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A Brutally Honest Review of Palia
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- Опубліковано 17 сер 2023
- Palia gameplay review! I reviewed the current state of Palia in beta to see if it's actually worth it.
Palia is an MMO life simulation game with a cosy vibe. In my review of Palia, I discuss whether or not the game is worth it.
As the game is developing, I may offer another review in a few months if the game changes substantially. I hope it does! As just to confirm, I really enjoy the game as it is now. Not the best open world cosy life sim I've ever played, but I think it has a lot of potential!
What do you think of Palia? Is it worth getting?
*im not wearing lipstick my lips just naturally look like this.
Socials - linktr.ee/Satc...
BUSINESS CONTACT ONLY: satchonsims@gmail.com
I have been playing it for a week and initially I was quite happy with the pace of the game and progress. It was very welcoming for newcomers. But ever since they lowered the amount of spawns it gets more difficult to progress. It's due to not enough areas and more rewarding resources for advanced players.
They nerfed the drops in some areas so bad.
Omg its me from ff14, Noc!!! Im playing it as well.
@@Nocc2991 geeze I just noticed!!!! Awesome 👍
They made an "anti" game, but after all they are the same with just junk kill mechanics. But I wanted a Social game, and no Killing optional, but the gold is biased heavily. bah.
I noticed the lack of resources lately especially iron ore.
Reading their subreddit, apparently Palia isn't made by an indie dev team. It's full of ex-World of Warcraft and ex-Riot game devs. The dev team also crowdfunded tens of millions of dollars along with millions more in investor funds. So it doesn't make a lot of sense why the game is so lackluster after years of development. It really feels like a cashgrab at the moment.
Have you met the sims 4?
Hmm, I've never played the Sims to behonest. I'm guessing 4 had the same problem? @@aduckofsomesort
50M$ for this game. And Singularity 6 is almost 150 people. This is lika a AAA game.
@@aemon-oni sims four is a game made by ea, so you can’t expect anything amazing, plus they never crowdfunded it as far as I know
yup, a lot of ex-riot game devs. imo they just don’t hire enough games researchers and people who can implement user feedback and do games competitive analysis. they’ve done so much beta testing and the game so far is really lackluster.
In addition to the premium items being overpriced, the bundles are advertising a fake discount. They have a slashed out price and claim the bundles price is “33% off” but that “sale price” is no different than if you purchased each item individually. It’s 33% off of a price that you couldn’t pay even if you tried.
If you read the fine print on a premium items page it explains that after you purchase one item in a set, the remaining items cost half as much. The slashed out price for the bundle is the cost of all items at full cost.
It’s super confusing and they’re clearly doing it to confuse players, and it’s quite frankly illegal in many countries.
Fake discounts are illegal in eu iirc. I recall some big corpo (think it was EA?) getting smacked over releasing items on sale while in reality it was the actual price.
I think they got a little money hungry at the start. I understand they want payment for the time,programming,and graphics. But take it slow. It was way too fast,to money hungry.
thats not true at all. it costs the full price if you buy the things alone. if you buy all together its 33% less. i know it because i bought some!
@@VIPerila Read the fine print. After you purchase one item, the remaining items become half off. Which is a really cool idea, but it means the non-discounted bundle price is unattainable and therefore not 33% off.
You’ve just proven my point why it’s a scam. Most people think exactly what you do because of how they designed the item page.
They corrected this and clarified in the purchase screen- just an FYI, not defending them.
Never thought I'd see my favorite sims critic do Palia. I was looking so forward to this game, but it's honestly just a less in-depth 3D Stardew Valley. There's no MMO features, you can't even local chat. There's no interaction with furniture (you can't sit, sleep, etc.), and although I was led to believe it would be very multiplayer immersive, the sharding system of the servers means roleplaying is never going to happen.
There's just not enough in the game for it to have been in development this long. It's clear they're trying to push it to Switch as fast as humanly possible, probably to appease investors, but I think it's just not going to work out well. It's a shame because of the potential - there's just not enough and it makes me wonder what the hell the team has been doing this whole time.
It will probably fail because hunting and bug trapping are clearly the two best gold makers, though that involves killing or enslaving... Where's the lab-grown beef??? This game is already outdated and incompatible.
Honestly, go play Sun Haven! It's not an MMO, but it's multi-player and like.... I don't even usually like Stardew type games, and it has consumed my life! Sun Haven is so excellent!
im new to Palia (2-3 days of playing) but as I noticed you can sit on chairs, you can use local chat
I played for a couple hours only. My main complaint would be lack of a mini map, you are right, using the compass is a nuisance. I definitely got confused moving around. I would like to see them add new areas with rare monsters to take down via hunting.
It does feel a bit odd. It didn't stick with me, but I'm sure some people like it! I may go back to it later to see the building and decorating part of it (that part looks pretty cool!)
It does have rare huntable creatures, there's an achivement for takedowns on the three types of sernuk/chapaa. They're genuinely rare and you need a lot better than starting equipment if you're looking to catch them.
