Take your personal info off the market, get 60% off an annual plan, and support the channel while doing it: incogni.com/camwing Oh, and to clarify, I cut 20 minutes of script, not finished video. Extending the video's length by 20 minutes adds... a lot of extra work. I only did it so I could finish the video in a reasonable time frame, so don't worry, part 2 will definitely happen.
someone was saying “yeah I didn’t like puss and boots the last wish because they were just trying to copy Spiderverse’ s style.” And ever since then I’ve been confused bc first of all yeah it was more painterly but it wasn’t the Spiderverse style, and secondly why would that ever be a bad thing.
And what makes that even more stupid is that one of the previous directors of the last wish happened to be one of the directors of the first Spiderverse film. No wonder it's "copying"
@mocapcow2933 I don’t think it was entirely because of that - again, someone pointed out that the same director worked on both films - but I do agree at least part of it *may* have been for that reason. I do just think the film looks very good and they probably just wanted to make it look good, though edit: some of my phrasing might've been weird here i had just woken up, might make a proper edit later
I HIGHLY recommend Noodle and Funke if you want to see more animated video essays like this. They also have very similar scripts and humor to this video
recently I've been getting so bogged down by the sheer number of low quality "video essays" where it's just a random person talking at their camera, and you can tell that they wrote the script in 5 minutes. So repetitive and boring to watch. Whenever I find a good video essay like this, I remember that I do actually like this type of content. It's so amazing and impressive to watch
I personally always think of "The Amazing World of Gumball" when I think of hybrid animation that's trying to be very obvious that it is hybrid animation.
@slubus The irony of that statement. There was actually a small observational study done by Sheena Iyengar on people from formally communist countries. It revealed the difference in the perception of choice based on the backgrounds of the participants. When they arrived for their interview she offered them seven different sodas (Pepsi, Cola, Sprite, etc.) and they all said that they were the same thing. They didn't perceive the many brands as different choices, but as one. I'm not saying you're a brand whore, but you're totally a brand whore aren't you? Cause what you just said is a very "American" (or western-style democratic) thing and I found it funny. The art of choosing | Sheena Iyengar | TED: ua-cam.com/video/lDq9-QxvsNU/v-deo.htmlsi=2kuhrvLX04oMbxXu&t=425 [7:05-13:00]
@slubus The irony of that statement. There was actually a small observational study done by Sheena Iyengar on people from formally communist countries. It revealed the difference in the perception of choice based on the backgrounds of the participants. When they arrived for their interview she offered them seven different sodas (Pepsi, Cola, Sprite, etc.) and they all said that they were the same thing. They didn't perceive the many brands as different choices, but as one. I'm not saying you're a brand w***e, but you're totally a brand w***e aren't you? Cause what you just said is a very "American" (or western-style democratic) thing and I found it funny. The art of choosing | Sheena Iyengar | TED [7:05-13:00] (The TED video, not the TED-Ed one)
Chowder touched its toes into the smiling friends side with textures but Gumball did everything intentionally, the difference is the way they attempt to blend thing together
I should figure out a way to incorporate Chowder into the next animation-centric video, I'd love an excuse to rewatch a bunch of episodes and call it research
@@camwing you might be able to get chowder's voice actor to do a little cameo, he seems to have done the odd interview with tiny youtube channels. Of course i doubt he can really do the voice anymore, but hey that sounds like an excuse to draw a grown up Legally Distinct Chowder, call him Gumbo to play on him also voicing Gumball in the pilot and being a synonym for "chowder".
There's also the stop motion cutaway guy, Kiwi. Also, the moment where the gross 3D pig satyr pops out and starts dancing haunts me to this day. I would say Chowder did a lot more than just the textures.
GOD you explained this way better than i ever could, thank you camwing. you are quickly becoming a creator that reminds me i should be working harder and trying wackier ideas
a lot of people forget there's trends in animation. the whole "spiderverse style" is just as much as a trend as those 80's action cartoons style, the 2010's "calarts" style, and the 2000's mocap animation style
The clashing art style of gumball is one of its best things; the environments are photo realistic to contrast the wacky and creative character designs, and you can get a lot of information out of their animation styles. The realistic 3D model of tina that looks straight up from Jurassic Park communicates her antagonistic role at the beginning of the show, but while we learn more about the character, the constant clashing and union of the character's mental and physical characteristics make for a great comedy.
gumball deserves to be the positive scapegoat of hybrid animation really, not spiderverse and it's not even close smiling friends too, that's basically gumball's brother
Fun fact: Tron came out at such a time that they didn't have any kind of viewport to see what they were doing before rendering. It was all done with plotting on blueprints, plugging in numbers and hoping while they waited like a day to find out whether something got screwed up. Digital artists today stand on the shoulders of the giants with that kind of dedication and patience
The fact that they only saw the full color, full motion footage when it reached 70mm dailies is kind of wild to me, has been ever since I bought the 2disc dvd years ago.
They even included the shot of a little net-spider thing standing up even though that never pays off in the rest of the film. They painstakingly rendered that shot so by gum they're going to use it!
@apawhite that reminds me, I think the shot of the eye of sauron crumbling in lord of the rings was done by one mad lad on Christmas break when it wasn't in the original plan. The people who do it for the love of the game have enough internal drive to make great stuff that no amount of money is likely to get out of the apathetic
Tron is also *extremely* hybrid itself--most of the animation in it was backlit hand animation, and every frame of the CGI was rendered in black and white and gone over by hand animators who added coloring and glows. It's really a workflow that only made sense for a few years. There was this period in science-fiction movies when it actually made sense to fake in-world computer graphics with hand techniques rather than the reverse. Tron was right on the cusp of the turnover, when it started to be feasible to actually render computery-looking things using a computer--but only just.
What I hate about people saying "Oh this movie copied Spider-Verse" is because that argument implies that Spider-Verse owns the style (which is more like a medium than anything,) which is such a non-argument I don't like entertaining it so I usually ignore what those people say
Spider-Verse really opened up a whole space that these other movies started exploring different corners of. They don't look like Spider-Verse, but just *not looking like Pixar* is perceived as the Spider-Verse thing.
@@MattMcIrvinthe problem many show or animation alraedy do this arcane and robot and death is hybrid of 2d and 3d do this not copy spiderverse and i don see many people say it spiderverse.spiderverse ain't the first dan shouldn't be the main.
For me, I just don't want to see everyone doing the same thing. If a project wants to use certain animation techniques or styles that's fine, so long as it doesn't become overdone.
Of course they would skip something good like that, they're the same studio who make garbage like Madame Web and also fire the ONLY people who actually can make good Spider-Man movies right now, Phil Lord and Chris Miller
Besides Klaus there's also other ways that 2D animation takes inspiration from 3D animation. Something that I missed in the video was 2D rigged animation. Where 2D characters are made to be rigs that can be posed and animated just like how they make rigs for 3D animated movies. An interesting example for this would be the Disney series Motorcity where they also integrate 3D models in the style. However the heads of the characters are 2D rigs that can do full turnarounds with sliders/controllers. There's a breakdown from Titmouse how it works when animating and you can find WIP versions of the head rotations where you see the different shapes deform and move as well.
It's also such a shame that the Dreamworks film Me and My Shadow never got made. It used a combination of 3D and 2D animation as a way to differentiate the main character and his shadow. It's fun to see the work in progress shots that can be found on youtube.
That can really be it's own video. Macromedia Flash (now Adobe Animate) and Toon Boom/Harmony have been staples of TV animation since about 2002. Once studios figured out how best to use them, they really elevated the "Hanna Barbera" style of limited animation to an impressive degree. Harmony is now closer to a 3d program, in the way it can warp, bend, and skew pre-drawn elements, and allows animators to layer in z-depth.
