DISPLACE MESH with a Texture in Blender - Geometry Nodes
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- Опубліковано 4 жов 2024
- Learn how to displace the mesh of any object using a texture and how to animate it in Blender with Geometry Nodes. Useful to create mountains, landscapes, a moon, medical animations, etc.
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• Blender Tutorials by X...
• Geometry Nodes Tutoria...
#Blender #GeometryNodes #blenderanimation
⬇ Download this project and more content on my Patreon www.patreon.com/Xan3D
Thanks for sharing!
oooh its a holes interested 🤣🤣🤣 , bro you deserve a million subs , and i realy not just learned i had fun and laughed , keep going
thanku
kindly keeep up the good work..
💪
great
Super!
obsessed :0)
Suppose I want to use my own mesh instead of using the meshes in geometry nodes, how can that be done?
Simply add a Geometry Nodes modifier to the mesh you want to use. Then follow the tutorial the same way, but instead of using the Ico Sphere node as the input geometry, use the Group Input node. The Group Input node will be one of the 2 nodes that are there by default.
lest say i want to add color to this and the colors are procedural for make black holes on the holes and brow montains and keep green the floor
how i can copy this texture to the mesh?
Here you have the solution :) ua-cam.com/video/hnNBpIdjl_E/v-deo.html
"This."
Is this real?