You can use the middle mouse button to mark waypoints on your map, makes it a lot easier to navigate. But yeah, a minimap would be so much better.
My main gripe with this game currently is that rare resources (flow tree's and palium ore) that are needed for all late game crafts (especially for top tier furniture you need a ton) are almost non existent and you need to spend hours upon hours running around all over the place hunting these down and hoping people in chat will say if they spotted one so you can share the spawn, unfortunately a lot of people will just farm these out without telling anyone and as a result they are very scarce to get and it makes the late progression halt to a stand still. They are also nerfing a lot of spawns of more common materials people use to make gold from and you need a ton of gold in this game as recopies for new stuff are expensive. Such drastic nerfs even before the game is officially launched has me concerned for its future honestly.
Yeah and what doesn't help, is people are already using addons that tell them where all the ore is. So if you don't use those addons, you're way behind, but the addons feel like cheating to me, so I don't use them.
What sucks is that I keep being added onto servers where people don't speak in the chat.
So what happens is I'll find Palium, try to tell people about it, but no one responds and I have to mine it myself.
What's even worse are the people who just don't say they're coming. I wait for a couple minutes with no response, then mine the node, just for someone to come immediately after even though they never said to wait.
I know where the nodes spawn (not where they're currently spawned, but the location in general), and I do try to include others, but no one ever seems interested in playing together.
They announced the spawn nerfs and said they'll keep an eye on how things go. It's a beta. Of course they'll try things like this.
Of course flow trees will be rare if you don't bother cutting down NORMAL trees, since the re-spawn seems to be random so there's no guarantee another flow tree will spawn where the last one stood. Same with Palium ore. Just go cutting down normal trees and just go and remove the stone or iron ore nodes at the Palium locations. I helped cut down six or seven flow trees yesterday, within three hours of playing. Palium ore, I took home about 50 or so, within the same 3 hours of playing. And I wasn't even trying.
They encourage selfishness with rarity, unknowingly they are undermining their goal of sharing. Supreme stupidity. Did they even think their models over?
50 millions $ and 150 devs on this project, from Riot and blizzard for. This. Wow.
50 MILLION? for this game is crazy.
It's worrying to see such focus on the premium shop. Let's see what direction Palia goes as it moves forward. For now, I'm enjoying it.
I think the cash shop is extremely minimal. You literally have to search it out to find anything about it.
@@vabeachkevin I reached a point where I got a quest to specifically visit the shop.
@@MN-rx5ni🚩🚩🚩🚩
@@MN-rx5ni Yeah, so you know where it is if you want to buy something. Did they force you to buy something, though? Cos I've been playing since Closed Beta and haven't spent a single dime on the game, yet.
It's their only income... Outfits... But I'd expect more... I'm dissappointed they didn't go for each article of clothing sold separately and matched to the taste of the buyer. I would make a catalog that JC Penneys would be jealous of. And any single article for 25 cents. Not to mention dying for a slight fee of 50 cents... They'd make more than their overpriced yucko pay to be ugly outfits.
I’m so disappointed when a game comes out that looks promising just to find out it is not a fully fleshed out game. It feels like people are being asked to play test free or even in some cases pay to test it out with in-game purchases of “exclusive” content.
The game is still in open beta , so not fully released
What did you think a beta was?
i mean people had to sign up for the beta so yeah they signed up to test the game
Additional comment about it being in beta stage.
@@Okiesmokiea beta is a short user test to check a product for large bugs and server stress.
This "beta" has no end date and includes a cash shop. This is not a beta, it is early release and is totally broken.
BEGGING FOR BRUTALLY HONEST REVIEW OF SNOWY ESCAPE DAY 11 🤠💅
Yes!!
It will come eventually I think
@@silvervixen007 i hope so 🥲
As people on my comment would say “😊😊”
But yep, when’ll we see it
Wait I thought he already did that! 😅
The thing with palia is a lack of purpouse. Like sure you can level mining but... why? what do you get out of it? You could do quests and decorate your house and such without needing to level anything to a large degree. Infact just farming and doing quests is enough for you to eventualy get the money to buy any furnature you want and for npc quests you just need to give them things once a day and do there quests that don't require levels in anything. They should add things like mabey titles for reaching level 10 in skills, mabey a unique peice of clothing or something. Right now there is... almost nothing. No late game no point in progression no nothing which means the motivation can only come from yourself not what the game offers.
As it is I can't help but compare it to corralislands early acess. Corral island costs like 15 bucks, there is no monetisation, there is already a ton of content with more coming out frequently, a clear roadmap, minimal bugs as they only release more content after lots of playtesting. As it is the next update is going to have a new festival, a ton of qol stuff, a new location, new npcs, new outfits for all the characters, a new furnature set and so much more. I suppose with what they have done, it makes palia look really underwhelming. Thats not to say palia dosen't have a ton of potential, its just not beta ready.
Edit: I made a bad explanation with the levelling. My overall point stands though that there is just not much. Make no mistake I really really want it to do well. I want it to thrive. I was there day 1 closed beta and played in alpha. More than anything I hope it thrives. I played a week before most folk thus me feeling burnt out already.
