I stuck the "give everyone Arts regen when you revive" accessory on Glimmer so his deaths also fuel her insane healing to keep him alive for .5 seconds longer.
No, the choice he made was clear. "I love you and all you guys!", BUT my hypothesis is that he's had to deal with Mythra so much she rubbed off her personality on him! (Just a tad!)
Rex in FR is hilariously busted. AND I LOVE IT. Using him was so much fun, like the rush you got from using mythra for the first time in xb2 but times 10
I don’t think she’s nearly as broken as Rex or even Matthew, but Glimmer feels like the unsung hero of the Future Redeemed party. Since the tanks are honestly kind of worthless at keeping aggro, and A is more of an off-healer than dedicated support, Glimmer is basically the only person that can keep Rex alive, and she delivers by being one of the strongest healers in the series. 2 AOE healing Arts, an AOE Crit Up, an Attack field, and 2 debuff Arts. That’s not even getting into her great Fusion Arts, which let her apply Crit Up + Crit Damage for insane synergy with Rex. Add onto that some excellent passives like faster revival, faster healing cooldowns, heals for every Art used, and just straight up huge boosts to her healing power. All of this on an Agnus class, who cools down by spamming Art cancels, and you have a character that can keep your party alive forever. Legitimately don’t know how you’d be able to beat any of the stronger enemies in FR without her.
I agree that Glimmer is underrated. Her insane synergy with Rex makes her one of the best members of your party. I'd say she's 3rd behind Rex and Matthew, since Rex is the primary damage dealer and Matthew is the primary breaker/aoe power charge for the party. The only thing that's bad about her kit is that some of her animations are a bit too long, especially her talent art.
Dude her fusion arts are actually insane, the fact that she has fusion arts that give aoe attack/crit up and a move that heals the entire party FULLY and can be spammed into each other is literally the only reason why my party survives any fights. That, and the fact that nikol is a amazing damage sponge when everyone else needs to be revived.
melia and riki melted the game for me. cause dots from different sources stack and when a boss is then hit with a 4 chain and 5 chain poison respectively they melt.
Support? If you are playing her as a support you are doing her a huge disservice. She's a walking nuke. Prime a chain attack before a super boss and you can get her poison to do over 2.5 million damage total which just melts the super bosses in seconds. She is an absolute unit when focusing on DoTs
Super cracked when you get to origin. Game is like: I will throw groups of powerful enemies at you to slow you down! And then Noah just uses the B fusion art and instakills half of them, then kills the other half with the Y fusion art
One important thing to bring up about Tora that also pushes him over the edge as the strongest driver, no contest, is that he is the only driver in the game that can do a driver combo by himself. QT Pi gives him break and launch, QT gives him smash, and Alpha gives him topple. So while Alpha and QT are not busted on their own, they are useful because you can use luck mods to boost Tora's break chance, and give basically all the other passive mods on them like gold and item up, healing utility, etc so you can keep QT Pi DPS focused. So even without optimal gear for QT Pi, he really just needs a beta scope and an overclock bangle to be the strongest. And on top of his art which will heal him back to full, you can also give him the equivalent of the Avant Guard Medal (heal every time he crits) as just a passive on QT Pi, so he can also sustain himself without needing to use an accessory slot for it. If you hate Tiger Tiger you can always just sell all the spare parts you get from merc missions and craft good enough gear to get QT Pi going and she'll still be a monster. Alpha and QT are also better than people give them credit for. QT is at least as strong as Brighid, and Alpha with the right build can get a 98% block rate. It's just that even with a block rate that high, Tora's one weakness is he can die from reaction arts.
i mean he also gets nerfed if you dont control him. The devs realized he was strong so they made him stupid and only has a 50% chance to continue a blade combo.
On top of equipping the equivalent of 6 Aux cores and customizing her skills and specials. She can just hit the damage cap insanely easily as if she wasn't broken enough.
@marigoldzephyrnio3647 a "normal" male driver will continue a blade combo if there isn't anything they can do to advance driver combo, while 50% of the time tora will just sit there and not care
Rex being busted and even his gameplay is a realization of his character arc. He gets knocked around alot but always gets back up, talks about getting stronger to protect everyone, and has everyone his draw swors chasitize him somehow. I legit thing if he hadn't lost that eye, he would have tried to solo Alvis himself, cus that it who he is, he starts to bear of the all burdens by himself so no else . His arc in FR is basically basically seeing through protective dad instinct to see again that you shouldn't stand alone. Which is funny, cus in xbc2, he says, we were awesome and beat them with the power of friendship alot.
it is like rex is now the focus again the main damage and source and the remaining party members are there to get him back standing after he falls and repeat it all over again.
Xenoblade X is still my favorite Xenoblade game. Hoping that it gets a sequel. Also, best party member in X is whoever I gave the Zenith Cannon Mastema skell to. :) Or maybe the Lailah Queen skell with Diskbombs. Skells were also OP in that game
I've been trying to find footage of X that is something like a certain LPers that did Xeno1 and Xeno2 (that went on 200 eps =_=) but God damn its hard to find anything good tbh.
Overall, Tora is probably the best party member in the trilogy. Relative to their respective game however, I’d say that FR Rex has the widest gap between him and the next best party member.
I want Master Driver to be a class so that Kevesi classes can have its launch art and as a second art whatever. Grand Marshall should give Monado Rage and Armor and would add a new tank class. And I would love it so much if we'd get A as a last hero, with Monado Fencer as a class. The game would be perfect that way. Also am I the only one disappointed that we didn't get a hero system in FR? Was the perfect opportunity to add Reyn, Fiora, Sharla, Morag, etc. And a bonus : they could be playable too. Also imagine if the 6 main cast of FR had Ouroboros forms too, the fan service would be complete. Shulk x Rex Ouroboros together would've been so good. What we got was very fun, but it wasn't as big of an upgrade as Torna was for XC2.
Well, I agree that would have been cool, the lack of Ouroboros forms, hero system and the XBC1 gang and XBC2 gang makes sense, gives the old crew drive to beat alvis and as the avatar help beat Zed. Having Ouroboros got developed yet makes Nia and Melia getting there asses handed to them, Melia getting captured and Nia in a hideway recovery sleep make more sense. In the final fight with Zed, one of the first things he does is flipping cut of the party from using the ouroboros forms. Also, Jesus, if you had Shulk's skill set on someone that in better at holding aggro, Rex's raw damage output combined with Lucky Seven or stacked lower output but higher survibility characters, and A's visions.... they would to create another difficulty level or challenge mode to balance it. TBH, I wouldn't surprised if they weren't working on either a side game or another xeno and that why XBC3's dlc is so spare compared to XBC2's.@@arminarlelt7471
Noah will also rinse any regular mob of enemies instantly as an attacker if he has capable hands on. Because he starts with a full talent gauge and all his attacks inflict doom and hit multiple times.
Not to mention that Tachyon Slash will refill itself when criting and when he attacks from the front will always refill itself to full so you can just spam it like FR Rex spams double spinning edge.
@@MaxMonado lol. Just got done, overall very true video. In XC2 I'd say Dagas and Fiora are definitely big shout outs, Kaiser Zone is crazy strong, and Fiora in general is nuts.
@GeebzGBZ Thanks! Definitely agree on Dagas and Fiora being broken, I ended up focusing more on the drivers for my honorable mentions but those 2 are undeniably 2 of the best blades alongside QTPi
@@MaxMonado Indeed yeah, I respect the perspective and definitely enjoyed you thinking about the simple question from multiple angles, like ranking team Lora highly, but the individual parts of team Adam well, etc. Very good choice imo.
Regarding Noah, Ethel's class has a skill (which I forgot its name) that has your talent art at 100% at the start of the battle. Meaning that he can use it right from the start.
I'm going to shoutout Enel, and give a vote for Miyabi's Troubadour class in XBC3 as very close to Signifier. Ring o' Roses is an AOE effect that boosts art recharge rate. And if you pair this with Masha's the Ring a la Mode skill, you can drop a bunch of them, and they stack. Her talent art, Glittering Melody, also fully recharges all arts for the party. She's also one of the few classes with a burst art, which removes the enraged buff from boss enemies, provided they aren't break resistant. Lastly, her Swiftsong skill boosts evasion for all allies by 10-20%. So that's going to be a big boost to any evasion tank. Her talent art charges rapidly too, which will let Noah use Unlimited Sword quickly. Miyabi's chain attack skill isn't that great, but she does give a TP bonus to Mio (which is only useful if Mio isn't a healer class) if used in a chain, along with a chance to revive an extra party member.
Another banger from MaxMonado! I was really surprised that you picked Shulk over Melia cause I think her break topple combo was really broken for cancelling big attacks from bosses. But yeah Shulk is definitely way more versitale with his monado arts and backslash is indeed broken af.
Personally when discussing "whos the worst or best" in XC3, I find it more interesting to say "which is the best or worst class" because the only major thing that sets the characters apart is the fact that Noah has Unlimited Sword, and their TP in chain attacks. Worst class I would say is Stalker, because we all know debuffs suck, the art animations are super long, so Stalker has very low dps. Any Healer class is easily better because they can at least revive and do some sort of party support even if its not super helpful like tactician, which is probably the worst healer class (except maybe thaumaturge but that has Ultimate Qigong so i'll give it a pass). You could argue one of the defender classes is worse, either lost vanguard or heavy guard, but I think they have some extremely niche uses, I know you can fuse an evasion art to Variable Turret to have a very long animation in which to evade with, and Heavy Guard has a smash art, and also they are defenders so they'll die slower (I suppose you could pull a FR and give the defenders a memory locket), but I see no situation in which Stalker would be useful. Even if for some reason you wanted a debuff build (which might be a bit better on easy mode since debuffs are more consistent there), then just use Machine Assassin. Best class is tough. Signifer is good for buffs, but you can also just put resonant flag and aureole on a kevesi healer, which makes war medic, medic gunner, and lapidarist quite good. Soulhacker is also quite good because it can provide really good damage and really good support. Seraph is good at dealing lots of damage, and so is Incursor, and FMJ. This is honestly really tough, I kinda can't decide. Also another reason Rex is really good in FR is because he has a skill that completely ignores block rate, at all. Paired with the skill that ignores defence on crit, it means Rex is always doing really insane damage. That skill is extremely effective against Fogdwelller Abaasy, since it has an ability that makes blocked attacks deal 1 damage.
