[TF2] Dealing With Tanks in MvM

Поділитися
Вставка
  • Опубліковано 3 лип 2024
  • Tanks pushing you back too far? Here's the easy fix for each class. Good luck!
    Join the Discord: / discord
    Follow my Twitter: / weezytf2
    Timestamps:
    0:00 - Intro
    0:46 - Scout
    2:05 - Soldier
    3:55 - Pyro
    5:00 - Demo
    6:16 - Heavy
    7:00 - Engineer
    8:23 - Medic
    9:11 - Sniper
    10:15 - Spy
    10:36 - Class Ranking
    Music List:
    Mysterious Destiny - Bayonetta
    Shin Onigashima Medley - Smash Ultimate
    Mute City - Super Smash Bros Brawl
    Donkey Kong Jr. Medley - Smash Ultimate
    Honeycomb Highway - Sonic Lost World

КОМЕНТАРІ • 567

  • @ColdyCZ
    @ColdyCZ Рік тому +1985

    It's worth noting that demoman's stickies do more damage to tanks if they explode next to them rather than under them.

    • @lex0h2
      @lex0h2 Рік тому +114

      That is something I never knew

    • @JoeyBoey600
      @JoeyBoey600 Рік тому +206

      Really?
      What's the source engine magic behind that?

    • @sergeychistov8162
      @sergeychistov8162 Рік тому +78

      And they also have damage ramp-up, so try to set them off asap.

    • @matchanavi
      @matchanavi Рік тому +8

      For what reason???

    • @2fortcow
      @2fortcow Рік тому +56

      @@sergeychistov8162 I thought sticky falloff worked depending on the player’s position to the sticky bomb, and then a short like 0.45 after arm time rampup

  • @palekinggaming
    @palekinggaming Рік тому +1051

    scout being a tank buster sounds like a fever dream

    • @speedody2171
      @speedody2171 Рік тому +71

      Scout's a rly high burst dmg class lol (believe it or not)
      Even dewill and wheezy underrate him
      Oh and they can't even play him that well

    • @M4x_P0w3r
      @M4x_P0w3r Рік тому +5

      @@speedody2171 Well, who can play him that well in mvm?

    • @speedody2171
      @speedody2171 Рік тому +16

      Maybe it's just not enough people playing the gamemode but from my experience skilled scouts (or whatever class) in mvm can be rly rare, in all honesty I saw scouts who get less dmg full game than me in a single wave lol
      Once I saw a pyro get outdmged by a med full game lol (and the team said he did a good job)
      I still see soldiers who forget rocket jumping exists on a regular basis
      Oh and the skill difference between Mann up and boot camp can barely be anything (but I just play community so idfk anymore)
      Edit : ig I kinda derailed the topic but it's true lmao

    • @speedody2171
      @speedody2171 Рік тому +3

      I only saw couple scouts in my life that actually played the class (upgraded their gun properly) and didn't rely on 1000 jump height or resists

    • @carolthepyro899
      @carolthepyro899 Рік тому +16

      @@M4x_P0w3r Underscore gaming has a scout guide video on youtube. he's the reason i do damage scout nowadays instead of support and i constantly put soldiers to shame on 2cities. you dont need canteens or crit-a-cola, just good upgrades.

  • @ZeroHourProductions407
    @ZeroHourProductions407 Рік тому +843

    I remembered hearing about aiming up to max the flamethrower damage on tanks. This is literally the first video that explains _why_ that is the case. It's like learning the Davinci code and the science behind it in one.

    • @UnderscoreGamingChannel
      @UnderscoreGamingChannel Рік тому +44

      *Ahem*
      I released my video on December 25, 2022, and I even explain that you can actually aim in a few directions OTHER than just "up". The important part is actually that you're cutting across the corner of the hitbox instead of straight through it.
      Also, the explanation in this video is just... wrong. Read the captions from the screenshots he included, not the voiceover. The screenshots are the correct explanation.

    • @charlsondemong4922
      @charlsondemong4922 Рік тому +5

      @@UnderscoreGamingChannel cool

    • @lex0h2
      @lex0h2 Рік тому +4

      @@UnderscoreGamingChannel cool

    • @DellConagher1
      @DellConagher1 Рік тому +1

      @@UnderscoreGamingChannel hi I watch your videos, theyre really cool!