Kinda like the sims in a while
Coral Island*
I'm not even close to having all the furniture sets and all my skills are 10+, just from farming stuff for furniture sets. From what I've gathered, the Black Market is supposed to be the endgame.
I have the same feeling. I haven't played coral island, but I've played other games' open and closed betas before. Compared to those, Palia seems barely out of alpha.
It's really odd that that they've chosen to have an unending beta this early in the game's development. Core game mechanics aren't even ironed out yet. Not only that, but there is an expensive cash shop in a game barely out of alpha. They expect you to pay money when taking part in their game development. It's really odd.
It's a really bad business move. Of course people aren't going to be happy with such an unfinished game. Usually, companies would have interested people play in a beta and then end that beta shortly after to work on the issues brought up. But they didn't continue doing this as they should have. Unending beta gives people the vibe of early access, but it's nowhere near as complete, which is just going to wreck their customers' opinions of the game.
I'm just really questioning their business model here.
The purpose of Palia is building a better and better house. You need a lot of gold and ressources to own your dream house. At level 10 of a skill you join a guild with extra benefits and weekly tasks.
I have around 70 hours in the beta, played in several of the closed alphas. As always your review is spot on…Thanks Satch!
Palia actually has some of the old WoW developers on board so I would hope that they might have learned from previous experience - specifically, the issue with other people mining and stopping you from gathering materials is something that wow really suffered from. They did fix it though.... eventually. The MMO side of things; I think they could do with some group quests maybe.
yeah since this is a single player game there is zero reason to not allow people to mine what they want.
As you said the PRICING of the cash shop is a huge red flag. It isn't that it is cosmetic only that is a good thing, it is that a basic outfit set costs 30$.. They are following the whale model of pricing instead of the walmart model. As such I see them having serious money issues as time goes forward because those games that follow the whale model are basically cash grabs and die out fairly quickly.
Other then that, I liked your review. More need to be critical of what the game is today, not forgiving of saying ooh it's early release, early beta, excuse excuse excuse. No Just say what it is today, as they improve so will the reviews. Based on merit I say. As to playing for free it is worth taking a look at and see if it is your jam. YES a few bugs, YES a few annoyances, but for free worth it. For 1 cash shop item price, I would say no. Sorry they need to fix that before I spend my money on that stuff. Which is a shame, since I would like to support the game, but that pricing model is stupid and I refuse to support such poor decisions.
NO, they are NOT following the Whale model of pricing. Whales will spend upwards of $100,000 US dollars a year. WHALES are WHALES. NO way a WHALE can spend that much. period. Whales spending is a fact. Whales cannot exist even if they buy all of the outfits at this point. It is the fault of Septum 6 that they don't have a catalogue as big as JC Penneys or the historical Sears catalog for true WHALES to buy from. They would make a killing at 25 cents per single article of clothing. If I could develop an MMO, that would be my businsee model.
Nailed it
I don't get people complaining about COSMETICS prices in a FREE game. They gotta make money somehow, you get to play a game for free, you don't need to buy anything.
There are a few major issues with this game. The first of which is the predatory way the premium shop was introduced and is shoved in your face in game as well. It is extremely over priced. The whole having to purchase coin packs to purchase premium items is a lousy way to offer paid for features. There are no game play features to purchase BUT all of the most wanted features of every game - pets and outfits ARE pay for only. If they were to offer fancier versions in the shop that is fine but there is no way to earn anything in game. It not only divides your player base but gives major vibes of not being all inclusive. Nothing COZY about that folks. The fact that their very first update for the game was mostly about the premium shop is a very bad sign. The BIGGEST red flag for me is the fact that the game is not even close to a release and they already added a premium shop in the first place. So, you want us to dump all kinds of money into a game that might not ever be finished or released??!!!! Another major issue is the fact that there is nothing to do. You can grind, grind, grind for resources but what's the point? Other than upgrading your house and making yourself furniture there are only a very small amount of quests that can be quickly finished - other than the super annoying shep one - what else is there to do? The secondary area BB is like a ghost town with only 3 npc's and absolutely nothing else. You need to go there for the resources to upgrade tools but that's it. Other than needing others to chop down flow trees there are no other multiplayer aspects. There are no seasons, events or optional game play involving others. In the 3 years that this game has been developed so far this is all they have to offer us? It does not make me feel good about the future of this game.
The game is free. They have to make money somehow. Cosmetics is the most logic choice. I also don't find the shop predatory at all and see the pets as a reward for people that support the game financially. Missing out on cosmetics is in every game that sells them. I really don't understand this complaint besides maybe the bundles should not leave you with extra points you can't use yet.
@@CatninjaNLyes but as others have mentioned it has raised MILLIONS of dollars. So no, they shouldn’t be throwing a shop in peoples faces for a game that IN BETA.
@@do_it_like_rei if you think this shop is being shoved into your face you have never played any other free to play major AAA game such as destiny 2, Fortnite, OW2, GTA online, Valorant or League of Legends. Those shops are literally thrown into your face every time you log in and this game i didnt know there was a shop until I was 10+ hours into the game. Sure it probaly is way too early to puta shop into this game but to say it is thrown into your face is exaggerating a bit too much.