I think soulhacker s the best class because in a party setup he is not really replaceable. In terms of support he far outclasses signifer (because his buffs are guaranteed with stuff like desperate charge and dragon decree) and you can just have another class use resonant flag on a lapidarist or something. You have many choices on what you want to use for damage, as a flagger, or whatever, but for support i would always have a soulhacker
I'm going to contest you on FMJ. Being an ether attacker in a world where Ultimate Qigong exists is already a mark against it, but its abysmal critical chance of 10% also holds it back rather significantly. There is no possible way to reach 55% displayed crit (the threshold needed to reach 100% crit rate with just a Soulhacker buff and Beaming Edge) on FMJ without sacrificing additional accessories or skills for more crit. You are pretty much required to run Eye for Weak Points, which takes more time to stack up than some of the better classes take to kill superbosses. Now, if you enjoy the class, that's great! I enjoy it too, but I wholly admit that it has a combination of several factors that make it less desirable than other stronger attacker classes like Flash Fencer, Martial Artist, Incursor, Royal Summoner (which is technically a physical class and thus benefits from UQ hilariously enough), and the obvious Seraph.
@@conorb.1901 yeah good point now that i think about it. The main reason I mentioned it is because of that one enel video where he beats archsage's gauntlet with it, but that's only because its a self imposed challenge of no heroes so that doesn't really mean much.
@@moosoose4661 Now that I think about it you're absolutely right. For buffs you can use signifer or any kevesi healer, for damage there are multiple options, but nothing is just as versatile as soulhacker is. Also it has the advantage of having access to all combo arts. This is the same reason I think Poppi QTpi is the best blade in XC2. In certain situations other blades will out dps her, but her sheer versatility is what puts her on top. That and having access to speedy sword, and on top of that having swooshing slash making her by far the best blade at driver combos.
@T101G I meant that soulhacker can even just straight up out class aureole/signifer for buffs because arts like desperate charge, dragon decree, and battle pherenome allow a soulhacker to consistently give better buffs to the team (its also not random which is a huge win)
25:08 plus the Talent Art that just gives you all your Arts back. And a positional Art with a recharge gauge of 3 auto-attacks. This means 1 auto-attack and 1 cancel already gets you ready to cancel into your Talent Art charger.
@@MaxMonado Same here! I didn't realize the dialouge there and just remembered that line when I saw L. Haha! I love how he always messes up on the sayings that he uses. "It isn't over until the fat baby sings!"
as an enjoyer of Lucky 7, I have to say that in DPS mode, Noah can still die when using it.... but usually not before doing a shitton of damage also, gotta absolutely love Beyblade Rex in FR.... Id say its actual one flaw is how much you'll have DOUBLE SPINNING EDGE in your head for MONTHS.
I think with signifier it's also worth mentioning that with the keves art cross impact paired up with resonant flag it grants power charge to the entire party... meaning if you have another signifier with Fiona, you can get two power charges meaning you could for example in a chain attack you could go resonant flag with signifier with the chain order of the attacker in your party A which is the Ouroboros party member, attack with your strongest art which is power charged by said attacker, use Fiona to reapply the power charge effect and with enough tp maybe get a bravo or amazing rating and here you go dealing a littlr bit too much damage.
For XC1, Shulk is the standout for me because of how much utility he brings, but Reyn tends to be the strongest because of how fast and high-damaging his entire kit is. Reyn's only weakness is poor accuracy, but some Agility Up gems and/or Night Vision gems for superbosses can fix that up. Most importantly, he's one of the 3 members of the Topplelock strategy, alongside Dunban and either Shulk or Seven. But his high damage, high hp, and strong topplelock combo potential make him much better than Melia for me, who really can only Force topple and is a bit too fragile. Special mention for Reyn also because unlike both Shulk and Melia, Reyn doesn't have to be controlled to be effective, which leads me to... XC1FC: They really gave us a game where the 3 worst characters to control are 3 out of the 4 characters you can use didn't they? Shulk, Melia and "Sharla (Kino)," and the only other member who shows up is "Reyn (Nene)?" I think you'll understand why I put Nene at the top here. Having Reyn's kit means high damage, HP, and Topple combos (the survivability being even more important because you don't have Dunban, Riki, or Seven to do any kind of tanking), and of course, you don't have to control them, meaning you can focus on controling one of the other party members. Shulk still has good utility, but damn losing visions him quite a bit, and for Melia losing chain attacks hurt her quite a bit because she can't summon elementals for easy chain continuation. XCX: Cross, obviously. But if we discount him for a second, the conversation actually gets a bit more interesting. We have Elma, Celica, and Phog who all have Ghostwalker for amazing survivability, and Nagi who grants you 2 of the best arts in the game: True Stream Edge for great TP generation and Blossom Dance for way too much damage (there's a reason blossom dance longsword builds are so powerful). For support, L with Mindstorm can also be mentioned for helping boost your Potential even further. But of course, all conversation goes out the window when Cross shows up. XC2: Poppi QTPi is nuts. Just how much driver combo access you can have is unparalleled. The only contender I would say is like Elma because of Overdrive, or Fiora because of EZ arts spam. Also you could argue just Rex in general because he can access almost every other blade EXCEPT Poppi, which is really funny because he can get his hands on every single blade except the strongest one. Torna: I like your Addam call here, but you're right: all 3 of the drivers have talent arts that contribute something really important to the team, and it's funny how much stronger those Talent arts are than the Blades' talent arts. XC3: As overpowered as Infinite Sword may be, I want to actually make a case for another member of the Core 6: Sena. Obviously anyone can access the Ogre class, but Sena has her personal weapon for the class and the stats to use it best, and similar to why Poppi QTPi is the best party member in 2, Sena and the Ogre fill a niche in lategame content that other classes struggle to fill: She can get Breaks. Break resistance is nutso in the lategame of 3, and Ogre is the best class in the game for landing breaks while still providing a great amount of damage. But I'll admit, it struggles to match with how powerful infinite sword can be, I mean there's even an instant-kill chance to proc on normal and even elite enemies! XC3FR: Rex. It's Rex, and it's not even close.
Thanks for sharing your perspective, I can agree with everything you said. Funny you say Nene is the best in FC because in an earlier version of this script I chose her as well. Like I said, I think Shulk, Melia and Nene are about as good as eachother. Nene has way better AI, but Shulk and Melly have higher potential when you're using them (which I think balanced it out). I specifically think Melia's topple art is good in FC, since some enemies resist break, but not topple
Ogre is not the best breaking class. Its actually yumsmith which is actually one of the best classes despite being considered one of the worst. It is mostly because spamming 3 break arts is just as likely to break (especially when fusion comboed) as the Ogre's one skill that makes putting a break art on them good. Then Yumsmith frankly just has a better AI for breaks (unless you want to control your Ogre) and a way higher dex allowing the class to function as a breaker more consistently. You could also use Incurser, or Noponic Champion as other alternatives but the max number of break arts they can have is 2. Incurser would also provide far more damage than Ogre, but you really only need one damage character per team. Frankly Xenoblade 3 has been solved for a while and even saying Signifer is good (as the video did) is not true. All the broken skills and arts it has can be given to classes that use them far better. Infinite sword is pretty outclassed as a strategy and only used for a few challenge mode runs. But it is utility fully unique to Noah and thus it forces him to be the best character. Though, as the video stated that does not mean that much because every character is basically the same.
I think H.B. was probably also worth mentioning in X. With two taunts (which both generate TP for himself) and Gunforce which transmits TP to the party he's a good TP battery to keep your TP skills flowing. He's probably the least survivable of the tank characters, but he'll keep Cross' damage rolling out.
My vote for most overpowered xenoblade 3 character is whoever is on guardian defender. This is based on the fact in the DLC, you have ridiculously overpowered characters, and then you have Nikol, a nerfed version of guardian defender from the base game, because apparently having a tank which will never take agro but has such high damage reductive capability their self healing makes them physically immortal isn't fair, but a character with higher damage output than seraph without any of the self damaging drawbacks is.
As someone who keeps replaying Xenoblade 2, and Torna tGC specifically (because the combat system is Torna is just beautiful) I main Addam's team. Initially because I liked the characters on his team better, but more so as I realized how busted these guys can get. Like Lora and Jin are amazing together but once I have Minoth maxed out the only thing that's stopping me is the enemy's break resist levels.
I think the best character in XCX (in terms of how useful they are when AI-controlled) comes down to a three-way tie between Irina, L, and H.B. As mentioned in the video, L is an excellent tank but also has self-healing and party support with Mindstorm and topple locking with both Wild Down and Starlight Kick (not that he has enough TP to use them a lot of the time). Meanwhile, Irina and H.B. both have access to the best ranged weapon in the game which comes with the best support art in the game - Last Stand. Pair that with an assault rifle that has Ranged: TP Gain Up and suddenly you have a TP generating machine on your hands. Irina has party healing with Smooth Recovery, can throw around TP and a Potential buff with Energy Source, can topple with Assault Hammer, and has access to Repair and Absorber Skin if you want more niche healing/barrier options, but she can’t take big hits very well. She’s most useful for a 2000-3000 TP bonus at the start of battle to instantly overdrive and take out your target. H.B. has better survivability and access to both Decoy Round and Trash Talk, so he has no problem keeping enemies occupied and generating a ton of TP from it. He has Shield Wall as a better barrier art (same as L) and access to Wild Down (but no Assault Hammer sadly). As niche options Atomic Hit can launch smaller enemies to keep them immobile for a few extra seconds, Takedown Shot is another topple against machines, and Furious Blast is another option for generating TP (this point also applies for Irina but to be honest neither AI is smart enough to wait for Furious Blast to cool down before throwing it out). Irina and L are best used in tandem, while H.B. combines their two roles into one if your team needs the extra space, at the cost of team healing options. Elma is also a good companion for Ghost Factory reasons, but the AI sucks at positioning so her damage output is middling at best.
Elma is by far the best AI controlled character because her AI actually uses ghost factory. back when global nemesis was a thing, the party build without online was cross, elma, celica, nagi. cross is cross, nuff said elma has a 160% potential boost just tied to her character, has ghost factory and AI uses it, and executioner is decent celica is knife + dual guns, broken combination, is by far the best character for soloing who's not cross, but in this party of 4 she's the weakest nagi has no real way to defend himself, so he relies on elma's ghost factory to be good, but he has offensive stance and blossom dance, best dps in the game. also assault rifle isn't the best ranged weapon in the game, very far from it. dual guns is the best by a very significant margin and maybe situationally gatling gun. I think MaxMonado made a very good choice in picking elma. (ignoring cross), 2nd best dps in the game when soloing (only beaten by celica), and 2nd best dps in the game when in a group (only beaten by nagi). elma's AI actually uses ghost factory, which is the only support that you need in the game. the speedrun for X, switches to elma before the first fight and solo everything with her until cross is max FMJ and the the speedrun solo's with cross.