    • @jh34
      @jh34 Рік тому +8

      @@UnderscoreGamingChannel gotta love that a misinformed video goes so much further than a correct one

  • @rarebruh
    @rarebruh Рік тому +259

    I think it’s worth mentioning that mini-crits don’t have fall-off, but they still have ramp-up. So the prostate exam is still preferred.

    • @xaviersavard6343
      @xaviersavard6343 5 місяців тому +2

      How does that even work!?

    • @Delfigamer1
      @Delfigamer1 5 місяців тому

      @@xaviersavard6343 In TF2, for most of the weapons, the damage scales off the distance between you and your target. Under normal circumstances, your weapons' damage is boosted up to 150% at point blank, and reduced down to 50% at long range. So, for example, given that a soldier's rocket's nominal damage is 95 - it will deal up to 142 point-blank, and as low as 47 if you're pestering snipers across the map.
      In short, we can say that a normal weapon's "damage profile" is: 150% - 100% - 50%.
      Scout is special in that regard - the high point for his primaries is instead 175%, giving rise to ultra-damaging "meatshots". So his profile is 175% - 100% - 50%.
      When you're mini-critted, on top of multiplying your damage by 1.45, it also gets rid of the long-distance fall-off (but the close-range boost still stays). Combining both factors together gives a "normal mini-crit profile" at 217% - 145% - 145%, and "the Scout's mini-crit profile" at 254% - 145% - 145%. So, it is still quite beneficial to get into the tank's prostate even when mini-crit-boosted.
      Full crits, in the other hand, do actually just deal flat 300% - 300% - 300% of the nominal damage, regardless of distance or class.

    • @domi-no1826
      @domi-no1826 Місяць тому

      Tickle the robo-balls

  • @SkywayFishers
    @SkywayFishers Рік тому +467

    Scout is so baller at tank busting, even in early rounds. The key to keeping up with not much money is to equip the Crit-a-Cola and get three Ammo canteens. Shoot three full clips normally, but at the end of the third clip use the ammo canteen and you'll get another clip before the cola runs out and you get your cola back too. Note that while mini crits don't have fall off, they do have ramp up, so using the 35% bonus of mini crits and 75% ramp up of scatterguns, you can get really close to doing full critical damage with just mini crits. Also the Soda Popper's optimal upgrade path for max DPS is firing speed 1 > clip size 1 > damage 1-2 > clip size 2 > damage 3-4 > clip size 3-4.

    • @speedody2171
      @speedody2171 Рік тому

      If ur aim is good upgrading dmg earlier is better

    • @SkywayFishers
      @SkywayFishers Рік тому +32

      @@speedody2171 aim? It's a tank, how are you missing

    • @speedody2171
      @speedody2171 Рік тому +2

      @@SkywayFishers oh I thought u were talking about scout in general

    • @GewelReal
      @GewelReal Рік тому +4

      @@speedody2171 ???

    • @SkywayFishers
      @SkywayFishers Рік тому +10

      @@speedody2171 If we're talking Scout in general then you should still take clip size first since it increases your DPS more than the first damage tick. A meatshot clip dump hit and run is pretty much the only thing you should be doing, or else you risk taking too much damage, and missing is pretty hard when you're at max ramp up range. The only time I can think of taking damage first is if you need to be the medic killer, and if it's come to that, you might just want to switch classes or abandon ship.

  • @grfrjiglstan
    @grfrjiglstan Рік тому +100

    Seeing that Airstrike soldier delete half a tank’s health in 2 seconds flat, I felt not unlike how a Roman soldier must’ve felt when he found out the other team was bringing elephants to a sword fight.

  • @drthrawn8861
    @drthrawn8861 Рік тому +115

    1:49 mini crits don’t have damage fall-off, but they are affected by ramp up, so it’s definitely optimal to be as close as possible. But yeah, it’s still great to do good consistent damage at any range.

  • @shadowldrago
    @shadowldrago Рік тому +110

    So THAT'S why aiming up on tanks makes flamethrowers do more. Fascinating.

