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How to Lead a Squad in Hell Let Loose
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- Опубліковано 15 сер 2024
- Check out this Squad Leading guide for Hell Let Loose. SUBSCRIBE for more content - bit.ly/2onOUeo
This guide will show you how to play as the Officer and lead a squad in Hell Let Loose. This video will give you tips on building spawn points, attacking, defending and squad composition.
⌚TIMESTAMPS⌚
0:00 Intro
0:20 Outposts & Garrisons
2:17 Resource Nodes
2:33 Attacking
4:43 Defending
6:31 Squad Play
8:03 Markers
8:32 Communication
9:29 New Players
10:02 Outro
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Hell Let Loose is a realistic World War Two first-person shooter with open battles of 100 players with infantry, tanks, artillery, a dynamically shifting front line, and a unique resource-based strategic meta-game. This is World War Two at a scale you’ve never played before.
Featuring sweeping maps modelled on real reconnaissance images and satellite data, the entire battlefield is divided up into large capture sectors - allowing for emergent and constantly unique gameplay that pits two forces of fifty players in a fight to the death across fields, bridges, forests and towns on an ever-evolving front line. When a sector is captured, it will generate one of three resources for your team, creating a complex meta-game that will influence your team’s march to victory.
An Epic Theatre of War
Take to the battlefield in 50 vs 50 multiplayer across huge maps. Choose one of 14 playable roles within infantry, recon and armour unit types, each equipped with different weapons, vehicles and equipment. Play as an Officer, Scout, Machine Gunner, Medic, Engineer, Tank Commander and more to experience every aspect of World War II combat.
Unprecedented Realism
Placing you on real-scale iconic battlefields of World War II is at the heart of the Hell Let Loose experience. Historical vehicles, weapons, uniforms are intricately detailed, and the combat is as brutal and bloody as it was on the day. Combat takes place on huge, to-scale maps from real battle locations, recreated using archival aerial photography and satellite imagery in stunning detail using Unreal Engine 4.
Fight Together - Win Together
Hell Let Loose is not about kill to death ratios and unlocks - teamwork is central to gameplay. Communication is essential. Players work together beneath the leadership of officers and their commander to take strategic targets on the battlefield and dominate the opposition. Hell Let Loose is a game that demands teamwork and communication not only to win, but to survive.
#terrydactylgaming #helletloose #hellletlooseguide
Bought the game this past weekend along with some friends, and we've all been watching your videos to help us learn. Thanks for the awesome content.
No problem Squints!
The worst OP is the one you don’t put down, sometimes you can’t get to a good spot if you’re heavily engaged, you still need to get one down, you’ll be able to get a better OP later on if things calm down. Do not ask the commander if you can put a Garry down, just get it down.
Agreed there Andrew!
Excellent points made here. Especially the education of new players. There are no stupid questions. Encourage new players to ask when they are not sure about something.
I see too many people talking down to new players. To keep the player base healthy and growing we need to help new players,
@@TerrydactylAbsolutely. Everyone was new once & an educated new player is one that will ultimately benefit everyone playing. We cannot teach them everything, but we can demonstrate a mature, welcoming attitude and willingness to help them learn.
HLL can be a great game (when it works…); it can also have a painfully cringe elitist streak & strong whiff of neckbeard (it is just a corny bunch of pixels at the end of the day). Always recommending your content here 👍🏻
I tried the squad leader role for the first time last night after my kids went to sleep. I kept joining squads that didn't have a squad leader for some reason and I didn't think we'd get too far without outposts, so I took up the role.
How did it go I wonder
9:38 yeah i hadnt played fps games regularly since counterstrike source, even then i didnt like being forced from 1.6 - but this HLL is a proper beast. i like it because its not just running around and scalping. 1 shot is all it can take to put you down easily (which i prefer as it makes people slow down and play smarter) so much to learn about, the 3 channels to speak on is one of the big things. and the leaning around corners, i have had to re assign button configs for that alone as im just now use to using q and e to do that. ive always used M2 as my jump and spacebar as ADS.
Thank you for this, I'm still very new to the game, but have been finding myself in units with no squad leader so I've begun trying to take this role when it's needed. It's not nearly as stressful as I was expecting, and actually very enjoyable.