It is still crazy that poppi QTPi is this broken that shes outclassing even dlc. in blade tierlists i have seen there is only one blade which hits even THE SAME TIER as poppi, and that one is a dlc blade which far as i remember gets infinite arts recharge. but thats dlc you have to raise up. poppi just works.
yup. she just kinda does. even without parts cause the triple break is just that good. i love sometimes when one thing completely snaps the game. and given that this one is a sidequest that needs an heart to heart to even spawn and that spawns when you are plot wise so far away from it that you wouldnt think of going back until you beat the game its perfectly balanced. since most players who dont know about it find it in post game where you dont need to hold back anyway. @@MaxMonado
You're talking shade about the other Poppis, but Alpha has the ability to gain 93% block rate as well as a skill that makes it to where blocking has a 50% chance to completely nullify damage. Add in some kind of healing like Auto-Attack Heal and a defense increase and Tora literally can't die. I once took on Tyrannotitan Kurodiil on Bringer of Chaos with nothing but Poppi Alpha and won. Took forever but considering the strongest Superboss in the game on the hardest difficulty could barely do damage to Tora... Really the only Poppi that isn't completely broken is QT, who is just above average powerwise...
I really hope you meant QT at the end and not QTPi because she's definitely broken As for Alpha, yes she can make Tora unkillable, but her damage is still mediocre. In combination with other strong blades to get the aggro for her she can have have her uses, but otherwise she won't do more damage than your strongest attackers
For XC1 i absolutely agree Shulk is a great choice, I was gonna say Dunban cause Dunban plays the game as well as he does and packs arguably the best art set out of the bunch, and his agility is so high that he can hit stuff even through red tag
Tora and QTPi has always a bit divisive for me... There is NO doubt that she is in a class of her own at her max potential, but i can't shake the fact that i NEVER find it enjoyable to drop everything, and grind for several hours to get what i need to make her extremely powerful as soon as she is unlocked. Unless i plan to do NG+, or at least do all the postgame stuff, i pretty much just do the quest to get her, and then sideline Tora for Morag again... I just feel like the amount of game left where you get to use her, is not worth the investment to bring out her full potential in a pure main journey playthrough... So Rex always wins out for me, with his story locked access to increasingly broken versions of the Aegis, along with mandatory access to Break and Topple arts. And with no real effort on the players part, Pneuma trivializes most battles right out of the block, where QTPi takes a while and a ton of investment to become really broken!
Agreed! I loved QTPie eventually but I did not love getting her there. Rex stood alone with no equal once he got his endgame stuff. It took QTpie a while to stand toe toe with Rex and eventually take her spot, but for the regular playthrough, Rex is my goat
While she definitely isn't nearly as powerful as Noah, I do think Mio and her Dominion Flower is at least worth a mention, it's basically an Ether version of Lucky Seven with a bigger AoE and inflicts Burst, sure that means going through the lesser Daze combo, but I just personally like using Mio so having anything unique for her is a plus to me
Rex in XC3 Future Redeemed is so busted that even as a Hero in base XC3, he's really amazing. As a Hero, he may not be controllable like in his Future Redeemed counterpart, but his damage output is insane that not even Melia come close to matching his strength. Out of all Attacker Heroes, he is by far the best. He really did showed us a thing or three.
@@ghostchannel4766 okay that’s great! I haven’t finished FR myself but I’m definitely gonna do that before I NG+ lol Also can I get any of the other characters from FR or is it just them?
@samboi123 Unfortunately, it is just them, and they do not have Hero or Ascension Quests. But come on. It's the Ouroboros and the mentors of the Founders on the same team. Let's be honest: it's still worth it lol.
@@ghostchannel4766 And if luck is on your side when running the gauntlet as Noah, you can have *four* protagonists in the battle party at the same time. Yes, I'm counting Melia as FC's protagonist here, as it's very much her story, Shulk's the tech guy in it.
Forgot the honorable mention for Xenoblade X's best party member.... the scouts, which are just other people's cross'. Sadly we're going to lose access to them in a few months when WiiU online shuts down, but a lot of the super tryhard players made alt accounts just to be able to recruit themselves for a really OP party.
Some things you missed with Tora: thanks to Poppiswap, he can solo the strongest blade combo. Similarly, since he has a Break, Topple, Launch AND Smash art, he has the full driver combo built in
The ranking for the main party in XC3 is pretty uncontested, excluding the Heroes: Noah is way at the top for reasons mentioned in this video, 2nd place goes to Mio because she also has a unique Talent Art, and just below her are the other four.
In my +1400 hours of experience wth Xenoblade 2, I'd say Tora with Poppi QTpi > Rex with Fiora > Morag with Corvin Oh yeah and I deal over 120 million damage in Future Redeemed chain attacks and about 90 millions of that damage is dealt by Rex
i havent played nearly as many hours as you in xenoblade 2 but isnt fiora better with morag (rex is more consistent though because flash whatever gives four crit chances instead of just one) and corvin better with zeke?
Not really. Zeke with Corvin is absolutely broken against multiple enemies (Elma challenge battle for example) but against a single enemy, Morag is better. Morag is not great with twin rings, and Fiora's weapons are twin ring clones. Rex's animations are faster and his arts are better than Morag's.@@moosoose4661
@moosoose4661 Fiora is better on Mòrag because her crit recharge art is an ether attack so it doesn't bounce when you get blocked, and it's also a large aoe. Corvin is good on pretty much everybody, but Mòrag has the highest agility, while Zeke has access to the infamous Galactic Strike for Elma Redux cheese. But like I said, Corvin is so good that he works great on everybody
I assume your talking in BoC difficulty, cuz in normal difficulty there is not a single fight that lasts for longer than 20 seconds. So yes, Fiora's art on Mòrag can be very useful, in some situations, but most of the time she's better on Rex.@@conorb.1901
Corvin-Zeke is a weird case. He can cheese both fights where the enemies attack often(Using the smash art) and those where enemies only rarely attack with powerful moves(Level 3 special) and either option actively gets worse when the other gets better. It's basically the option that is the casual's best friend.
22:33 Sorry maybe I need some clarification and/or basic math. I thought Fiona adds +1 chain attack round, so wouldn't that mean that +3 chain attack rds + 1 hero roound + 1 additional round granted by Fiona means there are only 5 chain attack rounds total? Or is there a chance that Fiona can add +2 chain attack rounds? Or are you counting an Ouroboros order as a chain attack round? In which case, that would be six by my arithematic skills.
On easy mode, she grants enough recharge to the party gauge for +2 rounds, which means you can have a 7 round chain attack. This also applies to that one manual in future redeemed that grants the same effect, but since there aren't heroes that don't consume party gauge the max is 5 rounds (6 on easy mode).
I'm more of a Shulk kinda guy in Future Redeemed since he's the polar opposite of Rex and is often the second to the last character to fall and still do decent damage while he's at it.
@@MaxMonado definitely not the best, but his debut in the 3DS version of Smash got me invested into the Xenoblade franchise, plus I always played Defender Noah with Glittering Harmony on a decent spammer to throw everyone invulnerability without having to waste Unlimited Sword, so I enjoyed dodge tanking a lot.
I'm a late comer to XC after wiping out all of the late LOZ. Been studying all characters and find Melia to be the greatest contributor to the team. Her 'summon' buffs not only do their own damage, but they power up the damage the team deals and the effects go on for up to 30 seconds, then she can do the next summon. The con is that she goes down easy. Her low agro makes up for that weakness. And Fiora also has these devastating attacks like no one else. So, my favorite team is Melie, Fiora, Shulk. My least used characters are Reyn and Ricki.
Because Launch is so unreliable in XC2/Torna, it's better for Addam to extend Topple duration for Fusion Combo stacking. This is yet another L for Aegaeon, as when he switches to Vanguard he Launches the enemy, nullifying the Fusion bonuses.
Noah is by far the strongest character damage-wise because upgraded Swordfighter is the strongest class with the right setup (crit-build + awakening-buff from tank) or (smash-build with Airslash) and you forgot to mention that Attacker-Unlimited Sword has a chance to insta-kill with every strike from any attack, wich is just insane xD
About XCX ... L is pretty good but the psycho launchers kinda hold him back , he can be setup for reflect though but is still massively outclassed .... Lin is by far the best AI Controlled Character when setup for Reflect. Downside its tedious to find her all the Gear or farm for Augments with Reflect. Upside , if you went through the trouble to set it up right , even a AI controlled Lin can easily defeat every enemy in the game by herself. Also , when you play as Lin with a Reflect + Potential build you can also easily achieve infinite Overdrive thanks to her Gattling getting the hit counter up super fast. That way she can dish out an absurd amount of damage while simply being invincible thanks to her reflecting every kind of incoming damage.
For the main party members of XC3, I would say Sena takes second place because of how fast her Ouroborous talent art charges, coupled with relatively quick art animations that let you charge it up even faster. I'm curious as to why you didn't include the Ouroborous forms at all.
I am very impressed with MS. They managed to produce so many titles from the Xenoblade series during one console's life cycle. And there is still a chance that they will announce a remake... of X or Xenosaga.
Funny thing: signifier I would say is the best Noah class Why? Well when you can chain your skills infinitely through a specific setup, you can build lucky 7 quickly. What happens when you get lucky seven ever 20 seconds - and take over healing for the team? Easy. Nothing can die.
I can’t believe you didn’t mention Noah’s biggest selling point-although it doesn’t work on unique monsters or bosses, if Noah is in an attacking class, every single hit he lands has a 3% chance to **instantly kill** an enemy. Pair that with his most spammable art, which hits *seven* times and often recharges itself instantly after use, and you’ve got the most broken DPS character Monolith has ever made.
Reyn in XC1 is so broken that he can solo superbosses at lv 1. How he wasn't chosen is a mystery. Enel supports Reyn as the best XC1 character. Every other placement is also good with a couple missed mentions - Masha is a completely insane hero and class in XC3 and Fiora in XC2 is one of the most broken blades in the game with infinite flicker crit heal spam which destroys most challenges in the game.
I just disagree with Enel when it comes to Reyn (nothing against him). Enel seems to value speedrun potential above all else, but when you don't have optimized setups or are just playing through the story I believe Shulk will be more useful. Reyn solo-ing superbosses at level 1 is also not the best argument, especially since in those videos other characters topple the enemy for him so very can stand a chance I do agree that Fiora and maybe Masha should make the honorable mention lists
Speaking purely in damage numbers, Melia is actually the strongest character in the base game of Xenoblade 1. There is a reason why she has the lowest health in the game. She easily outdamages Shulk and Reyn in fights that you can't 1 shot the enemy with Sword Drive.
@@MaxMonado fair enough. Tbh X is my absolute favorite in terms of gameplay, it really is almost an MMO in terms of room for optimization and build variety
Blossom Dance actually is not a very special Art. Its damage is pretty standard by itself. The reason you see it everywhere is because it's the best TP Art for Longsword, which you lets you use the real best damaging Art, Offensive Stance.
Kinda sad at the lack of mention of Mia and Alexa in X. They have great support and dps and Alexa also being one of the best party members for Skell battles.
