Mike, you have a knack for these - please keep making guides. It’s clear you spent time making this. The information density and duration felt great. You’re the perfect person to make guides for industrial gameplay and I’d love to see guides for group industrial play as the game evolves to support it with less friction.
I just love guides and tutorials. I even watch: "how to start in star citizen...." So keep on doing these guides. This was one of the most compact, information filled and entertaining guide I ever watched. And it was only 6 min long.
My 2 cents - Don't bother with the tractor beam for the Vulture. Its a pretty maneuverable ship and you can probably just thrust around the salvage target just as easy and twice as fast. If you're in the Reclaimer, YES, get that tractor beam but in the Vulture I wouldn't bother. Try both though and see what you like.
as a brand new player attempting to make the most of my vulture free fly, this guide is absolutely a life saver. simple, to the point, easy to listen to. you deserve way more traction my man
I've made over 10 million doing this sense the last patch. One tip I would like to add. During the bug where the panels haven't spawned/Rendered. Keep an eye on the signal percentage, if it suddenly drops to zero, you just passed the panels. Go in reverse slowly until the signal comes back and sit until the panels show up. You might want to go into external view and rotate around until you see them. Now for my gripe.....I have been experiencing a server side bug where the locations you can sell to just wont buy. There is supposed to be about a 15 minute timer for the demand to reset, but a lot of the time it just stays stuck on No Demand. At that point, I will hop servers by region until I find one thats buying. A bit frustrating, but worth it. On a side not, hope you are feeling better SaltEMike.
You should make more guides, you're pretty good at em! Also, I've been seeing some decent success in the aaron halo when it comes to searching for panels. You have to fly around a bit before you come across them, but their frequency ultimately depends on wich band of the belt you landed in (I guess I been lucky in hitting the dense band). A guide to how to get to the belt and how to land in the good bands would be great to see, as there is hardly any solid guides on how to do it in the current patches! (Plus once you get a good feel on how to get to the belt without the need of known routs, and you can pretty much free style your way there, ain't no one gonna be able to pirate ya while you're salvaging, for now at least)
Wow, what a great guide. Clear, to the point, just fast enough, and you still are yourself. I enjoyed this video and will be watching for more. My sons and I love it when we get matched with you in an AC match. To them, you are a star citizen celebrity. Thanks for the video. Keep them coming please.
Imposter syndrome? Nah, some of the other UA-camrs should have that, not you. That was an excellent, easy to understand guide with just enough detail. I say this as a salvager since the release of the Vulture.
Great guide! It's probably already been mentioned in the comments somewhere, but it's worth mentioning that the selling process will become a bit easier once we get the freight elevators in 3.23.2 as you won't have to first go to the TDD to sell, and then go back and eject additional boxes and then go back and sell again, and instead can just toss it all into the elevator before you go to the TDD 🤩
I've done a lot of salvaging and this was a really good quick guide on what you need to know to get started. Don't sell yourself short Mike, great job!
I always swap out the tractor beam for a second Abrade scraper. I always keep an eye out for panels, so juicy. Appreciate you spreading the knowledge, I know you and others helped me learn much about the game. Sadly selling RMC is difficult lately due to the people duping cargo have been flooding every selling point with it.
Nice! What I liked about your video that others lack is that the information was concise and clear. Just the length it needed to be and nothing more. Long videos are fine if there's more info, but you can tell when it's being dragged out for the algorithm. Would love to see one on mining in the Prospector. 😊
Good vid, it's missing the bit that you can move the heads and "scan" the panel with the beams, rather than moving the complete ship. That's insignificant now, but it will become very important when component lifetime becomes a thing. You'll want to save as much thruster life as possible, and micromanaging the ship position will destroy them rather quickly.
Yeah dude.. i know a decent amount about the salvage gameplay, but still learned things from your video. Well done. Youve got a natural talent for teaching.
Nice job on the tutorial. I watch a fair bit of them and you provided a few tips that are often overlooked and you are efficient with the delivery of information that I appreciate.
Thanks for the guide. SC needs more videos like this, short simple guides which get to the point. I personally would benefit from a short series of videos to breakdown how mining works as I'd like to get into it to give me another source of gameplay. Keep up the great videos.
Most veterans will already know this, but as a new player something that helped me a lot was turning my ship lights on while striping the panels. You should also press G while striping to activate gimbals and be able to move the beams more easily and while in gimbal mode you can hold left alt and use the scroll wheel to change how close the beams are, or press right mouse button to change their orientation.
