Off Camera Secrets | Grand Theft Auto San Andreas - Boundary Break

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  • Опубліковано 29 гру 2023
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КОМЕНТАРІ • 941

  • @BoundaryBreak
    @BoundaryBreak  5 місяців тому +161

    Check out War Thunder and use my link for a free large bonus back with boosters, vehicles, and more: playwt.link/shesez
    War Thunder is a highly detailed vehicle combat game containing over 2,000 playable tanks, aircraft, and ships spanning over 100 years of development. Immerse yourself completely in dynamic battles with an unparalleled combination of realism and approachability.

    • @EvilJawa
      @EvilJawa 5 місяців тому +6

      To let you know. The City of Carcer is a reference to the location the game "Manhunt" which was also released by Rockstar. Some GTA games even reference the City of Carcer, including the fact that it's nearby Liberty City.

    • @maysintv9168
      @maysintv9168 5 місяців тому +6

      The movie poster "Top Down City" could be a reference to the original GTA games, as they were played from a top down perspective. Or am I looking to deep into that one?
      Edit: can be found at around 10:41 in the vid.

    • @mateimarian1937
      @mateimarian1937 5 місяців тому +16

      Stop taking sponsorships from Gaijin, they're a horrible predatory company and you'd know this if you actually played War Thunder. It's horribly grindy unless you buy pay to win bs.

    • @civosborne
      @civosborne 5 місяців тому

      ngl, the shots of the full map make me want to commission a kind of google maps vr but for games

    • @scarletcrusader5431
      @scarletcrusader5431 5 місяців тому +2

      Dang it man, release the tools. I've no real issue finding a cam for PC games as it's fairly easy but man you could at least release the cam for console game or for the little kiddies who i'm sure think what you do is unique. I remember when I was a kid I always hated how people showed off this kind of stuff but never made any mention or attempt to release/give a tutorial on how to get said cams. It always made me think you are really just selfish. Are you too scared that people will "steal" your "ideas"? Even though this series isn't unique.

  • @CaseFace5
    @CaseFace5 5 місяців тому +287

    its so crazy seeing the whole map rendered in full. The environment artists did an incredible job making everything feel so much larger than it actually is.

    • @TayRich93
      @TayRich93 5 місяців тому +8

      Ikr and it still feels to this day

    • @D0Samp
      @D0Samp 4 місяці тому +3

      You only had to boot up release day Definition Edition to have that illusion immediately destroyed.

    • @michaelwesten4624
      @michaelwesten4624 4 місяці тому +3

      meanwhile today I wish red dead's map would be way smaller so I wouldnt have to waste time mashing x to sprint faster. my goodness rockstar is overrated

    • @loweni7460
      @loweni7460 Місяць тому

      It's not exactly that small either especially for PS2 standards

  • @DinosaurBytes
    @DinosaurBytes 5 місяців тому +204

    The "CJD" references on the console are much more likely to be a reference to its artist, Campbell-John Dick. It's also the reason a large amount of props in the game are prefixed with "CJ".

    • @savj
      @savj 5 місяців тому +15

      To further bolster your point, in Manhunt for instance there is a GMC logo for a van which reads "CJD".

    • @loganisthemeng
      @loganisthemeng 5 місяців тому

      Cj
      Michael desanta

    • @user-ek2xg3ps5s
      @user-ek2xg3ps5s 5 місяців тому +7

      @loganisthemeng he wasn't even created by that point

    • @anotheryoutubeaccount5259
      @anotheryoutubeaccount5259 Місяць тому

      Exactly, good show of knowledge

  • @BierBart12
    @BierBart12 5 місяців тому +563

    7:08 This scene at the airport always felt oddly empty to me, like they planned more for it. I wonder if it was to cut down on resources in general, because of time constraints or to make it light enough for consoles
    New headcanon unlocked: Ryder is blind, but he's too gangsta to let anyone know, so he somehow learned to shoot and drive blind

    • @cool_bug_facts
      @cool_bug_facts 5 місяців тому +86

      Considering Woozie, that wouldn't even be a stretch canon-wise

    • @DaRealBruner
      @DaRealBruner 5 місяців тому +41

      If Woozie can do it, hell, anybody can.

    • @edfreak9001
      @edfreak9001 5 місяців тому +15

      damn, that's badass, Ryder

    • @Daxter250
      @Daxter250 5 місяців тому +30

      would explain whe ryder misses so many frigging shots.

    • @nabilbudiman271
      @nabilbudiman271 5 місяців тому +18

      Ryder can see, he just doing ninja style that's all

  • @xPyroxx
    @xPyroxx 5 місяців тому +260

    9:30 I knew about this back in the ps2 days. if you used a cheat to spawn a jetpack whilst inside an interior, and flew upwards, you could get to 'interior land' and fly to different insides. Doors didn't work iirc so you'd have to go back to the room you came from.
    Also very surprised you didn't mention Liberty City where you could walk around outside of marcs bistro and that some of liberty city was loaded in.