@@maksimslhernault4042 I have no issue with micro transactions themselves because at the end of the day you can buy or not buy. But CASH GRABS, I have an issue with. You cannot release a game in beta, that isn’t even that good, and you’ve got people saying they put more effort into the store to get more money out of people than the actual game!
You want a shop thrown into your face? Go play Elder Scrolls Online. First thing you'll get when you log in your character is the shop overview ... THAT's what I call "into your face", not a shop where you have to click on at least two different buttons ON PURPOSE to find it.
When I heard there was a cash shop in Palia's beta, I was concerned. When I saw how many cash shop items there are for sale and how expensive they are, I wrote it off completely. If they prioritized their monetization over the missing/unfinished portions of the gameplay itself, that tells me all I need to know about the experience.
The game is free. And the only things in the cash shop are clothes, just for the looks. Does not affect gameplay. So, if that is their only way to make money, I gladly pay for their hard work.
I learned that the cash shop was also available during alpha test phase as well, and that tells me a lot about the game.
there was also a cash shop during alpha. And the prices went up in beta lmao
@@Firisethat's not really the point. The point is they need to finish the game first.
@@annelieseharrison9027 It's not that hard to put some outfits on a separate page and price them. I don't think they missed out on putting effort in the game instead.
And having a cash shop is important, especially when you want to make a free to play game and still pay your hard workers.
I can’t stand co op I’m not good with people. Also limited resources sounds like a pain. The prices for clothes doesn’t impress me either. I wish single player games were more popular. This is why I love the Sims and Zelda it’s good for someone like me who has become a filthy casual as I have aged.
Personally I'm enjoying it but I'm hopeful for it's future if they add more to it. I agree with most of your criticism. Hopefully by full release it'll be a lot more fleshed out.
An MMO element of Palia you did not mention is the cooking party feature. Cooking party is huge fun with friends and is one of the best way to make money.
Cooking Party? That said none of my friends like this game. 😅 Soooo.... it just feels like a munch more fun version of Sims.
@@Kabotynka oh wow! hmm i have been turning down random friend requests maybe i should take one, at least to try this... cuz i absolutely love the cooking mechanics in this game.
I knew I wasn't being harsh by saying that I was underwhelmed with the gameplay and experience so far. .
oh thank you for the review! someone mentioned this game to me just yesterday and i was curious to check it out, your opinion made me realize i'm better of just checking the news for now, hoping they add more stuff to the game to make it worth playing for me
What a lot of people seem to purposely miss the point about is criticisms regarding the cash shop. Absolutely NOBODY is saying this game shouldn't make any money for being free. What folks ARE saying is that it makes no sense for cosmetics to be fully a premium thing with no way for F2P players to earn basic versions of those items in-game. Maybe to some it doesn't affect gameplay, but what people aren't thinking about is how F2P players put in just as much time as paying players, possibly even more. The little cats were sent as a thank-you for the support but they only meant MONETARY support which is a huge slap in the face to people who still support the game by logging in and playing every day. Hoping they get it together before the Switch release because they're fumbling really bad as of right now.
I get that perspective, but when they allow people to buy things with cash that others have to farm for it's seen as "pay to win" and would probably upset people just as much, if not more. I think a nice way to make people on both sides happy would be to make some clothing items that are exclusively earned with some kind of login bonus currency or achievements so that free players don't feel so left out, but it isn't going towards the pay to win model.
I'm confused by this. What do you mean "earn basic versions of those items"? Of the outfits? What would that look like? There are a number of outfits and combos available for F2P players. So I'm confused by you saying you have no problem with them making money, but the F2P players should get the same items as the ppl who decided to pay? What would be the benefit of spending $$$ at that point? There needs to be some benefit, and overall I feel like different clothes and a pet are pretty chill
The developers are from large game devs like WOW so they are aware. I agree that it needs a lot of work if it stands a chance to last any amount of time.
Other games introduce inconvenience to monetarize convenient items. Since Palia is not monetarizing convenient items, I wonder why they introduce so much inconvenience in the game from tedious travel to lack of mini map to long item processing time. I hope they do not confuse inconvenience with challenges.
I love there is no battle in this game. No fighting, no death.
And still there is lots to do and lots to achieve.
I hope we can interact with furniture soon.
I play together with my friends and we try some sims-like roleplay, but we end up just cooking together.
We were hoping for a multiplayer sims game. It comes close and I look forward to future updates.
The depth is surprisingly shallow, and even surprisingly shallow compared to what's been out there before. They really didn't take the "best" from everything before. They are so narrow in their vision that it will be very hard to accomodate expansions.
There is no "death" for you, but you still hunt and KILLLLLLL! And you TRAP bugs FOREVER!!!!! These are paradoxes Palia will never apologize for or think they need to rectify.
@@virtualawakening2299 Why would they apologize or rectify that? The amount of people who care about the fact that you trap bugs and hunt animals is such a minority that they'd never have to worry about that. If someone has a problem with shooting arrows at pixels on their screen that turn into a bag after being shot, they probably shouldn't even be on the internet in the first place.
