Substance Painter - Opacity Channel Setup

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  • Опубліковано 9 чер 2024
  • By the end of this tutorial, you will know how to quickly setup opacity and transparency in Substance Painter 2020
    Professional Website: onmars3d.com/
    Gumroad: gumroad.com/onmars3d
    Artstation: www.artstation.com/onmars3d
    Instagram: / onmars3d
    Software used in Tutorial: Substance Painter 2020.2
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    Table of Contents
    0:00 Introduction
    0:22 Change the Shader Settings
    0:55 Add Opacity to your Texture Set Settings
    2:12 How to Export Opacity Texture Map
    3:20 Conclusion
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КОМЕНТАРІ • 112

  • @OnMars3D
    @OnMars3D  Рік тому +1

    Check out my Patreon/UA-cam Membership for all my project files, 3d models, bonus videos, Discord and more or just to support this channel 🙂
    www.patreon.com/OnMars3D

  • @BestMods168
    @BestMods168 2 роки тому +12

    By far one of the best tutorials I've seen. No made up stories to extend the video. Quick and straight to the point and includes where things are and export options.

  • @chrismandilas6664
    @chrismandilas6664 Рік тому +2

    This is how all tutorial videos on UA-cam should be. Concise, straight to the point. Thanks for the help mate, really appreciated!

    • @xiaobai7060
      @xiaobai7060 8 місяців тому +1

      i was going to say the same thing xD. awesome tutorial! The other tutorials skipped over how to do this and that, where it is located, etc. as if we know where everything is already... we wouldn't be watching if we knew where it is!! xD we don't even know WHAT it is xD

  • @HybridMiranda
    @HybridMiranda 2 роки тому +2

    Thank you SO much! I'm new to SP but my new job making assets for a 3D FPS required using it- this tutorial saved my life! I was making a mushroom with a transparent veil and had no idea how to get the holes to actually be clear. You just improved my workflow by 300%! Awesome tutorial :)

  • @kazirk8
    @kazirk8 7 місяців тому

    Short and straight to the point, thanks!

  • @giftigbafen2062
    @giftigbafen2062 Рік тому +1

    Just made my day with the easy yet wonderful tutorial 💕 Thank you so much

  • @OmniRadio
    @OmniRadio 2 роки тому +8

    Really straight forward and simple explanation helped me a lot!

  • @yuezhang5551
    @yuezhang5551 3 роки тому

    Simple and effective! Best I found on youtube. thank you!

  • @fo4mods43
    @fo4mods43 2 роки тому

    Really amazing tutorial. Thank you for the video.

  • @bluecraving
    @bluecraving 2 роки тому +1

    Quick and effective! Thank you ♥

  • @Gatz3D
    @Gatz3D 2 роки тому +2

    This is just what I needed! Thank you! Great video!! 👏👏

    • @OnMars3D
      @OnMars3D  2 роки тому

      Glad it was helpful!

  • @123newjersey3
    @123newjersey3 Рік тому

    What an amazing tutorial. You have saved me so so so much time and effort just by creating this video, thank you so much for making it clear and to the point.
    I bet you are very well liked in person.

    • @OnMars3D
      @OnMars3D  Рік тому

      Thank you, glad you found this helpful!

  • @aarondraws7699
    @aarondraws7699 3 роки тому +8

    thank you, simple but just what I needed your the best

  • @Svi3sa
    @Svi3sa Рік тому

    Thanks for the tutorial- this really helped!

  • @MaxwellRodgers
    @MaxwellRodgers 3 роки тому

    whelp, after a day of searching i find this little gem of a video, you are a lifesaver, cheers, thank you so much :D

    • @OnMars3D
      @OnMars3D  3 роки тому

      Glad I could help!

  • @Arms2
    @Arms2 Рік тому

    great tutorial, quick and effective

  • @coldrain8993
    @coldrain8993 3 місяці тому

    Thank you! It helped so much!