    • @BierBart12
      @BierBart12 5 місяців тому +24

      Maybe because that's pretty well known and he tends to cover things that are only really possible to see with a free cam

    • @lazuli4635
      @lazuli4635 5 місяців тому +32

      This is often referred to as the Hidden Interiors Universe, or heaven. The most well known method of entering it is via the Ganton Gym by killing everyone there then using a jetpack to fly out. You could find unused and cutscene-only interiors, and through a more complicated process even reach Liberty City.
      I still find myself messing around with the interiors. Just yesterday I found a method to reach Ryder's house without mods. Basically requires the cars float when hit cheat and the flying boats cheat, finding a boat at the Los Santos ocean docks, hitting it with another vehicle, entering it, then flying towards the marker for Ryder's house in the sky. Reason you need a boat is because it gives you solid groud to stand on so you can enter the marker.

    • @LewisHamiltonMSPR
      @LewisHamiltonMSPR 5 місяців тому +7

      @@lazuli4635 I remember people calling it, or at least a certain section of it, "Blue Hell".

    • @fungo6631
      @fungo6631 5 місяців тому +7

      @@LewisHamiltonMSPR Bluehell is the outdoor part below the ground.

    • @brianr5919
      @brianr5919 5 місяців тому +1

      So why is the interior universe not accessible by going above the map? I've used the glitch to make the plane rise forever and bypass the height ceiling and never reach it

  • @Selphie
    @Selphie 5 місяців тому +951

    I always love seeing that full SA map, how small the world actually is.

    • @NaiveChicken
      @NaiveChicken 5 місяців тому +134

      The definitive edition ruined it

    • @MrMegaman0607
      @MrMegaman0607 5 місяців тому +78

      What is your definition of “small” lol

    • @UnjustifiedRecs
      @UnjustifiedRecs 5 місяців тому +172

      ​@@MrMegaman0607 it's tiny compared to any open world made in the last 10 years

    • @AccAkut1987
      @AccAkut1987 5 місяців тому +146

      It was really genius in how they plotted the map to make it appear much bigger than it actually is. With every street and route taking the longest route to create the feeling of distance.

    • @TheRyujinLP
      @TheRyujinLP 5 місяців тому +33

      I mean at the time it might as well have been Breath of the Wild in how huge it was.

  • @UltraNurture
    @UltraNurture 5 місяців тому +231

    That recreation of the pause menus map was really cool to see. I’ll definitely look forward to seeing other GTA episodes someday!

    • @cool_bug_facts
      @cool_bug_facts 5 місяців тому +12

      For some reason, even though basically everything is represented 1:1 on the in-game map, seeing the actual map from high up makes it feel a LOT smaller. I guess it's because you can actually see the height of everything, and also that an entire forest consists of like a dozen trees.
      Kind of unrelated but that's one thing I've always hated about Skyrim's 3D map as opposed to, for example, Oblivion's paper map. Oblivion is actually slightly larger but just the fact that it's not literally the map that you see but a drawing of it makes it feel so much more realistically proportioned.

  • @ancientoldgamer460
    @ancientoldgamer460 5 місяців тому +152

    I remember there was a way we could escape an interior and make it through the void to a another interior. And it was a tattoo shop that had tattoos that you couldn't get at the other shops.

    • @BoundaryBreak
      @BoundaryBreak  5 місяців тому +79

      I saw online you could also visit Liberty City with the jetpack in a certain building. Its honestly kind of wild what the players can do in this game without mods

    • @Verchiel_
      @Verchiel_ 5 місяців тому +35

      The most notable one is the lack of collision in certain gyms in their roofs. Can take the jetpack there and explore the interior world.

    • @EnchantedSmellyWolf
      @EnchantedSmellyWolf 5 місяців тому +4

      ​@@BoundaryBreakwhat? 😂

    • @JJ-BT
      @JJ-BT 5 місяців тому +26

      @@BoundaryBreakThe short was fake / using mods
      Liberty City is above the height limit from the Jetpack

    • @ross3695_basedhax
      @ross3695_basedhax 5 місяців тому +18

      @BoundaryBreak I got to Liberty City, a burglary house and the intro cutscene in 2 Player, with invisible helicopters it's insane how broken this game is
      I've watched The123robot's interior series probably 15 times now I was obsessed with the hidden unused interiors there was 19 interior dimensions and it was ALL possible without mods
      This video was great it was worth waiting for, also happy you used the original instead of the terrible remaster

  • @GreatFox42
    @GreatFox42 5 місяців тому +16

    Honestly I think the low-poly stuff should absolutely be shown off more, since the fact that the massive map was seamless on the PS2 was a miracle.
    And yes, comparing the in-game roadmap to the actual map overview was awesome and please do that for every single one of these GTA eps.