Alexa was considered because of her skell, alongside H.B. and Irina for their support. Mia is a good character too, there were just way too many options for X
...man. if you included blades, corvin would just borderline weaker than poppi qt pi. And that's literally because of his smash art. Someone thought it'd be funny to give the attacker class a bonus _pure invincibility and a high crit rate recharge_ So giving that art to zeke or rex will make them _invincible_ with moon matter chips. The only thing that could possibly put them down is forced doom... Unless you have chain attack or his lv 4. ...have i forgot to mention his lv 1 also HEALS THE PARTY
I was like, B b b but, MELIA. Until you mentioned her ini Future Connected lol. Melia is definitely my most favorite character in XC1 and as a strategist / healer type, I love playing her. For X, as I play as strategist / healer with shield arts, Nagi is GREAT. I put Elma below Nagi and then L or H.B followed. For XC2, nothing will top Tora + Poppi QT pi. I personally played as Zeke as Sniper / Healer with long ranged blades like Kos-Mos with H-effect R as side healer. Love him. For Torna, I agree with Addam. But my fave will always be Lora as she has Jin and Haze, my fave blade. For XC3, Noah is damn OP! Again, my playstyle made me personally play as healer and Fiona is my pick. I also used to be in Guard section of Drum Corps so Fiona felt very personal for me playing with flag. For FR, I prefer Matthew than Rex. All in all, I'm glad that your pick makes sense and nice of you to consider "other" playstyle aside of DPS-ing enemies to death.
Thanks for the comment! Happy to see that some people appreciate honorable mentions from different perspectives. And I also like to play as most characters you mentioned, especially Melia, Zeke and Matthew ;)
Tbh, Xenoblade characters just aren't the most fun when there isn't some broken stuff to do with them. Sharla is the least practical character in 1, yet the postgame still has you spam thunder bullet everywhere for good DPS and shield bullet for soloing even the strongest secret bosses(Yes, this is actually a thing. It is hilarious for the story to be this usual JRPG epic that ends with fighting a god and the by far worst party member with barely any powers or abilities of her own just comes around the corner with a gun and keeps blasting). And on the upper peak of the spectrum, Dunban and Reyn make one ask why the Monado was ever even needed when it seems like they just needed to read some books and train. Even without taking the third partymember, this duo can: -Topplelock effectively(The conditional for dunban's break is easy. Also, Shulk can't do this particularly better since even though he can do every part of the combo, he is too slow to do all of them on his own, he needs at least one partner to reach Daze anyways.) -Use Daze consistently on anything not immune -Survive anything due to being tanks with arts that selfrevive -Ignore enemy evasion if it needs to happen because Dunban has an ether artscombo that forces Daze on anything not immune -Do crazy things in chain attacks because they both have a bunch of red arts -Remove enemy buffs -Give some valuable enemy debuffs I guess outside of dunban's regen aura they cannot easily heal themselves if they need to(which rarely happens), but that's easily fixed with Gems as they can easily outheal their injuries on a good enough setup(due to the fact that this situration rarely happens). 5:27 This is slightly funny to say because Melia argubly loses more from the removal of stuff than Shulk does(Despite his Monado arts also being in a tough spot because the mechanics they were designed for...largely no longer exist). The major reason she could just kill anything dead was because the times 5 multiplyer applied to DoT, making it tick crazy to 0 HP very fast. She also had assistance from mr. Heropon whose DoT effects for some reason stack with hers despite being effectively the same. And it's not like she didn't get an L from visions being removed, it makes it harder to time reflect. 10:20 Dunban: *insert stonks-meme* 12:35 Another aspect to it that I realized over time is that if an enemy is inflicted with Break, then they Pokemon-flinch and their current action is cancelled. This is not too vital or reliable because you can't re-break during the duration unlike 1, but it's just a neat thing that makes Speedy Sword the slightest bit better, because it totally needed more value somehow.(And yes, I was legitimately surprised that Break has an effect on its own in this game, even if it's minor.) 21:32 Monolith:"Dagmara in challenge mode having Heavenly Disrupt for no reason wasn't enough, let's give it to the player too!" 23:15 Double spinning edge.
Reyn and Dunban were the runner-ups for a reason, they're really broken. I think Shulk is just more of a team player than the two of them, while sacrificing very little damage output. As for Shulk's and Melia's nerfs in FC, as you said some of his Mobado arts lose value, and both his topple and daze art are worse too because like you said, they're too slow (which wasn't a problem with chain attacks) Melia misses chain attacks too, but she gains value since starlight kick is the only reliable way to topple enemies with high break resist. I found that most enemies also have big wind up animations for the strongest attack giving me enough time to use reflect
Rex in FR in a nutshell: Spam double spinning edge. Draw aggro. Die. Get revived. Spam double spinning edge.
"When the tank says something so double spinning edgephobic you gotta hit them with that alrest stare"
DOUBLE SPINNING EDGE DOUBLE SPINNING EDGE DOUBLE SPINNING EDGE
I stuck the "give everyone Arts regen when you revive" accessory on Glimmer so his deaths also fuel her insane healing to keep him alive for .5 seconds longer.
That's more or less his XC2 counterpart too paired with Mythra💀
@@docplays23 oh yeah, i forgot to mention... DOUBLE SPINNING EDGE
Tora:
Wanted maid robot, accidentally created one with the power to kill gods.
What a legend
@@MaxMonado he truly is, Rex should be honoured to be his sidekick.
It's why they had to lock her away in Xenoblade 3, else she and Tora would have kicked Z's ass before the plot even began.
Riki: went into debt, ended up killing a god
Look at me with a straight face and tell me Riki wasn’t the mvp of the zanza fight I dare you
@@SkitLegoIdeaTheory Riki is related to riku, therefore Riki is strongest heropon.
The strongest driver in 2 is the one who technically isn’t one.
That is hilarious.
German engineering is the strongest in the world
@@Creeper-ez4kn Nopon engineering*
Poppi Qt Pi.
"I gave humans blades so they wouldn't build the same world ending machines we did"
Tora: *Builds even more powerful world ending machine anyways*
@@seansean792 It's funny because Tora isn't even human.
DOUBLE SPINNING EDGE
DOUBLE SPINNING EDGE
DOUBLE SPINNING EDGE
The true proof that Mythra was the choice XB2, because Rex took after her so much
Double spinning edge double spinning edge double spinning edge Double spinning edge double spinning edge double spinning edge Double spinning edge double spinning edge double spinning edge Double spinning edge double spinning edge double spinning edge Double spinning edge double spinning edge double spinning edge Double spinning edge double spinning edge double spinning edge Double spinning edge double spinning edge double spinning edge Double spinning edge double spinning edge double spinning edge Double spinning edge double spinning edge double spinning edge Double spinning edge double spinning edge double spinning edge Double spinning edge double spinning edge double spinning edge Double spinning edge double spinning edge double spinning edge Double spinning edge double spinning edge double spinning edge Double spinning edge double spinning edge double spinning edge Double spinning edge double spinning edge double spinning edge Double spinning edge double spinning edge double spinning edge Double spinning edge double spinning edge double spinning edge Double spinning edge double spinning edge double spinning edge Double spinning edge double spinning edge double spinning edge Double spinning edge double spinning edge double spinning edge Double spinning edge double spinning edge double spinning edge Double spinning edge double spinning edge double spinning edge Double spinning edge double spinning edge double spinning edge Double spinning edge double spinning edge double spinning edge Double spinning edge double spinning edge double spinning edge Double spinning edge double spinning edge double spinning edge Double spinning edge double spinning edge double spinning edge Double spinning edge double spinning edge double spinning edge
How dare you imply rex.made a choice other than "ALL OF YOU"
But... but
INFINITY BLADE
Double Spinning Edge is in his default toolkit
No, the choice he made was clear. "I love you and all you guys!", BUT my hypothesis is that he's had to deal with Mythra so much she rubbed off her personality on him! (Just a tad!)
Rex in FR is hilariously busted. AND I LOVE IT. Using him was so much fun, like the rush you got from using mythra for the first time in xb2 but times 10
Rex really showed us a thing or three in the dlc
I don’t think she’s nearly as broken as Rex or even Matthew, but Glimmer feels like the unsung hero of the Future Redeemed party. Since the tanks are honestly kind of worthless at keeping aggro, and A is more of an off-healer than dedicated support, Glimmer is basically the only person that can keep Rex alive, and she delivers by being one of the strongest healers in the series.
2 AOE healing Arts, an AOE Crit Up, an Attack field, and 2 debuff Arts. That’s not even getting into her great Fusion Arts, which let her apply Crit Up + Crit Damage for insane synergy with Rex. Add onto that some excellent passives like faster revival, faster healing cooldowns, heals for every Art used, and just straight up huge boosts to her healing power. All of this on an Agnus class, who cools down by spamming Art cancels, and you have a character that can keep your party alive forever.
Legitimately don’t know how you’d be able to beat any of the stronger enemies in FR without her.
I agree that Glimmer is underrated. Her insane synergy with Rex makes her one of the best members of your party. I'd say she's 3rd behind Rex and Matthew, since Rex is the primary damage dealer and Matthew is the primary breaker/aoe power charge for the party. The only thing that's bad about her kit is that some of her animations are a bit too long, especially her talent art.
Glimmer was considered alongside Matthew, the whole game would definitely be harder and just less fun without her.
Dude her fusion arts are actually insane, the fact that she has fusion arts that give aoe attack/crit up and a move that heals the entire party FULLY and can be spammed into each other is literally the only reason why my party survives any fights. That, and the fact that nikol is a amazing damage sponge when everyone else needs to be revived.
I just gave Nikol the revive accessory since if somehow my entire team goes down he’s always left and it’s great
Glimmer's gotta make sure her old man stays patched up somehow 😂
Playing with Melia is so fun, she's a great support character. Thanks to her and Riki I was able to beat avalanche abaasy
Melia is definitely one of my favorites to play with too :)
melia and riki melted the game for me. cause dots from different sources stack and when a boss is then hit with a 4 chain and 5 chain poison respectively they melt.
Melia and Riki are better than Eunie and Riku in terms of character, power, and cuteness
Support? If you are playing her as a support you are doing her a huge disservice. She's a walking nuke. Prime a chain attack before a super boss and you can get her poison to do over 2.5 million damage total which just melts the super bosses in seconds. She is an absolute unit when focusing on DoTs
@@ryokuhasu9699 idk man, it's been a while since the last time I played it, already forgot some of the mechanics.
Using Melia was hilarious to me. I never quite understood what I was doing but enemies died anyway.
That's really funny to hear, most people just give up on her since they don't get her. Happy she worked out for you!
same lol so much damage
I'm surprised there's no mention of Unlimited Sword randomly inflicting Doom on regular enemy encounters, if Noah is in an attacker class.
