How to make Glass in Substance Painter

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  • Опубліковано 18 тра 2024
  • In this video I will tell you how I make glass in substance painter. This is a fairly simple process, but widely unknown by beginners. I wanted to put this video together so that it was all in one place and broken down in its most simplest form. If you follow the instructions thoroughly you should be fine. If you do have any issues please feel free to ask in the comments.
    #substancepainter #ssp #tutorial
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КОМЕНТАРІ • 85

  • @CubicCooper
    @CubicCooper Рік тому +4

    Thanks for these straight to the point steps :D

  •  5 місяців тому +3

    Dont forget to remove the metalness. That preset put metal at 1. But glass dont have metal in them. Should be no metal or metal at 0

  • @slxsh596
    @slxsh596 5 місяців тому

    Super helpful and simple to follow, many thanks!

  • @itsdavehimself
    @itsdavehimself Рік тому +1

    Straight forward and to the point. Thank you!!

    • @AaronPalmer
      @AaronPalmer  Рік тому

      Just trying to help people out the best I can

  • @FortuitousOwl
    @FortuitousOwl 2 роки тому +4

    Looking forever for something like this, great and simple tutorial!

    • @AaronPalmer
      @AaronPalmer  2 роки тому +3

      I try to keep it as informative as possible whilst not wasting your time.

  • @samfoster9551
    @samfoster9551 2 роки тому +8

    Thank you so much! I have a WIP on a London phone booth and it was difficult for me to figure out how to add the glass windows, even after watching many other tutorials. Thanks to you I can move forward. You rock man!

    • @AaronPalmer
      @AaronPalmer  2 роки тому +2

      I'm so glad j could help. I wish you the best with your project

  • @jirossan
    @jirossan Рік тому +2

    hoh thank you for this!! it was a super quick and clear explanation :)

  • @gurfeld1789
    @gurfeld1789 11 місяців тому

    Very helpful. Thank you

  • @Secretlycat31
    @Secretlycat31 Рік тому

    Thank you, this is very helpful :)

  • @gayatribongarala1162
    @gayatribongarala1162 10 місяців тому

    Thank you , this was helpful in adding transparent wings texture to my bug model.

  • @maxj7366
    @maxj7366 2 роки тому +3

    Thanks Aaron, great video and easy to follow 👍🏻

    • @AaronPalmer
      @AaronPalmer  2 роки тому

      I'm glad you could follow along

  • @jordanpalacio3999
    @jordanpalacio3999 5 місяців тому

    You saved me, just in time for my hand in.
    Thank you !

  • @loubirac4164
    @loubirac4164 Рік тому

    Thank you so mutch, bro

  • @volkmark2561
    @volkmark2561 11 місяців тому

    thanks for your sharing!, can you tell me more how to make the glasses with only color on the edges?

  • @adalissaaa
    @adalissaaa Рік тому +1

    After watching long ass videos with much more complexity just to realize that it doesn't work, I am soooo so happy that I've found your video... Thanks so much for the quick tutorial.

    • @AaronPalmer
      @AaronPalmer  Рік тому

      I found that to be one of my biggest hurdles getting into blender and substance painter, so im glad this form of video is helping

  • @user-mw6sc7jd9j
    @user-mw6sc7jd9j Рік тому +1

    thank you so much

  • @yasirwastaken
    @yasirwastaken 8 місяців тому

    Thank you

  • @dariarom
    @dariarom Рік тому

    thank you!

  • @parazel9474
    @parazel9474 2 місяці тому

    ty very helpful

  • @-manuterodactilo-7177
    @-manuterodactilo-7177 Рік тому

    AMAZING

    • @AaronPalmer
      @AaronPalmer  Рік тому

      Thank you

    • @-manuterodactilo-7177
      @-manuterodactilo-7177 Рік тому

      Hey mate, in substance painter can i separate the pieces like blender? In blender pressing "/" i can hide the other pieces and work more easy, here in subs painter i can?

    • @AaronPalmer
      @AaronPalmer  Рік тому +1

      @@-manuterodactilo-7177 The only way I know is if they are imported with different materials. In the top right you can hide objects based on this. Outside of this I do not know.