I like the guides! Don't really salvage myself, which means I never really went out looking for guides, so I found it really helpful information to have.
Great tutorial! Short, succinct, and to the point. I like to salvage regularly and still learned new stuff with this video. I had no idea Area 18 bought RMC for a better price. I look forward to other tutorials related to your favored gameplay loops. I myself also fancy mainly mining, salvage, and cargo.
5:26 MAXMIZING even Loved the video, learned a lot and it was so concise and clear. Would love to see more! Also the music you chose for the beginning reminds me of Space Miner, loved that game.
Perfect! I’ve been needed to learn this since salvage got GUTTED thanks SaltMike, I just found you from VoidyDude and you earned a sub! Keep it up man.
I can't wait to be able to unload the vulture at seraphim, and take a large cargo ship full of rmc down to orison in 1 trip. I hate flying down there if I don't have to, especially in a vulture
I don't know about the other locations, but regarding the Aaron Halo, I had whole ship wrecks spawn there as salvage panels, a Hammerhead and an 890. They weren't derelict ships, so didn't have an ID, couldn't be targeted and also not broken down, only scraped like panels, but had the RMC amount of an actual ship. Granted, the Halo is somewhat annoying to reach, but once there, it's relatively safe and bigger salvage sources mean less aimless flying around.
Great video! Short, concise information and to the point! Keep up the good work, i havent salvaged sinc 3.17 so several of these changes are news to me! I plan on grinding up for a vulture and doing some salvage. Just need a couple mill more lol
I’ve been doing this, a lot better than the contracts lol I prefer doing ships, but this works just fine(: glad you covered this because people need to know!
Love the guides! One thing to help improve would be to add text on screen to support what you're saying! Otherwise, you did a great job and would love to see more guides!
I've found that you can get a good distance away from QT points in Yela's belt and have a grand time finding salvage. So if you want to salvage while staying close to a selling point, Yela is the way to go imo
Great vid. Def would watch more guides from ya. This type of salvage running is why i want the good ole liberator out. Scan with the liberator fill up drop off st the lib and do long salvage runs. Maybe the new ironclad can as well. Time will tell
Good guide, Mike. I will say, it's better to salvage in the Yela asteroid belt and sell at GrimHex. The trips back and forth to your ship (to unload your buffer) at the major cities takes forever, and it's only 15-20 seconds at GrimHex. I've never been bothered when flying a Vulture around GrimHex.
Great tutorial I was having issues locating the panels crashing into them while they was invisible so really nice tutorial helped me a bunch nice job hope u make a tutorial for mining/hand mining 👍
Great guide, I learned a couple of things I didn't know. Suggestions to improve guides. List on screen with text the keyboard shortcuts when you mention them, graphical input helpes memorising stuff.
Really enjoyed, i know how to do all this but i still watched it because i enjoy this type of stuff to see if other people to things differently, for instance i load the vulture in the opposit order heh. (starting at the back right, then filling in up to the door after the grid is full)
Good guide. I always wanted you to make a guide on how to report bugs to issue council and stuff like that. I don't think many people make them. I know it's not complicated, but not 100% straightforward for noobs either
You can even put MORE than 13. You can do 13 in the grid, 13 in the buffer and get like... 10 or so just sitting in the walkway. It's kinda precarious ,but it works. You can make some decent salvage money with a vulture if you know how to game the system.
Good guide, well explained and to the point. I mostly do bounty missions and I always wonder if the ships I'm killing would be a gold mine for salvagers. It would be a cool way to encourage player interaction if they incentivised it.
bounty hunters being able to sell the coordinates of wrecked ships to make some extra scratch would be awesome. you can technically do it now, but it requires some finagling. persistent custom markers will go a long way towards making this happen
Tbh, part of me wants to ask in global if PvE bounty hunters would mind if I trailed behind them to pick up scraps from their kills, but I also haven’t played in a bit, might try that next time I get on
My buddies and I will usually do this. We have a guy who loves bounties, and he just does his thing. A second group comes in and searches for good cargo, and the last group does the salvage. Then just share all the profits after an hour or so. Was an absolute blast.
