12 Awesome COMPOSITOR EFFECTS for BLENDER!

Поділитися
Вставка
  • Опубліковано 21 лип 2024
  • In this video, learn to create effects like denoising, color correction, backgrounds and gradient backgrounds, and more for your rendered images in Blender!
    DOWNLOAD EXAMPLE FILES
    www.theCGEssentials.com/Compos...
    Want to Support The CG Essentials?
    / thecgessentials
    Add-On Links (Affiliate Links)
    Scatter - www.thecgessentials.com/scatter
    Flip Fluids - www.thecgessentials.com/flipfl...
    Car and Transportation Rigged Vehicle Library - thecgessentials.com/Transport...
    City Pack Cars Rigged Car Library - thecgessentials.com/CityPackCars
    Curve Array Pro - thecgessentials.com/CurveArra...
    Botaniqu Tree and Grass Library - thecgessentials.com/Botaniq
    Open Street Map - thecgessentials.com/OSM
    Curve Basher - thecgessentials.com/CurveBasher
    Node Preview - thecgessentials.com/NodePreview
    Tree Vegetation Library Add On - thecgessentials.com/vegetation
    Decal Machine - thecgessentials.com/DecalMachine
    Human Generator - thecgessentials.com/HumanGene...
    Fluent Stressless Modeling Tool - thecgessentials.com/Fluent
    Fluent Materializer Material Creation Tool - thecgessentials.com/FluentMat...
    Materialiq - Materials Library - thecgessentials.com/Materialiq
    Traffiq Vehicle Library - thecgessentials.com/Traffiq
    Disclaimers: all opinions are my own, sponsors are acknowledged. Product Links in the description are typically affiliate links that let you help support the channel at no extra cost.

КОМЕНТАРІ • 37

  • @TheCGEssentials
    @TheCGEssentials  Рік тому +3

    Hi everyone! Let me know if there's something you use the compositor for that I missed in the comments below! :)

  • @Newemka
    @Newemka Рік тому +10

    Nice! it would be awesome to have chapters in such video

  • @Azarath08
    @Azarath08 Рік тому +4

    Big thanks for showing the first tip with the emission data. No idea how new this technique is, but for several years, I've put all emission elements into different render layers and rendered them out separately and then combined everything into the compositor. It could get complicated and messy quickly.
    Last time I used that method was just a couple of months ago.
    And now with this new way, it's going to change my way of adding glare to emission objects completely. Again, big thanks!

  • @bjornstrandberg8146
    @bjornstrandberg8146 Рік тому

    Wonderfully made!!!

  • @HubertKnoblauch3DContentOnline
    @HubertKnoblauch3DContentOnline 5 місяців тому

    Awsome stuff Justin. one of my top 5 channels for a good reason.

  • @stanleychukwu
    @stanleychukwu Рік тому

    bro!! how many thank you can appreciate this great work? thank you man! mad tips in here

  • @bassemb
    @bassemb Рік тому

    Great reference as always. Sweet set of helmets you have!

  • @violettracey
    @violettracey 24 дні тому

    Thank you!

  • @richardconway6425
    @richardconway6425 Рік тому

    'Hue Correct' - great tip, that looks genuinely useful, because it targets specific colours in your scene, and doesn't just try to apply a blanket colour to everything, which is never going to look good.
    I'm pretty sure that denoising is the first post-render process that should be done, and everything else after it. It was, after all, designed to look for, and filter out noise from path traced images, but not to process 'effects' like bloom and glare. Those are effects which are created entirely in the compositor, and are not the result of a path tracing algorithm.
    One small detail about render output; I think it's worth remembering that the compositor is only as good as the data you give it, so render output needs to be of high quality, that means a minimum of 16 bit png, or perhaps 32 bit exr, which I think is the favoured format for video editors/compositors.

  • @Dina_tankar_mina_ord
    @Dina_tankar_mina_ord Рік тому

    Being able to only have emitting materials glowing is so needed. thanks for upload

  • @plutofarm4436
    @plutofarm4436 Рік тому

    Simply amazing,🔥🔥🔥

  • @anzaklaynimation
    @anzaklaynimation 9 місяців тому

    Composition in blender is awesome.

  • @kfs-kordofan
    @kfs-kordofan 6 місяців тому

    very cool

  • @Leismar
    @Leismar Рік тому

    This is all new for me, so thank you sir!

  • @toresubas7778
    @toresubas7778 Рік тому

    Hi Boss. Thanks for info.

  • @oscarfilms9375
    @oscarfilms9375 Рік тому

    Do you know if there is anything new as far as rotoscoping maybe? an equivilent to automated roto like in AFter effects? I been waiting a long long time for it!

  • @TheNei
    @TheNei Рік тому

    Wonderfull!

  • @toresubas7778
    @toresubas7778 Рік тому

    Hello boss. Thanks for the info...

  • @AdrianChazz
    @AdrianChazz 3 місяці тому

    WHOOats up, guys!
    Gets me everytime 👌🏼

  • @saidnasrullah4998
    @saidnasrullah4998 11 місяців тому

    thanks

  • @NoelLudvigson
    @NoelLudvigson Рік тому

    Unrelated: Please do video on Rotation W or the W Axes. Ran into this importing a *.glb today. Thanks in advance.

  • @aravindawijenatha6656
    @aravindawijenatha6656 Рік тому

    Hi there friend
    Before starting, thanks so much and ,i learn lot of from you 💖,
    My concern is when is come to cycle render , it take lots of time to render and cycle is the best way to get that real render, ( my spec is poor GTX 1650 )
    So I am wondering first render the scene in evee and , second in cycle i can render the shadow and ,Ao effects separately as png images and combine the evee render image with the cycle shadow render and Ao render, with a grafic software like affinity or illustrator,
    I need to know can i do it , would be great if so , pls advice
    By the way Ao means ambient occlusion
    Thanks friend looking forward to your answer

    • @Light_assassin27
      @Light_assassin27 Рік тому

      I have a gtx 1650 as well and I can render large complex scenes completely fine you might just need to check some of your render settings

  • @S9universe
    @S9universe Рік тому

    niceeee

  • @USBEN.
    @USBEN. Рік тому

    Damn i didn't know about Hue Correct, glad i clicked on this video.

  • @fergadelics
    @fergadelics Рік тому

    What are you experiencing in regards to performance? Are some things more expensive than others? That where I’m at right now with my current project. Savings. Tips, tricks, coupons…

    • @TheCGEssentials
      @TheCGEssentials  Рік тому

      Yeah definitely - denoising for example - I was leaving that one unhooked until I wanted to export my final result

  • @chuzzbot
    @chuzzbot Рік тому

    Saturation is a Black and white Node, by itself

  • @ErichToven
    @ErichToven 10 місяців тому

    I wish glare was properly occluded like eevee. Seems like a important feature missing in cycles.

    • @_plaha_
      @_plaha_ 6 місяців тому

      Learn about ray tracing and you won't have any questions

  • @minthu6955
    @minthu6955 Рік тому

    (" they can mix things for creation on movie like heavy things")

  • @digiscience3508
    @digiscience3508 26 днів тому

    What's with the cute dog in every thumbnail?

  • @AntoineVanGeyseghem
    @AntoineVanGeyseghem 11 місяців тому

    Oo O

  • @minthu6955
    @minthu6955 Рік тому

    (" i worried that mixed ")

  • @minthu6955
    @minthu6955 Рік тому

    (" i am talking about flims")