Germ Management - Oxygen Not Included Tutorial/Guide - Outbreak Update
Вставка
- Опубліковано 22 лис 2024
- The Outbreak Update for Oxygen Not Included adds a new germ and disease system to the game. If they're not handled effectively the diseases the germs cause can create a lot of trouble for the survival of your colony. With a little preparation and some care, you can manage the environment and keep the germs in check!
#OxygenNotIncluded #ONI
--
► Subscribe to My Channel Here www.youtube.com...
--
Find CrypticFox here:
Twitter: / 1crypticfox
Facebook: / crypticfox1
Discord Chat: / discord
Xbox One Clubs: CrypticFox Gaming
the chlorine sanitiser station doesn't produce chlorine gas anymore. replace all water cleaning stations as soon as you can. bleachstone is very common now and the stations use it very slowly.
I'm still inclined to use the wash basins personally, given the water can be recycled but the bleach stone can't. I still found that I ended up with little pockets of chlorine gas drifting around in my base after I installed the hand sanitizer (though potentially that was just from the duplicants carrying the bleach stone to the sanitizer, as opposed to being from the sanitizer itself.
7:12 With automation, you can put a button on the floor where they wash hands, & is fall buttons are pushed simultaneously then lock the door so no unwashed dupe can leave.
(I think this works, I havn't tested it yet, in worst case they will think that there are no ware to go & just keep standing on the butons, but I think they will move eventually by them selves)
amazing how many things have changed since this video. I now see a lot of people say don't use ore scrubbers, wash basins, micro mushers, and composts and that overall slimelung is fairly weak. I think the chlorine could be useful to play around with tho. One interesting take I found was to just put the plumb sinks in the great hall entrance for food poisoning.
I haven't played in a while. I need to go back and see how much has changed :)
@@CrypticFoxGaming I hope you do! I recently started playing and I've found your videos useful, though I'm not far enough to tell what night be outdated
Good tutorial. I needed this. Slime has been an issue and your perspective is good.
Thanks. Hope it helps :)
The Cryptic Pox!!!!!!!!!!
lol nice pun :)
This is the most useful information I've been able to find, thank you.
Glad it was helpful
Wow video was released quite early today. Either way, thank you for the tutorial of germ management. Once I get the chance to play ONI again I'll do as you suggest when I start new colony. But omg.....if we could see germs like that in real life....if might live in a bubbled house in a hazmat suit. Though not all germs are bad xD. Still it's a frightening thought. I feel sorry for those people who do see them when making a living. For the greater good I suppose.
I recorded and uploaded it late last night and just set it live this morning. Yeah it would be pretty disturbing if you could see germs that way lol.
Hey angelofdarkness013
angelofdarkness013 i just place wash 2 bins in each compartment but only on the side that faces the ladder that way if there carrying polluted anything they remove there germs so i doesn't spread
Actually, germ this germ spreading is somewhat accurate to RL. Thats why when you are little you hear adults tell you to wash your hands everytime before and after you did some stuff.
yep the spread is fairly accurate, but generally you are spared having to see them all over the place :)
I learned that the hard way : 2 outbreaks of slimelung, first time 4/9 sick, second 6/10 sick. Noone died but this was a major setback.
yeah no doubt. Having to take care of all those sick dupes can really slow your colony down :)
You make it seem so easy, and common sense, maybe I should have watched these before starting to play. lol!
lol I've played the game a lot over the like 5 or 6 months since it it came out in alpha. Just a function of repetition I think :)
Yeah, I'm home bound, recovering from a couple of back surgeries, and I watched Sl1pg8r play this a few months back, bought it during the summer sale and there it sat until a few days ago when I fired it up, and now a week has passed and my butt hurts from sitting in this chair totally engrossed in this game. For some reason, time skips ahead in huge chunks whenever I play it. I mean I sit down to play it for a half hour or so, and then suddenly if 8 or 10 hours later. LOL!
Seriously though, I've spent this evening watching a bunch of your tutorials and they are great, it's amazing how much is modeled in this game, the fact that you can make liquid oxygen blew me away. When I wanted it played for a couple half hour episodes of this "cutsie" survival game I figured I would 8-10 hours out of it, at the most but figured why not. I had no idea it was a so in depth and as I watch your videos I keep smacking my forehead and saying to myself "Ohhhhhhhh, shit! No wonder!"
How do you keep ending up with cold with the snow biome right near your base, mine are always halfway around the world, I've only seen three geysers, one natural gas, and the others chlorine, but of course that was before I saw you videos so the chlorine was more of a PITA then a benefit.