29:22 if you plan to make another video in the future, Arc System Works deserves a quick mention, mainly Xrd. It is a video game, not an animated movie or show, but it looks SO good. There are some developer interviews explain how the game was made I believe, worth checking out.
dude this is the best quality video essay ive watched in a while!! the video essay market has been getting saturated with reading-a-wiki-page-about-broad-topic. this video is my dream video essay video
I want to include Gendy Tartakovsky's work on the Hotel Transilvania movies in this discussion of blending 2d techniques in 3d films. In that decade old movie it's seriously impresive how cartoonisly those 3d models could move. I can't even imagine how complex of the rigging of those models would look.
Those may not have aimed for an art style like Spiderverse, but they definitely tried stretching the character models at their limits with how cartoonish in 2D way they can move. I don’t get how people like Animat hate on that style. I get that some of the faces can get a bit uncanny at times, but I don’t consider the uncanniness “bad design” like he calls it. It’s meant to look funny.
Don't forget the smear frames! Hotel Transylvania looks like a generic 3D animated movie in many ways, but it did pioneer techniques that were used in later blended films!
I've just been saying Stylized CG instead when talking about movies like Last Wish, Spiderverse, and The Mitchells. Plus the term includes films like Cloudy with a chance of meatballs, and The Lego Movie. They helped movies like Spiderverse become a reality.
Yeah, The Lego Movie's efforts to make its CGI look like a stop-motion picture done with Lego (imitating amateur shorts that really were that) was a real harbinger of the explosion. Frame rates were key there, too.
20:34 I felt that insult deep in my heart Puss in Boots was and still is one of my favorites ever T_T you can't just disgrace something that literally shaped me like that
Love the video, I do just need to say that at 15:25 that voice for "I'm the government of USA" got a very big laugh from me, well done for making the sponsorship segment interesting enough to watch through. Also your videos in general are very engaging and interesting to watch, I enjoy what you do
People need to learn that "the spider-verse" style isn't the mix of 2D and 3D animation and all that, the spider-verse style is the use of comic features (dark lines for shade, light balls for light, and some other stuff too.)
@@kupopuffs420 animating on 2 is not a 2d element haha it is only a frame rate. but yes in spiderverse there are painted animated element in 2d. Most of sky in Feature animation are done by matte painter so their is always a bit of 2d art on those (but it not animated most of the time). It is same for texture. unless all the sky/texture are done from picture for a more realistic style. bref 2d and 3d work pretty well together but hiring 2d animator on a 3d movie is where it is creating something new :)
@@GingeryGingerthats true, but i think the problem op was getting at was that people then go on to label everything else moxing 2 and 3d as spiderverse style
@@jinolin9062 Nah not mixing 2D and 3D cause that's quite old though mostly happened the other way around compared to lately, its 3D stylized to look like drawn that people call spider-verse style (but that's how naming works you don't need to be first with idea but first to start the wave and the wave must come fast enough to make connection)
I know right?! I started looking to see if there was any other source of comparison or thought because it really made me stop and think "I am sure Eisenhower (misspelled probably) was gone or leaving by this point but they took at a dig at him in Shrek, so it would be kind of funny if they made that character to make a dig at Katzenberg, because it is spot on but also... he isn't even that big of a player, he kind of is, by all accounts he enrages Bob till he takes action by force but in the scheme of the movie, he is a bit player which is ironically better than Shrek by making Eisenhower's character such a main villain you know?"
Katzenberg kinda sucks, and he left Disney to co-found Dreamworks as a way of getting back at the executives. It was his idea to make Lord Farquaad look like Michael Eisner, (the CEO of Disney at the time) and he was very outspoken about how Shrek was basically one giant middle finger to Disney. Brad Bird was fired by Katzenberg back when they both worked at Disney, so when he directed The Incredibles, I'm almost positive that the insurance boss guy was a quiet dig back at him. And since Brad Bird wasn't a petty turd like Katzenberg, he didn't go around bragging about it.
I agree with a lot of this video, but I think there's something to be said about movies working extra hard to break out of the photorealistic cgi animation style that dominated the 2000's to early 2010's- specifically, the Lego Movie. Yes, in many aspects it fits into the stereotypes of movies coming out around that time- it's goal is to look as realistic as possible, and many don't even realize it had cgi at all. However, in its goal to look like traditional stopmotion, it had to look "choppy" at points, and because of that, it looked completely different than any other animated movie at the time. In my personal opinion, this movie helped inspire the next generation of animated movies, and feels like a splitting point between Pixar's reign of realism and the merge of different animation/art styles in cgi movies.
some notes partway through the video: for "stylistic mimicry" and "stylistic uniformity", i think the words remediation and immediacy, coined in the book "Remediation: Understanding New Media" by Jay David Bolter and Richard Grusin would fit i also hope people can watch more chinese animation because they have been doing this sort of stuff for a while. when u mentioned arcane using 2d backgrounds to save money, that reminded me of the chinese animation Drowing Sorrows in Raging Fire which is 3d animated in a 2d style and has background characters animated in full 2d to save time/money on 3d modelling and rigging. there are so many good 3d chinese animation that are very creative in the way they use cgi
As someone who love talking and listening to people talk about animation this is such a good video i honestly learned a lot about movies a loved. Man im shock about the amount of times i missed cgi animation. I caught it sometimes but not a lot. I genuinely think this video is underrated and want the other 20 minutes that were cut!
THANK YOU FOR MENTIONING GUMBALL!!! I love Smiling Friends, it is one of my favorite shows, but it always annoys me when people mention the style of the show like it’s the first of its kind. I honestly feel like Gumball doesn’t receive as much credit as it deserves when it comes to the animation style of the show, and how much it enhances the comedy, especially since before Smiling Friends, it was really unique.
I find the CGI in the Peanuts movie interesting because each character has MULTIPLE models that look good from exactly 1 angle, each version based off the angle you would see in the comic panels.
Dude, this video is awesome! Everything about it, i love all of the little details and your animated character, it's just SO good, i can't imagine how much work went into that animation alone. All of the jokes you make are hilarious too xD.
I am convinced that camwing is watching me, I start playing HL:A he makes a video about it, I start playing Satisfactory he makes a video about it, I start looking at hybrid animation he makes a video about it Help
Thinking about the ‘Spiderverse effect’, I’d always attributed it to ‘animating on the twos and threes’ and ‘using comic book inspired visual effects’. So when you showed the Peanuts movie had it beat chronologically, my mind thought, “Huh, interesting- I wonder why THEY decided to go with that visual choi-“ before my brain did a dolly zoom as I remembered that Peanuts is indeed, also a comic And then we got to the TMNT movie! And my brain immediately snapped to the fact that IT was a comic too! I wonder- What other comics-based series could animators use to push the boundaries of these concepts?? Excited to find out!
man. what i love about this video is it not only introduced me to techniques i hadn't noticed at all before but also made me remember all the hybrid animations I had loved throughout my childhood. I desperately hope you do another of these--
This video has no business being THIS good. I love how you explained everything in an understandable way that already assumes you know something about animation bc that’s the kind of people who would watch this video. I also love how your paper person interacts with the light of the window and the light of the room and projector. It’s so fucking cool. So glad I’m subscribed
Another rarely mentioned use of CGI in 80s Disney films is Oliver & Company. I never noticed as a kid, but I watched it again recently and it clicked that the vehicles and sometimes the environments are rotoscoped CGI and it looks fantastic!
The 3D CG in the Black Cauldron clips was noticeable to me, despite it matching the lighting style of everything else in motion. the giveaway is that the shape of things is too consistent when they're 3D CG. it lacks the slight distortion a human animated prop might have, and thus sticks out from everything that does.