  • @warriormaddy420
    @warriormaddy420 3 місяці тому

    thankyou

  • @NikkiAirytStorytime
    @NikkiAirytStorytime Рік тому

    perfect

  • @bryoratchison1676
    @bryoratchison1676 2 роки тому

    THANK YOU

  • @KarelChytilArt
    @KarelChytilArt Рік тому

    Very good video

  • @jamiesstudio5303
    @jamiesstudio5303 2 роки тому +1

    hey could you do a video on how to put this texture into blender? because i have tried so many different things and tried looking it up but every time i import it, the glass isnt see through even if the opacity is very low in substance painter

    • @AaronPalmer
      @AaronPalmer  2 роки тому +1

      I have a short covering the node wrangler add on that will import all your textures apart from your opacity. Then add the opacity and plug it into alpha. For it to show properly in eevee you will then want to watch the video "make opacity textures work in blender". I will also release a video tomorrow to help out as I've put it on my priority list

    • @jamiesstudio5303
      @jamiesstudio5303 2 роки тому +1

      @@AaronPalmer sweet thank you 👍

    • @AaronPalmer
      @AaronPalmer  2 роки тому +2

      @@jamiesstudio5303 At 6pm gmt a video will come out that ive made which should hopefully address your comment. Thank you for helping the channel grow. It means alot

  • @BrandonNyman
    @BrandonNyman 2 роки тому

    In the new adobe version I can't seem to find the glass visor material. Have they removed it? And there are also less shaders available. I previously used one called lens studio for glass which is gone now. And none of the ones available I tried would affect the opacity.

    • @AaronPalmer
      @AaronPalmer  2 роки тому

      I'm sorry to hear that you are having issues with your software. As far as I am aware you do not specifically need the glass visor as the main thing, but you do need an opacity texture that you can change. Make sure you are in substance painter not designer as I have once mistakenly done this. Also I do not know how to solve the opacity texture issue you are having. All I can say is make sure you are looking for help on the appropriate discord channels or forums and even google searches. Also one last thing make sure you have done everything correctly that I show within the tutorial as it is quite easy to miss certain things. My best wishes, Aaron.

    • @iinesvieira
      @iinesvieira 2 роки тому +2

      Hi Bradon! I had same problem, but I was looking for glass in materaial section. And there is in "smart marterials" beside materials tab. Hope you can!

    • @iinesvieira
      @iinesvieira 2 роки тому +1

      And thanks Aaron for sharing knowledge!

    • @AaronPalmer
      @AaronPalmer  2 роки тому

      @@iinesvieira I'm glad it's been useful

  • @zimingpeng8418
    @zimingpeng8418 9 місяців тому

    Big Thanks! I followed the same steps and used the same materials, but why is there no glare on the glass? It's only transparent. Do you know how about it is?

    • @AaronPalmer
      @AaronPalmer  9 місяців тому

      Id first suggest checking you opacity and making sure that it is set to a value of 0.1 and no less otherwise it might not work. I would then advise you to check if the material setup is done the same if the first thing did not solve your issue. Last thing that could make a difference is the 3d model itself. Like a window it has a thickness and so the light has to pass through two faces of your 3d object if that makes sense. I hope this helps.

    • @zimingpeng8418
      @zimingpeng8418 9 місяців тому +1

      Thanks for your reply! i got it!@@AaronPalmer

  • @h.korayonel7148
    @h.korayonel7148 8 місяців тому

    I have an ask ı made it but i move to textures in blender it's not like glass

    • @AaronPalmer
      @AaronPalmer  8 місяців тому

      I have a video about exporting the glass texture to blender so could be worth checking that out.

  • @rosiexro
    @rosiexro Рік тому +1

    ty

  • @dubardmickael1961
    @dubardmickael1961 2 роки тому

    yeeeah okey but after on maya how to import the glass part ? and where we've to connect hypershade to see the glass on the rendering

    • @AaronPalmer
      @AaronPalmer  2 роки тому

      Unfortunately I do not have much experience in Maya as I predominantly use Blender instead and so I would not know.

  • @shiro_kae
    @shiro_kae Рік тому +1

    the opacity channel and all the other channels are greyed out, my trial also ended just before I started, so I don't know if that affects it. ;(

    • @shiro_kae
      @shiro_kae Рік тому +1

      can confirm it was because of the trial ending, which is so weird they locked literally just that one thing.

