I have no idea why the Spore clips I recorded are so low quality lmao. Anyways, it's good to be back, thanks for watching lol. Did I miss anything? Need to correct something I said? Reply to this comment! That way people can just search this one thread to see if any information was corrected instead of scrolling through the whole comment section. Thanks for watching!
You didn't seem to mention that the plant editor is still in game and you can use it via launch settings. It's very buggy but your buggy plants you save WILL spawn in game At least this was true when I played it as a child .
In creature stage, if you have no eyes you actually are blind! Well, not fully blind; the game is completely monochrome and your view distance is extremely small.
Cake editor is probably a nod to a quote: "If you wish to make an apple pie from scratch, you must first invent the universe" It was probably planned as a reward for reaching Galactic Core, but was cut due the lack of time.
@@vitriolicAmaranth Not really, Carl Sagan is a really influential author and it kind of fits within the game's themes. I read that this quote was experiencing a resurgence at the time of Spore's development.
@@dragonick2947 pies to cakes, apples to oranges- ignoring that there is no reason to assume a prototype feature is a reference at all, let alone to ANY specific quote.
@@dragonick2947 Meh, some people theorised this would be usef as a gift in the Tribal stage or as a thing in the City stage, so it's definitely not 100
@@vitriolicAmaranth It might've been a cake editor instead of a pie editor because of the "the cake is a lie" meme going around at the time. I'd say the Carl Sagan quote reference and cake reference both amalgamated into one joke is believable.
That would be impossible, you would need a big studio if you want a project this big with modern graphics, and spore is more cartoonish, so i don't see it looking to realistic, exept if the erylian eclips is observed
..Look at Elysian Eclipse and Thrive. Especially Elysian Eclipse. ..sadly, due to the unity situation, the development might take longer. (They're both still in development, but they're both promising)
@11:52 This is still a feature in the game. Eyeless creatures have severely limited radius of vision and it's all in sepia tone. It's quite the challenge.
basically in the early versions of the game different eye types wouldve had different levels of vision, so like the early kinds wouldnt see very far while the later ones wouldve had full vision. it got simplified into either having vision or not by the release of the full game
I’d love for them to remake spore- I bet they could do some of the things they wanted to do back then (like the aquatic stages). I honestly think Spore Remastered/2 would probably be pretty damn popular nowadays. I still look for games like Spore to this day and haven’t found one that gives me the exact same feel.
Thrive is a more realistic attempt at a remake, but after all of the years in development they still pretty much just have the cell stage (albeit with much much *much* more than in spore's), but that's what you get with an open source community made game. It's like $5 on steam but it's also available online with no paywall. It's pretty fun imo
@@darkexecutionertr8939just needs more funding, but seemingly no large development corpo has shown interest since spore. With how advanced our artificial neural networks have gotten, you could probably make an absolutely amazing evolution simulator with enough funding.
i feel like the "Cake editor" was an inside joke from the devs cause when i was a kid making the buildings in Civ stage, i always thought they looked like cakes
Spore was such a turning page in my life. It really shaped my future the moment it got me in awe with biological evolution. Although the depicted evolution isn’t quite accurate, it was just enough to get me reading biology books in my late childhood.
Spore is such an interesting case, either for the content in general or for what goes on under the hood of the game, there really isn't anything like it.
I rememer that there was a glitch when during Creature stage cutscene game freaks out and acctually puts your nest underwater. It happened to two of my friends and I was always jealaous because best that happened to me was that one time when I somehow saved a creature without a mouth and game crashed.
I remember having a glitch like that, and for some reason going to land during that causes the sea monster to clip through the ground and instagib you. Meaning you pretty much cannot progress the game. A related glitch, and much more common one in my experience, is spawning in the wrong continent, where there is only a nest of your own species. It results in pretty much the same thing - you cannot progress since the sea monster stops you from returning to the intended playable continent.
As a child, this happened to me too, but with the ability to spit poison, I was able to lure the creatures to the water to kill them and gain dns points, and I was able to move on to the tribal phase. And in the tribal phase, the whole village was in the water. 💀 However, I couldn't get any further from there because you couldn't click on the ground and the tribe simply died of hunger all the time. I haven't heard or seen anyone experience anything like that. I would really like to see how the city would have been in the water in the civilization phase XD@@christiancinnabars1402
Note: bacteria are cells. There's many types of cells. Your cells and mine are what's called eukaryotic cells. They're more complex than a bacterium, but both are just cells.
@@alfredandersson875 I believe there's an eukaryotic organism so large you can hold it in your hand. It's called a slime mould and it's essentially one big cell with multiple nuclei The biggest virus is larger than the smallest bacterium. Life's just weird like that
Same. I suggested a potential "Aquatic Evolution Route", a mod that could potentially make an Aquatic creature stay so even in Space, to DavoOnline(a gaming forum primarily focused on creating and sharing Spore creations and mods). We in the Spore modding scene don't exactly have the advancements to make such an ambitious change to the game yet, but I'm still hopeful it can happen eventually without having to start over with a Spore 2 fangame.
Imagine the community had the game's Source Code or reverse engineered it. Seeing more stages and general improvements in the game would be sooooooo good. There's so much potential.
A neat thing about the city stage that was leftover in the final game; there's a 'super' vehicle editor that lets you build any non space ship vehicle, and among the options for vehicle types next to land sea and air are 'harvester'. Unfortunately, creations saved as harvesters in the editor crash the game when you attempt to load them and the sporepedia doesn't support them, but it is interesting to think that a remnant actually made it into the final game, given how radically different the final is to the prototypes.
