Tentacle Rig | Let's Build It In Blender

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  • Опубліковано 8 січ 2025

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  • @jadebrimhall9173
    @jadebrimhall9173 4 роки тому +270

    This could be really useful for tails of characters. Thanks.

    • @cg_cookie
      @cg_cookie  4 роки тому +25

      For sure! And happy to help! -Chunck :)

    • @mr.lumino
      @mr.lumino 4 роки тому +5

      this man got a point

    • @VanillaSpells
      @VanillaSpells 4 роки тому +18

      This is the first comment I've seen not related to anime girls getting violated lol

    • @David-zy1lr
      @David-zy1lr 4 роки тому +3

      only if tail's is tenticle XD

    • @APOPHISCA
      @APOPHISCA 4 роки тому +2

      ah finally.... a person who is not into our twisted hentai fantasy XD

  • @SrObser
    @SrObser 4 роки тому +56

    I actually just made a carnivore plant with the tentacles placed using curves, so this is a great help so I can pose it better.
    Great video, thanks a lot.

    • @cg_cookie
      @cg_cookie  4 роки тому

      Happy to help, good luck! -Chunck :D

    • @asklearngrow
      @asklearngrow Рік тому

      Rigged tentacle ua-cam.com/video/WIvja6GT5N0/v-deo.html

  • @philiphanhurst2655
    @philiphanhurst2655 4 роки тому +23

    From the first ten seconds alone I'm filled with anticipation mixed with dread

    • @cg_cookie
      @cg_cookie  4 роки тому +4

      Then it all went according to plan. -Chunck 👀

  • @darkgenie3167
    @darkgenie3167 2 роки тому +17

    i love how everyone is elaborating why they're watching this video lmao

    • @PinkeySuavo
      @PinkeySuavo 4 місяці тому

      i watch it cause i make a sneak

  • @woosix7735
    @woosix7735 3 роки тому +17

    this video doesn't mention it, but i found that it looks better if the bones closer to the base have a high IK stiffness, and then gradually lower stiffness from there

    • @cryptospectr
      @cryptospectr 2 роки тому +2

      This is a really handy additional tip to the tutorial above

    • @metageist666
      @metageist666 Рік тому

      Great tip thank you!!!

    • @metageist666
      @metageist666 Рік тому

      wow. I just commented on this then saw who it was who wrote the similar comment before me. What are the chances!?@@cryptospectr

  • @Chromolume
    @Chromolume 3 роки тому +18

    The company I work for makes camera straps, and I want to animate some demonstration videos of our product. This tutorial is exactly what I've been looking for! Thank you!

    • @asklearngrow
      @asklearngrow Рік тому

      Rigged tentacle ua-cam.com/video/WIvja6GT5N0/v-deo.html

  • @DarkXKitsune19
    @DarkXKitsune19 10 днів тому

    this one is like, the best example for tail animation imo

  • @blixtdraken2927
    @blixtdraken2927 10 місяців тому +1

    Tips when making long soft things(if u thought that, get ur mind out of the gutter -.-) that looks less segmented, there is a smoothing weight tool in weight painting!

  • @rickyrockstar1233
    @rickyrockstar1233 8 місяців тому +3

    Making a gross slug like parasite. this really helped, thanks!

  • @loddbbol
    @loddbbol 3 роки тому +3

    This was actually super helpful for rigging some headphone/earbud cables

  • @omiorahman6283
    @omiorahman6283 4 роки тому +11

    Is it possible to make fast moving combat tentacles to fight with same speed as blades of chaos

    • @cg_cookie
      @cg_cookie  4 роки тому +4

      For sure! That more so depends on the animation your provide it, but the rig should hold up to whatever you end up designing. -Chunck :)

  • @DeathxStrike18
    @DeathxStrike18 3 роки тому +2

    Japan would be so proud

  • @redpeterpanda
    @redpeterpanda 4 роки тому +6

    Thank you for filming this! I haven't found much info on rigging in blender yet.

    • @asklearngrow
      @asklearngrow Рік тому

      Rigged tentacle ua-cam.com/video/WIvja6GT5N0/v-deo.html

  • @rhomis
    @rhomis 2 роки тому +1

    Thanks!
    I need an "Inch worm" effect. The IK bone pull the rotation bone along.
    Kind of like a tentacle grabbing a branch and pulls the rest of the rig with it.