As someone who haven’t played Animal crossing/ stardew valley, I actually really enjoy this game and have played for several hours. Also, I see the money spent in the premium store as necessary as the game is free, and I would love to pay for this game. But I just paid for some coins instead, to support the developers.
I am fine with it.. a Cozy MMO to me. I am enjoying game play.
There is nothing wrong with people enjoying it. The problem is, as far as games go, this product is unfinished which a lot of people find insulting.
Please remember, you don't "own" them anything. Free-to-play games make tons of money, you don't need to fear that they won't get enough, they don't need additional support! They get a ton of cash by fishing for "whales" (mentally vulnerable players who spend hundreds or thousands for their game without really wanting to)
It looks like a combination of zelda and fortnite with a stardew valley gameplay imo
I remember when they first started announcing the game and they made a whole point of not making it a cashgrab and not having a bunch of excess stuff to push you forward. However looks like they immediately went back on that.
You were pretty accurate in your review. I have a rule with games that are beta or alpha. That is not to buy real money accessories. Reason the game changes and may even close down. Thus eating your money. In this game, they just added $39.00 pets feature... hmmm. Which I might have been willing put money down for to help support the game, but not in beta form. It's too much money, too early. To many ifs yet for me to start dropping "big" denominations, at this time. Nice review.
While I'm probably a little bit more positive on the game than you, I agree with just about everything you said. There's just a lack of content right now, but it feels like it has good bones. I'm glad Starfield is coming out because I can jump into that and come back to Palia after to hopefully more things to do. But it does feel like it has good bones.
I agree. It's definitely something worth builiding on.
Satch I love your sims pack reviews and I was really hoping you would start posting some more content of other games
I am so glad you posted this ☺️☺️
i don't doubt that palia could be way better in the future but as it is now here's my experience with the game: it just takes too much time. the lack of a minimap makes it hard to know where you're going, especially when the quests constantly send you running back and forth across the map, and the animations for basically anything start to feel tediously long pretty quickly. i also ended up getting softlocked twice and had to manually crash my game with alt+f4 to get out. so as of right now there's probably a long list of qol changes that could be made and my biggest recommendation is just to wait until they get addressed
As long as you shoot near the animal or hit the node/tree before its killed/breaks you should also get a loot drop from it of your own, at least that's been my experience. I feel the same about the cash shop...its way to over priced $10 for a cosmetic outfit is more then reasonable. I also agree I'd love to see something like a random event every few hours...like say a Giant Flow Tree that you need at least 10 people to chop down or else flow trees stop generating as its sucking up the magic with say 10-20 flow log drop & maybe a mini Flow Tree you can use as a decoration, or a giant bear that needs to be hunted (with our bows) and other animals won't spawn until its killed & as long as you participate you get a "Taxidermed/stuffed Bear" trophy the first time & say a random amount of a rare herb/plant & small amount of gold from the mayor for getting rid of the problem and saving his beloved Chappas. :)
Have not watched your review yet but I am also playing this game and though I am enjoying it, I already reached endgame after only about a week in.... and I am not sure how it can be called an MMO since there are dozens of instances with 25 players each instead of them all being on one map...
Edited: BTW, you can use your middle mouse button on a villager or location to "mark/highlight" which quest you wish to get to and it shows that with a white circle on your compass on top. Also the majority of resources can be shared... you hit it once and get the full loot =)
Keep being yourself 😊 ur content is the best
Activities where all people can participate...it would be a good Idea to build or rebuild buildings on the map. For example...there is a broken windmill next to the village. Or repair the lighthouse after a storm. Anyone can then pur resources in this task and gets reward....should write this the palia developers too
Honestly, I am really glad you made this. As much as I love Palia, there are so many things that can be approved upon, the extra content is way too expensive, and you are not wrong in regard to it not quite feeling like a real MMO with BOW features. I hope someone who is a dev for Palia takes criticisms like these and improves upon the game from there.
Paylia yes not Palia, has great potential but has terrible execution. Game is lack of basic aspects of MMO and cozy games. Game labels itself as Cozy MMO but it fails on both. With the latest patch it went even worse you can have a peek at the discord and decide. Me and my friends were playing since the first day of closed beta and we stopped with last patch. Developers went completely silent I hope they take some measures or game is going to die sooner than I expect.
I think that Singularity 6 (the makers of Palia) only made this game an MMO to make money. As you pointed out it is quite obviously a single player game, just with a lot of different people all playing their single player game together. I followed the game for a year and was super excited to get into the closed beta. I played it non-stop for a week, and then dropped it. Every single aspect of the game is designed as a money-grind, from expanding your house, getting recipes, seeds, basically everything. It's really quite stressful, and after a while, quite boring. It is not what I am looking for from a "cozy" game. I'd understand this if the devs were communicating with the players on their concerns, but they are actually doing the opposite; they aren't interacting with players on their discord, and every time someone comes up with a way to make some money, the devs instantly nerf it. I suppose that is to be expected. Singularity 6 style themselves as a small company when actually they are a corporate gaming group with over 100 employees and more than $25 million behind them. If the devs don't get with it and address the problems the players are citing, I'm afraid that most people trying this free game will eventually stop playing.