Could you do an episode centered on water? When I start running out of algae and sand for my oxygen generation I also tend to be critically low on water, even reusing waste water with the water purifier only seems to delay the inevitable as I haven't found an adequate source yet (only once has a cold biome been less then a screen's width away, and then just barely and between us was ALL the chlorine in the world. lol!) I assume the snow/ice melts in the cold biome, and you mentioned cooling down steam from a geyser, so I guess there are those two water sources I haven't explored yet, so I have to wonder if there are others?
When mining in the slime biome and still using algae. Be very mindful of where you store and use those. Since those algae will most likely contain slimelung and then using slimelung infected algae for the algae deoxydizers will infest your oxygen with slime lung. To bad you can't tell them which type to use so i tend to use a high priority sweep only Storage container for sweeping germy algae far away so they won't use it for fuel. But best is to get away from any algae machines when mining in the slime. Also the immunity stat doesnt' say much it's wiser to look in the vital section and look up the immunity cycle change. It is possible a dubplicant with 80 immunity to have a -25%/cycle immuntity. Which means he will get sick in about 8 cycles if no more germs are ingested. Not 4 cycles since immunity improves and the immunity decline lowers if no more germs are ingested. This will be able to give you an early warning if a dupe will or will not get sick. Best to try and keep the immunity change not below -10%/cycle but it's annoying to check though.
yeah you have to be pretty methodical when moving into the infected slime areas.
How do you make a farm early on without allowing your dups to use the dirt full of germs produced by the compost? The only solution I see in this guide to manage germs in different materials is to make a chlorine room which obviously I do not have access early on.
Great video. I understand that there're 2 container underwater for you to not create polluted oxygen, but what about the container inside the chlorine area? what produce germ that you want to get rid of?
Hmm I don't think there were any containers in there. Just an air deodorizer and the machines that clean the ore I bring through.
I was about to ask you to make this type of thing during the stream :P but I see you got around it.
Also I hate how ineffective wheezworts are this is my opinion I rather use that use the gas pipe coolers even for my sleetwheet farms but sadly the plant yield isn't a thing no more *I got the farm to (-40 - -60)*
yeah wheezeworts aren't very powerful.
Wheezewort are perfectly fine. They remove heat without using any resources or labor (after built). You are expecting them to remove to much heat if you don't think they are good enough. Try converting a cold biome into a power factory and it will be super hot come 300-400 cycles. Sprinkle in any Wheezeworts you have and it will stay nice and cold. It can take several cycles before you notice the impact of a single Wheezeworts.
I haven't played around with them as much lately, so it could be they've gotten tweaked since I last used them, but I didn't find them overly effective. I'll need to play around with them some more :)
Yeah I'm pretty new to the game and didn't know what slimelung was, just assumed it was bad.
Weeeell I needed to mine into some slime so my polluted water area was just the perfect width (sigh), and now everyone in my base has slime lung. Food poisoning too. Figured at this point I should just start a new game because I'm not really far enough into the game to really deal with this before at least half my dudes die.
yeah slimelung can be harsh if your dupes contract it. I've generally just cleaned up the polluted O2 in the swamp biome and the airborne germs die off, but that doesn't seem to work so well in the occupational upgrade.
you locked lowan in the polluted oxygen untill he got sick didnt you??!?! have some mercy he is just a little innocent dupe!!
It was for the greater good! For science! The health of the many, outweighs the health of the few....or the Lowan...
you cruel scientist!! we normal human beings treat each other equally!!
"each other"...but are they human? or just tiny lab experiment 3D printed clones? ;)
aren't we all?
At 11:17, in your chlorine room you made to disinfect ore, why dont you use a double water lock? What is your reasoning for using a double air lock on the left side unlike the water lock you did at the right side? I really want to know.
+Shubham Koirala I generally only bother with the water locks when I want to maintain a seal between two areas without any gas movement. The double airlock was just simple to make without messing around with the water and i not overly concerned about chlorine gas getting out on that side. Just another way of separating areas
CrypticFox Ok. Makes sense. Thanks!
With this update would you do update/ improvement tutorials of your old videos? Or doesn't seem necessary?
Yep I'll be making some other updates. Some like the gas management, electrolyzers, etc are still relevant and largely unchanged. I'll be reworking the video for the first 10 cycles, the bathroom, farming, and possibly one or two more.
at 5:07 the number of germs is dropping by 9% per cycle, not the immune system, that's still increasing in strength in this case
You mean asside from the label saying "Immune system -9%/cycle"? :)
This was an individual duplicant, and If you look at the numbers of germs changing you can see it's dropping by a lot more than 9% per cycle.
