The biome layout has changed significantly since this video was created. You can still manage temperatures without it right next to the core of your colony, but you'll have to use either machines to help with the cooling, or find a cold biome to get some wheezeworts
I ended up not caring about temperature at all, because the things that cool temperature radiate more heat than they cool, so it doesn't make any sense to build them the first place. I have 40-60 degrees everywhere and it's still a hell of a lot better than having to deal with 100+ degree hot spots where duplicants could walk by and overheating machinery in insulated rooms. I just leave them in the open spread out around my colony. Heat is unmanageable. It's the second greatest hassle after power management, managing it is no fun at all, it's a tedious chore.
Thanks :) One of the things I hate about tutorials myself is the amount of rambling and nonsense before the info you're looking for, so I try to keep that to a minimum :)
I prefer insane amount of piping in nearly any wall I placed down, 1 single loop containing a cold biome. Walls conduct, polluted water goes form -22 to 120 and you get loads of additional germy water from toilets.
I love all your tutorials, often play them on repeat to motivate me while I'm playing ONI. I hope when you've got time you can make more, possibly updated versions. I'd love more details on the symbiotic systems, like I never would have thought of putting the electrolyzer with the hydrogen generator (til I saw you do it). I know that it can be hard to keep up with the updates but I look forward to watching more!
Great video! But you're missing one issue that heat causes (you kinda touched on it with the peppers needing high heat). Heat above 87F(ish) stops a lot crop growth. I ran in to this issue with my base, ran an electrolyzer setup cooling the air coming out of it with Wheezworts... and didn't pay close enough attention to the temp of the air coming out. It was like 87ish and all my crops stopped growing. ALL my crops stopped growing and my dupes were starving. Happily, I was able to do a "quick" fix by using Ice thermoplates, ice sculptures AND Thermo Regulators to cool air coming out of the electrolyzer setup to 30ish degrees F to continue cooling my base.... slowly over time. It's now hovering around 80deg. But of course, now the electrolyzer and Thermo Regulator area is steadily increasing in heat and things are starting to break. ---It got worse when I tried to add Thermo Aquatuners to the mix to cool the water coming out of the near by cool steam vent. I'm learning as I go and trying to minimize the tutorials I watch. (But I am watching some) And I'm just well honestly not thinking things through that well hehe. Sooo, NOW it's a race to build a electrolyzer AND water cooling setup in a cool biome...all while my base oxygen PSI is like 600. Which honestly, 90% of this game has been saving myself from colony death. Happily though, my crops seem ok so starvation is no longer an issue. And HEY, I found oil finally!
Yeah this tutorial was made quite a long time ago when heat management was a bit of a different thing than it used to be. On the plus side cooling gases is generally not too hard. If you make a radiator type grid of pipes you can use them to soak up heat from an area, and then use insulated pipes to take it to a body of water and use radiant pipes in the water to sink the heat into the water (as long as it's cooler than the gases you're trying to cool).
Do you think you could do a guide on "Excellent" farming? I've been having a hell of a time just getting Mealwood into perfect growing conditions. It's always just slightly too warm in the room. Seems really difficult early on to get the perfect conditions. I usually just end up using the pots and rotating the seeds out so I don't lose them all, lol :(
+Conceited98 still working out the kinks myself. I'm going to be working on some farming in my next livestream tonight. I've grown some excellent yield mealwood, but don't have a perfect system yet either. The temperature bands you have to hit are really narrow
I'll have to check it out if I'm around when you stream. Do you know if it matters the water temperature you are putting in to the tiles as well? I'm thinking I'll just build a farm area in a slightly warmer part of my base then try pumping cool air from the cold biome in small quantities to balance the air out. Pretty big pain trying to work it out tho :p
I believe the water temp does increase/decrease the temp of the tile, but my water has largely been temperate so I haven't seen a significant impact. I need to test with pinch-a-pepper plants and the frost wheat.
lol tht's the truth. As progressive updates have come out, temperature management has certainly become more important, and more challenging. I should really make an updated version of this as so much has changed.
I think since coal generators make a ton less heat *in this update* it really doesn't matter to me, I tend to use insulated tiles for all my extreme walls, farms, and battery rooms.... and the cooling machines in the ice biome naked. *edit now that I watched the video, I see youre advising me to be me.. derp on my part. but I did an experiment in the normal center of the map, with coal generator running constantly, agri. update produces like 1/3 the heat of the thermal update.
I have 4 Coal Generators in the middle of my colony, no insulated tiles and pneumatic doors, but the area is just heated up to something between 25 and 35 degrees, which is fine for all duplicants. I have one wheezewort in the room, but that's all i got to cool.
i made a air cooler room, with two thermal regulators (i also put an air filter there), i send air throw isolated pipes and in some parts of my base i put the other type of pipe that let the air inside change temperature with the air outside.