After learning blender and 3D animation (about 3 months) gave me a new sense on how I see animation, seeing spider-verse how I saw before was “nearly all 3D” but now I see it as “animation 3D style with hand drawn effects to emphasize moments and to give more quality to the animation” And the different types of animation for 2D and 3D for what is used and what more is being used for what is very confusing and I like how this video really clear some things, like spider-verse used all 3D with traditional 2D animation with some drawn bits and how certain techniques like arcane uses a 3D scenes with just drawn 2D parts to save cost to seem 3D, amazing
I enjoyed this, good job. I dabble in mixed media animations too. I've used video footage with frame-by-frame animation, and film footage edited with frame-by-frame animation composited in. I've been working for some time on a hand drawn 3D environment (grease pencil drawings in Blender), mashed-up with 3D elements, flat drawings, simulations, and stop-frame animation. It's a lot of fun not being restricted to a single medium. Who Framed Roger Rabbit was one of my earliest memories of mixed media in animation.
Ok but why does this video work so well? The pure talent in animation you have paired with the comedic talent you have is AMAZING!!! Hope you get big soon :P
I’d like to also mention a video game named guilty gear xrd that came out in 2014. It’s a completely 3D game that was entirely animated and rendered to look 2D. As far as I know it’s the first piece of media that pioneered the “animating on 2s” 3D style.
There's one thing I really expected that wasn't mentioned: The Stereoptical Process. Made by Max Fleischer & co. in 1936, it was a deice that allowed stop-motion setbacks to be combined seamlessly with 2-D cel animation. That scene of Popeye walking through the cave in Popeye V. Sinbad, that's a prime example of the Stereoptical Process. I'd debate that hybrid animation isn't limited to just CG & 2-D, but rather mixing any form of animation with another. Who's to say mixing 2-D & paper cutout animation isn't considered hybrid; Or stop-motion with CGI?
Camwing. I just wanted to say that I love your videos, man me and my grandma watch all of the ones that you make, and despite her disinterest in video games, she finds your style entertaining. Thank you for keeping the channel family friendly, as she does not like swearing, too. Keep doing what you love man, you’ll always have me and my grandma as your number one fan. ❤
God, this is so passionate and high-effort I don't know shit about art styles or animation techniques but your visuals and pacing kept me along for the whole ride anyway. Great work!
This is the video that got you to 100k, AND YOU DESERVE IT!!! CONGRATS!! Your videos are so amazing and inspiring, and the little gags are never a miss. PLEASE KEEPN MAKING MORE CONTENT
Man, i have no clue who your little avatar guy is, but i love how gentel he is. He interacts with objects around him with such care, even if its telegraphed that he'll do it with violence, and it not only mades him so much more lovable (along with his goofy little smile) but it makes him wayy more beliveable. The little touches like this, along with just, the general quality of the whole "essay" part of the video essay makes this a channel that im pry going to go binge after this comment. You did a damn fine job.
When i heard "hybrid animation" i just thought it was something like what studio shaft(a anime studio) does, where styles of animation just switch sometimes.
This video helped soothe the headache I got from seeing how people talked about spiderverse. I remember some games and anime experimenting with this a decade ago.
I only recently found this channel but man, you deserve waaay more subscribers for the quality you deliver. I'm excited to see where this channel will go ^^
28:25 Nice to see you cut to the cameo for Woodrow white, the lead character designer on TMNT, while talking about the sketchy aesthetic of the characters. Been a fan of his lord of the rings character studies for a long time !
This is an incredible video. Really good pacing and seamless flow between topics/examples, and each example brings new information, it's not just copy and paste descriptions. Feels like a really good essay
I hate people who are now calling every stylized animation Spicer-verse like or style, always saying nonsense like "it looks like/try to be like Spiderverse" Spider verse is clearly the only reference they have. Some even say changing animation form 1s, 2s or 3s was something Spider verse discovered.
i know this is about movies. but a great example of the stylized mimicry is Arc System Works and their recent anime fighting games. they all use 3d models with the intention and animation to style to mimic anime, and they look beautiful.
5:22 I remember that movie. I never seen it back in the day, as my parents would never go to the movie theaters with me, but when I was in Elementary school(in Germany) kids in my class all hat that "Panini Sticker Book" to that movie. It is basically a book, that retells the story of the movie like a comic, and certain pictures are empty, which you have to buy "boosters" and hope you get the right pictures. You can trade with friends, I remember in order to get mine full I had to order 5 or so. When I seen the movie years and years later... I loved it. But I liked the story already back in elementary school.
wow, the writing and animation of this video essay is phenomenal. reminds me a lot of one of my favorite creators on the platform, noodle, but at the same time you feel very unique, and I enjoy the breath of fresh air you're bringing to the format. especially since long-ish form content feels so samey nowadays.
Another great example of stylistic dissonance is Courage the Cowardly Dog. The few times they use CGI are intentionally extremely jarring for horror, like King Ramses and the Perfect Trumpet Thingy. And don’t forget the Violin Girl who is stop-motion or the live action stuff like that Spirit of the Harvest Moon or the stock footage of King Ghidorah from the Godzilla films.
Hey I loved this video, I learned about some brilliant animation that's older than I am, deepened my understanding of newer animations, and got reminded of some examples that sparked my interest in animation in the first place. I felt proud for noticing the character was actually a 3D model after a few minutes, and it was awesome to see that be a talking point in the video It'd be cool to see examples from videogames in a future video, things like Arc System Works' blend of 3D animation, anime stylisation, and even cartoonish smear frames. And I heard one of the Spiderman games uses animation techniques from Spiderverse. There's a bunch of games that blend mediums in fun ways, like Paper Mario, Bug Fables, or Here Comes Niko which have 2D characters who move around in 3D worlds. Or Mario Odyssey/Zelda Link Between World which have whole 2D sections. Or The Messenger which swaps between 8-bit and 16-bit graphics I'm actually working on games with mixed mediums/animation styles. Most are just ideas for now, and the one in making is in very early stages, so I'm saving this video for inspiration/reference for that
Ok the “people being unable to tell where cg begins and drawn art ends” section kind of stunned me. I have grown up in the industry - like my dad has been working in CG since the late 90s & to this day runs a non-profit convention that’s meant to help pass wisdom to the next generation of sequential-arts-related artists (as in, everything from the concept artists to the final renderers & everything from films to video games to comic books). For me, I never knew how to NOT immediately see the blending of mediums, especially in the Disney stuff. Beauty and the beast is one of the few that made me do a double take because Belle & Beast are *not* blocked out in 3D before being drawn, that’s genuinely just how impressive James Baxter is, lol. But this isn’t to brag about how “I’m super good at seeing it and everyone else sucks” or anything, I just… never thought of that being a disconnect for people. Me not understanding the eyes of non-artists makes it really really hard to discuss the current issues with the industry with them. I recently spoke with someone about AI and they spoke about how it’s great as a tool, “lifting pressure off artists just like CG” & that “just like CG it will come with lay offs, but be better as a whole”. I couldn’t figure out how to get through to them JUST HOW DIFFERENT this is, because CG never took *any* jobs away in the manner that they mean, not in the end. Paper animation is still part of the process in some places, and paper animators often went on to learn the new skill sets OR contribute to dynamic animation segments that couldn’t make use of modern puppet warp tools. Tweening is probably a better example, it *sort of* is similar to generative AI and would have made it so that fewer people were needed per project. But more projects came into existence entirely, so again, not quite the same. CG and very very limited supplementary generative AI use HAS been contentious before when it was overhyped and ill understood. Companies, for the century that animation has been so big, have always wanted to boot out as many people as possible for the sake of a bottom line. But that’s not how these tools actually work, they still need artists. People couldn’t see the seams because the *artists* put so much care in. Generative AI is just another wave of propaganda imo, another corporatocratic desperate attempt to make a self-oiled perpetual motion machine out of animation. When people got laid off at the advent of CG animation, it was cause the corpos oversold just how much CG would “streamline things” - (and also CG didn’t have unions the way that traditional animators did, so lots of companies jumped quickly away from their traditional staff to inflate usage of CG) It’s been hard to explain /why/ I think it’s such an unrealistic “dream” to have Generative AI “take over” so much, I’ve had to settle with just explaining why it’s /cruel/. And it is, and it’s *still* harmful, realistic or not. But I hope I’ll be able to explain what I’m seeing from *this* specific angle a bit better now. This is another hype train, another misunderstanding about the processes behind the scenes. If it really was considered a tool, it would boost the industry instead of “take 90% of Artist’s Jobs” as Katzenberg so cheerily declared half a year ago :P (EDIT FOR CLARITY: if AI is used as a tool, a supplement that artists can control, I generally think that’s fantastic. AI is not bad /because/ it’s a machine doing art tasks, the /hype surrounding AI/ is the thing I take umbrage with. There’s places for it, but not as advertised :P)
I agree with your points on generative AI art and animation. I struggle to see at what level this technology can improve in the industry. The only thing I can think of it being useful is low level concept art.
