Dude WE KNOW! Same thing happened to us 10000 times. Ok try these things: 1. Don't turn "Rounded Corners" on before starting your path extrudes. Finishing your shape and when deciding the"Width" before left clicking to confirm, just check rounded corners. 2. Don't turn on Fixed ... instead go "Interactive" for all the settings. 3. Try to follow EXACTLY the steps and settings we took in the same order. Let us know how it goes .... All you have to do is just mess with the settings ... this is totally not your fault ... it's a bug!
Hey guys@@badxstudio , yea so................. i did that. it worked but when i clicked "complete" after the entire thing its crashed again :/ . so i tried again and now it crashes as soon as i click on "Rounded Corners" :(
i have a solution you can try ,firstly change width mode to fixed and then check rounded corners after that change width mode to interactive again , it should work with you hopefully
@@badxstudio finally bug fix dont try in the same on tutorial do select random points that can make the same model you can apply rounded early its doesn't effect anything!
i LOVE how clear your teaching method is. so many tutorials just run through so quick its so hard to keep up and they dont explain anything.. thats what sets your video apart. SO GOOD
Im so glad yall made these videos, im completely new to UE, like I dont know anything, and every time I try to find any tutorial, its either not what I am looking for or 40 mins of a guy explaining the sane thing over and over.
I’ll be here till the end. I’ve been working on a game in UE5 for half a year been learning for a year, eager and willing to sharpen my craft. Thank you guys so much. I can’t believe I’ve made it this far without knowing how to change pivot point.
I am having so much fun with these tutorials. I have done 1 to 3 straight through and you are so good at giving the basics. I now feel like I will get something out of Unreal whereas this morning I new literally nothing, not even the interface. Amazing program!
The best thing about this series is that they are having conversation so it doesn't sound like a robot trying to teach me. This is my first editing/coding/art program ever. I love video games so much and when I tell people I am learning, they have this look like they know I will do something great. Watching these videos solidifies this. Thank you so much.
I'm age 42, and have no background experience in any 3D animation. Struggle in learning in the past, because of boring and feels like a university lecture. However this got me so excited in learning and it makes me feels like a kid again ... thanks for this great tutorial
I've been teaching myself how to use UE5 for the past year and a half. It is a powerful tool. I am always down to learn more and I'm excited for this tutorial series. Thank you for taking the time to create these videos as I know they take a lot of hard work and effort. I will start on this video as I already know the basics. Following and Subscribed.
On Mac the Editor Preferences are accessed by going to the UnrealEditor at the top left, then Preferences. There is no Edit->Editor Preferences on MacOS.
I can tell this playlist will be VERY useful to learn how to do my final year project. I have never seen a tutorial this informative and easy to follow before about any subject.
1:58 Enable Modeling Tools 3:26 References tip 5:09 Basics of Modeling tool 9:43 CubeGrid 11:18 building spaceship 15:59 Avoid this Bug 17:07 Extrude Path recap 17:34 Rotating Space Hangar 20:57 Changing Measurement Units 23:36 Scaling Space Hangar 24:52 Changing Origin/Pivot Point 27:58 Closing one end of the Hangar 30:44 Change Hangar Material
Truly, you guys inspire me to learn more and more in this area. What seemed difficult, you made seem easy, in my opinion. From here in Brazil, my deepest thanks. Let's go, guys!!!
You can move Pivot Points on your models to get easier scaling. E.g. a Lampposts, Pipes, Ropes etc with a pivot point on the bottom center, are useful to have starting point and scale in one direction without the need of moving your model after each scaling
سلام و خسته نباشید واقعا خیلی خوشحال شدم که بلاخره اموزشیو پیدا کردم که مدرسانش ایرانی هستن من خیلی وقته دارم روی یه بازی اول شخص شوتر کار میکنم که با بعضی مکانیکاش مشکل دارم مثل تعویض اسلحه یا برداشتنش از روی زمین همچنین کات سین هاش و واقعا امید وارم بتونم ازتون کمک بگیرم🙏🏻
See... This is how people can learn new things in the world cause people like you all make it interesting! Not to mention, the fact that we even got this far, you guys acknowledged that and said "You are OG's" and even pointed out that some already have quit. THIS is what makes a person want to keep going! THANK YOU
Great series, I was looking for something like this for a long time. I really appreciate all the effort put into this series. P.S. Greetings from Poland🤩
Pureref is nice, but why not import the reference image into the project, put it onto a plane and just throw it into the world - on the floor for example - then you could just point n click your shape together. I used to use this technique in blender for modelling - usually 2 images 90 degree stuck into each other - good for cars or symetrical things as you can just mirror it over.