  • @tamchitam2141
    @tamchitam2141 Рік тому

    Amazing tutorial man!

  • @mariochavez1123
    @mariochavez1123 4 місяці тому

    Finally, Finally somabody explain this very well. And if you don't have the option you explain wheres the option to activate :D
    Great tutorial my pal.

  • @yaelbendor
    @yaelbendor Місяць тому

    youre a life saver!!! thank you

  • @nicolealvarez7236
    @nicolealvarez7236 2 роки тому

    Thank you! Very easy to follow =)

  • @SchwarzBunt
    @SchwarzBunt Рік тому

    Thanks so much for sharing it with us! People like you are what make UA-cam awesome :D!

    • @OnMars3D
      @OnMars3D  Рік тому +1

      Thanks for watching!

  • @mattrittman
    @mattrittman 6 місяців тому +1

    Thank you so much for this!

    • @OnMars3D
      @OnMars3D  6 місяців тому +1

      Glad it was helpful and a big fan of your channel!

    • @mattrittman
      @mattrittman 6 місяців тому +1

      @@OnMars3D oh dude thank you so much man!!

  • @fernando3061
    @fernando3061 3 роки тому

    Perfect, great tut very well done.

  • @anirudhsingh6553
    @anirudhsingh6553 2 роки тому

    thanx mate... helped me a lot... saved my time like hell!!! thanx again

  • @inversus1733
    @inversus1733 6 місяців тому

    Thank you very much.

  • @rinsofia8225
    @rinsofia8225 10 місяців тому

    very useful, thanks !!

  • @alexgabriel2591
    @alexgabriel2591 3 роки тому

    Thanks man, helps me a lot!

  • @chekote
    @chekote 3 роки тому

    Thanks so much! Straight to the point. ^_^

    • @OnMars3D
      @OnMars3D  3 роки тому

      You're welcome, glad you enjoyed it!

  • @veronikakurashova
    @veronikakurashova 4 місяці тому

    Thank you sooo much!

  • @elenakirianova9181
    @elenakirianova9181 3 роки тому

    Thank you so much! helps me a lot!

    • @OnMars3D
      @OnMars3D  3 роки тому +1

      Glad to hear it!

  • @boitahaki
    @boitahaki 2 роки тому

    Great tutorial. You gained a new subscriber

    • @OnMars3D
      @OnMars3D  2 роки тому +1

      Thanks for the sub!

  • @zossua7375
    @zossua7375 Рік тому

    THANK YOU

  • @christianrichters7922
    @christianrichters7922 3 роки тому

    Thanks! this helped alot!

  • @memphiscult8366
    @memphiscult8366 2 роки тому

    Thanks so much! Hello from Belarusia

    • @OnMars3D
      @OnMars3D  2 роки тому

      You're welcome, happy to help!

  • @willssilva
    @willssilva Рік тому

    thank you so much bro!

  • @gunbladea
    @gunbladea 2 роки тому

    Thank you!

  • @plvg_design
    @plvg_design 2 роки тому +1

    yes thank you

  • @EliteKitten
    @EliteKitten Рік тому +2

    this did not work for me with trying to make fishnet, it just made it vanish completely

  • @thiagommdp
    @thiagommdp 2 роки тому +1

    thanks

  • @BER4L4I
    @BER4L4I 2 роки тому +1

    Thanks a Bunch my guy!

  • @itshyperstar
    @itshyperstar Рік тому

    ty!!

  • @mahtwog4964
    @mahtwog4964 2 роки тому

    Thanks

  • @user-hf7lz4ff2m
    @user-hf7lz4ff2m 2 роки тому

    That's clear. Peace!

  • @tusarghosh
    @tusarghosh 7 місяців тому

    nice👍

  • @isabellacosta5045
    @isabellacosta5045 3 роки тому

    Thank you so much!

