Jeroen Tel this is still the best music from any computer game...the original music still gives me memories of old days in Spain putting money into the arcade with my dad...then being over the moon when we got it on the c64..and this music just made it all that much better. I may have it as a ring tone..back in the day I only knew of Rob Hubbard who also did some fine work.
Ha!. I used to load up Turbo Outrun on my C64not to play the game but to hear this song all the way through on repeat. It's what inspired me to get an Amiga and Soundtracker to start making music and then now 25 years later I am an audio engineer and still make music. www.soundcloud.com/projectoverkill
@@JeroenTel You still lead my ALL TIME SID-composers Top 3, together with Kris Hatlelid and Matt Gray. Ppl always ask me, "What? Not Chris Huelsbeck?" and I say "I really like his works in Turrican 2 on the Amiga". ;-)
When I was a kid, I had this on C64 in the USA, everyone had a Nintendo NES or even Super NES and I'd load this thing up and friend's would be like O.O that old ass computer is doing music like that?! And the actual game was fun as hell, good times! And yes I did have an NES and Sega Genesis but I would just keep coming back to the C64.
Hilariously enough, the infamous Sega Genesis sound driver GEMS, if used properly, can make really freakin' good compositions that sound as if they came STRAIGHT OUT OF A COMMODORE 64.
BlokeOzzie Can't argue with that...how did they manage to do something like this on a Commodore 64?!?! The C64 seemed like it was a whole generation ahead of the Spectrum and Amstrad at times, and there was no-one better than Jeroen Tel back in the day...
Pete Richmond Tel and a bunch of others found a loophole in the sound processing of the SID chip that basically allowed you to put samples of sound in there, instead of simple synthesized waveforms. The end result was sound sampling on a computer never intended to do it. The fact that I can listen to this whole song from start to finish every time, and enjoy it to this day, is testament to just how well done it was.
I owned this game on my C64 when I was a teenager... on cassette because Mom and Dad never splashed for the disk drive. As a result I would wait 15 minutes of loading time just to get to this music... and I was so impatient by that stage that I never listened to it through. Until now. Thanks Jeroen Tel for the music of my youth and thanks to the uploader.
Jeroen Tel : OMG dé Jeroen Tel! Wat leuk dat je hier reageert man. Jouw muziek was onderdeel van de soundtrack van m’n jeugd. Prince, Madonna, Michael Jackson.. en Jeroen Tel! Respect en dank daarvoor.
Besides the amazing music (which I never actually experienced in-game since my first video games where on the Nintento GameCube) I think the best thing is that Jeroen still responds to comments on this music. I mean even this video is a dinosaur in internet years.
Oh, and also, from reading the comments, it sounds like "tree" was used instead of "three" since "three" would sound too much like "free", while "tree" actually sounds like "three." So, I get why it was done, and agree it was the better move. However, there's a hilariously unfortunate irony created in having a game about driving a fast car quickly say "One, Two, Tree - Hit It!" in the title music. That seems like decidedly terrible advice, resulting in the game ending quickly - and badly. :-D
Incredible work Jeroen. I remember holding a tape recorder next to my mates TV to record this tune back when I had an Amstrad CPC464...this absolutely blew me away and it still does to this day. Funny thing is I remember this music beat for beat after more than 30 years and yet I can't remember a thing about the actual game!
Bought my used C64 in '85, didnt own this game I think, but I sure love the track. It is hard, today, to understand how getting this kind of audio output in the '80s, on a chip with 3 basic channels, is like 1 person playing 5 instruments at once, with one arm attached to their back. And you're only half way, when you grasp the programming skills required to write/use the revolutionnary routines which can output this kind of audio (pretty sure we all need to thank Rob Hubbard too for that). That kind of musical arrangement was revolutionnary in its time, it influenced what electronic music was going to be and what it is today - not the other way around. That a teenager could have the talent to program this directly in assembly/machine langage, while being so ahead of the time artistically ... just mindblowing.
