Road Hierarchy Tutorial | Cities: Skylines | Ep. 10
Вставка
- Опубліковано 16 тра 2024
- In this episode we familiarize ourselves with the principles of road hierarchy and use them to design an effective road layout for our high density residential area.
0:00 Introduction
0:52 Road Hierarchy Recap
2:02 Highway Transition
5:19 Time lapse
7:04 Road Hierarchy Explained
11:31 Junctions
12:37 Public Transport and Pathways
13:18 Results
16:01 Summary
The Beginners Guide to Traffic
steamcommunity.com/sharedfile...
HOW TO TRAFFIC
steamcommunity.com/sharedfile...
Cities: Skylines is a city-building game developed by Colossal Order and published by Paradox Interactive.
Copyright © 2018 Paradox Interactive AB. www.paradoxplaza.com
Music used in this video is from the Cities: Skylines (Original Game Soundtrack) composed by Paradox Interactive.
Music during the design time lapse (Calming Erawan) was composed by André Dubois. - Ігри
0% nonsense
0% bad music
0% cheap talks
100% quality content
Thanks FF Hermawan, I appreciate the feedback and support - welcome to the channel!
I can just Agree!
Thanks Marcel!
@@jester.Gaming hello bro. I noticed something weird with vanilla cities skylines. If you build a city with only 4 lanes and 2 lanes with tight grid, it is actually better for the traffic. I have 50k pops with 81% traffic going, the only red segments are on the highway exit...
I also use trams here and there so they does not interfere with the traffic, and it works sooooo good. Does not look aesthetic, though, it looks like san fran with bigger roads here and there loool
That's an interesting layout FF Hermawan! Does it work with all different zone types? I had something similar in the low density area and I'm surprised it would work well with high density.
No traffic mods, above 80% traffic flow. PERFECTION
Thanks IamLive! :)
I know right, imagine using a little roundabouts and TM:PE :0 92% traffic guaranteed
I might he able to get there without mods! :)
Yes it traffic totally depends on roads and if you are using your roads correctly you can get 90+ percent of traffic flow. I have arou d 80thousand citizens and my traffic flow is 93 percent sometimes 95. It all depends on roads and public transport.
@@taimoorshah8230 Good points, however the game's auto generated lane arrows usually tend to be wonky and confuse the traffic routing AI, leading to silly things like a 3 lane road with all the traffic jammed up into a single lane that has arrows going in all directions and the other 2 lanes being ignored by the traffic, causing backups and traffic jams that should not occur if the traffic were behaving normally. TMPE allows us to take control of that and make sure the lane arrows are serving their proper functions and that the traffic can work it out and use all lanes. A 6 lane arterial road only works if the traffic actually is aware it's a 6 lane road and uses all 6 lanes. Otherwise you can end up in a candidate for a Biffa traffic fix video just from the bad lane arrows and unused lanes that triggers.
After years of not being able to clearly understand the road hierarchy, I finally found a perfect explanation and example. Thank you and good job!
Hi Nick, I'm glad it was helpful - thank you for the feedback! Welcome to the channel!
Yeah, this was fantastic.
"It took about 7 years to develop..."
*NOW THAT'S DEDICATION TO A GAME*
haha, glad you approve - welcome to the channel TV2016CHANNEL!
If you loved a game definitely you will do everything you can think of within that game for a long time without ever getting bored :D
I've also been like that for a long time with Skyrim (since release), RF Online (since 2007), DoTA2 (since dota 1 still has only 30 heroes), The Sims 4 (since Sims 1), and Stronghold Crusader (since 2004). And C:S will also definitely going to be on my longtime favorite list. Started playing this game since Q3 2018 after spending half a year watching YT videos related to C:S, and finally decided to buy the game with all of its DLCs since last year (yes, I've tried out the pirated version for 2 whole years before buying).