  • @purooshresth7809
    @purooshresth7809 4 роки тому +1

    Wow!!! I'm an Indian and I noticed the movie poster behind you and I liked it.

  • @Fresh_commander
    @Fresh_commander 4 роки тому +3

    when i move the tentacle with the rig it's not one solid piece but it destroyes in difference pieces. What's wrong? the file type?

  • @Daniel_Gryningstjerna
    @Daniel_Gryningstjerna 4 роки тому +95

    Funny that I stumbled upon one of my own 3D models on one of my favorite youtube channels, thanks for this!
    P.s NO IT WAS NOT MADE FOR.. YOU KNOW WHAT.. but the purpose of the model still remains a secret yet. In hindsight I think it was a clear miscalculation to get the internet hands on it. But now it's too late!

    • @Nallephuuu
      @Nallephuuu 4 роки тому +10

      Are you sure..? Anyways.. love the model! It's really well made!

    • @cg_cookie
      @cg_cookie  4 роки тому +14

      Hey that's awesome! And thank you for such a great model! It's now up to the internet to decide what they want to do with it. -Chunck :D

  • @josephbrandenburg4373
    @josephbrandenburg4373 4 роки тому +4

    Alexander Gavrilov has a tentacle rig for Rigify. Also, my addon, ChainTools, will make managing those chains a lot easier!

    • @cg_cookie
      @cg_cookie  4 роки тому +1

      Ha, that rig would've made this tutorial 30 seconds long! And I just gave ChainTools a lookup and that looks super cool, I'm going to have to play around with that over the winter break! Thanks for bringing it to my attention! -Chunck :D

  • @rwhunt99
    @rwhunt99 4 роки тому +2

    Can't wait to see you next year, stay well!

    • @cg_cookie
      @cg_cookie  4 роки тому

      You too, friend! -Chunck :)

  • @87render_official
    @87render_official 3 роки тому +2

    Exactly what I was looking for. Love that its short and concise!

    • @asklearngrow
      @asklearngrow Рік тому +1

      Rigged tentacle ua-cam.com/video/WIvja6GT5N0/v-deo.html

  • @marioCazares
    @marioCazares 3 роки тому +2

    Thank you this worked perfectly for scorpion tail :D

  • @WaterLettuceProductions
    @WaterLettuceProductions 3 роки тому +1

    When I use the automatic weights, it only give weight to two of the bones, how can I fix this?

  • @xluckydog
    @xluckydog Рік тому +1

    Congrats on building the best tail tutorial xD

  • @carafurry7862
    @carafurry7862 11 місяців тому

    I have a caricature that has a tail consisting of 30 armature bones😂
    The caricature it's self is about ⅕ the size of it's tail. The motion I get from the tail is insane with this technique! It moves just how I want it to!
    I would suggest for something this big you add 3 extra ik bones

  • @Helgrind44
    @Helgrind44 3 роки тому +2

    Thanks this is going to be useful for uh... things.

  • @cutebrain
    @cutebrain 4 роки тому +2

    Hey can you make a tutorial on how to make foot pressing on cloth or other surfaces. Like when foot hits the surface, it pushes down... 🙏🙏🙏

  • @sulitjc5yearsago421
    @sulitjc5yearsago421 2 роки тому

    toys story 3 octopus is the smoothest animation ive ever seen

  • @theosimon1810
    @theosimon1810 4 роки тому +4

    Hey! Thank you very much for the tuto! :) But I encounter an issue! I have created my tentacle model with others ytb tutorials but I encouter the same issue with the tentacle download on the sketchfab... Indeed when I set the object's parenting "with automatic weights" on the tentacle, an error message is displayed, saying this : "Bone Heat Weighting : failed to find solution for one or more bones" So I would like to find the solution but I didn't succeed... Maybe by aplying a modifier on the tentacle ? I saw on your tutorial that you have applied a modifie, isn't it?

  • @eazyvfx7360
    @eazyvfx7360 4 роки тому +1

    YOO!! you have a Gabbar Singh poster behind you!! Awesome!!

  • @Mocorn
    @Mocorn 2 роки тому

    One of the better tutorials on this out there. Very clear and concise, cheers.