Super convenient for grinding in late/post game
@@oliverpease6719 legitimately the only reason I bothered grinding to max level.
Super cracked when you get to origin. Game is like: I will throw groups of powerful enemies at you to slow you down! And then Noah just uses the B fusion art and instakills half of them, then kills the other half with the Y fusion art
One important thing to bring up about Tora that also pushes him over the edge as the strongest driver, no contest, is that he is the only driver in the game that can do a driver combo by himself. QT Pi gives him break and launch, QT gives him smash, and Alpha gives him topple. So while Alpha and QT are not busted on their own, they are useful because you can use luck mods to boost Tora's break chance, and give basically all the other passive mods on them like gold and item up, healing utility, etc so you can keep QT Pi DPS focused. So even without optimal gear for QT Pi, he really just needs a beta scope and an overclock bangle to be the strongest. And on top of his art which will heal him back to full, you can also give him the equivalent of the Avant Guard Medal (heal every time he crits) as just a passive on QT Pi, so he can also sustain himself without needing to use an accessory slot for it. If you hate Tiger Tiger you can always just sell all the spare parts you get from merc missions and craft good enough gear to get QT Pi going and she'll still be a monster.
Alpha and QT are also better than people give them credit for. QT is at least as strong as Brighid, and Alpha with the right build can get a 98% block rate. It's just that even with a block rate that high, Tora's one weakness is he can die from reaction arts.
i mean he also gets nerfed if you dont control him. The devs realized he was strong so they made him stupid and only has a 50% chance to continue a blade combo.
Only Alpha and QTpi can equip luck mods. QT can equip a strike mod, which helps with general hit rate, but not a luck mod for break chance.
On top of equipping the equivalent of 6 Aux cores and customizing her skills and specials. She can just hit the damage cap insanely easily as if she wasn't broken enough.
@@moosoose4661 That's just how the AI works, Male AI prioritizes driver combos and female AI prioritizes Blade combos in xc2
@marigoldzephyrnio3647 a "normal" male driver will continue a blade combo if there isn't anything they can do to advance driver combo, while 50% of the time tora will just sit there and not care
Rex being busted and even his gameplay is a realization of his character arc. He gets knocked around alot but always gets back up, talks about getting stronger to protect everyone, and has everyone his draw swors chasitize him somehow. I legit thing if he hadn't lost that eye, he would have tried to solo Alvis himself, cus that it who he is, he starts to bear of the all burdens by himself so no else . His arc in FR is basically basically seeing through protective dad instinct to see again that you shouldn't stand alone. Which is funny, cus in xbc2, he says, we were awesome and beat them with the power of friendship alot.
That's a really nice way to look at it
No one talking about zeke rly?
@@Swaggerham_395 what else we can talk about zeke, He is already awesome
@@KARLOSPCgame fair enough man 😊👍
I KNOW that Rex is the best party member in Future Redeemed, but the amount of serotonin I get from spamming all of Matthew's arts beats everything 😂
Same here, half of my gameplay is spamming arts with Matthew and once I got a break the other half is spamming with Rex 😂
Another nice thing going for matthew is that he can give power charge to the whole party, making rex even MORE of a menace.
Very true
Storm discovered in comments
@@sequitur7222 im everywhere
it is like rex is now the focus again the main damage and source and the remaining party members are there to get him back standing after he falls and repeat it all over again.
Xenoblade X is still my favorite Xenoblade game. Hoping that it gets a sequel.
Also, best party member in X is whoever I gave the Zenith Cannon Mastema skell to. :)
Or maybe the Lailah Queen skell with Diskbombs.
Skells were also OP in that game
I'm dying for an X sequel or even a port at this point
I've been trying to find footage of X that is something like a certain LPers that did Xeno1 and Xeno2 (that went on 200 eps =_=) but God damn its hard to find anything good tbh.
@@MaxMonado Guess what
@@MaxMonadogood news!
@@MaxMonadohey!! Guess what???
Overall, Tora is probably the best party member in the trilogy. Relative to their respective game however, I’d say that FR Rex has the widest gap between him and the next best party member.
Sounds about right. This made me think of good Tora and FR Rex would be together...
The fact they never let us use Master Driver in main game is a fucking disgrace.
If they ever add a forth difficulty mode above hard, that will the day they add Rex's and shulk's class in. @@General_C
I want Master Driver to be a class so that Kevesi classes can have its launch art and as a second art whatever.
Grand Marshall should give Monado Rage and Armor and would add a new tank class.
And I would love it so much if we'd get A as a last hero, with Monado Fencer as a class. The game would be perfect that way.
Also am I the only one disappointed that we didn't get a hero system in FR? Was the perfect opportunity to add Reyn, Fiora, Sharla, Morag, etc. And a bonus : they could be playable too.
Also imagine if the 6 main cast of FR had Ouroboros forms too, the fan service would be complete. Shulk x Rex Ouroboros together would've been so good.
What we got was very fun, but it wasn't as big of an upgrade as Torna was for XC2.
Well, I agree that would have been cool, the lack of Ouroboros forms, hero system and the XBC1 gang and XBC2 gang makes sense, gives the old crew drive to beat alvis and as the avatar help beat Zed. Having Ouroboros got developed yet makes Nia and Melia getting there asses handed to them, Melia getting captured and Nia in a hideway recovery sleep make more sense. In the final fight with Zed, one of the first things he does is flipping cut of the party from using the ouroboros forms. Also, Jesus, if you had Shulk's skill set on someone that in better at holding aggro, Rex's raw damage output combined with Lucky Seven or stacked lower output but higher survibility characters, and A's visions.... they would to create another difficulty level or challenge mode to balance it. TBH, I wouldn't surprised if they weren't working on either a side game or another xeno and that why XBC3's dlc is so spare compared to XBC2's.@@arminarlelt7471
Noah will also rinse any regular mob of enemies instantly as an attacker if he has capable hands on. Because he starts with a full talent gauge and all his attacks inflict doom and hit multiple times.
Not to mention that Tachyon Slash will refill itself when criting and when he attacks from the front will always refill itself to full so you can just spam it like FR Rex spams double spinning edge.
I just got done binging your content and you just posted this, very nice!
All according to plan 😎
(But also, nice to hear it!)
@@MaxMonado lol. Just got done, overall very true video. In XC2 I'd say Dagas and Fiora are definitely big shout outs, Kaiser Zone is crazy strong, and Fiora in general is nuts.
@GeebzGBZ Thanks! Definitely agree on Dagas and Fiora being broken, I ended up focusing more on the drivers for my honorable mentions but those 2 are undeniably 2 of the best blades alongside QTPi
@@MaxMonado Indeed yeah, I respect the perspective and definitely enjoyed you thinking about the simple question from multiple angles, like ranking team Lora highly, but the individual parts of team Adam well, etc. Very good choice imo.
Rex so powerful in FR that he can easily do his yamcha impression a few times every battle.
I want to mention also: With the right equipment and timing, Reyn can infinity topple and daze the enemy
Regarding Noah, Ethel's class has a skill (which I forgot its name) that has your talent art at 100% at the start of the battle. Meaning that he can use it right from the start.
Capable hands with noah's lucky 7 was a wild experience
@@justfl4r356Lucky Seven Chronicles 3 is so fun
DOUBLE SPINNING EDGE.
DOUBLE SPINNING EDGE.
DOUBLE SPINNING EDGE
DOUBLE SPINNING EDGE
The thing that's so great about Noah is that if for some reason you just... don't want him to be stronger you can unequip his unique arts
Yeah right Rex said he went all out against Glimmrt and the other kid, yet against bosses he annihilates them lol
I'm going to shoutout Enel, and give a vote for Miyabi's Troubadour class in XBC3 as very close to Signifier. Ring o' Roses is an AOE effect that boosts art recharge rate. And if you pair this with Masha's the Ring a la Mode skill, you can drop a bunch of them, and they stack. Her talent art, Glittering Melody, also fully recharges all arts for the party. She's also one of the few classes with a burst art, which removes the enraged buff from boss enemies, provided they aren't break resistant. Lastly, her Swiftsong skill boosts evasion for all allies by 10-20%. So that's going to be a big boost to any evasion tank. Her talent art charges rapidly too, which will let Noah use Unlimited Sword quickly. Miyabi's chain attack skill isn't that great, but she does give a TP bonus to Mio (which is only useful if Mio isn't a healer class) if used in a chain, along with a chance to revive an extra party member.
Another banger from MaxMonado! I was really surprised that you picked Shulk over Melia cause I think her break topple combo was really broken for cancelling big attacks from bosses. But yeah Shulk is definitely way more versitale with his monado arts and backslash is indeed broken af.
Another banger comment from Mr F, thank you very much
Personally when discussing "whos the worst or best" in XC3, I find it more interesting to say "which is the best or worst class" because the only major thing that sets the characters apart is the fact that Noah has Unlimited Sword, and their TP in chain attacks.
Worst class I would say is Stalker, because we all know debuffs suck, the art animations are super long, so Stalker has very low dps. Any Healer class is easily better because they can at least revive and do some sort of party support even if its not super helpful like tactician, which is probably the worst healer class (except maybe thaumaturge but that has Ultimate Qigong so i'll give it a pass). You could argue one of the defender classes is worse, either lost vanguard or heavy guard, but I think they have some extremely niche uses, I know you can fuse an evasion art to Variable Turret to have a very long animation in which to evade with, and Heavy Guard has a smash art, and also they are defenders so they'll die slower (I suppose you could pull a FR and give the defenders a memory locket), but I see no situation in which Stalker would be useful. Even if for some reason you wanted a debuff build (which might be a bit better on easy mode since debuffs are more consistent there), then just use Machine Assassin.
Best class is tough. Signifer is good for buffs, but you can also just put resonant flag and aureole on a kevesi healer, which makes war medic, medic gunner, and lapidarist quite good. Soulhacker is also quite good because it can provide really good damage and really good support. Seraph is good at dealing lots of damage, and so is Incursor, and FMJ. This is honestly really tough, I kinda can't decide.
Also another reason Rex is really good in FR is because he has a skill that completely ignores block rate, at all. Paired with the skill that ignores defence on crit, it means Rex is always doing really insane damage. That skill is extremely effective against Fogdwelller Abaasy, since it has an ability that makes blocked attacks deal 1 damage.
I think soulhacker s the best class because in a party setup he is not really replaceable. In terms of support he far outclasses signifer (because his buffs are guaranteed with stuff like desperate charge and dragon decree) and you can just have another class use resonant flag on a lapidarist or something. You have many choices on what you want to use for damage, as a flagger, or whatever, but for support i would always have a soulhacker
I'm going to contest you on FMJ. Being an ether attacker in a world where Ultimate Qigong exists is already a mark against it, but its abysmal critical chance of 10% also holds it back rather significantly. There is no possible way to reach 55% displayed crit (the threshold needed to reach 100% crit rate with just a Soulhacker buff and Beaming Edge) on FMJ without sacrificing additional accessories or skills for more crit. You are pretty much required to run Eye for Weak Points, which takes more time to stack up than some of the better classes take to kill superbosses.