The videos are great and really helpful! I’ve never used an engine before so you guys are really helping but whenever I go to left veiw and wireframe it’s not showing my hanger.
Please help me @baddecision studio . Trying to use the cubebrick but the ctrl + drag is making multiple blocks and the blocks are not visible in the viewport after i had accepted it
If anyone gets lost in the orthographic view and can't see where the objects are just select them from outliner and then press F (before realizing that I almost lost my hope:D). with UE 5.4 rounded corners and fixed settings are working properly btw.
Hi, 6:24 I'm getting duplicate object that follows my arrow everytime after dropping the object and changes done in modeling left bar applies to the duplicate object following my arrow while the dropped object stay the same. Please help
Not sure why but when I select the "left" orthographic view and enable wireframe the camera becomes blank gray. Panning in/out with the zoom does nothing and neither do my movements around the frame. Thoughts? Also, the warning does not appear either.
Hello! I am getting this error when launching the UE 5.5 "Unreal Zen Storage Server Failed to auto launch, failed to shut down currently running service using port '8558' " Can you please help me out how to fix this? Thanks
Hello, I am new to Unreal Engine and have been following along until 20:17. When I switch to orthographic view and clicked on wireframe, my screen is just black. Nothing shows. I've tried messing around with the show button on the top, but I can't figure it out. I don't want to mess with it too much because I don't want to ruin my work. Can you help, please?
@badxstudio can u please tell me how were you able to bring the grids for snapping on that rectangular platform youve got there at 12:50 cause ive tried it but wasnt able to see any grids forming on the cube which i developed from the modelling tool.
when i bring any mesh like cube or stairs once i placed it i couldnt make any changes and even after placing a mesh a new one is coming along with my cursor
Hey there, been using this tutorial and enjoying it so much. I ran into a problem though. I can not for the life of me get the measuring tool to work. I tried the mentioned method in Orthographic view, but nope. Then I found and alternative method of clicking the middle mouse button and pressing the down arrow, but also nope. Help please :D
How come when i go into the left view mode it only shows a grey screen? It doesn't show any of the grid or anything. I deleted my original hangar to try and make a new one that is a little cleaner, but now I cannot get to that view mode....
Mine keeps crashing still whenever i try the ‘rounded corners’ part😢. Im using the latest version (5.4) and have tried to follow the comments but it doesn’t work!
hello, when i try to open the orthographic projection so i can measure the hangar its not working, completely dark, is this common, if so how do i fix? Thanks for the amazing tutorials very fun to follow along
У вас очень крутая подача материала. Возможно лучшая на ютубе. Спасибо. ps Понятно, почему вы моделируете в анриал, но мне страшно осознавать сколько людей теперь будет делать это в движке :D
Hey guys I'm not able to see the measurement option in the settings. There is no drop down menu called "Level Editor" in my project settings. Can anyone pls help??
I brought a sphere into my project, I edited the subdivisions, when I close this tap how can I bring it back again to edit more ? I believe you forgot to mention this because I literally watched the whole chapter just to get this info but no success.
If you're following this tutorial and notice your lighting or lumen render looks off, please switch your scene to Cinematic (it'sat the top of your viewport next to show)... Unfortunately not all devices can handle it because it can be pretty demanding.
Even after changing the color of hanger its still too dark (like dark black shadow and its feel like material absorbing light) and direction light is not the issue
I can't follow this tutorial. It crashes when I'm making the mesh and turning on rounded corners. Please update this tutorial and provide another way to make the shape. I'm new to unreal and can't proceed to the next part because it keeps crashing.
When I click on 'accept' after using the cube grid tool, it doesn't work and I receive the message 'cannot modify built-in engine'. To fix this, I created a new level, but I'm unsure why this happened
my engine keeps on crashing when i turn on the rounded corners for the hangar :( lil help pls
Dude WE KNOW! Same thing happened to us 10000 times. Ok try these things:
1. Don't turn "Rounded Corners" on before starting your path extrudes. Finishing your shape and when deciding the"Width" before left clicking to confirm, just check rounded corners.
2. Don't turn on Fixed ... instead go "Interactive" for all the settings.
3. Try to follow EXACTLY the steps and settings we took in the same order.
Let us know how it goes .... All you have to do is just mess with the settings ... this is totally not your fault ... it's a bug!