OMG I LOVE YOUR GUIDE! THANK YOU :D
Glad it was helpful :)
i love the water "gates" taht you made !! how did you made those??
Build the U shape out of tiles and then add water using either the bottle emptier or by pumping the water in until it adheres to the top block in the U shape.
So I found that if you have Germ water you can pump slim into the same holding tank and they both kill each other. I cant get 100% clear water but it drops it down a lot.
What do you mean by pump slime in? Do you pump in polluted water?
I think what he means is that the two germs in the game kill off eachother. That would be actually very interesting.
Correct by pumping in water with Slime in it the germ water and slime and germ count in the septic tank dropped a lot.
Good video!
Thanks :)
NICE ONE!!!!!!
haha thanks. Glad you liked it.
How do u clean a water source from polluted germs. One of my colonists wet himself and it ended up leaking into my water source
There are a couple of options including heating, freezing, and using a sequence of algae terrariums, but realistically the only reason you really need to de-germ the water is if you're using it to make food. You can send it to an electrolyzer to make oxygen and the airborn food poisoning germs that result do not harm. Similarly you can use germy water in the carbon scrubber, toilets, sinks, and showers without negative effect.
Quick question why do you have 2 storage bins underwater in yoir chlorine station?
when you store slime in a storage container it releases polluted oxygen. If you store them under water there's no polluted O2 :)
I was actually going to say that, but I can't prove it.
it definitely works :)
@@CrypticFoxGaming Can also store polluted dirt and or bleach stone if you are not ready to manage the gases they emit too. Funny how Food Poisoning doesn't really transfer to the water either. An early, slow way to kill germs.
Excuse me?Cryptic Fox?I am kind of new and I saw that your colony has a really large amount of CO2 due to the dupes and those carbon exhaust things.What can you do about that?I would like to know because my colony has a similar problem
I was actually keeping the CO2 as a growth medium for mushrooms. I set up the coal generators to pump their CO2 into my farm area for the mushrooms that's sitting in the well I dug to keep the CO2 sitting below the living area of my colony. This will still need to be cleaned up a bit at some point, but when I'm ready I'll install the Carbon Scrubber as it's really efficient at scrubbing CO2 from the air. In the meantime, as long as i keep high oxygen pressure in the greater portion of the base, the CO2 will stay compressed at the bottom.
CrypticFox thanks for he reply, I guess I can try the same pit + scrubber combo, I have to research it, that is all!
in the early part of the game I don't even try to clean it up. If you just dig a low point for the CO2 to settle, and keep the O2 pressure up in your colony, then it'll just tuck itself out of the way until you're ready to deal with it. Alternatively you can also put some algae terrariums in the low point to clean up the CO2 as you go, but I don't tend to use many of them as they consume both water and algae.
Push it down into areas the duplicants don't occupy. It's heavier than hydrogen, oxygen, or chlorine gas. Keeping oxygen at high pressure will compress CO2 into areas at the bottom of your base, due to its high density.
Once it's at the bottom of your base, you can convert it to O2 with algae plants, exposed to a light source and given water. You can also move it around and release it from the base using air ducts, even pushing it out only at certain pressures using atmo switches, or selecting specifically CO2 with a gas filter. You can also use some of Brothgar's or other community members' systems to supercool and pressurize the CO2 until it becomes a liquid or solid dry ice.
Pumping CO2 gas into certain areas and keeping it pressurized also has other benefits, such as putting it above your waste water reserve, which prevents the polluted water from converting oxygen into polluted oxygen, as CO2 cannot become polluted or contain germs from the outbreak update.
You can see crypticfox keeps highly pressurized CO2 produced from his coal generators in the bottom left, in an airlock sealed area where duplicants have no need nor an ability to enter. This produces some of the base's power without spilling CO2 into the duplicants' living space.
The biggest 2 things are using gas permeable tiles, and keeping high pressure of oxygen. In the early game, this means finding more oxylite and using algae deoxidizers/algae farming. In the later game, it means opening up the base more and using ventilation systems to get gasses where you need it, electrolizers to produce Oxygen and hydrogen, and even morbs and a purification setup to clean the polluted oxygen they produce.
The principle of keeping oxygen in areas of your base where duplicants live and sleep is core to the game. I suggest you watch more of cryptic's videos and streams to see how the early game should look in terms of CO2 management.
CrypticFox thanks for the tips!I'll be sure to use them, didn't know that CO2 had much use.
You would think that you could craft a gas mask of some sort but nope.
haha nope, though when they put out the Oil Upgrade they gave us full exosuits we can make :)
So the exosuits prevent duplicants from contracting the germs?
