The Loot Bug

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  • Опубліковано 27 гру 2024
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КОМЕНТАРІ • 1,7 тис.

  • @sniss
    @sniss  Рік тому +983

    subspibe for squimby im almoat to 5 total subsp

  • @JJ-9421
    @JJ-9421 Рік тому +5355

    Fun Fact: Lootbugs do not spawn on Escort missions. I asked the devs on Stream why this is and they didn't know. Must be a Lootbug bug.

    • @ИльяНедбаев-у3н
      @ИльяНедбаев-у3н Рік тому +665

      Maybe because they eat minerals they tried to eat ommoron meteor and it reacted violently

    • @nathamiell
      @nathamiell Рік тому +322

      Probably something to do with doretta possibility running them over constantly

    • @p_serdiuk
      @p_serdiuk Рік тому +707

      You're not allowed to pet anything except Doretta on these missions, otherwise she gets jealous

    • @dorkydragon5055
      @dorkydragon5055 Рік тому +138

      speed bumps

    • @aech_two_oh
      @aech_two_oh Рік тому +168

      I like to imagine that ommorans are the final form of a lootbug. Y'know how they spawn in higher amounts on On-Site Refining? The dense population of lootbugs forms into one single lootbug, which gains sentience, and becomes the ommoran, which is why there are no lootbugs, because they become the ommoran

  • @the_winglet
    @the_winglet Рік тому +571

    yeah squimby yeah

  • @mudstick
    @mudstick Рік тому +3018

    had an absolute menace of a driller burn every lootbug he saw, we made him promise not to kill one that we found in a giant room by itself, he promised, then when i came back to the room later, it was gone. i questioned him and he said "it died of natural causes". i responded with :( and he followed that up with "fire is natural"

    • @Someone-ho1ls
      @Someone-ho1ls Рік тому +585

      I see driller followed the DRG's code of ethics. +50 social credits.

    • @p_serdiuk
      @p_serdiuk Рік тому +199

      @@Someone-ho1ls Bonus points if he used C4

    • @ayumuchorizo4486
      @ayumuchorizo4486 Рік тому +200

      The driller main in our squad perma-equipped "it's a bug thing" the moment he unlocked it. And now he even has it on all his other classes, he said he 'can't resist' it like popping a pimple 😭😭

    • @thediam0nddrag0n78
      @thediam0nddrag0n78 Рік тому +73

      This had me laughing. Fire is, indeed, natural

    • @hokuhikene
      @hokuhikene Рік тому +29

      What a Chad^^

  • @typryor2227
    @typryor2227 3 місяці тому +29

    I love how on their own Lootbugs don't actually look that cute, but in the context of DRG where almost every other living thing wants to take your face off, they instantly become the most adorable little creatures

    • @solsystem1342
      @solsystem1342 20 днів тому +2

      but they do look cute. Just like real world grubs

  • @potterinhe11
    @potterinhe11 Рік тому +585

    I like to call a huge group of lootbugs a migration because they all move in the same direction and often gather together in one spot eventually.

    • @TheCyanDragon
      @TheCyanDragon Рік тому +55

      It's a 'trove of lootbugs'. :D
      much like the (currently impossible) group of Huuli Hoarder's would be a 'reliquary of Hoarders'.

    • @potterinhe11
      @potterinhe11 Рік тому +4

      @@TheCyanDragon I like that.

    • @juanescobedo5716
      @juanescobedo5716 Рік тому +11

      A treasure of lootbugs
      An explosion of exploders/bulks/crassuses
      An gang of grunts
      A swarm of swarmers
      A spitting of web/acid spiters/menaces
      A school of naecdotytes
      I should go on but i can't

    • @Grapplehook_Lemon
      @Grapplehook_Lemon Рік тому +10

      Not a vein of lootbugs???

    • @juanescobedo5716
      @juanescobedo5716 Рік тому

      @@Grapplehook_Lemon that's actually better than what i said

  • @upward7515
    @upward7515 Рік тому +531

    I personally think they should change the lootbug perk to one that allows you to pet lootbugs and force them to harmlessly vomit up their payload, and then crawl into the flood, adding a still just as useless but probably much wider used perk to the game for those who dont want to kill the little guys.

  • @seefol9095
    @seefol9095 Рік тому +435

    I like the idea that loot bugs spawn in higher numbers on "on site refining" because their drawn to the rich and dense morkite.

    • @Levyafan
      @Levyafan Рік тому +21

      I also love the headcanon that the reason the drop pod is broken in Salvage Operation is because the lootbugs clogged it up and that's why they're swarming it

    • @spacegators1775
      @spacegators1775 10 місяців тому +2

      Loot bugs can't drop moekite which means they probably don't eat it

    • @danolantern6030
      @danolantern6030 8 місяців тому

      @@spacegators1775 They don’t EAT it. They DRINK it in liquid form.

    • @PassTheSnails
      @PassTheSnails 4 місяці тому

      @@spacegators1775 Or their bodies properly and fully digest it for energy, and yet the gold and nitra they love the taste of, is mostly useless waste to their systems

    • @theuncalledfor
      @theuncalledfor 5 днів тому

      @@spacegators1775
      Or maybe they do, and the reason they don't drop it is because that's their actual food, so they digest it. Unlike the other minerals which are just kinda sitting in there.

