Simple, FAST Pillager XP Farm -
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- Опубліковано 9 чер 2024
- This pillager XP Farm is 2.5 times faster than an enderman grinder and fairly straightforward to make. It is a cheap-ish, convenient XP farm that is server friendly as it is single dimension meaning no afk buddy required and does not impact the server mob cap.
** JAVA ONLY **
** World & Schematic Downloads in world-downloads on the discord server **
For the helper tool: docs.google.com/spreadsheets/...
For the Elevations Calculations Colab Document: colab.research.google.com/dri...
0:00 - Start & Technical Explanation
1:27 - Tutorial Start
2:22 - Redstone-less Material List
2:43 - "Key Block" Concept
3:24 - Bottom Villager Cells
4:16 - Top Portion Material List & Lava Catch
5:05 - Skip to continue... (non on-off switch)
5:18 - Mid Villager Cell
6:00 - Top Lava Cast
7:00 - Top Platform & Kill Chamber
9:56 - Bridge Level & Top Villager Cell
11:00 - Lava Casting Bubble Columns
12:26 - Lava Casting Drop Chute
14:22 - Prep Bridge for Villagers
15:00 - Bubble Columns & Populating Villagers
17:48 - Finish the Top
18:27 - Water Exits
18:53 - Platforms
20:19 - Bubble Column Entrances & Wall
20:49 - Finishing Up & Usage
21:50 - (Optional) On/Off Switch
24:34 - Upgrade Options (Armor Stand, Dripstone, Premium Version, Iron Golems)
26:00 - Huge shoutout to Nvertd!
26:25 - Elevation Considerations
Join the discord for access to our free, public SMP, technical support, and just generally good vibes.
Discord Link:
/ discord
For perks like early access, video shoutouts, and exclusive world downloads join my patreon, it is really appreciated:
/ nicoislost
Credits:
Huge general shoutout to Nvertd for all the work put into this grinder.
IanXOFour - Pillager Outpost Raid Mechanic: • Minecraft Elegance: In...
IanXOFour - Bubble Column Trick: • Minecraft Elegance: In...
As always feel free to comment if you have any questions
#Redstone #Minecraft #Nico - Ігри
IanXOFour's Instant Guardian XP Farm seems easier to build, why is this XP farm worth the effort? Is it simply preference of XP farm types? Or are there statistical advatnages this farm has? I love the creative design regaurdless! :D
For me... because I had fun playing with it. But real case: on a server -- it doesn't take up the mob cap so doesnt disrupt the other farms / players and is single dimension so you don't have to worry about the mobs despawning in the nether if other players are online.
Ian's farm is great for the right applications though!
@@NicoisLOST do you get emeralds from the farm aswell?
@@znoqh1047 no
It also gives bad omen, so it's useful to start a raid farm
@@NicoisLOST Ahhh yeah that single dimension perk sounds super helpful. That makes sense, thanks!
Quite literally one of the most comprehensive and yet digestible tutorials i've ever watched. you really made sure that anyone who gets lost while building will have as many of their questions answered as possible. the tools and document was a nice touch, as well as the quick reference guide. props to you and nvertd, will be building soon.
finished building it. great farm. i did it on a testing server where i could hop between survival and creative so i could practice before doing it on our survival mp world. I only got around to finishing one platform but it works superbly. i can only imagine how well it would work with all six.
