On the brighter side o' tings, it must be nice to get the algoriddim boost every time ye say turty tree in a video. (ps I love your accent and wish I had a sound board to troll people with it, but I make due impersonating it in UA-cam comments and real life conversations.)
This was of the era. Sound files are huge and they HAD to be compressed to hell, just to fit in the game. I mean, they only 700mb CD. In comparison, oblivion voiced dialog took up 2/3 of the DVD-9 disc. And that was 8.9GB of space. Idk what the limitations were for morrowind because they did have DVD-R. Which has about 4.7GB. So I can easily imagine they could only fit NPC barks and a few voiced characters.
@@onetrucksizedsalmon2962 For the curious it lists fang sharks in Coldharbour, golem sharks in Eastmarch, mangrove sharks in Grahtwood, sleeper sharks on the Gold Coast, weeping pygmy sharks in Vvardenfell, and the Skyrim Gurry shark in the Sea of Ghosts near Skyrim.
@@safebox36That's true i would die if they showed a trailer this June flying over the amazing landscape of Highrock only for them to do a full 360 turn and head to the mountains of Skyrim blasting the nordic drums the title "The Elder Scrolls VI: Return to Skyrim" pops up.
As a kid I was looking up random TES related stuff online and found "The Redguard Companion". Thought it was a novel. Turns out it was the strategy guide for the game... Just thought I'd share that.
What sucks is Bethesda rarely uses the same voice actors. I really hope with ES6, each character has a unique voice actor. It would make it feel so much more immersive than the cookie cutter characters with the same voice actor doing 100 characters.
@@husky3gthat would be like…. 2000 different voice actors at minimum. Yeah I don’t think that’s ever gonna happen. Even smaller games re-use voice actors.
Although implemented poorly, I think it was really cool how the merchant actually tries to sell you his shit, describing what the items do and why you'd want to buy them. Vendors in RPGs are just an interface 99% of the time, make em real people. Have Various alchemists sell me on rare ingredients that have cool properties and whatnot.
Thaaaaaat is an interesting and valid point indeed. 🤔 Can only think of the good ole' RE4 Merchant as another example. Well, half-way since he describes items you're about to buy or sell in some way.
I’d like it if they implemented a system where the more dubious and shady shopkeepers of the world would buy stolen items from you if you influence or bribe them enough. Now, I’m not talking about all shopkeepers, just the more seedy ones of certain areas. It would just be nice if after you’ve shopped and talked with a merchant enough they’d start to notice you more and offer you more special/unique items (items that they wouldn’t normally sale to you before, like these special maybe one off items wouldn’t even show up in their inventory until you had a high enough affinity with them) and deals once they know and trust you. I just think that would make the merchants far more interesting and personal, instead of just being the same old generic sellers. It makes the world feel way more authentic and lived in.
Those airship/blimps are mentioned in Morrowind too. There's that Breton outside of the Ald'ruhn mages guild that sends you to Solstheim to check on his ship.
I have Reduard on GOG but I've not played it yet. It looks fun, albeit janky af. I know that in Michael Kirkbride's out-of-game writings, Cyrus beats both Tiber Septim and Vivec in single combat, then goes to the moon in a boat propelled by farting slug people tied to the hull. No, I'm not making that up. And the 17th Lesson of Vivec in Morrowind has a line about the "spiked waters at the edge of the map" which is a reference to a graphical glitch with the water in this game. Kirkbride's writing is completely bonkers. Also, Stros M'kai was the starting zone for the Daggerfall Covenant in ESO. It actually looks pretty similar to in this game.
Aaaaand _this_ is why I loathe and despise Kirkbride. Now I'm not saying he ought to be burned at the stake with ALL existing copies of his _writings_ as the kindling, *BUT...*
@@Alfwin To each his own. Batshit writing is as much a merit in my eyes as selling a blank white canvas as modern art is. I prefer my fantasy with all four walls intact and written in a coherent way that doesn't constantly make me question whether the author was having a week-long drug binge and/or a stroke while writing. Kirkbride's _writings_ have like... 2,25/4 walls. Kinda the reason I started to drift away from TES once I found out about the _meta-lore_ like CHIM and all that BS.