Edit : I've got another game to be added to my list of All-time favorites, it's the recently being awarded as "Best Game You Suck At" in Steam, aka Nioh 2 😂💀 That game, so hard yet so addicting.
Y’all do know he meant 7 years in game time right😭
@@DBK_Ameer 🤦♂️
It takes me long enough to upload a video .... you never know! :)
2:26 that is the easiest way to transition divided to 6 lane I've seen so far. Upgrade for the win!
Thanks Micah, it's held up and working well so far!
To me, it's always seemed kinda cursed, because the lane math doesn't ad-up due to the vanilla lane arrows. I prefer to use a roundabout or service interchange to transition from highway to street.
The Algorithm brought me here after watching months of Biffa.
hey Joe Blow, welcome to the channel, thanks for stopping by!
Guilty
Welcome to the channel Common Sense!
Biffa uses TMPE to change speed limits though, making this whole process depreciated
@@Dylems you can still use this just need to modify it is all
well after seeing more of those videos here I start to realise why my cities normally end up like a big car pack with major chaos
Hey DAAC86, thanks for taking the time to leave a comment. It does take a little bit of practice ... most of my cities eventually did the same thing too. Once you get the hang of it it's relatively easy though. I hope you can make the traffic in your city better after watching this - good luck! :)
How did I not find you sooner?
No crap, nothing weird no wasting time. Just straight to what we are after and it’s really good to boot!
Love it all
Thanks ZoeyEldritch - welcome to the channel!
Using two lane roads to begin the creation of a transition from a six-lane divided highway... that's truly magnificent :)
Thanks Andrew F!
Steam brought me here. Great tutorial! You have another subscriber!
hey A City Planner Plays City Builders, welcome to the channel - I'm glad you found your way here, thanks for leaving a comment and the subscription! I hope some of my videos are helpful for your city!
omg two legends interacting 🤩
nice to see you here a city planner plays city builders
tewo legends
Never think of that, such simple road principle solves tonnes of traffics, cool
Hey Jesse, I was hoping to show how relatively simple it could be to design a layout with decent traffic, I'm glad you liked it! My other advice would be to take things slow while building your city and let the traffic adjust to any new additions! Thanks for leaving a comment!
I wish I found this when I first started playing this game. I don't know, but no videos about traffic hierarchy makes sense except yours. Time to watch the whole series!
Welcome to the channel Aurabeth! I'm glad my video was helpful for you. Thank you for taking the time and leaving some feedback :)
"Time to watch the whole series" INDEED lmao. My exact thoughts.
I’ve been playing CS for a few years now, and haven’t ever found a channel I enjoy watching, while also valuing the information given.
You have changed that. I have watched a few of your videos tonight, and am loving each one. The presentation of information, and then showing it is practice is fantastic. Very easy subscription.
Keep it up!
Hey Steezy - thank you very much, I appreciate the support and feedback. Welcome to the channel!
I've honestly been looking for a simple trick for road designs for my cities. The traffic always gets clogged up and this has definitely taught me a thing or two about road mechanics in-game
Hey Erratic Bot - that's awesome, I'm glad my video was helpful! Traffic is fluctuation around 88% and stilly flowing very smoothly at about 65k population. The principles can be applied to just about any layout. I hope it works well for your city. Welcome to the channel!
Best road hierarchy tutorial ever, very straight to the point. Clear, simple verbal explanation + showing it in practice. Great job!
Thanks Jogurt, I'm glad you liked it. I hope it works well in your city!
I think a video about services distribution like police and fire stations would be good
and the distribution of zones like where to put residential and where to zone offices
Hey Moh, thanks for stopping by and leaving a comment! That's a really good idea - I'll add it to my list!
I definitely second that. Fixing traffic is simple for me. But balancing RCI and keeping people happy so the city grows is almost like voodoo.
@@johnterpack3940 Thanks for the feedback John - I'll have to look into the topic a little bit to make sure what I present is accurate!
