🔥 Start your Wanted: Dead adventure with 50% off - act NOW: bit.ly/WD-WeezyTF2 Thank you all for making 2023 such an incredible year for me, can't wait to see where we go next year. Happy New Years! Edit: A couple of you have been asking why I sound a bit lethargic here. After the Basil vid dropped combined with several days of poor sleep, my voice was completely shot, but I didn't want to risk not being able to release the video in time for the year's end by waiting until I got better to record the audio. Was a good call, as I'm still not fully recovered and got even sicker during the latter half of the month, but I'm slowly creeping out of it so hopefully we'll hopefully be more energetic come January. Thanks gentz, cya then.
If Anybody needs to know how to activate the Energy Shield for MvM, Press the Middle Mouse button or press the Scroll Wheel in, to activate Shield. When i say click the mouse wheel in, dont scroll, push down!
The thing about heavy is people often forget that simple isn’t necessarily boring. Sometimes “I shoot my big gun at people” is more then enough for a fun time
Heavy is fun imo, when ur not in a situation where u die constantly (like I took 12 Crockets to the face and felt like a god) usually when ur next to a dispenser or in the (hopefully) extended range, you can just sit there peacefully holding down m1 nice and calm, relaxing
I just want to point out how clever Weezy's wordplay always is, I've been rewatching a bunch of the older vids lately, and it's one of the things that has been consistent throughout every video he's ever made "Puff and Sting got snuffed and flinged" "You'd be better off shooting down an attack helicopter with pebbles" "Requires three players worth of uncontested degenerousy" Some of them are a bit on the basic side, but I always get that thought "that was funny" when I watch one of these Edit: I'm gonna keep adding more as time goes by "You griefed my lobby, eat a bag of dicks"
and yes, the construction PDA *is* a weapon. We know this due to plans to add a second PDA that were scrapped from Jungle Inferno. The destruction (it might be deconstruction) PDA, however, is not a weapon.
I get where you’re coming from with heavy, it is so satisfying to upgrade firing speed and penetration and just disintegrate crowds of small robots That and you’d be surprised how often you can be a clutch when the frontline breaks down
14:51 Medic is honestly my favorite class to play in pvp. It's such rewarding gameplay and I can just go into a trance, even if my team is treating me like shit. But tbh maybe there's something wrong with me. He's also my favorite character, so there's that. I try to also play other classes but I keep going back to Medic. I was a Pyro main from 2008-2021 before a switch flipped in my brain and I went to Medic and never looked back. I got so dedicated that I even bought myself an unusual, a strange kritz (it was over $200 USD but it was a moment of weakness because my cat was dying, so I dedicated it to her memory (RIP Juliet)), and of course the burly beast.
I'm a Medic main too. It's fun to watch teammates healthbars fill up to full, and it feels nice knowing I' the dude everyone wants to be around because he get heals. Sure, I've had a few occasions in casual where everyone was spamming the E key and I kept switching heal targets but comboing crossbow arrows with heals and sometimes the amputator if things got really bad it's really rewarding. Also I chose him in the beginning because Medic doesn't need to aim and he still does his job well: healing. I can contribute to the fight even when I'm not top good at aiming because medibeams aim themselves.
I play Medic in pvp as well, firstly I can't aim for shit except for the crossbow so letting my teammates do the killing for me is better for everyone. But there's a certain sense of power watching your enemies flee in absolute terror from a glowing Soldier or Pyro that you enabled and set loose on them.
Being a Medic Is anywhere from dying Immediately, to keeping everyone alive as they just mow down the opposition, especially during Uber, I honestly don't know why I main Medic either, but after finally embracing him as my main, I go the support class If It's available In whatever game I play (like the unfortunate times I play League)
This man still be out here making pretty good content. Pizzabot and Tacobot have unwittingly granted this guy lots more videos, and it is my belief that without them attempting to ruin his time in the game, he would've run out if video ideas already.
Something people forget about the Demoman's sticky launchers is that when the cap for the amount of placed stickies is reached, placing any further stickies will detonate the oldest placed sticky. Your points about the Scottish Resistance being a strong yet labouring weapon are still factual, but like you can guess by this point, you only need to set up your 14 stickies along a dropdown/pathway, and after that, you actually *_can_* spam with it. It adds just a little bit more to the skill ceiling and I find it supremely rewarding when I'm able to futuresight how my 15th sticky is going to detonate when I need it to for an oncoming wave of bots.
@@ConfusedUniverse-wj9fw no fucking way, beggars soldier is just way too slow to giant killing compared to spy which just needs 5 swings with max armor pen assuming he lands all stabs Its very easy to click on heads of predictable robots
@@ConfusedUniverse-wj9fw (my og comment got deleted by snowflake youtube) No way, beggars soldier is just way too slow on killing giants compared to spy which just needs 5 swings at most at max AP assuming he lands all stabs, even if spy doesn't finish it, it leaves the giants health with a major chunk of health lost Its easy to click heads on robots
Speaking as a high-tour Heavy main, I just love the dopamine rush you get from mowing down wave after wave of robots, not to mention practically deleting giants with crit canteens
Also heavy's mvm line are just great. His "not so mighty now, tiny giant'" is so great to hear. I first thought heavy said "no used fighting now, tiny giant"
Nothing gets me going like mid-game Heavy, when the front line breaks down and you’re the last survivor tearing through the horde, just barely surviving with health-on-kill and good tracking
I never thought about what is the most fun class, but Medic sure is the easiest for me when my skills don’t pay the bills. Dogwalking the team can be a very chill experience when they know what they’re doing.
Legit got into MVM recently, just glad I haven’t run into toxic players, and glad to have another mvm video to watch before working up the courage to continue chipping away at my first tour
Yeah maybe I'm in west coast servers, but so far I haven't seen any toxic players. Granted I did some stubborn people on the community servers, but nothing too toxic.
@@starmaker75 High tour toxicity is the resoult of of ignorance. If you are willing to listen, avoid contraversial classes and loadouts while you are still low tour, then you will not meet roxic high tours if at all. Peoples who meet toxic ones all the time are just the difficult ones you don't want to play with.
@@imjustapotatoleavemealone Nice victim blaming. High tours (like everyone else) are free to queue in a group if they don't want to deal with people who might not worship the ground they walk on. If you're queuing into a public lobby, you're going to get randoms, and they might not want to listen to you telling them how you think they should be playing the game. High tour toxicity is the result of people thinking their enjoyment matters more than someone else's simply because they've played the game more.
