in composite window click the viewer node makes sure its selected and then access the "N panel" by pressing the N in keyboard go to the node tab here you should have a "Save this Image" button Atleast this is what I got hopefully if this help pined this comment😁
@@RyanKingArt hehe I was making some trimsheets from a method by ponte ryuurui and encountered the same save issue your video popped up first in the search list🙃
@@RyanKingArt hi ryan i have question I would like to save animated file with PNG frames but it won't save composite render. It only save final render without composite. How do I save hundreds of frames with compositing?
If we rendered our png without comp, then we can take that png into compositing tab. So on composting, we can change our png format to mpeg-4 format for comp_output.
@@frominfrancisv7490 open image node in compositor add your image sequence and connect it with your effects for example glare, now connect the glare with file output, composite and viewer node. note- fileoutput node, composite node and viewer node must connecrt with same point of your glare node and thats all, chose the path for final output and render animation again, dont worry itll not take much time
Quick tip: If you find the node tree to be blocking your view of the backdrop/background, then you can simply split the viewport and change the second window to the image viewer and set the image to the viewer node just like he said in the video. You can turn off the backdrop in the compositor and now you have the composited image in a separate window (just like the shading tab).
I like your video and really helps. but still have a question. I would like to save animated file with PNG frames but it won't save composite render. It only save final render without composite. How do I save hundreds of frames with compositing? Do I have to set viewer node and save it one by one like 3:15?
It's very helpful, thank you. But I still have some questions. When I do some compositing in an animation and try to export it in this method you showed, I can only export the current frame. When I click on render animation, sometimes it render the sequence after compositing and sometimes it render the image before the compositing. I don't know how to tell blender which sequence I want it to render, if it's from before or after compositing. Sometimes I need one, sometimes I need the other. I've been trying to find this information for days and it seems to be a secret.
@@fayzew96 no, unfortunately not. But I managed to create a kind of a workaround. I create 2 different scenes, one for the animation without composition and another for the compositor, where I bring in the image or image sequence via image node and whenever I want to render an animation from the compositor I do it through that scene and when I want to render an animation before tlgo through the compositor I use the other scene.
Sir, Thanks for the info. I've a question? I've a lighted blub object with bloom. In Cycles, we can use compositing to export as PNG transparent sequence. But when exporting to Photoshop, inner bloom effect is visible, outer bloom effect not showing, it is trimmed off. Currently I take 2 snapshots (with and without transparency) for frame x. and in photoshop, opaque shot layer blend with screen mode 50% opacity, tranparent shot layer below that 100% opacity. So I get the desired result. Is there any solution to export 2 snapshots to 2 different folders (folder transparent & folder opaque) during PNG sequence generation??? Currently I take 2x times rendering duration 😞
@@RyanKingArt hi man, i've been following through with this tutorial and everything seems to be working except my image sequence (png) it's producing this weird gray/white outline. have you experienced this problem before?
I have a problem that after rendering an animation (not as render layers but as Movie ) and after rendering as anmation i dont have that effect but if i change to viewer node i can only save as image. PLS help me
open image node in compositor add your image sequence and connect it with your effects for example glare, now connect the glare with file output, composite and viewer node. note- fileoutput node, composite node and viewer node must connecrt with same point of your glare node and thats all, chose the path for final output and render animation again, dont worry itll not take much time
Would like to know too. Not for file formats but to export shader AOVs using "file output" node. Is there a way to get this to process without a full re-render? A "Write Now" button would be useful and more obvious if there is a way.
i'm a newbie making the donut, i just finished the compositing part of blender guru (4.0 - 11 part) it is normal that when i close blender after saving obviously, and re open my project the render image used for compositing dissapear? my nodes are still there but the image is gone. I guess i have to render again untill i officially get the final result, help i'm confused.
Great video! I can save my image now with compositing. But as soon as I have an alpha channel my compositing is not saved anymore but just the render. Anybody knows whats going on there? I Help!
hello, I have a question... but here's my background, I'm 4 months into blender, I learned most modeling tools, a bit of UV and lighting, very little nodes from tutorials, color palette, a few times of playing sculpting without tablet( to create hair only..), no animation knowledge, I'm able to create many objects without huge problems (with mistakes happen all the time) and I learned organic modeling and created 2 human shapes ( just very basic learning)... but no face yet. my laptop is cheap and cannot render animation and complex scene at all. my question is should I continue to learn more fundamentals of different areas or focus on hard surface or organic now? I feel like I'm all over the place and everything has unlimited things to learn. please advice. thanks a lot.