If you step into the corner where the door is, and fill the whole hold up until the last two slots at the box dispenser, you can dispense the first of the last two, lift it up, let the second one slide in, then let the other go. You end up with 2 SCU less, but it saves a ton of time since you don't have to unload/load the ship. Personally, I think shaving off 5-10 minutes is worth the 30k you'd get out of the last two boxes, but that's me. I can usually go from "Hangar > Lagrange Point > Panels > Full Hold > Sell" in about 30-35 minutes, at this point. Depending on how you wanna slice that, at current RMC prices - and it's sellable in those smaller amounts - you can pull about a million aUEC in an hour, once you've mastered figuring out how to scan for and roll up on panels without the spawn-in sneaking them past you.
I stay in the ship printing RMC but I don’t see any way to do all these steps and get under 45 minutes per load. Especially with running to the trade terminal at the city, twice. I’ll time myself to see but I don’t think I can go that fast. I just listen to halo audiobooks while I scrape so I’m never in a rush.
@@aquapolaris719 The trick is what a lot of others have said - Salvage at Yela, sell at Grim. It's a super short trip, you don't lose time to FPS drops or slowing down in atmosphere, and no need to use transit to get to the TDD - Just a quick elevator ride down to the Admin office.
Love the music and how well you conveyed what to do i think using your thrusters afterburners and salavge lazer should be making your EM signature skyrocket for pirate gameplay though
I've been recommmended by a friend of mine to do this, and I make around 500k every trip with this method. I can afford 3-4 M ships every 2-3 days of game. Pretty effficient compared to mining with a rented prospector IMO
Awesome tutorial! The chapters arn't there for me, just letting you know. Also keep doing this, your guide is straight to the point without bs talking. loved it!
I think you did great bro! I didn't know you could fit that many SCU boxes in the back. Wish they didn't require you to go all the way to the traders and commodities location to access one panel to sell it. x'D Like you'd think they could have that panel in the spaceport to save time running back and forth but nooo.
Love the music to this.. A great vid! As feedback... It would be good if you slowed down a beat... Your usual tempo is good for reacts and the podcast, but for guides for new players, just a little slower will help alot.
All u need to know while not beeing 20 mins long thanks! All i noticed is that selling can be a little bit tricky as some TDDs are basicly flooded atm which basicly only left mircoTech and Area18 (maybe also Grim Hex with loss in sales) as places to sell. This then also narrowed down my salvages grounds as too much travel time kills any fun.
It is just a personal choice but I prefer to use a combination of 1 Cinch and 1 Abrade because you lose less material. the combo will get up to 15scu from a large panel while 2 Abrades gets about 10. If I use the combo I can take 36scu from a single collection of three panels (Large+ medium+ small) but if I used two Abrades to do it faster then I will then have to use all that time I saved, and more, to go find another group of panels to finish filling the buffer. Of course, if I stumble across a big collection, eg six panels, that will get me 36scu even with 2 Abrades then I may as well use them.
Also, plenty of abandoned ships at P O I s and outposts. People log out, crash, or other disconnect issues leave a S* ton of ships around these spots. I find I can even shoot a ramp or door to open, board and shut down with no crimstat. Scraping, still no crimestat. Just don't try to tractor beam or "fracture" it. Can't sell at major landing zones (Area 18, Lorville, Orison Babbage.)? Sell at salvage yards like Brio breaker's yard, Samson and sons, so on. (I May fudge up the names, but all salvage yards buy.)
Out of interest, how do you compare salvaging the panels vs abandoned player ships left around the place? If you don't mind getting a crime stat that is. There seems to be so many around so I've had an easy time finding ships to salvage right next to the LEO stations which is a very quick jump to sell.
There is no buy ins to salvage anymore. Thanks to the dupers there are no legal salvage missions appearing anymore. I started spending time in the halo just looking for multiples of 2000. I have been finding a lot of batches as small as 8000 and as large as 22000, most have been in the 10 to 12k range. I usually find 1 set of panels every 10 to 15 minutes of searching. The issue is once you get within 1.5km the markers disappear so you have to be straight on it and half the time fly into or miss them completely. if you cant find them (also use third person to look around) - fly past 3km and turn back around and scan again and the markers appear again
Where can we buy an Abrade Scrapper Module? MicroTech only sells the Cinch and the other one and Erkul doesnt let me select the scrapper modules? (EDIT: NM found it at Port Tressler - Platinum Bay) thanks for this video Mike !
I did not think about that possibility for salvaging and now I'm thinking what about the weapon testing sides around hurston? Would you be able to salvage wrecks and debris there ?