"Designing your home can take a long time."
Me: *digs a hole and throws a bedroll in it* Done!
There is 1 thing palia did great for me: building is fun and intuitive!
I never build in any game i just find it tedious. But in Palia I actually really enjoyed decorating my house and unlocking / building all the different items.
Also, the game is good to make you work together. For example, if everyone hits a stone once, everyone will get the resources, and you actually get more than if doing it solo.
lol, actually, with the most recent bug of plots being combined, people have been stealing furniture ...
SatchOnSims - We were interested in this game until we saw how devs behaved on reddit, arbitrarily locking discussion threads, deleting posts. Not to even mention Discord. A lot of players also came across as irrational or even borderline hysterical about any common-sense discussion about the game.
Not like we even had a stake in any of it. We were just genuinely interested in details about the game.
Browsing all the feedback, including all the pros and cons. Share the good. Share the bad.
If devs expect us to invest time and/or money in their game, we want to know what we're getting.
The atmosphere was just very...cultish. Do not ask questions, praise everything, do what you're told to do, and 'keep sweet.'
You - shall - be 'cozy.' Or else.
Really offputting.
And strangely self-sabotaging behavior by devs because many of the concerns people were bringing up were valid, the tone of most were polite or matter-of-fact, not overly aggressive or hostile, and most of the suggestions were both relevant and useful (and would have actively improved the game) - but they were just getting shut down immediately, it was bizarre.
The more we observed the game culture connected to the game, the less we wanted anything to do with it.
Which is a shame, because in some ways the game had potential.
There is 100% a player base interested in 'lifeskilling' (farming, gathering, fishing, etc.) without the pvp/raiding elements of other MMO games.
And there is a kernel of a decent game here.
There's always some element of grinding involved in MMOs like this. It does get repetitive. The gathering and production mechanics in the game might be new for 'Sims 4' players, but for players used to similar MMOs, they've seen this all before.
Yet, on paper, this game is very appealing. A game with all the opportunities for building and lifeskilling, but without the hassle of pvp/raiding, is something that - would - attract a lot of players.
Fair to say the 'cash-grabby' strategies are present. But a lot of mobile games are like this. Not that that excuses anything at all (it's ridiculous) but is just the current state of affairs.
Many players have accepted pervasive monetization and psychologically manipulative tactics in 'free to play' games, so devs continue to fold these into games - why would they stop, they have no incentive to do so as long as players keep spending. That's the goal.
Actually - no idea why this isn't a mobile game. This basically - is - a mobile game rather than a PC game.
Unless they're angling for attracting part of the 'Sims 4' player base (or player base for games like 'Coral Island,' 'Stardew Valley,' etc.) - can see there'd definitely be crossover there.
We did receive access to closed beta and were quite willing to check out the game, as it looked possibly cute and chill.
But the cultish atmosphere connected to this game gave us the creeps.
So - 'noped' out.
Fair review, though.
And, of course, if someone wants to play this game or would enjoy continuing to play this game, they're perfectly free to do so.
I can't play yet because it won't effing download. My friend who has it says the microtransactions are out of hand which is a bummer. And people posting criticism are getting banned from the Discord :(
I first wanted to support the game and team by buying an outfit, to then realise I would have to pay 5 euros and then 10 euros so I can buy 1 outfit and then have leftover coins. It is bullshit that they put such expensive items in their "premium store" in the first place. Also, do they add so much to the premium store when you can't even sit in a chair! It is so greedy.
My complaint is that the controller is not actively supported but you could have still played with one. Problem - got used to it then with the upgrade allowing companions all the controller functions were moved around and thing that used to work cant and now can only be done with a keyboard. I haven't touched it in two days because of this
So you have no idea on how to use a keyboard?
Agreed. I thought the same. I use both controller and keyboard mouse, but when the controller buttons changed it was frustrating.
Of course I have a keyboard but I like the way the controller gives a better experience for me. Others may have physical difficulties using a keyboard. Don't be so judgemental.
"No one can sabotage your home."
The fountains disagree.
I was interested for its full release, not this state, not even early access (i am so sick of buying early access and the games never fully released, looking at you, travellers rest, it's been three bloody years😒😒) but mmo AND premium shop? nah, pass. I had enough of that with LoL and I can only handle one multiplayer game, it ain't this one. 🤣
A premium shop is for vanity and now newly for pets. And the beta is free.
Not being able to use furnitures like chairs and beds is a dud
@@SatchOnSims wdym?
I dont care about the premium stuff, i dont really care for the issue of that. BUT the main issue is the lack of social aspect/interactions for a MMO, which they advertised about it being a social game. I need furniture interactions as well.
Don't forget it is still open Beta. They already announced new content, events and quests. I play Palia since two weeks and it's still fun. I'm sure that the game will be improved.