I never had an opportunity to own a C64, I started my gaming journey on an IBM 386 and a NES over here in the USA, but the C64 has some absolutely stellar music. Jeroen Tel, Follin Bros, and Rob Hubbard being my top composers, with this tune and Robocop 3 being two of my favorites. I only wish we could get more quality tunes in games these days, where the composers squeezed every bit of power out with the little audio chips they were working with at the time. Hell, give composers in general a little more respect, memorable and powerful music is an integral part of designing a great video game experience. Who the hell is gonna forget a nearly 8 minute long title screen track?!
Oh gods. I just listened to this for the first time in, oh, perhaps 27 years? By thirty seconds in the whole tune (and most especially the theme) had come back to me. That's a sign of good music, that is. Or at least of someone who knows how to earworm his victims for LIFE. ;)
Unluckily for me I owned a Commodore 64C with a SID 8580. That SID played the digital sample at a very low volume. So I recorded the tune in a compact cassette using the old C64 of a friend of mine. I was a young kid and had no money to buy a second hand C64 with a 6581 SID chip.
That's pretty sad... Commodore should never have fixed that glitch in the volume register to keep the C64 SID chip at least compatible across the platform. I'm really amazed to hear you went to such great length to record it on compact cassette to hear it when you wanted.
@@JeroenTel You can reverse their fix by biasing the EXTIN on the 8580 with a 330k resistor to GND :-) I just loaded up Turbo Outrun on my C64C with this hack, it plays the samples at the right volume :-) BTW, thanks for this great song man!
Wow! I had a c64 and a Speccy. I had this on the Spectrum but if I’d known how good this intro music was I would have gone for the C64 version any day of the week.
By hearing all these tunes (the one from Outrun Europa is truly a SID festival!), I wonder how are the feels of the SID/C64 designers & engineers about the composers of this time did with their creation. A their place, I would be proud because the chip was ahead of its time: way more possibilities than the NES and Master System (released 3 years after), better than the PC engine and toned even better than the Megadrive/Genesis.
Awesome tune from Jeroen Tel - This, Hawkeye and Cybernoid I/II are four of my all time favourites. Never owned Cybernoid I but the loader tune for Cybernoid II was the main theme for I so I'd stop the tape when the opening bars started just so I could listen to the entire track. I and II were tough games but the music made it worthwhile. Shades of Cybernoid II at the 4 minute mark. Epic.
Haha! =D I'm also just a dude enjoying the C64 experience, you know! =) It just happens that I was and are more stuck to the C64 experience than most, if there's a such a thing. =)
One of my all time favourite C64 songs, ~2:25 and onwards is amazing. I also love the main menu tune too. I would love/pay for a version of this song exactly as it is but with modern quality. I need to upload the Fake stereo one I made off my C64 when I was 19.
Magical Sound Shower is a classic and I love it too (In particular the OutRun coast-to-coast remix), but this is not what I'm talking about, what I mean is that I would love for someone to perform this song "as it is" but with proper modern instruments and proper stereo sound.
Pretty sure Jeroen's Jesus... I mean Je roen Je sus... Definitely convinced me It's too bad I couldn't talk to the guy, I'd love to get some tips on working with C64ASM
+xLDKx NewYorker I'm not Jesus... but you can contact me here on UA-cam easily (or on facebook for that matter, I'm quite easily findable). I'll answer any question you may have, except for the Jesus thing, because that's between me and God. :P (kidding!)
Great track! Great use of samples on a system, which if I have my facts straight, was not technically supposed to even be able to sample - it was some kind of unintended loophole created by imprecise chips that enabled samples to be smuggled in, I believe. I also believe later SIDs like what was in later C64s, and the C128 were more precise, thus closing the loophole, resulting in either faint, or completely absent samples, depending on how precise the chip is (C128 is ultra-precise, I believe).
HAHA Excellent Jeroen :D Is there footage of you busting tha moves out there? Thank you for all your great compositions. I love listening to your work. The SID To MP3 is a great piece of software.
Funnily enough, when I composed it, I still break danced occasionally, I was that young! :D
Jeroen Tel this is still the best music from any computer game...the original music still gives me memories of old days in Spain putting money into the arcade with my dad...then being over the moon when we got it on the c64..and this music just made it all that much better. I may have it as a ring tone..back in the day I only knew of Rob Hubbard who also did some fine work.