Mike, you have a knack for these - please keep making guides. It’s clear you spent time making this. The information density and duration felt great. You’re the perfect person to make guides for industrial gameplay and I’d love to see guides for group industrial play as the game evolves to support it with less friction.
I just love guides and tutorials. I even watch: "how to start in star citizen...."
So keep on doing these guides. This was one of the most compact, information filled and entertaining guide I ever watched. And it was only 6 min long.
My 2 cents - Don't bother with the tractor beam for the Vulture. Its a pretty maneuverable ship and you can probably just thrust around the salvage target just as easy and twice as fast. If you're in the Reclaimer, YES, get that tractor beam but in the Vulture I wouldn't bother. Try both though and see what you like.
yea the tractor beam is fun but kinda useless on the vulture. a separate remote tractor beam remote on the inside of the cargo hold would be nice tho
Though tractor beam is a great back-up if you're not paying full attention and accidentally bump your target
be careful tho, there are issues with the tractor beam in illegal salvage missions giving you a crimestat
as a brand new player attempting to make the most of my vulture free fly, this guide is absolutely a life saver. simple, to the point, easy to listen to. you deserve way more traction my man
I've made over 10 million doing this sense the last patch. One tip I would like to add. During the bug where the panels haven't spawned/Rendered. Keep an eye on the signal percentage, if it suddenly drops to zero, you just passed the panels. Go in reverse slowly until the signal comes back and sit until the panels show up. You might want to go into external view and rotate around until you see them.
Now for my gripe.....I have been experiencing a server side bug where the locations you can sell to just wont buy. There is supposed to be about a 15 minute timer for the demand to reset, but a lot of the time it just stays stuck on No Demand. At that point, I will hop servers by region until I find one thats buying. A bit frustrating, but worth it.
On a side not, hope you are feeling better SaltEMike.
You should make more guides, you're pretty good at em! Also, I've been seeing some decent success in the aaron halo when it comes to searching for panels. You have to fly around a bit before you come across them, but their frequency ultimately depends on wich band of the belt you landed in (I guess I been lucky in hitting the dense band). A guide to how to get to the belt and how to land in the good bands would be great to see, as there is hardly any solid guides on how to do it in the current patches! (Plus once you get a good feel on how to get to the belt without the need of known routs, and you can pretty much free style your way there, ain't no one gonna be able to pirate ya while you're salvaging, for now at least)
Wow, what a great guide. Clear, to the point, just fast enough, and you still are yourself. I enjoyed this video and will be watching for more. My sons and I love it when we get matched with you in an AC match. To them, you are a star citizen celebrity. Thanks for the video. Keep them coming please.
Imposter syndrome? Nah, some of the other UA-camrs should have that, not you. That was an excellent, easy to understand guide with just enough detail. I say this as a salvager since the release of the Vulture.
Great guide!
It's probably already been mentioned in the comments somewhere, but it's worth mentioning that the selling process will become a bit easier once we get the freight elevators in 3.23.2 as you won't have to first go to the TDD to sell, and then go back and eject additional boxes and then go back and sell again, and instead can just toss it all into the elevator before you go to the TDD 🤩
I've done a lot of salvaging and this was a really good quick guide on what you need to know to get started. Don't sell yourself short Mike, great job!
A great guide, short, very dense, and easy to understand. I didn't feel the need to skip around like I do in most guide videos.
Very nice and concise guide. You make some of the best guides for SC out there and they're the ones I always come back to.
Nicely done! I've tried explaining the searching to many people, now I'll just link this. 😊
yeah because there werent 3000 other videos for this exact topic before xD
@@Hotte1967 couldn't find any way to be positive and supportive, so you woke up and chose violence?
I always swap out the tractor beam for a second Abrade scraper. I always keep an eye out for panels, so juicy. Appreciate you spreading the knowledge, I know you and others helped me learn much about the game. Sadly selling RMC is difficult lately due to the people duping cargo have been flooding every selling point with it.
Nice! What I liked about your video that others lack is that the information was concise and clear. Just the length it needed to be and nothing more. Long videos are fine if there's more info, but you can tell when it's being dragged out for the algorithm. Would love to see one on mining in the Prospector. 😊
Good vid, it's missing the bit that you can move the heads and "scan" the panel with the beams, rather than moving the complete ship. That's insignificant now, but it will become very important when component lifetime becomes a thing. You'll want to save as much thruster life as possible, and micromanaging the ship position will destroy them rather quickly.