  • @jefthereaper
    @jefthereaper 5 місяців тому +149

    09:57
    This is what I wanted to see ever sinds I first got the original game.
    Like many other's I found ways to clip out of interior area's and then jump/jetpack/fly around the void, only to find other rooms, while also falling down and ending up back on the exterior map.
    Same for when doing the brief visit to the location of the earlier game, where when you escape its bounds you can fall down back to the normal map (or if you know where its located, fly up on the normal exterior map, and eventually see a glimpse of that area before the game forces you back down due to reaching the flight height limit)
    I always wanted to see what it would look like when its loaded all at once.

    • @StneCldKilla
      @StneCldKilla 5 місяців тому +5

      Gg nice

    • @BrokenOpus
      @BrokenOpus 5 місяців тому +3

      I got into a visible rendered garage in the floor of the “Heaven” universe and get in a car I stored there, the car is rendered invisible though and then drive around in the invisible car. You can also chase a clone of CJ after a cutscene as they drive away and then recruit them so they follow you around. You can also pull the disc out of the PS2 while the game is running for some crazy audio glitches, car horns sound like machine guns etc.

  • @MrMattimation
    @MrMattimation 5 місяців тому +19

    The garage interior in Doherty is indeed at the actual location. That neighborhood is also mostly always loaded in even when the rest of the map isn’t, for whatever reason.

    • @screamingcactus1753
      @screamingcactus1753 5 місяців тому +4

      Probably because the garage doors are open during cutscenes, so they wanted to make sure that no matter what camera angle they use from inside the garage it'll still look right.

    • @ross3695_basedhax
      @ross3695_basedhax 5 місяців тому +4

      For some reason the actual interior is only loaded in Heaven E but the outside area is loaded in all Heavens
      It was VERY useful for reaching some interiors with helicopters

    • @BrokenOpus
      @BrokenOpus 5 місяців тому

      You can also get in the car you store there, just it is invisible.

  • @raedev
    @raedev 5 місяців тому +46

    Ah this brings me back to the modding days... Actually the "dev cubes" on the cars are more like "markers", included in every car model in the game. They shouldn't be visible obviously, but they are used as a marker for the game engine to know where the wheels connect, where the steering wheel connects, where the driver and passengers can sit, the location of the door hinges, and even the spot where the fuel port is (because when you shoot them in-game, the cars explode).

    • @grn1
      @grn1 5 місяців тому +5

      Isn't that just what a dev cube is. From my understanding all dev cubes are basically markers used by the engine to make various things work.

    • @raedev
      @raedev 5 місяців тому

      @@grn1 kinda yeah, but even beyond the different use (3d model coords vs running a script or player interaction) these are hardcoded into the vehicle models as just... Points. They only look like cubes cause that's what the game engine renders them as if you tell it to (and to be fair so did the modding tools we used back then for vehicle models). They aren't really cubes.

    • @grn1
      @grn1 5 місяців тому

      @@raedev So a normal dev cube is coded as an object with a script or tied to a script while these were just part of the model with all the code being separate?

    • @raedev
      @raedev 5 місяців тому

      ​@@grn1 prettu much, yeah, but also these aren't actual cubes. they're just points in 3D space (relative to the vehicle). whereas devcubes are (usually) an actual geometric cube. these just get * rendered * as cubes even if they are just a set of 3 coordinates

  • @rooskadoodle5952
    @rooskadoodle5952 5 місяців тому +33

    boundary break never dies and it's just as interesting as when i first stumbled on this channel years ago. thanks a bunch and hope for more growth for the channel

  • @AB-Prince
    @AB-Prince 5 місяців тому +59

    comparing the motion of the two food trays, they seem to be tied together, I would guess that during modelling, they either accidentally duplicated the tray or grouped a second tray to the model when exporting it to the game. I'm also almost certain the reason it stayed is it was never noticed, as I'm sure they would have certainly removed it for performance.

    • @itdobelikedattho8112
      @itdobelikedattho8112 5 місяців тому +4

      No, the second tray belongs to Jeffrey

    • @JAMESYQ24
      @JAMESYQ24 4 місяці тому

      I’m sure this is what happened too, given how much unused code and cut content is left in most games, most of the time it’s a case of, if everything still works and there’s enough memory, best to leave it in there rather than take all the time to cut unused things and risk an animation or something suddenly going haywire. If not that, simply time constraints mean a lot of things get left in.

  • @jesusramirezromo2037
    @jesusramirezromo2037 5 місяців тому +28

    One of the most awaited Boundary Breaks for me!

  • @rozasupreme
    @rozasupreme 5 місяців тому +5

    Fun Fact about T Posed characters in scenes. You can still see one instance of this IN game itself.
    In the famous Order Cutscene from Drive By, CJ, Smoke, Ryder and Sweet are all T posed on the corner of the sidewalk all mashed together clearly in view

  • @robertmay6924
    @robertmay6924 5 місяців тому +61

    Thank you for all the dope content, man! I appreciate your dedication.

  • @Aericane
    @Aericane 5 місяців тому +17

    Seeing the low poly world, and seeing it change real time to the actual high poly world was so cool! I could watch a whole video of just that, maybe with some slow motion added in!