Now, if you enjoy the class, that's great! I enjoy it too, but I wholly admit that it has a combination of several factors that make it less desirable than other stronger attacker classes like Flash Fencer, Martial Artist, Incursor, Royal Summoner (which is technically a physical class and thus benefits from UQ hilariously enough), and the obvious Seraph.
@@conorb.1901 yeah good point now that i think about it. The main reason I mentioned it is because of that one enel video where he beats archsage's gauntlet with it, but that's only because its a self imposed challenge of no heroes so that doesn't really mean much.
@@moosoose4661 Now that I think about it you're absolutely right. For buffs you can use signifer or any kevesi healer, for damage there are multiple options, but nothing is just as versatile as soulhacker is. Also it has the advantage of having access to all combo arts. This is the same reason I think Poppi QTpi is the best blade in XC2. In certain situations other blades will out dps her, but her sheer versatility is what puts her on top. That and having access to speedy sword, and on top of that having swooshing slash making her by far the best blade at driver combos.
@T101G I meant that soulhacker can even just straight up out class aureole/signifer for buffs because arts like desperate charge, dragon decree, and battle pherenome allow a soulhacker to consistently give better buffs to the team (its also not random which is a huge win)
25:08 plus the Talent Art that just gives you all your Arts back. And a positional Art with a recharge gauge of 3 auto-attacks. This means 1 auto-attack and 1 cancel already gets you ready to cancel into your Talent Art charger.
1:04 I see what you did there! L is my favorite Xenoblade Chronicles X character by the way! He's so hilarious!
I love L too, he's also up there with my favorites!
@@MaxMonado Same here! I didn't realize the dialouge there and just remembered that line when I saw L. Haha! I love how he always messes up on the sayings that he uses. "It isn't over until the fat baby sings!"
How have I still not finished future redeemed, I bought it like day 1, I gotta play that shit! Still haven't finished connected as well!
I didn't know how broken xc1 is. I thought melia was the best character but shulk makes sense
as an enjoyer of Lucky 7, I have to say that in DPS mode, Noah can still die when using it.... but usually not before doing a shitton of damage
also, gotta absolutely love Beyblade Rex in FR.... Id say its actual one flaw is how much you'll have DOUBLE SPINNING EDGE in your head for MONTHS.
WIPE EM OF THE FACE OF AIONIOS. *proceeds to Double Spinning Edge everything*
I think with signifier it's also worth mentioning that with the keves art cross impact paired up with resonant flag it grants power charge to the entire party... meaning if you have another signifier with Fiona, you can get two power charges meaning you could for example in a chain attack you could go resonant flag with signifier with the chain order of the attacker in your party A which is the Ouroboros party member, attack with your strongest art which is power charged by said attacker, use Fiona to reapply the power charge effect and with enough tp maybe get a bravo or amazing rating and here you go dealing a littlr bit too much damage.
Adult Rex is so broken, he breaks down so much that he spends more time on the ground than fighting
I guess the next list would be “The most FUN party members”? Though most of the broken ones are the most fun.
Honestly I hadn't considered that and I don't think I'll make a video like that
For XC1, Shulk is the standout for me because of how much utility he brings, but Reyn tends to be the strongest because of how fast and high-damaging his entire kit is. Reyn's only weakness is poor accuracy, but some Agility Up gems and/or Night Vision gems for superbosses can fix that up. Most importantly, he's one of the 3 members of the Topplelock strategy, alongside Dunban and either Shulk or Seven. But his high damage, high hp, and strong topplelock combo potential make him much better than Melia for me, who really can only Force topple and is a bit too fragile. Special mention for Reyn also because unlike both Shulk and Melia, Reyn doesn't have to be controlled to be effective, which leads me to...
XC1FC: They really gave us a game where the 3 worst characters to control are 3 out of the 4 characters you can use didn't they? Shulk, Melia and "Sharla (Kino)," and the only other member who shows up is "Reyn (Nene)?" I think you'll understand why I put Nene at the top here. Having Reyn's kit means high damage, HP, and Topple combos (the survivability being even more important because you don't have Dunban, Riki, or Seven to do any kind of tanking), and of course, you don't have to control them, meaning you can focus on controling one of the other party members. Shulk still has good utility, but damn losing visions him quite a bit, and for Melia losing chain attacks hurt her quite a bit because she can't summon elementals for easy chain continuation.
XCX: Cross, obviously. But if we discount him for a second, the conversation actually gets a bit more interesting. We have Elma, Celica, and Phog who all have Ghostwalker for amazing survivability, and Nagi who grants you 2 of the best arts in the game: True Stream Edge for great TP generation and Blossom Dance for way too much damage (there's a reason blossom dance longsword builds are so powerful). For support, L with Mindstorm can also be mentioned for helping boost your Potential even further. But of course, all conversation goes out the window when Cross shows up.
XC2: Poppi QTPi is nuts. Just how much driver combo access you can have is unparalleled. The only contender I would say is like Elma because of Overdrive, or Fiora because of EZ arts spam. Also you could argue just Rex in general because he can access almost every other blade EXCEPT Poppi, which is really funny because he can get his hands on every single blade except the strongest one.
Torna: I like your Addam call here, but you're right: all 3 of the drivers have talent arts that contribute something really important to the team, and it's funny how much stronger those Talent arts are than the Blades' talent arts.
XC3: As overpowered as Infinite Sword may be, I want to actually make a case for another member of the Core 6: Sena. Obviously anyone can access the Ogre class, but Sena has her personal weapon for the class and the stats to use it best, and similar to why Poppi QTPi is the best party member in 2, Sena and the Ogre fill a niche in lategame content that other classes struggle to fill: She can get Breaks. Break resistance is nutso in the lategame of 3, and Ogre is the best class in the game for landing breaks while still providing a great amount of damage. But I'll admit, it struggles to match with how powerful infinite sword can be, I mean there's even an instant-kill chance to proc on normal and even elite enemies!
XC3FR: Rex. It's Rex, and it's not even close.
Thanks for sharing your perspective, I can agree with everything you said.
Funny you say Nene is the best in FC because in an earlier version of this script I chose her as well.
Like I said, I think Shulk, Melia and Nene are about as good as eachother. Nene has way better AI, but Shulk and Melly have higher potential when you're using them (which I think balanced it out). I specifically think Melia's topple art is good in FC, since some enemies resist break, but not topple
Ogre is not the best breaking class. Its actually yumsmith which is actually one of the best classes despite being considered one of the worst. It is mostly because spamming 3 break arts is just as likely to break (especially when fusion comboed) as the Ogre's one skill that makes putting a break art on them good. Then Yumsmith frankly just has a better AI for breaks (unless you want to control your Ogre) and a way higher dex allowing the class to function as a breaker more consistently. You could also use Incurser, or Noponic Champion as other alternatives but the max number of break arts they can have is 2. Incurser would also provide far more damage than Ogre, but you really only need one damage character per team.
Frankly Xenoblade 3 has been solved for a while and even saying Signifer is good (as the video did) is not true. All the broken skills and arts it has can be given to classes that use them far better. Infinite sword is pretty outclassed as a strategy and only used for a few challenge mode runs. But it is utility fully unique to Noah and thus it forces him to be the best character. Though, as the video stated that does not mean that much because every character is basically the same.
I think H.B. was probably also worth mentioning in X. With two taunts (which both generate TP for himself) and Gunforce which transmits TP to the party he's a good TP battery to keep your TP skills flowing. He's probably the least survivable of the tank characters, but he'll keep Cross' damage rolling out.
He was an honorable mention for being a weird but good mix of supporter and tank, the others were Irina and Alexa
My vote for most overpowered xenoblade 3 character is whoever is on guardian defender. This is based on the fact in the DLC, you have ridiculously overpowered characters, and then you have Nikol, a nerfed version of guardian defender from the base game, because apparently having a tank which will never take agro but has such high damage reductive capability their self healing makes them physically immortal isn't fair, but a character with higher damage output than seraph without any of the self damaging drawbacks is.
Rex in Future Redeemed just takes Spin to Win to a whole new level. He's a literally a human beyblade.
And he lets it rip... it being literally any enemy in the series...
I watched the first 3 Beyblade seasons before starting FR. Unlocking and playing Rex feels like season 4 lol
_fuses his two swords_
Metal fusion
DOUBLE SPINNING EDGe!
As someone who keeps replaying Xenoblade 2, and Torna tGC specifically (because the combat system is Torna is just beautiful) I main Addam's team. Initially because I liked the characters on his team better, but more so as I realized how busted these guys can get. Like Lora and Jin are amazing together but once I have Minoth maxed out the only thing that's stopping me is the enemy's break resist levels.
21:11 Not quote. One of his shield Lucky Seven Arts makes him AND EVERYONE CLOSE TO HIM invulnerable.
I think the best character in XCX (in terms of how useful they are when AI-controlled) comes down to a three-way tie between Irina, L, and H.B. As mentioned in the video, L is an excellent tank but also has self-healing and party support with Mindstorm and topple locking with both Wild Down and Starlight Kick (not that he has enough TP to use them a lot of the time). Meanwhile, Irina and H.B. both have access to the best ranged weapon in the game which comes with the best support art in the game - Last Stand. Pair that with an assault rifle that has Ranged: TP Gain Up and suddenly you have a TP generating machine on your hands.
Irina has party healing with Smooth Recovery, can throw around TP and a Potential buff with Energy Source, can topple with Assault Hammer, and has access to Repair and Absorber Skin if you want more niche healing/barrier options, but she can’t take big hits very well. She’s most useful for a 2000-3000 TP bonus at the start of battle to instantly overdrive and take out your target.
H.B. has better survivability and access to both Decoy Round and Trash Talk, so he has no problem keeping enemies occupied and generating a ton of TP from it. He has Shield Wall as a better barrier art (same as L) and access to Wild Down (but no Assault Hammer sadly). As niche options Atomic Hit can launch smaller enemies to keep them immobile for a few extra seconds, Takedown Shot is another topple against machines, and Furious Blast is another option for generating TP (this point also applies for Irina but to be honest neither AI is smart enough to wait for Furious Blast to cool down before throwing it out).
Irina and L are best used in tandem, while H.B. combines their two roles into one if your team needs the extra space, at the cost of team healing options. Elma is also a good companion for Ghost Factory reasons, but the AI sucks at positioning so her damage output is middling at best.
