Making a Low Poly Modular Monster in Blender

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  • Опубліковано 16 сер 2023
  • #blender3d #blender #gamedev
    This is how I made Barry the Modular monster. this video is an in depth overview of the creation process with lots of tips and tricks along the way which will help you when trying to make your own low poly characters. I also talk about the process and difficulties of going into unity or unreal but i'll talk more in depth about that in later videos.
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КОМЕНТАРІ • 65

  • @mihaistanciu464
    @mihaistanciu464 8 місяців тому +5

    I just started your character course and I got to the modular modelling part and I hot to say that it is so pleasing to actually understand exactly what you are talking about, it is such a great video and also the course is great. Keep it up. 🥳🥳🥳

  • @lucasbittencourt8290
    @lucasbittencourt8290 8 місяців тому +1

    Thank you for sharing another amazing tutorial!

  • @carlgreen2330
    @carlgreen2330 8 місяців тому

    I'm just about to start your character course! Finished your environment course not too long ago and just finished my own japanese alleyway scene using the same method and it came out pretty good. Can't wait to move into character design and then combine the two! Thanks for all your hardwork and for helping us along the way.

  • @gabrielWachong
    @gabrielWachong 8 місяців тому +1

    Your tutorials are on another level 🤯🤯

  • @jellybean4049
    @jellybean4049 8 місяців тому +1

    Another great video. I'd love to see more on making and attaching the armor and other clothing to the model and Rig. Loved you Courses on gamedev too. Not long finished three of them.

  • @pixelsNbits647
    @pixelsNbits647 8 місяців тому +1

    Great fun. I’d love to see a tutorial series for this!

  • @jhinns
    @jhinns 8 місяців тому

    Hi Grant! Big fan of your tutorials on gamedev tv. I aim to land a job in the games industry as a character designer in the near future. You mentioned that you were a teacher at one point in the past, and it really shows in your courses and UA-cam videos because you make it extremely easy to understand. I'm still a few months into learning, but I have taken big steps in terms of developing my 3D modelling skills thanks to the content you've provided.

  • @riccardoleone4265
    @riccardoleone4265 8 місяців тому

    Exactly what I was searching for. Low Poly is so charming.

  • @AleksandarPopovic
    @AleksandarPopovic 8 місяців тому

    Very, very nice, special for artists who don made characters, this is fun and exciting start, and I love to continue this tutorial, lot of stuff you don covered in this video, and old public like myself won't more on this topics! Keep going ❤

  • @mobamenace3591
    @mobamenace3591 8 місяців тому

    Like always. Amazing 😍😍

  • @DLVRYDRYVR
    @DLVRYDRYVR 8 місяців тому +2

    I call him Grunt Abhorrent, but Barry works also 😅

  • @BeastSri
    @BeastSri 8 місяців тому

    Yo brother, you make me amazed everytime.🤩

  • @timarlow8007
    @timarlow8007 8 місяців тому +16

    Would love to see your thoughts on pros/cons of this method (multiple meshes for different body parts) vs 1 mesh for entire body with regards to game models. Thanks!

    • @adamtowers
      @adamtowers 8 місяців тому +3

      + 1 to this

    • @dmd356
      @dmd356 6 місяців тому

      I think its a bad idea for just 1 vs multiple parts, but 1 is easier for a basic cheap game. More is for more developed teams. It just depends on time and energy soent on a section and judging by whether its worth it. Sometimes enemies are simple sometimes they will be complex and needing that polish, same with player model. Just depends on implementation

    • @KalponicGames
      @KalponicGames 6 місяців тому

      Multiple is for modular characters

  • @MadCandy3d
    @MadCandy3d 8 місяців тому

    Good One Grant...! Thank you for the tutorial😊😊

  • @Legomaster01
    @Legomaster01 7 місяців тому +1

    Please make a more in-depth tutorial about rigging! I would definitely watch that, also thanks for being such a great help with blender, these tutorials are awesome!