It is _very_ difficult to get this point across to people who don't understand how the industry works (much less how an artist work), because they tend to weirdly be set in their ways on topics they're hardly educated on. It's like talking to a rock. They take it how they want to without even _considering_ thinking on it more. The bigger picture and finding ways to make it better for the medium itself? Lost on them. Those kind of people take everything as competition - as they've probably always been contended with and felt like an underdog that has to _prove_ something. To who? Idk - and can't seem to fathom progress without needless fighting. And it's the more frustrating because obtuse people will _always_ act smug when you're in flabbergast. They think it's a single of victory or something. They never seem to have self-awareness. Gods they've never even _been_ in the positions of "laid-off" artists they spoke of and always assume it meant the workers died of hunger or something! It's ridiculous.
@@GreySeashell-j3m Yeah, I've noticed a lot of people form their opinions super early without any knowledge of the subject, and just absolutely refuse to change it no matter what they're told by people with infinitely more experience then them on the topic. It really makes you wonder how many AI bros are really out there, and how many of them just heard "AI good." and decided to cling to that like an orphan clutching a piece of stale bread.
As always a great video! I've been studying this topic (i've seen the term frame rate modulation sometimes) for my school thesis and it's interesting to see how far back hybrid animation goes. I really think Animation in cinema is still catching up to the creativity we see in shows and series. Dunno why that's a thing, maybe simply limitations (and tight budgets) breed creativity? For your last example about stilistic dissonance i immediately had to think of Spongebob, and the many times the gag was partly how shoddy the carboard cutout hand looks, or the absurdity of a live action monkey suit in a cartoon world. There's truly no limits, i'm very excited to see where we go from here!
I like your take on the "animated" sprite talks to camera genre of videos. Your animation is super fluid and actually feels like a character, instead of the usual lazy drawing with 3-4 different expressions.
I don't wanna say anything disparaging about my fellow creators, but... it kinda bugs me when people who cycle through a bunch of PNGs speak with any kind of expertise on animation, as if they're some kind of expert on the subject. I've been learning Blender for the past year, I wasn't going to make a video about hybrid animation until I could demonstrate that I know how to do it myself. Thanks for the kind words, I always appreciate when people notice : )
5:23 DUDE I REMEMBER THE BLACK CAULDRON!!! I LOVED WATCHING IT When i was younger!! My favourite nostalgic movie edit: Me and my parents always make references to that one scene where gurgy (our fav character) says "Gurgyy have noo fwenns :
Take your personal info off the market, get 60% off an annual plan, and support the channel while doing it: incogni.com/camwing
Oh, and to clarify, I cut 20 minutes of script, not finished video. Extending the video's length by 20 minutes adds... a lot of extra work. I only did it so I could finish the video in a reasonable time frame, so don't worry, part 2 will definitely happen.
How is this 10 hours ago
I think it was privated beforehand
Ohh ok
Did you forget to switch your account or take your pills
27:06 did you watch the tmnt movies shows 80s 90s 2000 versions
whats annoying is people forget about the amazing world of gumball's absolute OVERHAUL on the idea
I know!!! It's actually my favourite animated show of all times and they've done it since like 2012
And Cartoon Network has always been doing it as well with their many2 shorts. So does Flapjack and Chowder. Absolute goated Network man. RIP CN.
@@muhammadfaridizzuddin When CN was actually good.
As a kid I loved the mixed media of gumball
I love the amazing world of gumball because their wackiness in literally every aspect of the show
someone was saying “yeah I didn’t like puss and boots the last wish because they were just trying to copy Spiderverse’ s style.”
And ever since then I’ve been confused bc first of all yeah it was more painterly but it wasn’t the Spiderverse style, and secondly why would that ever be a bad thing.
And what makes that even more stupid is that one of the previous directors of the last wish happened to be one of the directors of the first Spiderverse film. No wonder it's "copying"
It’s good that they’re doing stuff like spider verse. It was like the best movie ever
Yes exactly
I definitely don’t think it’s copying, but it was intentionally trying to go for a similar style because of the success of the movie
@mocapcow2933 I don’t think it was entirely because of that - again, someone pointed out that the same director worked on both films - but I do agree at least part of it *may* have been for that reason. I do just think the film looks very good and they probably just wanted to make it look good, though
edit: some of my phrasing might've been weird here i had just woken up, might make a proper edit later
i feel like i should have paid to watch this, my lord it's so good
Dude is moving his body tis crazy
Henwo!
…circle man? Is that you?
"buy me coffee" moment
Yoooooo! Circletoons!!!!!
How have you ANIMATED a video essay. This is insanity I respect the effort put into it.
I HIGHLY recommend Noodle and Funke if you want to see more animated video essays like this. They also have very similar scripts and humor to this video
@@mr.thumbsup8335 Thanks!
recently I've been getting so bogged down by the sheer number of low quality "video essays" where it's just a random person talking at their camera, and you can tell that they wrote the script in 5 minutes. So repetitive and boring to watch. Whenever I find a good video essay like this, I remember that I do actually like this type of content. It's so amazing and impressive to watch
I personally always think of "The Amazing World of Gumball" when I think of hybrid animation that's trying to be very obvious that it is hybrid animation.
Calling every similar 3D animation "Spider verse like" would be like calling every kind of soda a "coke". Wait...
Or calling every open world, crime game a "GTA Clone".
Or calling every action adventure game with rpg elements a souls like. I hate that fucking term so much
Or calling any gory shooter game with execution animations a “doom clone”
@slubus The irony of that statement. There was actually a small observational study done by Sheena Iyengar on people from formally communist countries. It revealed the difference in the perception of choice based on the backgrounds of the participants. When they arrived for their interview she offered them seven different sodas (Pepsi, Cola, Sprite, etc.) and they all said that they were the same thing. They didn't perceive the many brands as different choices, but as one.
I'm not saying you're a brand whore, but you're totally a brand whore aren't you? Cause what you just said is a very "American" (or western-style democratic) thing and I found it funny.
The art of choosing | Sheena Iyengar | TED: ua-cam.com/video/lDq9-QxvsNU/v-deo.htmlsi=2kuhrvLX04oMbxXu&t=425 [7:05-13:00]
@slubus The irony of that statement. There was actually a small observational study done by Sheena Iyengar on people from formally communist countries. It revealed the difference in the perception of choice based on the backgrounds of the participants. When they arrived for their interview she offered them seven different sodas (Pepsi, Cola, Sprite, etc.) and they all said that they were the same thing. They didn't perceive the many brands as different choices, but as one.
I'm not saying you're a brand w***e, but you're totally a brand w***e aren't you? Cause what you just said is a very "American" (or western-style democratic) thing and I found it funny.
The art of choosing | Sheena Iyengar | TED [7:05-13:00] (The TED video, not the TED-Ed one)
Chowder touched its toes into the smiling friends side with textures but Gumball did everything intentionally, the difference is the way they attempt to blend thing together
I should figure out a way to incorporate Chowder into the next animation-centric video, I'd love an excuse to rewatch a bunch of episodes and call it research
@@camwing you might be able to get chowder's voice actor to do a little cameo, he seems to have done the odd interview with tiny youtube channels. Of course i doubt he can really do the voice anymore, but hey that sounds like an excuse to draw a grown up Legally Distinct Chowder, call him Gumbo to play on him also voicing Gumball in the pilot and being a synonym for "chowder".