@@am-bush679 personally I would love it if they remade and updated Skyrim. It is such a great game that I believe it deserves the chance to be viewed through so many more eyes and devices. I can’t believe they would only make that game ONCE. AND ONLY ONCE. it blows my mind.
@@colbyboucher6391 Elder Scrolls Online has this island in it. You actually start there as a Redguard/Orc/Breton. That city looked mighty familiar to me, and it was my first time seeing this game.
The only thing I give this game is that it takes place during Tiber Septim's founding of the empire. So to play a game when Tiber Septim is alive and conquering is pretty cool. Shame the rest of the game is....yeah
Perfect retro game experience, confused searching while repeatedly checking the menu due to unintuitive controls before finally giving up when you're completely lost within the first forty-five minutes.
I love your videos, they inspired me to do my first ever morrowind playthrough, I only ever watched my brother play it when we were younger, it is SO IMMERSIVE. It's better than I ever thought. Thank you Mike.
Man, watching your videos while being sick is such a help. I found your channel by just searching youtube and now I have been binge watching your videos
For all problems with this and Battlespire, they made Bethesda want to drop procedural generation in favour of hand crafted experiences. And for that they deserve the recognition.
@@Bourikii2992 from what i could find they used a procedural generation to initially create the dungeons outside of the main questline rather than the dungeons constantly procedurally generating for every game. So you are correct in saying they dont procedurally generate, but all except the main story dungeons are not handcrafted. Cant verify whether these sources are true though, it just seems a bit outlandish that all 4,229 dungeons would be designed and handcrafted all whilst creating every other aspect of the game in 2.5 years.
I just heard Todd Howard talking about this game and I was curious to see it. I did not expect 3rd person view... interesting The voices sound so smooth and natural. LOL
9:43 Yeah, you saw that the empire has an airship. He's trying to keep that information from going public so Bethesda doesn't have to add them into future games.
@@mavymagdowney9798 after I made my own deck it was actually very enjoyable and a lot more understandable, I was just shitposting tbh. Glad there's someone else out there who likes caravan though
Can and string were used to collect the sound. The string was tied to a dull No. 2 pencil suspended over a seismograph’s paper roll. Each mark was measured with a faded ruler and entered by hand into an audio file by an unpaid intern using a keyboard sticky from an old beer spill. Then the audio file was compressed and written to a cd. The cd got dusty while waiting to be used for the final game, so the intern had to clean it by putting it in a dish washer. Finally, the audio files were read from the disk and added to the game. State of the art in 1998.
I've completed Redguard 2 times now. I don't think it's that bad. People give it so much shit but it was better than Battlespire for sure. I love the story and Cyrus is a great character and there is a lot of new and exiting lore in this so it is good in my book. but the controls are the only bad thing I'm going to say about it. I got used to them by the second playthrough and then it wasn't a problem and I could really see the Todd Howard's vision in this game.
There is a map maker in town, I think you get the map there, and you can use the bottle and a fountain to heal or pay for that in the temple, also I think, you have to select the compass AND activate it... somehow, I don't remember the controls, also talk to the parrot, he knows where is a treasure! PD: there is a parry button
I find it interesting how your channel grows. I mean, I found you by coincidence and subscribed when you uploaded your first video. And here we are. Your memes often make hundredthousand clicks or more. But that probably is calculated, innit Keep it up mate
I played this as a wee lad, but I didn't get very far until I was an adult, on account of you needing an actual physical notebook to keep track of quests and what to do.
I had a perfect timing for an ad, at 5:44 after he opens the door an ad plays with airplanes flying around, I was so confused like "Wait that ain't right!" XD
While clearly outdated, this game does fascinate me. The idea of a swashbuckling adventure set in the Elder scrolls universe sounds awesome. I might check this out sometime, maybe just for the lore itself XD Also, fun fact! There was a planned sequel involving the "Eye of Argonia" but it was never released. I guess they planned for the adventures part of the name to be its own little separate series, which would have been kinda cool.