A good way to cool down the base is using gaspipes and alot of time You use siphoned hydrogen from your electorlyzers to fill a room with wheezeworts a thermal regulator and a vent and a gaspump Then you start pumping the gas into the regulator from the pump and maze the pipes around your base and ending in a split between then vent or the regulator again but approaching from another side so the gas can sit there stacked up If you have an atmosphere switch before the pump and get the ammounts right you can usually send pulses of really cool gas around the base and have your machines wait for their return giving the wheezeworts time to cool down the rest gas and the regulator The end result can be a broken regulator or pipes because the gas gets to cold wich is kinda what you are trying todo anyway so its fine Though that takes a good ammount of time dependent on how you build it sometimes up to 20 cycles but after that your outer walls could be freezing tempretures or your water at a good ambient level despite coming from a geyser But it wont cool down anything in other pipes well so you have to actually vent the water and let it sit for it to cool down
I started a long run pumping polluted water into the cold biome and let it run back into the water processing plant by way of a ditch all the way back to my base. i cracked open a few convenient chlorine pockets above the ditch to keep the disease in check. the various machines I need are located along this route. I have a gas pump doing the same with air. by the time the air makes it back to the base it is cooled down
I think with the Automation update, they made it so the ice biome is no longer directly connected to to your starting biome :\ you usually have to dig through one of the purple biomes now in order to get to an icy biome. There goes that strat for coal generators lol
Building in space is really difficuly for many reasons, heat is one. The top gets very hot, the bottom freezing cold. I've been using tempshift plates but it's not enough. I'm doing this in sandbox mode and it's still a challenge.
I haven't played around with building on the surface yet. will need some experimenting, but you may need to run some kind of coolant pipe along the top to try and even the temp out.
I already did, the temperature is evening out now, it just needed more time. But I think I'll rework the whole thing, it needs a lot of insulation, more than I though. Also the meteors are a pain.
@@CrypticFoxGaming I'm semi new, found a cold biome so cold it had liquid carbon dioxide on the floor and so far two of those ancient machines that use hydrogen to make things even colder. I cut into the biome two squares high through abysallite and watch the temperature and I swear the cold is feeding back into the base instead of the other way around as expected. I'm looking forward to seeing what I can do with those machines and cooling.
Personally I try to move the water away from the geyser without pumping as much as possible. You could create a more distant cooling pond (ideally located in/around a cold biome, and then let the water flow over metal tiles between the geyser and that cooling pond.
Great video as always. I've been looking to see if you've made a tutorial on how to cool down the base water supply. I've heard people taking about putting Wheezeworts above the water supply and putting a row of tempshift plates between. I've also heard people talking about using thermo aquatuners but they always break for me. Heeeeelp :P
yeah i haven't done a lot of water cooling, for a few reasons. 1) it's generally not very easy to cool liquids in the game, and 2) most of the ways that water is used in the base the temperature doens't matter (so long as pipes are insulated to avoid additional heat). The aquatuner you need to make sure stays submerged in liquid to prevent overheating, and making it from gold will help with overheat. It's power hungry, so you have to have a good power supply. I haven't made any tutorials in a bit because the game is changing so quickly now, but this is one I think I could work on.
I hear that. I think my issue is that I'm putting polluted water through a sieve and is going back into my main water supply at 40 degrees. the problem I'm having is at around cycle 200, my plants aren't growing because they are +30 degrees even when surrounded by Wheezeworts. I think it's because the water to the plants is now too hot... to be honest, I'm not totally sure that is the reason XD
Temp control is the hardest issue for me. I lose the concept somewhere is the thermal conductivity numbers. So if I make tempshift plates out of wolframite they will suck up more heat and put it where? Does it release the heat out of the base and into space? Does the heat get transferred to the air in the room or other adjacent objects?
The tempshift plates don't so much suck up the heat as they're trying to even out the temperature in an area. So if you have cold at one end, and heat at the other, they'll try to equal out the two to a new average temperature. So its more about shifting the head around than it is about sucking up the heat.
Nice video, one question, what options do you have to not run out of coal? i'm in cycle 60 i already run out of it. I am aware that hatches produce coal, but in such low amount
+Garrakx short of hatch farming your options are limited outside of finding more. You'd have to try to drive other energy sources like hydrogen, natural gas, and/or natural gas
you can cycle the air through a thermal regulator, set up wheeze worts, or use cold piping in the room to lower the temperature, but if the heat outside the room is really high you'll want to insulate it.
Just found your channel last night. I just got the game about a week ago and honestly get lost quickly in it. Want to get better...lol. I'll be browsing all your stuff I'm sure.
This video is pretty old now, and a lot in the game has changed. If there is sufficient heat it can overpower the insulated tile (for example around some volcanoes and lava deeper in the map), but you can also just add another layer of insulated tile to protect against that.
Lance Peterson Join the discord there's a channel called #announcement which CrypticFox himself notifies members when he streams and what he streams. it's only one of the many things on this server. He has a link in the description if you want to check it out.
angelofdarkness013 Thanks dude :) I've seen you in the streams posted on youtube and you always make me laugh xD Whose soul you'll be devouring next? :3
Dragonixana hmmm the next duplicant CrypticFox neglects hehehe yummy souls. but I hope it's not my own 😭 on the next stream having to see yourself die a second time is a weird place to be....it's way too sad....I wish to be turn to sand and used in purifier system only cuz the idea sounds funny. 😂👍
My question is, how I MOVE heat / cold? I having trouble to get the 0° c for my blossom plants. half the room is at 11° the other half at -1° ... 1 plant get the ideal temperature -.-
you might have to insulate the room and then try temperature control on the air that's in there, rather than using a biome specific temperature like building near the cold biome. For example you could set a gas pump on a temperature switch, connected to the thermal regulator to draw in O2 on one side of the room, cool it, and pump it into the other side of the room. You'll probably find it'll take a while for the temperature to even out though. Alternatively you could cool another gas like Hydrogen and use snaked piping to act as a cooling mechanism for the room. With the next update that's coming in a few weeks though they're supposed to be changing the farming systems again, and they may not have the "yield" scenarios they have now.