@@camwing Please review Gumball. Please.
There's also the stop motion cutaway guy, Kiwi. Also, the moment where the gross 3D pig satyr pops out and starts dancing haunts me to this day. I would say Chowder did a lot more than just the textures.
not only gumball but also courage the cowardly dog and maybe flapjack?
GOD you explained this way better than i ever could, thank you camwing. you are quickly becoming a creator that reminds me i should be working harder and trying wackier ideas
I actually just got to the part where he showed a clip from your video and I immediately came to the comments to see if you were here 😂
@@JNSStudios2 same lmao
DOODLEY?!?!
Didn’t expect you lmao
Rare doodly sighting
a lot of people forget there's trends in animation. the whole "spiderverse style" is just as much as a trend as those 80's action cartoons style, the 2010's "calarts" style, and the 2000's mocap animation style
Its so weird that people somehow forget that
Except mocap is actually explaining technique and a whole movie as overriding the actual name for technique.
@@ZeallustImmortal Except mocap is actually explaining technique and a whole movie as overriding the actual name for technique.
@@caylya7869 Hey perhaps a reading lesson is in order
5:21 i really like the projector warming up bit
All it needed was the thing that overlays saying you need to replace the bulb
The clashing art style of gumball is one of its best things; the environments are photo realistic to contrast the wacky and creative character designs, and you can get a lot of information out of their animation styles. The realistic 3D model of tina that looks straight up from Jurassic Park communicates her antagonistic role at the beginning of the show, but while we learn more about the character, the constant clashing and union of the character's mental and physical characteristics make for a great comedy.
YES I LOVE GUMBALL SACRIFACE YOUR SOUL FOR THE CAT
GUMBALL MENTIONED
gumball deserves to be the positive scapegoat of hybrid animation really, not spiderverse
and it's not even close
smiling friends too, that's basically gumball's brother
TAWOG MENTIONED 🔥🔥🔥 WTF IS A MOVIE 🗣️🗣️‼️‼️‼️
@@campbelltomatoreal.WHAT IS A SEASON 7 🗣️🗣️🗣️🗣️💥
Fun fact: Tron came out at such a time that they didn't have any kind of viewport to see what they were doing before rendering. It was all done with plotting on blueprints, plugging in numbers and hoping while they waited like a day to find out whether something got screwed up. Digital artists today stand on the shoulders of the giants with that kind of dedication and patience
The fact that they only saw the full color, full motion footage when it reached 70mm dailies is kind of wild to me, has been ever since I bought the 2disc dvd years ago.
@@jmalmsten I assumed they talked about it in the special features then? I heard about it from corridor crew
They even included the shot of a little net-spider thing standing up even though that never pays off in the rest of the film. They painstakingly rendered that shot so by gum they're going to use it!
@apawhite that reminds me, I think the shot of the eye of sauron crumbling in lord of the rings was done by one mad lad on Christmas break when it wasn't in the original plan. The people who do it for the love of the game have enough internal drive to make great stuff that no amount of money is likely to get out of the apathetic
Tron is also *extremely* hybrid itself--most of the animation in it was backlit hand animation, and every frame of the CGI was rendered in black and white and gone over by hand animators who added coloring and glows. It's really a workflow that only made sense for a few years.
There was this period in science-fiction movies when it actually made sense to fake in-world computer graphics with hand techniques rather than the reverse. Tron was right on the cusp of the turnover, when it started to be feasible to actually render computery-looking things using a computer--but only just.
What I hate about people saying "Oh this movie copied Spider-Verse" is because that argument implies that Spider-Verse owns the style (which is more like a medium than anything,) which is such a non-argument I don't like entertaining it so I usually ignore what those people say
Spider-Verse really opened up a whole space that these other movies started exploring different corners of. They don't look like Spider-Verse, but just *not looking like Pixar* is perceived as the Spider-Verse thing.
@@MattMcIrvinthe problem many show or animation alraedy do this arcane and robot and death is hybrid of 2d and 3d do this not copy spiderverse and i don see many people say it spiderverse.spiderverse ain't the first dan shouldn't be the main.
For me, I just don't want to see everyone doing the same thing. If a project wants to use certain animation techniques or styles that's fine, so long as it doesn't become overdone.
When something becomes notable, it becomes the colloquial name for it. Q-tips can tell you that.
@@Vespyr_ true, doesn't make it any less annoying though (q-tips and other such generalizations also annoy me)
The whole smiling friends animation blend reminds me of that one Gravity Falls episode where Soos becomes clay and stuff
Seems like a regular episode of Courage or Flapjack to me... Though I guess those elements were a bit more static.
The visual gag/reference when you bring up Katzenberg is hilarious
I'm still upset that Medusa film got passed over. Sony are idiots for skipping that one.
Of course they would skip something good like that, they're the same studio who make garbage like Madame Web and also fire the ONLY people who actually can make good Spider-Man movies right now, Phil Lord and Chris Miller
I just learned of it and am greatly disappointed it was scrapped. Especially since James Baxter was involved.
Indeed! 😔 It looked beautiful! They should’ve greenlit it! ❤
Oh yeah I saw the little video on Pinterest and I can't describe my disappointment when found it wasn't gonna be a movie 😢
guys im sorry but the medusa film was never a thing, james baxter was simply animating as a test for himself. no company was thinking of making it.
The quality of this channel is insane.
fr, i lost my jaw when it started.
Have you watched Noodle?
I wouldn't call this noodle style I'm sorry then again I don't watch him so I just don't promote him.
Just like camwing himself
Seems like brain dump
Sponsorship horse is comedy gold
“I’m already using them and they’re the sponsor of this video!”
“Oh :1”
Hey is that the horse from Horsin’ around?
“Why would you invite me if you’re just gonna do the ad by yourself?”
“I didn’t INVITE YOU!” Got me rolling
The Kubo mention hurt so much. It is a BEAUTIFUL movie that is massively underappreciated.
Gumball mentioned, grew up on it and didn’t think how different the characters are. It’s jarring in a good way
Besides Klaus there's also other ways that 2D animation takes inspiration from 3D animation.
Something that I missed in the video was 2D rigged animation. Where 2D characters are made to be rigs that can be posed and animated just like how they make rigs for 3D animated movies.
An interesting example for this would be the Disney series Motorcity where they also integrate 3D models in the style. However the heads of the characters are 2D rigs that can do full turnarounds with sliders/controllers. There's a breakdown from Titmouse how it works when animating and you can find WIP versions of the head rotations where you see the different shapes deform and move as well.
It's also such a shame that the Dreamworks film Me and My Shadow never got made. It used a combination of 3D and 2D animation as a way to differentiate the main character and his shadow. It's fun to see the work in progress shots that can be found on youtube.
@@Wolfnimations Would *Me and My Shadow* count as "Stylistic Dissonance"?
I remember hearing something about Tangled using 2d rigs with doing a fluid turn around of one of the characters on Twitter a while back...
That can really be it's own video. Macromedia Flash (now Adobe Animate) and Toon Boom/Harmony have been staples of TV animation since about 2002. Once studios figured out how best to use them, they really elevated the "Hanna Barbera" style of limited animation to an impressive degree. Harmony is now closer to a 3d program, in the way it can warp, bend, and skew pre-drawn elements, and allows animators to layer in z-depth.
i need a vid about 2d rigs like nowwww
I actually love the gags you put into the video. I choked on my mattress when you didn’t kick the expensive CRT :(
Wh- why were you eating your mattress?
@@captainbreadbeard9870comfy
@@captainbreadbeard9870 It's the lady from that TLC show "My strange addiction"
@@captainbreadbeard9870comfy.