  • @Sedrathelime
    @Sedrathelime Рік тому +320

    Thank you for not just saying "Heavy should never attack the tank" like I often see people do. Even with the harsh damage penalty, he's able to dish out a lot of carnage to it.
    And the idea that "Tankbusting is X class's job!" Is how new players lose waves. Everyone needs to do their part. Just as collecting credits isn't exclusively Scout's job.

    • @duncanchillake8024
      @duncanchillake8024 Рік тому +2

      @Flyin' Steve 2city has no tanks

    • @duncanchillake8024
      @duncanchillake8024 Рік тому +5

      @Flyin' Steve "what do you mean gas passer doesn't instakill the tanks?!? Expert is such bullshit"

    • @Nyxael5845
      @Nyxael5845 Рік тому +21

      If the tank is the last objective in the wave, I will go for the tank as Heavy. If not, I only give tanks a little love tap with my Minigun just to increase my Tanks Destroyed strange part (don't ask me why it has that part, it was gifted to me that way).

    • @theshermantanker7043
      @theshermantanker7043 Рік тому +3

      Heavy should attack the tank, just not with his mjnigun

    • @duncanchillake8024
      @duncanchillake8024 Рік тому +6

      @@theshermantanker7043 if it's a tank only wave, and you have around 1300 bucks at your disposal. Then yeah, heavy can bust the tank
      4 points of warrior's spirit swing speed
      2 points of buffalo steak recharge

  • @cheezkid2689
    @cheezkid2689 Рік тому +54

    It's important to note that, once the swords have had their damages upgraded, you can safely swap back to a sticky launcher and maintain the damage bonus.

    • @lovebaba6620
      @lovebaba6620 6 місяців тому +1

      damn, thats mindblowing, definitely will apply that in game

  • @j100j
    @j100j Рік тому +80

    I remember when jungle inferno was released and the dragon's fury was absolutely broken in mvm tankbusting when you could if I correctly recall buy attack speed upgrades or something. All I remember was that it shot really fast.

    • @sumretard
      @sumretard Рік тому +21

      Valve removed the re-pressurization upgrade from the dragons fury in mvm to turn it into airblast

    • @isildurfour
      @isildurfour Рік тому +29

      that shit was so funny, week 1 i hopped into a match on rottenburg and on the final wave a guy said go dragon fury so we all switched to pyro and melted the tanks so fast that they died before they even exited the spawn door.

    • @mariustan9275
      @mariustan9275 Рік тому +4

      @@isildurfour That sounds fun as hell and would rival th ephlog for the meta spot. I wish I was there to see it.

    • @isildurfour
      @isildurfour Рік тому +10

      @@mariustan9275 it didn't rival the phlog, it was straight up better by a land slide. like twice as much dps.

    • @mariustan9275
      @mariustan9275 Рік тому +3

      @@isildurfour That sounds so much fun. Maybe tone it down a little and it'd be fine.

  • @SIMIFU
    @SIMIFU Рік тому +49

    I did a double take on that ending ranking when I saw 10 bullet points.
    I was like " wait...10? There aren't 10 classes."

  • @BloodlustedManiac
    @BloodlustedManiac Рік тому +26

    I love that Weezy is one the few TFTubers I watch with enough mental strength to continue playing MvM.

  • @vodkawhisperer3923
    @vodkawhisperer3923 Рік тому +34

    You forgot about the bison on the rottenburg maps when there are multiple tanks in a row. Bison + crits + 3 tanks easily does 60k damage in one wave

    • @CharmineX
      @CharmineX Рік тому

      He didn't forgot about it, since you can see him using the Bison multiple times in the video.

    • @vodkawhisperer3923
      @vodkawhisperer3923 Рік тому +9

      @@CharmineX he doesnt mention it once

  • @lordkaos31
    @lordkaos31 Рік тому +23

    “We are the British army our might is unmatched we have unending numbers of men and ship”
    “Dis boomstick makes mah taxes go away”

  • @Davtwan
    @Davtwan Рік тому +17

    Pyro main here but I _won’t_ argue for The Dragon’s Fury as fun as it is. It has it’s own mechanics that would be, as you put it, adding caviar to cheese and crackers. It is really good, but Phlog still has the best general use application even if it’s weaker against giants. In other words, you’re not sacrificing your ability to do crowd control with the Phlog.
    As much as I do like The Dragon Fury’s potential, it’s best left to High Tour Harry.