I still break dance to it. :P
Ha!. I used to load up Turbo Outrun on my C64not to play the game but to hear this song all the way through on repeat. It's what inspired me to get an Amiga and Soundtracker to start making music and then now 25 years later I am an audio engineer and still make music. www.soundcloud.com/projectoverkill
I used to load Turbo OutRun and stop the tape when this came on and just listen
So, how do you like the Science451 metal dream sound track? ua-cam.com/video/o8YZKWKIPM4/v-deo.html
I used to load the game just to hear this music and hardly ever play the actual game.
+Les Duffy Who didn't load a game, just to listen to the music? :) The music on C64 was awsome, still is..
+Anders Larsen Yes I still listen to the music. Thank god for youtube :)
I used demos for that! Almost got late for school cause they took so long to download even I had disk drive :-D
Anna Lehtinen LOL
:-)
I remember playing this as a kid and being amazed at there being a voice on the soundtrack. It was very rare back then if I remember right.
It was rare, but I wanted it done. ;-)
@@JeroenTel And we thank you for your "CAN DO!" attitude :-)
You're welcome. =)
@@JeroenTel You still lead my ALL TIME SID-composers Top 3, together with Kris Hatlelid and Matt Gray. Ppl always ask me, "What? Not Chris Huelsbeck?" and I say "I really like his works in Turrican 2 on the Amiga". ;-)
@@DaPutz emmm, Rob Hubbard???
When I was a kid, I had this on C64 in the USA, everyone had a Nintendo NES or even Super NES and I'd load this thing up and friend's would be like O.O that old ass computer is doing music like that?! And the actual game was fun as hell, good times! And yes I did have an NES and Sega Genesis but I would just keep coming back to the C64.
You might want to look into getting a raspberry pi 3.. You play all your old games again
@@flash301 aye, but real hardware is definitely satisfying to use. Something about playing on a TV/monitor just sounds lovely
Hilariously enough, the infamous Sega Genesis sound driver GEMS, if used properly, can make really freakin' good compositions that sound as if they came STRAIGHT OUT OF A COMMODORE 64.
@@ExtremeWreck I don't know. The SNES always sounded much better than the Genesis to my ears.
@@Music-tg5is Very few things used either to their full advantage.
when I was a kid I recorded this song onto my fisher price cassette recorder and used to blast it at full volume on my street :D
And how did that sound? Lol
@@Minty_Aqua It sounded great to a 7 year old me 😆
*The* best piece of music ever made on the C-64. Period.
BlokeOzzie It's impossible to overstate how good this is.
BlokeOzzie Can't argue with that...how did they manage to do something like this on a Commodore 64?!?! The C64 seemed like it was a whole generation ahead of the Spectrum and Amstrad at times, and there was no-one better than Jeroen Tel back in the day...
Pete Richmond Tel and a bunch of others found a loophole in the sound processing of the SID chip that basically allowed you to put samples of sound in there, instead of simple synthesized waveforms. The end result was sound sampling on a computer never intended to do it. The fact that I can listen to this whole song from start to finish every time, and enjoy it to this day, is testament to just how well done it was.
So true... that's why I endorsed it.
Thank you sir! :-)
It's an hard MIRACLE that a c64 can produce a music like this !!! Jeroen is a pure Genius
a seven freakin minute long title screen song this is as good as it gets ladies and gentlemen
Thank you! :-) :-) :-)
With some wizardry it can! :-)
nematode-needles Thomas detert made a 32 minute song...
@Heat Man [DWN-015] dafuq
@@heatmandwn-015 Ahhhh yeah!
I owned this game on my C64 when I was a teenager... on cassette because Mom and Dad never splashed for the disk drive. As a result I would wait 15 minutes of loading time just to get to this music... and I was so impatient by that stage that I never listened to it through. Until now. Thanks Jeroen Tel for the music of my youth and thanks to the uploader.
I love that you said that Greg... You humble me! Imagine I was "just" a teenager when writing this tune. (waves)
Jeroen Tel : OMG dé Jeroen Tel! Wat leuk dat je hier reageert man. Jouw muziek was onderdeel van de soundtrack van m’n jeugd.
Prince, Madonna, Michael Jackson.. en Jeroen Tel! Respect en dank daarvoor.