  • @OveniaHimself
    @OveniaHimself 8 місяців тому +1

    Thank you

  • @darth_hylian
    @darth_hylian 8 місяців тому

    Awesome 👌 this can be very useful for different classes and ranks with 3D prints for board games or models for video games

  • @lucashaymaker5927
    @lucashaymaker5927 8 місяців тому

    Wow very good! I had never thought to parent some objects normally and others with weights.

  • @shujauddin2205
    @shujauddin2205 Місяць тому

    Easiest way to rig complex model ... we need more creative tricks like these !!

  • @MartKart8
    @MartKart8 8 місяців тому

    I've been doing this a lot now, most days, making models using images.
    I tried following how you made a rabbit, I couldn't get it to work with a plane, so I used a cube and got the rabbit shape to work.

  • @jotarokun2223
    @jotarokun2223 8 місяців тому +2

    Hi grant, normally I don't really understand concepts easily, but your videos are kinda different, and are very very good for learning new and complex blender topics. Currently I'm working on a game but I'm struggling to create modular assets, i can create cliffs, rocks and trees easily (low poly, learned from your videos), but I'm unable to create modular assets like - house props, buildings and some others as well. A deep request for you to please create a low poly modular assets creation 🥹🥹 , please 🙏.

  • @Jadebones
    @Jadebones 8 місяців тому

    Barry?
    Berry?
    Beary?
    However you spell it...
    I love you, you're an awesome monster!

  • @acspectre3130
    @acspectre3130 8 місяців тому

    Hi Grant, great video. Could you break down the creation of modular parts please. I have been trying to do this for a while and am struggling. I have created a robot with several weapons that I would like to swap in and out!

  • @SolearGnG
    @SolearGnG 8 місяців тому +2

    Nice work, Grant. Just one question: do you have anything against the "shade smooth"?😉

    • @grabbitt
      @grabbitt  8 місяців тому +3

      I like the low poly style

  • @icewm1474
    @icewm1474 8 місяців тому +1

    I'm VERY new to Blender(I am 20 videos into watching the Axe you made in my free time from studying, you might have mentioned it there but I can't recall) so forgive my silly question, but how do you make & import (I assume) the images you use for references?
    Btw, your videos are the best I've found and your more detailed explanations of the less flashy work is very appreciated

    • @Eren_Yeager_is_the_GOAT
      @Eren_Yeager_is_the_GOAT 8 місяців тому +1

      just drag the image into blender (you have to be in object mode to do this)

    • @grabbitt
      @grabbitt  8 місяців тому +1

      Just drag them into blender

  • @Dead_Channel964
    @Dead_Channel964 8 місяців тому +1

    Hey, do you have the files for your refrence image?

    • @grabbitt
      @grabbitt  8 місяців тому +1

      Yeah I'll consider uploading them if enough people ask

  • @krzysztofswierzy4226
    @krzysztofswierzy4226 5 місяців тому

    I was experimenting with this approach earlier and I noticed, that building models as conjunction of spearate body parts doens't work when there are any material/color differences between body parts. It would animate unnaturally, unfit to low-poly style. In the end I had to settle on building model as a complete uninterrupted mesh.

  • @deepelements
    @deepelements 8 місяців тому

    This is great I want to try this with blender and Unreal 5 thanks. I use to be into realistic characters but now with all the metahumans and scaned data, photogrammetry I've gone back to more stylized art. Love your work.

  • @ambiance_sounds_relax
    @ambiance_sounds_relax 8 місяців тому

    ita amazing bro can u do a video to how to import a character to unity .fbx because when i import a character from blender to unity appear without colors

    • @grabbitt
      @grabbitt  8 місяців тому +1

      I've done a basic video on that. I always use a texture atlas

  • @11305205219
    @11305205219 8 місяців тому

    *Learning Low Poly from sheep 🐑 to monster 👾*

  • @indianastilts
    @indianastilts 2 місяці тому

    Question...do you parent the clothes, armor, weapons to the mesh section for example clothes to body weapon to hand etc or to the bone?
    Also is this technique you did with modular models better than a character all in one mesh?
    What do AAA games do like last of us or gta/half life etc...do they do modular characters or full one mesh?