  • @Roach_tm
    @Roach_tm 5 місяців тому +7

    Did you... did you say "Pair of lettuce"? xD
    Anyways, great video as always :)

  • @Wandering_Nowhere
    @Wandering_Nowhere 5 місяців тому +5

    The opening where you zoomed, is something I never got to see as a teen when SA was still very limited visually. I used to enjoy flying to see aerial shots of the map but at the time the clouds and draw distance made it impossible to see the entire state as a whole. I know it makes the map look tiny, but it's like looking at a model village version with all the details still there.

  • @stevenvictoria9568
    @stevenvictoria9568 5 місяців тому +6

    I've been seeing a lot of love for SA recently. Just started playing through it again recently after many years. Absolutely love this game. I feel i could spend a week straight going out of bounds in it

  • @sbcinema
    @sbcinema 5 місяців тому +6

    With the jetpack, you can fly through the ceiling in the sports hall and visit some of the building interiors

    • @BrokenOpus
      @BrokenOpus 5 місяців тому

      The gym yeah…even on the non remaster release on PS4 it still works.

  • @AndyBobandi
    @AndyBobandi 5 місяців тому +9

    7:39 "-making for one, very elaborate restaurant. *whispers into mic for a split second* this is stupid"
    lmao had to replay that part twice because I thought I was hearing something 😂

  • @saulitix
    @saulitix 5 місяців тому +15

    I love things like the astrays going crazy out of bounds. I wonder how many timed the devs tried to fix it to end up just puting it very far away from the camera instead so you can't see it

  • @broterofaIIah3
    @broterofaIIah3 5 місяців тому +42

    Who would have thought a UA-cam channel could be more than just content on a screen? Shesez has proven to be a masterpiece that transcends the boundaries of typical entertainment-it's a journey of connection, resilience, and pure joy.
    Last Christmas, my 14-year-old son stumbled upon this channel, and little did we know it would become a beacon of light during a tough battle with cancer. Watching the videos and exploring the channel became our escape, our sanctuary, and a source of strength.
    Navigating the content, initially, was filled with laughter and exploration, providing a much-needed break from the harsh realities of hospital visits. Shesez has become a symbol of resilience and shared strength during challenging times.
    To the creators, if you're reading this, thank you for curating content that has touched our hearts in ways words can't express. Your channel is not just a channel; it's a canvas for moments of connection, laughter, and tears of both joy and courage.
    Thank you for crafting more than just a channel-thank you for crafting a journey of connection and love.

    • @tammullen4153
      @tammullen4153 5 місяців тому +5

      I'm so sorry to hear that, may I ask how the cancer is going? In remission? Stay strong brother 💪

    • @broterofaIIah3
      @broterofaIIah3 5 місяців тому +7

      @@tammullen4153 I appreciate your support! The journey has its ups and downs, but we're pushing forward. No remission yet, but we're keeping the strength up! 💪

    • @nojuanatall3281
      @nojuanatall3281 5 місяців тому +3

      A close friend had sarcoma in high-school. After beating it he went on vacation with his family and they decided to go para sailing. So his family and another family get on the boat and head out. They start talking and it turns out the other families son had the same type of cancer and he was the same age of my friend. The one big difference is my friend survived and their son had a terminal diagnosis.
      Point is you just never know when your ticket is getting punched. So this moment right now is the most important time of your life. I hope you guys get through this 🙏. Life is difficult, sad, strange but also beautiful. Stay positive.

  • @RTheStoryteller7
    @RTheStoryteller7 5 місяців тому +4

    10:52 Also a fun fact: in the mission Drive-thru, a T-Pose of Big Smoke is actually visible, right during the cutscene starts, he can be seen at the bottom left of the screen lodged inside the gate, right before the infamous Big Smoke ordering

  • @Panklne
    @Panklne 5 місяців тому +4

    Fun fact: in the big smoke order cutscene, at the beginning you can see tposes at the bottom left, this even affects 4:3 afaik, but its patched in the definitive edition

  • @callmeivan2064
    @callmeivan2064 5 місяців тому +25

    I wonder how much of these are carried over to The Definitive Edition. Would be a fun video to compare the two versions!

    • @ross3695_basedhax
      @ross3695_basedhax 5 місяців тому +2

      Grove street games actually put more effort in unused interiors than the actual game lmao

    • @trapez77
      @trapez77 5 місяців тому +4

      I wonder how it compares to the superior original OG PlayStation 2 version.

    • @ross3695_basedhax
      @ross3695_basedhax 5 місяців тому +6

      @@trapez77 PS2 version somehow looks more realistic in some places lmao

    • @trapez77
      @trapez77 5 місяців тому +4

      @@ross3695_basedhax because all of the textures are the same resolution as the game. Pc version is all over the place

    • @Takeru9292
      @Takeru9292 5 місяців тому +1

      DE was shit.