WoW! Dan noem je wel wat namen op. (Ook mijn childhood heroes). In 1 zin genoemd worden met hen is best wel een grote eer. Dank je wel, man! =)
This is by far one of the finest driving games for the C64. The music, graphics and faithfulness to the arcade version are astonishing.
Besides the amazing music (which I never actually experienced in-game since my first video games where on the Nintento GameCube) I think the best thing is that Jeroen still responds to comments on this music. I mean even this video is a dinosaur in internet years.
I'm glad you noticed this. ;-)
Oh, and also, from reading the comments, it sounds like "tree" was used instead of "three" since "three" would sound too much like "free", while "tree" actually sounds like "three." So, I get why it was done, and agree it was the better move.
However, there's a hilariously unfortunate irony created in having a game about driving a fast car quickly say "One, Two, Tree - Hit It!" in the title music. That seems like decidedly terrible advice, resulting in the game ending quickly - and badly. :-D
So frue! :-D
Incredible work Jeroen. I remember holding a tape recorder next to my mates TV to record this tune back when I had an Amstrad CPC464...this absolutely blew me away and it still does to this day. Funny thing is I remember this music beat for beat after more than 30 years and yet I can't remember a thing about the actual game!
Bought my used C64 in '85, didnt own this game I think, but I sure love the track.
It is hard, today, to understand how getting this kind of audio output in the '80s, on a chip with 3 basic channels, is like 1 person playing 5 instruments at once, with one arm attached to their back.
And you're only half way, when you grasp the programming skills required to write/use the revolutionnary routines which can output this kind of audio (pretty sure we all need to thank Rob Hubbard too for that).
That kind of musical arrangement was revolutionnary in its time, it influenced what electronic music was going to be and what it is today - not the other way around.
That a teenager could have the talent to program this directly in assembly/machine langage, while being so ahead of the time artistically ... just mindblowing.
Never gets old. This tune pops in my head all the time
I absolutely love Joroen's take on Hiroshi Kawaguchi's Magical Sound Shower. And those samples.
Stunning from start to finsh, but 6.34 onwards is pretty special.
Thank you! :-)
Still playing this in 2020!
I never had an opportunity to own a C64, I started my gaming journey on an IBM 386 and a NES over here in the USA, but the C64 has some absolutely stellar music. Jeroen Tel, Follin Bros, and Rob Hubbard being my top composers, with this tune and Robocop 3 being two of my favorites. I only wish we could get more quality tunes in games these days, where the composers squeezed every bit of power out with the little audio chips they were working with at the time. Hell, give composers in general a little more respect, memorable and powerful music is an integral part of designing a great video game experience. Who the hell is gonna forget a nearly 8 minute long title screen track?!
+wowsnav I can only second that.
7 minutes? For the Title Screen only?
Yup! Title tunes were the dog's bollocks at the time. ;-)
I hear that song, IMO
Its pretty good, how you did those samples in a chip with only 3 channels?
By using the volume channel of the entire chip (16 steps from 0 to 15) as a sample playback system. (An imaginary 4th voice).
Oh gods. I just listened to this for the first time in, oh, perhaps 27 years? By thirty seconds in the whole tune (and most especially the theme) had come back to me. That's a sign of good music, that is. Or at least of someone who knows how to earworm his victims for LIFE. ;)
C64 Magic! Jeroen Tel is such an amazing composer!
Unluckily for me I owned a Commodore 64C with a SID 8580. That SID played the digital sample at a very low volume. So I recorded the tune in a compact cassette using the old C64 of a friend of mine. I was a young kid and had no money to buy a second hand C64 with a 6581 SID chip.
That's pretty sad... Commodore should never have fixed that glitch in the volume register to keep the C64 SID chip at least compatible across the platform. I'm really amazed to hear you went to such great length to record it on compact cassette to hear it when you wanted.
@@JeroenTel You can reverse their fix by biasing the EXTIN on the 8580 with a 330k resistor to GND :-) I just loaded up Turbo Outrun on my C64C with this hack, it plays the samples at the right volume :-) BTW, thanks for this great song man!
I knew it was this filter crap all along. Nice for telling me exactly how to do it, sir! =) Respect!
A lot of games sounded completely wrong on the 8580. The 14 year old me was very disappointed :(
@@pokeymike Thats because 8581 flaws was part of the sound creating on 8581 chip. We used the flaws to make sounds!