  • @Alabenson
    @Alabenson Рік тому +12

    If you're a heavy and don't trust your team, it's definitely a good idea to keep the steak sandvich and warrior's spirit on standby. It doesn't happen often, but I have had missions where I, the heavy, wound up being the primary tank buster by default.

  • @PoshBeard
    @PoshBeard Рік тому +10

    It's nice to see someone else using the Overdose for once, and talking about the offensive capabilities of shield bashing.

  • @C0DY420
    @C0DY420 Рік тому +10

    Demoknight on tanks is the only time random crits are appreciated

  • @anonjohn9760
    @anonjohn9760 Рік тому +1

    Fantastic content as always. Always had a good thrill when I ended up nuking a tank before it can get a good steam going, and hopefully with this guide more people can get that same rush too!

  • @pyrarius1598
    @pyrarius1598 Рік тому +11

    I personally love to use the Widowmaker over The Rescue Ranger, so this is a nice callout to our tank prowess

  • @sev1120
    @sev1120 Рік тому +6

    A note on the Spy is that the Diamondback is quite good against tanks, so if you're fine with giving up the l'etranger's cloak on hit for the dead ringer, Spy can actually help deal with tanks if he's sufficiently critted up

  • @yang_not
    @yang_not Рік тому +7

    “i said tank bust not tank bukake”
    this quote makes the fact that his trademark is a banana even better

  • @nickname5447
    @nickname5447 Рік тому +1

    Very helpful! Thank you weezy!

  • @daxain7368
    @daxain7368 Рік тому +4

    For spy, if you use the stock revolver with max firing speed and 2 clip size up, have both crit on kill on the knife, you can can do some decent tank damage by stabbing a robot then switching to the gun and emptying your clip.

  • @TeenWithACarrotIDK
    @TeenWithACarrotIDK 10 місяців тому +2

    Your analogies are so good lmao.

  • @bangbangliu2146
    @bangbangliu2146 Рік тому +14

    Could you do a vid on low man runs in mvm? I've always found it interesting how 2 or even 1 person can beat a mission designed for 6 people

  • @berny5326
    @berny5326 Рік тому +1

    woooooooah this video is popping off. mvm meta i guess. Good shit bro

  • @RegalRoyalWasTaken
    @RegalRoyalWasTaken Рік тому +6

    The day I discovered Engie's tankbusting ability was a glorious one indeed.

  • @HuffytheMagicDragon
    @HuffytheMagicDragon Рік тому +1

    Thanks for explaining the look up with phlog pyro technique I had someone go nuts on me in coaltown I was really trying to figure it out because he never brought up crouching

  • @user-qb6ml3vn3l
    @user-qb6ml3vn3l Рік тому +1

    I love your content!
    I’m leaving a comment to please the algorithm so you get more subs and recognition you deserve it

  • @PokeShadow77
    @PokeShadow77 7 місяців тому +1

    Your channel has THE Best music choice

  • @GunSpyEnthusiast
    @GunSpyEnthusiast Рік тому +2

    "the answer? use a gun."
    "and if that dont work? use more gun"

  • @Bladster94
    @Bladster94 Рік тому +4

    For spy, if you really got nothing better to do, you can get crit on kill on the knife and a big clip + firing speed on a stock revolver. Stab a random scout, then unload your clip onto the tank, and you'll have some impact still. Just don't expect to solo it!

    • @mariustan9275
      @mariustan9275 Рік тому

      True. I actually saw this while playing on Wave 666. I got crit on kill, and the crits apply to your revolver. Stab a robot, and unload your crits. And crits on aknife make it so every hit counts as a backstab last I checked, or at least it plays the animation.

  • @bananaspice1967
    @bananaspice1967 11 місяців тому +1

    Tanks for this info

  • @emred4653
    @emred4653 Рік тому +1

    i didnt touched tf2 for years yet your videos are enjoyable to watch

  • @shaharbruck
    @shaharbruck Рік тому +4

    Every video is better than the one before, keep it up bud!