I grew up on spore, it was a awesome game and even now(atleast for me) still holds up well enough. I kinda wish some of this stuff made it into the final game, but alas
11:50 You mention that if you have no eyes, you would play blind, but there is already a blind mode if you remove your eyes on the game, you will see colorblind and most of the screen will be indeed blinded.
I'm a member of DavoOnline, which is essentially *the* Spore forum both for the game itself and the modding scene. I'm happy to see the game is still alive, it's one of my favorites of all time even today(EA aside). I really wish we had a beta version available, but at least we have any record of it at all.
12:45 Interesting thing about cut feature of giving creatures food is that there are microscopic remains of it still present in the game! When you interact with a fruit to eat it, for a brief moment you can hover your mouse over another creature in "friendly mode" and see how the cursor icon changes to that of a "gift box" one! Unfortunately it doesn't do anything as your creature just eats the fruit. Also something simmilar still remains in the stage via objects interaction you can do if your creature has arms. You can give other creatures some stuff that you can pick up, such as small stones, sticks and seashells, which they will accept and carry to their nest to drop the items near it.... Or you can throw those into unsuspecting critters instead to confuse them and make them grumpy. Doesn't do anything else and doesn't really affect the game or relationship with those creatures in any way.
I first played spore in 2019. It was a great day for me. I cried when i saw my old creation (the first one). This game just has something in it, sad it isnt continued.
I wish tribal stage had production. Simple resources like wood, stone, rope and finally metals to craft tools, armor and buildings of increased quality with an editor for huts and armor. Also being able to craft tools in the final chapters of the creature stage. You can already pick up sticks and throw them. It would be nice to maybe sharpen rocks and sticks. I’m thinking of a crafting system like in “Ancestor’s humankind odyssey” but with simpler controls. These changes would make the transitions smoother and just add depth and strategy to gaining advantage in the race of evolution and natural selection. After all survival of the fittest doesn’t always mean strongest, sometimes it’s the cleverest. In my opinion the aquatic stage and city stage should be integrated into creature and tribal stage as a transition with a small but distinct expansion in mechanics rather than separate stage. For creature stage it would be unlocking legs and hands and creating a pack, and in latter half of the creature stage you could craft tools. For city stage you’d unlock vehicles pulled by creatures basically chariots and agriculture as well an expansion in hut parts settlement size and population. Having a space program in civilization stage that would unlock satellites to let you ignore fog of war (which would otherwise limit your sight) as a step between civilization and space stage. Truly the biggest contribution of spore to our lives was showing us that imagination is limitless.
Fog of war is specifically conflict related. It always exists. General fog would be more apt. Even in the civilization games fog of war remains as general fog disappears.
@@alfredandersson875 well yes. Some fog of war does remain. But with futher advancemdnt in spy technology you can listen to convesations and read secret documents.
3/10 didnt even mention darkspore okay jokes aside, pretty good video but i feel like you couldve covered quite a bit more in the spore universe, like darkspore, spore hero, etc. im pretty sure that spore hero and spore hero areana were made near the end of the height of spore, as was the now dead darkspore. tbh you could make an entire video on darkspore itself, how it was, why it was shutdown ,and the community revival of some of its stuff like through mods of spore, or just attempted full revival.
I’ll probably end up tackling Dark Spore in the future. In all honesty I forgot it existed while I was making this video so I think that speaks volumes on why I need to make a video over it lol. Thanks for watching!
Interesting vid. I remember seeing Blue Sky's wikipedia page and wondering WTF Spore was in the upcoming films section, and now I know. God that was so long ago. Like a decade or more. I can't believe how fast time has gone. Anyway, I can't imagine it got far, like you said.
The cake editor might have been for the transition between tribal and civilisation stage, in the cutscene you first see your creatures talk with speech bubbles about buildings and then it opens the building editor, then they talk about vehicles and it opens the vehicle editor, and at the end you can see one creature mentioning cake in a speech bubble as a joke. Maybe this should have opened the cake editor, but they later decided to remove it.
I heard "Cake Editor" and IMMEDIATELY thought of that one line where an alien race asks if you would like to buy cake. If thats not what it's for then I don't know what else.
Maybe it was for the transition cutscene between tribal and civilisation stage where after your creatures talk about buildings and vehicles in speech bubbles, one creature mentions cake in a speech bubble as a joke.
@@salam-peace5519Not really, but there's a path that you can follow, which is.. Omnivore Predator Friendly Economic If you find a alien race in space stage that has followed that path, they will do that cake line. "Do you want some cake? Wait, do we cake?" "Right, we don't have cake." "Uhh, would you sell us some cake?"
The fact that you go from cell to animal in creature stage makes me think cells in spore are probably simple multicellular organisms like a sponge instead of an actual unicellular protozoan
Aw man I remember that 2D editor I played it a few times on the site. Sad to know it's completely lost media now minus a few clips of it. Spore was my childhood and I am confident I put over 1000 hours into it since I somehow managed to treat it as baby's first social media I also remember for a time on the site for $50 you could have a 3D sculpture made of a creature of your choice made and shipped to you. I wanted that so bad but my parents couldn't justify the price for the late 2000's. Anyone else remember that?