Thanks for the quick answer. It is insulated. Mhm I will try to the thermal regulator tipp =/ If my dupes deside to do anything else than running arround with 70KG of sand for the filters -.- They have to change that with an update or even hotfix, its nearly unplayable. They can carry +600KG, one dupe could deliver 6 air filter in a row. Also they (the dupes) don't get the stuff at the nearest point, they sometimes run across the base, although a sand filled storage is next to them -.- And yes, with the same priority as the other ones.
Bear in mind this video was from quite some time ago, and things have changed. If you have a cold biome with a thermo nullifier you can use that by feeding it hydrogen to generate some more cold. You can also try using a drip method to pump the melted ice water onto the machinery that is producing the heat to help cool things.
This helped me a lot, but how do i find geysers and volcanos and stuff like that? I am in need of a hydrogen generator. But i find it hard to obtain hydrogen. How will i get this to work?
The easiest way to spot them on your map is to go to your temperature overlay and look for cold strips of neutronium about 4 or 5 tiles wide. That will be sitting under a volcano or geyser. I generally get hydrogen just from the electrolyzer, but hydrogen generators have typically not been a good source of base power over time as there isn't an overabundance of hydrogen to work with other than the electrolyzers.
It'll certainly use more water, but you're going to run out of algae if you're using algae for oxygen. There's always something running it. You just have to plan around it :)
I don't have any cold biomes and in the beginning I made a water basin for steam geyser water and it was just over my farm and now everything is too hot to grow. RIP
yeha they changed the biome layout since I made this video, and the cold biome is no longer immediately next to your starting biome. If you can find an ice biome you can help cool your colony by making ice sculptures and/or planting wheezeworts. You can also pump air through the thermal regulator to cool it. The only thing you can do about the geyser heat though is to try and block it with either insulation or a vaccuum, and then try to cool the area.
they used to be right next to the starting biome but they moved them. Now they're farther way, so you have to dig out deeper to find them. In the meantime try to limit machines that use power as they all produce heat, and try to keep heat producing things away from your farm crops. Usually all around your starting area will be warm to hot now as well, so you'll have to insulate at some point to keep the heat from creeping in, and then make use of what you can to cool the base down once you get a chance.
Thanks man. I had to cancel my last playthrough because heat kept creeping in. I didn't realise until after 90 cycles when all my crops stopped growing and there was absolutely no way to cool everything down again in time.
every other people in the comments: "says they have too high temperatures" me: "pretty much spawned in the cold place and starving because the water is frozen and the food wont grow"
This is a really old video, so I don't have the seed,and it wouldn't work now anyway as the seeds from prior updates don't match up with the same biome layouts.
Hey Crypticfox! Is this video outdated? I want to cool down my gases with two gas cool thingys that get very hot, but they constantly overheat. How can I prevent this? I have no cold biome available
Yeah its getting a bit dated now. There have been a lot of updates since I made this last summer. There are still some things you can do to cool hot machinery like drip water on them, or recirculate cooled gases around the machines, etc but the cold biomes are much farther away fom the starting zone than they used to be.
CrypticFox Update: I Found a cold biome! Forgive me if this question is stupid but what do you do once they cold biome heats up? (I know this isn't a problem for my for many more cycles but I'm just curious :-) )
well there's a relic you can find that you can pump hydrogen into and it generates crazy amounts of cold. It's found in the cold biomes if your game has one. Alternatively you can plant wheezeworts to help generate cold.
No don't start a new save. They've really changed a lot on the game since I made this video. I've been waiting for the 1.0 release in July to update tutorials, but the cold biome will never be right next to your starting biome anymore.
@@CrypticFoxGaming ah cool. I'll have to look up more info about the update then. No worries, I hadn't given up on that save just yet. heh I was contemplating a way to dump heat somewhere, but not sure how to go about it without the overheating issue being a concern eventually. I certainly need to put my machinery in a better location. Things aren't nearly getting hot yet, but I don't want it to become a problem. I'll keep researching. Thanks for the reply!
early in the game keep your heat producing stuff either in insulated areas, or grouped to the side close to where it's already hot so you can protect the temperatures in the central area. The starting water you get is a good place to dump a certain amount of heat early in the game by running ducts and/or pipes through the pool of water to cool it. This will work for a while until the water temperature rises, but that can give you time to explore and find cold biomes etc to handle your cooling differently.