  • @scantyer
    @scantyer Рік тому +13

    For medic, you should have said how he can help others with tabk busting. The best way is to share a crits canteen and then kritz uber someone else. This way you have essentially 1.5 kritz uber

  • @Banana-uc4yx
    @Banana-uc4yx Рік тому +1

    Holy crap lois new weezy video

  • @username.mp4387
    @username.mp4387 Рік тому

    thank you for the tips I need it

  • @cyber4132
    @cyber4132 Рік тому +6

    Thank for the information this should help out a a lot ❤
    P.S poor spy

  • @spamtonwithagun
    @spamtonwithagun Рік тому

    nice guide

  • @cellbuilder2
    @cellbuilder2 Рік тому +2

    I once outdamaged a Phlog pyro on my team by using the Bushwacka/Carbine combo. The key is to dedicate credits to the Carbine alongside the Bushwacka.
    Usually I max out the fire rate so I can build Crikey the quickest, and put a couple of points into both magazine capacity and total ammo capacity, minimizing the need to reload or hunt for an ammo box.
    This combo, paired with the Heatmaker, is in my opinion the best dual-purpose Sniper loadout. Heatmaker for regular bot-bashing, and Carbine/Bushwacka for helping out with tank-busting.

    • @carolthepyro899
      @carolthepyro899 Рік тому +2

      if you outdamaged a phlog pyro, their damage upgrades were likely poor or non.

    • @cellbuilder2
      @cellbuilder2 Рік тому +1

      @@carolthepyro899 Most likely. I think they were using their mmph crits, but for some reason they just didn't keep up with me.

    • @sarahh08
      @sarahh08 Рік тому

      or just dump points into your sniper, yknow, the primary of the SNIPER class. snipers should not be on tank no matter how much damage theyre outputting, their job is to kill uber medics and giants while the rest of the team deals with tanks

    • @carolthepyro899
      @carolthepyro899 Рік тому

      @@cellbuilder2 even with mmph crits, if they were dying or hadnt upgraded their damage enough (or not using the flame particle trick), they were doing poor damage regardless.

  • @tacticalduckie2723
    @tacticalduckie2723 10 місяців тому +1

    Good to know Kritzkrig is one of the best parts to most runs. I love when Medic is needed as the sole Medic Main.

  • @user-xl1du3gp6q
    @user-xl1du3gp6q Рік тому +9

    Fun fact: if you max out firing speed on spy's stock revolver and you get crits, you can acctually deal so much damage to the tank

    • @mariustan9275
      @mariustan9275 Рік тому

      Yeah I remember in wave 666 when the dozen or so tanks spawned since I had so much money I would use the DB + max upgrades + crit canteens and do a decent amount of damage.

  • @OriganalPie
    @OriganalPie Рік тому +2

    Generally, you do a really good job of giving ample proof for why you think things are the best option. You didn't do that for the Dragon's Fury/Phlog here. You just said "Other people claim this, they are wrong."
    Why isn't the Fury up there with the Phlog?

  • @docholiday4129
    @docholiday4129 Рік тому

    That bushwacka carbine combo has actually saved some waves

  • @andreivoicu8892
    @andreivoicu8892 Рік тому +1

    HONEEEEY, NEW WEEZY VIDEO!!

  • @cumunism2909
    @cumunism2909 Рік тому

    Good video 👍

  • @rainbowfrog1239
    @rainbowfrog1239 Рік тому

    Babe wake up new weezy upload

  • @justagamer1160
    @justagamer1160 Рік тому

    good vid

  • @silenc3068
    @silenc3068 11 місяців тому +2

    Important to note for Heavy, that 800 credits might be legitimately the difference between penetrating multiple targets or any other important yet expensive upgrades, don’t go for it unless you’re desperately struggling

  • @sweethomealabama6695
    @sweethomealabama6695 Рік тому +2

    1:46
    "Healer: Child Predator"

  • @KalleKokosnott
    @KalleKokosnott Рік тому

    1:39 Damage will be higher the closer you are to the center of the tank, meaning that hugging the sides of a tank deals the most damage, while the front and the back of the tank gives the least, since the tank has a rectangular shape.

  • @lonelessdj
    @lonelessdj Рік тому

    WOOO MORE WEEZY

  • @Themetalmenace69
    @Themetalmenace69 Рік тому

    Thank for video funny man

  • @drippyfool
    @drippyfool Рік тому +1

    You can deal more damage to the tanks as Pyro if you attack the treads and face slightly upwards (probably because of Damage Ramp-up/Fall-off)

  • @FrogInShorts
    @FrogInShorts Рік тому

    AWH YEEE BRAWL MUTE CITY! The best dam song in the smashbros library!