@@captainbreadbeard9870it was yummers.
The love expressed for animation in this video is infectious. Thank you for that and congrats on 100k subs!
29:22 if you plan to make another video in the future, Arc System Works deserves a quick mention, mainly Xrd. It is a video game, not an animated movie or show, but it looks SO good. There are some developer interviews explain how the game was made I believe, worth checking out.
dude this is the best quality video essay ive watched in a while!! the video essay market has been getting saturated with reading-a-wiki-page-about-broad-topic. this video is my dream video essay video
ua-cam.com/video/qpgDYtb0AsI/v-deo.html
I want to include Gendy Tartakovsky's work on the Hotel Transilvania movies in this discussion of blending 2d techniques in 3d films.
In that decade old movie it's seriously impresive how cartoonisly those 3d models could move. I can't even imagine how complex of the rigging of those models would look.
Probably just a ton of shape keys
Those may not have aimed for an art style like Spiderverse, but they definitely tried stretching the character models at their limits with how cartoonish in 2D way they can move. I don’t get how people like Animat hate on that style. I get that some of the faces can get a bit uncanny at times, but I don’t consider the uncanniness “bad design” like he calls it. It’s meant to look funny.
Don't forget the smear frames! Hotel Transylvania looks like a generic 3D animated movie in many ways, but it did pioneer techniques that were used in later blended films!
That EPSON projector and PowerPoint presentation hits way TOO close to home man you can't just do this to me 😭
I've just been saying Stylized CG instead when talking about movies like Last Wish, Spiderverse, and The Mitchells. Plus the term includes films like Cloudy with a chance of meatballs, and The Lego Movie. They helped movies like Spiderverse become a reality.
Yeah, The Lego Movie's efforts to make its CGI look like a stop-motion picture done with Lego (imitating amateur shorts that really were that) was a real harbinger of the explosion. Frame rates were key there, too.
I've said 2D/3D Animated films but I'm gonna just... steal that phrase for the future
20:34 I felt that insult deep in my heart Puss in Boots was and still is one of my favorites ever T_T you can't just disgrace something that literally shaped me like that
Love the video, I do just need to say that at 15:25 that voice for "I'm the government of USA" got a very big laugh from me, well done for making the sponsorship segment interesting enough to watch through. Also your videos in general are very engaging and interesting to watch, I enjoy what you do
People need to learn that "the spider-verse" style isn't the mix of 2D and 3D animation and all that, the spider-verse style is the use of comic features (dark lines for shade, light balls for light, and some other stuff too.)
It does have 2d elements. Like animating on 2s, even though cgi is usually at full fps
I doubt they “need” to learn anything about animation to enjoy it.
@@kupopuffs420 animating on 2 is not a 2d element haha it is only a frame rate. but yes in spiderverse there are painted animated element in 2d. Most of sky in Feature animation are done by matte painter so their is always a bit of 2d art on those (but it not animated most of the time). It is same for texture. unless all the sky/texture are done from picture for a more realistic style. bref 2d and 3d work pretty well together but hiring 2d animator on a 3d movie is where it is creating something new :)
@@GingeryGingerthats true, but i think the problem op was getting at was that people then go on to label everything else moxing 2 and 3d as spiderverse style
@@jinolin9062 Nah not mixing 2D and 3D cause that's quite old though mostly happened the other way around compared to lately, its 3D stylized to look like drawn that people call spider-verse style (but that's how naming works you don't need to be first with idea but first to start the wave and the wave must come fast enough to make connection)
its crazy how camwing has started and continued releasing entertaining essays with no breaks in quality.
4:38 I mean Katzenberg really is a spitting image of him isn't he
I know right?! I started looking to see if there was any other source of comparison or thought because it really made me stop and think "I am sure Eisenhower (misspelled probably) was gone or leaving by this point but they took at a dig at him in Shrek, so it would be kind of funny if they made that character to make a dig at Katzenberg, because it is spot on but also... he isn't even that big of a player, he kind of is, by all accounts he enrages Bob till he takes action by force but in the scheme of the movie, he is a bit player which is ironically better than Shrek by making Eisenhower's character such a main villain you know?"
Katzenberg kinda sucks, and he left Disney to co-found Dreamworks as a way of getting back at the executives. It was his idea to make Lord Farquaad look like Michael Eisner, (the CEO of Disney at the time) and he was very outspoken about how Shrek was basically one giant middle finger to Disney.
Brad Bird was fired by Katzenberg back when they both worked at Disney, so when he directed The Incredibles, I'm almost positive that the insurance boss guy was a quiet dig back at him. And since Brad Bird wasn't a petty turd like Katzenberg, he didn't go around bragging about it.
the giant crease in the middle of the projector screen was a nice touch
I cant believe the only CGI in The Black Cauldron was the black cauldrons
I agree with a lot of this video, but I think there's something to be said about movies working extra hard to break out of the photorealistic cgi animation style that dominated the 2000's to early 2010's- specifically, the Lego Movie.
Yes, in many aspects it fits into the stereotypes of movies coming out around that time- it's goal is to look as realistic as possible, and many don't even realize it had cgi at all. However, in its goal to look like traditional stopmotion, it had to look "choppy" at points, and because of that, it looked completely different than any other animated movie at the time. In my personal opinion, this movie helped inspire the next generation of animated movies, and feels like a splitting point between Pixar's reign of realism and the merge of different animation/art styles in cgi movies.
some notes partway through the video:
for "stylistic mimicry" and "stylistic uniformity", i think the words remediation and immediacy, coined in the book "Remediation: Understanding New Media" by Jay David Bolter and Richard Grusin would fit
i also hope people can watch more chinese animation because they have been doing this sort of stuff for a while. when u mentioned arcane using 2d backgrounds to save money, that reminded me of the chinese animation Drowing Sorrows in Raging Fire which is 3d animated in a 2d style and has background characters animated in full 2d to save time/money on 3d modelling and rigging. there are so many good 3d chinese animation that are very creative in the way they use cgi
HUA CHENG???
As someone who love talking and listening to people talk about animation this is such a good video i honestly learned a lot about movies a loved. Man im shock about the amount of times i missed cgi animation. I caught it sometimes but not a lot. I genuinely think this video is underrated and want the other 20 minutes that were cut!
THANK YOU FOR MENTIONING GUMBALL!!! I love Smiling Friends, it is one of my favorite shows, but it always annoys me when people mention the style of the show like it’s the first of its kind. I honestly feel like Gumball doesn’t receive as much credit as it deserves when it comes to the animation style of the show, and how much it enhances the comedy, especially since before Smiling Friends, it was really unique.
24:56 I didn't even know this animation was 3D.
At first I could argue this was for storyboard purposes, but yes, this is far too developed for that. Crazy to think it was 3d
I’m pretty sure the majority of Worthikids’ videos use 3d animation
Same
0:16 I LOVE KIDS!1!1!1!1!1!🗣🗣🔥🔥‼️‼️🗣🗣🗣🗣🔥🔥🔥🔥🔥🗣🗣🗣
YEEOO🤨📸
Is this a bot?
@@somedude6991 no i am not
@@Citzien07u sure?
@@berltrin5565yes im a real person
I find the CGI in the Peanuts movie interesting because each character has MULTIPLE models that look good from exactly 1 angle, each version based off the angle you would see in the comic panels.
Dude, this video is awesome! Everything about it, i love all of the little details and your animated character, it's just SO good, i can't imagine how much work went into that animation alone. All of the jokes you make are hilarious too xD.
This is fast becoming one of my favourite channels. I particularly like the paper sound when your character moves
I am convinced that camwing is watching me, I start playing HL:A he makes a video about it, I start playing Satisfactory he makes a video about it, I start looking at hybrid animation he makes a video about it Help
i am inside of your walls
@@camwing please fix the wiring while you're there
you know a video is good when you finish it and you have 10 new tabs of parallel videos and movies to watch afterwards. Great work man!