@@johnterpack3940 you can never keep sims happy all the time they will find a way to piss you off. But if you really want to keep them happy use bigger resources like hospitals rather than clinics. Prison harsh sentence stuff like that. And universities not in the center but on the sides and away from the sims but school and high school must pe placed closer to them so they dont have to travel alot. The more they travel the more they will clutter the roads
You have replenished my love for Cities Skylines ♦ Literally use your videos as a direct study guide to really bring the most out of my playtime. THANK YOU :D
Thanks EyeSpy Music - welcome back to Cities: Skylines and the channel. I'm glad to hear you've enjoyed the series and been inspired to come back! :)
This is a great tutorial. I imagine the junctions off of the arterial road would be even less blocked up where you could have the arterial road snaking around the downtown to then feed into different areas. In the tutorial all traffic had to go through those those 3 junctions and so traffic had to still go through there to get to the furthest end of the down town
hey davefunk, thanks for the feedback and leaving a comment! I agree, the traffic at these intersections along the arterial road would be less had I extended it further into other areas of the map. I'm still not quite sure how I want to expand the rest of the city so I may end of doing that eventually!
This is absolutely stunning, you're blowing my mind with this content. Incredible.
Thank you Adam, welcome to the channel!
Your content is just top-notch, so clear and straight to the point and just inspiring to watch. easiest subscription of my life.
Hey wilford - thanks! I'm glad you enjoyed the video! Thank you for the subscription and welcome to the channel!
I've watched hours and hours of tutorials on road hierarchy. This is by far the best hands down. Thank you very much!
You're welcome crabclaw100, I'm glad it helped!
Oh my god, this was the most helpful video i’ve ever seen. It’s really boosted my city’s traffic and connivence
That's great Broler - I'm glad it was helpful, welcome to the channel!
Great stuff. The How to series on youtube I also found helpful for this game, but THIS VIDEO FINALLY showed me the FUNDAMENTAL traffic problem I had. I didn't leave enough room between the freeway and my collector roads. That and road hierarchy. Thanks! This helped a lot!
I'm glad to hear my video was helpful for you Edmund - thank you for taking the time to leave a comment. Welcome to the channel!
I've played this game for over 100hrs now just watching other videos I've found, this is the only one that I actually learned about road hierarchy and finally found out why my cities traffic flow is always horrible. Thank you so much!
You're welcome CaravansRFun, glad it was helpful!
This tutorial is so great, mostly because you're explaining everything so deep and really taking the time to make me and others get a good grip of the road hierachy. Now with some dlc's and assets/mods I think you'll nail a city to perfection.
That sounds awesome Hilding! I'm getting caught up on comments (two months since this one!) I hope the city turned out well!
This was super well made for such a small channel. You’re doing everything right, keep it up : )
Thanks Spencer, I appreciate the support - welcome to the channel!
started watching from ep. 1 to ep.10. I really love how you explain things. keep up the good work.
Thank you James, I appreciate the feedback. Welcome to the channel! :)
For the love of god. Someone who explains things simply and straight to the point. INST SUB
Welcome to the channel Ryan, glad to have you here!
the most detail road explanation video yet i watched..
thank you mate.. stay safe.. GOAT !!!
Thanks Monkey Ming! I'm glad you found the video helpful - you're very welcome! :)
I appreciate all the time you put into this, thanks man. I hope I will make these kind of cities at some point but there is still a long way to go. This vid already helped out a lot.
Thank you for the feedback and support tim! I went through many many cities myself and I still think similarly to you - there are tons of cities out there that I think look way better than what I have! The best thing that I started doing with my cities was build them slow and steady ... going quickly only leads to problems down the line. I'm glad the video was helpful, welcome to the channel!
Simple and elegant! I love the way you teach us about this
I'm glad you liked it 10kMiles_Y - I hope it works well in your city. Welcome to the channel!