Yesss, I wanted one of those statues so bad too. I was also surprised to see Spore 2D is lost media now. I remember playing it and going on the old Spore website. I remember there being a Spore iPhone game too, even though I never got to play it. I wonder if that's lost media now.
@@PilotLightKitty Oh yeah I also played the iphone game. I also played a more simplified version of that game on my Motorola Razr. I got every single spore media that existed... except for that dang statue lol. I want to see the ones that were produced since I never really saw what became of that
@@mintysaurs Ah nice!! I always wanted to play it, only ever saw a friend of mine play it. I tried my best to get all the Spore media as well. Also a video about people who got those statues and how they turned out would be super interesting!
15:25 i agree, but i think a medieval stage would be very cool.İt could be a combination of tribe and civilization stage, like you put buildings, you tame creatures and ride them like horses, there could be a king family tree idk? i think it would be very cool!
I like to imagine for the research genetics part, that you were able to for example analyze the characteristics of plants and animals you find on other planets and then use that knowledge to create your own custom plants and animals that can accelarate the terraforming process.
I accidentally got into your video, but the intro hit my childhood so hard with the Nintendo DS and the pc gaming but man, as soon as you mentioned Spore I just had to subscribe and stay for the rest of the video. Oh waht an amazing game!!
one thing i've maintained for a while is that calling it the "Cell" stage is just cuz that's a catchier, more easy to understand concept than what it actually is-- imo it's more of a Plankton stage. The Cells have things like eyes and dedicated mouths, things actual single-cells wouldn't have because those parts are MADE of cells in the first place.
I think the most missed opportunity in this game was being able to save city layouts, most of the times having to put all of the buildings in the correct way in the space age its too tedious and slow and most of the times is the main reason why people don't expand their empire that much. doing so would take a shit ton of time manually.
i'm surprised you didn't talk about the sequel to spore that's currently lost media. i forget the name if it, but it was like a darker version if spore where you like make a creature as usual but then send them out on missions, get dna, fight other creatures, etc. it had online servers and was online only, so when the servers went down the game basically died. people always joked that it was the 'shadow the hedgehog' spore sequel. i swear this isnt like a bullshit 'evil farming game' situation where i dreamed this up, im like 90% sure this was a real game that existed at one point. edit: It was called Darkspore!
I agree with tribal stage and I think the civilization stage city building was scraped because it would shift the focus of the game, but maybe a little more liberty desinging the city would be hella fun.
the gifting other creatures fruit mechanic seems interesting to me since in the released game you can pick up sticks and throw and gift them to/at other creatures. there is also drift wood you can semi interact with. they must be left overs of a wider scrapped basic tool/gift mechanic in creature stage
I hate the fact that EA threw Spore in the trash basically even when it was a massive success, like, not only the fact that they cancelled many projects for expansions but that they also removed a lot of interesting stages and mechanics during development, the game is really good, but the fact that it couldve been even better...
One aspect of early Spore highlighted by Wright in early demos was a stronger simulationist view of creature design. He mentioned that things such as leverage generated by a creature's limbs would influence which tool designs were optimal for a given species. It's not hard to imagine why this level of detail would both be tedious to program and raise the difficulty of mastering the game, but it was an interesting view into the game Wright wanted to give us.
fun random fact, there was vague evidence of a plant editor as well as a cell editor as you cannot edit a cell outside of the campaign, but the buttons are sort of there, so in the creator selector, you would get a sound played as you hover your arrow over the buttons, well there are 2 hidden buttons that are hidden, I forget where but you can hear it if you have a good ear.
what if I told you the plant editor is still fully functional in the game - just mega buggy abd liable to corrupt the entire game, making it unplayable unless it's a fresh install?
If there’s a spore two a hope that the creatures you evolve have some sense of your existence and bassically think of you as god and overthrow Spode or sumthin
One time, during space stage, I found a tribe that was UNDERWATER.I accidentally deleted that save, but I was able to take a screenshot of the tribe, thankfully.
I heard that you could choose if you wanted to go up to land or not if they kept the aquatic stage, and that’s where the underwater city concept came from.
EA really should've been sued for misleading marketing with Spore tbh since they didn't even give us the full game that they promised and marketed to us, especially since we never even got the sea phase before the creature/land phase.
awesome video :) spore is probably my favourite game ever and it makes me sad to know that even with how good it is it could have been even better if maxis and will wright were treated better…. oh well, for what DLC we did get i think it rocks and there’s always stuff like elysian empire and thrive to look forwards to :)
It's possible the cake editor wasn't going to be a real stage, but rather a test the devs made while working on the building editor for the civilization stage. Both feature the player using a set of pre-existing parts to make a tall structure, the cake was probably a simple template to let them get the basics of construction down before they implemented the actual feature.
If you pick up fruit in creature stage you still get the prompt to gift it to other creatures, but it doesn’t work, either it drops the fruit or continues eating it
About the cell stage parts that are not available, people have theorized they meant to be upgraded versions of the base parts and that would have meant cell stage originally meant to be longer, so the reason why they got cut is probably the length of the stage.
I always suspected that the Spore movie was likely going to tie into Spore Heroes, especially how story driven and cinematic that game was. That or the movie was repurposed into Spore Heroes.
Exciting stuff just happened - there is a whole new developer team for Spore, and although of course they deny working on Spore 2, a full developer team (with a new discord to boot) for a 20 year old game makes even less sense.