Irina and HB were the other characters I considered for X, pretty much for the reasons you listed
Elma is by far the best AI controlled character because her AI actually uses ghost factory.
back when global nemesis was a thing, the party build without online was cross, elma, celica, nagi.
cross is cross, nuff said
elma has a 160% potential boost just tied to her character, has ghost factory and AI uses it, and executioner is decent
celica is knife + dual guns, broken combination, is by far the best character for soloing who's not cross, but in this party of 4 she's the weakest
nagi has no real way to defend himself, so he relies on elma's ghost factory to be good, but he has offensive stance and blossom dance, best dps in the game.
also assault rifle isn't the best ranged weapon in the game, very far from it.
dual guns is the best by a very significant margin and maybe situationally gatling gun.
I think MaxMonado made a very good choice in picking elma. (ignoring cross), 2nd best dps in the game when soloing (only beaten by celica), and 2nd best dps in the game when in a group (only beaten by nagi). elma's AI actually uses ghost factory, which is the only support that you need in the game.
the speedrun for X, switches to elma before the first fight and solo everything with her until cross is max FMJ and the the speedrun solo's with cross.
Depth perception doesn't matter when you
DOUBLE SPINNING EDGE
DOUBLE SPINNING EDGE
Future Redeemed really said: "Fuck balancing. This is our last hurrah. Rex go wild dood"
I made the right choice giving FR Rex an accessory that makes him survive mortal damage with 1HP and a few seconds of invincibility
I'm sure that saved him a bunch of times
It is still crazy that poppi QTPi is this broken that shes outclassing even dlc. in blade tierlists i have seen there is only one blade which hits even THE SAME TIER as poppi, and that one is a dlc blade which far as i remember gets infinite arts recharge. but thats dlc you have to raise up. poppi just works.
She just... works.
yup. she just kinda does. even without parts cause the triple break is just that good. i love sometimes when one thing completely snaps the game. and given that this one is a sidequest that needs an heart to heart to even spawn and that spawns when you are plot wise so far away from it that you wouldnt think of going back until you beat the game its perfectly balanced. since most players who dont know about it find it in post game where you dont need to hold back anyway. @@MaxMonado
Fiora and Corvin are the runner ups.
You're talking shade about the other Poppis, but Alpha has the ability to gain 93% block rate as well as a skill that makes it to where blocking has a 50% chance to completely nullify damage. Add in some kind of healing like Auto-Attack Heal and a defense increase and Tora literally can't die.
I once took on Tyrannotitan Kurodiil on Bringer of Chaos with nothing but Poppi Alpha and won. Took forever but considering the strongest Superboss in the game on the hardest difficulty could barely do damage to Tora...
Really the only Poppi that isn't completely broken is QT, who is just above average powerwise...
I really hope you meant QT at the end and not QTPi because she's definitely broken
As for Alpha, yes she can make Tora unkillable, but her damage is still mediocre. In combination with other strong blades to get the aggro for her she can have have her uses, but otherwise she won't do more damage than your strongest attackers
@@MaxMonado Oh, yeah. My mistake on the QT. Already fixed that.
For XC1 i absolutely agree Shulk is a great choice, I was gonna say Dunban cause Dunban plays the game as well as he does and packs arguably the best art set out of the bunch, and his agility is so high that he can hit stuff even through red tag
Let's be honest, everyone knew that when it got to Future Redeemed, it would go to Chadasaurus Rex.
And that's why he earned a place on the thumbnail
Tora and QTPi has always a bit divisive for me...
There is NO doubt that she is in a class of her own at her max potential, but i can't shake the fact that i NEVER find it enjoyable to drop everything, and grind for several hours to get what i need to make her extremely powerful as soon as she is unlocked.
Unless i plan to do NG+, or at least do all the postgame stuff, i pretty much just do the quest to get her, and then sideline Tora for Morag again... I just feel like the amount of game left where you get to use her, is not worth the investment to bring out her full potential in a pure main journey playthrough...
So Rex always wins out for me, with his story locked access to increasingly broken versions of the Aegis, along with mandatory access to Break and Topple arts. And with no real effort on the players part, Pneuma trivializes most battles right out of the block, where QTPi takes a while and a ton of investment to become really broken!
Agreed! I loved QTPie eventually but I did not love getting her there.
Rex stood alone with no equal once he got his endgame stuff. It took QTpie a while to stand toe toe with Rex and eventually take her spot, but for the regular playthrough, Rex is my goat
While she definitely isn't nearly as powerful as Noah, I do think Mio and her Dominion Flower is at least worth a mention, it's basically an Ether version of Lucky Seven with a bigger AoE and inflicts Burst, sure that means going through the lesser Daze combo, but I just personally like using Mio so having anything unique for her is a plus to me
Love my Mio!
Rex in XC3 Future Redeemed is so busted that even as a Hero in base XC3, he's really amazing. As a Hero, he may not be controllable like in his Future Redeemed counterpart, but his damage output is insane that not even Melia come close to matching his strength. Out of all Attacker Heroes, he is by far the best. He really did showed us a thing or three.
You can get him as a base game hero?
@@samboi123Yes! He and Shulk are both recruitable once you beat FR and go to the Archsage to finish their battle.
@@ghostchannel4766 okay that’s great! I haven’t finished FR myself but I’m definitely gonna do that before I NG+ lol
Also can I get any of the other characters from FR or is it just them?
@samboi123 Unfortunately, it is just them, and they do not have Hero or Ascension Quests. But come on. It's the Ouroboros and the mentors of the Founders on the same team. Let's be honest: it's still worth it lol.
@@ghostchannel4766 And if luck is on your side when running the gauntlet as Noah, you can have *four* protagonists in the battle party at the same time. Yes, I'm counting Melia as FC's protagonist here, as it's very much her story, Shulk's the tech guy in it.
I would say Melia can do Ashera's job just as consistently as a Hero in XBC 3, and stays around for the whole chain rather than just the first round.
Forgot the honorable mention for Xenoblade X's best party member.... the scouts, which are just other people's cross'. Sadly we're going to lose access to them in a few months when WiiU online shuts down, but a lot of the super tryhard players made alt accounts just to be able to recruit themselves for a really OP party.
I never built up QT Pi, I did solo several super bosses with default poppy with the blocking build.
Some things you missed with Tora: thanks to Poppiswap, he can solo the strongest blade combo. Similarly, since he has a Break, Topple, Launch AND Smash art, he has the full driver combo built in
The ranking for the main party in XC3 is pretty uncontested, excluding the Heroes: Noah is way at the top for reasons mentioned in this video, 2nd place goes to Mio because she also has a unique Talent Art, and just below her are the other four.
In my +1400 hours of experience wth Xenoblade 2, I'd say Tora with Poppi QTpi > Rex with Fiora > Morag with Corvin
Oh yeah and I deal over 120 million damage in Future Redeemed chain attacks and about 90 millions of that damage is dealt by Rex
i havent played nearly as many hours as you in xenoblade 2 but isnt fiora better with morag (rex is more consistent though because flash whatever gives four crit chances instead of just one) and corvin better with zeke?
Not really. Zeke with Corvin is absolutely broken against multiple enemies (Elma challenge battle for example) but against a single enemy, Morag is better. Morag is not great with twin rings, and Fiora's weapons are twin ring clones. Rex's animations are faster and his arts are better than Morag's.@@moosoose4661
@moosoose4661 Fiora is better on Mòrag because her crit recharge art is an ether attack so it doesn't bounce when you get blocked, and it's also a large aoe. Corvin is good on pretty much everybody, but Mòrag has the highest agility, while Zeke has access to the infamous Galactic Strike for Elma Redux cheese. But like I said, Corvin is so good that he works great on everybody
I assume your talking in BoC difficulty, cuz in normal difficulty there is not a single fight that lasts for longer than 20 seconds. So yes, Fiora's art on Mòrag can be very useful, in some situations, but most of the time she's better on Rex.@@conorb.1901
Corvin-Zeke is a weird case. He can cheese both fights where the enemies attack often(Using the smash art) and those where enemies only rarely attack with powerful moves(Level 3 special) and either option actively gets worse when the other gets better. It's basically the option that is the casual's best friend.
If you think about it. Rex’s damage is kinda why the tanks in FR tend can’t hold aggro.
I just started Future Redeemed the other day and already have Rex's Affinity Growth maxed
Elma's ghost factory and infinite overdrive setup carried me so hard in x
22:33 Sorry maybe I need some clarification and/or basic math. I thought Fiona adds +1 chain attack round, so wouldn't that mean that +3 chain attack rds + 1 hero roound + 1 additional round granted by Fiona means there are only 5 chain attack rounds total? Or is there a chance that Fiona can add +2 chain attack rounds? Or are you counting an Ouroboros order as a chain attack round? In which case, that would be six by my arithematic skills.
I counted the Ouroboros order as the 6th round yes, sorry for the confusion!
Great, thank you for clarifying for me! Have a nice weekend! @@MaxMonado
@inspectorjavert2298 No problem, you have a great one too!
On easy mode, she grants enough recharge to the party gauge for +2 rounds, which means you can have a 7 round chain attack. This also applies to that one manual in future redeemed that grants the same effect, but since there aren't heroes that don't consume party gauge the max is 5 rounds (6 on easy mode).
Everyone is OP till zeke uses his EYE of shining justice and his amazing attack handling a man turtle
I'm more of a Shulk kinda guy in Future Redeemed since he's the polar opposite of Rex and is often the second to the last character to fall and still do decent damage while he's at it.
Nice to hear people like playing Shulk in FR, even if he's not the best
@@MaxMonado definitely not the best, but his debut in the 3DS version of Smash got me invested into the Xenoblade franchise, plus I always played Defender Noah with Glittering Harmony on a decent spammer to throw everyone invulnerability without having to waste Unlimited Sword, so I enjoyed dodge tanking a lot.
Smash 4 also got me into the Xenoblade series and Shulk is my favorite character. I never thought I'd get into a series because of Smash.@@RockOrso2
X is about to have people who will have played it now. That aged like milk. :3
I'm a late comer to XC after wiping out all of the late LOZ. Been studying all characters and find Melia to be the greatest contributor to the team. Her 'summon' buffs not only do their own damage, but they power up the damage the team deals and the effects go on for up to 30 seconds, then she can do the next summon. The con is that she goes down easy. Her low agro makes up for that weakness. And Fiora also has these devastating attacks like no one else. So, my favorite team is Melie, Fiora, Shulk. My least used characters are Reyn and Ricki.
2 months late here but im surprised there is no mention of Taion/Eunie for 3. Considering their mad damage from chain attacks.
What about Rex in xenoblade 3 the main game with Noah? isn't he at least almost as op as Noah?
10:59 "no one is playing this game anymore... just wait a couple of mounts mate.