  • @BunieLuv
    @BunieLuv 5 місяців тому +16

    Was looking into the Arrivals sign more thoroughly, and while the obvious ones are Liberty and Vice, most may not know that "carcer" is the city from ManHunt (you can see the MH next to it here), Leith is the city where the Rockstar Offices were located at the time, Tokyo was their next game as seen in the recent Rockstar leaks, and i assume Johnson is just a reference to the main character here.

  • @DeCeGee
    @DeCeGee 5 місяців тому +6

    Sharing this out to the buddies because this video is an absolute treat. GTA San Andreas is my favorite in the series, and I love the attention to detail in it.

  • @Vic234
    @Vic234 5 місяців тому +10

    I once accidentally hit the eject button instead of the power off button while the game was freeroam and instead of freezing, slowly the sounds started looping or stacking atop one another - kind of otherworldly. I could also keep running around within the loaded block. After a few minutes the game would eventually lock up/freeze as you would have expected it to do in the first place. Was my first boundary break-esque discovery!

  • @Confused_Master
    @Confused_Master 5 місяців тому +2

    10:00 A fun fact, i knew this for the most part due to a bug that was often times used to get to the liberty city map. Using the jetpack cheat in the grove street gym you can fly out the roof and fall to the surface and roam in the invisible "Ghost" city as it remains culled out, but the collision remains. Another fun fact is since you are in a non-combative indoor instance you wont take fall damage if you were to unequip the jetpack and fall to the ground. This game had its own little boundry breaks you coulld do on your own, and i love it.

  • @WeidzM
    @WeidzM 5 місяців тому +21

    I remember the "interior world" being a urban legend, you could jetpack out of the boxing room into the void and some people said going in a certain direction for 15min you could get to a ghost town copy of the the Vice City islands

    • @kastheone
      @kastheone 5 місяців тому +3

      it was never an urban legend. also with cheats it was easily verifiable.

    • @lazuli4635
      @lazuli4635 5 місяців тому +6

      Vice City doesn't exist in the game unfortunately, but a portion of Liberty City and the Hyman Memorial Stadium from Vice City can be found next to each other in the interior world.

    • @Gamesta100
      @Gamesta100 5 місяців тому +1

      It's not an urban legend it's completely real without any mods. Except for the VC part, that's not true.

    • @BrokenOpus
      @BrokenOpus 5 місяців тому

      The Heaven and the Hell Universes.

    • @BrokenOpus
      @BrokenOpus 5 місяців тому

      Lots of cut content interiors out there to see.

  • @wolfgangbloodymeatsack1687
    @wolfgangbloodymeatsack1687 5 місяців тому +3

    Legit miss hearing Shesez voice over. Love waking up in the middle of the night to one of these og certified classics, it creates that warm feeling ❤

  • @TETRINO
    @TETRINO 5 місяців тому +3

    Great work mate. Hope for a P2 - remember to look at the Liberty City area as well (there is a mission based in it in San Andreas) for some fun things. Used to break out of the bounds all the time as a young lad.

  • @ryanmahrenholz3944
    @ryanmahrenholz3944 5 місяців тому +2

    Thanks for all your work man, given your recent video I made sure to turn on notifications, like the vid and comment to hopefully help the algorithm a tiny bit. Hope things work out for you and you get to keep doing this full time! Love your content and I appreciate your love for not only video games but the process and human element involved with making them. Wish you the best of luck!

  • @MarshallAcosta
    @MarshallAcosta 5 місяців тому

    Such a good video. I can’t wait to watch it.
    Thank you for this. I love when I see a boundary break video on a game that I previously loved.

  • @liamodell7191
    @liamodell7191 5 місяців тому +11

    I think I laughed my hardest playing Vice City and San Andreas because driving around the map was different than GTA 4 and 5. There was a certain feel for it and running over peds were somehow allot more hilarious. Some of the cut scenes were framed in a way that was unintentionally super comical. There's just a charm with those old GTA engines that is fun and unique.

  • @richardofredemption
    @richardofredemption 5 місяців тому +8

    Good morning glad i joined the membership!

    • @puskajussi37
      @puskajussi37 5 місяців тому +1

      Indeed!

    • @BoundaryBreak
      @BoundaryBreak  5 місяців тому +1

      Thank you both, it really means a ton!

    • @richardofredemption
      @richardofredemption 5 місяців тому

      @@BoundaryBreakyou do some of my favorite work. Genuinely have to support you bro.

  • @Srcsqwrn
    @Srcsqwrn 5 місяців тому +1

    Thanks, as usual, for the wonderful video, Shesez!
    This sort of makes me want to pop into San Andreas just to check out the big differences between the old game and the new one!

  • @richardwawrzonkowski8940
    @richardwawrzonkowski8940 5 місяців тому +2

    Fantastic behind the scenes! Thanks for your hard work!

  • @bartfargo4827
    @bartfargo4827 5 місяців тому +3

    Any other Manhunt players catch the Carcer City reference at 7:51 👍 it even has MH as the initials for the state and the GTA cities match up too. It also looks like the game was trying to tell us CJ is OP right at the start 🤨

    • @RobertJW
      @RobertJW 5 місяців тому

      Carcer City is in GTA's America! Manhunt is canon to GTA!