I strongly believe the "Spore Creature Keeper" trailer was fanmade, as a lot of things in it are quite inconsistent and several editing mistakes could be seen, and seeing as the youtube channel Random Flicks-Clips features other fanmade spore trailers and even showcases some mods (and even labels the 2005 trailer found on the old website as "Spore 2015"). It's very likely there was never any official trailers for it.
12:45 the remnants if this feature is in Spore still. If you look at another species that is not part of your pack or allied while eating on the social stance, the gift symbol from the Tribal Stage will appear.
I just remembered that I had two Spore games on my cellphone, you know, when phones had buttons? Yep, I'm talking about those java games. Jesus, I'm old.
Molecular Stage just sounds like that old flash game "cellcraft", the one that has nothing to do with minecraft and features talking platypus and a robot that tries to sabotage you
I hate the idea of making a movie or other form of non-interactive adaption based on a open world sandbox game that lacks one particular story and is instead heavily depending on the player's own free creativity, story telling and interpretation rather than some adaption telling you a fixed "official" version of what the story should really be. I hate when the dev suddenly implement a story mode in their sandbox game telling the player what they should do to follow the proper official story of the game if the game is just all about exploring and building their own world that lacks any in-game story, quest system and characters to begin with for years. I wouldn't mind if it was just some non-official role-playing mod or some non-official work based on one player's story.
Gosh, I would have loved if they released Spore Creature keeper. Basically combining the two things I was obsessed with in the early 2010s. I probably would have played it a ton as a kid. I'd probably play it a ton even now if it got a release.
Im pretty sure that the cake editor might've been for city or civ stage, since if you actually watch the cutscene that starts civ, one of your people suggests making cake. That might've been planned to actually happen. Wild theory.
I grew up playing spore, and I want to play it again as I’ve resparked my special interesting in it Creature stage was always my favorite and I would stay on the stage for hours whenever I made a new species
The blind feature is actually still in the game. If you dont add eyes too your creature the world will appear black and white and you cannot see very far.
If you want something like Spore's creature mode, The Sapling is similar, though it's more of an evolution sim. There's another game that is very, very similar, but its horribly buggy.
The hostility feature is still in the game at some forms, you just can't use it as intended! When you pick up a shell or stick with your creature, you can throw at the other creature or hand it over. A little gift box appears replacing your cursor. And you can see the gift for a small amount of time when you're eating fruits too and pointing at others, but can't do anything with it cause you instantly eat the food. Also handing over objects doesnt help befriend with the other species, sadly.
13:00 oh, but you can actually spam a single species for DNA, just befriend them but not ally them, then kill one or two, and then befriend the scared ones back to almost ally. Then repeat the cycle infinetely.
I have no idea why the Spore clips I recorded are so low quality lmao. Anyways, it's good to be back, thanks for watching lol.
Did I miss anything? Need to correct something I said? Reply to this comment! That way people can just search this one thread to see if any information was corrected instead of scrolling through the whole comment section. Thanks for watching!
What if you re-create the crucial file?
You didn't seem to mention that the plant editor is still in game and you can use it via launch settings. It's very buggy but your buggy plants you save WILL spawn in game
At least this was true when I played it as a child .
@@Qobpthat's a big thing to miss! A follow up or addendum episode would be great
In creature stage, if you have no eyes you actually are blind!
Well, not fully blind; the game is completely monochrome and your view distance is extremely small.
@@Qobp yep, and also the advanced cell editor with all other cell parts
Cake editor is probably a nod to a quote: "If you wish to make an apple pie from scratch, you must first invent the universe"
It was probably planned as a reward for reaching Galactic Core, but was cut due the lack of time.
That is a pretty huge leap.
@@vitriolicAmaranth Not really, Carl Sagan is a really influential author and it kind of fits within the game's themes. I read that this quote was experiencing a resurgence at the time of Spore's development.
@@dragonick2947 pies to cakes, apples to oranges- ignoring that there is no reason to assume a prototype feature is a reference at all, let alone to ANY specific quote.
@@dragonick2947 Meh, some people theorised this would be usef as a gift in the Tribal stage or as a thing in the City stage, so it's definitely not 100
@@vitriolicAmaranth It might've been a cake editor instead of a pie editor because of the "the cake is a lie" meme going around at the time. I'd say the Carl Sagan quote reference and cake reference both amalgamated into one joke is believable.
Imagine a game like Spore but with today's graphics and no EA
only if by graphics you mean more realistic, because my ultra gaming laptop can barely handle coolmathgames
I would kill for that
That would be impossible, you would need a big studio if you want a project this big with modern graphics, and spore is more cartoonish, so i don't see it looking to realistic, exept if the erylian eclips is observed
May I introduce you to Elysian Eclipse, and if you want something a little more scientific, Thrive
..Look at Elysian Eclipse and Thrive. Especially Elysian Eclipse. ..sadly, due to the unity situation, the development might take longer. (They're both still in development, but they're both promising)
@11:52 This is still a feature in the game. Eyeless creatures have severely limited radius of vision and it's all in sepia tone. It's quite the challenge.
It also expands as your beastie gets smarter!
The different vision types aren't though. No IR or UV vision or sonar or whatever.
basically in the early versions of the game different eye types wouldve had different levels of vision, so like the early kinds wouldnt see very far while the later ones wouldve had full vision. it got simplified into either having vision or not by the release of the full game
Spore was a huge part of my childhood, and it's also the main reason I hate Eletronic Arts. I miss it so much..
