I have been avoiding the Node editor for about a year because every single tutorial on UA-cam is too damn fast. This tut was absolutely perfect, you totally simplified this for noob like me thanks!
Love your tutorials! Side note - in Octane's new version they added a "Dirt Map" input to the Dirt node, so you can just pipe a noise texture straigth into the dirt node instead of layering it with multiply and mix, makes the node system cleaner and looks way better.
Great tutorial. You are the Bob Ross of Octane tutorials!
I have been avoiding the Node editor for about a year because every single tutorial on UA-cam is too damn fast. This tut was absolutely perfect, you totally simplified this for noob like me thanks!
Finally, someone who works in node editor thank you so much!
Love your tutorials! Side note - in Octane's new version they added a "Dirt Map" input to the Dirt node, so you can just pipe a noise texture straigth into the dirt node instead of layering it with multiply and mix, makes the node system cleaner and looks way better.
Nice!
such a great and clear tutorial! please keep posting these
Awesome dude just what I wanted to see
Thanks for sharing this!
Nice one, great tut
amazing tutorial
*Amazing tutorial bro!*
Node editor is a huge monster at the first view but it's incredible since you start to understand it
Nice!
Wow, thank you so much for this!
Hey, Great tutorial for your cloth sim, is this all in Cinema or are you using marvellous designer to generate your cloth simulation? Thanks!!
Thank you for this, really great tutorial as always, where can i get this mask model?
So the dirt node actually knows where the crevices are like ambient occlusion.
Nice
Where did you get this mask from?
Really nice. But if you would use the "Solo Mode", people would actually see the changes.
Fantastic bro !! This fund is perfect, could you share it with me pls?
спасибо
Up load the HDRI please ❤️❤️
The Links are dead. :(