Blender Is HIDING This From You!

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  • Опубліковано 15 лип 2024
  • Get Surfshark VPN at Surfshark.deals/ATTI and enter promo code ATTI for an exclusive offer and 3 extra months for FREE!
    Socials: linktr.ee/2tti
    Patreon: / atti
    Discord: / discord
    Stooh: / stooh_
    00:00 Intro
    00:41 Demonstration
    02:52 Surfshark
    04:11 Addon Explained
    06:27 Tutorial - Modeling
    09:42 Tutorial - tessellation
    11:47 Tutorial - Camera and lighting
    15:28 Tutorial - Materials
    18:05 Patreon Update
    #3d #blender #b3d #render #abstract #scifiart #surreal #3dart #design #mdcommunity #renderzone #illustration #adobe #visual_creatorz #graphicdesign #artdirection #octanerender #behance #styleframe #motion #motiondesign #art #satifying #nostalgia #nostalgic #watersim #simulation #motiondesign #motiongraphics #clothsimulation #houdini
  • Ігри

КОМЕНТАРІ • 73

  • @attimp4
    @attimp4  Рік тому +13

    𝘶𝘴𝘦 𝘨𝘦𝘰 𝘯𝘰𝘥𝘦𝘴 𝘭𝘰𝘭

    • @user-yk1cw8im4h
      @user-yk1cw8im4h Рік тому

      wut do u mean

    • @Sangejzer
      @Sangejzer 5 місяців тому

      @@user-yk1cw8im4h maybe sarcasm? we do not to always use geo nodes despite what some people claim. (Idk what I'm talking about btw)

  • @MicheleoTuTo
    @MicheleoTuTo Рік тому +40

    Love this, but this is approaching geometry node territory, so you should definitely look into that. Most of these things are fairly easy, quick, and endlessly customable in geometry node. LOVE THE CHANNEL!

    • @DINOX86
      @DINOX86 Рік тому +1

      As far as I know, you can't make actual tesselation in geonodes. I mean you can distribute on faces but can't make the instances deform accordingly to faces scale.

    • @MicheleoTuTo
      @MicheleoTuTo Рік тому

      @@DINOX86 you might be right, I never actually made an exact tesselation, but similar, easier things. I can see a way of doing it, you can access to faces' scale and use it for the instances' scale, but can't say it for sure just now!

    • @DINOX86
      @DINOX86 Рік тому

      @@MicheleoTuTo yes there is the Face Area node which gives face total surface size but don't give info about width and height so this exact tesselation effect is near to impossible in geonode.
      However I think someone managed to sort of capture these info with heavy math going on.

  • @adityachandranart
    @adityachandranart Рік тому +2

    really cool breakdown, u can also try this using geometry nodes like extrude and scale elements for pattern. and curve to mesh for spiral shape.

  • @stache_obj
    @stache_obj Рік тому +1

    wait where did this crazy addon come from out of nowhere. it's sooo cool! gotta give it a try for sure

  • @apatsa_basiteni
    @apatsa_basiteni Рік тому +6

    Amazing ideas and uses for the tissue addon. To apply the tissue addon, instead of exporting to FBX and importing the mesh to another Blender project; you could simply add another object, add a geometry node setup and then import the tessellated mesh to the node setup via "Object info" and connect that to the output, then apply the geometry node modifier or just "convert to mesh". Done! It's just a one node setup.

    • @attimp4
      @attimp4  Рік тому +3

      This is actually super smart and also one of the only things I actually know how to do with geometry nodes LOL

    • @apatsa_basiteni
      @apatsa_basiteni Рік тому

      @@attimp4 Awesome😁

  • @jeanclaudethedarklord6205
    @jeanclaudethedarklord6205 Рік тому +1

    Dude got the most fire intro I've seen on a cg channel

  • @lassekalhauge4801
    @lassekalhauge4801 Рік тому

    Awesome - just love it ❤

  • @zhanezar
    @zhanezar Рік тому

    this was one of your best tutorials thanks Atti

  • @danrazevich470
    @danrazevich470 Рік тому +2

    THE LEGEND IS BACK. Can’t wait to start this tutorial tomorrow.