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@@pustota7254 Not anymore 😭
yeah mine too
repent to God
o7 Maxis.
I’d love for them to remake spore- I bet they could do some of the things they wanted to do back then (like the aquatic stages). I honestly think Spore Remastered/2 would probably be pretty damn popular nowadays. I still look for games like Spore to this day and haven’t found one that gives me the exact same feel.
Thrive is a more realistic attempt at a remake, but after all of the years in development they still pretty much just have the cell stage (albeit with much much *much* more than in spore's), but that's what you get with an open source community made game. It's like $5 on steam but it's also available online with no paywall. It's pretty fun imo
Check out Elysians Eclipse
Terratech is in the same vein of character creation and I love it
If they made a official spore 2, DNA would cost 10 bucks a DNA
@@darkexecutionertr8939just needs more funding, but seemingly no large development corpo has shown interest since spore. With how advanced our artificial neural networks have gotten, you could probably make an absolutely amazing evolution simulator with enough funding.
i feel like the "Cake editor" was an inside joke from the devs cause when i was a kid making the buildings in Civ stage, i always thought they looked like cakes
The eyes are indeed not decorative in the final game if you remove the eyes off a creature you get reduced visibility
that only if you remove them in the beta and plan you will have different status and vision depending on the Eye instead of them just being decorative
Fun fact: The different filters planned for the different eyes are still in the game files, they're accesible through the cheat console.
@@wladfanI like how I keep finding you on every spore video comment section
Spore was such a turning page in my life. It really shaped my future the moment it got me in awe with biological evolution.
Although the depicted evolution isn’t quite accurate, it was just enough to get me reading biology books in my late childhood.
Spore is such an interesting case, either for the content in general or for what goes on under the hood of the game, there really isn't anything like it.
oh my god is that the guy who drew spikeweed smoking weedspike
I rememer that there was a glitch when during Creature stage cutscene game freaks out and acctually puts your nest underwater. It happened to two of my friends and I was always jealaous because best that happened to me was that one time when I somehow saved a creature without a mouth and game crashed.
I got that glitch several times and really loved it. You can also replicate it if you have a save with an advanced space empire.
I remember having a glitch like that, and for some reason going to land during that causes the sea monster to clip through the ground and instagib you. Meaning you pretty much cannot progress the game.
A related glitch, and much more common one in my experience, is spawning in the wrong continent, where there is only a nest of your own species. It results in pretty much the same thing - you cannot progress since the sea monster stops you from returning to the intended playable continent.
Yes I had a game like this. Tried to roll with it and ended up getting eaten by the gatekeeper multiple times.
As a child, this happened to me too, but with the ability to spit poison, I was able to lure the creatures to the water to kill them and gain dns points, and I was able to move on to the tribal phase.
And in the tribal phase, the whole village was in the water. 💀
However, I couldn't get any further from there because you couldn't click on the ground and the tribe simply died of hunger all the time.
I haven't heard or seen anyone experience anything like that. I would really like to see how the city would have been in the water in the civilization phase XD@@christiancinnabars1402
I never had that glitch yet
I remember being a kid and being so mad the aquatic stage was cut upon release, it seemed so cool to me and I wanted to play it so bad.
Your childhood gaming style was SO MUCH like mine. Nobody is ever truly alone in this universe.
Great minds think alike 💪
Note: bacteria are cells. There's many types of cells. Your cells and mine are what's called eukaryotic cells. They're more complex than a bacterium, but both are just cells.
Sizes also differ greatly. Some bacteria are visible to the naked eye, but obviously most are not.
@@alfredandersson875 I believe there's an eukaryotic organism so large you can hold it in your hand. It's called a slime mould and it's essentially one big cell with multiple nuclei
The biggest virus is larger than the smallest bacterium.
Life's just weird like that
I honestly really wish they had kept the original acquatic and city stages. Or at least keep them as optional opt-ins.
Same. I suggested a potential "Aquatic Evolution Route", a mod that could potentially make an Aquatic creature stay so even in Space, to DavoOnline(a gaming forum primarily focused on creating and sharing Spore creations and mods). We in the Spore modding scene don't exactly have the advancements to make such an ambitious change to the game yet, but I'm still hopeful it can happen eventually without having to start over with a Spore 2 fangame.
Imagine the community had the game's Source Code or reverse engineered it.
Seeing more stages and general improvements in the game would be sooooooo good. There's so much potential.
A neat thing about the city stage that was leftover in the final game; there's a 'super' vehicle editor that lets you build any non space ship vehicle, and among the options for vehicle types next to land sea and air are 'harvester'. Unfortunately, creations saved as harvesters in the editor crash the game when you attempt to load them and the sporepedia doesn't support them, but it is interesting to think that a remnant actually made it into the final game, given how radically different the final is to the prototypes.
I grew up on spore, it was a awesome game and even now(atleast for me) still holds up well enough. I kinda wish some of this stuff made it into the final game, but alas
11:50 You mention that if you have no eyes, you would play blind, but there is already a blind mode if you remove your eyes on the game, you will see colorblind and most of the screen will be indeed blinded.
But its not dead blind
I'm a member of DavoOnline, which is essentially *the* Spore forum both for the game itself and the modding scene. I'm happy to see the game is still alive, it's one of my favorites of all time even today(EA aside). I really wish we had a beta version available, but at least we have any record of it at all.
I used to get all of my mods from there!!