  • @Bluey-yq1nv
    @Bluey-yq1nv Рік тому

    I love your videos

  • @relly5028
    @relly5028 Рік тому

    finally, the perfect guide for bustin

  • @Camfire0
    @Camfire0 Рік тому

    Hey, found your content a while ago and started to play MvM again, and I'm having a hard time finding anyone talking about each of the classes upgrades and what's considered a meta upgrade or any potential bugged upgrades. I think much like this video that was very helpful (especially not knowing the dmg reduction that the minigun has to tanks), a video briefly describing what upgrades for each class are the most important relative to others would be neat. Funny and informative as always Mr. Banana.

    • @RalseiFan
      @RalseiFan Рік тому +1

      Check out the pride_ expert mvm video its a pretty great guide even if not in expert mvm

    • @_Crowuh
      @_Crowuh Рік тому

      A guy called 'Underscore Gaming' has really good guides for most of the classes (Scout, Soldier, Pyro, Engineer, Sniper and Spy) here on UA-cam. They all come with all the necessary upgrade advice. Highly recommend watching them.

  • @QuantumApple
    @QuantumApple Рік тому +2

    Your explanation for the flame particle mechanics is slightly incorrect. Aiming up doesn’t make the flame particles hit twice, it simply makes each particle do double the damage compared to aiming straight at the tank.
    The flamethrower works by shooting a stream of flame particles. If a particle contacts an enemy, they take damage. Younger flame particles do more damage than older ones. In the case where multiple flame particles are contacting an enemy, the oldest particle is used to determine the damage the enemy takes.
    The purpose of aiming up at the tank is to ensure only young flames particles contact the tank’s hitbox. Aiming straight at the tank keeps old particles in contact with the tank’s hitbox, meaning the game uses those old flame particles to calculate the damage.
    Also, you don’t necessarily need to aim up, aiming at any edge on the side or top of the tank is usually enough to only have young flame particles contacting the tank, maximizing damage.

  • @fakeplayer9088
    @fakeplayer9088 Рік тому

    Some people really need to see this video
    Seen so many new and semi experienced players doing big mistakes for tank busting
    And of course they just ignore you all the time, even if you tell them how to be more optimal

  • @IronSK
    @IronSK 6 місяців тому

    We getting better at bustin with this one! ☝️

  • @superbat6965
    @superbat6965 Рік тому

    The bison is actually fairly good at tank busting from the front or back, as you can hit the tank several times either way, and potentially hit other robots behind it to add some extra damage. It's a meme strat, but one that can actually work fairly cheaply with minimal team coordination.

  • @yeetus7278
    @yeetus7278 Рік тому +1

    The bison melts through tanks when maxed out with crits. Really good if there is multiple tanks stacked in a line.

  • @bounter_
    @bounter_ Рік тому +1

    For Scout section it's pretty much spot on. HOWEVER, I'd say that having a Scout whose priorities is damage is better from the get go. More damage/kills = more dead robots which lets you focus on tanks more/faster but also allows you to focus on cash easier.
    Yes I'm a hybrid/damage Scout advocate

  • @MichaelHeil-qz3jj
    @MichaelHeil-qz3jj Рік тому

    3:28 Threw me off SO hard

  • @moronribbons5774
    @moronribbons5774 Рік тому

    1:50 minicrits can actually still ramp up iirc, so when you're boosted to that you'll still want to get as close as you can.
    Full crits don't have ramp up, so good to go from distance.

  • @Red-yt2dk
    @Red-yt2dk Рік тому

    I love how this video had clips of gas being passed.

  • @uncledoggo
    @uncledoggo Рік тому +1

    "I love Bustinomics class"

  • @sirminti8228
    @sirminti8228 3 місяці тому

    Stock Grenade launcher + tide turner + skull cutter is my favorite way to play demo in mvm

  • @zdetcatrsid
    @zdetcatrsid Рік тому +1

    If we actually get an update for TF2, I'd love to see MvM get two things: A brand new Tour and a new Robot. That being... Mini-Tanks that are able to produce quite a bit of damage. It would be the first non re-skin of any of the classes (besides normal tank) for a robot. Brand new hitbox, sound, weapons and animations. Maybe make it like the scarab from the Halo series.