There's no machine that cools liquid directly at present, but there are a couple of ways you could do it. 1) store the water in a cold biome (temp change would be slow) 2) you can create a row of wheezeworts below a floor of gas permeable tile made of wolframite, then run your water across the floor into a new holding tank at the other end 3) create a cold "radiator" of sorts by super-cooling hydrogen gas with the thermal regulator and then sending it into snaking set of pipes that are place in your tank of water. The pipes will radiate their cold and chill the water. There might be other methods but these are the ones that jump to mind for me.
@@CrypticFoxGaming yeaah, Since you are replying Can you help me to cool my water source, its around 70 - 80 c I tried use the pipe cooler i dont remember the name, but it always endup overheating even i made it from gold and i use 9 blue plants for coolingdown the pipe But i only can make it to around 40c, i want it atleast at 25-30c Any sugestion sir ? Hope you underestand, im not native english
@@anjingtua8839 I'm curious why you're trying to cool the water. If you're using it to create oxygen, it's easier to cool the gas than the liquid. It takes kind of a lot to cool the water. You could have it flow out through a channel and something cold through it going the opposite way (a kind of heat exchanger), or depending on the volume you could use the ice machine to cool some. Generally its easier to use the water at whatever temp its at and then cool the product you're trying to make with it.
Soooo.... what I'm hearing is... since my colony isn't touching any cold biomes.... I'm fucked. You got a helluva a lucky spawn, for sure. I'd like to know how to manage heat, when not blessed by being smooshed between cold biomes...
This wasn't luck. This video is really old, and they've changed the layout of the biomes significantly, as well as adding in some additional ones. Back when this video was made the cold biomes were always right next to the starting biome.
@@CrypticFoxGaming oh ok. Thanks for explaining that. I had to dig through a few hot biomes, but I finally got to a couple cold biomes. Thankfully, I insulated my colony early, and moved my power plants outside of the insulated area. So my temps are fine. I'm gonna use one of the cold biomes for power production, and the other will be for oxygen production and air cooling. 😄 So, I figured out a solution on my own 😛
yeah the heat can be rough. This guide was created when cold biomes used to be right next to the starting area, but they aren't anymore. Now you need to start managing heat early by insulating, limiting heat production in the colony (especially near your farms), and by cooling the air you're using. Keep in my the algae deoxydizer makes air at 30 degrees celcius, which is enough to stifle growth in the farms.
In short: Cold Biome, otherwise youre screwed.
The biome layout has changed significantly since this video was created. You can still manage temperatures without it right next to the core of your colony, but you'll have to use either machines to help with the cooling, or find a cold biome to get some wheezeworts
I ended up not caring about temperature at all, because the things that cool temperature radiate more heat than they cool, so it doesn't make any sense to build them the first place. I have 40-60 degrees everywhere and it's still a hell of a lot better than having to deal with 100+ degree hot spots where duplicants could walk by and overheating machinery in insulated rooms. I just leave them in the open spread out around my colony. Heat is unmanageable. It's the second greatest hassle after power management, managing it is no fun at all, it's a tedious chore.
Git gud.
@@dominic.h.3363 Jumping in three years later.
I hope you figured out how those things are intended to be used lol
@@Artameful I haven't figured out crap, I just copy people's layouts for cooling who did.
These tutorials are really good, thanks. I like how you get right to the point but are still thorough.
Thanks :) One of the things I hate about tutorials myself is the amount of rambling and nonsense before the info you're looking for, so I try to keep that to a minimum :)
I prefer insane amount of piping in nearly any wall I placed down, 1 single loop containing a cold biome.
Walls conduct, polluted water goes form -22 to 120 and you get loads of additional germy water from toilets.
Yep that works too. This guide was created quite a long time ago and a lot in the game has changed
I love all your tutorials, often play them on repeat to motivate me while I'm playing ONI. I hope when you've got time you can make more, possibly updated versions. I'd love more details on the symbiotic systems, like I never would have thought of putting the electrolyzer with the hydrogen generator (til I saw you do it). I know that it can be hard to keep up with the updates but I look forward to watching more!
As the game evolves I'm sure I'll make more of them. Glad you enjoy them :)
Great video! But you're missing one issue that heat causes (you kinda touched on it with the peppers needing high heat). Heat above 87F(ish) stops a lot crop growth.
I ran in to this issue with my base, ran an electrolyzer setup cooling the air coming out of it with Wheezworts... and didn't pay close enough attention to the temp of the air coming out. It was like 87ish and all my crops stopped growing. ALL my crops stopped growing and my dupes were starving.
Happily, I was able to do a "quick" fix by using Ice thermoplates, ice sculptures AND Thermo Regulators to cool air coming out of the electrolyzer setup to 30ish degrees F to continue cooling my base.... slowly over time. It's now hovering around 80deg.
But of course, now the electrolyzer and Thermo Regulator area is steadily increasing in heat and things are starting to break.
---It got worse when I tried to add Thermo Aquatuners to the mix to cool the water coming out of the near by cool steam vent.
I'm learning as I go and trying to minimize the tutorials I watch. (But I am watching some) And I'm just well honestly not thinking things through that well hehe.
Sooo, NOW it's a race to build a electrolyzer AND water cooling setup in a cool biome...all while my base oxygen PSI is like 600.
Which honestly, 90% of this game has been saving myself from colony death. Happily though, my crops seem ok so starvation is no longer an issue.
And HEY, I found oil finally!