Do you have any recommendations to expand the gameplay using mods? I searched for ages but there seem to be mostly editor mods
12:45 Interesting thing about cut feature of giving creatures food is that there are microscopic remains of it still present in the game!
When you interact with a fruit to eat it, for a brief moment you can hover your mouse over another creature in "friendly mode" and see how the cursor icon changes to that of a "gift box" one! Unfortunately it doesn't do anything as your creature just eats the fruit.
Also something simmilar still remains in the stage via objects interaction you can do if your creature has arms. You can give other creatures some stuff that you can pick up, such as small stones, sticks and seashells, which they will accept and carry to their nest to drop the items near it.... Or you can throw those into unsuspecting critters instead to confuse them and make them grumpy. Doesn't do anything else and doesn't really affect the game or relationship with those creatures in any way.
I spent 100$ when this came out for the collectors edition, and it came with a 3 install rule. Ive never wasted a dime on this company since
I first played spore in 2019. It was a great day for me. I cried when i saw my old creation (the first one). This game just has something in it, sad it isnt continued.
I wish tribal stage had production. Simple resources like wood, stone, rope and finally metals to craft tools, armor and buildings of increased quality with an editor for huts and armor.
Also being able to craft tools in the final chapters of the creature stage. You can already pick up sticks and throw them. It would be nice to maybe sharpen rocks and sticks. I’m thinking of a crafting system like in “Ancestor’s humankind odyssey” but with simpler controls.
These changes would make the transitions smoother and just add depth and strategy to gaining advantage in the race of evolution and natural selection. After all survival of the fittest doesn’t always mean strongest, sometimes it’s the cleverest.
In my opinion the aquatic stage and city stage should be integrated into creature and tribal stage as a transition with a small but distinct expansion in mechanics rather than separate stage.
For creature stage it would be unlocking legs and hands and creating a pack, and in latter half of the creature stage you could craft tools.
For city stage you’d unlock vehicles pulled by creatures basically chariots and agriculture as well an expansion in hut parts settlement size and population.
Having a space program in civilization stage that would unlock satellites to let you ignore fog of war (which would otherwise limit your sight) as a step between civilization and space stage.
Truly the biggest contribution of spore to our lives was showing us that imagination is limitless.
Fog of war is specifically conflict related. It always exists. General fog would be more apt. Even in the civilization games fog of war remains as general fog disappears.
@@alfredandersson875 well yes. Some fog of war does remain. But with futher advancemdnt in spy technology you can listen to convesations and read secret documents.
3/10 didnt even mention darkspore
okay jokes aside, pretty good video but i feel like you couldve covered quite a bit more in the spore universe, like darkspore, spore hero, etc. im pretty sure that spore hero and spore hero areana were made near the end of the height of spore, as was the now dead darkspore. tbh you could make an entire video on darkspore itself, how it was, why it was shutdown ,and the community revival of some of its stuff like through mods of spore, or just attempted full revival.
I’ll probably end up tackling Dark Spore in the future. In all honesty I forgot it existed while I was making this video so I think that speaks volumes on why I need to make a video over it lol. Thanks for watching!
Darkspore makes me so mad
@@genericname2747I mean, I played that game for like 50+ hours at least, and loved it.
Now, I was like 10 yo, but still!
11:53 If you have no eyes, although you are not completely blind, you see much less and everything is black and white
Anyway very good video
Interesting vid. I remember seeing Blue Sky's wikipedia page and wondering WTF Spore was in the upcoming films section, and now I know. God that was so long ago. Like a decade or more. I can't believe how fast time has gone. Anyway, I can't imagine it got far, like you said.
Ah Spore.
I never played it but I remember watching my cousin play it and we would make the most goofiest creature ever.
The cake editor might have been for the transition between tribal and civilisation stage, in the cutscene you first see your creatures talk with speech bubbles about buildings and then it opens the building editor, then they talk about vehicles and it opens the vehicle editor, and at the end you can see one creature mentioning cake in a speech bubble as a joke. Maybe this should have opened the cake editor, but they later decided to remove it.
Wow this game was a gem.
yeah
I heard "Cake Editor" and IMMEDIATELY thought of that one line where an alien race asks if you would like to buy cake. If thats not what it's for then I don't know what else.
Maybe it was for the transition cutscene between tribal and civilisation stage where after your creatures talk about buildings and vehicles in speech bubbles, one creature mentions cake in a speech bubble as a joke.
@@salam-peace5519Not really, but there's a path that you can follow, which is..
Omnivore
Predator
Friendly
Economic
If you find a alien race in space stage that has followed that path, they will do that cake line.
"Do you want some cake? Wait, do we cake?"
"Right, we don't have cake."
"Uhh, would you sell us some cake?"
@@sillykittyo-000 I'm pretty sure the path you described is a diplomat. Two blue cards, one red, one green
ok i can tell this dude is based, a spore video and it has a mug moment in the first minute!? like how can you get even better then that
The fact that you go from cell to animal in creature stage makes me think cells in spore are probably simple multicellular organisms like a sponge instead of an actual unicellular protozoan
Aw man I remember that 2D editor I played it a few times on the site. Sad to know it's completely lost media now minus a few clips of it. Spore was my childhood and I am confident I put over 1000 hours into it since I somehow managed to treat it as baby's first social media
I also remember for a time on the site for $50 you could have a 3D sculpture made of a creature of your choice made and shipped to you. I wanted that so bad but my parents couldn't justify the price for the late 2000's. Anyone else remember that?