Hi, Another great tutorial. But I haven't been able to 'SAVE" out my composited image. Even when I pre-render the composited image it does not include the composited work. Would you help. I've watched the "How to Save Final Image After Compositing." But I'm missing something? Thanks for your help.l
in composite window click the viewer node makes sure its selected and then access the "N panel" by pressing the N in keyboard go to the node tab here you should have a "Save this Image" button Atleast this is what I got hopefully if this help pined this comment
I just spent 4 hours waiting for my render to finish to composite the final image just for blender to crash when i click the save image button, i don’t think i have ever felt more anger before in my life
Hi when I try to render image to show the final image to save it, it doesn’t load up and my blender just completely shuts off and I have to renter it, do you know what the issue could be please?
sir just do a tutorial compositing in layers and combine them.....because in my mid range pc didn't handling the render..i just tryed but its not working please could you make that
dunno if anyone can help me but when i render in the render result i can see the image in the high contrast setting that i added but when i save it its with no contrast at all it looks worse
How to resume the art work if i leave my art because i try to save my artwork and it back to zero what if I want to rest first and then finish it tomorrow but when I open the computer I lost what I did because I don't know how to save my work
Thanks so much man, was going crazy on why my compositing settings were not showing in final render, turns out had not connected the glare node to the composite node
I'm trying to save my composited animation but it did not 'do it automatically' just saved the one frame :( ahhhh why is it so complicated Edit: I figured it out, I had to delete the render result render layer and swap it with the image sequence containing the un-composited frames, then render animation (it just rendered the compositing onto the images)
But what happens to you is not normal... if you have the "Composite" node connected when you click on the "Render Result" window you should get the composition... how strange
@@RyanKingArt Let me enter again: You can render before compositing and you can see the result in the Image Editor. If you connected the COMPOSITE node you will see it in RENDER RESULT. But it doesn't matter if you did it before. Try unplugging and plugging the node. Since the composer exists there is a bug that makes it not redraw correctly. And it doesn't matter if you save the png or not, what you do in the compositor applies to what you see in RENDER RESULT.
if you setup the compositing and plug the final compositing into the composite node, then when you render the frames it will apply the compositing to each frame automatically after it renders.
@@timthamm9739 Idk if this is too late. I just figured it out now! All you have to do is to connect the glare node into the composite (not the viewer node).That way it applies to the final render and not the backdrop
@@RyanKingArt nevermind, I meant when I download the final result after compositing (image) its still the same, effect doesnt show up but I figured out how to do it
You should never save from the Viewer node. It is always saved from the Composite node. Compare two images and you will see how in the gradients the Viewer node makes artifacts.
@@JorgeBurrezo I've never noticed any difference. if the viewer is plugged up to the same node that the composite is, then it should look exactly the same.
@@RyanKingArt No, it's a topic that has been talked about in the Blender community for a long time. Note the size of the 2 png. One saved from the Viewer node and another saved from the RENDER RESULT (Composite node) Look the manual: "The Viewer node is a temporary, in-process viewer." On the other hand, give me 5 minutes to upload a sample.
in composite window click the viewer node makes sure its selected and then access the "N panel" by pressing the N in keyboard go to the node tab here you should have a "Save this Image" button
Atleast this is what I got hopefully if this help pined this comment😁
Wow thanks for sharing this! That's a much faster way to save the final image. Your comment has been pinned! 👍
@@RyanKingArt hehe I was making some trimsheets from a method by ponte ryuurui
and encountered the same save issue your video popped up first in the search list🙃
@@RyanKingArt I can't render my composition as an animation
@@RyanKingArt hi ryan i have question I would like to save animated file with PNG frames but it won't save composite render. It only save final render without composite. How do I save hundreds of frames with compositing?
@@asunny1219 I actually have a tutorial on how to render out animations: ua-cam.com/video/OENbinegV2c/v-deo.html
At all times after using the compositor I had the laborious task of re-rendering until now! Thanks much Ryan and be safe man!