  • @bluestealth7559
    @bluestealth7559 Рік тому +41

    I remember playing gunner once with the toxic splash overclock, shooting at bugs beside some lootbugs. I got the bugs, but then I noticed, to my horror, that the lootbugs were dying to toxins. I could only watch their healthbars go to zero and explode helplessly.
    Over 10 blackout stouts later, the guilt will not go away.I still feel like a war criminal.

    • @savchilla2464
      @savchilla2464 8 місяців тому +4

      "Good dwarves follow orders"

  • @MaddixCuhming
    @MaddixCuhming Рік тому +647

    I would love a update where the space rig has some bug pets, like a extra fat loot bug that wears lil costumes for holidays and say he snuck on board and likes beer. Or a lil Steve too small to fight or cause real damage
    (Edit) each class should have there own bug
    Driller - fat loot bug
    Gunner - lil Steve
    Scout - small flying grabber bug
    Engi - jelly fish thing

    • @marquesgurling9271
      @marquesgurling9271 Рік тому +64

      Swarmer Steeve

    • @nejder1174
      @nejder1174 Рік тому +72

      imagine you could feed it credits (as in gold) in a same way you tip floyd

    • @jw6337
      @jw6337 Рік тому +71

      One of the end mission poses your dwarf can do is he'll look around over his shoulder and then pull out a lootbug he smuggled back give it a good pet and let's it loose on the Space Rig so technically speaking lootbug stowaways are an easily believable possibility

    • @TheCyanDragon
      @TheCyanDragon Рік тому +38

      As a Driller main I'm permanently stealing Scout's mini-grabber.
      Loot bugs are nice and all, but Scout's got a grappling hook already... maybe I can train the grabber to fly me places? :D
      (this is sarcasm please let me have a fat golden lootbug)

    • @enderhugo
      @enderhugo Рік тому +6

      I Adore this idea

  • @Lilian040210
    @Lilian040210 10 місяців тому +35

    Thr noises they make make me feel so 🥺 The tiniest little peeps. Just little guys. Smol blorbos. The babies. And then they purr when you pet them🥺

  • @secretname2670
    @secretname2670 Рік тому +1583

    *"and to think... we almost killed you!"*
    TLDR: you can shoot lootbugs with litho-foamer to extract nitra without killing them!!!

    • @bigbobrossa8524
      @bigbobrossa8524 Рік тому

      No thanks, me loves to SMASH!!!

    • @agentlja8097
      @agentlja8097 Рік тому +18

      Interesting

    • @albhis
      @albhis Рік тому +173

      One just has to know how to *milk* the lootbug

    • @purpleblah2
      @purpleblah2 Рік тому +34

      It deals one damage, so you’re just slowly killing it

    • @aarepelaa1142
      @aarepelaa1142 Рік тому +58

      @@purpleblah2 *less than one damage, like 0.1 dmg

  • @smartjak5
    @smartjak5 Рік тому +12

    I don't think they're coded to, but I like how loot bugs seem to aggregate around the drop pod or the refinery. Like they see the dwarves dropping all the loose rock inside and scramble to get the peices

  • @lady_luna2292
    @lady_luna2292 Рік тому +1068

    I die a little inside everytime I have to kill a lootbug.

    • @stabojert
      @stabojert Рік тому +67

      But the lootbug dies completely. Inside and outside. Good deal to me

    • @johnbryant989
      @johnbryant989 Рік тому +48

      Lootbug popped!

    • @vampirelordx1
      @vampirelordx1 Рік тому +2

      Same

    • @univ1204
      @univ1204 Рік тому +3

      True, true

    • @f2pmandude
      @f2pmandude Рік тому +75

      I killed a lootbug, and I'm not so proud of it!

  • @ShadeScarecrow
    @ShadeScarecrow Рік тому +8

    I love these little guys. I do have quite the killcount on them, through accidents or when I needed the nitra, but I always feel kinda bad about it and would prefer just petting them indefinetly.

  • @Tikkie-D
    @Tikkie-D Рік тому +957

    I'm surprised you didn't mention that one of the dev's newborn at the time is the voice of lootbugs

    • @PollexTheCat
      @PollexTheCat Рік тому +82

      Please tell me this isn't true.

    • @ZedAmadeus
      @ZedAmadeus Рік тому +52

      oh my god no

    • @Tikkie-D
      @Tikkie-D Рік тому +206

      @@PollexTheCat it's the truth and nothing but the truth.
      I was asking about the sounds of DRG and I gave the grabber and lootbug as examples, so they answered, "So I can't remember what exactly but the grabber is some North American bird. The lootbug however was [Dev's] baby who was only 3[?] Months old at the time."
      I asked this a few months back so I can't remember the specifics

    • @me_a_person
      @me_a_person Рік тому +22

      Thanks, you ruined it

    • @victorcaldera249
      @victorcaldera249 Рік тому +6

      Tikkie-D
      what bird would that be

  • @travisthompson5913
    @travisthompson5913 Рік тому +21

    Mario: love the lootbugs
    Luigi: if its got the loot, it gets the shoot!

