Well, it's most likely the visual programming type. It'll be difficult for people who don't know anything about coding. But if you do - it'll be an easy task to write scripts in WB.
Are you referring to scripting being tedious and time-consuming? In terms of visual programming type, I think WB's scripting tab is the most user friendly compared to, say Final Sun/Final Alert and Age of Empires 3, but that's down to personal preference. Scripting good missions isn't easy regardless of if you know about coding or not. I've used WB (Zero Hour's/C&C3's/KW's) for around 5 years now and I know for sure that it's the tedious and time-consuming nature that makes it a chore. But again, it's one of the most important parts of making good missions. What I showed in the video was about 1% of scripting potential; there's probably going to be far more scripting videos in the future.
Well, it's most likely the visual programming type. It'll be difficult for people who don't know anything about coding. But if you do - it'll be an easy task to write scripts in WB.
Are you referring to scripting being tedious and time-consuming?
In terms of visual programming type, I think WB's scripting tab is the most user friendly compared to, say Final Sun/Final Alert and Age of Empires 3, but that's down to personal preference.
Scripting good missions isn't easy regardless of if you know about coding or not. I've used WB (Zero Hour's/C&C3's/KW's) for around 5 years now and I know for sure that it's the tedious and time-consuming nature that makes it a chore. But again, it's one of the most important parts of making good missions. What I showed in the video was about 1% of scripting potential; there's probably going to be far more scripting videos in the future.
@@reddeadsmeg4379 Agree
Nice tutorial as always!
Also RDS speaking Scrin at the end of the video got me ^^
Hahahahahaha that's made my day!
how to enable mod in world buider?
I'll address that in future video
Thanks, I am thinking about making mini custom campaign, it helps a lot, cause CnC tool are everything but intuitive.
No worries, good luck with the mini custom campaign
@@reddeadsmeg4379 Heya, do you have tutorial on how to do mission objectives like in the original campaign? You know, with camera zoom ins ect
@@RivoPlayguuYeah i would also love to see how