I would advise:
- bringing stacks of scaffolding
- adding bone and kelp to the material list, as well as having around three water and lava buckets (you can build an infinite water pool in the sky if you wish)
- building a villager breeder nearby (but far enough from the outpost) so you only have to transport two villagers (i had to transport my initial two through the nether) so you can breed new ones in case they get shot
- as much as possible, going for the redstone version. the hardest part for me was finding the slime balls for the sticky pistons but you can just look for a swamp using chunk base and spend several nights killing slimes. you can also use chunk base to look for an outpost that's on the optimal elevation, but you should also take into consideration how you'll get the villagers to the area.
although i was disappointed that it wasn't actually a raid farm (I was too excited and didn't listen properly) you can build a simple raid farm nearby for the loot, and you can get bad omen by taking away the villagers' jobs and killing a captain.
also each platform has ~1850 blocks. in case you don't have the 11,000 building blocks yet.
you sort of sound like a villager
Bro😭😭
Brooooooooo😂😂😂💀💀💀
Underrated comment 😅
hahahahahahahahha thats foul bro xd
Alternatively, you can bone meal the bottom kelp until you stop losing bone meal then break the bottom kelp. No need to swim :)
Did not work on Xbox I have not test it on pc still. I had to put water bucket at the top then bone meal kelp until it stops growing. Then swim up and add kelp until reach top
@@s195433dhthis farm is for java edition
Holy crap. Huge thank you to you and Nvertd. This colossal task seems so much more doable with this insanely comprehensive and step-by-step tutorial. This has got to be the best tutorial I have ever seen, with consideration for breakdown, differences in structure spawn, movement, target block coordination, upgrades/downgrades, this takes the cake. Definitely subscribed as 110% effort was put into this. Thank you!
did it help you? do you recommend me do it?
@@abramgames8939 100% i finsihed yesterday and its literallly perfect worth the time to make
this is a larger, relatively complicated build and i would just like to say that you made this very easy to understand and follow along. I really appreciate the amount of detail. props to you and of course ianxofour as well.
one of the most in depth tutorials ive seen in a while
I think he was pained to not go into more detail but this farm seems to be very precise in what you have to do to get max efficiency, not much leeway. I could be wrong though.
Pro Tip: Place a slab above the sticky pistons which pull in the composters on the first 6 layers. This is actually a spawnable tile and will cause your villagers to die.
facts
im pretty sure he mentioned that
ur key block method is very good as it keeps me on track so genius
I love this side of the minecraft community, the optimization is crazy and the understanding of usability, when your farm is better and when it isn't, is refreshing, amazing video, am sure to try and build it
very cool build I saw this concept a while ago but couldn't find a full tutorial for it. Also I saw someone asking why this could be helpful since there are other farms that are easier to build like guardian xp farms and for me I think the main reason is because It can be close to ur base without taking up the mob cap and it is useful to start raid farms. also enderman farms are really glitchy on servers and u can easily die using/making one.
I hate that you dont find these kind of video’s when you search for xp farms, just subscribed so I can find more of this
just finished this on my hardcore world and it works like a charm. (1.20.1) huge thanks!
Amazing, thank you so much for this - been thinking about this farm ever since your initial videos on it
This is the best thank you for getting the tutorial out so quickly!!!
One of the most creative farm and great tutorial.....Thank you for the video ❤
Finally! it took me a full day to construct, but is completely worth!, thanks mango :)
This is the greatest tutorial ever. So simpel to follow and really understandable.
thx for tutorial i found ur channel last night and watched a bunch of ur vids lol good stuff
just finished this, very clear instructions. its insane
You just got a subscriber. Amazing farm
Thanks! I built this one on my realm and it works PERFECTLY!
to anyone building the farm, make sure to not place blocks inside the bubble columns or else you'll have to replace all the kelp
I got this to work well with an outpost that had a starting block at Y=125. I built 8 platforms. The outpost was really close to my base so wanted to try it and see if it would work. It’s not quite as optimized as lower levels but still sooo much faster than the Ender man farm we were using.
How many blocks did u tower up?
I built this last week when I saw your other video. 6 Layers. One thing I can't explain, is the center wall blocks you have as elevated slabs, I had to use iron bars (The topmost layer requiring the iron bars, a air space, and then another layer of iron bars). They are required to keep pillagers from accidentally shoving other ones off as they stare at the villager bait, but any other block I used including slabs blocked vision. Weird but worked.