    • @grabbitt
      @grabbitt  2 місяці тому +1

      characters in one full mesh then clothing separately if its changeable. parent to a bone

  • @sulemanmohyudin5546
    @sulemanmohyudin5546 8 місяців тому

    Nice work.. So you are not giving them away for developers to use ?

    • @grabbitt
      @grabbitt  8 місяців тому +1

      Afraid not

  • @YulRun
    @YulRun 5 місяців тому

    Hey Grant, have all your courses on Udemy and the GDTV ones. Curious if you plan to make a course on this, but with a solid character. Basically something like your barbarian character you did, that is just sliced at the feet / legs / torso / head / arms / hands so it looks solid and less blocky but still animates properly. to look like one complete mesh. Similar to games like Lineage 2 if you know it.

    • @grabbitt
      @grabbitt  5 місяців тому

      Possibly, I'll give it some thought

  • @RapidFrames
    @RapidFrames 8 місяців тому +1

    How many hours you completed this model? Aproximately is ok

    • @grabbitt
      @grabbitt  8 місяців тому +1

      2 hours to model, then about a day for all the actions

  • @GeorgeKarala
    @GeorgeKarala Місяць тому

    Did you make this reference image or fount it i am trying to find this or similar and no luck

  • @Gmee_
    @Gmee_ Місяць тому

    how do you export this kind of model (everything separated) to a game engine? how do you prepare it

    • @grabbitt
      @grabbitt  Місяць тому

      It depends on lots of things and how you intend to use it

    • @Gmee_
      @Gmee_ Місяць тому

      Nvm I was just hung up on using unreal's Blender importer. I had just to manually export the model as an fbx and then import it there! Thx anyway :)@@grabbitt

  • @Historypress-pq4ng
    @Historypress-pq4ng 4 дні тому

    like can you make a turtoiral of an sea beast in blender plz thx 😃🥰

  • @illslim2100
    @illslim2100 7 місяців тому

    Hello, Grant. I truly enjoy your videos. Would you be willing to tutor someone on game asset design for some money?

    • @grabbitt
      @grabbitt  7 місяців тому

      I don't do personal tutoring but good luck with your search

  • @dopplegangerdavid
    @dopplegangerdavid 8 місяців тому +9

    I always find it funny when people call this style 'low poly' when the polygon count is actually rather high, especially compared to models from the 90s. They would've only used like 500 triangles back then.

    • @grabbitt
      @grabbitt  8 місяців тому +3

      Yes it's just the name of the style these days

    • @edpeverell
      @edpeverell 4 місяці тому +2

      ​@@grabbittWell, you're right but also it's more a case that the threshold the hardware considers something low poly is much higher now!!

  • @wolfshadow2418
    @wolfshadow2418 8 місяців тому +1

    Are this courses available in udemy too?

    • @grabbitt
      @grabbitt  8 місяців тому +3

      All my courses are on udemy

  • @watus1992r
    @watus1992r 2 місяці тому

    Where background image link? #monkey in studio meme

    • @grabbitt
      @grabbitt  2 місяці тому

      i'll hunt around and see if i can find them

  • @AansBlfls
    @AansBlfls 7 місяців тому

    Your hand won't fall and your career wouldn't be ruined if you did a step-by-step series of modeling, rigs, animation like that, man. It won't hurt you anything if you do a COMPLETE series like this for free, even if it's just to show the basics of what you did. Don't be lazy and give up the life of a THIEF at least once in your life, please!!!

    • @grabbitt
      @grabbitt  7 місяців тому +1

      Well seeing as you asked so nicely🤣

  • @sadidislam3348
    @sadidislam3348 8 місяців тому +1

    im first lets goo