As someone who doesn't salvage but may start one day - could you explain how this is done?
@@M4cex you press G to enter gimbal mode, makes salvaging a lot quicker
Hey Mike. Loved how quick and straight to the point the guide is unlike the others that are 30 mins long.
Yeah dude.. i know a decent amount about the salvage gameplay, but still learned things from your video.
Well done. Youve got a natural talent for teaching.
Nice job on the tutorial. I watch a fair bit of them and you provided a few tips that are often overlooked and you are efficient with the delivery of information that I appreciate.
Thanks alot! Insanely good guide
Thanks for the guide. SC needs more videos like this, short simple guides which get to the point. I personally would benefit from a short series of videos to breakdown how mining works as I'd like to get into it to give me another source of gameplay. Keep up the great videos.
Most veterans will already know this, but as a new player something that helped me a lot was turning my ship lights on while striping the panels.
You should also press G while striping to activate gimbals and be able to move the beams more easily and while in gimbal mode you can hold left alt and use the scroll wheel to change how close the beams are, or press right mouse button to change their orientation.
I like the guides! Don't really salvage myself, which means I never really went out looking for guides, so I found it really helpful information to have.
Great tutorial! Short, succinct, and to the point. I like to salvage regularly and still learned new stuff with this video. I had no idea Area 18 bought RMC for a better price. I look forward to other tutorials related to your favored gameplay loops. I myself also fancy mainly mining, salvage, and cargo.
Great guide. Simple and easy. Just found some panels 6 in first try clustered together. But after salvaging the shops all don’t buy them. Lol
Thanks Mike that was great! Short, informative and easy to understand. We'll see you in the verse.
Great guide! All we need, short and to the point. Thanks for putting it together.
Great guide nice refresher for a SC vet like myself. 👍
5:26 MAXMIZING even
Loved the video, learned a lot and it was so concise and clear. Would love to see more! Also the music you chose for the beginning reminds me of Space Miner, loved that game.
Great vid Mike!! ThanX! just what i needed! Cheers and get well soon!
First guide?? Nice man! I like it! Keep it up please.
Well done, short form, information packed tutorial, great for beginners!
Very well done and I can't believe I needed to know something and you had it there. Thanks Mike!
Perfect! I’ve been needed to learn this since salvage got GUTTED thanks SaltMike, I just found you from VoidyDude and you earned a sub! Keep it up man.
VOIDY LOVE!
Great and concise guide! Feels like a good amount of info in a very appropriate length vid.
I can't wait to be able to unload the vulture at seraphim, and take a large cargo ship full of rmc down to orison in 1 trip. I hate flying down there if I don't have to, especially in a vulture
are you thinking of your personal hanger? that is only at the major planets , where you first spawn in
@@tommeegunn9318 every hangar will have cargo elevators
@@tommeegunn9318 I believe all hangars have cargo elevators, you just can't leave the boxes in the hangar at a station.
@@TurnerCorban I think you are correct :)
thanks for the concise guide. been looking for something just like this.
great guide! compact and to the point. you can keepem coming
Very nice guide - concise and accurate.
Loved this guide ! I was wondering how to find panels recently
Great job Mike, I know it’s a grind but as new people join the game stuff like this will be more and more important
I don't know about the other locations, but regarding the Aaron Halo, I had whole ship wrecks spawn there as salvage panels, a Hammerhead and an 890. They weren't derelict ships, so didn't have an ID, couldn't be targeted and also not broken down, only scraped like panels, but had the RMC amount of an actual ship.
Granted, the Halo is somewhat annoying to reach, but once there, it's relatively safe and bigger salvage sources mean less aimless flying around.
I have to say that there are many guides. But your’s is very compact and only what you need to know (no bull) so i like your guide over the others.
Love the Scooterish/hardspace background music :P
Good video
Great video! Short, concise information and to the point! Keep up the good work, i havent salvaged sinc 3.17 so several of these changes are news to me! I plan on grinding up for a vulture and doing some salvage. Just need a couple mill more lol
Great guide! I have it saved for replay! 😃
Really great guide thank you and can’t wait for more 😃
Great TUT Mike. More of these please
I’ve been doing this, a lot better than the contracts lol I prefer doing ships, but this works just fine(: glad you covered this because people need to know!
Thanks Mike! This was really on turbo!
Love the guides! One thing to help improve would be to add text on screen to support what you're saying! Otherwise, you did a great job and would love to see more guides!