    • @zdetcatrsid
      @zdetcatrsid Рік тому

      Also, make Heavy a little better on the minigun damage. Like you can do what the launchers do, increase your damage for four ticks on ALL miniguns, including Brass Beast, it would go up by 25% for... Around 300 per tick.

  • @blacklight683
    @blacklight683 Рік тому +1

    Me and my friends found the bison strar while trolling. And now it's our meta.

  • @mee091000
    @mee091000 Рік тому

    Bruh you did the Spy so dirty 😂

  • @eduardpeeterlemming
    @eduardpeeterlemming Рік тому

    We needed tank busting video

  • @duncanchillake8024
    @duncanchillake8024 Рік тому +4

    What about a tank busting tier list involving every weapon? Using the same combos get boring after a certain while, so it would be nice to know what else is available and what isn't

  • @sleepyc4ke
    @sleepyc4ke Рік тому +1

    Great video as always Weezy! Although I have a question about Righteous Bison if you don't mind, one of my friend told me that it's extremely powerful against tanks, so I made an experiment and was surprised by the result because it works fantastically with crit canteens. So I want to know what's your opinion on them? Are my friend wrong and should I use it more often?

    • @Technotoadnotafrog
      @Technotoadnotafrog Рік тому

      its pierce is coded weirdly so when it hits something really big it hits it multiple times

  • @lordrj4203
    @lordrj4203 Рік тому +1

    I agree an Engi with Widowmaker is one of the best to deal with tanks along with Buff banner Beggar's soldier
    I have shread tanks on wave 666 with both of them and well
    They are hella good at the job

  • @ccjr.allsorts
    @ccjr.allsorts Рік тому

    Wave 6 Hamlet, I always go max shortstop scout with crit canteens and max fire resist. Money sustains his health so the support bots don't kill him nearly as easily as they'd whittle down a pyro, he's got greater range with similar damage output, and with faster move speed he can more effectively use the engie's 2way to get more crits. Phlog pyro wouldn't need canteens, but it's always fun to melt tanks as scout and do more tank damage in one wave than the pyro did the whole mission

  • @uwize5897
    @uwize5897 Рік тому

    i already have a degree in bustonomics thank you

  • @Mrs.THECOMMUNISTCHANNEL
    @Mrs.THECOMMUNISTCHANNEL Рік тому +1

    What does a friendly Tank say?
    *"Tank you"*

  • @hay1686
    @hay1686 Рік тому

    good

  • @wingedwhite9437
    @wingedwhite9437 Рік тому +1

    if you want "the best strategy" for spy, to bust tank I would say it's crit on kill with knife, and shotrate on revolver.
    As much as others are still better option. I believe it's best strategy for Spy for it. (so you stab bot in the back, and shoot magazine of ?x120 dmg into the tank)

  • @Necrandy
    @Necrandy 10 місяців тому +1

    heres a tip for sticky traps as demoman:
    when you detonate the stickies they will deal less damage if the tank is on top of the trap, why is this a thing? i dont know but dont detonate while the tank is on top of the trap, maybe earlier, maybe later but not when the tank is on top of them

  • @adna6958
    @adna6958 Рік тому

    The crits canteen can also work for stock revolver spies
    Since there is no a damage penalty
    Although youre right
    Spy is a pick class not a damage dealer

  • @m.i.g.2023
    @m.i.g.2023 Рік тому +1

    I recently had a 2 cities game where I top scored tank damage as a Heavy with steak and WS

  • @SmellyUnfortunate007
    @SmellyUnfortunate007 Рік тому

    There is also the bison as well. But only use it if you have another soldier with a banner.
    In case you guys don't believe me, try it out in solo wave first and then try it in groups. I was able to deal 75k dmg on tank with medic kritz on an intermediate rottenburg level while everyone else was around 15k.