@@WalnutBun "Victim blaming" and here you are, telling me that those peoples don't value someone else's fun, only theirs... When all of you have to do is not use extremely controversial, unbalanced items, some of which are disabled in community servers for the same reason, and yet you do that.. like in real life starting to talk about politics and religion at a family dinner... If you go in front of a church and start burning crosses, you know what you are doing, knew al the consequences, and knew what will happen, yet did it anyways. If you want to burn crosses, burn it in a group that will accept it, if you wanna talk about politics, religion, etc, do it in a group where they are okay with that. If you wanna play controversial loadouts, classes, do it with peoples that are okay with that. And even they, most of the supposed "toxic ones" are totally okay with you playing controversial classes, if you have the knowledge to back it up, and our only counter for it is your tour count. If you don't do that by sheer ignorance, its your fault. They are also the victims of your ignorance and difficult behavior. And sure, if anything happens we still side with the peoples being difficult, since no one deserves that for anything, and its sure the high tour's fault. But just after you burned crosses you decide go to the internet and brag about how bad those high tours were... you are not the victim, if anything, you are the bully. Edit: And sure, we should blame the abuser not the victim, but when you are provocative for the sake of being provocative.... In a research (DOI: 10.1016/0047-2352(84)90052-7) they concluded, based on judgements that "The results of this study suggest that as victim provocation increases, the level of legal responsibility given to the victim also increases. More importantly, as victim provocation increases, the legal responsibility and the years of imprisonment given the offender decrease.", and what would be more objective than judgements. Which doesn't means the victim is wrong, or what the high tours do are less wrong, but it does means that you are responsible, and as you get more provocative, you also get more responsible, and the victim less. You suggest that the victim isn't responsible at all, which is not true, provocation is still provocation, you know what you are doing but you are trying to dodge your responsibility for it...
The load out for each class is also important. I personally find Scottish Resistance Demo and Support Scout boring as hell, but Grenade spamming demo and damage/hybrid Scout are so much fun!!
I have 1 MVM ticket in my tf2 backpack, and a total of 0 seconds in MVM, but dawg I just enjoy watching your content on the mode. You do a good job explaining everything so I understand what you mean when it comes to the nuances of the game even when I haven't tried it myself, and that's always the number 1 thing I look for in content about something I don't know. Happy new year to you dawg
Might be nice to see some "advanced" upgrade/positioning guides, I find a lot of them don't cover things like sentryblocking spots, godspots (recently found the ones on Mannhattan and Rottenburg and have been loving them), and similar concepts you hear flung about. Great video as always, Weezy.
Yeah I can totallly get Heavy being ranked so highly. I was doing Firmware Frenzy and whenever I got to play Heavy and things were going right, it was the ultimate power trip.
I'm a scout main with over 100 tours, but once you know how to play the class I started to find it boring how much easy it is... so I go spy doing the scout's job, and damn I love this class in mvm, so yeah it's harder and more risky, but I think this is where I get the fun. And also I feel more satisfied to get A+ every waves with spy with good dmg and show the people how this class can be good too
"You could strap me to any of them for a whole year and I don't think that'd keep me from playing." I'm not sure about that one considering what you had to say about playing spy in MVM only 2 videos ago.
I'm a Medic main, so the thrill of last moment shields and ubersaw runs are a high I chase. Soldier is an easy second for me. Though I'm a batallion's junkie who loves to bomb in with health on kill. Great video as ever. Can't wait to see more in 2024!
12:05 this is why i (as Kritz Medic) occasionally like to Über Widow Engies onto Tanks & Giants it's pretty fun seeing Bite-Sized chunks of the Robots health bar
Actually, with soldier, if you switch to your secondary with the beggars, your ammo will refill in the background. It just doesn't refill when active for some reason
Have you read the description for the beggar's bazooka? It pretty clearly states that yes, dispensers give ammo if you hold your secondary or melee out.
In the community missions canon, The Engineer has some valleys. Boy, does he have some valleys. Also, as a fellow Bazooka user, it doesn't work so well on maps with big, flat, open spaces like Sequoia.
Great video. I love how you put most of your biases away and focus on the main points of fun for each class. The only one I might disagree with is Sniper, because with the right skill and experience, he's a literal god. (I might be biased as a sniper main) But anyways, super vid!
i think the problem weezy has with sniper is just that, that sniper is so easy if you can hit heads consistently, and there's not much variety to the class.
@@coreypark3244I don’t think that’s entirely true. I think there can be a lot of variation in sniper MvM gameplay if you don’t take the most basic risk/reward strategy. I think if you try and do new things, use different loadouts, new gameplay strategies, Sniper is not only rewarding but very fun indeed.
I just finished Wave 666 with a maxed out grenade demo and it was amazingly fun just covering the entire map in grenades or hitting directs in giant groups and melting them.
damage scout truly is underrated. some of my fondest memories of TF2 was running two cities with a maxed out scattergun and FAN, its just meatshot heaven in every possible way
You never talked about sniper's ability to outdamage most other classes versus tanks. In fact, he does so in the least amount of money invested compared to any other class. I'm also surprised you didn't mention the dragon's fury, since it's basically a discount always-crits phlog with its extremely high DPS right out of the gate. Not to mention it has a terrible airblast but at least has one for the cases of a big robot being on the hole, or near a pit.
I feel like this could be done for an upgrade on the sappers. Sapped robots explode when they die… kinda like gas passer, and it just makes sense, he sabotages the bots and rigs them to explode and if they die, they go kaboom.
I wish Dragon's Fury pyro was talked about more. It might not have the dps of the phlog but it's still viable and fun to use and with the slower airblast you can still hit some nutty reflects. But Lord Gaben help you if you're up against other airblasting pyros as the ability to shoot is ripped away and turned against you
For Pyro’s fun factor, it also doesn’t help that reflected projectiles don’t get added to your damage total. So that group of crit rockets you reflected back doesn’t end up on the scoreboard and make you feel weaker than you actually are. Valve. Come on. Surely it isn’t _that_ difficult of a tweak.
Engies my favourite class, and i'll add my 2 cents here: Engie suffers from a couple design + coding flaws, and one of them is the upgrade canteens. Upgrade canteens turn engie into such a snoozefest that ive forbidden myself from using them and engie just became so much more fun after that. One of the biggest hype momments in Engineering is being barely able to hold onto a position, and MvM has that in spades. Running out of metal, barely keeping your buildings alive, constantly moving them to either forward or back or just to reset the wrangler shield is so much fun. Uber canteens help a ton as well, since it gives your sentry a shield too. Theres a ton of little optimizations you can do based on how your teams moving, and how much damage your taking. When you've maxed wrench swing speed and metal capacity, and still are running out of metal thats when you know youve made it. You can't have those momments if you just know you can press your canteen button to get a level 3 back up in less than a second.