This is the best review anyone has done for any game, ever! I could watch this over and over. Micky, you rock! 03:02 [NPC Dialogue] "...keep your mouth shut, or end up in the catacombs. Or worse." [response] "Great lore!" xD The scariest looking NPC ever. Molag Bal would cower and run: 04:08 "Talk to man" - these were the golden days when you didn't need writers complicating stuff with their "stories" and "lore". Back then they didn't even need correct grammar. Great job!!
I remember the game demo from a game CD. The game puts you in the port, zero instructions or what to do. Just wander around and if someone attacks, you kill 'em. Can't remember if it had a timer that just counted down to end the game or if you manage to get to a certain point in the story. Had no idea it was an Elder Scrolls game, just called "Redguard".
Micky, please play Thief: The Dark Project. You'll have to get a patched version of the game engine off the through the looking glass studios forum, but man that game is so awesome. I think you'd really dig it.
The way Cyrus runs reminds me of how Connor from King's Quest 8 - Mask of Eternity runs. Funnily enough I played both MoE and Morrowind at the same time, and I ended up thinking the Mask and Dagoth Ur were somehow connected. Both had some pretty similar imagery all around, so...huh. Also, this is the only game with a living, interactable Sload. You can meet N'gasta from the critically acclaimed book 'N'gasta! Kvata! Kvakis!' near the end of the game. He's an ugly bastard and interacting with him is enough to make one glad his kind's figured to be extinct. Maybe you'll check him out? I'onno. Keep up the stuff, Micky.
TBH a high seas pirate adventure in the Elder Scrolls universe is such a great idea on paper. It's also got the First Edition of the Pocket Guide to the Empire, which is great for lorebeards such as myself. But the execution...wasn't the greatest. I actually do hope they try something like it again.
Redgaurd was supposed to the first in a side series of TES games called "adventures" it was to be a series of shorter linear adventure games. They were supposed to be Canon but all supposed to be self contained stories that could take place at any point in the time line. The Khajjitt you talk to in the beginning of the game was supposed to get his own game too in the series. But since redguard didn't do so well, they canceled the side series
it's so fun getting 100 comments a day saying "TuRd PeSon ACtIon GaME?!?!"
turd
this game really is turd person
They aren't real basement dwellers. They probably like... Shit.
On the brighter side o' tings, it must be nice to get the algoriddim boost every time ye say turty tree in a video. (ps I love your accent and wish I had a sound board to troll people with it, but I make due impersonating it in UA-cam comments and real life conversations.)
@@TheWeebinar sorry but what the fuck
redguard is one of the elder scrolls games of all time
It sure is..
Battlespire, as well
it trully is one of the games ever made
Your pfp is really cuteee!!
@@Kyharra thanks
This game explains the lack of voice acting in Morrowind
The voice acting in Morrowind is great, n'wah!
@@fullcontactdownhillgymnast2572 Hey now. I didn't say bad, SWIT
This was of the era. Sound files are huge and they HAD to be compressed to hell, just to fit in the game. I mean, they only 700mb CD. In comparison, oblivion voiced dialog took up 2/3 of the DVD-9 disc. And that was 8.9GB of space.
Idk what the limitations were for morrowind because they did have DVD-R. Which has about 4.7GB. So I can easily imagine they could only fit NPC barks and a few voiced characters.
@@yeetleslaw8529 Today I learned
@@Joov well met....
....I saw some mudcrabs by the water earlier. I steered clear.
*Sits down, plate goes flying
"Interesting face geography" is my new insult, they will never understand
"2008 Recession survivors" That's us, living in a world without Woolworths
Clearly haven't been to Australia where Woolworths roam free in the meadows.