Because Launch is so unreliable in XC2/Torna, it's better for Addam to extend Topple duration for Fusion Combo stacking.
This is yet another L for Aegaeon, as when he switches to Vanguard he Launches the enemy, nullifying the Fusion bonuses.
Choosing between topple and launch is more of a risk/reward thing, I'll choose launch because poor Aegaeon doesn't need another thing against him 😭
I am here to represent Rikki.
Noah is by far the strongest character damage-wise because upgraded Swordfighter is the strongest class with the right setup (crit-build + awakening-buff from tank) or (smash-build with Airslash)
and you forgot to mention that Attacker-Unlimited Sword has a chance to insta-kill with every strike from any attack, wich is just insane xD
Yeah forgot about the insta killing, Noah just has too much good stuff to list lol
@@MaxMonado true, gotta say insta-killing mini-bosses feels really nice :D
@@EisArrow I abused the insta kill effect to kill overleveled enemys to level up quickly
@@ludwig-alice yeah same, there is a cave in the last area where there are lv99 lizardmen next to a teleporter, its pretty convinient
I loved playing with Tora, but I couldn't hear his "mememe" anymore and had to change to Moraq x.x
For XC3 i would say the strongest is Signifier, the change in strength the moment i had that was unbelievable.
Noah is so broken he needs to be in a musuo game
Funny you say that when my last video is on a Xenoblade musou game 😂
About XCX ...
L is pretty good but the psycho launchers kinda hold him back , he can be setup for reflect though but is still massively outclassed ....
Lin is by far the best AI Controlled Character when setup for Reflect.
Downside its tedious to find her all the Gear or farm for Augments with Reflect.
Upside , if you went through the trouble to set it up right , even a AI controlled Lin can easily defeat every enemy in the game by herself.
Also , when you play as Lin with a Reflect + Potential build you can also easily achieve infinite Overdrive thanks to her Gattling getting the hit counter up super fast. That way she can dish out an absurd amount of damage while simply being invincible thanks to her reflecting every kind of incoming damage.
I really like Poppi a. She has a 95% block rate and then a 50% chance of taking 0 when blocking. Literally never dies.
For the main party members of XC3, I would say Sena takes second place because of how fast her Ouroborous talent art charges, coupled with relatively quick art animations that let you charge it up even faster. I'm curious as to why you didn't include the Ouroborous forms at all.
I don't think ouroboros forms are big game changers most of the time, aside from chain attack finishers and Eunie having an art to revive everyone.
How to play Rex in FR:
1) Become human beyblade
2) Die
3) Get revied
4) Repeat until victory
I am very impressed with MS. They managed to produce so many titles from the Xenoblade series during one console's life cycle. And there is still a chance that they will announce a remake... of X or Xenosaga.
Monolith is the goat, can't wait to see what they will work on next
Funny thing: signifier I would say is the best Noah class
Why? Well when you can chain your skills infinitely through a specific setup, you can build lucky 7 quickly. What happens when you get lucky seven ever 20 seconds - and take over healing for the team? Easy. Nothing can die.
I can’t believe you didn’t mention Noah’s biggest selling point-although it doesn’t work on unique monsters or bosses, if Noah is in an attacking class, every single hit he lands has a 3% chance to **instantly kill** an enemy. Pair that with his most spammable art, which hits *seven* times and often recharges itself instantly after use, and you’ve got the most broken DPS character Monolith has ever made.
I’m just glad that Xenoblade X was actually acknowledged, just in general
As one of the 5 people with a Wii u I'm obligated to mention it whenever I can
Tora and Poppi superiority always.
Best characters ever. Multihit break art go brrrr
I remember Melia as an op chara in base xeno 1, she can do impressive DoT
Definitely, she's the DoT queen
Reyn in XC1 is so broken that he can solo superbosses at lv 1. How he wasn't chosen is a mystery. Enel supports Reyn as the best XC1 character.
Every other placement is also good with a couple missed mentions - Masha is a completely insane hero and class in XC3 and Fiora in XC2 is one of the most broken blades in the game with infinite flicker crit heal spam which destroys most challenges in the game.
I just disagree with Enel when it comes to Reyn (nothing against him).
Enel seems to value speedrun potential above all else, but when you don't have optimized setups or are just playing through the story I believe Shulk will be more useful.
Reyn solo-ing superbosses at level 1 is also not the best argument, especially since in those videos other characters topple the enemy for him so very can stand a chance
I do agree that Fiora and maybe Masha should make the honorable mention lists
Poppy A, isn't bad considering she can have a block rate of like 90%, saves the clutches
She has good defences but her damage is still lacking, though it can be situationally good to switch to her
Speaking purely in damage numbers, Melia is actually the strongest character in the base game of Xenoblade 1. There is a reason why she has the lowest health in the game. She easily outdamages Shulk and Reyn in fights that you can't 1 shot the enemy with Sword Drive.
Xenoblade 2 morag as a healer with 3 ball weapon with agility boost is so sick, unkillable and hard healing
"It's not like anyone played this game anyway."
Me, who has gotten full map completion. Twice.
Was just meant to be a joke since not many people have a Wii u, and because the X part was starting to get way too long
@@MaxMonado fair enough. Tbh X is my absolute favorite in terms of gameplay, it really is almost an MMO in terms of room for optimization and build variety
For FR Rex, he's basically on the biggest offense, as far as I know. But, hey! In some cases, offense is the best defense.
Blossom Dance actually is not a very special Art. Its damage is pretty standard by itself. The reason you see it everywhere is because it's the best TP Art for Longsword, which you lets you use the real best damaging Art, Offensive Stance.
Good choice. You can never go wrong with Elma.
Elma is always the right answer
I'm an Elma person 😉
Kinda sad at the lack of mention of Mia and Alexa in X. They have great support and dps and Alexa also being one of the best party members for Skell battles.
Alexa was considered because of her skell, alongside H.B. and Irina for their support. Mia is a good character too, there were just way too many options for X
Mia is still super, SUPER late game and can even be completely missed. Actually missed Alexa my first play through, ironically.
...man. if you included blades, corvin would just borderline weaker than poppi qt pi.
And that's literally because of his smash art.
Someone thought it'd be funny to give the attacker class a bonus _pure invincibility and a high crit rate recharge_
So giving that art to zeke or rex will make them _invincible_ with moon matter chips.
The only thing that could possibly put them down is forced doom...
Unless you have chain attack or his lv 4.
...have i forgot to mention his lv 1 also HEALS THE PARTY
don’t forget he has debuff cancel.
he can negate doom.
I was like, B b b but, MELIA.
Until you mentioned her ini Future Connected lol. Melia is definitely my most favorite character in XC1 and as a strategist / healer type, I love playing her.
For X, as I play as strategist / healer with shield arts, Nagi is GREAT. I put Elma below Nagi and then L or H.B followed.
For XC2, nothing will top Tora + Poppi QT pi. I personally played as Zeke as Sniper / Healer with long ranged blades like Kos-Mos with H-effect R as side healer. Love him.
For Torna, I agree with Addam. But my fave will always be Lora as she has Jin and Haze, my fave blade.
For XC3, Noah is damn OP! Again, my playstyle made me personally play as healer and Fiona is my pick. I also used to be in Guard section of Drum Corps so Fiona felt very personal for me playing with flag.
For FR, I prefer Matthew than Rex.
All in all, I'm glad that your pick makes sense and nice of you to consider "other" playstyle aside of DPS-ing enemies to death.
Thanks for the comment!
Happy to see that some people appreciate honorable mentions from different perspectives.
And I also like to play as most characters you mentioned, especially Melia, Zeke and Matthew ;)
Imagine if Shulk got blinding blossom in future redeemed that would be such an OP combo with Rex
The only thing balancing Rex is that the defenders can't do their job
Tbh, Xenoblade characters just aren't the most fun when there isn't some broken stuff to do with them. Sharla is the least practical character in 1, yet the postgame still has you spam thunder bullet everywhere for good DPS and shield bullet for soloing even the strongest secret bosses(Yes, this is actually a thing. It is hilarious for the story to be this usual JRPG epic that ends with fighting a god and the by far worst party member with barely any powers or abilities of her own just comes around the corner with a gun and keeps blasting). And on the upper peak of the spectrum, Dunban and Reyn make one ask why the Monado was ever even needed when it seems like they just needed to read some books and train. Even without taking the third partymember, this duo can:
-Topplelock effectively(The conditional for dunban's break is easy. Also, Shulk can't do this particularly better since even though he can do every part of the combo, he is too slow to do all of them on his own, he needs at least one partner to reach Daze anyways.)
-Use Daze consistently on anything not immune
-Survive anything due to being tanks with arts that selfrevive
-Ignore enemy evasion if it needs to happen because Dunban has an ether artscombo that forces Daze on anything not immune
-Do crazy things in chain attacks because they both have a bunch of red arts
-Remove enemy buffs
-Give some valuable enemy debuffs
I guess outside of dunban's regen aura they cannot easily heal themselves if they need to(which rarely happens), but that's easily fixed with Gems as they can easily outheal their injuries on a good enough setup(due to the fact that this situration rarely happens).
5:27 This is slightly funny to say because Melia argubly loses more from the removal of stuff than Shulk does(Despite his Monado arts also being in a tough spot because the mechanics they were designed for...largely no longer exist). The major reason she could just kill anything dead was because the times 5 multiplyer applied to DoT, making it tick crazy to 0 HP very fast. She also had assistance from mr. Heropon whose DoT effects for some reason stack with hers despite being effectively the same. And it's not like she didn't get an L from visions being removed, it makes it harder to time reflect.
10:20 Dunban: *insert stonks-meme*
12:35 Another aspect to it that I realized over time is that if an enemy is inflicted with Break, then they Pokemon-flinch and their current action is cancelled. This is not too vital or reliable because you can't re-break during the duration unlike 1, but it's just a neat thing that makes Speedy Sword the slightest bit better, because it totally needed more value somehow.(And yes, I was legitimately surprised that Break has an effect on its own in this game, even if it's minor.)
21:32 Monolith:"Dagmara in challenge mode having Heavenly Disrupt for no reason wasn't enough, let's give it to the player too!"
23:15 Double spinning edge.
Reyn and Dunban were the runner-ups for a reason, they're really broken. I think Shulk is just more of a team player than the two of them, while sacrificing very little damage output.
As for Shulk's and Melia's nerfs in FC, as you said some of his Mobado arts lose value, and both his topple and daze art are worse too because like you said, they're too slow (which wasn't a problem with chain attacks)
Melia misses chain attacks too, but she gains value since starlight kick is the only reliable way to topple enemies with high break resist. I found that most enemies also have big wind up animations for the strongest attack giving me enough time to use reflect
The actual biggest weakness of tora is that you have to listen to him (he is the 2nd most annoying nopon of all time)