    • @asklearngrow
      @asklearngrow Рік тому

      Rigged tentacle ua-cam.com/video/WIvja6GT5N0/v-deo.html

  • @tukakuga
    @tukakuga 3 місяці тому

    great tutorial, one issue im having that your rig also has,is the sudden snapping when u go up and down, where the bones just flip suddenly. Could you help with that, please?

  • @hasanbasryand6880
    @hasanbasryand6880 2 роки тому +2

    Hello, I did as in this video and it worked. However, there were fractures in one or two parts of the octopus arms. So when the arms are in motion, everything should be oval or round normally. How can we solve this. By the way, even if I corrected it a little with the loopcut feature, it didn't quite fix it.

  • @bDwS27
    @bDwS27 4 роки тому +8

    Rather than add more bones
    Use bendy bone segments

  • @jocosesonata
    @jocosesonata 3 місяці тому

    Wow! Over 143k views! Didn't know there were so many people wanting to recreate the Kraken scene in Pirates of the Carribean.
    Y'all must be great fans of mythological ocean monsters!
    *_Right?_*

  • @Hurlibutz
    @Hurlibutz 3 роки тому +1

    best intro ever! xD

  • @WarselectionMusic
    @WarselectionMusic 8 місяців тому +1

    fyi does not work as of 2024 :( When you are parenting the bones it says that it does not find a selution for one or more bones!

  • @Stillenacht3D
    @Stillenacht3D 3 роки тому +6

    This was very helpful, thanks! One question: What if you needed a couple of controls in between the tip and base so you can further shape it? Could the pole targets be used or is there something else that needs to be done to get that functionality? Again, thanks!

  • @666-d5y
    @666-d5y 2 роки тому

    the intro caught me off guard im here wanting to get an idea on how i can make tentacles that somewhat resemble venom and thinking "wow, im innocent yay"

  • @HanSolocambo
    @HanSolocambo Рік тому

    Please use Screecast Keys ;) It helps a lot to follow what's goin'on. Thanks.

  • @HaloBaNurNuR
    @HaloBaNurNuR Рік тому

    There is a smooth tool in wait painting witch can fix the issue of the amount of bones

  • @Jellybeancracker
    @Jellybeancracker 3 роки тому +1

    do you need to merge the tentacle parts first? because when I apply the automatic weights, the parts scatters. the armature wont connect to the mesh. what did I do wrong? I followed your procedure. thank you!

    • @Iskefisk
      @Iskefisk 2 роки тому

      i have the same problem, did you ever find a solution? plis let me know if you did

  • @roxaszy984
    @roxaszy984 2 роки тому +1

    i want to make a working tongue, and a well pose-able spine for a dragon anywhere between the head and the pelvis (maybe tail too but i might look into drivers instead)
    all to make adult dragon content lol. no worries for tentacle monsters because gotta love the joke

  • @theshuman100
    @theshuman100 3 роки тому +1

    When you leave note to your scriptwriter to include tentacle jokes

  • @cenadj
    @cenadj 4 роки тому +1

    I loved that Gabbar singh poster!

  • @deltsovshot
    @deltsovshot 8 місяців тому

    Thank you very much for this tutorial!

  • @AMTunLimited
    @AMTunLimited 4 роки тому +1

    Would there have been any problem with segmenting the bones?

    • @cg_cookie
      @cg_cookie  4 роки тому

      If by segmenting you mean further subdividing them, not at all! The only implication would be possibly decreased performance as bones controlling a high density mesh can be heavy on your CPU. -Chunck :)

  • @mattr1554
    @mattr1554 3 роки тому +1

    Well, I'm working on an Octopus character. I tried this, and it doesn't work. I get this error message: " Bone Heat Weighting: Failed to find solution for one or more bones. " Any idea what would cause this? My entire mesh has been Boolean Unioned, including the suckers on the tentacles. The only separate part is the beak, and it's not parented to the main body yet. I've tried merging vectors by distance to eliminate unnecessary vertices. I've also decimate the mesh. Still get the error. I'm at my wits end and about to give up and move on to the next project.

  • @jkvltra804
    @jkvltra804 2 роки тому

    I searched for tail rigs to help me with tongues and ended up with a tentacle. Quite a journey.