Woolworths? Hasn’t been a Woolworths seen in these parts for nigh 30 winters.
Basement losers at heart*
Woolworths dies: Ulysses Everett McGill remains unaffected.
By the nine divines citizen stay on the roads! It's the woolworths, you see
According to UESP, sharks are indeed called sharks, and they have several variants in the form of "[word] shark".
Loan Shark
@@onetrucksizedsalmon2962 lol
@@onetrucksizedsalmon2962
For the curious it lists fang sharks in Coldharbour, golem sharks in Eastmarch, mangrove sharks in Grahtwood, sleeper sharks on the Gold Coast, weeping pygmy sharks in Vvardenfell, and the Skyrim Gurry shark in the Sea of Ghosts near Skyrim.
@@OrigamiPhoenix Weresharks exist too? right
@@onetrucksizedsalmon2962 Speaking of 2008 Recession Survivors
Cyrus sounds like a total chad.
He's one of the best. He also voice acted the Redguard males in Oblivion.
@@colbyboucher6391 damn what a legend
@@colbyboucher6391 Yo where can I read this whole bonkers stuff? Somewhere on Imperial Library I suppose?
@@viron6734 Even in Morrowind, the same voice actor.
Virgin Dragonborn vs Chad Cyrus
Micky D "Finulon"
Bethesda creating the TESVI wildlife "Write that down, write that down"
I think you mean TESVI
@@tombomb47 Oh shit yeah wouldn't be surprised if Bethesda were like "Only joking we are going back to Cyrodiil in The Elder Scrolls VI"
I think the TES modders in MW, OBL, and SKY are all working on it already 😂
@@safebox36That's true i would die if they showed a trailer this June flying over the amazing landscape of Highrock only for them to do a full 360 turn and head to the mountains of Skyrim blasting the nordic drums the title "The Elder Scrolls VI: Return to Skyrim" pops up.
TESVI: Ralof 76
"2008 Recession Survivors"
He knows his 25-35 Millennial demographic well.
25 years olds were like 12 tho lol
Duh. He’s 36 himself
umm i think your age range is off. try 35-45
@@vict0ree I'll take the compliment
@@JonatasAdoM 🤣 guess i should too
As a kid I was looking up random TES related stuff online and found "The Redguard Companion". Thought it was a novel. Turns out it was the strategy guide for the game... Just thought I'd share that.
God bless
I like to imagine you have it memorized like scripture and youre the only person who can 100% Redgaurd
There's also the Redguard comic which might be closer to what you're thinking.
There's also a prequel comic written by Kirkbride. No joke.
I love how the VA for Cyrus reprised the Redguard voice until Oblivion, now that's consistency.
If Michael Mack doesn't return for ES6, I will never see the Redguards the same again.
What sucks is Bethesda rarely uses the same voice actors.
I really hope with ES6, each character has a unique voice actor. It would make it feel so much more immersive than the cookie cutter characters with the same voice actor doing 100 characters.
also the guy that voices the argonian and s'harathra voices j'zargo
@@husky3gthat would be like…. 2000 different voice actors at minimum. Yeah I don’t think that’s ever gonna happen. Even smaller games re-use voice actors.
Although implemented poorly, I think it was really cool how the merchant actually tries to sell you his shit, describing what the items do and why you'd want to buy them. Vendors in RPGs are just an interface 99% of the time, make em real people. Have Various alchemists sell me on rare ingredients that have cool properties and whatnot.
Thaaaaaat is an interesting and valid point indeed. 🤔
Can only think of the good ole' RE4 Merchant as another example. Well, half-way since he describes items you're about to buy or sell in some way.
Also the ship salesman in wing commander privateer!
I’d like it if they implemented a system where the more dubious and shady shopkeepers of the world would buy stolen items from you if you influence or bribe them enough. Now, I’m not talking about all shopkeepers, just the more seedy ones of certain areas. It would just be nice if after you’ve shopped and talked with a merchant enough they’d start to notice you more and offer you more special/unique items (items that they wouldn’t normally sale to you before, like these special maybe one off items wouldn’t even show up in their inventory until you had a high enough affinity with them) and deals once they know and trust you.
