Build a Barbarian Game Character in Blender From Scratch

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  • Опубліковано 27 січ 2023
  • #nvidia #blender3d #lowpoly
    In this video, we're diving into the world of character modelling and animation, and I'm going to show you the process I use to create a fully animated game character from scratch. I'll be moving quickly to give you an overview of the techniques and processes involved, so you can apply them to your own projects. Plus, I've got lots of tips, tricks, and workflow shortcuts to make the process even smoother.
    Thanks to Nvidia and PC Specialist for sponsoring todays video
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КОМЕНТАРІ • 121

  • @doomstadt2371
    @doomstadt2371 Рік тому +37

    To anyone who's been following along and learning for a while now, go back and work on the stuff you gave up on. It's the best way to realize how much better you've gotten. I was literally shocked at how bad i used to be, and how much stuff i gave up on took me seconds to fix and ended up becoming some of my favorite pieces.

  • @beezelbuzzel
    @beezelbuzzel Рік тому +1

    I'm more interested in sculpting and can't model a bit, but I still enjoyed the video! It's always nice to see the workflow of someone who's good at both. Always new tips and tricks to pick up!

  • @lucasbittencourt8290
    @lucasbittencourt8290 Рік тому

    I just got the Anime Character course yesterday, and I'm loving it!!

  • @masterlewzilla2116
    @masterlewzilla2116 Рік тому

    This is so amazing! and a very clear instruction on your working process.

  • @RDD87z
    @RDD87z Рік тому

    will be interesting to see you adding animations to your characters with that rokoko suit mocap, hope to see that Grant!. You're amazing, thank you for your tutorials!

  • @HR_CreativeWorks
    @HR_CreativeWorks Рік тому

    Wow.. Awesome. Thanks Grant ❤

  • @TrumanSirRender
    @TrumanSirRender Рік тому

    Very helpful, thanks for break it down.

  • @Wenedi
    @Wenedi Рік тому +6

    Using Sculpt mode to aid poly modeling is one of those things which are very useful, but some wouldn't even consider, because "Sculpt mode is for sculpting!" :D

  • @freshplay2
    @freshplay2 8 місяців тому

    fantastic tutorial .thanks for sharing

  • @CBSuper
    @CBSuper Рік тому

    Just wonderful!

  • @johnrafferty4364
    @johnrafferty4364 4 місяці тому

    This has been the most approachable blender tutorial I've ever seen

  • @pauldriggere8300
    @pauldriggere8300 Рік тому +2

    It's really hard to figure out my workflow with everyone offering so many different ways of doing things. But, Grant, your workflow is pretty much the best and easiest I've come across. I'm going to try your "plane" technique on anime girl creations and see if I can finally get my first finished basic mesh. (also, thank goodness I can slow down the video to 25/100. :D

  • @Mojikaji
    @Mojikaji 11 місяців тому

    This was so helpful because me and my friend (who is very good at coding,while I’m more of a 3d modeller but do both)are going to be making a game and I needed a good model this was so helpful thanks😃

  • @gamingconnected4859
    @gamingconnected4859 Рік тому +29

    Great video. You should consider creating a course that covers the end to end process of creating a character in Blender and exporting it to UE5.

    • @skomakarna2684
      @skomakarna2684 Рік тому +1

      To unity!!

    • @VertexRage
      @VertexRage Рік тому +1

      ​@@skomakarna2684 He made such a course (the ogre one). It's on udemy. The model ends up in unity. But the unity part is very basic there, but it's there. I took that model to unreal without issues. There is a vid on my channel showing the Ogre walking in unreal :)

  • @yenahh6954
    @yenahh6954 Рік тому +7

    Saving this for later when i have the computer to run this 🤣😭

    • @bitlong4669
      @bitlong4669 11 місяців тому +1

      It’s low poly! How bad is your computer?!

  • @KalponicGames
    @KalponicGames Рік тому +2

    i would love to see some blend shapes for eye blinking or talking with mouth for a low poly character. I would love to buy a course that goes in detail for making a low poly character for games that talk blinks and things like those. I have not found something like this online for course or youtube video.

  • @leegaul2161
    @leegaul2161 Рік тому +32

    One caveat is that in order to learn something like this "from scratch" in Blender, requires one to also have a basic sketch with pencil skill as well. And this shouldn't ignore a basic understanding of human/humanoid physiology and body proportions. I personally spend 90% of my time studying architect, botany, animals, mechanical engineering, and various other designs in addition to sketching, while 10% of the time is spent transferring that to 3D digital techniques. It helps to know what you are trying to build in the first place.