The QUALITY of this video is absolutely CRAZY. This channel deserves MILLIONS of subscribers
Thinking about the ‘Spiderverse effect’, I’d always attributed it to ‘animating on the twos and threes’ and ‘using comic book inspired visual effects’.
So when you showed the Peanuts movie had it beat chronologically, my mind thought, “Huh, interesting- I wonder why THEY decided to go with that visual choi-“ before my brain did a dolly zoom as I remembered that Peanuts is indeed, also a comic
And then we got to the TMNT movie! And my brain immediately snapped to the fact that IT was a comic too!
I wonder- What other comics-based series could animators use to push the boundaries of these concepts?? Excited to find out!
man. what i love about this video is it not only introduced me to techniques i hadn't noticed at all before but also made me remember all the hybrid animations I had loved throughout my childhood. I desperately hope you do another of these--
This video has no business being THIS good.
I love how you explained everything in an understandable way that already assumes you know something about animation bc that’s the kind of people who would watch this video. I also love how your paper person interacts with the light of the window and the light of the room and projector. It’s so fucking cool. So glad I’m subscribed
Another rarely mentioned use of CGI in 80s Disney films is Oliver & Company. I never noticed as a kid, but I watched it again recently and it clicked that the vehicles and sometimes the environments are rotoscoped CGI and it looks fantastic!
I just watched this a few weeks ago and I totally didn't notice
The 3D CG in the Black Cauldron clips was noticeable to me, despite it matching the lighting style of everything else in motion.
the giveaway is that the shape of things is too consistent when they're 3D CG.
it lacks the slight distortion a human animated prop might have, and thus sticks out from everything that does.
After learning blender and 3D animation (about 3 months) gave me a new sense on how I see animation, seeing spider-verse how I saw before was “nearly all 3D” but now I see it as “animation 3D style with hand drawn effects to emphasize moments and to give more quality to the animation”
And the different types of animation for 2D and 3D for what is used and what more is being used for what is very confusing and I like how this video really clear some things, like spider-verse used all 3D with traditional 2D animation with some drawn bits and how certain techniques like arcane uses a 3D scenes with just drawn 2D parts to save cost to seem 3D, amazing
I enjoyed this, good job. I dabble in mixed media animations too. I've used video footage with frame-by-frame animation, and film footage edited with frame-by-frame animation composited in.
I've been working for some time on a hand drawn 3D environment (grease pencil drawings in Blender), mashed-up with 3D elements, flat drawings, simulations, and stop-frame animation.
It's a lot of fun not being restricted to a single medium. Who Framed Roger Rabbit was one of my earliest memories of mixed media in animation.
Of course it's not the "Spider-verse" style, it's the Gumball style.
FINALLY SOMEONE ELSE WHO KNOWS THAT SHOW
Exactly
"*My* favorite channel is the most underrated on the platform"
"No, clearly *my* favorite channel is FAR more underrated!"
Camwing:
Ok but why does this video work so well? The pure talent in animation you have paired with the comedic talent you have is AMAZING!!! Hope you get big soon :P
I’d like to also mention a video game named guilty gear xrd that came out in 2014. It’s a completely 3D game that was entirely animated and rendered to look 2D. As far as I know it’s the first piece of media that pioneered the “animating on 2s” 3D style.
There's one thing I really expected that wasn't mentioned: The Stereoptical Process.
Made by Max Fleischer & co. in 1936, it was a deice that allowed stop-motion setbacks to be combined seamlessly with 2-D cel animation. That scene of Popeye walking through the cave in Popeye V. Sinbad, that's a prime example of the Stereoptical Process. I'd debate that hybrid animation isn't limited to just CG & 2-D, but rather mixing any form of animation with another. Who's to say mixing 2-D & paper cutout animation isn't considered hybrid; Or stop-motion with CGI?
I lost it all in the "I LOVE KIDS"
FR THO 😭😭
Drake in a nutshell:
@@Yoshihelicoptersay drake-
I EA T KIDS
-Grunkle Stan
Pi(c)pepino:
wow what a unique presentation style, this guy should have more subs or something
Camwing. I just wanted to say that I love your videos, man me and my grandma watch all of the ones that you make, and despite her disinterest in video games, she finds your style entertaining. Thank you for keeping the channel family friendly, as she does not like swearing, too. Keep doing what you love man, you’ll always have me and my grandma as your number one fan. ❤
God, this is so passionate and high-effort
I don't know shit about art styles or animation techniques but your visuals and pacing kept me along for the whole ride anyway. Great work!
This video is feast for the eyes. WOOOOW!
This is the video that got you to 100k, AND YOU DESERVE IT!!! CONGRATS!! Your videos are so amazing and inspiring, and the little gags are never a miss. PLEASE KEEPN MAKING MORE CONTENT
I genuinely didn't notice the whole video was 3D until you mentioned it.
I did, but mostly because of the mouth.
The only reason I knew is because he said it in a previous video. It really does look seamless
I started having doubts when I noticed how three dimensional the head looks when he tilts it forwards. way too accurate
Man, i have no clue who your little avatar guy is, but i love how gentel he is. He interacts with objects around him with such care, even if its telegraphed that he'll do it with violence, and it not only mades him so much more lovable (along with his goofy little smile) but it makes him wayy more beliveable. The little touches like this, along with just, the general quality of the whole "essay" part of the video essay makes this a channel that im pry going to go binge after this comment. You did a damn fine job.
Yeah! I was reminded of bob's burgers while watching him
Very comforting dad vibes
Thanks for reminding about The Paperman, literally wanted to rewatch its behind the scenes a few days ago but since then forgot, until now.
When i heard "hybrid animation" i just thought it was something like what studio shaft(a anime studio) does, where styles of animation just switch sometimes.
This video helped soothe the headache I got from seeing how people talked about spiderverse. I remember some games and anime experimenting with this a decade ago.
I only recently found this channel but man, you deserve waaay more subscribers for the quality you deliver. I'm excited to see where this channel will go ^^
28:25 Nice to see you cut to the cameo for Woodrow white, the lead character designer on TMNT, while talking about the sketchy aesthetic of the characters. Been a fan of his lord of the rings character studies for a long time !
You should make long video!! I love watching 1 or 2 hour videos that talk and analyze concepts that have be deeply researched
This is an incredible video. Really good pacing and seamless flow between topics/examples, and each example brings new information, it's not just copy and paste descriptions. Feels like a really good essay
Sponsorship horse is adorable and incredibly powerful. I like
I hate people who are now calling every stylized animation Spicer-verse like or style, always saying nonsense like "it looks like/try to be like Spiderverse"
Spider verse is clearly the only reference they have.
Some even say changing animation form 1s, 2s or 3s was something Spider verse discovered.
i know this is about movies. but a great example of the stylized mimicry is Arc System Works and their recent anime fighting games. they all use 3d models with the intention and animation to style to mimic anime, and they look beautiful.
5:22 I remember that movie. I never seen it back in the day, as my parents would never go to the movie theaters with me, but when I was in Elementary school(in Germany) kids in my class all hat that "Panini Sticker Book" to that movie. It is basically a book, that retells the story of the movie like a comic, and certain pictures are empty, which you have to buy "boosters" and hope you get the right pictures. You can trade with friends, I remember in order to get mine full I had to order 5 or so.
When I seen the movie years and years later... I loved it. But I liked the story already back in elementary school.
MTV’s The Maxx from 1995 comes to mind when I think of hybrid animation, or different styles being combined. Very underrated series.
This came out of nowhere in my recommendations. 100% worth the watch.
Dude the quality of this video, you are outdoing yourself each time you post, I hove you hit 1M views by tomorrow
I can't believe I had to wait 31:00 minutes for TAWOG to be mentioned. Still worth it. Great video!
wow, the writing and animation of this video essay is phenomenal. reminds me a lot of one of my favorite creators on the platform, noodle, but at the same time you feel very unique, and I enjoy the breath of fresh air you're bringing to the format. especially since long-ish form content feels so samey nowadays.
