Blender Modeling Tutorial - Advanced Hard Surface!

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  • Опубліковано 8 січ 2025

КОМЕНТАРІ • 112

  • @Outmind01
    @Outmind01 6 місяців тому +36

    I've been using Blender for over four years and did NOT know you can outset something with the inset tool! Mind = blown.

    • @thereeg1073
      @thereeg1073 2 місяці тому

      it literally tells you at the bottom :D and that goes for every tool

  • @rhyscooper3693
    @rhyscooper3693 7 місяців тому +18

    You're honestly making some of the best tutorials I've ever seen. Even your voice and intonation is enjoyable.

    • @rileyb3d
      @rileyb3d  7 місяців тому

      Wow, thank you! 🙏🏻

  • @Daffothrill
    @Daffothrill 7 місяців тому +22

    This is phenomenally helpful. I've been struggling to figure out how to model these kinds of precise but organic shapes. Thank you!

    • @rileyb3d
      @rileyb3d  7 місяців тому +1

      Great to hear! Keep me posted as you have requests for future models you want to see covered

    • @Daffothrill
      @Daffothrill 7 місяців тому +1

      @@rileyb3d a tutorial on keeping low-poly quad faces from twisting (without requiring triangulation) would be amazingly helpful. (eg. A girder that turns less than 90 degrees). I'm not sure what the technical term is, but if you go into blender and extrude a face from a cube, then move that face in all 3 axes, some of the faces will be "twisted" - the 4 vertices will not be in the same plane. One face can be fixed by scaling to 0 along the normal, but that will push the other 3 faces out of alignment.
      Apologies if that's not super clear

    • @gabrielegagliardi3956
      @gabrielegagliardi3956 7 місяців тому +3

      This tutorial is very very good, I would love to see how you retopo messy object for games, I mean objects where the high poly shape is heavily influenced by sub d.

  • @brunobordini7696
    @brunobordini7696 7 місяців тому +12

    Nice to see C4D and Blender community inspiring each other! ❤

  • @heinschultz8970
    @heinschultz8970 6 місяців тому +11

    That "Outset" shortcut is a nice tip, thanks for sharing.

  • @Evri500
    @Evri500 3 місяці тому +7

    Not gonna lie, Laundry detergent products are like the holy grail of modeling

  • @spartano177
    @spartano177 7 місяців тому +8

    I watched tons of video and courses, but nobody has never mentioned the outset tool! That is an amazing functions! Thank you!

  • @PaulAppleyard
    @PaulAppleyard 5 місяців тому +1

    Man! Such a solid all-rounder on best practices, thanks!

  • @CamSpaghett
    @CamSpaghett 5 місяців тому +3

    Wow 2 minutes in and I’ve already learnt something new. I can’t believe I never knew what the lattice does

  • @neillpretorius
    @neillpretorius 7 місяців тому +3

    I also watch his videos all the time as topology and modelling can be translated between softwares, and his methodology is so good!

  • @Oyekezie_Hyacinth_Anayo
    @Oyekezie_Hyacinth_Anayo 6 місяців тому +3

    Honest the techniques I learnt in this 30 minutes video are mind-blowing. Secondly, thank you for the voiceover. Nigeria 🇳🇬 ❤

  • @mleonardgy
    @mleonardgy 7 місяців тому +1

    I've been waiting for a non symmetrical bottle tutorial for a loong time.
    This was excellent, thank you.
    A lot learnt in a short time.

  • @RE3MR
    @RE3MR 7 місяців тому +5

    Your tutorials are top tier. Very pleasant to listen to & you explain everything very well.

    • @rileyb3d
      @rileyb3d  7 місяців тому

      Thanks for saying that! I do put a lot of effort into these, so that’s nice to hear.

  • @ChristopherHemsworthCreative
    @ChristopherHemsworthCreative 4 місяці тому

    One of the best tutorials I've seen in the many years I've been watching Tutorials. Great flow.