    • @grabbitt
      @grabbitt  Рік тому +8

      That's very true

    • @NemisisRecords
      @NemisisRecords Рік тому +11

      It doesn't require that at all. I've never been great at doing art by hand, or even digitally. It's one of the reasons I picked up 3D art. And I find it to be way more easy for me. I learned the concepts that you said all through 3D art. And I'd argue it was even easier doing that because the world is 3D. We don't have to find a way to make a 3D object, look 3D in a 2D space.
      Now, I will agree that it's probably a really helpful tool for someone. But required? Absolutely not.

    • @russelltiley1091
      @russelltiley1091 Рік тому

      Hi is that planes yr using grant?

    • @grabbitt
      @grabbitt  Рік тому

      @Russell Tiley I use plane to start the process

    • @darkcognitive
      @darkcognitive Рік тому +1

      @@NemisisRecords same. I just find sketches online, or trace my own, get a friend to draw one etc. Then I turn it into 3d myself.

  • @justforfunflowers8001
    @justforfunflowers8001 Рік тому

    Great idea to use a 2d drawing. Top Marks.

  • @steprockmedia
    @steprockmedia Рік тому +2

    This is sooooo helpful for the intermediate artist.

    • @steprockmedia
      @steprockmedia Рік тому +4

      In case anyone is wondering how that axe stays on his back - it's like barbarian velcro...on his back hair

    • @grabbitt
      @grabbitt  Рік тому +1

      yes indeed :)

  • @historical_games
    @historical_games Рік тому

    WOW!!!!!!!! Super!

  • @FatikDev
    @FatikDev Рік тому +1

    I hope you make Gun modeling or hard surface modeling course also complete Animation course

  • @puxxestudio
    @puxxestudio Рік тому +1

    Very cool!
    I created my last 45 low poly characters, using another technique,
    directly, without a reference image, but I've used it this way too.

  • @gordonbrinkmann
    @gordonbrinkmann Рік тому +1

    I had to smile when you talk about getting the fingers right, take a look at your hand and make sure they are not the same length and get them right etc... and then you make the ring finger the longest 😆

    • @grabbitt
      @grabbitt  Рік тому +2

      yep surprising how often i see people get it wrong :) And yes i meant the middle finger the longest 😅

  • @xxxx948
    @xxxx948 Рік тому

    You're so awesome.

  • @royfeldman447
    @royfeldman447 Рік тому

    Great video ! Can you make a video tutorial for modeling low poly face based on real images references (not drawings) ? thank you

  • @tolgahanyuksel9286
    @tolgahanyuksel9286 Рік тому

    best video !

  • @WalkerPlayzZ
    @WalkerPlayzZ Рік тому +2

    why this video only have 12k views i means its a very infomative video

  • @TheExFatal
    @TheExFatal 11 місяців тому

    I really love your videos and feel like I'm making gigantic leaps after each one, but I still would like to ask: are your Blender 2.8 or older videos still "relevant" for the current version? From what I understand, the program has changed substantially over the years

    • @grabbitt
      @grabbitt  11 місяців тому +1

      the programmes have changed but the interface very little. You should be fine with most. if you come across something that has changed its usually in the comments

  • @falaksher3849
    @falaksher3849 Рік тому

    Best 👍

  • @Saphels
    @Saphels 5 місяців тому

    >I hear the iconic music
    Pretty realistic.

  • @polispaschalidis7553
    @polispaschalidis7553 Рік тому

    Great!
    How do you make the blue background on the final render?

    • @grabbitt
      @grabbitt  Рік тому +2

      I render with a transparent background than add it afterwards

    • @polispaschalidis7553
      @polispaschalidis7553 Рік тому +1

      @@grabbitt I saw a video where you explain the whole process. Thank you so much for the reply!

  • @lachlanb3470
    @lachlanb3470 3 місяці тому

    Can you suggest which of your videos to watch in order to understand what you're doing with the planes at the start of the modelling process? You fly through about 4 different menus and settings between deleting the starting cube, and selecting the mirror on the x axis for your first plane, all in literally less than a second. Something more beginner friendly would be immensely helpful! Thanks!