Yes it stops them from getting slime lung, and also allows them to move through areas they wouldn't normally be able to breathe without holding their breath, and handle significantly higher temperatures without damage.
How do you make the water doors?
You're basically making a little u-bend out I'd tiles and putting water at the bottom to seal the gap. I think I included the method in this video :)
What about the medical research?
I don't generally prioritze medical research as you can choose when to go into the swamp biomes and often control the germs by cleaning the air and washing up.
CrypticFox ok thanks! I love all of your tutorials btw and I’m now obsessed with this game
haha welcome to the club :)
Is there a way to disinfect water?
Yep! Heating it up kills off the germs.
I thought no sand can to, though not very well.
RETUREN OF THE MACK 😊
Return of the mack?
CrypticFox super old song :3 , aka welcome back to making tutorials ! YES
haha thanks.
I though that the Wash Basin was removing 200k germs while the Hand sanitizer was removing 480k germs. Did I missed something there?
It's possible, but when I check the tool-tip they listed the same number of germs removed. Might just be a tool-tip error, but given the relative scarcity of bleach stone, and the fact that it's a finite resource (where water can be recycled) I'm still included to use the wash basins more.
I'll have to check tonight then. I was sure that there was a difference. Or maybe it is in the number of germs between the Outhouse and the Lavatory that there is such a difference. So many numbers that at one point, it is easy to get lost.
Now, I must find a way of making my Thermo Aquatuner works to clean that messy polluted water :)
it works well but takes a long time to get the water up to temperature. I found that the germs start dying off well before you get to 75 degrees celsius.
To heat up, it works well. Actually, with only Tepidizer, you can clean germs. But to cool down the water and get more clean water, this become much more tricky there to achieve. With 20 dupes + toilets + electrolyzer + carbon scrubber, I do not have enough of 2 steam geysers to get enough water.
Every update bring their lot of challenges to solve there. My power factory is up and running so now I just must use that power to clean my water.
that's a lot of dupes. Yeah that would consume quite a bit of water. You can run it through the water purifier at expense of sand after the germs are dead, though it'll only process the water at about 1000 g/s. Might need to work on steam production to supplement your geysers.
Poor Rowan ;-;
What about germs in water?
Than can be eliminated by heating or freezing the water.
Yeah . . . But it is so hard. Need to create a tank? Or a bunch of pipes and mechanisms? I tried to find a your tutorial, but I'm probably blind.
the germy water can be used to feed the fertilizer maker if it's polluted water, or to grow plants in the hydroponic tiles. If the water is clean you can send it to electrolyzers to make oxygen (it'll be germy air but the germs die off). Otherwise you'll need to store it in a tank for heat/cold treatment.
Thank you very much! U help me a lot!)
Prioritization guide please!
Prioritization guide? Do you mean how to prioritize, or do you mean what activities should be prioritized over others?
What activities should be priotitized over others, right now for example sometimes my duplicants go past wash basins or sometimes dont do what i want
Oh I see. The duplicants will only use the wash basin if they have surface germs to clean off, the wash basin isn't in use by another duplicant, and they're going in the right direction based on the arrow setting. I generally try to avoid using prioritization too much personally, but there are a few things I set to a higher priority. I typically put the following on priority 6: food storage containers so they'll store food quickly and not let it rot on the floor, power systems that need refueling so that they'll keep them topped up, and air deoderizers so that they'll keep them supplied with sand if they're in an important area. Outside of that I generally let them tackle what they need to, unless I want them to build or do something more quickly for me and I'll set a higher priority on the build/dig/sweep/whatever that just goes away when they complete the action.
Also how do you setup those waterlocks? you use manual bottling?
+Sylphix you can use a bottle emptier and then just deconstruct it but I generally use piping with the water pump and put and output in the gap. When there's enough water I just deconstruct the output and piping :)
I thought chlorine gas was unbreathable.
It is, but the duplicants hold their breath when they're in it.
Wait... So if one of them got a germ host we're basically fucked?
Not so much. If they get sick they could die but you just get them on a medbed for treatment and they'll be fine. Best thing to do is try to avoid getting overly contaminated in the first place though.
Thermometer...
? m'kay
Only 6 duplicants at cycle 68. LoL :)
So tutorial? Huh?
+Rae J. Yep :)
I'm just wondering what your qualifications are after last night's botch-up.
For future readers. Here's a link of what not to do.
ua-cam.com/video/J5ZWidgre1g/v-deo.html
Can't spell GERMANY without spelling GERM!
erm....ok? lol :)
Gergany *Yas I know it ain't spelled right.*