  • @ttmayor
    @ttmayor 4 місяці тому

    at 5:50 there is an operation for that called "select boundary loop" its very good and I use it all the time

  • @floralseapro
    @floralseapro 7 місяців тому +1

    Excellent tutorial! I really appreciate your modeling approach and the detailed software operations. I hope to see more tutorials like this, and I am willing to pay for them. The 4K quality is also great

  • @HundaolFekadu
    @HundaolFekadu 7 місяців тому +2

    I had modeled this on blender watching the tut on cinema but this gave me lots of insights...great tut

  • @ScaredOfSalad
    @ScaredOfSalad 3 місяці тому +1

    I can’t believe I didn’t know Outset 🤯
    Thanks for making this video. Your teaching style is excellent.

  • @lolpoly3d
    @lolpoly3d 7 місяців тому

    Excellent beginner tutorial, Riley! It's great that you mentioned that n-gons are okay in some instances. I feel it's not said enough and a lot of beginners seem to think that any non-quads are to be avoided at all costs.

  • @Stephen_Newport
    @Stephen_Newport 7 місяців тому +1

    Wow, this the most helpful topology guide I’ve seen, extremely helpful

  • @ravvij9643
    @ravvij9643 Місяць тому

    This is awesome! I'll definitely be practicing this when I get the time. There's a lot of good info here that I normally wouldn't do but probably should.

  • @ThomasPhilipona-p7w
    @ThomasPhilipona-p7w 7 місяців тому

    I rarely comment on any videos but I have to say the quality of this tutorial is so pleasing to watch. Thank you! +1 sub! Would love to see more of these product modeling workflow on blender!

  • @LeoD.J
    @LeoD.J 3 місяці тому

    When you were using outset, you mentioned using it because its more even than a loopcut. But, when adding a loop cut, you could hit E for "even" which will match the edgeflow/profile of one of loops on either side of it. Hit F to flip which edge its even with and boom, an even loop cut.

  • @RealGaryGibson
    @RealGaryGibson 7 місяців тому +1

    Your video is Blender poetry. I learned so much from this. Thank you!

  • @necryx_
    @necryx_ 7 місяців тому +1

    Things I've learned from this vid: Dissolving (ctrl+x) / using knife tool to make new edges / auto merge with snapping.

  • @riccardofasoli5726
    @riccardofasoli5726 7 місяців тому +1

    amazing video, one of the best modeling tutorials i've seen in years! totally sending this one to my students, keep up with the hard work!

    • @rileyb3d
      @rileyb3d  7 місяців тому

      Thank you! That’s great to hear. Let me know if you come across objects or topics you want to see covered next.

  • @joe_fabricator
    @joe_fabricator 6 місяців тому

    Very impressive techniques Riley. Saving this to my Blender Library. Great job.

  • @CivicYt
    @CivicYt 7 місяців тому +1

    This is the best tutorial I've seen for beginners.

  • @teamtomii
    @teamtomii 6 місяців тому

    One of the best tutorials I've seen for Blender! When you started with the proportional editing I was like "Wait! It's not going to be a perfect circle anymore!" :D I'm an aspiring 3D artist too, so this is great. Now to study some nice product lighting setups.

    • @neorientalist
      @neorientalist 6 місяців тому

      after using lattice 2 times apply scale, choose circle edge and press Shift+Alt+S and drag the mouse untis shape if the neck will became round... method in the video is changing circle rotation and then second lattice deforms circle so it becomes assymetrycal and you cant use mirror modifier correctly

  • @LEDs
    @LEDs 6 місяців тому

    Wonderful tutorial, I can’t wait for the UV unwrapping part! Maybe you can talk about some of the UV-packing addons as well.