I agree somewhat, but I'm usually battle engi MvM or not so I'm either A: Helping the Pyro with tanks B: In the frontlines with everyone else So if my sentry is getting fucked up I more than usually don't have time to get there, so the canteens really help when my sentry is getting low on health, and I can still go on Krit rampages cuz im low tour and I get nice players still, so the Medic is ok with charging me with Krits
Hey Weezy, random primarily gear grinder player, your content brought a lot of extremely useful information for me starting out, and overtime I've done a lot of "extra" guide reading and wave learning, so thanks for investing me in getting good at MVM. I'm sure you're in no shortage of video ideas, but I was hoping somewhere down the line you could cover two topics that are difficult to get information on: Aggro mechanics/exploitation and how to improve from a good player to your level of MVM play beyond just "get a higher tour count" Aggro is kinda difficult to get a grasp on due to robot levels, Aggro priority, how Aggro is affected by damage output, when not to draw aggro (e.g. spy waves/unnecessary stalling/grouping) and of course the "big rocks" of other maps. The other one would be dependant on how you see levels of skill in MVM, and more so about how you went from being a good player to a great player in terms of improvement. Would be good to get some perspective from an 'actual' high tour, but if not love the content and can't wait for more!
8:36 I'm immediately reminded of a 2 year old video where some super high tour MVM player starts raging and calling someone slurs for playing Pyro, attempts to kick him, then kills the server with a join/leave bot when nobody wants to kick the guy Yeah, MvM has a bit of an optics problem
Ok so i wanna just say something that happened in mvm So i was playing soldier and ran out of rockets and had gunboats, but i saw that the main threats were fists of steel heavies, so i went on a tear with the frying pan, even taking out minigun and gru heavies. It wasn't even upgraded
I only really got into MvM a couple months back, a group of friends of a friend of mine wanted to try Manning Up and needed a Sixth and my friend knew I really enjoyed TF2 (even if my loadout choices were questionable) and invited me. They asked and I acquiesced when offered the position of playing Scout (not forcing me to, they just offered because its a staple and said it was fun) even though I rarely played them in PvP on account of finding them very difficult and typically being a Heavy Main (Heater+Stock Shotgun+Holiday Punch Forever), but this turned out to be a fantastic decision for me. They told me what the usual loadout is: Milk. Fan. and either Shortstop or Popper but that the shotgun doesn't really matter. Usually I hate playing anything close to optimal builds because of a litany of personal mental issues but since they were literally paying me (by buying me the tickets) to play I didn't wanna waste their time. So at first I did Milk, Fan, and my personal favorite Scout primary the Backscatter. The only reason I end up switching off of it was because one of our other players loves playing Spy in MvM and having two people behind the enemy lines while one is trying to be sneakier was not the most synergistic, so i ended up switching to the Shortstop because I head the Popper was generally the best shotgun in MvM and PvP and my mental issues need their satisfaction. Anyways: Playing Scout in MvM is a way different beast that PvP, I never constantly felt like I am one skilled player away from exploding and being sent back to the respawn timer. It was genuinely a lot of fun being able to run around enemies and blast them and inadvertently get practice in actually aiming while moving (which would translate into PvP later). It always felt like what I was doing was helping, whether it was getting money or splashing/fanning big boys, or realizing the Shortstop is incredibly good at destroying sentries and such from a mile away, as well as of course just blasting things. Every part of the Scouts gameplay in MvM feels like being a team player which is something I love, MvM is a 6 people ideally working in unison towards a common goal. Like yeah being the physically weakest class (Buying resistances is for nerds, you're a scout: just don't get hit dunkass uwu) and constantly having to dive around to get money can feel like a bit of a leash. And there are definitely times where I would probably enjoy doing other things (Though we usually practice in 666 where I do have full permission to play any class I want such as Fully Upgraded Pomson Engie [Do not do this] or Strong Scout [The soldier equivalent of the Fat Scout]) there was one aspect of playing Scout that makes me always fine taking it: My friend don't have to. As long as I am good and reliable at my job of getting as much money as I can and doing the debuffs (and dealing with the eternal joke of "Scout missed 3 dollars, vote kick") it means my friends can play basically anything they want. The scout is means for which every other class can get upgrades and have fun, and so by being the Scout I am directly benefiting my teams ability to enjoy the game and not have it be a chore. As stated I love playing classes that feel like I am genuinely helping my team and that doesn't just mean in gameplay, when I hear all my now Friends and not just Friends of Friends having a good and fun time while they're playing things like Double Heavies, Demoknight, Spy or so on, I know that I was a major contributor to that. Don't know why I decided to write all this, just on the subject of MvM and being ranked by Fun I suppose. Since getting back into it, I started watching more TF2 vids which includes yours which have been really useful and informative (and give me more ideas for dumb things to do in the practice games) so thank you for making good and enjoyable stuff! And for making a video that shows that everyone having fun is just as or maybe more important than everyone being perfectly optimal.
I rocked 222,022 damage in my most recent Heavy game, with the Stock minigun. It's some of the most fun I've had with MvM in a while. It's the perfect combination of having to think about your gameplay pre-wave whilst also being able to autopilot once the wave actually starts, and I'm here for it.
I completely understand why you would find Heavy fun, as pretty much all of those things are why I enjoy using the Heavy Bowgun in Monster Hunter. It’s just satisfying to dodge massive amounts of damage by simply walking to the left or right, and instead of managing upgrade paths, you have to instead manage your different ammo types, their ranges, how your weapon’s stats affect each ammo type, it’s just really satisfying to see everything come together during a hunt
I think the problem you have with Demo is that you don't use pipes enough. Pipes are your instant damage option, your bomb jump, and your secondary area denial all wrapped in one. And, the great thing about them is that you don't need to drop a single credit into them. Just puke out your SR piles, and press 1 and lob nades at bots.
Interesting list. My personal favorite is Engineer, though I mostly play community-made maps and missions. I've played enough that I've found myself starting to optimize my upgrades kinda like you mentioned for Scout and Medic. For one thing, I've found that you generally don't need to max out the Max Metal upgrade. Doing so doesn't hurt you, but you can survive most situations with 500 max metal, leaving you with 200 credits to put elsewhere. I've also been training myself to try and go without Building Upgrade Canteens as much as possible, usually saving them for emergency situations only. Some missions even ban the Power Up Canteen outright!