You have been one of the most helpful and inspiring persons on this game that I have found here on UA-cam. I'm so very grateful to have found your channel and to have you teach me how to get more enjoyment from playing City Skylines. You have become my most favorite UA-cam channel on this game and I always look forward to whenever you release a new video. So just wanted to let you know that you have earned a fan for life.
👋🤓👍
I'm not quite sure what to say Randall - thank you! I'm glad my videos have been helpful! I hope the the traffic in your city works well following these principles of road hierarchy. I've got new videos planned .... hoping to have one up this weekend. Every video I do won't be Cities: Skylines but there will be lots of them! :)
You just earned yourself a new subscriber. Great job mate, very concise and clear guide. Hope to see more videos like this, especially in regards to metro, train and airport infrastructures etc
Hey DyerLn, thanks for taking the time to leave a comment. I'm glad you enjoyed the episode and welcome to the channel! I just did a little bit of work connecting our local train network to the regional train line (ua-cam.com/video/eBBDMW2FvYE/v-deo.html) :)
I needed this video. Thank you! Well presented and easy to follow along
Yes!!! Great choice of music, very informative, well-spoken. Great work!
Thank you for the support martzooo, I'm glad you liked it - welcome to the channel!
Excellent job explaining this! Thank you for taking the time!
You're more than welcome Karen, glad it was helpful - welcome to the channel!
That traffic flow! Thanks for this! 💯
You're welcome Gelo, good luck with your city and welcome to the channel!
Informative, no bulk chatter, straight to the point tutorial. Subscribed.
Thanks Zebulon, I appreciate the feedback and support - welcome to the channel!
@@jester.Gaming Thanks. You have good tutorials. Believe it or not, one of the things I find hardest is land value. I can surround a building with parks and it still won't upgrade. It's confusing.
That is odd.... I find parks to be very helpful for increasing land value! The land value is also increased by service coverage (emergency, schools, garbage, death care, etc..) and decreased by pollution and lack of services. If your traffic isn't very good your service workers may not be able to reach some building. I hope this helps!
This is awesome content, your channel deserves to be bigger. I love how simple yet efficient the hierarchy system works.
Thanks Jay, I appreciate the feedback and support - welcome to the channel!
Tip: if you go to traffic routes and then go to adjust roads, you can select a collector road and highlight priority road to automatically turn all the traffic lights to stop signs.
Awesome tip, thanks plzhelpimdying!
The music and ambience of your music though, you just earned yourself a sub.
Thanks C J, welcome to the channel!
If there is a subject related to unmodded Cities: Skylines that anyone would like to see a future episode about please let me know in the comments!
Make Holmlia A ghetto from Oslo
Thanks for the suggestion BadBoyKILLAZ!
@@jester.Gaming you cool i subbed
Thanks BadBoyKILLAZ, welcome to the channel!
I have issues with trying to create proper transit routes, it's all super confusing--something very detailed when it comes to setting up stops would be seriously helpful. Also, which expansion has the pedestrian paths?
Honestly I was looking for something like this. You explained everything so nicely. Thumbs up
Thanks Taimoor Shah, good luck with the traffic in your city. Thanks for taking the time to leave a comment!
@@jester.Gaming no problem, thanks for creating interesting content
I got very relaxed by watching this!
That's great to hear Richard86, welcome to the channel!
Yeah, this is pretty good. That traffic flow percentage is excellent. Great tutorial.
Thanks Mcdo, I'm glad it was helpful for you! We'll see how long it stays that way haha :)
Clean, my man! Impressive knowledge and understanding of the game itself and how straight forward you articulate.
Road hierarchy has always been a bit miss understood for me, not anymore 👌
I'm glad it was helpful Phil, thank you for taking the time to leave a comment and some feedback. Welcome to the channel!
I love finding new and efficient players where has this guy been? Liking the style of videos buddy! Subbed
Hey Poop Nuker - thanks for taking the time to leave some feedback, I appreciate it! I'm glad you're liking the videos - welcome to the channel!