I've found that you can get a good distance away from QT points in Yela's belt and have a grand time finding salvage. So if you want to salvage while staying close to a selling point, Yela is the way to go imo
Thanks, good guide. I've never bothered with the tractor beam as have gone with two trawler and two abrades as ship pretty maneuverable
Excellent guide Mike. Thx
the panel searching vs signal strength was good info.
That's a pretty good guide, Mike. Thanks.
Great vid. Def would watch more guides from ya. This type of salvage running is why i want the good ole liberator out. Scan with the liberator fill up drop off st the lib and do long salvage runs. Maybe the new ironclad can as well. Time will tell
Nice to see salvage panels are actually spawning again and changing salvage heads no longer permanently bugs the vulture
Good guide, Mike. I will say, it's better to salvage in the Yela asteroid belt and sell at GrimHex. The trips back and forth to your ship (to unload your buffer) at the major cities takes forever, and it's only 15-20 seconds at GrimHex. I've never been bothered when flying a Vulture around GrimHex.
Awesome. Great little tip, Mike. I shared!
Great tutorial I was having issues locating the panels crashing into them while they was invisible so really nice tutorial helped me a bunch nice job hope u make a tutorial for mining/hand mining 👍
Great guide, I learned a couple of things I didn't know.
Suggestions to improve guides. List on screen with text the keyboard shortcuts when you mention them, graphical input helpes memorising stuff.
Really enjoyed, i know how to do all this but i still watched it because i enjoy this type of stuff to see if other people to things differently, for instance i load the vulture in the opposit order heh. (starting at the back right, then filling in up to the door after the grid is full)
Good guide. I always wanted you to make a guide on how to report bugs to issue council and stuff like that. I don't think many people make them. I know it's not complicated, but not 100% straightforward for noobs either
best guide out there thank you !
Excellent guide!
More please :)
You can even put MORE than 13. You can do 13 in the grid, 13 in the buffer and get like... 10 or so just sitting in the walkway. It's kinda precarious ,but it works. You can make some decent salvage money with a vulture if you know how to game the system.
there's nothing wrong about multiple guides. go for it!
Nice start Mike!
Good guide, well explained and to the point.
I mostly do bounty missions and I always wonder if the ships I'm killing would be a gold mine for salvagers. It would be a cool way to encourage player interaction if they incentivised it.
bounty hunters being able to sell the coordinates of wrecked ships to make some extra scratch would be awesome. you can technically do it now, but it requires some finagling. persistent custom markers will go a long way towards making this happen
Tbh, part of me wants to ask in global if PvE bounty hunters would mind if I trailed behind them to pick up scraps from their kills, but I also haven’t played in a bit, might try that next time I get on
My buddies and I will usually do this. We have a guy who loves bounties, and he just does his thing. A second group comes in and searches for good cargo, and the last group does the salvage. Then just share all the profits after an hour or so. Was an absolute blast.
If you step into the corner where the door is, and fill the whole hold up until the last two slots at the box dispenser, you can dispense the first of the last two, lift it up, let the second one slide in, then let the other go. You end up with 2 SCU less, but it saves a ton of time since you don't have to unload/load the ship. Personally, I think shaving off 5-10 minutes is worth the 30k you'd get out of the last two boxes, but that's me. I can usually go from "Hangar > Lagrange Point > Panels > Full Hold > Sell" in about 30-35 minutes, at this point. Depending on how you wanna slice that, at current RMC prices - and it's sellable in those smaller amounts - you can pull about a million aUEC in an hour, once you've mastered figuring out how to scan for and roll up on panels without the spawn-in sneaking them past you.
I stay in the ship printing RMC but I don’t see any way to do all these steps and get under 45 minutes per load. Especially with running to the trade terminal at the city, twice. I’ll time myself to see but I don’t think I can go that fast. I just listen to halo audiobooks while I scrape so I’m never in a rush.
@@aquapolaris719 The trick is what a lot of others have said - Salvage at Yela, sell at Grim. It's a super short trip, you don't lose time to FPS drops or slowing down in atmosphere, and no need to use transit to get to the TDD - Just a quick elevator ride down to the Admin office.
Love the music and how well you conveyed what to do i think using your thrusters afterburners and salavge lazer should be making your EM signature skyrocket for pirate gameplay though
Amazing work on this informative video Mr sodium mike
I've been recommmended by a friend of mine to do this, and I make around 500k every trip with this method. I can afford 3-4 M ships every 2-3 days of game. Pretty effficient compared to mining with a rented prospector IMO
Awesome tutorial! The chapters arn't there for me, just letting you know. Also keep doing this, your guide is straight to the point without bs talking. loved it!