All i am going to say is that scorch shot with full reload speed and firerate upgrades is super fun, hell you dont even need your primary except for the tank... And you need dispenser or ammo canteens...
sorry to break it to you but it's unfun for everybody else in the team unless you tell them you're using it because the knockback from the scorch shot throws everybody else off...
Chances are your teammates hate it because bouncing enemies are harder to predict, aim at, and I. Particular classes like Sniper and Spy get absolutely frocked by it. Demo's sticky traps aren't as effective, Soldier and Heavy have harder time aiming and less predictable robots are always harder to deal than normal predictable bots because they jump around so much. Maybe take the flare gun instead.
@@mariustan9275 Ehhh, no definetly no... Since 14/7/2021 (when I started using this thing on mvm) ,only 4 ppl hated me for doing it ,and 3 of them were Sniper (which I get it) and another one was another pyro for some reason idk why... However, snipers on teams are not common becuase most individuals are scared of using him, even though Sniper on mvm is not hard comparing to casual However, I expected demos to hate me but none of them quitted after seeing my presence ,or started crying or went to my Steam profiles to cry more... Its just so small amount of individuals that actually hated It that I could count them... Most ppl dont care and some of them actually LIKE It becuase the bomb goes back (which is the main point of mvm...), its so goofy and also most of the "aggro" goes to me and not to them... If the team is not losing, ppl dont care what gun you are using even if is just shotgun heavy or Battle engi... Thats the moral of the story... And yes, even mann up high tour gambling adficts wasting their ticket, time and money on 2 cities didnt care either lmao... Tested as well on community servers (except Moonlight/potato) and more of the same results...
@@peanutbuttrr8461 Sorry to break to it you but as someone who has used that weapon for 2 years I can confidently say no, it was fun for the rest of most teams including most of high tour mann up individuals I met and some community servers... And most ppl didnt quit, cry or cry on my profile with me and my scotch shot presence on their matches...
hey there, played a game with you on botbash at like 9:00 in the video where 2 guys left and we had to 4man it but you left in the middle of wave 2 and basically stranded us there. Can't believe it was you until I looked up the profile but lo and behold it was. 😮😮
@@WeezyTF2 its fine, I am open for a tour donation as compensation however 🫢. All jokes aside, we managed to 3man it and I got a wrench drop outta it so alls well ends well. 😎
🔥 Start your Wanted: Dead adventure with 50% off - act NOW: bit.ly/WD-WeezyTF2
Thank you all for making 2023 such an incredible year for me, can't wait to see where we go next year. Happy New Years!
Edit: A couple of you have been asking why I sound a bit lethargic here. After the Basil vid dropped combined with several days of poor sleep, my voice was completely shot, but I didn't want to risk not being able to release the video in time for the year's end by waiting until I got better to record the audio. Was a good call, as I'm still not fully recovered and got even sicker during the latter half of the month, but I'm slowly creeping out of it so hopefully we'll hopefully be more energetic come January. Thanks gentz, cya then.
Imagine playing a video game for anything other than having fun. Couldn’t be me
I’d rather not
Imagine having fun with games
If Anybody needs to know how to activate the Energy Shield for MvM, Press the Middle Mouse button or press the Scroll Wheel in, to activate Shield. When i say click the mouse wheel in, dont scroll, push down!
how much tours do you have
"The flamethrower just has no mmph to it."
In more ways than one.
Oh no ho! Is funny because the other flamethrower, the plogistinator, has an “MMPH!” Bar, yet the regular flamethrower doesn’t!
Weezy really said “i got one more in me” and hit upload 30 min before new years
he used his fatal blow for this one
10 months ago...
0:49
The music syncs with the engineer’s shots here and it makes me feel so GOOD
holy crap it does
aran ryan...
i didn't even notice that
@@coltpaterson2094Ya probably got CHEESEBURGERS in those gloves
no the fuck it does not do any of yall have a rhythmic bone in your body
The thing about heavy is people often forget that simple isn’t necessarily boring. Sometimes “I shoot my big gun at people” is more then enough for a fun time
That's what made me a heavy main tbh. I just love destroying enemy team in 5 seconds with a bullet storm, that's all.
@@ilyakusenco8151killing is the dopamine for us heavy mains
“But it isn’t a fun way to kill” does not exist for us
@@pokeinator7834 *_Warrior’s Spirit and Buffalo Steak Sandvich._*
There’s one way to kill as Heavy that isn’t fun.
@@ZorrotheArtist it’s still fun,uhh you just can’t really get kills
Heavy is fun imo, when ur not in a situation where u die constantly (like I took 12 Crockets to the face and felt like a god) usually when ur next to a dispenser or in the (hopefully) extended range, you can just sit there peacefully holding down m1 nice and calm, relaxing
I just want to point out how clever Weezy's wordplay always is, I've been rewatching a bunch of the older vids lately, and it's one of the things that has been consistent throughout every video he's ever made
"Puff and Sting got snuffed and flinged"
"You'd be better off shooting down an attack helicopter with pebbles"
"Requires three players worth of uncontested degenerousy"
Some of them are a bit on the basic side, but I always get that thought "that was funny" when I watch one of these
Edit: I'm gonna keep adding more as time goes by
"You griefed my lobby, eat a bag of dicks"
i haven't really noticed ones like the third one, but i also notice the ones like the first and second and i find them pretty funny
"Draw more agro than Strarrykrow draws c####
"Dipping your balls in Carnivine infested waters" will always be my personal favorite
@@thelemmstercocks
Bro Im not native speaker give me break 😂
"Im not sure theres any weapon that stacks in tandem with spawn memorisation better than this one"
Construction PDA :
and yes, the construction PDA *is* a weapon. We know this due to plans to add a second PDA that were scrapped from Jungle Inferno. The destruction (it might be deconstruction) PDA, however, is not a weapon.
The main drive when you play Heavy is that "BIG GUN GO BRRRRRRRRT" feeling as you in a "1 v MANY" to turn them Clankers into cheesegraders
You mean cheese graters, right? Cheese graders are a whole different ballpark...
@@deskslam4232🤓
My smooth ork brain just makes me think "play heavy, big gun goes DAKKADAKKADAKKADAKKADAKKA"
I get where you’re coming from with heavy, it is so satisfying to upgrade firing speed and penetration and just disintegrate crowds of small robots
That and you’d be surprised how often you can be a clutch when the frontline breaks down
Fun, truly a foreign concept to MvM players.