  • @secondhdra
    @secondhdra Рік тому

    ngl you are my favourite youtuber by now. Thanks for the great stuff.

  • @Jupaerian
    @Jupaerian 10 місяців тому

    i think if you dont make the noise texture to be pure black you will get better results... maybe a really dark cyan
    great tutorial, i will try those addons!

  • @Aftermotions
    @Aftermotions Рік тому

    Before I finish the tut ❤

  • @Zedroful
    @Zedroful Рік тому

    Thank you Atti!

  • @TheDucky3D
    @TheDucky3D Рік тому +1

    10 out of 10 sponsor transition

  • @jojustchilling
    @jojustchilling Рік тому +2

    Alt-J - Tesselate 🎵

  • @Fibly
    @Fibly Рік тому

    That intro went hard

  • @M4rt1nX
    @M4rt1nX Рік тому

    It was worth the wait.

  • @sinister.luminous
    @sinister.luminous Рік тому +3

    Thank you for always making such down to earth content and being such a personable creator. Your videos are always so fun to watch, and I hope we keep seeing your amazing content in the future!

    • @attimp4
      @attimp4  Рік тому +3

      That's very sweet, thank you. I will hopefully keep delivering :P

  • @BUTT3RYHD
    @BUTT3RYHD Рік тому

    hell yeah baby

  • @SJ98296
    @SJ98296 Рік тому

    I don't think you need to do that whole geonodes work around to apply the tissue tessellation, pretty sure! It looks like when you apply the effect, there is an option (set to "on" by default) to use modifiers...this means that you aren't applying the effect directly, but storing it in a modifier stack. I simply turned those switches off and then I was able to merge by distance and access the geo directly. I removed the links to the source object (inside the tissue tesselate menu) just to be sure and it appears to have applied the modifiers.

    • @attimp4
      @attimp4  Рік тому

      Interesting, I was under the impression that setting allowed for use within the modifier stack, so tessellation would be applied last after calculating the modifiers. But if what you did works that could be helpful. Also interesting choice from the devs.

  • @Mix3Design
    @Mix3Design Рік тому

    I was searching for that you saved my time

  • @joelrodriguezorth305
    @joelrodriguezorth305 Рік тому +1

    I absolutely love watching your videos, just for fun. Their extremely satisfying.

  • @mahmoudelsammak6181
    @mahmoudelsammak6181 Рік тому

    you were made to make content. I appreciate the intro video, quality stuff dude !

  • @vf3d
    @vf3d Рік тому

    You're one of my favorite Blender creators and you inspire me a lot.

  • @Limbo_Design
    @Limbo_Design 3 місяці тому

    tysm

  • @LFPAnimations
    @LFPAnimations Рік тому

    This would be killer for greebles on spaceships

  • @Tonymark57
    @Tonymark57 Рік тому +1

    I don't know if this was intended, but personally I would use the LoopTools Circle to make the first shape more circle after bevel

    • @attimp4
      @attimp4  Рік тому +1

      I did not know this existed, will be very useful. Thanks :D

  • @A.Shek_
    @A.Shek_ Рік тому

    Hey Atti, What were you doing before this channel, I mean were you still recording tutorials because ur narration is very confident and you seem like a seasoned vet tutorialist😁. Sorry I dont know much about you like Your age !! I am sure you must be atleast above 30. You know kids these days are even better at blendering, haha

  • @nebulonathan
    @nebulonathan Рік тому

    How did you duplicate the speckle material in the end? I am trying to merge it with the material but cant seem to figure it out..

    • @attimp4
      @attimp4  Рік тому

      Just take the output of the mix shader and feed it into another mix shader with a noise texturing driving the mix. It's the same as adding the speckles the first time.