Hey guys@@badxstudio , yea so................. i did that. it worked but when i clicked "complete" after the entire thing its crashed again :/ . so i tried again and now it crashes as soon as i click on "Rounded Corners" :(
@@badxstudio Ok something weird happened i just made it on the Main level and it WORKED? i dont know what happened but it worked... so YAY :)
i have a solution you can try ,firstly change width mode to fixed and then check rounded corners after that change width mode to interactive again , it should work with you hopefully
@@badxstudio finally bug fix dont try in the same on tutorial do select random points that can make the same model you can apply rounded early its doesn't effect anything!
i LOVE how clear your teaching method is. so many tutorials just run through so quick its so hard to keep up and they dont explain anything.. thats what sets your video apart. SO GOOD
What a charismatic duo
Means a lot brother Thank you
Im so glad yall made these videos, im completely new to UE, like I dont know anything, and every time I try to find any tutorial, its either not what I am looking for or 40 mins of a guy explaining the sane thing over and over.
Well I'm glad we found each other ... it was meant to be
I’ll be here till the end. I’ve been working on a game in UE5 for half a year been learning for a year, eager and willing to sharpen my craft. Thank you guys so much. I can’t believe I’ve made it this far without knowing how to change pivot point.
We are so glad to hear it buddy. There are tons of tips and tricks in the upcoming episodes
@@badxstudio hey uhm howd you get the keystrokes?
both of you, teach UE very easily.....Thanks Brothers.
LOVE U!
I am having so much fun with these tutorials. I have done 1 to 3 straight through and you are so good at giving the basics. I now feel like I will get something out of Unreal whereas this morning I new literally nothing, not even the interface. Amazing program!
The best thing about this series is that they are having conversation so it doesn't sound like a robot trying to teach me. This is my first editing/coding/art program ever. I love video games so much and when I tell people I am learning, they have this look like they know I will do something great. Watching these videos solidifies this. Thank you so much.
I mean, beyond UE5 this series of tutorials is one of the best tutorials I have ever seen in my life
guys u deserves millions of views.
hahaha thanks buddy ...they will come ;)
I'm age 42, and have no background experience in any 3D animation. Struggle in learning in the past, because of boring and feels like a university lecture. However this got me so excited in learning and it makes me feels like a kid again ... thanks for this great tutorial
I've been teaching myself how to use UE5 for the past year and a half. It is a powerful tool. I am always down to learn more and I'm excited for this tutorial series. Thank you for taking the time to create these videos as I know they take a lot of hard work and effort. I will start on this video as I already know the basics. Following and Subscribed.
Thank you so much for your comments. it means a lot that you understand the effort it took. Hope you enjoy the rest of the tutorials
On Mac the Editor Preferences are accessed by going to the UnrealEditor at the top left, then Preferences. There is no Edit->Editor Preferences on MacOS.
I can tell this playlist will be VERY useful to learn how to do my final year project. I have never seen a tutorial this informative and easy to follow before about any subject.
1:58 Enable Modeling Tools
3:26 References tip
5:09 Basics of Modeling tool
9:43 CubeGrid
11:18 building spaceship
15:59 Avoid this Bug
17:07 Extrude Path recap
17:34 Rotating Space Hangar
20:57 Changing Measurement Units
23:36 Scaling Space Hangar
24:52 Changing Origin/Pivot Point
27:58 Closing one end of the Hangar
30:44 Change Hangar Material
You are a LEGEND!!!
I’m just a student learning from the masters lol
Truly, you guys inspire me to learn more and more in this area. What seemed difficult, you made seem easy, in my opinion. From here in Brazil, my deepest thanks. Let's go, guys!!!
Thank u so much buddy. Glad it is helpful
We LOVE BRAZILLLLL
Thank you,
I started watching your series to learn the ins and outs, but I'm super addicted now. Your videos are so inspiring.
dont stop ur work dudes
This is AWESOME! Who quit....the skies the limit! Thanks so much!
Such a brilliant series guys. You make learning this software really easy and fun. Every lesson I knock down it feels like I am making progress.
Can't believe someone gave up now, this is so fun!
You guys are amazing I won't give up!!! Its the full 8 hours for me...
I just made it to chapter 3. And I'm not gonna lie. I'm starting to have a little bit of fun, so keep it going.
You can move Pivot Points on your models to get easier scaling. E.g. a Lampposts, Pipes, Ropes etc with a pivot point on the bottom center, are useful to have starting point and scale in one direction without the need of moving your model after each scaling
Thank you so much for this beginner series. You guys know how to keep it fun and interesting
This series is inspirational. I am determined to finish the whole thing to the end.