Einer der besten Soundtracks auf dem C64! :-)
Oh ja 😍
Wow! I had a c64 and a Speccy. I had this on the Spectrum but if I’d known how good this intro music was I would have gone for the C64 version any day of the week.
By far my favorite intepretation of Magical Sound Shower
5 people ran out of gas.
The end at 07:00 is really great but also the rest best turbo outrun soundtrack on all machines at this time...
Yes. Samples are perfect toghether with sid voices. Good work jeroen
iT BLOWS MY FREAKING MIND
By hearing all these tunes (the one from Outrun Europa is truly a SID festival!), I wonder how are the feels of the SID/C64 designers & engineers about the composers of this time did with their creation.
A their place, I would be proud because the chip was ahead of its time: way more possibilities than the NES and Master System (released 3 years after), better than the PC engine and toned even better than the Megadrive/Genesis.
Amazing still to this day Jeroen
I remember recording this song on a c-cassette from the tv speaker 😅
I did the same thing. I had an Amstrad CPC at the time...I was so jealous :(
One... Two... Tree... Hit It! -- Jeroen Tel
Listening in my Alfa Romeo Giulia in 2021 with windows down, traffic light is about to turn green... And the track says: "1...2...3...hit it!" ❤️
Brings back memories! Awesome track for a C64!
This is one of the greatest game music tracks ever created, and it still holds its own up to today.
You're here for 7:05
Jeroen is the man
This is timeless. Jeroen is a legend.
I could just play this on loop all day long.
Then do it! ;-)
k :)
It would be annoying having to hit the replay button every 10 hours :-p
See you Derby how my nose get out mocciolos.Eh do not tidy that 2@cala Bisceglie is beautiful without my parents!!!!!!!!!!!!!!
this is awesome! best music SID (and obviously the suond programmer of this game) ever made
David Duchovny in the Ferrari? Nuff said.
Best Magical Sound Shower remix ever
Dude in the car looks like Trent Reznor ;)
Fuck yes!!!!
gildan He looks like Michael Dudikoff, the American ninja!
So many bonus points for being a sweet remix of Magical Sound Shower.
Funny thing is: The Ferrari F40 featured here was actually turbocharged XD
Jeoren Tell did amazing music for the music program Fasttracker 2! I did as well! amazing old times!
great work. it was my fav game on C64 because of the music. this remix is the best stuff i've ever heard since I was young. greetings from Germany
Awesome tune from Jeroen Tel - This, Hawkeye and Cybernoid I/II are four of my all time favourites.
Never owned Cybernoid I but the loader tune for Cybernoid II was the main theme for I so I'd stop the tape when the opening bars started just so I could listen to the entire track.
I and II were tough games but the music made it worthwhile.
Shades of Cybernoid II at the 4 minute mark.
Epic.
Thank you, Phonic RC1 and Phonic RC2. :-)
Wer hört es noch 2024? 😀
This is fresh! Great version of the classic Outrun theme.
The only thing that comes close to this on the C64 is the Savage title music.
Two compliments in one... Thanks man! :-)
I'm still alive dude! But thanks for the compliment! :-D
I was just about to say the very same. It's even better on Amiga!
Mega Apocalypse??
That's one of Rob Hubbard's masterpieces. =)
17 YEARS BOY DO THIS 😲 WHAT ?
The bass sounds killer
Por Dios, qué jodida maravilla!
This song and Mega Apocalypse. The best tunes from the c64
Never cared much for the game, execpt arcade, but this theme is crazy. 😎The SID was a beast when it came on the market....
Ladies and gentlemen, THIS right here is a superstar genius hero at work when he gets into the LEGENDARY music chip of wonders.
Hah! =D
@@JeroenTel What do you know. The man of legend has come to speak to a fellow obscure media person :D.
Haha! =D I'm also just a dude enjoying the C64 experience, you know! =)
It just happens that I was and are more stuck to the C64 experience than most, if there's a such a thing. =)
@@JeroenTel Ahhh yes, it's all coming together. I feel like I need to play some games composed by you on the Internet Archive.
Even Beethoven would dance to this!