Thanks!
How about the video render, not image?
Sameeee question
If we rendered our png without comp, then we can take that png into compositing tab. So on composting, we can change our png format to mpeg-4 format for comp_output.
@@frominfrancisv7490 open image node in compositor add your image sequence and connect it with your effects for example glare, now connect the glare with file output, composite and viewer node. note- fileoutput node, composite node and viewer node must connecrt with same point of your glare node and thats all, chose the path for final output and render animation again, dont worry itll not take much time
This video was extremely helpful. Thank you so much.
Glad it was helpful!
thanks for the help ♥
Very useful information as usual. Thanks Ryan for sharing with us
you're welcome!
your tutorials are so clear and helpful, you explain perfectly, thank you so much!
Glad you like them!
thank you, very helpful as always!
Glad it was helpful!
Quick tip: If you find the node tree to be blocking your view of the backdrop/background, then you can simply split the viewport and change the second window to the image viewer and set the image to the viewer node just like he said in the video. You can turn off the backdrop in the compositor and now you have the composited image in a separate window (just like the shading tab).
Yes! That's a great tip. I sometimes do that. Thanks! 😀 👍
aint no way i would of figure this out with out this tutorial thanks bro
glad it helped!
Thanks for the vide. How would you do this for video if you’ve set up the compositor.
Am facing thesame challenge
Man.... Thank you so much for this little help.....
Thank you for watching!
thanks! very helpful
I like your video and really helps. but still have a question.
I would like to save animated file with PNG frames but it won't save composite render. It only save final render without composite. How do I save hundreds of frames with compositing? Do I have to set viewer node and save it one by one like 3:15?
I have the same question
I know I'm late but you can do it with the file output node in the compositing tab
@@nioXu Hi! Do u mind elaborate more?
@@gabeitch2495 @wowersdh1 Did you find out ?
It's very helpful, thank you. But I still have some questions. When I do some compositing in an animation and try to export it in this method you showed, I can only export the current frame. When I click on render animation, sometimes it render the sequence after compositing and sometimes it render the image before the compositing. I don't know how to tell blender which sequence I want it to render, if it's from before or after compositing. Sometimes I need one, sometimes I need the other. I've been trying to find this information for days and it seems to be a secret.
did you figure out how to do it ? I have the same issue
@@fayzew96 no, unfortunately not. But I managed to create a kind of a workaround. I create 2 different scenes, one for the animation without composition and another for the compositor, where I bring in the image or image sequence via image node and whenever I want to render an animation from the compositor I do it through that scene and when I want to render an animation before tlgo through the compositor I use the other scene.
I was about to go to sleep its 7 am here 🤣🤣
Oh, go to sleep at 7am? Did you stay up all night? 😄
YOU'RE THE MAN!!!
thanks!
Thank you for saving me!!!
glad it helped
Sir,
Thanks for the info.
I've a question?
I've a lighted blub object with bloom. In Cycles, we can use compositing to export as PNG transparent sequence. But when exporting to Photoshop, inner bloom effect is visible, outer bloom effect not showing, it is trimmed off. Currently I take 2 snapshots (with and without transparency) for frame x. and in photoshop, opaque shot layer blend with screen mode 50% opacity, tranparent shot layer below that 100% opacity. So I get the desired result.
Is there any solution to export 2 snapshots to 2 different folders (folder transparent & folder opaque) during PNG sequence generation??? Currently I take 2x times rendering duration 😞
Thank you Ryan 😃
You're welcome!
you saved my pc ty
welcome!
@@RyanKingArt no problem, I rendered a scene who took 3hours and closed it by awkwardness
Amazing 😍😍
Thanks!
Thanks bro for the usefull information ❤️
You're welcome!
Thanks!
you're welcome!
will try this with compositing my 2d animation!
cool!
@@RyanKingArt hi man, i've been following through with this tutorial and everything seems to be working except my image sequence (png) it's producing this weird gray/white outline. have you experienced this problem before?
This Is Helpful.
glad to hear that!