I know this is basic and a very obvious tip but, "Never Quit when squad leading period"...I mean if you've stepped into the SL role then by all means ride it out till the very end of the match, you'll gain the respect of your squad mates for doing so and even in a loss you can always learn something new from the game, in fact use the time to teach your squad mates the right way to play HLL and they'll thank you for it ;)
Yeah agreed!
Yeah, very weak move to bail on a squad (even as a member in my opinion, provided you’ve been playing together more than 5 minutes or so). That goes equally for commanders. A leader who bails looks like pure sour grapes from someone whose team got outplayed (it happens). It’s an overgrown baby move.
My only exception is a situation in which not one of the other squad members is following my orders, or even trying; I have no obligations in that case. If even one is listening, however, that squad mate and I will die on those fields together.
I’ll shorten it to 3 basic tips:
-Consistently place Outposts in areas that need it, and when there’s enough distance, place garrisons, preferably in easy to defend yet also easy to leave from (don’t place it somewhere like a choke point in case you get pushed back. It’ll be a slaughter for your guys as well if the enemy can force you to stay put and spawn camp.).
-keep your squad together, or, if you can’t, at least communicate with them, as well as with the other squad leaders and the commander (oh, yeah, use your mic if you have one, but, if not, at least constantly use the text chat.)
-since you have the binoculars, constantly ping tanks, groups of enemies; basically, keep your guys in the know.
Simple, send your squad with the exception of a support role to the attack or defend point. You and the support flank right or left of the attack or defend point and get a OP and or garry down. I then send my support on his own to help fight the point or stay with me if point is taken quickly. As the SL i like to stay back and help move my squad without dying. Dying slows things down for you and your squad, so its not about getting kills unless you have to fight. Also, as an SL you have to think like a commander because in this game you got rookie commanders, ones that troll and do not talk or they dont have a mic. For me, if this is going on ill take it as nobody will stay and defend the point taken and ill do it. Because many dont stay back due to no fighting and long waits doing nothing. But as soon as you leave then the point gets taken and then back capping starts. Comms is big also, talk to your guys and let them know what to do. What to look for and what sectors to watch out for while you spot for them. Finally, when your going into heavy foliage areas or contested areas at range, gather your guys up as a group and send a point man 20 or 30 meters in front of you. Follow him in while dropping an OP or Garry as you move up. Drop that intel to your commander and other SL on what you see as you move up and what you put down. Thats pretty much it in a nutshell or at least how i do it.....
This is great information for new squad leaders. Tactics and communication just come with experience. Good luck everyone!
Thank you dog tobs!
It’s so cool that this video got uploaded just when I was playing as a squad leader
Hope it helped you out!
You also need to keep in mind that garrisons provide map control. Do not just build it behind. Build it in front to prevent the enemies from actually entering the capture sector which is the real problem.
Amazing vid! As a new player I found this very interesting and encouraging. Its sad when you get a squad leader that hardly speaks (if at all) to the squad and I hope now people might also be encouraged to use their mic more. It's the most important equipment you ever gonna get!
It is!
Indeed, if the squad communicates and follows the orders you can have the best gaming experience.
Nobody speaks. Ok I've only had 2 games. 'So I'm new to the game where would you like me to spawn?'.....silence.'Ok I'll spawn on 2'. 'So what sector are we taking? I'm down. Medic!'. 'So where should I spawn?'....silence. 'Ok, I"ll spawn on 3'. 'What sector are we taking?. Just pinged a Tiger at 128. I'm down. Medic!'. Rinse and repeat 🤣
@@s3any1977 damn I understand. Try switching servers or trying to join community discords like NPA or Exodus and they will try and help you out and arrange talking squads and they also play competitive games where you have an entire team talking and working together. Just beautiful.
What I've started doing with command chat is finding a squad that wants to work with me and then muting all others so it's just one officer the commander and usually one tank commander I try to work with. The experience for me is better that way.
This is fine to start and to ease you into the role, but eventually you will not want to risk missing important info, especially if your commander isn’t on the ball with remarkings (or at all).
Obviously it’s a great move for one’s own sanity however when command chat becomes toxic or clogged up with nonsense, in which case you are better off muting the idiots. (And PSA: please don’t be one of those SL’s who overshares, interrupting command constantly to tell everyone you took down an OP or killed someone, etc: they’re the in-game equivalents of a child proudly telling his mother he went to the bathroom “and I did it all by myself!”)