Just got a new subscriber (from the algorithm - been watching mostly a city planner plans cities, conflict nerd, and a little of biffa), your funnel system is amazing, as a matter of fact, your entire city is amazing, just looking at the road layout...I wish I had this level of ingenuity/vision
Hi Anthony P, welcome to the channel - thank you for the feedback, I'm glad you're liking the city. You shouldn't be too hard on yourself! It doesn't come that easy to me either. I go through lots of different versions and remake the same area a few times before I settle on something that I like. It might seem like I'm just doing things for the first time in the video but that isn't the case for the most part!
Now this is some high quality shit. Exactly what I needed. Thanks for the excellent content dude 👍
You're welcome John Marston, thank you for the feedback! :)
Finally! Finally somebody explained how to go from region road to arterial, thanks a lot
Happy to help alinatelyk!
This is the exact information I’ve been searching for! Thank you
You're welcome Mike, I hope it works well in your city!
Dude, I am only now discovering you and am so confused as to why your not more popular! Great job on 7k, I wish you the best of luck with growing on UA-cam.
You were direct, to the point and specific with your tutorial, no distractions or off topic jokes. Well done my friend, I subscribed and will continue to watch you! Amazing video!
Thanks JMan, I appreciate the support and I'm glad you enjoyed the video. Welcome to the channel!
Thank you for this awesome video! I'm just jumping into the game and it seems like there isn't a comprehensive tutorial. So this was very helpful!
You're welcome Alex, I'm glad it was helpful. Welcome to the channel and Cities: Skylines!
Thank you for sharing this. Looks beautiful!
Thanks Mihkel!
Man, I wish I found this video earlier, this is actually very helpful, thanks a lot !
I hope it's helpful for your city Geekdu89, welcome to the channel!
Excellent demonstration. Great information. Thank you! Keep on
Thanks Manuel, glad you liked the video - welcome to the channel!
Beautifully done, mate. It will be used as reference very often by me.
Thanks Bruno, that's great to hear! Welcome to the channel!
@@jester.Gaming thanks you. Just subscribed.
Great video! I've started a new city following these principles and I'm only at 15k population for now but it's the first time my traffic has stayed above 80% the whole time!
That's awesome, congratulations Paprika! Welcome to the channel :)
I love that you use vanilla methods, that console can use. I really appreciate it. I'm liking and subbing.
That's awesome Jeff, I'm glad my videos will be helpful for you on console. Welcome to the channel!
Thank you so much this is exactly what i needed to learn this is amazing cannot wait for the next one.
That's awesome Alpha Lion, you're very welcome! I hope it works well in your city. Welcome to the channel!
Great video I learned a few things that help. The intersections that back up some due to traffic lights I implemented one way streets similar to alot of citys and it gave traffic a directional even flow that kept intersection traffic rolling smoothly.
Hi Erik, thanks for taking the time to leave a comment and some advice! That's a good idea. It sounds like a combination of road hierarchy and the industrial layout that I have in a previous video that uses directional traffic to keep the traffic flowing. I might have to explore this in another video when we expand to another area.
Your videos are really helpful. Now I have a better understanding how to lay out my roads. Thanks again.
You're welcome Super Nova, I'm glad my videos have been helpful for you - I hope the roads in your city turn out well!
Glad that I stumbled upon this channel now! 😊
Welcome DMGW 1011, I'm glad you're here!
I never use the 6 lane roads. That's why my high density areas always back up. I didn't follow road hierarchy hahaha Thanks for this video. Super helpful
You're welcome Lyndl - It's not perfect but it works! Good public transport and pedestrian walkways really help a lot too. Good luck with your next city!
You don’t actually need six lane roads all you need is that the individual lanes are able to do their own thing for example on a 4 way intersection you’d like three on the exiting side because you then have one lane for left right and forward. I never use 6 lanes I usually stick with the 4 lanes but I only ever have 3 way intersections because those let the Cars move more freely. Also roundabouts !