  • @dertobbe1176
    @dertobbe1176 5 місяців тому +1

    This "latus" thing looks pretty useful. Thanks für sharing your knowlegde❤

    • @Arcana_XVIII
      @Arcana_XVIII 4 місяці тому

      Latice in case you need to Google it

  • @sien_visuals6394
    @sien_visuals6394 2 місяці тому

    I wish there were more equivalents of his videos in blender. His content is so useful. All I see people do in blender...just doesn't cut it for me with their approach

  • @mrdixioner
    @mrdixioner 5 місяців тому

    I would make the round part without using boolean operations on the cylinder. Just select the area of ​​polygons, make an Inset and apply the Loop Tools -> Circle. It will automatically create the desired topology for the circle and thus we will avoid the tedious adjustment of vertices and redirection of the topology.
    I’ll also add that if pinching and artifacts occur somewhere, then you can use the Shrinkwrap modifier in the vertex group mode, which will allow you to adjust not the entire object (when it is already ready), but only the part that needs to be changed.
    Thank you for the video!

    • @qwafy6740
      @qwafy6740 5 місяців тому

      although this works sometimes the circle doesnt quite work so I instead just delete the faces inside the area I want the circle to be and join the circle with the mesh then bridge edge loops

  • @NightVisionOfficial
    @NightVisionOfficial 5 місяців тому

    5:30 : I don't remember how the operator is called(or if I'm imagining it), but there's something like "select only outer edge". That should do quickly without the manual deselection :D
    I'll go check right now.

  • @jujuboohoo
    @jujuboohoo 7 місяців тому +1

    16:34 I'm sorry but what!?
    I did not know you can do that. Thanks, man!

  • @developingtank
    @developingtank 6 місяців тому

    This is such a good tutorial that avoids issues that I see in so many other tutorials. You explain everything, but do it concisely. You’ve obviously done a run through of what you’re explaining to achieve this. And, the pacing is not too fast or too slow. I know how hard it is to make a quality tutorial like this and respect your game. Subbed and will be looking at more of what you’ve made. 🫡

  • @leeeyongho
    @leeeyongho 7 місяців тому +1

    tutorial exactly what i need. Thanks!

  • @M1ndblast
    @M1ndblast 3 місяці тому

    This is the way it is done - I see people build the polygonpen models and then claim they "made" it, only revealing where it is from when pressed. They could easily mention it up front(like in this video) but for some reason hide it until they no longer can. It is so weird.
    There is nothing wrong with learning from others and rebuilding what others have built - but just be up front about it.

  • @theman7050
    @theman7050 7 місяців тому +1

    Love the edge flows.

  • @qwafy6740
    @qwafy6740 5 місяців тому +1

    Excellent tutorial! But if i was making it instead of using a booleon and then cleaning up after that I would use a circle a with the same amount of verts as the border then delete the faces inside the border ,merge the circle with the mesh and bridge edgeloops. this cleans up the topology by itself is much faster and cleaner in my opinion

    • @kaichousan8626
      @kaichousan8626 3 місяці тому

      You sir Thankyou. I followed the video, this step really comes with a practice like he said. And got the error "Select two edge loops or a single closed edge loop from which two edge loops can be calculated". Cleaning it was a head banging task. Anyway thankyou.

  • @zianmao8583
    @zianmao8583 5 місяців тому

    Solved a problem that had been bothering me for a long time. Thanks!

  • @LDMTX6
    @LDMTX6 7 місяців тому

    Outset! Never heard of that. Thanks

  • @gamingclip_s
    @gamingclip_s 7 місяців тому +2

    Really helpful, pls consider doing more modelling tutorials on Blender

    • @rileyb3d
      @rileyb3d  7 місяців тому +1

      Thanks! I have a few more planned. Anything in particular you're hoping to see covered?

    • @HundaolFekadu
      @HundaolFekadu 7 місяців тому +1

      @@rileyb3d I'd love to see more product modeling and animation.

    • @gamingclip_s
      @gamingclip_s 7 місяців тому

      ​@@rileyb3d Yeah, I guess modelling complex shapes like a car, airplane or anything, I would love to see it!

  • @jp-colemonts
    @jp-colemonts 6 місяців тому

    Superb, really technical, and clearly taught.