  • @Soulsphere001
    @Soulsphere001 5 місяців тому

    One thing I'm trying to figure out is whether or not I can use an image as an opacity mask on a material. It seems one cannot do that on a material, though one can do it on a default fill layer. I need to do it using a material though. Though I suppose I could add the opacity mask to the material, but then I'd have to change a little over two dozen materials.

  • @minimoves7069
    @minimoves7069 20 днів тому

    hey mate thats a very good tutorial. just one confusion I have is, why substance painter use gray channel to store the opacity map instead of the alpha channel?

  • @ossie200
    @ossie200 3 роки тому

    THANK YOUUU

  • @Chuvachi
    @Chuvachi 9 місяців тому

    Дякую

  • @yarosyari3516
    @yarosyari3516 10 місяців тому

    Do you know how can I reappear that opacity same way in Unreal? The issue is my mesh doesn't become the glass but became dissapeared at all when I decreasing Unreal opacity channel by my parameter instead I get dirty glass effect. Of course I use our other channels as well...

  • @dominikhadlow6348
    @dominikhadlow6348 2 роки тому

    thank youu

  • @uwunice3779
    @uwunice3779 3 роки тому

    Thanks a lot! Love this short styled tutorials...although I'm left with a question... Will it work with unity? I presume so, right? Won't be able to try it out till the weekend :(

    • @OnMars3D
      @OnMars3D  3 роки тому +1

      There would be a little setup in Unity depending if you were using URP or HDRP. Substance Painter exports the opacity in the Alpha channel of the Base color. So you have to make sure you hookup the maps properly to the material. Let me know if you run into any issues.

  • @MadgazGaming
    @MadgazGaming 3 роки тому +1

    what if your using PBR - GLOSS SPEC when using the pby rough with alpha setting it changes the entire textures i previously have on the model

    • @OnMars3D
      @OnMars3D  3 роки тому

      If you are using PBR - Gloss Spec, you would have to recreate the textures once you switch it to PBR Metal Rough with Alpha Blending. As far as I know, there is now easy way to automatically convert PBR Gloss Spec to PBR Metal Rough in Substance Painter.
      Here is what I found on the Substance Forums saying you have to recreate by hand: forum.substance3d.com/index.php?topic=24601.0
      But I found this video that may help you: ua-cam.com/video/VEqbQ4Xvov4/v-deo.html
      But again, worst case is that you would have to recreate the textures. Let me know how it works out!

  • @rachelpao2850
    @rachelpao2850 13 днів тому

    How do you manually import the opacity map in maya?

  • @jamminoutrexan5474
    @jamminoutrexan5474 2 роки тому +1

    Thank you! My professor had some videos he made for Substance, but then for the windshield part of the assignment, he was like "I already set up these layers before making this video." _So we weren't shown how to change opacity lol_. So, anyway, again, thank you!

    • @OnMars3D
      @OnMars3D  2 роки тому +1

      That's unfortunate to hear but I'm glad my video help!

    • @123newjersey3
      @123newjersey3 Рік тому

      What a terrible professor.

  • @Dedemonn1
    @Dedemonn1 2 роки тому

    Enabling the shader starts displaying artifacts (bright dots) around the model edges - it's visible also on your video. Is there a way to avoid it or is it just how this shader is?

  • @philosophyfrog2653
    @philosophyfrog2653 Рік тому

    I've already done this, how do I set it up in blender? When I used a mix shader and transparent BSDF the entire object turns transparent yet there's parts that shouldn't be. Help please!

  • @juliensouhaite6620
    @juliensouhaite6620 2 роки тому +1

    Ily

  • @attilaramirez3147
    @attilaramirez3147 2 роки тому +1

    i have a question, doing all the configuration you did for export, can apply the opacity in marmoset? im trying to figure out how to do, i did chains with PBR texture and i add the opacity, and in the render in substance the opacity looks great, but in marmoset i dont know how make it

    • @OnMars3D
      @OnMars3D  2 роки тому

      Each render engine handles opacity a little different. For Marmoset, there are a number of different transparency models (which can be enabled in the Transparency module found near the bottom of the material editor).