@@aaaaaaa1062 That's very true Aaaa Aaa, there are lots of ways to create an efficient road layout - being able to create things different ways is one of the things that makes this game awesome!
Oh so some lane matematics is needed. Thanks bro.
Hey Lyndl, I wouldn't say that it's absolutely required but you could always improve over how the game manages the traffic! I'm using road hierarchy for the high density area and haven't made any adjustments to the lanes and it's still working well! Lane mathematics and road hierarchy are similar so you're usually using both to so some extent. I hope this makes sense!
This is the best town planning I've ever seen keep it up
Thanks Steven, I appreciate the support - welcome to the channel!
This is the best road hierarchy run down I’ve seen
Thanks Tim, I'm glad you liked it!
Yours are the best tutorials I've found so far.
Thanks Eleatic, welcome to the channel!
@@jester.Gaming do you still play? live streams?
Hey Eleatic! I definitely still play .... no live streams though. My time is somewhat limited so unfortunately videos don't come out as often as I would like but they do get here eventually!
@@jester.Gaming gptchya
absolutly loved the timelapse
Thanks Shaded Rain!
Great video mate. Well explained and no nonsense. 👍🏼
Thanks No Mods No Laughter, I'm glad you liked it!
Excellent you knocked it out of the park
Thanks Ozell, welcome to the channel! :)
Thank you so much for your Tutorial, you're the best!
No problem alanhsimette287, glad it helped!
This was incredibly helpful thank you making this video!
You're welcome BlahBlieBlubb ... good luck with your city!
This is amazing… beautiful 👏🏾👏🏾👏🏾 Congrats!!
Thank you so much!!
dude your literally a god at this game, that cloverleaf interchange would've taken me like triple the amount of time to put in!!!
I appreciate the support AccurateAkimbo! It's a struggle for everyone haha :D
Great explanation of how the game works with traffic (I especially like the 'trick' you used to connect the 6 lane road to the highway)! I have just started playing and my city's traffic is a MESS!
Now to decide whether it is better to try and fix my current city or start all over and remember your 'rules' for better traffic flow... Thanks!
Hey Jim, sorry for the late reply! Thank you for taking the time to leave a comment. I'm glad my video was helpful .... like you most of my early cities had massive traffic problems. What I've been doing recently is making a separate save file of the city and testing things out before implementing them just to make sure it'll work without having to do a whole redevelopment!
Very pretty layout. Also your replies to comments show you are a nice person. Subscribed 👍👍
Thanks Anglerfish - I appreciate the feedback. I'm overwhelmed by the support I've been getting I figured replying to the comments was the least that I could do! Welcome to the channel!
Love city builders. Started with sim city 3000 late 90s, early 00s. I'll never forget my first big plane ride and watching a guy play sim city 3000 on the plane, on a laptop. I was blown away and had to play that game. Years later i was able to lol.
This is the first one I've spent a decent amount of time playing :)
4:22 this is satisfying af ❤️
Thanks Herlan, it definitely saves a lot of time! Welcome to the channel!
Best video I’ve found on road hierarchy by far
Thanks Austin, I'm glad it was helpful!
managing a traffic without mods is very rare in youtube nowadays. love your video.
Thanks Paul, everything is working well so far. I'm glad you enjoyed the video - thanks for stopping by!
@@jester.Gaming I already subscribed. Expecting More future videos from you.
That's awesome, thank you Paul! More videos will be on their way when I can! :)
That symmetry is so satisfying! I am instantly angry at all of my road-making attempts. Time to start over. Again.
Thanks Kreepie11! I went through a few different iterations before I settled on this layout ... I hope yours turned out well!
Well that was really helpful! Thanks dude an easy sub there for me, clear consise video and it inspired me to make better roads 😀 I shall be checking out your other videos on your channel for sure 👍 keep it up
Thanks Luke, welcome to the channel - I'm glad the video was helpful!
