How to Use Blender 4.0 Geometry Nodes: Image-Based Geometry Displacement Tutorial

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  • Опубліковано 14 лис 2023
  • project files here: / realitystudios4769
    Embark on a journey of creativity with our latest video tutorial! 🚀 In this step-by-step guide, we delve into the intricacies of Blender 4.1's Geometry Nodes to craft a mesmerizing animated displacement effect. From setting up the scene with precision to adding a captivating twist with connecting lines between points, every detail is covered.
    Learn how to manipulate a simple plane into a dynamic canvas of cubes, using geometry nodes to breathe life into your designs. Discover the magic of UV unwrapping, color manipulation with ramps, and the art of displacement for that perfect visual impact.
    But the excitement doesn't stop there! Elevate your creation by seamlessly integrating connecting lines between points, adding an extra layer of sophistication. We guide you through the process, making it accessible for both beginners and seasoned Blender enthusiasts.
    🎨 What to Expect:
    Watch my creative process live.
    Ask questions and learn 3D tips.
    Request custom designs.
    portfolio: looser-xxx.github.io/realityS...
    💬 Contact Me:
    📧 Email: realitystudios4769@gmail.com
    📱 Twitter: / realitystudios8
    📷 Instagram: / reality_vfx
    💼 LinkedIn: / reality-studios-847181288
    I'm open to freelance opportunities! If you'd like to hire me for your 3D projects, don't hesitate to reach out through email or social media. Let's turn your ideas into digital masterpieces.
    Join our creative community and explore 3D art together. See you in the next stream! 💻🎨
    Ready to take your 3D modeling skills to the next level? Follow along and bring your imagination to life! Don't forget to tag us on Instagram with your fantastic renders. For a more in-depth exploration, check out our detailed stream on this topic. Happy creating! 🎨✨ #BlenderArt #3DModeling #CreativeTutorial
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КОМЕНТАРІ • 17

  • @cocboss3329
    @cocboss3329 3 місяці тому

    Just wow

  • @Jasonwalkertube
    @Jasonwalkertube 4 місяці тому

    Cool

  • @VisualistAyush07
    @VisualistAyush07 5 місяців тому

    Amazing

  • @krissosful
    @krissosful 7 місяців тому

    Many thabks for sharing!

    • @astitva3d
      @astitva3d  7 місяців тому

      Thank you,
      You can check out my Live Streams in my channel.
      Would love if you could give some feedback

  • @BARGIN-LARP
    @BARGIN-LARP 4 місяці тому

    thank you jesus, been looking for this tutorial for an hour

  • @domkerin7139
    @domkerin7139 6 місяців тому +1

    cool effect is there any method of increasing resolution

    • @astitva3d
      @astitva3d  6 місяців тому

      Yes,
      Use the subdivide node to increase the resolution of the mesh

  • @iagocruz7107
    @iagocruz7107 4 місяці тому

    Congratulations on the work! How do I add texture in rendering mode?

    • @astitva3d
      @astitva3d  2 місяці тому

      You need to do some node setup for that to use it as a whole mesh and use the UV data. If you want I can make a video around it.
      thanks for your review.

  • @reels_j
    @reels_j 7 місяців тому

    Sir Big thanks for the video .
    Sir Please suggest animation software which can be used in low end pc (PC Specs ::: i5 3rd gen , 8GB RAM , GTX 2 GB) which will not abandon on rendering or hang during rendering

    • @astitva3d
      @astitva3d  7 місяців тому

      I suggest using blender for now, and use evee render engine.
      Once you get good enough you can get a job, or do projects you would be good to go

  • @mpjstuff
    @mpjstuff 4 місяці тому

    I got lost where the video is somehow added to the plane and scaled. "Unwrap your plane and scale the video perfectly..." What? I can use "Set Material" to put a material on a geometry if I have the material created somewhere.

    • @astitva3d
      @astitva3d  2 місяці тому

      We are not using the the video as a meterial. We are only using the it's black and white values for displacement.
      You can unwrap the plane wherever you like and use that UV data to map the image onto the plane. If you want I can make a video about it.
      Thanks for the review.

  • @smallhat1
    @smallhat1 6 місяців тому

    🤯 is there a way to make it more of a mesh that looks more

    • @astitva3d
      @astitva3d  6 місяців тому

      Yes,
      Use a join geomatry node to join the displaced mesh with the final output.