This tutorial is an amazing gift. Thank you.
Part 3, here we go 👌
Again, thank you very much for the video.
sadly i can't continue i have a UHD 620 GPU I only get (4 FPS \ 2)😢. (I hop some day I can continue this journey)
Do you have a laptop or pc
Bro I know how u feel I just got a laptop last week capable of running unreal engine, my previous laptop would have exploded
Just wanted to say thanks for making all of this. Very overwhelming tool to start with but your vids help a lot.
This is the tutorial I was waiting for! I am not very good at modelling.
Let's see if that changes today! Thanks Bad Decisions Studio!
I love you guys. Truly! the enthusiasm is so contagious! Learning a lot!
You both are doing quality work. God Bless You
سلام و خسته نباشید واقعا خیلی خوشحال شدم که بلاخره اموزشیو پیدا کردم که مدرسانش ایرانی هستن من خیلی وقته دارم روی یه بازی اول شخص شوتر کار میکنم که با بعضی مکانیکاش مشکل دارم مثل تعویض اسلحه یا برداشتنش از روی زمین همچنین کات سین هاش و واقعا امید وارم بتونم ازتون کمک بگیرم🙏🏻
Great episode, very clear. Thanks you guys. The game is just beginning never give up🖖
Heck yeah!! Let's keep going brother
May the force be with you 🖖@@badxstudio
Thank you guys for making these. ive been trying to learn ue for forever
It's your time now!!!
Though I havent watched it yet, but thank you guys, this'll be perfect just as the previous one ❤
Hope you like it!
This is so much fun guys! love the duo hosts idea that you are doing. Fahrad asking all the questions I'm thinking
guys you have an amazing energy to learn, thanks !
OMG THE DONUT DUDE. I watched him when I first ever got into 3D! Love this!
finished part 3.. actually have so much fun 😄 but i think i should play around with what ive learned before moving on ty for videos
It’s almost impossibile to find a better training even for a fee. Bravi!!!
See... This is how people can learn new things in the world cause people like you all make it interesting! Not to mention, the fact that we even got this far, you guys acknowledged that and said "You are OG's" and even pointed out that some already have quit. THIS is what makes a person want to keep going! THANK YOU
Great series, I was looking for something like this for a long time. I really appreciate all the effort put into this series. P.S. Greetings from Poland🤩
The size matters ALWAYS🤣🤣. So fun to watch and learn. Keep it up
It does right? :D :D :D
You 2 are wonderful! That "Extrude Path" tool! Thank you guys!
This is Gold. You content delivery is clear and easy to follow. Wish I could subscribe twice👌🏻!!
Just found it and its amazing, I'll keep goinggggggggg
YOU GOT THIS!!!
Pureref is nice, but why not import the reference image into the project, put it onto a plane and just throw it into the world - on the floor for example - then you could just point n click your shape together. I used to use this technique in blender for modelling - usually 2 images 90 degree stuck into each other - good for cars or symetrical things as you can just mirror it over.
THANK YOU FOR THESE TUTORIALS
Already loving the energy here!!
Finished part 1-3 today!
You are fASTT!!
Thanks!
The videos are great and really helpful! I’ve never used an engine before so you guys are really helping but whenever I go to left veiw and wireframe it’s not showing my hanger.
You guys are great! Thank you so much!
Please help me @baddecision studio . Trying to use the cubebrick but the ctrl + drag is making multiple blocks and the blocks are not visible in the viewport after i had accepted it
Great job guys, greetings from italy❤️🇮🇹
Another day, Another video done
HELL YEAH!! Keep going
you are awesome guys, i didn't give up and i will keep learning from you guys
thanks a million :)
Good merch idea for you guys to make/sell: a large keyboard/mouse pad with all of the Unreal 5 shortcuts
Help!!
Im trying to use the cube grid but whenever i press accept it says in the bottom right of the screen that "Cannot modify built-in engine asset"
I don't know if you ever figured it out.
Basically hit "esc"
Then without hitting anything select the cubegrid option and it'll work.
If anyone gets lost in the orthographic view and can't see where the objects are just select them from outliner and then press F (before realizing that I almost lost my hope:D). with UE 5.4 rounded corners and fixed settings are working properly btw.
trying to learn. very good teachers
You guys really inspire me. Handsome and knowledgeable. Love you guys
Hi, 6:24 I'm getting duplicate object that follows my arrow everytime after dropping the object and changes done in modeling left bar applies to the duplicate object following my arrow while the dropped object stay the same.