I just think that would make the merchants far more interesting and personal, instead of just being the same old generic sellers. It makes the world feel way more authentic and lived in.
They should have a “tell me about your stock” option and have the merchant do exactly what you mentioned
We need merchants that lie to you
Michael Mack (who voiced Cyrus) did end up doing all the male Redguard voices for both Morrowind and Oblivion.
Those airship/blimps are mentioned in Morrowind too. There's that Breton outside of the Ald'ruhn mages guild that sends you to Solstheim to check on his ship.
Yeah it crashed and they were attacked and eaten by wolves and draugr and fryse hags and reiklings
“I’m blood with it!” - Yharnamite
~There once was a hardy young lad of the sea
A redguard of courage and honor was he
Sail on, my Cyrus, sail on...~
I have Reduard on GOG but I've not played it yet. It looks fun, albeit janky af.
I know that in Michael Kirkbride's out-of-game writings, Cyrus beats both Tiber Septim and Vivec in single combat, then goes to the moon in a boat propelled by farting slug people tied to the hull. No, I'm not making that up. And the 17th Lesson of Vivec in Morrowind has a line about the "spiked waters at the edge of the map" which is a reference to a graphical glitch with the water in this game. Kirkbride's writing is completely bonkers.
Also, Stros M'kai was the starting zone for the Daggerfall Covenant in ESO. It actually looks pretty similar to in this game.
I read that part of your comment and did not for a second doubt that it was Kirkbride's real writing
Aaaaand _this_ is why I loathe and despise Kirkbride.
Now I'm not saying he ought to be burned at the stake with ALL existing copies of his _writings_ as the kindling, *BUT...*
@@RuSosan Really? I wouldn't argue that all (or even most) of Kirkbride's work is _good_ but I kind of love it for how batshit insane it is.
They used the same ingame map to create the island
@@Alfwin
To each his own.
Batshit writing is as much a merit in my eyes as selling a blank white canvas as modern art is.
I prefer my fantasy with all four walls intact and written in a coherent way that doesn't constantly make me question whether the author was having a week-long drug binge and/or a stroke while writing.
Kirkbride's _writings_ have like... 2,25/4 walls.
Kinda the reason I started to drift away from TES once I found out about the _meta-lore_ like CHIM and all that BS.
Is it just me or does this actually look kinda fun, a little primitive but fun.
@@colbyboucher6391 yo that kind of remake would be amazing
@@colbyboucher6391 I would love a remaster of this and Morrowind those would be epic
@@colbyboucher6391 Some fans are remaking Daggerfall, maybe someone else could remake this.
@@am-bush679 personally I would love it if they remade and updated Skyrim. It is such a great game that I believe it deserves the chance to be viewed through so many more eyes and devices. I can’t believe they would only make that game ONCE. AND ONLY ONCE. it blows my mind.
@@colbyboucher6391 Elder Scrolls Online has this island in it. You actually start there as a Redguard/Orc/Breton. That city looked mighty familiar to me, and it was my first time seeing this game.
The game is being remade into unity!!! I can't wait to play the game again with better graphics and better mechanism!!!
I'll give it a try when that happens. I actually love Daggerfall Unity,so will like to give Redguard Unity a try.
It's not being re-made _into_ Unity. That makes no sense.
On the other hand
>Unity
@@UnitSe7en Semantics. You're the only one complaining.
@@UnitSe7en succumb
Genuinely entertaining content that isn't loud swearing or super emotional is so rare nowadays. I'm glad I found your gem of the channel
The voice acting is actually impressive for when it takes place
Somehow it's better than Oblivion's and that's always gonna make me laugh. At least in Redguard they don't sound like they recorded alphabetically.