  • @user-vu3kk2fm2j
    @user-vu3kk2fm2j Рік тому

    this is super useful, thank you for the good tut!

    • @attimp4
      @attimp4  Рік тому

      Thanks glad you liked it :D

  • @Stanisslayer
    @Stanisslayer 3 місяці тому

    prob geometry nodes make it easy?

  • @clausbohm9807
    @clausbohm9807 9 місяців тому

    You actually spent the time to look for a barbar shop hat for this video ... ha ha ha!

  • @timenotspaceproduction
    @timenotspaceproduction 11 місяців тому

    what is this addon called lol am i just missing the link in the description ?

    • @attimp4
      @attimp4  10 місяців тому +1

      It's called Tissue, it comes with blender

  • @charlesderycke
    @charlesderycke Рік тому

    isn't your logo inspired by Afx logo ? its awesome

    • @attimp4
      @attimp4  Рік тому

      Kinda, I was just working on some client work and found a cool font for it. After the project was over I chose some characters I liked and based the logo on those.

  • @MotivationNetworkMusic
    @MotivationNetworkMusic Рік тому

    What is that song in the intro?

    • @attimp4
      @attimp4  Рік тому

      ua-cam.com/video/RF3nrVxxpD8/v-deo.html

  • @DGscene
    @DGscene Рік тому

    pro

  • @sanzay.
    @sanzay. Рік тому

    Could have used geometry nodes?

    • @cheesypixels3643
      @cheesypixels3643 Рік тому

      Apparently,Not everyone has a smart brain to use them

  • @sam_division4620
    @sam_division4620 Рік тому

    cute

  • @frankwas586
    @frankwas586 Рік тому +1

    I think the easiest way to do this is to get C4D. 😂

  • @JrgenFrderbergTvedt
    @JrgenFrderbergTvedt Рік тому

    I am also an idiot and I found this extremely cool

  • @vectordexter5393
    @vectordexter5393 Рік тому

    I thought it was geometry nodes tutorial

    • @attimp4
      @attimp4  Рік тому

      no no no my brain is wayyyyy too tiny for all that. at least for now

  • @SinaNouri21
    @SinaNouri21 Рік тому

    Is it normal that artists spend +3 days for lightening or coloring?

    • @attimp4
      @attimp4  Рік тому

      Depends on the project. I knew this would be the thumbnail so I tried out a lot of different things before I chose this version.

  • @Heavycakes
    @Heavycakes Рік тому

    im green atti

  • @itslocane412
    @itslocane412 Рік тому

    You seriously need to post more

  • @yahyabaskale8948
    @yahyabaskale8948 Рік тому

  • @inb4goldenage848
    @inb4goldenage848 Рік тому

    About your bio: "I am an idiot He/They"
    When should I use "he", and when should I use "they"? Can I say: "Atti's videos are awesome. They is one of the best Blender artist, and he is also very inspiring."?? I'm just confused.

    • @attimp4
      @attimp4  Рік тому +2

      Yo, He/Him is totally fine as well as They/Them. They/Them are just neutral pronouns. Typically you would use "They" in place of "he" and use "them" in place of "him". It sounds more complicated than it is lol. I appreciate you asking though

  • @AM-jx3zf
    @AM-jx3zf Рік тому

    this looks like geometry node dude... probably why they stopped development on this

  • @naumanbarcha
    @naumanbarcha Рік тому

    1st comment 😄

  • @zilog1
    @zilog1 Рік тому

    you mean geometry nodes? lmao just use those. it literally does the same thing plus more and is already baked into blender. this is very unnecessary to use what u were doing you dont need that addon. Learn Geo nodes inside and out, you will not be disappointed.

  • @Igoreshkin
    @Igoreshkin Рік тому

    Damn I want to create something Gigerish with this addon but I'm too lazy :(