5:07 Both the kick bait and the awkward pause while the projector is such a nice touch.
Another great example of stylistic dissonance is Courage the Cowardly Dog.
The few times they use CGI are intentionally extremely jarring for horror, like King Ramses and the Perfect Trumpet Thingy.
And don’t forget the Violin Girl who is stop-motion or the live action stuff like that Spirit of the Harvest Moon or the stock footage of King Ghidorah from the Godzilla films.
You have quickly become one of my favorite UA-camrs just in general lol
Why doesn't he mention Factorio in this video? Does he hate us?
yeah
@@camwing Damn, ok.
@@camwing :(
@@camwing😢
@@camwing😭
Hey I loved this video, I learned about some brilliant animation that's older than I am, deepened my understanding of newer animations, and got reminded of some examples that sparked my interest in animation in the first place. I felt proud for noticing the character was actually a 3D model after a few minutes, and it was awesome to see that be a talking point in the video
It'd be cool to see examples from videogames in a future video, things like Arc System Works' blend of 3D animation, anime stylisation, and even cartoonish smear frames. And I heard one of the Spiderman games uses animation techniques from Spiderverse. There's a bunch of games that blend mediums in fun ways, like Paper Mario, Bug Fables, or Here Comes Niko which have 2D characters who move around in 3D worlds. Or Mario Odyssey/Zelda Link Between World which have whole 2D sections. Or The Messenger which swaps between 8-bit and 16-bit graphics
I'm actually working on games with mixed mediums/animation styles. Most are just ideas for now, and the one in making is in very early stages, so I'm saving this video for inspiration/reference for that
"gUyS i DiD iT fIrSt" nah, but the old SFM stuff did it sometimes like 'The Spies Disguise' and I loved it
Ok the “people being unable to tell where cg begins and drawn art ends” section kind of stunned me. I have grown up in the industry - like my dad has been working in CG since the late 90s & to this day runs a non-profit convention that’s meant to help pass wisdom to the next generation of sequential-arts-related artists (as in, everything from the concept artists to the final renderers & everything from films to video games to comic books).
For me, I never knew how to NOT immediately see the blending of mediums, especially in the Disney stuff. Beauty and the beast is one of the few that made me do a double take because Belle & Beast are *not* blocked out in 3D before being drawn, that’s genuinely just how impressive James Baxter is, lol.
But this isn’t to brag about how “I’m super good at seeing it and everyone else sucks” or anything, I just… never thought of that being a disconnect for people. Me not understanding the eyes of non-artists makes it really really hard to discuss the current issues with the industry with them. I recently spoke with someone about AI and they spoke about how it’s great as a tool, “lifting pressure off artists just like CG” & that “just like CG it will come with lay offs, but be better as a whole”. I couldn’t figure out how to get through to them JUST HOW DIFFERENT this is, because CG never took *any* jobs away in the manner that they mean, not in the end. Paper animation is still part of the process in some places, and paper animators often went on to learn the new skill sets OR contribute to dynamic animation segments that couldn’t make use of modern puppet warp tools. Tweening is probably a better example, it *sort of* is similar to generative AI and would have made it so that fewer people were needed per project. But more projects came into existence entirely, so again, not quite the same.
CG and very very limited supplementary generative AI use HAS been contentious before when it was overhyped and ill understood. Companies, for the century that animation has been so big, have always wanted to boot out as many people as possible for the sake of a bottom line. But that’s not how these tools actually work, they still need artists. People couldn’t see the seams because the *artists* put so much care in. Generative AI is just another wave of propaganda imo, another corporatocratic desperate attempt to make a self-oiled perpetual motion machine out of animation. When people got laid off at the advent of CG animation, it was cause the corpos oversold just how much CG would “streamline things” - (and also CG didn’t have unions the way that traditional animators did, so lots of companies jumped quickly away from their traditional staff to inflate usage of CG)
It’s been hard to explain /why/ I think it’s such an unrealistic “dream” to have Generative AI “take over” so much, I’ve had to settle with just explaining why it’s /cruel/. And it is, and it’s *still* harmful, realistic or not. But I hope I’ll be able to explain what I’m seeing from *this* specific angle a bit better now. This is another hype train, another misunderstanding about the processes behind the scenes. If it really was considered a tool, it would boost the industry instead of “take 90% of Artist’s Jobs” as Katzenberg so cheerily declared half a year ago :P
(EDIT FOR CLARITY: if AI is used as a tool, a supplement that artists can control, I generally think that’s fantastic. AI is not bad /because/ it’s a machine doing art tasks, the /hype surrounding AI/ is the thing I take umbrage with. There’s places for it, but not as advertised :P)
I agree with your points on generative AI art and animation. I struggle to see at what level this technology can improve in the industry. The only thing I can think of it being useful is low level concept art.
It is _very_ difficult to get this point across to people who don't understand how the industry works (much less how an artist work), because they tend to weirdly be set in their ways on topics they're hardly educated on. It's like talking to a rock. They take it how they want to without even _considering_ thinking on it more. The bigger picture and finding ways to make it better for the medium itself? Lost on them. Those kind of people take everything as competition - as they've probably always been contended with and felt like an underdog that has to _prove_ something. To who? Idk - and can't seem to fathom progress without needless fighting. And it's the more frustrating because obtuse people will _always_ act smug when you're in flabbergast. They think it's a single of victory or something. They never seem to have self-awareness. Gods they've never even _been_ in the positions of "laid-off" artists they spoke of and always assume it meant the workers died of hunger or something! It's ridiculous.
@@GreySeashell-j3m Yeah, I've noticed a lot of people form their opinions super early without any knowledge of the subject, and just absolutely refuse to change it no matter what they're told by people with infinitely more experience then them on the topic. It really makes you wonder how many AI bros are really out there, and how many of them just heard "AI good." and decided to cling to that like an orphan clutching a piece of stale bread.
Sponsorship horse is adorable, WE NEED MORE!!
Hearing the Just Cause 3 action theme out of nowhere made me double take like nothing before, incredibly cool inclusion
james lee does the whole stylistic mimicry/dissonance thing in such a unique way that i hope is explored more
As always a great video! I've been studying this topic (i've seen the term frame rate modulation sometimes) for my school thesis and it's interesting to see how far back hybrid animation goes. I really think Animation in cinema is still catching up to the creativity we see in shows and series. Dunno why that's a thing, maybe simply limitations (and tight budgets) breed creativity? For your last example about stilistic dissonance i immediately had to think of Spongebob, and the many times the gag was partly how shoddy the carboard cutout hand looks, or the absurdity of a live action monkey suit in a cartoon world. There's truly no limits, i'm very excited to see where we go from here!
Sponsorship horse should be a regular appearance
Can't believe panty and stocking w/ gaterbelt wasn't mentioned
20:35
You cant just throw in a song from Just Cause 3 and not say anything. I love you man that is awesome.
I knew someone else saw it
agreed
I like your take on the "animated" sprite talks to camera genre of videos. Your animation is super fluid and actually feels like a character, instead of the usual lazy drawing with 3-4 different expressions.
I don't wanna say anything disparaging about my fellow creators, but...
it kinda bugs me when people who cycle through a bunch of PNGs speak with any kind of expertise on animation, as if they're some kind of expert on the subject. I've been learning Blender for the past year, I wasn't going to make a video about hybrid animation until I could demonstrate that I know how to do it myself.
Thanks for the kind words, I always appreciate when people notice : )
5:23 DUDE I REMEMBER THE BLACK CAULDRON!!! I LOVED WATCHING IT When i was younger!! My favourite nostalgic movie
edit: Me and my parents always make references to that one scene where gurgy (our fav character) says
"Gurgyy have noo fwenns :