Yesss, I wanted one of those statues so bad too. I was also surprised to see Spore 2D is lost media now. I remember playing it and going on the old Spore website. I remember there being a Spore iPhone game too, even though I never got to play it. I wonder if that's lost media now.
@@PilotLightKitty Oh yeah I also played the iphone game. I also played a more simplified version of that game on my Motorola Razr. I got every single spore media that existed... except for that dang statue lol. I want to see the ones that were produced since I never really saw what became of that
@@mintysaurs Ah nice!! I always wanted to play it, only ever saw a friend of mine play it. I tried my best to get all the Spore media as well. Also a video about people who got those statues and how they turned out would be super interesting!
15:25 i agree, but i think a medieval stage would be very cool.İt could be a combination of tribe and civilization stage, like you put buildings, you tame creatures and ride them like horses, there could be a king family tree idk? i think it would be very cool!
I like to imagine for the research genetics part, that you were able to for example analyze the characteristics of plants and animals you find on other planets and then use that knowledge to create your own custom plants and animals that can accelarate the terraforming process.
2:04
Finally! Everyone always says that Civ stage is one of the worst ones, I thought I was alone in liking it
I accidentally got into your video, but the intro hit my childhood so hard with the Nintendo DS and the pc gaming but man, as soon as you mentioned Spore I just had to subscribe and stay for the rest of the video. Oh waht an amazing game!!
one thing i've maintained for a while is that calling it the "Cell" stage is just cuz that's a catchier, more easy to understand concept than what it actually is-- imo it's more of a Plankton stage. The Cells have things like eyes and dedicated mouths, things actual single-cells wouldn't have because those parts are MADE of cells in the first place.
I think the most missed opportunity in this game was being able to save city layouts, most of the times having to put all of the buildings in the correct way in the space age its too tedious and slow and most of the times is the main reason why people don't expand their empire that much. doing so would take a shit ton of time manually.
The Cutting Room Floor is a godsend
i'm surprised you didn't talk about the sequel to spore that's currently lost media. i forget the name if it, but it was like a darker version if spore where you like make a creature as usual but then send them out on missions, get dna, fight other creatures, etc. it had online servers and was online only, so when the servers went down the game basically died. people always joked that it was the 'shadow the hedgehog' spore sequel.
i swear this isnt like a bullshit 'evil farming game' situation where i dreamed this up, im like 90% sure this was a real game that existed at one point.
edit: It was called Darkspore!
Not lost, it’s KINDAA archived on Dark Injection
Thank you for making this video! I feel as though there’s not enough videos looking into the cut content of Spore. I enjoyed it!
Really wish They had left the aquatic stage in, that demo is what I remember most vividly during my hype-fueled wait for its release....
I agree with tribal stage and I think the civilization stage city building was scraped because it would shift the focus of the game, but maybe a little more liberty desinging the city would be hella fun.
the gifting other creatures fruit mechanic seems interesting to me since in the released game you can pick up sticks and throw and gift them to/at other creatures. there is also drift wood you can semi interact with. they must be left overs of a wider scrapped basic tool/gift mechanic in creature stage
I hate the fact that EA threw Spore in the trash basically even when it was a massive success, like, not only the fact that they cancelled many projects for expansions but that they also removed a lot of interesting stages and mechanics during development, the game is really good, but the fact that it couldve been even better...
One aspect of early Spore highlighted by Wright in early demos was a stronger simulationist view of creature design. He mentioned that things such as leverage generated by a creature's limbs would influence which tool designs were optimal for a given species. It's not hard to imagine why this level of detail would both be tedious to program and raise the difficulty of mastering the game, but it was an interesting view into the game Wright wanted to give us.
fun random fact, there was vague evidence of a plant editor as well as a cell editor as you cannot edit a cell outside of the campaign, but the buttons are sort of there, so in the creator selector, you would get a sound played as you hover your arrow over the buttons, well there are 2 hidden buttons that are hidden, I forget where but you can hear it if you have a good ear.
what if I told you the plant editor is still fully functional in the game - just mega buggy abd liable to corrupt the entire game, making it unplayable unless it's a fresh install?
Underrated video Underrated game
6:38 there is a game that is named thrive, and it includes organelles
If there’s a spore two a hope that the creatures you evolve have some sense of your existence and bassically think of you as god and overthrow Spode or sumthin
One time, during space stage, I found a tribe that was UNDERWATER.I accidentally deleted that save, but I was able to take a screenshot of the tribe, thankfully.
I heard that you could choose if you wanted to go up to land or not if they kept the aquatic stage, and that’s where the underwater city concept came from.
I used to watch the original demo over and over and over. I was so sad when it released and it was missing so much.
I always get a little sad when I see Tribal Stage hate, I always loved it
what if the mulecular stage had other cells and you could consume them to unlock for example: the mitocodrion
EA really should've been sued for misleading marketing with Spore tbh since they didn't even give us the full game that they promised and marketed to us, especially since we never even got the sea phase before the creature/land phase.
"Feet! Feet! You love to see it!"
-SewerReviewer 2023
2:37 minor mistake, you dont actually have to give your creature legs ever. Although this is when you first get the option.
awesome video :) spore is probably my favourite game ever and it makes me sad to know that even with how good it is it could have been even better if maxis and will wright were treated better…. oh well, for what DLC we did get i think it rocks and there’s always stuff like elysian empire and thrive to look forwards to :)
Halo, RC Tycoon and Spore, i too was addicted to all 3 of these on my handmedown windows XP room heater. Maybe a bit of StarCraft too.