What does that mean
MVM players dont like you playing what you want@@erikarsov4365
@@erikarsov4365 I have no idea
@@TinyDeskEngineer same
@@TinyDeskEngineer google it
You can have fun in MVM?
I guess
No way
Illegal!
i started tf2 few days ago and its best mode for me
@@lumisito Yeah, for me too. It's a joke about mvm toxic players and stuff
14:51 Medic is honestly my favorite class to play in pvp. It's such rewarding gameplay and I can just go into a trance, even if my team is treating me like shit. But tbh maybe there's something wrong with me. He's also my favorite character, so there's that. I try to also play other classes but I keep going back to Medic. I was a Pyro main from 2008-2021 before a switch flipped in my brain and I went to Medic and never looked back. I got so dedicated that I even bought myself an unusual, a strange kritz (it was over $200 USD but it was a moment of weakness because my cat was dying, so I dedicated it to her memory (RIP Juliet)), and of course the burly beast.
I'm a Medic main too. It's fun to watch teammates healthbars fill up to full, and it feels nice knowing I' the dude everyone wants to be around because he get heals. Sure, I've had a few occasions in casual where everyone was spamming the E key and I kept switching heal targets but comboing crossbow arrows with heals and sometimes the amputator if things got really bad it's really rewarding. Also I chose him in the beginning because Medic doesn't need to aim and he still does his job well: healing. I can contribute to the fight even when I'm not top good at aiming because medibeams aim themselves.
I play Medic in pvp as well, firstly I can't aim for shit except for the crossbow so letting my teammates do the killing for me is better for everyone. But there's a certain sense of power watching your enemies flee in absolute terror from a glowing Soldier or Pyro that you enabled and set loose on them.
Being a Medic Is anywhere from dying Immediately, to keeping everyone alive as they just mow down the opposition, especially during Uber, I honestly don't know why I main Medic either, but after finally embracing him as my main, I go the support class If It's available In whatever game I play (like the unfortunate times I play League)
This man still be out here making pretty good content. Pizzabot and Tacobot have unwittingly granted this guy lots more videos, and it is my belief that without them attempting to ruin his time in the game, he would've run out if video ideas already.
Double edge sword, I guess is the way you can put it
It's really just because people are attracted to drama like flies.
Weezy "TF2 will never run out of content" TF2 when he would've run out of content without Pizza/Tacobot
I can’t wait for the trilogy of noodlebot
definitely wouldn't've ran out of content
Something people forget about the Demoman's sticky launchers is that when the cap for the amount of placed stickies is reached, placing any further stickies will detonate the oldest placed sticky.
Your points about the Scottish Resistance being a strong yet labouring weapon are still factual, but like you can guess by this point, you only need to set up your 14 stickies along a dropdown/pathway, and after that, you actually *_can_* spam with it. It adds just a little bit more to the skill ceiling and I find it supremely rewarding when I'm able to futuresight how my 15th sticky is going to detonate when I need it to for an oncoming wave of bots.
Skill
I also do this and I never see anyone talking about.
Spy trying to not be at the bottom of an mvm tier list challenge: impossible
Giant killing:
Giant Medic killing:
Most effort needed to play the class:
@@peanutbuttrr8461 beggars soldier
Beggars soldier
Sniper
@@ConfusedUniverse-wj9fw no fucking way, beggars soldier is just way too slow to giant killing compared to spy which just needs 5 swings with max armor pen assuming he lands all stabs
Its very easy to click on heads of predictable robots
@@ConfusedUniverse-wj9fw (my og comment got deleted by snowflake youtube)
No way, beggars soldier is just way too slow on killing giants compared to spy which just needs 5 swings at most at max AP assuming he lands all stabs, even if spy doesn't finish it, it leaves the giants health with a major chunk of health lost
Its easy to click heads on robots
@@ConfusedUniverse-wj9fw youtube already deleted my reply twice, so,
No, you're wrong
I can actually see why Heavy would be fun. It's simple, but effective.
Speaking as a high-tour Heavy main, I just love the dopamine rush you get from mowing down wave after wave of robots, not to mention practically deleting giants with crit canteens
slowly walking towards giants that are milk'd and not dying is truly the biggest power move possible in mvm
Also heavy's mvm line are just great. His "not so mighty now, tiny giant'" is so great to hear. I first thought heavy said "no used fighting now, tiny giant"
Nothing gets me going like mid-game Heavy, when the front line breaks down and you’re the last survivor tearing through the horde, just barely surviving with health-on-kill and good tracking
Happy New Year Weezy! In 2024, may your loot be plentiful, and your bananas ripe!
I never thought about what is the most fun class, but Medic sure is the easiest for me when my skills don’t pay the bills. Dogwalking the team can be a very chill experience when they know what they’re doing.
Legit got into MVM recently, just glad I haven’t run into toxic players, and glad to have another mvm video to watch before working up the courage to continue chipping away at my first tour
Yeah maybe I'm in west coast servers, but so far I haven't seen any toxic players. Granted I did some stubborn people on the community servers, but nothing too toxic.
It's rara running into them
@@starmaker75
High tour toxicity is the resoult of of ignorance.
If you are willing to listen, avoid contraversial classes and loadouts while you are still low tour, then you will not meet roxic high tours if at all. Peoples who meet toxic ones all the time are just the difficult ones you don't want to play with.
@@imjustapotatoleavemealone Nice victim blaming. High tours (like everyone else) are free to queue in a group if they don't want to deal with people who might not worship the ground they walk on. If you're queuing into a public lobby, you're going to get randoms, and they might not want to listen to you telling them how you think they should be playing the game.
High tour toxicity is the result of people thinking their enjoyment matters more than someone else's simply because they've played the game more.
@@WalnutBun
"Victim blaming" and here you are, telling me that those peoples don't value someone else's fun, only theirs... When all of you have to do is not use extremely controversial, unbalanced items, some of which are disabled in community servers for the same reason, and yet you do that.. like in real life starting to talk about politics and religion at a family dinner...
If you go in front of a church and start burning crosses, you know what you are doing, knew al the consequences, and knew what will happen, yet did it anyways.