  • @Decomyn
    @Decomyn 5 місяців тому

    I'm not sure why, but in 4.2 I seem to be stuck with the rotation bone phase - I have tried many times, but it gets to the point where I apply copy rotation mod, and then am unable to link the named rotation bone - has this process for rotation rigging changed in 4.2 or am I getting something wrong?

  • @AndrasOrmos
    @AndrasOrmos 3 роки тому +1

    Is there a way to control the twist from both ends of the rig?

  • @erkling5865
    @erkling5865 6 місяців тому

    but what if you want it to stretch as well?

  • @firingpin3520
    @firingpin3520 2 роки тому

    this is great for my Halo Flood Parasite, it looks so creepy in VR. THANKS!!!

  • @drsamuelhaydensecretgaming6749
    @drsamuelhaydensecretgaming6749 4 роки тому +1

    Each time I try to parent the model it sends me a little alert at the bottom of the screen, that says that the bone heat weighting failed to find solution for one or more bones

  • @Wilnate
    @Wilnate 2 роки тому

    This is exactly what I've been looking for!

  • @angelegipcio
    @angelegipcio 6 місяців тому

    Calamar videogame boss fight XD Thanks!

  • @a.lollipop
    @a.lollipop Рік тому

    thank you for saving me during a game jam where i left visuals for last minute 😅
    great video!

  • @optimus6858
    @optimus6858 Рік тому

    Guess what
    super useful as always

  • @TopsyTriceratops
    @TopsyTriceratops Рік тому

    One question I can't seem to find an answer to is, can you put a limit on how far a control bone can go?
    For example, if you don't want to pull a controller or aiming bone too far to make the mesh snap straight in any segment. I come across that a lot, and I have no idea how to make a general "bubble" in which that specific bone can go so there's no segment snapping.

  • @FroggyInTheBoggy
    @FroggyInTheBoggy 10 місяців тому

    is it possible to make the IK only affect certain bones, I need this for the arm of one of my models but it affects too much of the rig when I add IK to the arms

  • @nickoz3015
    @nickoz3015 2 роки тому

    I cant.. "Bone Heat Weighting: failed to find solution for one or more bones
    ". I don't know why, I do exactly the same thing and at the moment of "ctrl + P" it gives me that error.

  • @yovo7499
    @yovo7499 4 роки тому +2

    I see you're a man of culture as well, could be used for some really nasty stuff

    • @cg_cookie
      @cg_cookie  4 роки тому +1

      I only use my knowledge for good! What you use it for, on the other hand, is your business. -Chunck ;D

  • @artinacart8035
    @artinacart8035 2 роки тому

    Using this for animating a particularly long ponytail, thanks!

  • @yannterrer
    @yannterrer 4 роки тому +3

    Nice tuto! tks so much, to avoid the segmented look juste display your bones with B-BONES in oject data Armature and set 5
    segments in Bone properties, magic happens!!!

  • @sparrowsurya96
    @sparrowsurya96 4 роки тому +1

    Whoa i wanted to know that thing where u transfoemed bone to circle

  • @marcapouli7805
    @marcapouli7805 Рік тому

    I was trying to find a rig to make an octopus walk on ground, but this rig won't help.
    I'll try to find something with a spline maybe

  • @tgard007
    @tgard007 3 роки тому

    your tutorials are just absolutely amazing every time

    • @asklearngrow
      @asklearngrow Рік тому

      Rigged tentacle ua-cam.com/video/WIvja6GT5N0/v-deo.html

  • @pandoraslove840
    @pandoraslove840 6 місяців тому

    I was here for a tutorial, but now I'm here for the jokes🤣

  • @tentara8677
    @tentara8677 2 роки тому +2

    Why I'm rigging tentacles?
    ........you don't need to know lol🗿

  • @BladedCreed
    @BladedCreed 3 роки тому

    When I try to do this, a few of the suction cups come off and I don't know how to keep them attached

  • @tommybeen
    @tommybeen 2 роки тому

    my IK bone remains disconnected from the chain after following these steps. Any idea what I'm doing wrong?

  • @nirajpalkar8848
    @nirajpalkar8848 2 роки тому

    Easy and very useful

  • @crisoliveira2644
    @crisoliveira2644 2 роки тому

    I'm not able to animate a wave motion with that method. When I force it, my tentacle snaps into the opposite direction instead of bending into an S.