Thanks heaps for this!!! Just finished building it and it is insane!!!!
Fantastic tutorial which made it so easy to build
does it matter which direction it faces?
@@symoncap7106 Not sure but it might. Best to just follow exactly what he does to make sure it will work.
I tried telling people a long time ago these could be insane xp farms but my brain lacked the power to bring it to fruition. Thank you great video. People thought I was crazy and stupid :)
lavacasting is awesome!
btw nice farm!
nice, i have been waiting for this tutorial thx
This is so impressive and actually so easy to make considering the XP I got from just 2 minutes! Keep making these farms ❤❤
How hard was it to build/getting resources?
@@woxocastingtwitch cobblestone is probably the most annoying part unless you have an automatic cobblestone generator. If you do then id say maybe the slime balls for the sticky pistons and maybe rails if you dont have a rail duper. Villagers could be annoying if you are not near a village/villager breeder. But in general it is pretty easy to build in my opinion, just the platforms are a bit time consuming
Also i highly suggest spawnproofing the platforms. I didnt and i had an insane amount of pillagers harrasing me and constantly killing my villagers.
Thank you a lot for this. I tried it with latest snapshots, ominous bottles only once and the farm is on. I modified it slightled to make an ominous bottles farm (you can get all 5) and redstone coded a mod with a sculk generator module below. I sacrificed the on/off switch, but I like the combination there.
I'm going through this right now, and I'm facing a lot of issues with materials you've listed. Sometimes I see materials you suddenly pull out that I did not see in the list, and multiple times I've had to run through the nether to get back to my base in order to get the materials used to craft some of the things you mention. If not for this, I'd say this is a very solid tutorial.
True, I got to the "now light the soul sand on fire" and i was very confused because no where on the list did it say to bring a flint and steel
I'm really enjoying your videos. Despite not being an il mango yet in terms of "game" knowledge. Your engineer approach is awesome and I'm learning lots of things with you, which are not readily available information.
Now merge it with ianx04's stacking raid farm. So you can get endless raids and all the benefits make it modular so you start with the pillager tower?
I am actually doing the raid farm side with a pillager tower right by my base on another server.
I did a similar experiment with an overworld gold farm above a witch farm .. but somewhere the mob cap of the gold farm despite the fact that its not supposed to contribute to the mob cap, tops out and means that no witches spawn. I think it must be hitting the global mob cap.
I think I have found a way to bypass this with another farm but .. we will have to see. I'd love to have a collab conversation with you.
thx a lot for this farm i was running low on low durability crossbows but this fixed my problem
Does it work in 1.21
This tutorial is insanely well done. I wish school worked like this lmao
One of the best tutorials...
Ur real af for this whole video, ty.
Good Job! 😄
Don't listen nico, it's a great farm and i'd love to do it on a mc server, there is no better things than exploring every type of farm you can do in minecraft, it's all about the technical side and what you learn with it
damn... this tutorial is so good it gives me ASMR vibes :)
This video is insanely informative, ty
Does it work in current version?
I can't help myself hearing your voice slowly turn into "Burger king foot lettuce" meme XD. Still, great tutorial OvOb
would have been nice if you made a note of the armor stand upgrade when the killing chamber was being built but otherwise good tutorial
One of, if not the most comprehensive farm guide I’ve ever used. Your spreadsheet was incredibly helpful!!
Pro tip: do NOT start a said on accident while building this farm. To avoid this you can pillagers in your way with lava buckets.
If you do start a raid I recommend running away and waiting the 40 or so minutes till the raid stops before continuing.
agreed. same if you want to get rid of a villager but dont want other villagers to raise a price for you - use flint and steel or lava bucket.
@@trzcinekpl3776 I like using gravel to suffocate them because it's less likely to start a fire.
lemme write that down lol@@bellenesatan
Or just drink milk if you get the effect
best tutorial i ever seen
That’s one of the best tutorials I ever seen you channel is extremely underrated 😅
I wonder if I can lavacast the platforms too. I have a special tech for casting flat stone floors, and it looks like it could potentially work, although I'd have to come up with a lava nozzle design for such a large footprint.