  • @hedgeearthridge6807
    @hedgeearthridge6807 Рік тому +329

    It's such a great part of the game that plays with your psychology. There's absolutely no reason to not kill them, you have nothing to gain by not killing them, you should obviously kill them, it's in your best interests, they're digital cave creatures that aren't real. One problem: they're cute. So I very rarely kill them, out of a conscious and somewhat self-sacrificial choice.

    • @ExValeFor
      @ExValeFor Рік тому

      No they're fucking not

    • @plantplayer303
      @plantplayer303 Рік тому +40

      Foolishness, dwarf, foolishness, you lack the power of a driller main.

    • @PuzzlingGoal
      @PuzzlingGoal Рік тому +23

      It's similar to the shopping cart problem; you have nothing to gain from being the good person, you do have to gain from being the bad person, it's a consequenceless act mostly, but it really does determine whether you are a functioning member of society or not

    • @mr.fruitcup4495
      @mr.fruitcup4495 Рік тому

      @@plantplayer303only a leaf lover would assume that violence is the ONLY option, you’re not worthy of rock and stone!

    • @fxracer1860
      @fxracer1860 Рік тому +2

      @@PuzzlingGoalIs it bad that Ive never hesitated to kill a lootbug on sight?

  • @Funk0_
    @Funk0_ Рік тому +5

    8:46 it’s a lil car wash! He’s paying you to clean his little body!!!

  • @kingbubbles9461
    @kingbubbles9461 Рік тому +218

    I always understood that on-site refining clusters were intentional because lootbugs would be drawn to such large deposits of minerals

    • @flapjackgd937
      @flapjackgd937 Рік тому +67

      I believe the devs said on stream that in-universe, liquid morkite is like crack to them

    • @kingbubbles9461
      @kingbubbles9461 Рік тому +55

      @@flapjackgd937
      Makes sense. Turning a mistake into lore is an under-appreciated story telling approach

    • @MUGENanaya
      @MUGENanaya Рік тому +14

      @@kingbubbles9461 like the witch concentration in L4D2's sugar mill?

    • @ryanp7546
      @ryanp7546 14 днів тому

      ​@@MUGENanayawas that originally a mistake in development?

  • @crustaceanking3293
    @crustaceanking3293 5 місяців тому +2

    8:27 i like to imagine that you're just washing the little guys and they hawk up some minerals as payment :)

  • @Jaqoum_The_Wizard_King
    @Jaqoum_The_Wizard_King Рік тому +471

    I wanna make a lootbug farm in the rig, or find a mod that turns Molly into a giant lootbug on a trolley. I need this mod now

    • @ckinggaming5bucketmadness766
      @ckinggaming5bucketmadness766 Рік тому +53

      Interesting idea, replacing molly with a loot bug carrying your minerals

    • @PollexTheCat
      @PollexTheCat Рік тому +26

      Need lootbug chao garden

    • @doggosuki
      @doggosuki Рік тому +22

      molly is just a lootbug in a metal box with legs

    • @bagel_deficient
      @bagel_deficient Рік тому +2

      @@ckinggaming5bucketmadness766 Make it bright white and shiny.

  • @bohrokgaming5770
    @bohrokgaming5770 Рік тому +6

    my little headcannon as to why Lootbugs seem to spawn more on Point Extraction is that they just really love to drink it and gather around those areas. Also probably where they also gather to mate, or more likely to mate when drinking Liquid Morkite

  • @TheDrumMajor
    @TheDrumMajor Рік тому +377

    Yeeeeah squimby :)
    I’m very happy you talked about using the litho-foamer to get minerals from the loot bugs. I use that all the time and just call it “milking the bugs”.
    Great video as always, sniss!

  • @ChrisWonder2
    @ChrisWonder2 Рік тому +6

    The thought that someday well actually see lootbugs eating the minerals is a vibe

  • @jackmintz1695
    @jackmintz1695 Рік тому +121

    My headcanon for why there are so many lootbugs on refining missions was that the liquid morkite caused geothermal activity underground that affected the lootbugs, causing them to breed. Making them essentially breeding grounds. I also thought extracting the liquid morkite killed off these breeding grounds, putting the lootbug population at risk.

    • @Appletank8
      @Appletank8 Рік тому +7

      Well if they're gonna die soon anyways ......

  • @someonesomewhere1363
    @someonesomewhere1363 Рік тому +2

    Personally I wish the Lootbug plushie was bigger and also very soft like a squishmallow, I think that would be peak Lootbug performance. They are friend-shaped and I want to cuddle them like pillows.

  • @Paul-A01
    @Paul-A01 Рік тому +191

    Its funny how just a few lines of dialogue can color an entire game mechanic. The dwarves say they feel bad about killing them so the player does too.

    • @maxgoldstein7202
      @maxgoldstein7202 Рік тому +52

      Sorry, little guy. Your own fault for being full of goodies

    • @Acesahn
      @Acesahn Рік тому +14

      Dwarves that kill loot bugs and don't even feel bad about it are subDwarf.

    • @plantplayer303
      @plantplayer303 Рік тому +1

      ​@@Acesahnwrong, im pyro TF2

    • @ryon5174
      @ryon5174 Рік тому +3

      Though there are also a few lines where they seem to be fine or not care at all, like the line that ends with “Lets get the minerals!” After popping one

    • @piecrustyummy3141
      @piecrustyummy3141 Рік тому

      @@Cheshire9kloser vibes

  • @sharcblazer99
    @sharcblazer99 Рік тому +2

    I have a mod that makes lootbugs make an anyeurism fart sound.
    Its hilarious from a distance.