If you want to burn crosses, burn it in a group that will accept it, if you wanna talk about politics, religion, etc, do it in a group where they are okay with that. If you wanna play controversial loadouts, classes, do it with peoples that are okay with that. And even they, most of the supposed "toxic ones" are totally okay with you playing controversial classes, if you have the knowledge to back it up, and our only counter for it is your tour count. If you don't do that by sheer ignorance, its your fault. They are also the victims of your ignorance and difficult behavior.
And sure, if anything happens we still side with the peoples being difficult, since no one deserves that for anything, and its sure the high tour's fault. But just after you burned crosses you decide go to the internet and brag about how bad those high tours were... you are not the victim, if anything, you are the bully.
Edit: And sure, we should blame the abuser not the victim, but when you are provocative for the sake of being provocative....
In a research (DOI: 10.1016/0047-2352(84)90052-7) they concluded, based on judgements that "The results of this study suggest that as victim provocation increases, the level of legal responsibility given to the victim also increases. More importantly, as victim provocation increases, the legal responsibility and the years of imprisonment given the offender decrease.", and what would be more objective than judgements. Which doesn't means the victim is wrong, or what the high tours do are less wrong, but it does means that you are responsible, and as you get more provocative, you also get more responsible, and the victim less. You suggest that the victim isn't responsible at all, which is not true, provocation is still provocation, you know what you are doing but you are trying to dodge your responsibility for it...
The load out for each class is also important. I personally find Scottish Resistance Demo and Support Scout boring as hell, but Grenade spamming demo and damage/hybrid Scout are so much fun!!
I have 1 MVM ticket in my tf2 backpack, and a total of 0 seconds in MVM, but dawg I just enjoy watching your content on the mode. You do a good job explaining everything so I understand what you mean when it comes to the nuances of the game even when I haven't tried it myself, and that's always the number 1 thing I look for in content about something I don't know. Happy new year to you dawg
Use that single ticket and become a repeater
@@Diakyuto But then I'll have 0 tickets in my backpack and I won't be able to say I have 1 unused ticket anymore.
@@UncleLayne nah If leave a couple minutes or right before you wave ends, you keep the ticket. Or play custom MVM, that works too lol
@@DiakyutoBoot Camp is always an option too, though admittedly fairly different from Mann Up.
Might be nice to see some "advanced" upgrade/positioning guides, I find a lot of them don't cover things like sentryblocking spots, godspots (recently found the ones on Mannhattan and Rottenburg and have been loving them), and similar concepts you hear flung about.
Great video as always, Weezy.
Yeah I can totallly get Heavy being ranked so highly. I was doing Firmware Frenzy and whenever I got to play Heavy and things were going right, it was the ultimate power trip.
Glad to see how far you have come Weezy.
Here's to another explosive year! 🍻
I'm a scout main with over 100 tours, but once you know how to play the class I started to find it boring how much easy it is... so I go spy doing the scout's job, and damn I love this class in mvm, so yeah it's harder and more risky, but I think this is where I get the fun. And also I feel more satisfied to get A+ every waves with spy with good dmg and show the people how this class can be good too
Bro its 01:36 AM, calm down bro, calm down...
Cuz i'm eating some cakes.
15:35 funnier line: "every Sentry Buster an involuntary colonoscopy."
Always fun to see a video of yours. Happy 2024!
0:01 The OST of Punch-out wii is so sick.
"You could strap me to any of them for a whole year and I don't think that'd keep me from playing."
I'm not sure about that one considering what you had to say about playing spy in MVM only 2 videos ago.
Ranking Medic in A+, even after the 10,000 robot challenge. What a legend.
WHAT!!?!?!? You were able to get another video out before a months passing!? Hats off to you, my friend!
Weezy literally starting the year with a banger. (Or maybe it was a scheduled upload 🤔)
for me it was 2 hours early, but y'know
timezones
Sadly I do not have the joy of first day Weezy video. (I’m in Texas)
Same-
Not literally.
well, technically, everybody starts the year with a banger.
0:00 I didn’t know you played punch out too?! Best UA-camr hands down.
I'm a Medic main, so the thrill of last moment shields and ubersaw runs are a high I chase. Soldier is an easy second for me. Though I'm a batallion's junkie who loves to bomb in with health on kill.
Great video as ever. Can't wait to see more in 2024!
15:23 for anyone wondering, shield button is m3/click the mouse wheel
12:05 this is why i (as Kritz Medic) occasionally like to Über Widow Engies onto Tanks & Giants
it's pretty fun seeing Bite-Sized chunks of the Robots health bar
as someone who is still in 2023, I must say this is a pretty sick last video of 2023
Facts...
Actually, with soldier, if you switch to your secondary with the beggars, your ammo will refill in the background. It just doesn't refill when active for some reason
Have you read the description for the beggar's bazooka? It pretty clearly states that yes, dispensers give ammo if you hold your secondary or melee out.
ohhh no I didn't lmao@@walukirby
In the community missions canon, The Engineer has some valleys. Boy, does he have some valleys.
Also, as a fellow Bazooka user, it doesn't work so well on maps with big, flat, open spaces like Sequoia.
Great video. I love how you put most of your biases away and focus on the main points of fun for each class. The only one I might disagree with is Sniper, because with the right skill and experience, he's a literal god. (I might be biased as a sniper main) But anyways, super vid!
i think the problem weezy has with sniper is just that, that sniper is so easy if you can hit heads consistently, and there's not much variety to the class.
Hes the most boring for me
@@coreypark3244I don’t think that’s entirely true. I think there can be a lot of variation in sniper MvM gameplay if you don’t take the most basic risk/reward strategy. I think if you try and do new things, use different loadouts, new gameplay strategies, Sniper is not only rewarding but very fun indeed.
4:31 Freedom planet soundtrack?! I see you are a man of culture as well.
I just finished Wave 666 with a maxed out grenade demo and it was amazingly fun just covering the entire map in grenades or hitting directs in giant groups and melting them.
damage scout truly is underrated. some of my fondest memories of TF2 was running two cities with a maxed out scattergun and FAN, its just meatshot heaven in every possible way
You never talked about sniper's ability to outdamage most other classes versus tanks. In fact, he does so in the least amount of money invested compared to any other class.
I'm also surprised you didn't mention the dragon's fury, since it's basically a discount always-crits phlog with its extremely high DPS right out of the gate. Not to mention it has a terrible airblast but at least has one for the cases of a big robot being on the hole, or near a pit.
If Spy had explosive backstabs like Sniper’s explosive headshots he would be a terrifyingly good class in MVM.
he's already a good class lmao, if he had explovise backstabs he would be the best class in the game no joke
I feel like this could be done for an upgrade on the sappers. Sapped robots explode when they die… kinda like gas passer, and it just makes sense, he sabotages the bots and rigs them to explode and if they die, they go kaboom.