Yeah this tutorial was made quite a long time ago when heat management was a bit of a different thing than it used to be. On the plus side cooling gases is generally not too hard. If you make a radiator type grid of pipes you can use them to soak up heat from an area, and then use insulated pipes to take it to a body of water and use radiant pipes in the water to sink the heat into the water (as long as it's cooler than the gases you're trying to cool).
Do you think you could do a guide on "Excellent" farming? I've been having a hell of a time just getting Mealwood into perfect growing conditions. It's always just slightly too warm in the room.
Seems really difficult early on to get the perfect conditions. I usually just end up using the pots and rotating the seeds out so I don't lose them all, lol :(
+Conceited98 still working out the kinks myself. I'm going to be working on some farming in my next livestream tonight. I've grown some excellent yield mealwood, but don't have a perfect system yet either. The temperature bands you have to hit are really narrow
I'll have to check it out if I'm around when you stream.
Do you know if it matters the water temperature you are putting in to the tiles as well? I'm thinking I'll just build a farm area in a slightly warmer part of my base then try pumping cool air from the cold biome in small quantities to balance the air out.
Pretty big pain trying to work it out tho :p
I believe the water temp does increase/decrease the temp of the tile, but my water has largely been temperate so I haven't seen a significant impact. I need to test with pinch-a-pepper plants and the frost wheat.
Conceited98 I managed this by simply building insulated tiles around the farm an putting some weezeworts in it, stays at 21°C all the time
Air conditioner not included.
lol tht's the truth. As progressive updates have come out, temperature management has certainly become more important, and more challenging. I should really make an updated version of this as so much has changed.
I think since coal generators make a ton less heat *in this update* it really doesn't matter to me, I tend to use insulated tiles for all my extreme walls, farms, and battery rooms.... and the cooling machines in the ice biome naked.
*edit
now that I watched the video, I see youre advising me to be me.. derp on my part. but I did an experiment in the normal center of the map, with coal generator running constantly, agri. update produces like 1/3 the heat of the thermal update.
Nice to know that the generators are producing a lot less heat than they were. They used to be vicious.
I have 4 Coal Generators in the middle of my colony, no insulated tiles and pneumatic doors, but the area is just heated up to something between 25 and 35 degrees, which is fine for all duplicants. I have one wheezewort in the room, but that's all i got to cool.
i made a air cooler room, with two thermal regulators (i also put an air filter there), i send air throw isolated pipes and in some parts of my base i put the other type of pipe that let the air inside change temperature with the air outside.
A good way to cool down the base is using gaspipes and alot of time
You use siphoned hydrogen from your electorlyzers to fill a room with wheezeworts a thermal regulator and a vent and a gaspump
Then you start pumping the gas into the regulator from the pump and maze the pipes around your base and ending in a split between then vent or the regulator again but approaching from another side so the gas can sit there stacked up
If you have an atmosphere switch before the pump and get the ammounts right you can usually send pulses of really cool gas around the base and have your machines wait for their return giving the wheezeworts time to cool down the rest gas and the regulator
The end result can be a broken regulator or pipes because the gas gets to cold wich is kinda what you are trying todo anyway so its fine
Though that takes a good ammount of time dependent on how you build it sometimes up to 20 cycles but after that your outer walls could be freezing tempretures or your water at a good ambient level despite coming from a geyser
But it wont cool down anything in other pipes well so you have to actually vent the water and let it sit for it to cool down
Yep that's definitely one of the ways to help cool your colony down :)
I started a long run pumping polluted water into the cold biome and let it run back into the water processing plant by way of a ditch all the way back to my base. i cracked open a few convenient chlorine pockets above the ditch to keep the disease in check. the various machines I need are located along this route. I have a gas pump doing the same with air. by the time the air makes it back to the base it is cooled down
Nice :)
Your guides are godlike
Lol thanks Patrick
we need more tubers like this
glad you enjoyed it :)
I think with the Automation update, they made it so the ice biome is no longer directly connected to to your starting biome :\ you usually have to dig through one of the purple biomes now in order to get to an icy biome. There goes that strat for coal generators lol
+w00tyd00d yeah this change happened with the oil update. It certainly makes heat a bigger issue.
CrypticFox Oh lol yeah I haven't played in a few months and I already feel so out of the loop with the game. I'll get the hang of it eventually ;)
I really appreciate people who can explain something in a easy and very clear way. Thank you, have a like and sub friend! :)
glad you enjoyed the video. Welcome to the channel :)
Building in space is really difficuly for many reasons, heat is one. The top gets very hot, the bottom freezing cold. I've been using tempshift plates but it's not enough. I'm doing this in sandbox mode and it's still a challenge.
I haven't played around with building on the surface yet. will need some experimenting, but you may need to run some kind of coolant pipe along the top to try and even the temp out.
I already did, the temperature is evening out now, it just needed more time. But I think I'll rework the whole thing, it needs a lot of insulation, more than I though. Also the meteors are a pain.
Because of how thermal energy works (Heat always flows to cold) Will the cold biome eventually melt?
Once you cut into it it does seem to melt graudually over time. They're generally surrounded by abysallite on most sides though so it's not fast.