  • @ebergar9859
    @ebergar9859 Рік тому +331

    What I really enjoy about this game is the resource collection. And lootbugs make for perfect pinatas. I used to spare them all, but then realized I prefer mineral collection than lootbugs being alive, so here I am, killing all on sight.

    • @bobertastic6541
      @bobertastic6541 Рік тому +28

      I only kill em if there is more than 5 in a bunch and I dont have over 160 nitra. but if there is more than 10? ima driller main I cant resist lol

    • @thataintfalco7106
      @thataintfalco7106 Рік тому +25

      Y o u b a s t a r d

    • @Kano_Productions
      @Kano_Productions Рік тому

      I only kill them if I need too

    • @AresWalker8
      @AresWalker8 Рік тому

      I run its a bug thing so I don't have to actually kill them. I get the goods but don't have to worry about killing them myself they just commit suicide near me.

    • @rudeboyspodcast
      @rudeboyspodcast Рік тому +10

      I pop every loot bug I see. I need those precious minerals.

  • @WillTheDragon
    @WillTheDragon Рік тому +5

    5:53 Huh... maybe that explains the ball off 30 something loot bugs I found once in an onsite refinery mission. They were like all stuck together and if you pet them, well it was quite a cacophony of cuteness. Eventually I felt bad for them since they couldn't move and well I didn't want to leave them in purgatory so I put them out of their misery... yeah my game lagged at the sheer explosion of gold and nitra that flew everywhere XD

  • @pizzamechman8380
    @pizzamechman8380 Рік тому +60

    The pressured toothpaste forcefully flattens the lootbug.Squeezing the ores out.
    very clever

  • @myself8354
    @myself8354 Місяць тому

    I very often see loot bugs on salvage and on-site refinery marching together in a conga line and it makes them look like a giant caterpillar. It's extremely adorable.

  • @REDunofficial
    @REDunofficial Рік тому +142

    Loot Bugs make surprisingly good steeds to ride into battle on! Still waiting for R&D to approve my designs for a loot-bug saddle…
    also yea squimby yea

  • @dinobanan3211
    @dinobanan3211 Рік тому +8

    I live by three rules in DRG:
    - Leave no dwarf behind
    - If you don't rock and stone you ain't coming home
    - Leave no gold behind
    Loot bugs have gold and I have to uphold those rules so I will kill any loot bugs on sight (preferably with a shotgun).

  • @marcusthefluffy1033
    @marcusthefluffy1033 Рік тому +69

    Yeah Squimby yeah

  • @T3SS3R4ACT
    @T3SS3R4ACT Рік тому +1

    Yeahh squimbyyy!!!
    Also since you mentioned it my solution to the trolley problem would be to pull the lever as the train is on the intersection so that the train wheels break and no one dies.

  • @manoftheocean6988
    @manoftheocean6988 Рік тому +229

    The dwarven instinct to chuck a satchel charge at a large convention of lootbugs for the just answer of "Me want shiny" outweighs any and all compassion for friendly bugs.

    • @boomeronet7888
      @boomeronet7888 Рік тому +15

      The groups are hard to resist but on their own I will kill it with the E key

    • @jemmerl
      @jemmerl 10 місяців тому +7

      One lootbug is a tragedy. A group of lootbugs is WE'RE RICH

  • @randomman8501
    @randomman8501 Рік тому +1

    Another commenter mentioned the idea of individual classes having their own, like, pets. While I think the intent was for it to just be something cute on the Space Rig and not for missions, as well as specific to each class, I disagree with that and actually have quite a few ideas about it.
    Before getting to the ideas, the original pets that the other commenter or perhaps those who replied to them are as follows:
    Driller - Fat lootbug
    Gunner - Baby Steve(swarmer sized)
    Scout - Baby Mactera Grabber
    Engineer - Naedocyte Shocker
    Once again I disagree that these should be limited to their own class, and one can be brought for each miner in a squad. Now, without further ado, my ideas for each of the pets and how they might be able to help on missions… though I am open to suggestions and please feel free to add anything you think is relevant in the replies.
    Lootboy or Louis(my name for driller’s loot-bug, haven’t decided which is better) allows you to passively gain minerals. Though he is bloated, this is from extra consumption of minerals and given how much he needs, he moves faster than normal lootbugs and holds a lot more. You can pick him up or call him over at any time to retrieve the minerals then set him off again. Very good for just general mining obviously.
    Garfield(Gunner’s Steve, who I’ve decided would be a guard variant even if tiny, hence the name, though if anyone can think of a better one please feel free to tell me) would be amazing for combat. I imagine they would be able to be healed or revived like dwarves, ie they can’t die by normal means, or when low enough they retreat to you to heal. Either way they’re great for combat and drawing aggro. Faster than a normal Steve but also weaker in terms of damage.
    Maurice or Mack(scout’s grabber, with the name inspired by both Mactera and Mosquito, again can’t decide which is better for the name and please feel free to give suggestions for others) is amazing for really only traversal. I imagine they’d be able to be called over with a shout(X on keyboard) and would grab you when that happens, then would take you to a destination you give by using the laser pointer. The range would likely be limited or the movement would in some ways, given the damn thing is tiny and is picking up a whole dwarf, but I imagine it’d help a lot in many different ways
    Lastly we come to Shawn/Nate(engi’s jelly, the former name coming from Shocker/Shock, and the latter from Naedocyte, once again I’m open to name suggestions) who might work similar to Garfield but they inflict status affects. They likely would be able to help with ammo quite a lot as well, maybe able to convert nitra directly to ammo somehow? Unsure, but either way they’d also be good for slowing down enemies among other things.
    That’s all I’ve got for now, I honestly hope that this gets traction and ends up maybe even going to the devs, somehow? You never know, it could happen, lol. Anyways, that’s all my ideas for a more extensive pet system in the game.