Lets fucking goooo new weezy upload
I wish Dragon's Fury pyro was talked about more. It might not have the dps of the phlog but it's still viable and fun to use and with the slower airblast you can still hit some nutty reflects. But Lord Gaben help you if you're up against other airblasting pyros as the ability to shoot is ripped away and turned against you
If you play a variety of community missions instead of grinding the same mann up valve missions, Engie is a clear S+
For Pyro’s fun factor, it also doesn’t help that reflected projectiles don’t get added to your damage total. So that group of crit rockets you reflected back doesn’t end up on the scoreboard and make you feel weaker than you actually are.
Valve. Come on. Surely it isn’t _that_ difficult of a tweak.
You’re doing good lads and happy new year
4:53 Rare footage of Weezy playing something else other than MvM
"the stock flamethrower just doesnt have any Mmmph to it" hey i see what you did there!
Engies my favourite class, and i'll add my 2 cents here:
Engie suffers from a couple design + coding flaws, and one of them is the upgrade canteens. Upgrade canteens turn engie into such a snoozefest that ive forbidden myself from using them and engie just became so much more fun after that. One of the biggest hype momments in Engineering is being barely able to hold onto a position, and MvM has that in spades. Running out of metal, barely keeping your buildings alive, constantly moving them to either forward or back or just to reset the wrangler shield is so much fun. Uber canteens help a ton as well, since it gives your sentry a shield too. Theres a ton of little optimizations you can do based on how your teams moving, and how much damage your taking. When you've maxed wrench swing speed and metal capacity, and still are running out of metal thats when you know youve made it.
You can't have those momments if you just know you can press your canteen button to get a level 3 back up in less than a second.
I agree somewhat, but I'm usually battle engi MvM or not so I'm either
A: Helping the Pyro with tanks
B: In the frontlines with everyone else
So if my sentry is getting fucked up I more than usually don't have time to get there, so the canteens really help when my sentry is getting low on health, and I can still go on Krit rampages cuz im low tour and I get nice players still, so the Medic is ok with charging me with Krits
Hey Weezy, random primarily gear grinder player, your content brought a lot of extremely useful information for me starting out, and overtime I've done a lot of "extra" guide reading and wave learning, so thanks for investing me in getting good at MVM. I'm sure you're in no shortage of video ideas, but I was hoping somewhere down the line you could cover two topics that are difficult to get information on: Aggro mechanics/exploitation and how to improve from a good player to your level of MVM play beyond just "get a higher tour count"
Aggro is kinda difficult to get a grasp on due to robot levels, Aggro priority, how Aggro is affected by damage output, when not to draw aggro (e.g. spy waves/unnecessary stalling/grouping) and of course the "big rocks" of other maps. The other one would be dependant on how you see levels of skill in MVM, and more so about how you went from being a good player to a great player in terms of improvement. Would be good to get some perspective from an 'actual' high tour, but if not love the content and can't wait for more!
8:36
I'm immediately reminded of a 2 year old video where some super high tour MVM player starts raging and calling someone slurs for playing Pyro, attempts to kick him, then kills the server with a join/leave bot when nobody wants to kick the guy
Yeah, MvM has a bit of an optics problem
Detonator/ flare gun with the axtinguisher and back burner are very fun. It’s a great combo
(Three year pyro main)
This is one way to bring in the new year
Ok so i wanna just say something that happened in mvm
So i was playing soldier and ran out of rockets and had gunboats, but i saw that the main threats were fists of steel heavies, so i went on a tear with the frying pan, even taking out minigun and gru heavies.
It wasn't even upgraded
First Weezy video for 2024, I'm kinda surprised
Hey man, been watching since u were at 8k. Love your content!
Backburner or flare gun pyro are both exceptionally fun. Especially flares--you can max it out about wave 3 and it's soo fun
I only really got into MvM a couple months back, a group of friends of a friend of mine wanted to try Manning Up and needed a Sixth and my friend knew I really enjoyed TF2 (even if my loadout choices were questionable) and invited me. They asked and I acquiesced when offered the position of playing Scout (not forcing me to, they just offered because its a staple and said it was fun) even though I rarely played them in PvP on account of finding them very difficult and typically being a Heavy Main (Heater+Stock Shotgun+Holiday Punch Forever), but this turned out to be a fantastic decision for me.
They told me what the usual loadout is: Milk. Fan. and either Shortstop or Popper but that the shotgun doesn't really matter. Usually I hate playing anything close to optimal builds because of a litany of personal mental issues but since they were literally paying me (by buying me the tickets) to play I didn't wanna waste their time. So at first I did Milk, Fan, and my personal favorite Scout primary the Backscatter. The only reason I end up switching off of it was because one of our other players loves playing Spy in MvM and having two people behind the enemy lines while one is trying to be sneakier was not the most synergistic, so i ended up switching to the Shortstop because I head the Popper was generally the best shotgun in MvM and PvP and my mental issues need their satisfaction. Anyways:
Playing Scout in MvM is a way different beast that PvP, I never constantly felt like I am one skilled player away from exploding and being sent back to the respawn timer. It was genuinely a lot of fun being able to run around enemies and blast them and inadvertently get practice in actually aiming while moving (which would translate into PvP later). It always felt like what I was doing was helping, whether it was getting money or splashing/fanning big boys, or realizing the Shortstop is incredibly good at destroying sentries and such from a mile away, as well as of course just blasting things. Every part of the Scouts gameplay in MvM feels like being a team player which is something I love, MvM is a 6 people ideally working in unison towards a common goal.
Like yeah being the physically weakest class (Buying resistances is for nerds, you're a scout: just don't get hit dunkass uwu) and constantly having to dive around to get money can feel like a bit of a leash. And there are definitely times where I would probably enjoy doing other things (Though we usually practice in 666 where I do have full permission to play any class I want such as Fully Upgraded Pomson Engie [Do not do this] or Strong Scout [The soldier equivalent of the Fat Scout]) there was one aspect of playing Scout that makes me always fine taking it: My friend don't have to. As long as I am good and reliable at my job of getting as much money as I can and doing the debuffs (and dealing with the eternal joke of "Scout missed 3 dollars, vote kick") it means my friends can play basically anything they want. The scout is means for which every other class can get upgrades and have fun, and so by being the Scout I am directly benefiting my teams ability to enjoy the game and not have it be a chore. As stated I love playing classes that feel like I am genuinely helping my team and that doesn't just mean in gameplay, when I hear all my now Friends and not just Friends of Friends having a good and fun time while they're playing things like Double Heavies, Demoknight, Spy or so on, I know that I was a major contributor to that.