If you figure it out please join the discord to share :-]
this is how tutorials should be done
By removing the soul sand in the killchamber which has the fire on it with hoppers and few chests you can also pretty easily have an emerald farm if I'm not mistaken. or a slow enchanted book or a very slow iron farm. I'd imagine these emeralds to be just as useful for players as the xp.
Pillagers don't drop emeralds unfortunately.
Bro i love you so much for making this video. I made this farm in me and my friends world and its great!
Awesome video
This is nuts... im playing mc on a tablet but if i had a pc i would build this monster it awsome
i built this on my 1.20.6 server with friends and its working really well, but personally the stop raid thing doesnt work i guess i failed somehow but its not a problem, it is twice as fast than endermen thats for sure, like its really good. Personally i would recommend keeping slabs above the killing chamber because withoutu slabs they sometimes saw me, stopped at the bridge and shot the villager ( he had to die 2-3 times for me to think of this) after putting slabs he never died once
I built this in my sever world here is things you should know if you also want to also build it
1: This works very well. Too well to the point that you should reconsider building it if either your game or your sever can handle it or not
2: Unlike the video pillager won't let you build stuff in their house, bring a lot of torches. By a lot I mean A LOT a lot, stacks like 5, 6 or more is recommended
3: If you're build on/off switch please build it BEFORE the spawning platform, you will need to be in pillager shooting range and I don't think it's a good idea
4: If you going up by using water, using it OUTSIDE the platform, using it inside will make pillager get closer to the villager and it's very annoying replacing them :< (I lost count how many times it happened to me)
5: idk either Im dumb or what, when building the platform he said "same height as the unspawnable platform" I translate them into same height as the slab infront of the villager, he meant the glass @@
6: Bring lava to kill the flag pillager or every pillager if you're more careful, I accidentally start a raid and it is a nightmare to put it down
So far that's all. Hope your building time go well @@
Another tip, don’t build this on superflat, the rates are so good due to low y level that there are too many pillagers to build the farm easily and they entity cram frequently. I average about 800+ pillagers at any one time
this is very nice thank you kind sir
I've only built three platforms, but my bottom two villagers keep getting killed. This occurs when the pillagers see me and become aggressive towards me. Instead of taking the bubble column, they stop in place and start shooting at the villagers.
Hey Nico if you have a moment I was wondering if building a tower around the build (for aesthetics) would decrease efficiency. To note I would not build directly over the spawning platforms just on the outside of them. Awesome video though I will definitely use this in my world!
As long as there are no blocks over the platforms, it should be fine!
I’m using some mods and data packs that change structures around; what sort of things do I need to keep in mind to adjust for a different bounding box?
Obviously you did not at all design for that use case and it might not work as well or have other unforseen difficulties, but a basic idea of anything that must be in (or must not be in, or is limited by, or…) the bounding box could help with potential adjustments.
Great video! The tutorial is easy to follow, but at a good pace. Just one thing. Maybe include more depth instructions on operating the farm - after I'm done running it, can I just walk away and the raid will take care of itself? Are the villagers in danger of dying from raid mobs? Can I just climb back up the ladder and start using it again if that same raid is still going? But still, great farm and tutorial.