  • @audreysami5205
    @audreysami5205 Рік тому +85

    I can never bring myself to hurt loot bugs, to a point where when we see a golden loot bug my friend tells me to look away before he kills it

    • @Ienteredmynamecorrectly-lt3nu
      @Ienteredmynamecorrectly-lt3nu Рік тому

      I beat them to death

    • @sz_b_zstechnix7523
      @sz_b_zstechnix7523 Рік тому +2

      You and me both. If there ever will be an emote or way to hug a lootbug, i'll get it.
      I never want to hurt them, with one caviat.
      Deepdives and haz 5. Those i can't afford to spare the resources sadly.

    • @bagel_deficient
      @bagel_deficient Рік тому

      @@sz_b_zstechnix7523 I've seen an after mission animation where you hug a loot bug. It's old, so it's in the world loot pool.

    • @TheLordofMetroids
      @TheLordofMetroids Рік тому

      ​@@sz_b_zstechnix7523the current season track has a hug loot bug victory emote.

    • @belisarian6429
      @belisarian6429 11 місяців тому

      @@sz_b_zstechnix7523 I see deepdives and haz5 as challenges to do without killing loot bugs, I just think that if I get better I will not have to kill them, so I rather work on my skill than kill them, and if we fail we fail, no harm done, I mean who cares if mission has failed as long as we had fun.

  • @ASpaceOstrich
    @ASpaceOstrich Рік тому +9

    That neat little pile of gold that spawned from your golden lootbug activated some neurons in me. How did you get it to pile up like that? I hate when the loot goes flying everywhere.

  • @Qreamey
    @Qreamey Рік тому +55

    Came for the Deep Rock, stayed for the impending moral dilemma.

  • @WiseArkAngel
    @WiseArkAngel 5 місяців тому +1

    I'm almost certain that Lootbugs would be the size of a dog in real life.

  • @JoeNathan11235
    @JoeNathan11235 Рік тому +54

    I think I would make my wife cry if I attacked the loot bugs. She says they're so ugly they're cute.

  • @UnclePhil6705
    @UnclePhil6705 6 місяців тому +1

    The Lootbug is the ultimate litmus test for whether a dwarf is capable of self-governing.
    To avoid killing the Lootbug is an easy, convenient task and one which we all recognize as the correct, appropriate thing to do. To refrain from ending the Lootbug's life is objectively right. There are no situations other than dire emergencies or accidents in which a dwarf is unable to avoid killing a Lootbug. Simultaneously, it is not against DRG policy to kill a Lootbug, and the death of the Lootbug itself results in it expelling any of the riches it has consumed, as well as an additional half, providing a selfish incentive for killing the Lootbug. Therefore the Lootbug presents itself as the apex example of whether a dwarf will do what is right without being forced to do it. No one will punish you for killing a Lootbug, management will not demote you or take the Lootbug's consumed treasure out of your pay for killing it. You gain nothing for sparing the Lootbug. You must spare the Lootbug out of the goodness in your own heart. You must spare the Lootbug because it's the right thing to do. Because it's correct.
    A dwarf who is unable to do this is no better than a glyphid, an absolute savage who can only be made to do what is right by threatening them with a policy and the force that stands behind it.
    The Lootbug is what determines whether a dwarf is a good or bad employee of DRG.

  • @BetaTester704
    @BetaTester704 Рік тому +24

    Just gave me an idea for a gold farm.
    Go to a refining mission, dig a hole, wait untill lootbugs go in, trap with platforms, spray with lithofoamer to create a cycle where the lootbugs vomits and eats minerals.

    • @Merchantfella
      @Merchantfella Рік тому +6

      Thank you for the idea

    • @sheicode3748
      @sheicode3748 Рік тому +4

      This could actually break the game. Karl would be proud

    • @plantplayer303
      @plantplayer303 Рік тому +1

      And at the end of mission get Driller main and make them go everywhere with his button 4

  • @Adeon55
    @Adeon55 Рік тому

    I'm definitely somewhere in the middle. I like to play with greenbeards on low-mid haz missions and show them the ways of light (petting lootbugs), but on EDD's, haz 5 or some haz 4, it's open season. That said, I still pet the lootbug in the second between killing it and waiting for the precious minerals to pop, as a final goodbye.