He would have danced to this better than most of us
He would have danced to the beet.... GET IT ? ! oh, never mind.....
It's the Mr. Oizo puppet!
Yes Sir - Flat Eric to be exact...
Jeroen Tel - Sid chip magician
Amazing tune with digitised speech all in less of 64K 👀👀👀
Music was so good I put it on Cassette from my Pye TV Tube Cube which had a Cassette deck😎😎😎
Dude.
Fantastic work.
Merci bien! (I'm not French (yet))... Thanks!
that feeling when Jeroen outdid the original composer by a mad margin.
7:05 - 7:35 perfect...
I'm just surprised Jeroen managed to get Sampled audio to play on the SID. It's harder than you'd think, and for the game to fit on a tape...
My new ringtone :P
:-D
had the game wicked pick up the c 64 happy days
Dude's mom: "Why did you buy this thing?"
The longer I study that loading screen, the more I feel it's a rather awkward situation.
"Oooh, I'm feeling so dizzy..."
-"Bitch just leave"
One of my all time favourite C64 songs, ~2:25 and onwards is amazing.
I also love the main menu tune too.
I would love/pay for a version of this song exactly as it is but with modern quality.
I need to upload the Fake stereo one I made off my C64 when I was 19.
Magical Sound Shower is as close as you're going to get.
Magical Sound Shower is a classic and I love it too (In particular the OutRun coast-to-coast remix), but this is not what I'm talking about, what I mean is that I would love for someone to perform this song "as it is" but with proper modern instruments and proper stereo sound.
Show me! ;-) (and thank you!)
Thank you for so many great songs over all these years :-)
It's true! :-)
Totally amazing stuff!
This is amazing!!
Wow the sound is so rich!
on a sound chip designed in 1982 :)
I'am made in 1982 :-)
Pretty sure Jeroen's Jesus...
I mean Je roen Je sus... Definitely convinced me
It's too bad I couldn't talk to the guy, I'd love to get some tips on working with C64ASM
+xLDKx NewYorker I'm not Jesus... but you can contact me here on UA-cam easily (or on facebook for that matter, I'm quite easily findable). I'll answer any question you may have, except for the Jesus thing, because that's between me and God. :P (kidding!)
Sweet!
This is so good Jeroen Tel you are a boss
Funky. You could break dance to this :D
If Darude was drawn with c64 he would look like him.
i wonder if the studio just had to cut the circuit breaker to get Jeroen to stop
Excellent !!!
Wow, the music wouldn't have been out of place, as mod music, on the Amiga.
Great music :D
1:28 - 1:43
You was rickrolled.
7:05 - 7:35 perfect...
I have never played c64 games as video game fan. Which games can I play easily? somebody send me thx
Great track! Great use of samples on a system, which if I have my facts straight, was not technically supposed to even be able to sample - it was some kind of unintended loophole created by imprecise chips that enabled samples to be smuggled in, I believe. I also believe later SIDs like what was in later C64s, and the C128 were more precise, thus closing the loophole, resulting in either faint, or completely absent samples, depending on how precise the chip is (C128 is ultra-precise, I believe).
Ich höre die Musik, ohne das Spiel zu spielen. Tja, so ist das.
Best theme! ;-(
Sad that there are some people that have never listened to the whole track
Jeroen Tel - demigod
I've been Rickrolled so many times, I swear I can hear traces of "Never Gonna Give You Up" in this.
I played this endless.
Did it!
O-o-out run!! :
One of my favorite classic games. I still play it on my Amiga 500. 😸😺🐈👍🎸🐾💾🏝️🏖️
HIT FIRE !
HAHA Excellent Jeroen :D
Is there footage of you busting tha moves out there?
Thank you for all your great compositions. I love listening to your work. The SID To MP3 is a great piece of software.
I wish there were videos, but there are some pictures I should scan. TY!
Jeroen Tel please post those!
Thank you for making the 64 rock!
Basshunter: the game
Digital sound on sid.
7:04
Damn...
Shit gets real at 3:00
The melody sounds identical to Getsufuu Maden - overworld theme. On the NES
Yeah Getsufuu Maden rips off a bit of it's melody from Magical Sound Shower from the Outrun arcade game, which is what this tune is based on.
FIRE!