I have a problem that after rendering an animation (not as render layers but as Movie ) and after rendering as anmation i dont have that effect but if i change to viewer node i can only save as image. PLS help me
open image node in compositor add your image sequence and connect it with your effects for example glare, now connect the glare with file output, composite and viewer node. note- fileoutput node, composite node and viewer node must connecrt with same point of your glare node and thats all, chose the path for final output and render animation again, dont worry itll not take much time
thanks. could you talk about exporting several file formats at the same time?
What do you mean exactly by several file formats?
@@RyanKingArt I mean "file output" node and "openExr multilayer" format and these kind of tricks. many thanks
Would like to know too. Not for file formats but to export shader AOVs using "file output" node.
Is there a way to get this to process without a full re-render? A "Write Now" button would be useful and more obvious if there is a way.
thanks man
welcome!
Muchas gracias buen video
thanks!
thanks. that was helpful
Glad it helped!
i'm a newbie making the donut, i just finished the compositing part of blender guru (4.0 - 11 part) it is normal that when i close blender after saving obviously, and re open my project the render image used for compositing dissapear? my nodes are still there but the image is gone. I guess i have to render again untill i officially get the final result, help i'm confused.
THANK YOU
you're welcome!
can I save the compositing nodes as an asset or something else? Thanks for the reply
thanks a lot
you're welcome!
Thank you so much
You're welcome!
Thanks
You're welcome!
Thanks! That was makin' me crazy!
glad it helped!
you saved my life TT been struggled for an hour omg
thanks for watching, glad it helped 👍
Great video! I can save my image now with compositing. But as soon as I have an alpha channel my compositing is not saved anymore but just the render. Anybody knows whats going on there? I Help!
hello, I have a question... but here's my background, I'm 4 months into blender, I learned most modeling tools, a bit of UV and lighting, very little nodes from tutorials, color palette, a few times of playing sculpting without tablet( to create hair only..), no animation knowledge, I'm able to create many objects without huge problems (with mistakes happen all the time) and I learned organic modeling and created 2 human shapes ( just very basic learning)... but no face yet. my laptop is cheap and cannot render animation and complex scene at all. my question is should I continue to learn more fundamentals of different areas or focus on hard surface or organic now? I feel like I'm all over the place and everything has unlimited things to learn. please advice. thanks a lot.
I would say, figure out what it is that you most want to learn and create in Blender. Then just focus on learning that one thing.
@@RyanKingArt thank you
Can u make a tutorial about how to create workspaces?
That's really easy to do, just click on the plus icon at the end of the workspace's, and choose the one you want.
Hi, Another great tutorial. But I haven't been able to 'SAVE" out my composited image. Even when I pre-render the composited image it does not include the composited work. Would you help. I've watched the "How to Save Final Image After Compositing." But I'm missing something? Thanks for your help.l
Did you make sure to plug up the viewer and composite nodes?
in composite window click the viewer node makes sure its selected and then access the "N panel" by pressing the N in keyboard go to the node tab here you should have a "Save this Image" button
Atleast this is what I got hopefully if this help pined this comment
My quote for Blender "BLENDERING FOR ALL AND ALL FOR BLENDERING"lol😆😅😆😉
Lol
thanks was wondering how to save it properly to open as png
glad it helped 👍
Thanks a lot! I've been using blender for several months and didn't know this, it's kind of embarassing.
thanks for watching : )
How does it work with Small video Clips?
for rendering videos, you set the output type to a video file, and then just render the animation.
How to save composed video files? Could you please make a video for it
maybe I can make a video on that sometime.
Isn't there also a File Output node that will automagically save your composited image?
Oh there might be. I never used it before.
Thanks a lot for your comment , it was helpfull!
💜💜
Thanks!
I just spent 4 hours waiting for my render to finish to composite the final image just for blender to crash when i click the save image button, i don’t think i have ever felt more anger before in my life
Hi when I try to render image to show the final image to save it, it doesn’t load up and my blender just completely shuts off and I have to renter it, do you know what the issue could be please?
hmm, might be a bug. I don't know why it would do that.
sir just do a tutorial compositing in layers and combine them.....because in my mid range pc didn't handling the render..i just tryed but its not working please could you make that
Thanks for the idea.
What if i want to add comp after rendering my animation?
did you figure out ?
Did you find out ?
oooooh. I was wondering what that was all about....