Holy shit what was the music at 5:20 timelapse section, absolutely fantastic. Stellar video overall, really well presented, spoken, etc.
Thank you Riley, I appreciate the feedback and support. Welcome to the channel!
You are a bliss, man! I learned so much from you.
I'm glad it was helpful, welcome to the channel Jordan!
@@jester.Gaming Happy to be here, man : )
Any city skyline content is quality especially this channel
Thanks Liam, I'm glad you're enjoying it - welcome to the channel! :)
Aprendo muito com seus vídeos.
Muito obrigado, Jester! 🥰❤😀
De nada Elisângela! I'm glad my videos are helping you out, thank you for taking the time to leave a comment!
Props for adding the crosswalks via merging 2 roads types. Even other UA-camrs don't do that. 👍👍
Thanks BoldWittyName!
This video was a hit. Nicely done :)
Hi David, thank you very much! It definitely turned out more popular than I thought it was going to - thank you for taking the time to leave a comment and some feedback!
Thanks for this vid ,,,,
I was strugling with traffic ,,,, this will help me a lot ,,,, !!!!!
Welcome back Nomad! I'm happy the video was useful for you, thank you for leaving a comment!
You're basically a genius! CONGRATS!
Thanks Yihtzhak, I appreciate the support. Welcome to the channel!
Give this dude a job as an actual city planner god damn this is some good info
haha nice of you to say, I work too much at my current job, I don't need another :D
I never knew about this, early on I used 6 lane roads as often as possible thinking more lanes = less traffic, then I learned about roundabouts but roundabouts at almost every intersection isnt pretty lol this is very helpful!
Making a road network is something that can take some time to get used to and roundabouts can be a bit tricky when they get busy without mods to get the AI to do exactly what you want them to do so I try to avoid them. I currently have only 1 roundabout in the city. Welcome to the channel Emerson!
@@jester.Gaming Absolutely, I started using traffic manager when I found out about Biffa and after experimenting with that it has been a huge help. I built a city yesterday with proper road hierarchy and lane mathematics, at 21000 population so far and its going very well!
That's amazing congratulations! I hope they implement a similar tool in Cities: Skylines 2 .... whenever that might be :D
this vid transitioned my city builds from dirt roads, to proper road networks haha, road hierarchy litteraly works like magic my traffic was significantly improved
That's good to hear Cooliace - congratulations! Welcome to the channel! :)
Well explained, great layout.
Thanks Ron, I'm glad you liked it!
Very very Good work, thank you. It helped a lot ! 👌🏻
Thanks xUrEndx, I'm glad it was helpful - welcome to the channel!
Absolutely amazing tutorial! Insta sub earned, buddy!
Thanks scottsfowler, welcome to the channel!
This is beautifully done!
Thanks Tevo!
Very well described and illustrated. Thank you. Subbed. Have a great day! 🌇
Thanks sharmalarm, welcome to the channel!
No algorithm brought me here, I found this myself but wow is this incredible, I almost never use Traffic Lights in my cities because they are just awful but this proves I've been designing roads completely a$$-backwards for YEARS, all the way back in Sim City!! Thanks a ton for the video! Also totally agree with other comments asking how you layout your Services and such as well; that would be amazing
Welcome to the channel cory3573! Using traffic lights is a bit tricky and doesn't always work out... I'm a little surprised at how well everything is going so far! There is a bit of an ebb and flow with the traffic as expected but nothing really backs up too much. You are very welcome for the video! The newest release (episode 16) is about zoning around the city and another new high density area! :)
@@jester.Gaming Sweet I'll check that one out next, EDIT looks like you accidentally named it 17 but it's the 16th one in order you're right
Awesome!
This was very useful thank you for making this video.
Hey Mike, I'm glad my video was helpful - I hope it works well in your city! Thanks for leaving a comment!