I didnt know it was a raid farm? I thought this was just converting an outpost??
what are the answers to those
As long as you dont aggro the pillagers and make them load their crossbows the villagers should be safe. You could use a ladder to get up to the platform just make sure you dont aggro any pillagers otherwise your villagers may die. I would suggest building a little bridge out of non spawnable blocks a bit out of the farm from the afk platform and make a bubble elevator/ladder to get to the platform, this way you wont risk villagers dying and will not get shot by tons of pillagers on the platforms
Edit: the raid will stop on its own after roughly 40 mins if i recall correctly
@@pdolton2000 it is not a raid farm, the only valuable thing from this farm is xp. You can also get crossbows and banners but they are quite useless which is why there is an auto discarding system
Have to say, this XP farm is efficient asf and actually worth everyone's time. I do have one issue with it tho, specifically the "on/off" switch. It just doesn't work with the 6 bottoms villagers, the observers don't activate under any circunstances it seems. The mid villager had the same issue, but I fixed it by tinkering the observer's side while changing my solid block to a stone wall and also putting walls connecting the sticky pistons with the observer. Same didn't work for the bottom ones tho and Im now stuck with a half working "on/off" switch. Would appreciate an answer to it. Still a 10/10 farm.
Edit: I fixed it. For some reason beyond my mind, one of the redstone dust that was above the note blocks just decided to erase itself from existence and I only found that after checking it like 4 times
Now it truly is the 10/10 EXP farm
can you get totems too from this farm?
This Video left a lot of open questions for me. First of all, why use pillagers? just because of the Mobcap/Raid-mechanic? Or are their XP-Orbs the best size for a max-absorption-rate-xp-farm?
I hate building this soo much, but great design, I have somehow messed up with key block and i've just given up on this, its probabily wrong but im still building without fixing.
2:24 when you went over recipes what does "174 s, 62" mean?
I'm assuming 174 stacks and 62 more
stacks
Ok, some important notes I have having made this farm I think everyone should know.
#1. Full blocks MUST be used for the spawning platforms. If halfslabs are used, pillagers will spawn with broken AI. Eventually taking up possible spawning locations and slowing down mob production. This will also stop sweeping edge from functioning properly after some time with the farm running, even if you lower render/simulation distances. This is like a double stack on lowering efficiency. Full blocks for spawning platform is required. You can use the farm at near max efficiency for about short 10 minute windows(this may vary depending on your device), so if this is an early game xp farm, or you will only use it in short bursts for things like mending, then you may consider halving the block requirement of the farm by using slabs. Just know that if you change your mind you have to redo the lengthiest part of this farm build. Though this means you have to build the switch to disable the raid. Because waiting 40 minutes for the raid to fix itself kinda defeats the purpose of saving time on the block requirement of platforms.
#2. I recommend placing temporary blocks around the center villagers until all spawning platforms are done. This is because pillagers arn't actually too far to shoot the villagers in the center, they're just too far away that their AI will never choose to load the crossbows. If they load crossbows because they aggro to you, they will use that shot on the villager if they drop aggro on you. And some pillagers will definitely spawn while building platforms if you don't torch as you go. Nobody likes moving villagers, just don't risk it IMO.
#3. This also means You should avoid standing under the bottom villager. As this may put the player close enough to pillagers for them to load their crossbows and kill your bottom villager. This applies when the farm is fully built aswell.
#4. When you're finished building the farm, start from the top of the bottom 6 villagers by pillaring up from Center block +1, +1. Then use a bow or crossbow to kill any pillagers on the top platform before exposing the villagers(as even being just 1 block away from villager, you are close enough that pillagers will load crossbows). Do not kill banner pillagers, because if a raid starts you won't safely uncover the villagers. You'll have to either run and despawn them, but the villager should be able to survive a single shot if its just one banner pillager, because again they are too far to choose to reload their crossbow.
#5. Bottom slabs and most blocks you consider to prevent mob spawning, don't prevent pillager spawns during a raid. They will even spawn in 1 block air gaps where they suffocate, and blocks that are lit. This shouldn't matter but means to actually mob proof the area, you do have to destroy the blocks in the pillager towers spawn area. And even then it will have a negligible impact on farm unless you run it for ridiculously long periods of time. They don't appear to spawn on 1 block areas, like the the villager cells though.