    • @grabbitt
      @grabbitt  3 місяці тому

      I think I put a link in description if not look up reference images in blender

    • @lachlanb3470
      @lachlanb3470 3 місяці тому

      @grabbitt oh thank you, I found the reference image video! I mean when you start placing planes down to build the face of the character. Do you have any tutorials on that? I'm just not sure what key words to search for that process.

    • @grabbitt
      @grabbitt  3 місяці тому

      i have a course on that but no specific video as such. i have an old anime girl series which might help

  • @hello.4693
    @hello.4693 Рік тому

    I have a simple question: is it easier to model the character with boxes instead of planes? I always do it with boxes and then round step by step. Seems a bit difficult to me with planes.

    • @shadowbandit3975
      @shadowbandit3975 Рік тому +1

      Simple answer. Do what works for you.
      But main reason you might use planes. It just allows a little more freedom and control when creating those edge flows.
      The only time I ever use boxes is when I'm making a block out character to sculpt on. Which I eventually end up using planes again on top of it for retopology.

  • @aikidoisthebombyeah
    @aikidoisthebombyeah Рік тому

    i totally don't understand what you did, but it looks really cool... great work!

  • @slofury
    @slofury 5 місяців тому

    Is it the same kind of graphics as Valheim or more quality, less quality of model ? thanks in advance

  • @amitg7034
    @amitg7034 Рік тому +1

    After extruding an edge how do we connect that edge to the edge of another face ?

    • @grabbitt
      @grabbitt  Рік тому +1

      Select 2 edges and f to fill

    • @amitg7034
      @amitg7034 Рік тому

      @@grabbitt Thanks Grant

  • @Uoiah
    @Uoiah 7 місяців тому

    did u only use mouse for modelling in this ?, and pen tablet for sculpting a bit maybe

    • @grabbitt
      @grabbitt  7 місяців тому

      no all with a mouse if i remember correctly

    • @Uoiah
      @Uoiah 7 місяців тому

      great ! thanks @@grabbitt

  • @val2549
    @val2549 11 місяців тому

    What tools or keys are u using to build just by creating edges. I Don't understand how to do that in blender, if you also know how to do it maya that would be great because I use both

    • @grabbitt
      @grabbitt  11 місяців тому

      Just add a plane and extrude an edge

    • @val2549
      @val2549 11 місяців тому

      @@grabbitt thanks man im a noob

  • @pr4shantishere
    @pr4shantishere Рік тому +1

    Few questions
    Can you provide the reference images ?
    Can you provide the model to us ?

    • @grabbitt
      @grabbitt  Рік тому +1

      This is to go into an asset pack so I can't this time

  • @johnrafferty4364
    @johnrafferty4364 4 місяці тому

    Im trying to make a face using this technique after you make the first plane and extrude it i knotice your making new ones in different parts of the face unconnected to the first ones how are you doing that?

    • @grabbitt
      @grabbitt  4 місяці тому

      Extruding edges and f to fill

    • @johnrafferty4364
      @johnrafferty4364 4 місяці тому

      @@grabbitt thanks I'll give that a go

  • @mr.mcbain
    @mr.mcbain Рік тому

    How is this free 😅 man you are the 🐐

  • @bobsid5142
    @bobsid5142 6 місяців тому

    bro at 1:10 how did he just spin the edges around the eye like that

  • @Colorful_Blender
    @Colorful_Blender Рік тому

    sir can i get the reference i want to follow tutorial

  • @caencfy4702
    @caencfy4702 Рік тому

    Me after the video uploaded: Kratos?

  • @amitg7034
    @amitg7034 Рік тому

    Could you please upload the reference images.thanks

  • @oz2181
    @oz2181 Рік тому

    Is it possible for you to upload reference images, please ?

    • @grabbitt
      @grabbitt  Рік тому

      Unfortunately not as this is for a asset pack

  • @kr15t14n_
    @kr15t14n_ Рік тому

    As a bald, pale ginger with a beard, i approve this video 👍

  • @odinniereece4096
    @odinniereece4096 Рік тому

    Its weird.. I thought grant stopped making youtube videos as i dont get any notifocations.. Checked i saw him active all the while

  • @shahmaarbaba
    @shahmaarbaba 9 місяців тому

    make animation tutorial of this character

  • @user-dh6lf2ec6d
    @user-dh6lf2ec6d Рік тому

    What is auto mirror?

    • @grabbitt
      @grabbitt  Рік тому

      Ita an addon that's very useful
      Comes with blender

  • @shybitiwa
    @shybitiwa 8 днів тому

    Gyatttt

  • @aaaaaaaaooooooo
    @aaaaaaaaooooooo Рік тому

    I want to learn this and other game design tools... but I feel a dilemma because by the time I master it, AI may be able to do it for me.