The only thing I give this game is that it takes place during Tiber Septim's founding of the empire. So to play a game when Tiber Septim is alive and conquering is pretty cool. Shame the rest of the game is....yeah
There's also a rarely seen race in it too, which is neat, but that is in spoiler territory.
@@OrigamiPhoenix sloads?
The game has very cool lore
That is what it does well, I think
We need some airships and weird stuff in tes6
@@OrigamiPhoenix The slugs people? Sloads or whatever they are called? I genuinely don't know, never played the game.
I've been playing mass effect legendary edition and dragon age origins. This game was kinda ahead of it's time for 1998. Mabey to ahead
Oh. I’d be into some lego island if you’d be willing to wrangle with that old game
This is one of the videos of all time
i really love the character aesthetic with the integration of the sword to the texture on the hip and little pouch too. it's all so cool and charming.
Perfect retro game experience, confused searching while repeatedly checking the menu due to unintuitive controls before finally giving up when you're completely lost within the first forty-five minutes.
If the game made sense on its own then they couldn’t sell you a guide book
Never actually saw decent footage of this game before, Mickey D saves the day again! 😂
I love your videos, they inspired me to do my first ever morrowind playthrough, I only ever watched my brother play it when we were younger, it is SO IMMERSIVE. It's better than I ever thought. Thank you Mike.
Man, watching your videos while being sick is such a help. I found your channel by just searching youtube and now I have been binge watching your videos
A year and two months after this game, Shenmue comes out.
Literally the biggest leap in quality
The sailors Ryo was looking for? Cyrus was one of them.
They all sound like robots. Now i am imagining this "voice acting" in Morrowind and i want that.
Cyrus is easily my favorite character in TES, dude's powerful.
Hunt Down the Freeman, Battlespire and now Redguard? Going for all the best games I see.
The deep fried voice audio really added a lot to the game
Ah yes, Fatboy Prince. My favorite modern musician.
Fatboy prince is fucking in heaven.
sounds like biggie smalls from wish
I wish Michael Mack (the Redguard/Cyrus voice actor) could narrate my life. Great voice!
For all problems with this and Battlespire, they made Bethesda want to drop procedural generation in favour of hand crafted experiences. And for that they deserve the recognition.
Except daggerfall was handcrafted lol.
@@Bourikii2992 Only parts of it. A lot of it is procedurally generated. Though some quests and dungeons are handmade.
@@swordofstabbingold No, literally all dungeons and towns are hand made. Only the actual wilderness is rng from the info I can find.
@@Bourikii2992 from what i could find they used a procedural generation to initially create the dungeons outside of the main questline rather than the dungeons constantly procedurally generating for every game. So you are correct in saying they dont procedurally generate, but all except the main story dungeons are not handcrafted. Cant verify whether these sources are true though, it just seems a bit outlandish that all 4,229 dungeons would be designed and handcrafted all whilst creating every other aspect of the game in 2.5 years.
@@Bourikii2992yeah right, have you seen how big daggerfall is? It's procedurally generated.
I just heard Todd Howard talking about this game and I was curious to see it. I did not expect 3rd person view... interesting
The voices sound so smooth and natural. LOL
9:43 Yeah, you saw that the empire has an airship. He's trying to keep that information from going public so Bethesda doesn't have to add them into future games.
this is exactly like the witcher except instead of asking everyone to play gwent, you're asking everyone to play league
caravan in FO new vegas would like a word
@@mavymagdowney9798 im so bad at caravan smh
@@Shitposter-yp7dj I had to look up a guide lol. After that no one in the wastes had enough caps for me.
@@mavymagdowney9798 after I made my own deck it was actually very enjoyable and a lot more understandable, I was just shitposting tbh. Glad there's someone else out there who likes caravan though
@@Shitposter-yp7dj seems like all five of us made it here
That opening tho “2008 recession survivors” ouch 😭🤣
Every npc sounds like Miraak, no telling what they used to record voice lines
Can and string were used to collect the sound. The string was tied to a dull No. 2 pencil suspended over a seismograph’s paper roll. Each mark was measured with a faded ruler and entered by hand into an audio file by an unpaid intern using a keyboard sticky from an old beer spill. Then the audio file was compressed and written to a cd. The cd got dusty while waiting to be used for the final game, so the intern had to clean it by putting it in a dish washer. Finally, the audio files were read from the disk and added to the game.
