A World Without Meaning & Choice | Nihilism in Xenoblade 3

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  • Опубліковано 10 січ 2025

КОМЕНТАРІ • 12

  • @SparksOpus
    @SparksOpus 3 місяці тому +3

    I can't put into words how much I love the many thematic depths of XC3. I think you did a fantastic analysis with this one! If the games will continue with these kinds of stories, I'll be a very happy man. There is just so much to think about, also regarding topics that relate to our own lifes. I wish we had more games like these.

    • @Ontos99
      @Ontos99  3 місяці тому

      @@SparksOpus It is a game not afraid of looking at humanity's darkness and realities of life.
      Similar themes are also explored in souls games but the way XC3 approaches the ideas are very cohesive, interesting and bold.
      Not only there is no other JRPG like it but also there is no other game like it which is why I love it.
      It is a mature game that makes you think literally in every chapter

    • @companion_monke_gaming
      @companion_monke_gaming 2 місяці тому

      Hi

  • @uppernimbus
    @uppernimbus 3 місяці тому +3

    Another beautifully written analysis, Ontos! The way that nihilism is represented through so many different characters, yet how each character has their own perspective on the concept and why their thoughts align with nihilism is incredibly fascinating. And you could say that they are mere satellites of the world itself, reflecting the nature of Aionios and its symbology of despair and hopelessness... that nothing matters and there is no point or reason for anything. Yet ironically, the structure of Aionios and Z's ambitions do in fact have reason, purpose, and even desire, whether Z is aware of those desires or not, which harkens back to the themes within your previous Xenoblade 3 analysis video. I love how this game's themes always find a way to come full circle and fulfill the concept of cycles and eternity. Awesome video bro, so keen for the next one!

    • @Ontos99
      @Ontos99  3 місяці тому +2

      @@uppernimbus Yes. I agree. Xenoblade 3 has this quality of "getting better" as time goes on. The lore, themes dialogues and narrative have been designed in a way we can use interpretations which is a technique I also value in Elden ring. This aspect wasnt emphasized that much in XC 1 and 2 which are ALSO games I love and will analyze just like 3 on the channel.
      The next week will focus on amazing similarities Logos have within the trilogy. Xc1 and 3 connections are directly script based and undeniable but even XC2 has something important to say if we take a look Amalthus carefully. They are all interlinked
      Cant wait to complete it and release it soon. Much love

    • @uppernimbus
      @uppernimbus 3 місяці тому

      ​@@Ontos99 Looking forward to next week's video! And would be keen for both XC1 and XC2 analysis videos as well ❤️

  • @Solibrae
    @Solibrae 3 місяці тому +1

    I've thought before about why Moebius allowed the creation of the Homecoming ceremony and Off-Seeing, your explanation here makes a lot of sense!

    • @Ontos99
      @Ontos99  3 місяці тому +3

      Certainly, M's wishes needed to be initially considered since N's alliance with Z's worldview could be shaken. Z wanted to make N loyal by making M happy but make no mistake, IF homecoming is a net negative for Moebius and less flame is stored in comparison to the effects of entropy, then Z would not allow for the Homecoming.
      To Z's surprise, the 'hope' for salvation makes the flame of a soldier burn brighter. So much so that the desire to end suffering compensates for the few that are lost from circulation.
      Glad you liked it. Much love,

  • @jyapp4489
    @jyapp4489 3 місяці тому +6

    23:45 Forgive me if my rambling is rather incoherent, I was having trouble putting my thoughts into wording. TL;DR: The moon shots are framed and timed completely perfectly within the game.
    I find this particular shot incredibly fascinating in-game as well. The Ouroboros crew are talking about "why are we here" and the reasons for existing, and what ends up framing the moon are a skyscraper from Morytha and the ruined arm of the Mechonis - two technologically advanced civilizations that both collapsed, in one way or another. One from its own hubris, the other from outside forces. They are the primary (and possibly only) 2 civilizations that were showcased to have pondered our reason for existence in Xenoblade up to that point, with both reaching the same conclusion; lets find out by going beyond our world (Egil and Arglas talked about venturing into the stars in XC1 while old humanity had the Artifices which were capable of space flight. The rest of the XC1 and XC2 cast were more focused on everyday life and survival). I don't think that Morytha or the Fallen Arm are supposed to represent either Taion or Noah, as both arguments could be applied to either one due to the details of how both met their end, though Noah's is obviously applied to the moon in this shot. I think the ambiguity is rather perfect for Xenoblade, though.
    Xenoblade 3 brings Noah's argument back down to earth with the cast and the framing of the shot. Aionios' entire situation is standing on the brink of complete annihilation, with both Taion and Noah's arguments overshadowed by that looming fact (which even Noah narrates in the beginning of the game). Annihilation isn't suicide per se, and literally nothing remains at all, so regardless of whether you try to give up or whether the storm, the end result is the same. Funnily enough, the game itself makes it apparent with the whole "supervillainpon" talk right after, and almost exclusively focuses on shots of the party while they talk. As an aside, I also don't think it's a coincidence that Juniper's hero quest happens around this part in the story, either.
    The only other time the moon and its shot relevance is brought up is during the most pivotal moment of the entire game, M(io)'s Homecoming where, of course, M dies, and Noah's theory of "if the moon isn't alight, is it still there" is put to the test right after by none other than Mio and N. You know what's helping frame the moon in the background the entire time? The presumed location of the City at the hilt of the Mechonis Sword, and the one society that will have to truly go extinct by the end of Xenoblade 3, mirroring the fates of Morytha and Mechonis to an even more extreme degree. "World is supervillainpon", indeed.
    Seriously, whoever storyboarded the Xenoblade 3 cutscenes cooked several full course meals here. I want whatever they were smoking when they were working on this game.

    • @Ontos99
      @Ontos99  3 місяці тому +3

      @@jyapp4489 Yeah. You are right. It is a great catch that the moon motif is used again in the eclipse with M's homecoming which harkens back to Taion's speech in chapter 4.
      The sheer despair and the suffering these people who have "conscience" have to carry in this world is immense. M is a representation of what happens when you retain your conscience as Moebius and it is all too easy to fall into a despair on both sides.
      Thanks for writing the comment. Much love. Stay tuned for my next upload as it will be another xenoblade lore episode.

  • @redbirdtribe
    @redbirdtribe 3 місяці тому +2

    1:10 i was like i rember that line from ingame. then i thought wait not from this game thats fucking rannie fucking fell for it cuz of the voice acter

    • @Ontos99
      @Ontos99  3 місяці тому +1

      Melina winks winks ;))