👍
quality content.
glad you like it!!
dunno if anyone can help me but when i render in the render result i can see the image in the high contrast setting that i added but when i save it its with no contrast at all it looks worse
ryan do you also know how to build games ??
No, I don't make games.
I have 2 overlapping images (for lighting purposes) and both are transparent where they overlap. How do I solve this?
you can mix them together with the alpha over node.
Genial!
thanks!
How to resume the art work if i leave my art because i try to save my artwork and it back to zero what if I want to rest first and then finish it tomorrow but when I open the computer I lost what I did because I don't know how to save my work
If you close Blender when it won;t save the render, so if you need to close the Blender file, and open it up again, you will need to re-render it.
@@RyanKingArt thank you so so much
Thanks so much man, was going crazy on why my compositing settings were not showing in final render, turns out had not connected the glare node to the composite node
Glad it helped!
I'm trying to save my composited animation but it did not 'do it automatically' just saved the one frame :( ahhhh why is it so complicated
Edit: I figured it out, I had to delete the render result render layer and swap it with the image sequence containing the un-composited frames, then render animation (it just rendered the compositing onto the images)
Hi ! Wow how did you do that ? thank you :)
How can I do this for animation?
if you plug the compositing into the viewer and compositing, then it will apply the compositing to each frame when you render the animation.
@@RyanKingArt so do I need to rerender?
When rendering an animation I see the compositing effect in blender, but file has none of it.
👍👍👍
Thanks!
what about footage. view footage doesn't have view viwer node
perfect
thanks!
Can be open new photo and edit!! becuse i have some photos i want to edit and its take 45 min to render (:
yes, you can add a photo into the compositor and edit it.
Answer is at 2:52
👍
video start at 3:14 end at 3:20
IN MY I OPEN IMAGE I CANT SAVE IMAGE WHY PLZ HELP
did you press F11, to go to the image editor? Then change to viewer node, and then click on file, save as.
But what happens to you is not normal... if you have the "Composite" node connected when you click on the "Render Result" window you should get the composition... how strange
no, its because I rendered the image first, and then did the compositing after.
@@RyanKingArt Let me enter again: You can render before compositing and you can see the result in the Image Editor. If you connected the COMPOSITE node you will see it in RENDER RESULT.
But it doesn't matter if you did it before. Try unplugging and plugging the node. Since the composer exists there is a bug that makes it not redraw correctly. And it doesn't matter if you save the png or not, what you do in the compositor applies to what you see in RENDER RESULT.
quick question, what if it isn't doing this automatically for animations? (doing this for the donut tutorial)
if you setup the compositing and plug the final compositing into the composite node, then when you render the frames it will apply the compositing to each frame automatically after it renders.
@@RyanKingArt Thank you very much for this insanely fast response, but I'm still having the same issue for some reason. It must be a bug or error
@@RyanKingArt Great tutorial but are unsure about animations. You need to render twice?
@@timthamm9739 Idk if this is too late. I just figured it out now! All you have to do is to connect the glare node into the composite (not the viewer node).That way it applies to the final render and not the backdrop
how to safe the damn animtion???
still nothing changed, once I download it its still the same
download what?
@@RyanKingArt nevermind, I meant when I download the final result after compositing (image) its still the same, effect doesnt show up but I figured out how to do it
first
yess!!! 👍
You could also tell us about 10 more stories about your life before you show how to solve the problem
blah-blah-blah…
Connect composed result to viewer node, select viewer result in your image editor and Image → save
THATS ALL
Yep, that's what the tutorial teaches, but if people are watching this, they are most likely a beginner, and so I wanted to explain things in detail.
You should never save from the Viewer node. It is always saved from the Composite node. Compare two images and you will see how in the gradients the Viewer node makes artifacts.
@@JorgeBurrezo I've never noticed any difference. if the viewer is plugged up to the same node that the composite is, then it should look exactly the same.
@@RyanKingArt No, it's a topic that has been talked about in the Blender community for a long time. Note the size of the 2 png. One saved from the Viewer node and another saved from the RENDER RESULT (Composite node) Look the manual: "The Viewer node is a temporary, in-process viewer."
On the other hand, give me 5 minutes to upload a sample.
What I mean is that the result may be the same in Blender, but save the files and compare them.
Thanks, very helpful
Glad it was helpful!
Thank you!
You're welcome!