  • @thesharkkiddo8703
    @thesharkkiddo8703 Рік тому +112

    Imagine an "evil lootbugs" modifier for missions where they to damage to you itd be funny

    • @fjarandag
      @fjarandag Рік тому +10

      A modifier of "Vengeful detonators" that come for retaliation when you harm their babies. 😅

    • @jonathanh.2038
      @jonathanh.2038 Рік тому +42

      Even better, they do pitiful amounts of damage but there's a suspenseful music score before they nibble you for like 5 damage

    • @TheCyanDragon
      @TheCyanDragon Рік тому +4

      Give Lootbugs an AoE lifesteal for the modifier. Something moderately concerning, but not immediately fatal (unless you find like 4+ in a small enough area)
      With this modifier, instead of seeking dropped minerals, they instead seek out players/Dwarves.

    • @jedidiahvaskis6155
      @jedidiahvaskis6155 Рік тому +4

      With Season 4 coming, that may be more likely than we suspect...
      ...Rockpox infected Lootbugs. It'll be a mercy killing.

    • @brodiscool2752
      @brodiscool2752 Рік тому

      give them fat boy deepcore

  • @actingempty3108
    @actingempty3108 Рік тому +28

    I run "it's a bug thing" because I love walking up to someone petting a lootbug, and then it just blows up in their face without me shooting it. Then I'll type in chat "You pet it too hard >:(" and try and gaslight greenbeards into thinking you shouldn't pet the lootbugs.

  • @Mongolold
    @Mongolold Рік тому +14

    It's A Bug Thing is great on Scout where you are already zipping around supplementing Nitra, and can freely grapple near Lootbugs on any surface. Total time and ammo saver. It's also worth considering for any class for On Site Refining missions. No amount of cute is going to make me overlook easy resources in a game with resource management.

  • @KageRyuu6
    @KageRyuu6 Рік тому +1

    Well, if they didn't eat valuable minerals, they would live longer.

  • @joeykeilholz925
    @joeykeilholz925 Рік тому +12

    as someone that patiently waited for the game to be $10 and finally got on in the end of last year, context is extremely helpful looking back at a huge amount of dev time

  • @Genamildo
    @Genamildo Рік тому

    The only time I actively shoot lootbugs is during deep dives or if there's a cluster of them in one area.
    The spectacle of a huge explosion of minerals is just so satisfying to watch

  • @Serphen306
    @Serphen306 Рік тому +34

    Unironically I don't think I've consciously spared a single lootbug since I started playing last year

  • @Bombusten
    @Bombusten 5 місяців тому +1

    I die a little inside every time I have to take out a lootbug

  • @richardbudge9416
    @richardbudge9416 Рік тому +17

    I try not to kill them, but when there's about 20 in one area, it gets kinda hard not to resist. I will use this trick to it's fullest though

    • @TheCyanDragon
      @TheCyanDragon Рік тому +2

      Sometimes the inside thoughts become outside action.
      ...we've all wanted to see the Nitra and Gold explosion at least once. It's pretty, just don't think too hard about the source.

  • @ExpiredPorridge
    @ExpiredPorridge Рік тому +1

    I didnt know they actually ATE dropped minerals and for somereason when i heard that it made me smile

  • @CsubAzUrmedve
    @CsubAzUrmedve Рік тому +5

    I'm sorry, but as a Driller main, when I see a group of them together, Fortunate Son starts playing in my head...

  • @phoenixrq9139
    @phoenixrq9139 Рік тому +1

    I have somewhat of a binary kill-switch. If there's like 1 or 2, or they're really far away, I don't bother em, but if they reach critical mass in an area where I physically cannot pass without a grappling hook; then the C4 is coming out

    • @phoenixrq9139
      @phoenixrq9139 Рік тому +1

      Usually this ocurrs on On-Site Refining

  • @kirant
    @kirant Рік тому +11

    I mostly don't attack Loot Bugs. The only exception is when I'm on an EDD - every rule goes out the window then.
    Part of it is probably how I use them in other games too. Every spaceship construction game I've played now has a Loot Bug design in it. It's only goal is to store and extract precious minerals. They have been been killed in "friendly fire" incidents by my friends more times than I can count.

    • @heretichazel
      @heretichazel Рік тому

      I love that idea, now I want to make a cargo vehicle in from the depths that looks like a lootbug

  • @gerardocortes7243
    @gerardocortes7243 Рік тому

    Ever since I started playing I have had this mind set “A dwarf gotta do what a dwarf gotta do” when it came to popping loot bugs

  • @scienceme9794
    @scienceme9794 Рік тому +5

    I like to think that lootbugs drink the liquid morkite, so the morkite wells are like watering holes for them. That's why there are so many of them on those missions.

  • @MrRulet550
    @MrRulet550 Рік тому +1

    I think that these things are somehow attracted to unnatural machines, like pipes, drop pods, drills, etc. Otherwise I got no clue why is there like 15 of them on the drop pod

  • @GMMReviews
    @GMMReviews Рік тому +8

    I always thought Liquid Morkite Missions were Loot Bug mating grounds, that's why there were so many of them...