EDIT: I need to test further, but light may actually prevent pillager spawns in a raid? My farm wasn't as bad when I used torches on the bottom as opposed to slabs and pillagers that were on ground level may have just jumped down from the farm's platforms. If not you basically have to dig about 13 blocks down from the ground floor of the outside, to an area 36 blocks each direction from the center block horizontally. A bit of a mini perimeter.
#6. Keep a lava bucket during the process, so you can kill banner pillagers without triggering a raid. You can also use pillager misfires.
My note because I don't know if I built the farm wrong. But my afking platform is the correct distance from the center block. But pillagers spawn all the way at the bottom and begin to amass. Theoretically preventing the farm from working for long periods of time like an overnight AFK session. The ground is level with the original pillager outpost ground floor.
Good comments. They can be clustering on the bottom for a couple of reasons. Firstly check the spawn proofing, if there are hills around they can spawn there.
Light does spawn proof as the pillagers are not spawning as part of the raid, but spawn then join the raid so a light level of 9 or above works.
Secondly, their raid pathfinding is quite aggressive so they will actually jump off the platform and go to the bottom sometimes. You can build a fence around the outside platform to prevent this if you want to get rid of this issue.
me watchin this even though i know damn well i'm not gonna build it
TIP: this build will take HOURS (even when i was cheesing). be prepared. but it’s very good!
it works. but some pillagers fall to the ground (or raid mobs spawn on the ground), which can potentially cause lag and FPS drops. maybe I made it wrong. but even if this farm can be fixed, there are many better farms out there.
Could leaves substitute glass as a spawn proof block?
Skeletons are spawning on all the levels and are able to shoot over the slabs and kill the villagers, any way to prevent this?
there is a questione in my mind can we put hopper and shulker loader under the killing chamber so we can have items too?
Is there any way to keep the raid going all the way and getting totems and emeralds?
first time watching it i was a bit lost but after re watching it It was pretty easy i’m still building it but now i’m just on the platform part i even had all my villagers at the start but they died bec i forgot to spawn proof so do not forget or not you’ll have to spend more time getting them
@@fdsknjlsfnubk3e7hi8sxdid u place slabs i just finished building mine and it works perfectly
by far best xp farm ever from level 30 to 48 with less then 20 sec
must of messed up getting the villagers in with the bottom slabs
Hi Nico! I love this farm, but i think it would be even better if you could modify it to become an actual raid farm to collect the totems, emeralds and other stuff. Raids are already active when you turn the farm on, the only question is,, can you spawn pillagers and other mobs seperately and build a system to killl and collect the items? Or maybe just one additional platform to use raids?
Surely it just takes a few added hoppers and chests? Surely u can do this?
@@pdolton2000 Pillagers do not drop raid items on this farm. Not sure why
I dont believe it can work on an outpost since the wave will never end because the pillagers are removed from the mob cap, and the outpost keeps spawning pillagers which join the raid, repeating the cycle, which is why you only get pillager loot. To get totems/emeralds you need evokers/vindicators which means you need to be able to get past the first couple waves
@@pdolton2000 adding hoppers to this farm will not give you totems or emeralds since no evokers/vindicators will spawn. This is because the wave never ends, so only pillagers will spawn
Does the material from the redstone less part are all we need for the tuto ? Or i need to collect more for the "top" part etc
i build this in my server and it works i have a lot spawn proofed but pillagers just dont spawn as fast
Some of the pillagers are getting stuck at the middle of the farm and can't pathfind towards the villager, is there any way to fix this, the villagers somehow also get killed while the farm is happening
Ducking AMAZINGGGG🤩
Is it possible to use top slabs for the platforms? I can get a hold of 174 stacks of building blocks but it just takes forever!
I build this farm on a multiplayer server and have the problem, that the pillagers can kill the villagers in the villager tower at the bottom. You got any fixes for that?
if the pillagers spawning on platforms maintain line of sight over the slabs (the walls of the platform leading them to bubble columns) cant they just shoot the villagers?? my villager died because the pillager shot him to death while running on the platform... help?
genuine question tho, is it possible to increase the pillager spawn rates by commands? hoping to get a response
Is there a way to make it have a storage system for the totems and emeralds etc.?