  • @Chalkboard_Charlie
    @Chalkboard_Charlie Рік тому

    I wish you could upgrade the damage of the stock bottle when using a shield, then it would be better than the skullcutter at tank busting

  • @danielkilworth1076
    @danielkilworth1076 Рік тому

    Yeah, airstrike is my go too for mvm soldier in general, the base jumper turns you into an orbital rapid fire satellite

  • @uihirasawa843
    @uihirasawa843 10 місяців тому

    1:47 One problem - while mini crits don't suffer from damage falloff, you still don't get the full damage ramp-up, so even with mini crits, you're still leaving damage on the table if you're not directly next to the tank. Same goes with Soldier if using Buff Banner, you should be standing just outside of the blast radius so you're getting the best balance of damage ramp-up without destroying yourself with your own rockets (unless you have a Medic with you, which then you could get right up next to it). Only when you have full crits you don't have to worry about this.
    As for the Dragon's Fury, counterpoint - Dragon's Fury has comparable DPS to Phlog even when you factor in the free crits from Phlog. The Dragon's Fury has a much higher DPS than Phlog if you take crits out of the equation, so certain situations will be more favorable to it than the Phlog will, such as if you can consistently stay fully critted (Kritz Medic with canteen sharing and crit canteens, for example), or if tanks aren't lasting long enough for you to get the full mileage out of Phlog's crit mechanic.

  • @HorselessHeadlessHorsemann
    @HorselessHeadlessHorsemann Рік тому +3

    I think that 3 pyros with phlog and ammo boxes are good for those tanks

    • @JouvaMoufette
      @JouvaMoufette Рік тому

      I always tend to give myself 2 or 3 crit canteens (depending on money and size of wave), then do at least one damage and max ammo upgrade, then try to prioritize damage upgrade over max ammo, and max them out both as best I can.

  • @astrid2432
    @astrid2432 Рік тому

    3:27 "I said 'tank bust' and not 'tank bukkake'"
    LOL that was surprising to hear

  • @theperson8114
    @theperson8114 Рік тому

    Oh boy oh boy new update

  • @Treblaine
    @Treblaine 7 місяців тому

    Spy with max capacity + fire-rate diamondback can dump a LOT of alpha strike damage, on par with crit-bushwaka sniper.

  • @robloxian-craft1941
    @robloxian-craft1941 Рік тому

    this is a meme episode. poggers.

  • @AveragePootis
    @AveragePootis Рік тому +1

    Fully upgraded stock pipe with crit canteens will also absolutely melt tanks, for good measure put a sticky trap for the tank to get that edge in there

    • @sweetypuss
      @sweetypuss Рік тому

      that's a LOT of money though, like thousands of credits. im more than sure it would work but i don't know how good of an investment it is when you should be focusing on meds and other important aoe picks. maybe you can get away with it if you have a competent sniper to deal with the meds but generally, teams with a competent sniper don't really need a demo

    • @SharonLougheed
      @SharonLougheed 9 місяців тому

      @@sweetypuss Ah I didn't realize it was that expensive. I always do stock pipe with crits... buuuuuut I almost always play Ghost Town, so money is usually not an issue, but the stickies are too much of a hassle with the crit waves.

  • @trevorrose3769
    @trevorrose3769 Рік тому +1

    Hey Weezy, I was wondering if you could maybe in the future do a guide of how to complete Mecha Engine? I’ve noticed there isn’t any sort of guide at all and who better to cover it, then the king of MVM, himself!
    I’m looking for something hopefully in depth as opposed to: “Just make sure you have a sniper” but I know you’re not going to make it that simple because you’re good with guides!

  • @LouHusky_Gaming
    @LouHusky_Gaming 6 місяців тому

    I often use Pyro for MVM, Phlog and as secondary either the gas passer or the detonator. Powerjack when there's no spies and homewrecker when I see possibility of spies. I always concentrate myself on lighting on fire the scout waves and finishing them off, When soldiers or demos come its a matter of flare spam... as for the giants its a matter of just spinning around them and keeping them away from obliterating me
    For the giants, I will drop you a useful hint. You can let the tank push you around since it won't kill you, but you gotta AIM UP in order for more flames to hit the tank and increase the total DMG output, I always combine it with reestock canteens and spam mmph at it. That way I end up tankbusting on my own while my friends focus on destroying the support of the tank... that if they're good enough. Otherwise I end up flanked by bomb carrying scouts and bam it's all over for me.

  • @AmelpsXett
    @AmelpsXett Рік тому +1

    4:41 real gamers use detonator