@@CrypticFoxGaming I'm semi new, found a cold biome so cold it had liquid carbon dioxide on the floor and so far two of those ancient machines that use hydrogen to make things even colder. I cut into the biome two squares high through abysallite and watch the temperature and I swear the cold is feeding back into the base instead of the other way around as expected.
I'm looking forward to seeing what I can do with those machines and cooling.
@@matthayes533 yeah the thermo nullifers are pretty strong :)
Has anyone ever told you that your voice/inflection is similar to Will Wrights? I find that it goes well with these kinds of videos.
Nope haven't heard that comparison before, though I've had a variety of others :)
3rd, nice guide and design on the heavy watt wires.
+Wai Ho Chow thanks :)
I loved the stream great job 👍
+pusheen Ramirez thanks :)
thank you. interesting presentation.
i am wondering how to reduce water heat from geysers.
Personally I try to move the water away from the geyser without pumping as much as possible. You could create a more distant cooling pond (ideally located in/around a cold biome, and then let the water flow over metal tiles between the geyser and that cooling pond.
bro... THANK YOU
Great video as always. I've been looking to see if you've made a tutorial on how to cool down the base water supply.
I've heard people taking about putting Wheezeworts above the water supply and putting a row of tempshift plates between.
I've also heard people talking about using thermo aquatuners but they always break for me.
Heeeeelp :P
yeah i haven't done a lot of water cooling, for a few reasons. 1) it's generally not very easy to cool liquids in the game, and 2) most of the ways that water is used in the base the temperature doens't matter (so long as pipes are insulated to avoid additional heat). The aquatuner you need to make sure stays submerged in liquid to prevent overheating, and making it from gold will help with overheat. It's power hungry, so you have to have a good power supply. I haven't made any tutorials in a bit because the game is changing so quickly now, but this is one I think I could work on.
I hear that. I think my issue is that I'm putting polluted water through a sieve and is going back into my main water supply at 40 degrees. the problem I'm having is at around cycle 200, my plants aren't growing because they are +30 degrees even when surrounded by Wheezeworts. I think it's because the water to the plants is now too hot... to be honest, I'm not totally sure that is the reason XD
Temp control is the hardest issue for me. I lose the concept somewhere is the thermal conductivity numbers.
So if I make tempshift plates out of wolframite they will suck up more heat and put it where? Does it release the heat out of the base and into space?
Does the heat get transferred to the air in the room or other adjacent objects?
The tempshift plates don't so much suck up the heat as they're trying to even out the temperature in an area. So if you have cold at one end, and heat at the other, they'll try to equal out the two to a new average temperature. So its more about shifting the head around than it is about sucking up the heat.
Hello!
Would you make a video about how to produce water? please :D
+Rubén González potentially, though it's much easier to come by than it used to be :)
Nice video, one question, what options do you have to not run out of coal? i'm in cycle 60 i already run out of it. I am aware that hatches produce coal, but in such low amount
+Garrakx short of hatch farming your options are limited outside of finding more. You'd have to try to drive other energy sources like hydrogen, natural gas, and/or natural gas
anyway of efficiently hatch farming coal?
Do duplicants get greater benefits from a shower if the water is warm?
That's a good question. I'm not sure whether they do or not (though I could see the warmth helping with stress).
Hi i just want to know how to cool down a room.
you can cycle the air through a thermal regulator, set up wheeze worts, or use cold piping in the room to lower the temperature, but if the heat outside the room is really high you'll want to insulate it.
But you don't know could be on those blocks just check the temperature rating so you can find what blocks are safe
that's insane how complicated all the components are.
The game has depth for sure
Just found your channel last night. I just got the game about a week ago and honestly get lost quickly in it. Want to get better...lol. I'll be browsing all your stuff I'm sure.
Welcome to the channel :)
They should add a ladder door
A door that is built for ladders
Someone made a mod for single tile doors
if you were to place a ration box in the cold biome will it keep the food inside refrigerated
yep!
im cycle 200 i just building without thinking
clearly doing something right then! :)
lmao
Tell me your secrets
heelp 😔 7:35 .. will the heat of the insulated tiles not eventually spread to the surrounding (like your upper farm pots)?!
This video is pretty old now, and a lot in the game has changed. If there is sufficient heat it can overpower the insulated tile (for example around some volcanoes and lava deeper in the map), but you can also just add another layer of insulated tile to protect against that.
@@CrypticFoxGaming thank you!
Nice base, but isnt 3 electrolyzers a lot ? I have only 1 in a bigger base with 6 dupes and thats enough
hi @crypticfox! when will you stream again ONI?
Lance Peterson Yeah, I'd love to visit one, but it's always late ;_; I'm from Poland, maybe that's why...
Lance Peterson Join the discord there's a channel called #announcement which CrypticFox himself notifies members when he streams and what he streams. it's only one of the many things on this server. He has a link in the description if you want to check it out.
i dont have discord account, but I try to make one..
angelofdarkness013 Thanks dude :) I've seen you in the streams posted on youtube and you always make me laugh xD Whose soul you'll be devouring next? :3
Dragonixana hmmm the next duplicant CrypticFox neglects hehehe yummy souls. but I hope it's not my own 😭 on the next stream having to see yourself die a second time is a weird place to be....it's way too sad....I wish to be turn to sand and used in purifier system only cuz the idea sounds funny. 😂👍
My question is, how I MOVE heat / cold?