  • @blkmidia
    @blkmidia 6 місяців тому

    Awesome tutorial

  • @sudipto30
    @sudipto30 3 місяці тому

    Amazing work

  • @hoacaio611
    @hoacaio611 5 місяців тому

    The tutorial video was very informative, I learned a lot today thanks to this video

  • @Benn25
    @Benn25 7 місяців тому

    Outset!! I had no idea that was a thing.... Thanks a lot!

  • @MadCandy3d
    @MadCandy3d 7 місяців тому +1

    Polygonpen is my go to channel for subd modelling tutorials, he's really good at what he is doing, if we are familiar with blender and it's tools we can easily translate them using some work arounds. With that if you use the Kushiro Tools addons both paid and free will let you do some functions that native to cinema 4d but not blender✌✌

  • @lerandsouza8641
    @lerandsouza8641 7 місяців тому

    First Time i have followed tutorial and practiced usually i do watch but not practice

  • @mrstoon9524
    @mrstoon9524 7 місяців тому +2

    amazing work

    • @rileyb3d
      @rileyb3d  7 місяців тому

      Thanks for the visit

  • @jesusforever444
    @jesusforever444 4 місяці тому

    Wow... Thank you for sharing this awesome video

  • @knightandlord
    @knightandlord 5 місяців тому

    This was great to watch

  • @strangeapprentice
    @strangeapprentice 6 місяців тому

    you're really good in teaching modeling. Make more PolygonPen in Blender Please!

  • @denkozlov4220
    @denkozlov4220 7 місяців тому

    Wow such a great tutorial, I really enjoy it, thank you very much!

  • @NTRiGON3D
    @NTRiGON3D 2 місяці тому

    Wowww! nice topology

  • @satglob4839
    @satglob4839 3 місяці тому

    Thank you sir for this tutorial It helped me a lot .

  • @KristianKivisalo
    @KristianKivisalo 7 місяців тому

    That’s some sexy topology. Great video 👌🏻

  • @tyalcin
    @tyalcin 2 місяці тому +1

    Hi, great tutorial. When i apply looptools / circle, the hole stays elliptic but not circle. What am i doing wrong? thanks

  • @gihankor5112
    @gihankor5112 6 місяців тому

    Wow,these a perfect tutorial, amazing Thank you so much ❤

  • @tea_vuksa5411
    @tea_vuksa5411 6 місяців тому

    13:56 every time i hit apply my topology gets ruined. It look great in the preview, but the moment I apply the mofifier .. I don't get the problem

  • @reynalmac
    @reynalmac 7 місяців тому +1

    really lobe yout video like tuis, u have to create like this more!

  • @tuckerwebb5336
    @tuckerwebb5336 2 місяці тому

    wow, i loved that

  • @buttercheese7305
    @buttercheese7305 7 місяців тому +1

    OMG, I'm the person who requested to Polygonpen guy to help me create this model cause I'm struggling a lot. As a beginner I don't know where to get help, and also as a Blender user, I'm grateful to see you do this tutorial. Thank you so much!!! Btw, do you have Discord sever? 😊😊😊

  • @aestheticc29
    @aestheticc29 Місяць тому

    Hey great video! I really like the keyboard and mouse visualizer, what is the name of this software? I can't find it

  • @arunvishalsthoughts8028
    @arunvishalsthoughts8028 6 місяців тому

    @ 3:37 whaen i apply loop tools it extrudes the mesh in z axis

  • @allanevans2702
    @allanevans2702 7 місяців тому

    I'm having some trouble around 7:45 - what exactly is the sequence of hotkeys to get the vertices to snap together?

    • @allanevans2702
      @allanevans2702 7 місяців тому

      Nevermind - select vertex, then press G while clicking the vertex you want to snap to.

  • @natsunwtk
    @natsunwtk 4 місяці тому

    Yo man! Love your tuts, may I request some other shapes package please?