Please help
you guys are great thank you for this amazing playlist
Not sure why but when I select the "left" orthographic view and enable wireframe the camera becomes blank gray. Panning in/out with the zoom does nothing and neither do my movements around the frame. Thoughts? Also, the warning does not appear either.
I am still here! chapter 3 and moving!
Hello! I am getting this error when launching the UE 5.5 "Unreal Zen Storage Server Failed to auto launch, failed to shut down currently running service using port '8558' " Can you please help me out how to fix this? Thanks
Hello,
I am new to Unreal Engine and have been following along until 20:17. When I switch to orthographic view and clicked on wireframe, my screen is just black. Nothing shows. I've tried messing around with the show button on the top, but I can't figure it out. I don't want to mess with it too much because I don't want to ruin my work. Can you help, please?
@badxstudio can u please tell me how were you able to bring the grids for snapping on that rectangular platform youve got there at 12:50 cause ive tried it but wasnt able to see any grids forming on the cube which i developed from the modelling tool.
Yea me neither! How does this work??
we must install visual studio is important for unreal engine 5
when i bring any mesh like cube or stairs once i placed it i couldnt make any changes and even after placing a mesh a new one is coming along with my cursor
The Pride of Iranian Artists
Hey there, been using this tutorial and enjoying it so much. I ran into a problem though. I can not for the life of me get the measuring tool to work. I tried the mentioned method in Orthographic view, but nope. Then I found and alternative method of clicking the middle mouse button and pressing the down arrow, but also nope. Help please :D
I don't have an editor preferences option. I opened preferences instead but can't find viewport or Measuring Tool Units
Hi Guys! Your tutorials are of the best! Thanks a lot! I'm following them all. By the way, how do you use the Measurement tool on a Mac?
Thanks for the great content you provide
How come when i go into the left view mode it only shows a grey screen? It doesn't show any of the grid or anything. I deleted my original hangar to try and make a new one that is a little cleaner, but now I cannot get to that view mode....
Thanks for these tutorials. Great so far. Is there an alternate way to measure the wireframe hanger rather than the middle mouse key? TIA
Mine keeps crashing still whenever i try the ‘rounded corners’ part😢. Im using the latest version (5.4) and have tried to follow the comments but it doesn’t work!
hello, when i try to open the orthographic projection so i can measure the hangar its not working, completely dark, is this common, if so how do i fix? Thanks for the amazing tutorials very fun to follow along
LOVE you guys that awesome
can you make a tutorial for starting development of an RTS game?
У вас очень крутая подача материала. Возможно лучшая на ютубе. Спасибо.
ps Понятно, почему вы моделируете в анриал, но мне страшно осознавать сколько людей теперь будет делать это в движке :D
Hey guys I'm not able to see the measurement option in the settings. There is no drop down menu called "Level Editor" in my project settings. Can anyone pls help??
I brought a sphere into my project, I edited the subdivisions, when I close this tap how can I bring it back again to edit more ? I believe you forgot to mention this because I literally watched the whole chapter just to get this info but no success.
Really good stuff guys!
Whenever I check Rounded corners and try to finish my line Unreal Engine crashes and I can't move from this point.
You should try to create the models in a separate, blank map
i did want front pivot to be bottom pivot so it took me a while to adjust correctly
best tutorial for sure
When I try and use the cube grid to pull of plat forms it fails and I get an error message
If you're following this tutorial and notice your lighting or lumen render looks off, please switch your scene to Cinematic (it'sat the top of your viewport next to show)... Unfortunately not all devices can handle it because it can be pretty demanding.
Thanks for these awesome videos Bad decisions, I'm really enjoying it so far... I would tag you on Instagram when I'm done practicing.
Finished part 2 - Going through part 3
how you see the grid so clear?
Even after changing the color of hanger its still too dark (like dark black shadow and its feel like material absorbing light) and direction light is not the issue
how do scale so fast ,is there any shortcut, i am drag the mouse for scaling but just not scaling in large value , any solve
I can't follow this tutorial. It crashes when I'm making the mesh and turning on rounded corners. Please update this tutorial and provide another way to make the shape. I'm new to unreal and can't proceed to the next part because it keeps crashing.
When I use CubeGrid and press accept I get an error: "cannot modify built in engine asset cube grid floor"
When I click on 'accept' after using the cube grid tool, it doesn't work and I receive the message 'cannot modify built-in engine'. To fix this, I created a new level, but I'm unsure why this happened
so if I want to modeling in other software and use it in UE5,wich software I could use and how can I do that ?