  • @Mecha_phant0m
    @Mecha_phant0m Рік тому

    I have 1 gunner load out that when I use I refuse to kill lootbugs, just pets and scritches! My justification is a head cannon that he has a pet lootbug on the rig that he feeds the leftover minerals he smuggles with morkite being a special treat for the lil cutie. Every other toon I just kill them for the minerals but as the dwarves would say”I just killed a lootbug, and I’m not so proud about it”

  • @DOOM_Dwarf
    @DOOM_Dwarf Рік тому +20

    That litho-foamer thing means Lootbugs hate showers too. Just like us. We have so much in common!

  • @cornpop4112
    @cornpop4112 Рік тому +1

    For me it's full on lootbug genocide, sometimes a cluster grenade and a family of lootbugs is just such a good pairing

  • @memdic6987
    @memdic6987 Рік тому +7

    To be honest cave vines and pog plants make the radioactive exclusion zone my favorite biome alongside the azure wealds

  • @daxturus4275
    @daxturus4275 Рік тому

    My friend figured out the LithoFoamer technique and we've been using it ever since. It's our headcanon that it's an ethical way to take a lootbug's minerals without hurting it too much! Even though you still deal damage to it.

  • @ethoatom668
    @ethoatom668 Рік тому +4

    I love the use of the magnetic tree; such a good song by such a good composer, I also love your video, as always!

  • @mr.fruitcup4495
    @mr.fruitcup4495 Рік тому

    A friend of mine started playing drg recently and started killing loot bugs with the excuse that we’d need more nitra, I expressly brought it up that if we ever needed a little nitra for one more resupply- only then should we do the dirty deed.
    However he insisted we needed more.
    It was at that time I approached him with a satchel charged and asked him to guess how much dmg one did when fully decked out. Then asked if he wanted to see how much it did first hand semi passive aggressively.
    Let’s just say he realized how much I liked loot bugs when I also asked him if I had blown up previous beards that tested my drillers pro-lootbug patience and stopped being a ass about it.

  • @zx-3948
    @zx-3948 Рік тому +1

    Dwarves: "Shoot anything with more legs than two!"
    Also dwarves: "Why am I killing the wildlife?"

    • @theuncalledfor
      @theuncalledfor 5 днів тому

      I got that line when I encountered those flying bugs that look kinda similar to macteras for the first time. I thought they were enemies, but luckily my dwarf informed me otherwise and now I no longer kill them.
      I will rarely kill silicate harvesters because a few of them almost got me killed a few times.

  • @TW-bg2gq
    @TW-bg2gq Рік тому +6

    Yeah Squimby, yeah. :)
    As for "when" I kill loot bugs. Depends on team comp. If I'm running with some real Green-Beards I need all the nitra I can get to compensate for double dippers.

  • @ZydrunasLeib
    @ZydrunasLeib 3 місяці тому

    I used to kill lootbugs when I played DRG on my Xbox, but ever since I started playing DRG on my crusty laptop I never kill lootbugs intentionally. A big reason why is this video. So thank you for telling us not to kill lootbugs, I appreciate it. I also never overheat the minigun, depressurize the Cryo cannon, or really just dump ammo to the point where I actually have to reload. I really don't know how people just shoot non-stop without worrying about the ammo there wasting, so personally I find myself running out ammo much less not that I would kill lootbugs if I was low on nitra and ammo.

  • @explorianguy
    @explorianguy Рік тому +12

    I can't really have empathy for something the devs literally called a "LOOTbug"

  • @GordonGordon
    @GordonGordon Рік тому

    When I'm feeling magnanimous, when I'm emotionally expansive, I spare them bugs. Any other time, they pop like pinatas.

  • @ineedpineapples
    @ineedpineapples Рік тому +9

    It's HIM! Here comes the boooooooyyyyyyyy
    yeaaaaa squimby yeeeaahh, go lil man gooo

  • @aydeeaychdee
    @aydeeaychdee Рік тому

    Ive had a fun thing ive learned, you can use the litho foamer to get minerals from lootbugs without killing or significantly harming them

  • @noobmanbob6218
    @noobmanbob6218 Рік тому +5

    Happy to see someone else has their own rules of if to kill loot bugs or not. Even though they are cool little creatures they can get annoying. Anyways wish you all the best!

    • @plantplayer303
      @plantplayer303 Рік тому

      I started playing this game yesterday. ROCK AND STONE TO THEIR BONE

  • @Cylisfloofer
    @Cylisfloofer Рік тому +1

    Would be funny if the modifier "elite" applies to Lootbugs as well. Like, it'd just be bigger (an i dunno can eat mineral veins?)

  • @duckluck3755
    @duckluck3755 Рік тому +4

    After my reform of being a senseless murderer, I’ve only purposely killed one loot bug. And it stung. Like a lot. I still think about it to this day.

  • @Thatoneguywastakentwice
    @Thatoneguywastakentwice Рік тому +1

    i am the reason there are a lack of lootbugs and an abundance of minerals on the ground
    :)

  • @Name_Pendingg
    @Name_Pendingg Рік тому +3

    yeaah squimby
    i stand on the loot bug genocide side, i have very little empathy for bugs... and the have gold

  • @Kuro_2712
    @Kuro_2712 Рік тому

    I used to cherish every single lootbugs. Like you mention, they are docile and cure little fellas. But that mindset changed once I did my first Elite Deep Dive where we went for all Nitras we can get, including the ones in Lootbugs.
    Since staining my hands on my first intentional Lootbug kill, I never could've gone back. I was corrupted.