  • @raedev
    @raedev 5 місяців тому +3

    Fun Fact about the Liberty City Airport area: you can actually access it during gameplay if you have a specific version of the game, by using the jetpack to fly out of bounds through the corner ceiling tiles in the gym near Grove Street. You have to follow a very specific path that involves flying blindly in a black void, to make sure that the streets of Liberty City actually load, but once they do you can even walk around a few parts of them (though most of it lacks collision)

  • @Turts_McGurts
    @Turts_McGurts 5 місяців тому +1

    AMAZING VIDEO @SHESEZ ! KEEP IT UP!
    Keep doing popular video games and your videos will do better. we all are counting on you!

  • @ross3695_basedhax
    @ross3695_basedhax 5 місяців тому +1

    I was OBSESSED with the unused interior universe!! I watched The123robot's series probably 15 times now, this video was worth waiting for and I'm so glad you used the original version instead of the remaster

  • @The1Overmind
    @The1Overmind 5 місяців тому +3

    Hey, congrats on the sponsor Shesez! Really happy to see you getting that! ❤

  • @guttsu
    @guttsu 5 місяців тому +4

    Still my favorite GTA game, just edging out VC. Countless hours sunk into it.

  • @zippyftw
    @zippyftw 3 місяці тому

    subbed. just found your channel tonight and i can’t stop watching your vids. keep it up man!

  • @jamietaylor2412
    @jamietaylor2412 5 місяців тому +1

    We absolutely need a part 2, great video as always and looking forward to the next

  • @ValhallaKingdom
    @ValhallaKingdom 5 місяців тому +6

    OG Loc's bandana texture is from the beta which also used in the android and "remastered" version of the game.

  • @arkwrightdubstep
    @arkwrightdubstep 5 місяців тому +4

    I replayed this recently, the original, not the remaster and still as an adult am shocked at how they managed to make this game seem SO massive, like i assumed it was just my teenage brain thinking it was large (although it genuinely was bigger than anything else at the time) but playing it again and knowing how small itbis, it still feels absolutely massive, it fewls bigger than gta v!

  • @jarrettrodriguez5341
    @jarrettrodriguez5341 5 місяців тому +1

    I’m super happy to see you posted a video today!

  • @killeredge1394
    @killeredge1394 5 місяців тому +1

    just wanted to say i saw your most recent video and going to try to watch a good chuck of your newer vids in full so hopefully it gets pushed out to more people

  • @Soranade
    @Soranade 5 місяців тому +12

    So you’re just gonna skip gta 4?

  • @JAMESYQ24
    @JAMESYQ24 4 місяці тому +3

    The draw distance and especially the motion blur did a huge amount to make the game seem as big as it did back then, since it would look and feel like you were going a lot faster than you were, but actually not travelling much distance, so driving from LS to SF, even though it was just a few mins, would feel like an actual road trip.
    Flying too would feel like you were on the way somewhere for ages, and then you’d slowly see the shadowy tops of buildings in SF through the fog. As we saw when the “remastered” version came out and the draw distance and fog was all gone, everything was actually super close.

  • @TheAwesomeFossum
    @TheAwesomeFossum 5 місяців тому

    I love your videos bro! This exact niche couldn’t have been better picked. Cheers & happy new years dude!🔥💪🏼

  • @sister-craft8173
    @sister-craft8173 5 місяців тому +1

    Good job. Keep up the good work. Love your videos!!!

  • @zeldadude3568425
    @zeldadude3568425 5 місяців тому +9

    I hope you're doing better man. I saw your other video and I always looked up to you even when you had less than 20k subs. I always admired the effort and passion you put into every video, and its devastating knowing how much you're struggling right now. Stay strong.

    • @HU1212ICAN3
      @HU1212ICAN3 5 місяців тому

      Gotta love the bot comments.

  • @piratebear3126
    @piratebear3126 5 місяців тому +16

    Loaded San Andreas up on my Steam Deck recently and remembered how much of a masterpiece the game is.
    Also, for anyone who wants to play along at home SA probably has the easiest Boundry Break in the world. Just grab a jet pack from the cheat in any interior and you can do your own zoom outs and check out the interior from any angle. It was my first out of bounds experience as a teenager.

    • @LinusTan94
      @LinusTan94 5 місяців тому +1

      Do you still need Silent Patch for San Andreas running through Proton?

    • @piratebear3126
      @piratebear3126 5 місяців тому

      @@LinusTan94 I just installed it and played it from my library and it worked fine, at least half way through the Los Santos storyline.

    • @LinusTan94
      @LinusTan94 5 місяців тому

      @@piratebear3126 I will give that a shot. Worst case scenario I can just patch everything up on a PC then copy all of the files to the Deck latwr

  • @tonny.c
    @tonny.c 5 місяців тому +2

    Great episode! Thank you Shesez!

  • @ScottThePisces
    @ScottThePisces 5 місяців тому +2

    LEGENDARY breakdown! I remember when I first discovered that the interiors were all in their own world instance high up in the clouds!