  • @jacobsboringlife1334
    @jacobsboringlife1334 6 місяців тому

    Nice video, i think it doesnt matter where he does it tho, its about the techniques he uses

  • @petebateman143
    @petebateman143 6 місяців тому

    Something often missed when modelling cheap plastic moldings is that they're rarely perfect. Leaving some shading issues in can actually add to realism rather than detract. Obsessing over shading in this instance can be counter productive.

  • @forild_gaming2157
    @forild_gaming2157 4 місяці тому

    Instead of snapping the points at 15:06 I'd suggest deleting the poly loop entirely and then bridging the 2 edge loops together. Much faster

  • @baskapes762
    @baskapes762 6 місяців тому

    There is a legend, MX2

  • @David-o8v7p
    @David-o8v7p 7 місяців тому +1

    sigue así, que estoy viendo a cuál membresía me adhiero. saludos desde Argentina,

  • @Himanshu-ud9sg
    @Himanshu-ud9sg 2 місяці тому

    Please make UV and Texturing part also

  • @arunvishalsthoughts8028
    @arunvishalsthoughts8028 6 місяців тому

    thanks for the tutorial man

  • @soirema
    @soirema Місяць тому

    instead of bool, just loop tools circle wfter you selected at the beggining

  • @kaamraanroshan68
    @kaamraanroshan68 6 місяців тому

    Dear Riley, Please don't make the same mistake as POLYGONPEN. You need to enlarge the Blender UI to be readable on laptops. Otherwise the text on the menus are small and hard to read. Thanks

  • @David-o8v7p
    @David-o8v7p 7 місяців тому

    Enseñas cómo aplicar materiales y trabajar con nodos???

  • @a.miroshin
    @a.miroshin 6 місяців тому

    Super!

  • @munashedominicfudgemabvoro
    @munashedominicfudgemabvoro Місяць тому

    Where is the second video

  • @notvalid4061
    @notvalid4061 5 місяців тому

    do you have any courses you recommend?

  • @Vanilthas59
    @Vanilthas59 2 місяці тому

    It's really frustrating that after so much work, the mirror modifier doesn't work correctly. I've been seeing what to do, and nothing (yes, I apply the scale, and yes, I did Shift + Alt + S).

    • @Vanilthas59
      @Vanilthas59 2 місяці тому

      I found a solution by just increasing the merge distance. At least it solved the problem.

  • @LucasFarchetto
    @LucasFarchetto 7 місяців тому +1

    NICE !!!

    • @rileyb3d
      @rileyb3d  7 місяців тому

      Thank you! Cheers!

  • @HollowsDarkness
    @HollowsDarkness 3 місяці тому

    I feel like this would take me an hour to do

  • @madceee
    @madceee 7 місяців тому

    great 👍

  • @ZeshanAhmad-ts8ci
    @ZeshanAhmad-ts8ci 7 місяців тому

    love it

  • @Artemis_Squishmallows
    @Artemis_Squishmallows 6 місяців тому

    I'm not able to get "perfect circles" working correctly. is anyone else having trouble with this?

    • @neorientalist
      @neorientalist 6 місяців тому +1

      after using lattice 2 times apply scale, choose circle edge and press Shift+Alt+S and drag the mouse untis shape if the neck will became round... method in the video is changing circle rotation and then second lattice deforms circle so it becomes assymetrycal and you cant use mirror modifier correctly

  • @kaichousan8626
    @kaichousan8626 3 місяці тому

    If anybody got stucked here 16:46, If the Offset is not working, try to press A+M+At distance.Then try again. Or try to apply scale or recalculate normals.

  • @Weneedrest
    @Weneedrest 5 місяців тому

    Holy moly I'm
    macaroni

  • @عبداللهخلوفي
    @عبداللهخلوفي 6 місяців тому

    هل يمكنك تعليمي با اخي

  • @hatroshe
    @hatroshe 4 місяці тому

    Hello, how are you
    I am one of your followers on UA-cam
    I am from the Kurdistan Region of Iraq

  • @focusedstudent464
    @focusedstudent464 7 місяців тому +2

    First