I used to think about aquatic stage all the time, and what could’ve been. Also guilty for liking tribal stage, I really like the concept lol
It's possible the cake editor wasn't going to be a real stage, but rather a test the devs made while working on the building editor for the civilization stage. Both feature the player using a set of pre-existing parts to make a tall structure, the cake was probably a simple template to let them get the basics of construction down before they implemented the actual feature.
I would have loved the aquatic stage that would have been so cool I could have become a reaper leviathan from subnuatica
Spore was amazing
The only 2 stages that benefits from parts is the cell and the creature, the rest you can be a blob with no arms and legs, and dont affect anything.
If you pick up fruit in creature stage you still get the prompt to gift it to other creatures, but it doesn’t work, either it drops the fruit or continues eating it
About the cell stage parts that are not available, people have theorized they meant to be upgraded versions of the base parts and that would have meant cell stage originally meant to be longer, so the reason why they got cut is probably the length of the stage.
I always suspected that the Spore movie was likely going to tie into Spore Heroes, especially how story driven and cinematic that game was. That or the movie was repurposed into Spore Heroes.
Exciting stuff just happened - there is a whole new developer team for Spore, and although of course they deny working on Spore 2, a full developer team (with a new discord to boot) for a 20 year old game makes even less sense.
I strongly believe the "Spore Creature Keeper" trailer was fanmade, as a lot of things in it are quite inconsistent and several editing mistakes could be seen, and seeing as the youtube channel Random Flicks-Clips features other fanmade spore trailers and even showcases some mods (and even labels the 2005 trailer found on the old website as "Spore 2015"). It's very likely there was never any official trailers for it.
that 2D creature game was so fun I remember playing it alot
12:45 the remnants if this feature is in Spore still. If you look at another species that is not part of your pack or allied while eating on the social stance, the gift symbol from the Tribal Stage will appear.
awesome sauce video
oh em gee its him!!
I. Too like sauce.
So this is where major cloog lives
I really want a Spore 2 with all of these scrapped features
I just remembered that I had two Spore games on my cellphone, you know, when phones had buttons? Yep, I'm talking about those java games. Jesus, I'm old.
Molecular Stage just sounds like that old flash game "cellcraft", the one that has nothing to do with minecraft and features talking platypus and a robot that tries to sabotage you
I vaguely remember this game. I thought I was the only one
A platypus perry the platypus?!
I hate the idea of making a movie or other form of non-interactive adaption based on a open world sandbox game that lacks one particular story and is instead heavily depending on the player's own free creativity, story telling and interpretation rather than some adaption telling you a fixed "official" version of what the story should really be.
I hate when the dev suddenly implement a story mode in their sandbox game telling the player what they should do to follow the proper official story of the game if the game is just all about exploring and building their own world that lacks any in-game story, quest system and characters to begin with for years. I wouldn't mind if it was just some non-official role-playing mod or some non-official work based on one player's story.
Gosh, I would have loved if they released Spore Creature keeper. Basically combining the two things I was obsessed with in the early 2010s. I probably would have played it a ton as a kid. I'd probably play it a ton even now if it got a release.
Im pretty sure that the cake editor might've been for city or civ stage, since if you actually watch the cutscene that starts civ, one of your people suggests making cake. That might've been planned to actually happen.
Wild theory.
I grew up playing spore, and I want to play it again as I’ve resparked my special interesting in it
Creature stage was always my favorite and I would stay on the stage for hours whenever I made a new species
The blind feature is actually still in the game. If you dont add eyes too your creature the world will appear black and white and you cannot see very far.
Spore2D Was apart of my childhood! Infact I have it as a t-shirt on old roblox accounts.
If you want something like Spore's creature mode, The Sapling is similar, though it's more of an evolution sim. There's another game that is very, very similar, but its horribly buggy.
i don't know what i would want more, an aquatic stage in spore or a spore movie.
I picked up spore around 9 months ago, I absolutely *LOVE* spore!
I would really love to have cattle and farms in civ stages, based on tribal pets. And add plant editor to that, you could have your own dream farm.
The hostility feature is still in the game at some forms, you just can't use it as intended! When you pick up a shell or stick with your creature, you can throw at the other creature or hand it over. A little gift box appears replacing your cursor. And you can see the gift for a small amount of time when you're eating fruits too and pointing at others, but can't do anything with it cause you instantly eat the food. Also handing over objects doesnt help befriend with the other species, sadly.
There should be a Spore 2 with most of these cut features, modern graphics (like subnautica) and all the content from the expansion packs.
something something "Elysian Eclipse"
18:07 “forever” -Chris McLean
Darkspore is technically part of the franchise and i would say counts as lost media now being an online only game that doesn't have servers any more
I didn't know about the cake editor! The devs must have been Portal fans
As a kid I hated creature stage, as an adult I just dislike it. I wish tribal and city were expanded upon for sure.
I only knew about this game because of its soundtrack but dang it seems like a pretty good game I might get it
Spore Creature Keeper was cancelled after the creatures became aware that they were in a video game.
If my username doesn't give it away, I ADORE spore!
13:00 oh, but you can actually spam a single species for DNA, just befriend them but not ally them, then kill one or two, and then befriend the scared ones back to almost ally. Then repeat the cycle infinetely.
I’m guessing that the cake editor was just a prototype for the building editor