  • @Lazer-bp9lf
    @Lazer-bp9lf 5 місяців тому +6

    Glad to see you used the OG version of San Andreas for this video instead of thay so called "definitive edition". Respect 👊

    • @trapez77
      @trapez77 5 місяців тому

      He did not. The og is ps2

  • @ross3695_basedhax
    @ross3695_basedhax 5 місяців тому +7

    The coolest thing about the unused interior world is that you can fully explore it even WITHOUT MODS
    I even did it in 2 Player on my old channel and recently did it again with the intro cutscene
    I recommend everybody watches The123robot's series it's amazing!!

  • @NBEATofficial
    @NBEATofficial 5 місяців тому +1

    Loved this video! Thanks to Shesez for all the hard work he does.

  • @pikcie
    @pikcie 5 місяців тому +2

    Haha I love that at 7:39 you can hear Shesez cringe at his own joke 😂

  • @treepigg7967
    @treepigg7967 5 місяців тому +6

    I always thought the map was suspiciously square. I remember the Definitive Edition coming out without fog and seeing the whole world just to realize it was just a box.

  • @newmanmarka28
    @newmanmarka28 4 місяці тому

    I thoroughly enjoy your work. Hang in as long as you can man. Across the board youtube has been making it harder for creators. Good man

  • @Dexter-X51
    @Dexter-X51 5 місяців тому +2

    7:39 Don't think that was supposed to stay in the video 😂

  • @gabreliano8866
    @gabreliano8866 5 місяців тому +4

    half of this is just a copy from Slippy Slides

  • @beshbreaknumber1fan
    @beshbreaknumber1fan 5 місяців тому +3

    i think given the room the CJ500 is in, the buttons probably stand for "CJ, my dog" as is said in big smokes intro cutscene

  • @Zenlore6499
    @Zenlore6499 5 місяців тому +1

    This is such a good episode, Shesez! Well done!

  • @AC-jj8zo
    @AC-jj8zo 4 місяці тому +6

    If you're sponsored by war thunder, maybe you could ask the devs for the tools to make one of this videos on their game. Not sure how the sponsorship or online games work but some people may be interested in details on the ships, planes and menus

  • @csgoyuri6413
    @csgoyuri6413 5 місяців тому +2

    13:02 Correct, this is indeed 1:1. If you were to use the +350 CrazyTrainer and head to the same garage in overworld and load the interior 'world', you can pretty much traverse the entire map (inefficiently) as the collisions are still there, though I haven't really tried it out that much.

  • @RaskylC
    @RaskylC 5 місяців тому +1

    wow its always ALWAYS so interesting how cutscenes work Out of bounds. it pleases me that sometimes it does do weird things . appreciate all these videos!

  • @Penultimeat
    @Penultimeat 5 місяців тому +4

    Ignoring the many Easter eggs and conspiracy theories associated with this game was CRIMINAL. You gotta remake this one and visit under the ocean, the Resident Evil building, the bridge sign that includes the space it takes up on disc. Interior of the Casino? So much valuable information missed.

    • @Penultimeat
      @Penultimeat 5 місяців тому +1

      Hey, thanks for the heart. Know that I really like your stuff and I’m not trying to just criticize without offering any input. A part 2 would be great! Thanks for the video

    • @ross3695_basedhax
      @ross3695_basedhax 5 місяців тому

      I thought it was ok for somebody who just played it.
      I would definitely love a part 2 tho he can show more unused interiors and stuff

  • @samnickki1098
    @samnickki1098 5 місяців тому +3

    Did he stop begging for more views n money

    • @xxarcangelxx143
      @xxarcangelxx143 5 місяців тому +3

      Yes but learned nothing and made the same boring content that most said is the reason why he doesn't get views.

    • @Blue_910
      @Blue_910 4 місяці тому

      @@xxarcangelxx143if it’s what he likes to make then that’s what he should make. If he makes videos he hates he may as well get another job and keep this a hobby, he’s just trying to make a living off what he loves, and you two commenting on this video shows you are consuming said content sooo… it is getting views 👌🏼

    • @xxarcangelxx143
      @xxarcangelxx143 4 місяці тому +2

      @@Blue_910 not subbed and haven't watched him for awhile except the begging video. His niche is stale and refuses to do anything different. Maybe he needs a real job and keep this as a hobby because it's going to end up like that anyway. Him also doing short versions of videos he's already done and compilations of videos hes done doesn't fix the problem. Just keeps him floating a little longer. I also completely forgot about this dying channel until you commented.