I having trouble to get the 0° c for my blossom plants. half the room is at 11° the other half at -1° ... 1 plant get the ideal temperature -.-
you might have to insulate the room and then try temperature control on the air that's in there, rather than using a biome specific temperature like building near the cold biome. For example you could set a gas pump on a temperature switch, connected to the thermal regulator to draw in O2 on one side of the room, cool it, and pump it into the other side of the room. You'll probably find it'll take a while for the temperature to even out though. Alternatively you could cool another gas like Hydrogen and use snaked piping to act as a cooling mechanism for the room. With the next update that's coming in a few weeks though they're supposed to be changing the farming systems again, and they may not have the "yield" scenarios they have now.
Thanks for the quick answer. It is insulated.
Mhm I will try to the thermal regulator tipp =/
If my dupes deside to do anything else than running arround with 70KG of sand for the filters -.-
They have to change that with an update or even hotfix, its nearly unplayable. They can carry +600KG, one dupe could deliver 6 air filter in a row.
Also they (the dupes) don't get the stuff at the nearest point, they sometimes run across the base, although a sand filled storage is next to them -.-
And yes, with the same priority as the other ones.
So all the ice in the cold biome that I set up all my industrial melted.... :/ now my dupes are dying. What did I do wrong or how should I fix it?
Bear in mind this video was from quite some time ago, and things have changed. If you have a cold biome with a thermo nullifier you can use that by feeding it hydrogen to generate some more cold. You can also try using a drip method to pump the melted ice water onto the machinery that is producing the heat to help cool things.
This helped me a lot, but how do i find geysers and volcanos and stuff like that? I am in need of a hydrogen generator. But i find it hard to obtain hydrogen. How will i get this to work?
The easiest way to spot them on your map is to go to your temperature overlay and look for cold strips of neutronium about 4 or 5 tiles wide. That will be sitting under a volcano or geyser. I generally get hydrogen just from the electrolyzer, but hydrogen generators have typically not been a good source of base power over time as there isn't an overabundance of hydrogen to work with other than the electrolyzers.
Well, if I use my electrolisers, I will run out of water faster right?
It'll certainly use more water, but you're going to run out of algae if you're using algae for oxygen. There's always something running it. You just have to plan around it :)
It seems to work, but i now have a water problem, looking for steam vent, does the stones around it look the same?
I don't have any cold biomes and in the beginning I made a water basin for steam geyser water and it was just over my farm and now everything is too hot to grow. RIP
yeha they changed the biome layout since I made this video, and the cold biome is no longer immediately next to your starting biome. If you can find an ice biome you can help cool your colony by making ice sculptures and/or planting wheezeworts. You can also pump air through the thermal regulator to cool it. The only thing you can do about the geyser heat though is to try and block it with either insulation or a vaccuum, and then try to cool the area.
Yeah gonna do another run since I was only at cycle 56, gonna find the ice biome before dealing with coal generators and geyser water.
What do I do if I never once in all my playthroughs encountered one single cold biome?
they used to be right next to the starting biome but they moved them. Now they're farther way, so you have to dig out deeper to find them. In the meantime try to limit machines that use power as they all produce heat, and try to keep heat producing things away from your farm crops. Usually all around your starting area will be warm to hot now as well, so you'll have to insulate at some point to keep the heat from creeping in, and then make use of what you can to cool the base down once you get a chance.
Thanks man. I had to cancel my last playthrough because heat kept creeping in. I didn't realise until after 90 cycles when all my crops stopped growing and there was absolutely no way to cool everything down again in time.
every other people in the comments: "says they have too high temperatures"
me: "pretty much spawned in the cold place and starving because the water is frozen and the food wont grow"
Much has changed in the game since I made this video :)
@@CrypticFoxGaming heyyy didn't think you were gonna respond to such an late comment (:
Make sure to look at the bottoms color blue equals cold biome you are ready seen this but the red is the magma biome that's a advice to tell you
what's the seed of ur world?
This is a really old video, so I don't have the seed,and it wouldn't work now anyway as the seeds from prior updates don't match up with the same biome layouts.
Ok, but how do I cool my base?
This video is quite old now. The mechanics of the game have changed significantly. I use cooling loops of water or gas in radiant piping.
give your machine a liquid oxygen bath to cool it
+Alex zander that would work too though it takes a lot of energy to make liquid O2
i had no idea the materials would even matter o.o
yep they have different thermal properties, and different decor impacts as well :)
TLDR; use the cold biomes cold.
TLDR this video is a couple of years old and a lot has changed :)
Hey Crypticfox! Is this video outdated? I want to cool down my gases with two gas cool thingys that get very hot, but they constantly overheat. How can I prevent this? I have no cold biome available
Yeah its getting a bit dated now. There have been a lot of updates since I made this last summer. There are still some things you can do to cool hot machinery like drip water on them, or recirculate cooled gases around the machines, etc but the cold biomes are much farther away fom the starting zone than they used to be.