  • @boitahaki
    @boitahaki 2 роки тому +1

    Is it possible to export the PNG with alpha transparency? The Opacity image always end up having a gray background.

    • @OnMars3D
      @OnMars3D  2 роки тому +1

      You can create a custom output in the "Output Templates" where the opacity map exports into the Alpha Channel. Otherwise, you can just do that in an image editing software like Photoshop.

  • @ISaadMuhammad
    @ISaadMuhammad 3 роки тому +1

    Please make a toturial from substance to Maya Vrya workflow. I am confused with maps because I don't know which maps I can use where. Please could you explain . I am using vray 2018.

    • @OnMars3D
      @OnMars3D  3 роки тому

      I made a couple tutorials covering exactly that here:
      V-Ray Next: ua-cam.com/video/DVquiZz-8to/v-deo.html
      V-Ray 3.X: ua-cam.com/video/m42uWRtuHqo/v-deo.html
      Hope these help!

    • @ISaadMuhammad
      @ISaadMuhammad 3 роки тому +1

      @@OnMars3D believe me you became my on of the best teacher. Thank you for your efforts. Love your way to teach. 💝

    • @OnMars3D
      @OnMars3D  3 роки тому

      @@ISaadMuhammad I appreciate that, thank you!

  • @justinnixon5823
    @justinnixon5823 Рік тому

    how to add text on glass without it disappearing with the glass

  • @dubardmickael1961
    @dubardmickael1961 2 роки тому

    Hello question where i've to put the opacity part on maya to see the transparency on the rendering plleeaassee god , cause for the base color, roughness,normal...its okey BUt to see the transparency on mayaaa🥺🥺🥺🥺🥺🥺🥺🥺🥺

    • @OnMars3D
      @OnMars3D  2 роки тому

      When you take it out of Substance Painter, you have to use the render engine native settings for transparency. V-Ray -> Refraction and Arnold ->Transmission.

  • @MyRenold
    @MyRenold 3 роки тому +1

    why opacity map affecting whole object while exporting as gltf file?any idea sir?

    • @OnMars3D
      @OnMars3D  3 роки тому

      Did you setup the mask for the opacity map? You need to mask off areas that are transparent assuming the object is both opaque and transparent (like the goggles) and not completely transparent (like a glass bottle). I cover masks here in this tutorial: ua-cam.com/video/zASPStN4Hl4/v-deo.html

    • @MyRenold
      @MyRenold 3 роки тому +1

      @@OnMars3D thanks for your response.i have add black mask for the glass object what i want to be transparent.and i added mask for whole object to
      define separate material.but when i am exporting with opacity channel whole objects are being transparent when i remove the opacity channel its look fine but the glass is not being transparent.should i import glass object as different UV while exporting ?

    • @OnMars3D
      @OnMars3D  3 роки тому +1

      Yeah, that would be my next suggestion. Create the transparent piece of the model as a separate material/object/texture set. It seems masks aren't supported with GLTF files.

    • @MyRenold
      @MyRenold 3 роки тому

      @@OnMars3Dyes ..now its perfect 👏🏻👏🏻thank you so much..transparent object should be separated.i was stuck on this trouble more than one week..❤️..

    • @OnMars3D
      @OnMars3D  3 роки тому +1

      No problem, happy to help!

  • @itscicada7747
    @itscicada7747 2 роки тому +1

    why cant i find the sliders on AdobeSubstance3d painter???

    • @OnMars3D
      @OnMars3D  2 роки тому

      I haven't installed AdobeSubstance3D yet, I'll take a look and see what's changed, then get back to you.

    • @itscicada7747
      @itscicada7747 2 роки тому

      @@OnMars3D I was able to just put a new fill layer and change the opacity from there apparently

  • @williamc5648
    @williamc5648 3 роки тому

    Thank you!