State of the art in 1998.
Oh, what am I saying, it wasn’t a cd. It was a floppy disk.
Redguard is definitely one of the games ever
0:28 "It's a turd person action game"
i mean, it's accurate.
I've completed Redguard 2 times now. I don't think it's that bad. People give it so much shit but it was better than Battlespire for sure. I love the story and Cyrus is a great character and there is a lot of new and exiting lore in this so it is good in my book. but the controls are the only bad thing I'm going to say about it. I got used to them by the second playthrough and then it wasn't a problem and I could really see the Todd Howard's vision in this game.
Both Redguard and Battlespire should get an unofficial patch to adrdess the jank. Would help immensely with getting them more popular.
*CLEARS THROAT*
This was my first Elder Scrolls experience and I’m not ashamed to say I love this game.
There is a map maker in town, I think you get the map there, and you can use the bottle and a fountain to heal or pay for that in the temple, also I think, you have to select the compass AND activate it... somehow, I don't remember the controls, also talk to the parrot, he knows where is a treasure! PD: there is a parry button
The Dwemer airship was pretty cool
Cyrus's sword and clothing was added to Skyrim with the Anniversary Edition, I didn't know he was actually from this game so that's cool to see
Wait what?
I find it interesting how your channel grows. I mean, I found you by coincidence and subscribed when you uploaded your first video. And here we are. Your memes often make hundredthousand clicks or more. But that probably is calculated, innit
Keep it up mate
The voicework sounds like it was recorded in a bathtub. I like it.
*"2008 Recession Survivors"* That hit different
Cyrus is actually strafing like a sport fencer. What seems like his default combat stance is the quarte guard.
This is the Elder Scrolls game that came out the year I was born.. so naturally it’s the best one in the series
Please play more, this is honestly fascinating considering how this will be a large part of what TES 6 is based off of.
I played this as a wee lad, but I didn't get very far until I was an adult, on account of you needing an actual physical notebook to keep track of quests and what to do.
You had me at 2008 recession survivors
This Sid Meier's Pirates remaster hits different
I wanna see more of this! It looks so interesting and noone ever plays it
I had a perfect timing for an ad, at 5:44 after he opens the door an ad plays with airplanes flying around, I was so confused like "Wait that ain't right!" XD
While clearly outdated, this game does fascinate me. The idea of a swashbuckling adventure set in the Elder scrolls universe sounds awesome. I might check this out sometime, maybe just for the lore itself XD Also, fun fact! There was a planned sequel involving the "Eye of Argonia" but it was never released. I guess they planned for the adventures part of the name to be its own little separate series, which would have been kinda cool.
the league joke got me
Asking NPCs to play league is Cyrus’ version of “how about a round of gwent”
It took me so long to realise that the high pitched noise was the seagulls in this, thought my nose was whistling for ages 😅😅
"2008 Recession survivors"
You just got yourself a new subscriber! lol
Thanks for taking the time to make quality product
I liked him as the voice of the Redguard males in Morrowind and Oblivion.
the video we have all been waiting for, Thank ya Mickey.
This game's facial topography is on point.
Best part hands down was when you get to provide a description of your game experience upon saving.
This is more like a fever dream than anything else.
Love this Chanel. You dig memories. Out of my brain 🧠
This is the best review anyone has done for any game, ever! I could watch this over and over. Micky, you rock!
03:02 [NPC Dialogue] "...keep your mouth shut, or end up in the catacombs. Or worse." [response] "Great lore!" xD
The scariest looking NPC ever. Molag Bal would cower and run:
04:08 "Talk to man" - these were the golden days when you didn't need writers complicating stuff with their "stories" and "lore". Back then they didn't even need correct grammar.