CrypticFox Update: I Found a cold biome! Forgive me if this question is stupid but what do you do once they cold biome heats up? (I know this isn't a problem for my for many more cycles but I'm just curious :-) )
well there's a relic you can find that you can pump hydrogen into and it generates crazy amounts of cold. It's found in the cold biomes if your game has one. Alternatively you can plant wheezeworts to help generate cold.
CrypticFox Completely forgot about that! Thanks!!
My colony is surrounded on all sides by hotter biomes.. T-T So either I have to rush to explore, or maybe I should just start a new save.. :/
No don't start a new save. They've really changed a lot on the game since I made this video. I've been waiting for the 1.0 release in July to update tutorials, but the cold biome will never be right next to your starting biome anymore.
@@CrypticFoxGaming ah cool. I'll have to look up more info about the update then.
No worries, I hadn't given up on that save just yet. heh I was contemplating a way to dump heat somewhere, but not sure how to go about it without the overheating issue being a concern eventually. I certainly need to put my machinery in a better location. Things aren't nearly getting hot yet, but I don't want it to become a problem. I'll keep researching. Thanks for the reply!
early in the game keep your heat producing stuff either in insulated areas, or grouped to the side close to where it's already hot so you can protect the temperatures in the central area. The starting water you get is a good place to dump a certain amount of heat early in the game by running ducts and/or pipes through the pool of water to cool it. This will work for a while until the water temperature rises, but that can give you time to explore and find cold biomes etc to handle your cooling differently.
but how do i cool down liquid?
There's no machine that cools liquid directly at present, but there are a couple of ways you could do it. 1) store the water in a cold biome (temp change would be slow) 2) you can create a row of wheezeworts below a floor of gas permeable tile made of wolframite, then run your water across the floor into a new holding tank at the other end 3) create a cold "radiator" of sorts by super-cooling hydrogen gas with the thermal regulator and then sending it into snaking set of pipes that are place in your tank of water. The pipes will radiate their cold and chill the water. There might be other methods but these are the ones that jump to mind for me.
+CrypticFox wow that might work, thank you. would be nice to see power tutorial
litrally the entire video: SoLve it WITH coLD bioMe!!!!!111!!!!1111111
This is a pretty old video before they added a lot of changes and new machines to the game. They didn't have thermal aquatuners, radiant pipes, etc.
Why is the steam geyser looks like that
This is a rather old video and a lot in the game has changed since this was first made
@@CrypticFoxGaming yeaah,
Since you are replying
Can you help me to cool my water source, its around 70 - 80 c
I tried use the pipe cooler i dont remember the name, but it always endup overheating even i made it from gold and i use 9 blue plants for coolingdown the pipe
But i only can make it to around 40c, i want it atleast at 25-30c
Any sugestion sir ?
Hope you underestand, im not native english
@@anjingtua8839 I'm curious why you're trying to cool the water. If you're using it to create oxygen, it's easier to cool the gas than the liquid. It takes kind of a lot to cool the water. You could have it flow out through a channel and something cold through it going the opposite way (a kind of heat exchanger), or depending on the volume you could use the ice machine to cool some. Generally its easier to use the water at whatever temp its at and then cool the product you're trying to make with it.
@@CrypticFoxGaming ooh why i never think about that lol
Im gonna try it right now
Thank youu
Soooo.... what I'm hearing is... since my colony isn't touching any cold biomes.... I'm fucked. You got a helluva a lucky spawn, for sure. I'd like to know how to manage heat, when not blessed by being smooshed between cold biomes...
This wasn't luck. This video is really old, and they've changed the layout of the biomes significantly, as well as adding in some additional ones. Back when this video was made the cold biomes were always right next to the starting biome.
@@CrypticFoxGaming oh ok. Thanks for explaining that. I had to dig through a few hot biomes, but I finally got to a couple cold biomes. Thankfully, I insulated my colony early, and moved my power plants outside of the insulated area. So my temps are fine. I'm gonna use one of the cold biomes for power production, and the other will be for oxygen production and air cooling. 😄 So, I figured out a solution on my own 😛
that stupid heat is killing all my plants ... and my cold bioms are behind warm biomes -.-
yeah the heat can be rough. This guide was created when cold biomes used to be right next to the starting area, but they aren't anymore. Now you need to start managing heat early by insulating, limiting heat production in the colony (especially near your farms), and by cooling the air you're using. Keep in my the algae deoxydizer makes air at 30 degrees celcius, which is enough to stifle growth in the farms.
HOW YOU MAKE OXYGEN VERY BREATHABLE?? I CAN'T MAKE THE OXYGEN BREATHABLE (barely don't escape this)
need to produce oxygen with algae deoxidizers, algae terrariums, or electrolzers. Hard to be more specific without knowing your scenario well
thanks, you helped me too much
777 views 66 likes
haha funny.
Back when steam geysers used to look like my ex gf
seed?
This video is pretty old now and the seed if I had it wouldn't work anymore. They've really changed how the map biomes generate
I cringed every time you mentioned "radiating cold."
haha technically inaccurate I know but it was an easy way to describe the increasing area of cold expanding from the ice biomes.
First
Maybe, but I got the first Like.
Shame on you ;p
+roughwaves lol
roughwaves Damn you, rough! xd
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