Palia is fun to progress toward the end of the "tech tree" for your gathering tools. After that, it feels like someone took one of the absurdly long sidequests one might find in a game that earns you a short, spicy FMV at the end, took the FMV out, and made the sidequest the whole game.
I've been waiting for a farming game like this for a while and i'm having a blast
I trying to give this game a chance since it’s in the early launch and they’re still working on it. So far I’m not too impressed with it, and I only last about an hour before i get bored but I see the potential in the game. I think they should do like a membership fee so they can collect money that way. And members get like free outfits or less congested worlds with special quests or something. It works well for other mmo when they do that and they’d make more money without overcharging for outfits.
most of the people making Palia, comes from Blizzard. Their leader, actually was one of the CEO's of Blizzard.
I can't even play, mine freezes up in certain spots and after the Palia intro at the waterfall after you come out of the cave, as soon as I walk down the stairs mine crashes EVERY time lol if I even make it that far before crashing. I have 4gb RAM which is it's min req and I have AMD Radeon graphics and Ryzen 3
It's been a year, I'd love it if you would make an updated video on the game! Although I only started playing it a few days ago and looks like nothing much has changed since your video lol
Imagine you could expand your lot like this in the Sims 4, starting out by 20x20.. buying to more lots 40x40 and so on.. this would be so cool!
Also.. I kinda hope they give us more options to get money fast. Most of the time if you craft things from your ressources you get less, or the same money that you would get for the ressource anyway. That's kinda not worth it.
You can expand your lot with writs
Satch! They've updated Palia and it's now on switch too. I've been playing non stop and I love it!
Whilst I entirely agree with the constructive criticism, im more than willing to give it the time to develop.
I don't find it excessively grindy, because it's easy enough to set things to process and go play something else while I wait. 😁
I do think they need to spend a lot of time on developing the co-op features to really incentivise the multiplayer elements.
Certainly some side-quests that require a team to complete would be nice.
Another thing that needs to come in is livestock farming, for those items you can only currently purchase from the general store.. but I hear this is planned.
Overall, it is a very enjoyable game and quite the departure from my typical pew-pew fare. 😅
I look forward to it's progress.
Thank you for a thorough and honest review! I’m interested in how gameplay compares between PC and switch.
After I played this game I never played anything else.
This game is the game I've been wanting for a long time. Nothing can top this for me...
My time at sandrock is a close 2nd place because of the full voice acting and open world
With regards to the mining - actually, I think they implement it well. As long as you get ONE hit on the ore, then you are ALSO able to get the loot from it. I've been in multiple instances when there are groups of people heading for the same ore vein (particularly with the rarer ores) and everyone has stood back and allowed each person to take one swing at it so EVERYONE gets the same loot.
It's a shame the game is being hacked as it has no anti cheat. so many speedhackers and fishing hackers.
Its not a shame, its a disgrace. S6 didn't even attempt to prevent this, in fact, they left the tools to do it in the game files.
the fact that there is currently NO controller support. NO camera zoom , no first person. NO combat.........it just feels MEH........
Played it for a bit, quit when I could hardly find iron ore for a couple days due to competitive mining. Not worth the time. Bad system. The cost of the coin to buy outfits combined with time to do things and lack of resources also suggests heavy monetisation incoming.
Super hopeful for this to turn the game around.. After a week of excitement and grinding, I felt a HARD drop off after becoming a "veteran" per se. limitations of farming, area farming, no general chat, lack of community stuff I started to notice taking a toll on me. I find that I just dont see much reward logging in to do dailies at the moment.
To be honest im playing it for a couple of days, but hours at a time now and i really like it so far. Especially in the beginning i came across so many features i didnt know where annoying in other games but super easy to work with in palia. First of, the fact that every player, besides tool quality, can play eaqually together. Im playing it with a friend and we totally enjoyed going on farming tours in the world, or stant next to each other and fish while just talking about our day. Small things like the quick change of tools even while running or how naturally making progress feels like made me very happy. I like how many fish and bugs are there to collect already, and that you have to try a bit harder to find rare specamins. The characters? were so in love! The animations are super cute and they are designed and told with love. Also, there are no long loading times, besides when other players are in the queue for travelling. Yes, going across the map is a bit frustrating, if we get cute mounts im so hyped! also cant wait to own farm animals. And events are in the making!
5:09 Oh, my sweet innocent summer child 😅
I do like this game because its simple enough to teach others who just want to chill and they are playing mmo for the first time.
I've managed to get into a closed beta, loving it so far, been playing for a couple of weeks. Reth is love ^^ The absence of mounts really bugs me as well. The absense of more in-depth mmo elements is actually fine by me, takes a lot of the pressure off, I come there to relax)
did you know, if multiple people hit the same thing everyone gets the resources?
lmao the price tag thing, agreed 1000%, but it is Starcraft and LoL devs here, i dont expect prices to drop for a long time
It's simple. If I hear ingame or premium shop, I'm out.
Its f2p
How you think that kind of game exists?
@@Dima666Air What do I care? Do I have to play f2p games? I did not critized f2p stores have ingame stores, I just said if games have one, I'm out.