  • @dudex104
    @dudex104 3 роки тому

    Great Tutorial, thanks

  • @deusexVFX
    @deusexVFX 3 роки тому

    making a doc ock rig, this was so useful

  • @krsakil
    @krsakil 4 роки тому

    💕 I LOVE YOU 💖 4 that! I needed this for now and here it is... in my subscription box! Procrastinating is fixing all problems :D

  • @Cyber_Kriss
    @Cyber_Kriss 4 роки тому +1

    Nevermind... I need it for my Kraken...

    • @cg_cookie
      @cg_cookie  4 роки тому +1

      Riiiiiiiiiiiight. -Chunck ;)

  • @midnightprodigy4724
    @midnightprodigy4724 Рік тому

    Works great for cosmic horror :D 🦑

  • @madslundbek6847
    @madslundbek6847 2 роки тому

    it doesnt really work for me, the tentacle won't follow the rig after I do the control p thing

  • @swansurt1350
    @swansurt1350 3 роки тому

    Great Tutorial! Thanks!!

  • @SaiyedR
    @SaiyedR 3 роки тому

    I understand it so well

  • @jaimerojas6578
    @jaimerojas6578 4 роки тому +1

    Just what I was looking for 7u7

    • @cg_cookie
      @cg_cookie  4 роки тому +1

      Happy to help! -Chunck :)

    • @jaimerojas6578
      @jaimerojas6578 4 роки тому

      @@cg_cookie Now Seriously you guys are awesome, thanks for the so high quality content!

  • @TheDCmatrix
    @TheDCmatrix 2 роки тому +2

    It's actually pretty innocent for me; I wanna make Doc Ock arms

  • @niciarex3957
    @niciarex3957 2 роки тому

    Made the rigging work fine but the object was still and didnt go along with the bones, just the very last one. Any help?

  • @cryptospectr
    @cryptospectr 2 роки тому +1

    I was with you all the way until you did the fancy cosmetic rotation controller manoeuvre, now I'm stuck on a loop trying to get that to work 😅

  • @Extremechats
    @Extremechats 2 роки тому

    thanks a lot and also i need to get better in blender i need all the tutorials in blender can i know that from you sir pls

  • @Iskefisk
    @Iskefisk 2 роки тому

    hey, great tut! but i have one problem, when i apply the rigg parts of the model issent following the rest. any tips?

  • @megtwin
    @megtwin 2 роки тому

    Super helpful, thanks!

  • @AlexanderVargasMedia
    @AlexanderVargasMedia 3 роки тому

    i dont have a viewport display to add the circle on my blender

  • @debbywang8737
    @debbywang8737 Рік тому

    thank u so much!

  • @MrGravicaper
    @MrGravicaper 3 роки тому

    Can you please tell me how you can make a cyclops eye rig? In the presets of the face rig, there are 2 symmetrical eyes, and the cyclops has one eye in the center.

  • @woosix7735
    @woosix7735 3 роки тому

    I am actually modeling a cuttlefish, how dare you question my intentions.
    cephalopods forever!

  • @WasNeverBrandon
    @WasNeverBrandon 2 роки тому

    1:24 my armature aint doin that...
    when i grab the controller it just rotates it.
    edit: forgot to clear the parent

  • @hay_project
    @hay_project 2 роки тому

    Thanks dear

  • @RenderEngine
    @RenderEngine 4 роки тому

    This is awesome. Thanks for sharing

  • @gregorgrega8702
    @gregorgrega8702 4 роки тому +1

    This might work for chains on weapons as well

  • @shamaiahellis8810
    @shamaiahellis8810 4 роки тому

    This will do well for my elephant trunk

  • @blenderzone5446
    @blenderzone5446 3 роки тому

    Great tutorial man thanks!

    • @asklearngrow
      @asklearngrow Рік тому

      Rigged tentacle ua-cam.com/video/WIvja6GT5N0/v-deo.html

  • @vivig9152
    @vivig9152 4 роки тому

    This tutorial is perfect timing for my challenge entry! :D thanks a bunch! :D

  • @ryanv7681
    @ryanv7681 3 роки тому

    Funny that I'm using this video to help myself rig a chain like weapon

  • @5kgxistiouvockzit7r94
    @5kgxistiouvockzit7r94 3 роки тому

    Pls help me I spent 4h trying to fix it, but my mesh is not sticking to the bones 😞