I think you did great bro! I didn't know you could fit that many SCU boxes in the back. Wish they didn't require you to go all the way to the traders and commodities location to access one panel to sell it. x'D Like you'd think they could have that panel in the spaceport to save time running back and forth but nooo.
You did a great job Mike
Super helpful and nice, make more guides :)
Great stuff, learnt a lot thank you.
Love the music to this..
A great vid!
As feedback... It would be good if you slowed down a beat... Your usual tempo is good for reacts and the podcast, but for guides for new players, just a little slower will help alot.
All u need to know while not beeing 20 mins long thanks!
All i noticed is that selling can be a little bit tricky as some TDDs are basicly flooded atm which basicly only left mircoTech and Area18 (maybe also Grim Hex with loss in sales) as places to sell.
This then also narrowed down my salvages grounds as too much travel time kills any fun.
Jan thats temporary, it will chill out soon and I expect to cargo update to resolve this as well.
Monitor missions spawn quite a few enemy ships, same with low level bounties, free ships to salvage without paying for them and out of pirate's way
It is just a personal choice but I prefer to use a combination of 1 Cinch and 1 Abrade because you lose less material. the combo will get up to 15scu from a large panel while 2 Abrades gets about 10. If I use the combo I can take 36scu from a single collection of three panels (Large+ medium+ small) but if I used two Abrades to do it faster then I will then have to use all that time I saved, and more, to go find another group of panels to finish filling the buffer. Of course, if I stumble across a big collection, eg six panels, that will get me 36scu even with 2 Abrades then I may as well use them.
Salte actually playing SC nice work 😘I normally only catch your summary's of a week in sc.
fyi you can gimbal the salvage heads (G by default) so that you don't need to move the ship while scraping the panel.
even if others do the same guide or have done it better than you did, your viewes will most likely enjoy your guides more
Nice guide man.
Also, plenty of abandoned ships at P O I s and outposts. People log out, crash, or other disconnect issues leave a S* ton of ships around these spots. I find I can even shoot a ramp or door to open, board and shut down with no crimstat. Scraping, still no crimestat. Just don't try to tractor beam or "fracture" it. Can't sell at major landing zones (Area 18, Lorville, Orison Babbage.)? Sell at salvage yards like Brio breaker's yard, Samson and sons, so on. (I May fudge up the names, but all salvage yards buy.)
I don't see chapters, Mike. 🤷♂️ Lol
I always wondered about how to find these things. Thanks for the video.
Too sick and forgot adding them now
@@SaltEMike get well buddy!
Out of interest, how do you compare salvaging the panels vs abandoned player ships left around the place? If you don't mind getting a crime stat that is. There seems to be so many around so I've had an easy time finding ships to salvage right next to the LEO stations which is a very quick jump to sell.
great guide!!
Great review!
Didn't know that's how scanning worked. I usually use the tab scan just to check I'm not going to crash into anything. 😂
I’m looking forward to a mid sized salvage ship vulture cargo hold is to small and the reclaimer a bit to big to solo or maybe just 2 people
I really enjoyed this video.
There is no buy ins to salvage anymore. Thanks to the dupers there are no legal salvage missions appearing anymore. I started spending time in the halo just looking for multiples of 2000. I have been finding a lot of batches as small as 8000 and as large as 22000, most have been in the 10 to 12k range.
I usually find 1 set of panels every 10 to 15 minutes of searching. The issue is once you get within 1.5km the markers disappear so you have to be straight on it and half the time fly into or miss them completely. if you cant find them (also use third person to look around) - fly past 3km and turn back around and scan again and the markers appear again
I've lost so many hours for nothing on Aaron halo... Let's try your way right now, I will return to tell hahaha Thanks Bro!
Where can we buy an Abrade Scrapper Module? MicroTech only sells the Cinch and the other one and Erkul doesnt let me select the scrapper modules? (EDIT: NM found it at Port Tressler - Platinum Bay) thanks for this video Mike !
I did not think about that possibility for salvaging and now I'm thinking what about the weapon testing sides around hurston? Would you be able to salvage wrecks and debris there ?
good video. I was looking for something to refer our new industry players to. Mining Guide?