    • @grabbitt
      @grabbitt  Рік тому +1

      Eventually AI may well take over this process but i think we are a good few years away and you always need the skills to review what the AI has done

  • @shawkathannan5795
    @shawkathannan5795 Рік тому

    pls increase this type of videos

  • @fajarzahid5914
    @fajarzahid5914 Рік тому

    I was literally looking for this type of tutorial but its a type of timelapse video.

    • @grabbitt
      @grabbitt  Рік тому

      my anime character course is a very in depth look at how to create these characters and its only $12 currently. I have an anime character playlist which isn't as good but does ahve more detail

  • @Omnivoid22
    @Omnivoid22 3 місяці тому

    well cant do pcspeicalist. Only deliver to uk. Well that su cks

  • @FatikDev
    @FatikDev Рік тому +1

    Where is the code?

    • @grabbitt
      @grabbitt  Рік тому +1

      In the description. Its anime characters. There's also a bundle of character courses there too

    • @FatikDev
      @FatikDev Рік тому

      @@grabbitt that's great

  • @Kathir_3005
    @Kathir_3005 Рік тому

    How do you making money by blender ?

    • @grabbitt
      @grabbitt  Рік тому +2

      I might do another video

  • @surferriness
    @surferriness Рік тому

    I really don‘t Unterstand why n-gons are such an issue.
    I load Models myself into Games with C++ assimp Library. It is literally a parameter for the loader object to specify That you want your Model to be automatically loaded in triangles. There is no Need to calculate nee normals. There is no Need to specify drawcalls. How is this Not already like a checkbox in Game engines??
    „Traingulate Model Geometry: ☑️“

    • @grabbitt
      @grabbitt  Рік тому +1

      It's just easier to model with quads that's all

  • @BarakaGameDev
    @BarakaGameDev Рік тому

    I'll tell you something Grant...Try making games in Unreal Engine. You have enough skills to make a game.

  • @veryupstandinguy
    @veryupstandinguy Рік тому

    Nah that's Irish kratos

  • @alamecommentator1750
    @alamecommentator1750 Рік тому

    Kratos

  • @dean_read
    @dean_read Рік тому

    give us this photo bro

    • @grabbitt
      @grabbitt  Рік тому

      This product is being sold so I cant

  • @nicksyoutubeaccount
    @nicksyoutubeaccount Рік тому

    The eyes look weird

  • @TheRealInscrutable
    @TheRealInscrutable Рік тому

    I was sent a link to this video in a spam email from Twitch with a broken link to download a 3D asset.
    BAD FORM - either you or the person that stole your work.

    • @grabbitt
      @grabbitt  Рік тому +1

      That's odd I will look into it

    • @TheRealInscrutable
      @TheRealInscrutable Рік тому

      @@grabbitt I still have the email in my spam folder, I can grab the raw text of it (headers and everything) and send to ya if it would help.
      Your real stuff is cool. Spammers and the like, not so much.

    • @grabbitt
      @grabbitt  Рік тому +1

      @@TheRealInscrutable yes please grant.abbitt@gmail.com

  • @entertainmentjerk6483
    @entertainmentjerk6483 Рік тому

    cheap kratos>>>>barbarian

    • @grabbitt
      @grabbitt  Рік тому

      Yeah, kind of PlayStation 1 kratos😅

  • @dopplegangerdavid
    @dopplegangerdavid Рік тому

    Your characters are so English.

  • @designomatic_in
    @designomatic_in 8 місяців тому

    the worst of the approach ever to create characters

    • @grabbitt
      @grabbitt  8 місяців тому

      its worked ok for me

  • @mitrooper
    @mitrooper Рік тому

    You win the prize of worst character design in 2023.

    • @grabbitt
      @grabbitt  Рік тому +1

      Thanks. I guess at least I won something 😀

    • @grabbitt
      @grabbitt  Рік тому

      Actually, what don't you like about it. I'd like to improve so I'm interested in your feedback.

    • @s.l.r.9407
      @s.l.r.9407 Рік тому +3

      @@grabbitt Don't feed the troll. The character is simple and looks great!

    • @grabbitt
      @grabbitt  Рік тому

      Thanks :)

    • @FatikDev
      @FatikDev Рік тому +2

      @@grabbitt you're the best