Palia: oi mate can i copy your homework
BOTW: sure but don't make it too obvious.
Palia:
looks like the previous wow staff still didnt learn from wow's mistakes. you're better off trying Guildwars 2 Satch. it has everything you like in palia and it doesnt have what you dont like about palia.
I've played quite a lot, I haven't come across really many bugs, I would say the progression is slow but there's enough tasks and incentives where it doesn't feel too daunting. It is similar to Animal Crossing where you get to a point where you'll login for maybe an hour or 2 and do your dailies until bigger things come. It is fun and it's free so it doesn't feel bad to play. I personally don't love farming simulators and other games of the sort but this one has been enjoyable.
everything mentioned in this video is pretty much accurate, you can get a the same but better experience from games like My time at sandrock/portia as the MMO features are non existent and more of a nuisance at this point, after a few days of playing i was bored out of my mind which is a shame.
i’ve played for about two hours. the main reasons i hesitate playing again is the awful control mapping and the map/waypoints/teleport system.
I agree with most of what you said, except the feeling I'm playing a solo game. I'm constantly surrounded by other online players. Feels very MMO to me.
Here for the official release now, I don’t feel like most of these suggestions have been addressed.
wait not clear on where the stables are ... (the fast travel maps are shown on map with "the hoof" symbol)
their is another area bahari if you head north east of main map you can go to where hadari goes to at night I didn't know about the travel board though
If I gotta play as a human, I already don't like it. Humans aren't that great or fun. LMFAO One of the reasons Animal Crossing just doesn't do it for me. The idea of humans being a rare species is just a boring concept.
Does everything get wiped after the beta is over? or do we keep everything?
There are two Guild Wars 2 features I hope Palia copies:
The first one is instanced gathering nodes. Which means that the node doesn't disappear after you finished harvesting from it, and another player can start gathering immediately after you. Home instances are, of course, different, because of the need to clear space for building.
The second one is selling expansions for money. People are, generally, more willing to pay for an expansion, with new zones, resources, quests and game mechanics, than for cosmetic items. The problem is, with the current cash shop items as overpriced as they are, will Palia even survive long enough until its first expansion release?
I really enjoyed playing Palia with a friend. Grouping up to gather or hunt together, and getting all the loot in half the time is amazing! But the loading screen you need to sit through when you invite them to your server is a bit long. Not a problem at all with one friend, but imagine having 5 or 6 friends on different servers and having to sit through 5 or 6 loading screens...
Id like to see events and titles shown in game based on achievements.
I saw another review on this game and I gave it a try...I've been playing online games for 20 years..I have played a lot of games over those years...I am addicted to this game and I never played farmville back in the day or stardew valley...I'm really enjoying this game though..
My biggest issue is that it’s an MMORPG(Lite) but the co-op elements are very lacking, ughh back to FFXIV
Palia is only in version 0.166 so they are adding a lot more still. It's a bit early for such an in depth review. That being said, this IS an accurate representation of the current state of the game
I totally agree with everything you said, especially the Premium Store part.
Palia forgot to add the game in their grinding simulator.
MMO's are special for different reasons. Like, I enjoy RP so that makes a MMO hit or mis for me. Others like raiding and wont play games that dont have raids or dungeons. So yeah, difficult to get a MMO everyone likes.
the fact that you even cant zoom in or out in the game says enough...i get motion sickness of it sadly. Don't have it with other games. Unless its very zoomed in and moving fast. Good review, agree with all of this. I quit the game, in the end i feel lonely af in the game and stressed cuz of the farm tension, sad gamer heart.
It reminds me of World of Warcraft in a way, If we could pull the best bits and pieces of all the games we love and put them together without glitching how wonderful would that be.
One main city in wow has more content the this entire game.
My issues are: the climbing mechanic is clunky, there isn't enough diversity of huntable wildlife, hunting feels like shooting fish in a barrel.
I have about 150 hours in. The guts of the game are cute and fun, but holy cow it needs some more content. As of now it's just a kill deer, chop, mine, grind fest. Literally that is all there is to do in the game. I hope they don't reset, and i hope they make more content ASAP. Great review!
I know this really isn't a trait of games like these but I'd love to be able to just 'bestie' a character rather than romance them lol
It would be nice if you could do the things you would to romance a character and not have them be your lover but idk how this game works yet so who knows :')
My main concern is nothing in the game feels deep or fleshed out. The whole game resides on the surface, what i mean is farming is basic, cooking is basic, nothing has any real depth. If they would have made farming like stardew valley that would have been a real win. Shoot even cooking would have felt better with the Stardew treatment. I wont talk about the recent patch or the results of its implementation but i will say. For me it highlighted the lack of understanding of the player base. Wait now that I think about it the reason things in your plot feel basic is because of how the game it built. Its not actually an isolated plot so you cant farm without buying soil. Its all just interactive furniture if you will. hmm
4:32 lol thought thats Ryze from League of Legens for a sec xDD
I was looking forward to Palia, but I think I'll pass. However, I am absolutely pumped for Loftia and what it could be.