This is not a raid farm. It doesn't produce emeralds and totems
im having trouble on the Y coordinates like on 5:18 you said + Y 64.5 but you're in 132.5 and im on 151 and we were on the same Y 87 coordinate when you said to start towering up to + Y 64.5
take a drink every time he says "temporary block" :)
I made a sotrage system to the farm where the items get burned at (where you light the soul fire to burn the items)
My top Villager always gets killed no matter how hard i try to "hide" him any tips on that?
and also a big part of pillagers just sit idle on the edges of the platform (seemingly stuck)
Having the same problem with that top villager
I found out that the pillagers load their crossbows if they get close to you and when they have a bolt loaded they are able to shoot from any distance
So you sould not interfere with them and you will have no issues with the villager
I also made a water pool between the villager and the top pillager so if any arrow gets launched to him it will get slowed and stopped by the water
@jonel595 hmm... well I added another half slab higher up and it seems to have helped.
Where exactly did you add a slab?@@JessiChaosTheory
@Galaktium Basically it's a bottom slab just outside of the bottom floor or the roof of each level and then you start the floor behind that. So it winds up being right above eyesight for them.
Could you provide a litematica schematic centered on the key block? That would make it way easier.
It is located in the discord server in the description
so i made the farm perfectly.. why wont the pillagers run toward the water elevator? they just running in circles around the place, i have hundred of them building up and dont know what to do
It is also an Ominous banner farm.Brcause it will spawn a lot pillagers you can find illegal enchanted crossbow with piercing and multishot you can just duplicate arrow shoot and take it again.
won't it do the same as multishot on the floor
as @Satepin said it propably wont work - the duping arrow part
but you have fletchers which sell 16 arrows per 1 emerald for up to 3 stacks of arrows per 12 emeralds until they restock
about the illegal crossbow - good & bad news
bad news: you cant get this crossbow in version beyond 1.16.1
good news: the farm works on 1.14.4 (might even work on 1.14) so you can get it and upgrade the world
As soon as i finished the farm, i always start a raid, even without the bad omen effect in the village i live in
How long does it take the farm to get "up to speed" ie. Get to max absorption rate?
hi so I built exactly everything and I’m crouched under the stairs. Waiting for them to spawn. Nothing is coming. What do I do?
they spawn on bottom and flow up but when i go to top part and wait, only those one arrive
wish i knew mines doing the same thing
The Pillager appear to be Shooting the Villagers located within the spawn platforms, They died
this farm is so fucking cool, watched the video just for fun lmao
as an American it took me a moment to realize that that ground floor and 1st floor were different
Now I have another problem many others have too. Pillagers occasionally shoot the villagers and they end up dying? Is there a solution to this or?
I have this too, found a fix?
@@FalconR73 I think I did, you just can't get spotted by pillagers at the bottom so they don't draw their crossbows(basically let them see villager but not you)
@@weaboo_8965 Thx for your response mate :)
does this farm work as good on bedrock? it should, shouldnt it?
Hello Nico i have bit of an imporant question of this farm. My pillager outpost is in a snow biome and i have done all the platforms but i realized something its a lot of snow on my top platfrom do i need to make a slab roof with torches or not?
Im not too sure but i dont think the snow will affect the spawn of pillagers. Just make sure water doesnt freeze by waterlogging it with a sign or something that is uncollideable
Is it ok if at the bottom the village chamber and the bubble collem don't line up?
Love this farm, and I really enjoy the style of content that you've been making lately. I'd love to join the discord server, but the link in the description isn't working for me. Is that true for anyone else?
discord.gg/cVDsxVPxhY should work!
@@NicoisLOST It did. Thank you!
@@NicoisLOST I need an updated link pls