Great job!!
A day with a new video from our Basement Tenant is a good day
I remember the game demo from a game CD. The game puts you in the port, zero instructions or what to do. Just wander around and if someone attacks, you kill 'em. Can't remember if it had a timer that just counted down to end the game or if you manage to get to a certain point in the story. Had no idea it was an Elder Scrolls game, just called "Redguard".
Man I was already losing my shit from something else, then when you did the game description I lost myself entirely
The voices sound so robotic and bit-crushed, time to make a fan theory about this one being an Assassin's Creed-esque simulation.
I've heard other Redguard playthroughs and it doesn't sound like this. I guess something went wrong in the installation.
Old school levels of audio compression
theyre all robots
No reason, this game made me remember Alundra 2 for the PS1. A game about Flint the pirate hunter.
It sounds like they recorded the VA while in an upside down inner tube on the water
Or through a fan
Finally we can be the original BASED Black Man.
Micky: "Describing the scenery"
Also Micky: *getting attacked by a guy with a sword*
Was literally just like, "wonder when micky is gonna be posting" and then here you are lol
Same lol
Redguard: a Hammerfell infused experience
"It's alright, I guess" - Micky D, IGN Reviews
Love your company threw your videos keep um up but don't stress yourself to hard, don't need ya getting burned out, Great content 👌
10:53 *shiver* I sure am glad there's no such thing as Finulons IRL!
Micky, please play Thief: The Dark Project. You'll have to get a patched version of the game engine off the through the looking glass studios forum, but man that game is so awesome. I think you'd really dig it.
The GOG version is working fairly well for me.
GTFO! This is a TES channel!
@@TheFlanker47 ah yes, my favorite tes games, Harry Potter and HDTF
The way Cyrus runs reminds me of how Connor from King's Quest 8 - Mask of Eternity runs. Funnily enough I played both MoE and Morrowind at the same time, and I ended up thinking the Mask and Dagoth Ur were somehow connected. Both had some pretty similar imagery all around, so...huh.
Also, this is the only game with a living, interactable Sload. You can meet N'gasta from the critically acclaimed book 'N'gasta! Kvata! Kvakis!' near the end of the game. He's an ugly bastard and interacting with him is enough to make one glad his kind's figured to be extinct. Maybe you'll check him out? I'onno.
Keep up the stuff, Micky.
TBH a high seas pirate adventure in the Elder Scrolls universe is such a great idea on paper. It's also got the First Edition of the Pocket Guide to the Empire, which is great for lorebeards such as myself. But the execution...wasn't the greatest. I actually do hope they try something like it again.
pirate/tropical settings are never utilized in fantasy games. real shame
with bethesda experimenting with vehicle physics on starfield, it might be possible to implement that to ships and boats for elder scrolls 6.
that's definitely just the back to the future theme
I think this game actually has some charm. Heard the story was quite good for Bethesda standards. I'd like to see you play it some more!
Now we need a LEGO Island playthrough
Lego island :D
this videos gonna be coif hope you enjoy reading these as much as i enjoy writing it
this old videos is a gem.
Redgaurd was supposed to the first in a side series of TES games called "adventures" it was to be a series of shorter linear adventure games. They were supposed to be Canon but all supposed to be self contained stories that could take place at any point in the time line. The Khajjitt you talk to in the beginning of the game was supposed to get his own game too in the series. But since redguard didn't do so well, they canceled the side series
When he said 2008 recession survivors instead of basement losers, I felt that
The most innovative trading system.
"We'll talk later" is my favorite pickup line.
I thought only the Dwemer had Airships, I remember doing a quest in Morrowind to find schematics of Dwemer Tech including Airships.
it's a restored dwemer airship. there's dwemer ruins on the island
Because of the sound quality, the male redguards sound like Darth Vader here lol
Darth Vader was voiced by a black man.
@@pixelprincess9 Obviously. But I was basing it off how robotic the voice sounded.