    • @AaronPalmer
      @AaronPalmer  Рік тому

      @@shiro_kae by locking it they force you to buy the software which is the reason for it

  • @AnimeGamerCreater
    @AnimeGamerCreater 2 роки тому

    thank u!!!! i was trying to make a gummy bear for unity to vrchat idk if it will work exporting over to unity but i hope it does

    • @AaronPalmer
      @AaronPalmer  2 роки тому

      Fbx files don't retain the opacity texture if I remember correctly so once it is in the game engine you have to import the opacity texture again

    • @AnimeGamerCreater
      @AnimeGamerCreater 2 роки тому +1

      @@AaronPalmer I kinda just gave up :'3

    • @AaronPalmer
      @AaronPalmer  2 роки тому

      @@AnimeGamerCreater it can be a tedious process. I understand and I wish you the best.

  • @Secretlycat31
    @Secretlycat31 Рік тому

    Do you know how to then set up the render in Maya so the glass appears clear?

    • @AaronPalmer
      @AaronPalmer  Рік тому

      I'm sorry I don't have much experience in Maya as I use blender. I would guess you need to plug the opacity image texture into the Alpha channel

    • @Secretlycat31
      @Secretlycat31 Рік тому

      @@AaronPalmer I kind of got it working. I used the opacity texture and put it into the normal map slot

    • @AaronPalmer
      @AaronPalmer  Рік тому

      @@Secretlycat31 I would google where to plug an opacity texture into in maya as the normal map slot is not the same as opacity and so will not give you the desired result

  • @-manuterodactilo-7177
    @-manuterodactilo-7177 Рік тому

    Amazing 2.0 but how to export correctly to blender? I do it in the normal way and this doesn't work

    • @AaronPalmer
      @AaronPalmer  Рік тому +1

      I have a video that covers this topic. If you can go to the tutorial playlist I have on my channel and find the video named 'How to export glass textures from substance painter' it should describe how to get them into blender.

  • @micorime
    @micorime 5 місяців тому

    thank you qvq

  • @TheSandwichGamer
    @TheSandwichGamer 2 роки тому +1

    What myself on the push notification when I just see your upside down face staring me down😂😂

    • @AaronPalmer
      @AaronPalmer  2 роки тому +1

      Dw I'm ahead of the curve. Its sure to get people curious

    • @TheSandwichGamer
      @TheSandwichGamer 2 роки тому +1

      @@AaronPalmer I mean shat myself😂

  • @lucutes2936
    @lucutes2936 Місяць тому

    for me when setting the opacity nothing changes, except when i go below 0.3 and then the material immediately disappears

    • @AaronPalmer
      @AaronPalmer  Місяць тому +1

      Sorry for the extremely late reply. This is meant to happen if I’m correct and by adding scratches and dirt/grunge you are able to help it look visible.

    • @I3ra
      @I3ra Місяць тому

      You'll see it in Iray render.

    • @AaronPalmer
      @AaronPalmer  Місяць тому

      @@I3ra i appreciate that you took your time to help people out when i was unable to. Thanks

  • @WeTheExplorers
    @WeTheExplorers Рік тому

    Anyone know if there's a 2022 update? The UI changes so much I can't follow this.

    • @WeTheExplorers
      @WeTheExplorers Рік тому

      Also upset the glass visor material isn't clear by default. very weird.

    • @AaronPalmer
      @AaronPalmer  Рік тому

      @@WeTheExplorers everything should be fairly similar in the newer updates as I uses the 2022 version and it is still very a like in terms of UI and workflow. It is annoying that they have not made this easier to do still.

  • @blenderasap4393
    @blenderasap4393 Рік тому

    will this work for unity 3D

    • @AaronPalmer
      @AaronPalmer  Рік тому

      an opacity texture will work in a game engine like Unity

  • @justinnixon5823
    @justinnixon5823 Рік тому

    How do you add a text to the glass

    • @AaronPalmer
      @AaronPalmer  Рік тому

      if i remember correctly you are going to want to create a new layer (paint brush logo) or any other one you want to use and in that you want to turn on the opacity so when you add the text it will appear with that opacity and not of the glass. If you want the glass opacity to impact the text you will not turn on opacity within the new layer. I hope this has helped

  • @DustyCat_off
    @DustyCat_off 4 місяці тому

    It is just disappearing for me when I lower the opacity

    • @AaronPalmer
      @AaronPalmer  4 місяці тому

      Opacity is just simply how see through an object is so if you make it to low it will be like the object does not exist. Make sure that you add scratches and Grunge to the texture as it can help sell the look as if you've ever got close enough to glass in real life there is always going to be small imperfections

    • @I3ra
      @I3ra Місяць тому

      Switch to Iray render.