Maybe you could do compilation of all the important sound in the game and what they are, 4 example: helmet ding = headshot, different weapons sounds, etc.. i think it would help new players, cuz i have 50 hours played and still can't decide if the guy i shot is dead or if it's m1 garand or gewehr 43 shooting
Yeah thats a good idea!
That will come with time if you keep paying attention, don’t worry. (Great idea for a video even so-might speed up that process!)
TY for the video for new players! Been trying to help so many, this is huge! good stuff!
Glad to help!
Great comprehensive guide, i wouldn't add or remove fo it/from it; clear and simple.
Much appreciated!
All very valid points. Great video.
Much appreciated!
Good video Terry! Definitely agree with your last point- serve to lead!
Thanks 👍
Thanks man. Particularly about not booting new players and helping them out. I played my first few games last night and was only brave enough to play as rifleman. Then accidentally became a squad leader and lets just say I didn’t do my country proud 😂
Best tip I’ve ever heard: if you’re afraid of using your mic, then this game simply isn’t for you.
Now this is a guide 💯 I usually do support or AT but ima try this now thank you 💯
Good stuff, not enough players roll support. Thank you for your (virtual) service! 🎖️
Thank you, very helpful video!
Glad it was helpful!
Ngl, squad leading is hard when youre the only one speaking with your mic but none of rest of your squad. People dont really understand the essence of op and garries. Great guides bruv!
ps: Utah beach is my fav map. Relieving the D-Day scenario.
Thanks Aiman! Yeah it is hard when no one communicates.
Thanks! This has probably been the most useful succinct guide I've come across.
At 1:40 in the video, the 2 north most garrisons are extremely poorly placed. When you lose Rue, you lose 2 full horizontal lines of territory. If both of the garrisons were placed just over the line to the North they would both remain as spawn points to retake Rue should it fall.
Was thinking this as well.
commander guide next? :)
Very helpful video it’s a must watch
Glad you think so!
Excellent tips, great video!
Glad it was helpful!
Think a little mention on the keys required for bringing up the radical wheel would help, tho food for a later vid?
I did my 1st officer game yesterday. I was really surprised just how friendly my entire squad was and really helped me understand the role better.. so much so that despite finishing with 3 kills and about 40 deaths, i really enjoyed doing it.
Really great. Thanks for all you do!
Best video thumb I’ve ever seen.
Thanks!
Well done ! Keep up the good work
Best thumbnail
the only thing this game lacks is hit markers and 15% sped up on movements.
That would just take away from everything the game is trying to be! Also hit markers aren’t in the game, but if you listen you can more often than not hear a thud when and only when you hit somebody.
Communicate Communicate Communicate
Yeah!
I can not help every one in my team at te same time. When I am trying to teach my squad members how to play other team members are fucking everything up. Not attacking or worse Not defending. Or not listening. It is being frustrated new. I can not defend and attacking and building op/garrisons. And flanking are the same time. I will try to learn people but it’s being frustrating at this moment. I want finally experiencing a proper match. A match that’s close call and a lot of good moves. And not this weird matches that I am experiencing.
Some times we are pushing whiteout any resistance. And some times we are loosing whiteout any chance to start a good fight.
How do you bring up the marker wheel on PS5?
Wait, OP's once had range finders?
good info but if it contained any new info for you, you aren't ready for the role yet.
great video Terry 👍btw how do you open the marker wheel?
you keep pressed the ping button
@@arath8893 thank you
Yeah what Arath said :)
Question: is this a guide to a CO SL (lieutenant, captain, major or higher) a NCO (corporal, sergeant, staff sergeant, sergeant first class or higher) position? 😁 Just asking.
There are not positions like that in Hell Let Loose. Just Squad Leader, and Commander.
how do you kick from a squad thoe you skiped a pretty important part there
and set mic volume to 65-70
I think it depends on each user really. Some need it on 100.
How about a guide for 'getting a squad to communicate' or 'How not to lie in a muddy ditch for an hour. Get blown up or shot'
No 1 tip, use your damn microphone
Pro tip: don't play officer if u have an hour on the game and don't have a mic
@@user-es3dr5xk8f in fairness that tends to happen by accident and the poor guy who’s gone officer with no idea is so in the mire. Probably doesn’t have a mic, and doesn’t even know the keystrokes. Best to just leave the squad, or form your own squad.
We desperately need mics to work..