    • @Blue_910
      @Blue_910 4 місяці тому

      @@xxarcangelxx143 Lol you still clicked on it. Haters pay him too 🫶🏼

    • @anotheryoutubeaccount5259
      @anotheryoutubeaccount5259 Місяць тому

      ​@@xxarcangelxx143 *LOL*

  • @darrenpolk2316
    @darrenpolk2316 5 місяців тому +1

    That blooper that made you giggle, it happens normally when you run someone over with your motorcycle at high speeds and I think it happens more often and with better results in Vice city

  • @coondogtheman
    @coondogtheman 5 місяців тому

    Shesez thank you thank you so much for this one. I'm glad you did a video of a game that I played a lot back in the day. I hope to see more PS2 games on boundary break.
    I have done a lot of glitching in this game and getting out of bounds and even to liberty city. Hope to see more videos on this game.

  • @shantofistie4281
    @shantofistie4281 5 місяців тому

    Love your work dude!

  • @AlphaYellow
    @AlphaYellow 5 місяців тому +2

    I knew some of these secrets as I used some mods before to see the behind the scenes of cutscenes, it's pretty cool to see what the devs didn't wanna show people

  • @Doshyyyy
    @Doshyyyy 5 місяців тому

    love these videos, keep up the good work bro ❤

  • @kraktjoetv
    @kraktjoetv 4 місяці тому

    love the use of the TBOGT pause menu music at the end!!!

  • @peenurmobile
    @peenurmobile 5 місяців тому

    i watched every single one of your videos just recently, good stuff

  • @ikenosis8160
    @ikenosis8160 5 місяців тому

    Amazing video. San Andreas is my personal favorite GTA. I have so many fond memories during a great time in my life. Thank you for bringing them all back.
    So interesting to see behind the boundaries of such a beloved game. Well done.
    Liked and shared.

  • @aesthetic.adrian
    @aesthetic.adrian 5 місяців тому +1

    GTA San Andreas is one of my favorite games of all time! I'm so glad you covered it! Great video as always!

  • @sammazy9293
    @sammazy9293 5 місяців тому

    Thank you for the amazing content over the years Shesez ive been waiting for San Andreas boundary break

  • @juxtapositionchicken2514
    @juxtapositionchicken2514 5 місяців тому

    Awesome work man! Keep it up

  • @CFG750
    @CFG750 5 місяців тому

    Great video! Thanks for showing off these cool things to such a special and nostalgic game for me.

  • @gradearawk
    @gradearawk 5 місяців тому

    Thanks for the content! Always interesting stuff!

  • @MattH-nd9qk
    @MattH-nd9qk 5 місяців тому

    Great video, always look forward to your content!

  • @gertdehond4721
    @gertdehond4721 5 місяців тому

    Great vid, man

  • @MrCybersnow
    @MrCybersnow 5 місяців тому

    This brings so many memories
    Thank you, Shez

  • @tyranniccubone8259
    @tyranniccubone8259 4 місяці тому +1

    GTA San Andreas really has the best designed map in the series for scale. It feels massive but that's because it is densely populated cities each seperated by countryside areas with winding roads and looping highways.
    And the draw distance is used to spectacular effect to not break the illusion even when you are flying in a plane or standing atop a mountain or skyscraper. This smaller open world giving the illusion of a bigger one is not only more practical for the developers because it is less resource intensive, but it is better for the player because the map is not only more densely packed with attention to detail, but it also takes less time for experienced players to get from point A to point B.
    Every time I'm playing a modern open world game and I have to travel the distance entire map of San Andreas to my next objective, through a city which looks almost identical in that same distance... Well let's just say it makes me long for the days that I would drive that combine harvester down an 80° incline to try and save the 3 minutes of time it would take to take the winding road.
    Honestly even the most driving heavy missions in San Andreas feel like something that would be commonplace nowadays. This comment has gone on to long to give specific examples so if anyone wants to give their thoughts I'll be happy to talk about what I mean.

  • @SoapySupreme
    @SoapySupreme 5 місяців тому

    Such a deadly video, thank you Shesez!!

  • @HooverDam1935
    @HooverDam1935 5 місяців тому

    The episode I’ve been waiting for!

  • @D0S81
    @D0S81 5 місяців тому +1

    one thing that early GTA games can teach is that mocap animation and Lip Sync especially can do a hell of a lot to make even the lowest poly graphics look good. this game came out when games like MGS2 was out, so the fact that the game still feels as high calibre as that game because of the lip sync and cutscene mocap performances....not to mention Samuel .L. Jackson and Chris Penn....is amazing.

  • @grovestreet4lyfe
    @grovestreet4lyfe 5 місяців тому +1

    Seeing the entire San Andreas map in 3D was kinda satisfying ngl

  • @StanSmith69
    @StanSmith69 5 місяців тому

    I just finished this game 3 days ago, haven’t watched your channel in years too, so the stars just connected

  • @yashmerino
    @yashmerino 5 місяців тому

    Thank you for this amazing video! :)

  • @a.thiago3842
    @a.thiago3842 5 місяців тому

    This was actually very cool! You showed a lot of stuff i didn't know or didn't know it was made this specific way. When i started playing GTA SA in a Cyber cafe in 2006 or 05, i saw on internet that you could enter in forbidden interios through the Gym roof and so on. It was so mystical for me, a real secret and a misteryous thing we had the chance to explore. I just needed to try.