Don't know why I decided to write all this, just on the subject of MvM and being ranked by Fun I suppose. Since getting back into it, I started watching more TF2 vids which includes yours which have been really useful and informative (and give me more ideas for dumb things to do in the practice games) so thank you for making good and enjoyable stuff! And for making a video that shows that everyone having fun is just as or maybe more important than everyone being perfectly optimal.
Weezy starting us off right with the new year and a new video.
it was fun to play mvm with you!
Happy new years
Good informative video, mate. 🔥
W for using freedom planet music, one of the best soundtracks ive ever heard
I rocked 222,022 damage in my most recent Heavy game, with the Stock minigun. It's some of the most fun I've had with MvM in a while. It's the perfect combination of having to think about your gameplay pre-wave whilst also being able to autopilot once the wave actually starts, and I'm here for it.
Happy New Years! I'm hoping for another year of awesome uploads.
I completely understand why you would find Heavy fun, as pretty much all of those things are why I enjoy using the Heavy Bowgun in Monster Hunter. It’s just satisfying to dodge massive amounts of damage by simply walking to the left or right, and instead of managing upgrade paths, you have to instead manage your different ammo types, their ranges, how your weapon’s stats affect each ammo type, it’s just really satisfying to see everything come together during a hunt
I think the problem you have with Demo is that you don't use pipes enough. Pipes are your instant damage option, your bomb jump, and your secondary area denial all wrapped in one. And, the great thing about them is that you don't need to drop a single credit into them. Just puke out your SR piles, and press 1 and lob nades at bots.
Interesting list. My personal favorite is Engineer, though I mostly play community-made maps and missions. I've played enough that I've found myself starting to optimize my upgrades kinda like you mentioned for Scout and Medic. For one thing, I've found that you generally don't need to max out the Max Metal upgrade. Doing so doesn't hurt you, but you can survive most situations with 500 max metal, leaving you with 200 credits to put elsewhere. I've also been training myself to try and go without Building Upgrade Canteens as much as possible, usually saving them for emergency situations only. Some missions even ban the Power Up Canteen outright!
bro makes some of the greatest content as a funny banana man (happy new year)
1:16 I thought he said Wanted _Dad_ at first...
Wow, another TF2ber thinking soldier's the most fun class in the game. How bold, daring, and brave of you Mr. Banana.
Heavy is returning to monke and scratching the goodfeel part of the lizard brain
I've noticed Spy gets the most fun when the entire team is doing the meme strat of gun spy
Happy New Year Weezy and people
Happy New Years, banana man
Yeah
I was expecting Heavy to be much lower. What a pleasant surprise! Heavy is pretty enjoyable to play as.
nice, first vid of the year.
Widow maker engi is fun but when you want to feel like john wick, A frontier justice with minisentries will do.
"Did smoking all that herb get to your brain?" You mean Basil? Cause we all know how hard you smoked his loony behind.
Happy new year lad
I would love to see a wave 666 video since that map/wave is so interesting to talk strategy or just the contents in said wave/map
Happy New Year Weezy
the aran ryan music in the beginning is cool, In my opinion punch out wii music needs to be recognized more tbh
We need a vid on your ideas of possible upgrade ideas
For Pyro: The Backburner could technically mean 100% kritz :)
Happy New Year!
love you weezy ! you got me into mvm and i got my very first ausi today :))))))
Great video! I mainly play brass beast heavy because I like becoming a sentry gun.
Happy new year weezy!
He finally uploaded!!!
All i am going to say is that scorch shot with full reload speed and firerate upgrades is super fun, hell you dont even need your primary except for the tank...
And you need dispenser or ammo canteens...
sorry to break it to you but it's unfun for everybody else in the team unless you tell them you're using it because the knockback from the scorch shot throws everybody else off...
Chances are your teammates hate it because bouncing enemies are harder to predict, aim at, and I. Particular classes like Sniper and Spy get absolutely frocked by it. Demo's sticky traps aren't as effective, Soldier and Heavy have harder time aiming and less predictable robots are always harder to deal than normal predictable bots because they jump around so much. Maybe take the flare gun instead.
spamming scorch shot is the worst thing you could do as pyro lmao
@@mariustan9275
Ehhh, no definetly no...
Since 14/7/2021 (when I started using this thing on mvm) ,only 4 ppl hated me for doing it ,and 3 of them were Sniper (which I get it) and another one was another pyro for some reason idk why...
However, snipers on teams are not common becuase most individuals are scared of using him, even though Sniper on mvm is not hard comparing to casual
However, I expected demos to hate me but none of them quitted after seeing my presence ,or started crying or went to my Steam profiles to cry more...
Its just so small amount of individuals that actually hated It that I could count them...
Most ppl dont care and some of them actually LIKE It becuase the bomb goes back (which is the main point of mvm...), its so goofy and also most of the "aggro" goes to me and not to them...
If the team is not losing, ppl dont care what gun you are using even if is just shotgun heavy or Battle engi... Thats the moral of the story...
And yes, even mann up high tour gambling adficts wasting their ticket, time and money on 2 cities didnt care either lmao...
Tested as well on community servers (except Moonlight/potato) and more of the same results...
@@peanutbuttrr8461
Sorry to break to it you but as someone who has used that weapon for 2 years I can confidently say no, it was fun for the rest of most teams including most of high tour mann up individuals I met and some community servers... And most ppl didnt quit, cry or cry on my profile with me and my scotch shot presence on their matches...
hey there, played a game with you on botbash at like 9:00 in the video where 2 guys left and we had to 4man it but you left in the middle of wave 2 and basically stranded us there. Can't believe it was you until I looked up the profile but lo and behold it was. 😮😮
I remember that, I'm so sorry :(
@@WeezyTF2 its fine, I am open for a tour donation as compensation however 🫢. All jokes aside, we managed to 3man it and I got a wrench drop outta it so alls well ends well. 😎
@@robouki more like i carried
@@simhuiif u didnt mention it was weezy in the lobby, I wouldnt have known either lol. U my mvm sensei... ofc u have to carry the 3man...
The line: "Phlog cancel for style points" got me. 😂😂😂
da midnight weezy upload fo da day
0:00 it’s not every day you hear Aaron Ryans theme
happy new year weezer