  • @skullpr3dat0r
    @skullpr3dat0r Рік тому +5

    I'm kinda curious to know what happens if you kill a Crassus Detonator, mine all the gold but don't deposit it and you let a lootbug eat all the gold, do you get all that gold multiplied by 1.5 back? how long would it take?

  • @prestokrevlar
    @prestokrevlar Рік тому

    I take the "bug thing" perk almost exclusively for on-site refining, for the exact reason you mentioned of lootbug interference on pipes. When I do, though, I roleplay as a tragically unhygienic dwarf who smells so bad that lootbugs spontaneously die near him.

  • @TheUndeadslayer221
    @TheUndeadslayer221 Рік тому +4

    Loot bugs will eat any small mineral and increase the amount of said mineral when they die.
    Loot bugs will eat:
    Nitra
    gold
    Dystrum
    Morkite
    Red Sugar
    and all crafting minerals that are not large chunks (such as Aquarc, Jadiz, and enor pearls), but will eat the smaller variations (such as those dropped by Minerals Hoarders and cargo crates).

  • @lmao.3661
    @lmao.3661 Рік тому

    the lootbug is the ultimate litmus test for whether somebody is truly capable of being a dwarf

  • @ur_fren_noah2642
    @ur_fren_noah2642 Рік тому +6

    It's funny to see how much people care about these guys and how hard you try not to kill them. I kill lootbugs all the time, and it never makes me sad because I know they're just creatures in a video game. Don't get me wrong, I think they're super cute and adorable, I just didn't know anyone had anything against killing them.

    • @poggestfrog
      @poggestfrog Рік тому +2

      the sad noises they make, it pains my soul.
      Also, you can't really be a poor alcoholic in drg if you have money, and lootbugs give money. Coincidence? i think not.

    • @klaus6027
      @klaus6027 Рік тому +1

      Yeah, the overwhelming sense of "they just lines of code" override anything else. Pop em, or I will

  • @Ninja_Naranja
    @Ninja_Naranja Рік тому

    My buddy’s favorite thing to do in DRG is kill loot bugs. Elite Deep Dive and you’re low on ammo? Doesn’t matter, kill the loot bug. In fact, he’s a gunner main and he uses his coil gun for almost exclusively killing every loot bug. And me being the gold hog that I am, it really works out for me.
    On-site refining is my favorite mission because I love digging tunnels with my drills and building pipelines, and he loves murdering everything that isn’t a Dwarf in the cave.

  • @SCANNI
    @SCANNI Рік тому +9

    I FUCKING LOVE LOOTBUGS!!!!!!!!

    • @SCANNI
      @SCANNI Рік тому +2

      @@Svoss6 one day in the cold dark mines, you will lie there on the ground, beaten and bruised and as the squirming tidal wave of sharpened mandibles and claws approach, Karl will not be there to save you.

  • @MissNulle2000
    @MissNulle2000 Рік тому

    I suggest herding lootbugs durring on site rifining.
    Leave a few pockets of minerals on the ground in areas where you will lead/already lead pipelines through and then kill them as they congregate. Leave the worst of the minerals for one big cleanup sweep around the end. (Or scouts. Lots of scout stuff.)

  • @S.A.M-MK3
    @S.A.M-MK3 Рік тому +2

    Yeeahhh Squimby :)
    Everyone in the comments say Yeah, Squimby, Yeah :)

  • @Liz-sp9lb
    @Liz-sp9lb Рік тому

    When someone puts the gun in your hand and a lootbug in the scope, you must choose between what is easy, and what is right

  • @GlassesIncorp47
    @GlassesIncorp47 10 місяців тому

    The lore reason for dense lootbug populations in refinery missions for me anyways is that the increase in minerals in one area cause lootbugs to migrate there and feast

  • @coffee0093
    @coffee0093 Рік тому +1

    I ignore lootbugs cuz they're cute, but I can also be reckless with gunfire and explosives. So civilian casualties aren't intentional

  • @matthewturner5178
    @matthewturner5178 Рік тому

    I have an adorable lootbug plush named Lyle that I got on Temu. Mine looks a bit different than yours though, kinda like a minecraft version. Tragically all his minerals got damaged in the wash. I try to avoid killing the critters if I don’t have to, but the game has frequently said “Fine, I’ll do it myself” and dropped a lithophage meteor on an entire colony. Nothing I could do to save them, so I spent the money from the gold on beer trying to forget the horrors.

  • @say_farmer7
    @say_farmer7 Рік тому

    Thank you for this useful information. Now I will mine everything in the cave during On-site Refinery missions and let the loot bugs consume it all before I kill them for even more gold!
    Gems and gol- I mean Rock and Stone!

  • @Sun_Downer
    @Sun_Downer Рік тому +1

    Hmm I don't know if that's true about loot bug spawns in Refinery, pretty sure its because the devs know you'll be spending most of your time with the pipes and won't have time to find Nitra veins. If your statement was true, point extraction would also have a shit ton of loot bug due to its large room size.

  • @-accursedeggs-
    @-accursedeggs- Рік тому

    My personal rule for *all* lootbugs, is to pet them before popping them with one boomstick shot, quick, hopefully painless, nitra supplies high enough for a resupply