crazy good for beginners brother, I really want to get combat fury but it's over $300 heh. Definitely on my wish list because of your migration tutorials to import combat fury into the GASP.
(Solved)Thank you so much. My after image meshes are not the fade material. Inside the BP_MeshPose the PosableMesh component had a materials in the details panel, that had to be switched to the fade material.
Thank you for the videos, unfortunatelly i cant afford this combat fury asset, so much expensive for me in Brazil. i would appreciate if you teach some vanilla stuff too with the GASP like your previous videos. Have a nice day
after watching the video a few times I wasn't very proud of the result so I decided to just private the video what I want to do is make it again but do it properly and try my best to make it as good as possible... I was just goofing around in that video which is fine and I think its okay to experiment but yeah at the same time I still need to be able to be proud of I make. If you guys want I can make the video public just reply with make it public or something.
@@Clydiie If I were you and feel not proud of what I made, I would feel that way because I know I can do better, the creations in my channel were hard too and I'm trying my best to keep videos as finished products so I feel you lol (I have dozens of unlisted videos 💀)
@@aidenallen1167 that's exactly how I felt I don't have many unlisted but yeah the wukong video was experimental and I know 100% I could make it better and will
i followed this exactly, but when i do the attack, my mesh in T pose is visible for like a second or 2 and my character is automatically targeting the enemy, and during the teleportation the camera stays still while the character teleports and once the animation is finished the character teleports back. please help T.T
Your video is fantastic! Keep up the great work-you're doing an amazing job!
thanks man means alot to me to hear that
omg I was searching for that kind of tp attack dash, you are amazing!
same man been looking everything on yt for something like this and it seems theres really not alot of there
crazy good for beginners brother, I really want to get combat fury but it's over $300 heh. Definitely on my wish list because of your migration tutorials to import combat fury into the GASP.
ill be making a video once it does go on sale really appreciate you taking the time to comment
(Solved)Thank you so much. My after image meshes are not the fade material. Inside the BP_MeshPose the PosableMesh component had a materials in the details panel, that had to be switched to the fade material.
Bruhhh perfect explanation!
bro im happy it could help thanks man
Thank you for the videos, unfortunatelly i cant afford this combat fury asset, so much expensive for me in Brazil. i would appreciate if you teach some vanilla stuff too with the GASP like your previous videos. Have a nice day
yeah I know most people dont have CF and will do more content on GASP in the future for sure
Can you try to make a video on how to make this as a dodge, cuz this looks really cool
Dude, stop invading my mind and guessing what I need 😂😂
looool great minds think alike ;)
Mind making a way to implement a dash fx like this in normal GASP
yeah I will do
Brother we need full video dask attack in you're own stylee
What happened to your wukong video?
after watching the video a few times I wasn't very proud of the result so I decided to just private the video what I want to do is make it again but do it properly and try my best to make it as good as possible... I was just goofing around in that video which is fine and I think its okay to experiment but yeah at the same time I still need to be able to be proud of I make. If you guys want I can make the video public just reply with make it public or something.
Hey screw us!! Haha ! Do what you feel like you're proud of and that's that!!@@Clydiie
@@CapitiStudios lool no you guys are important to me - but yeah I just dont feel right to keep a video up if I think its not good enough
@@Clydiie If I were you and feel not proud of what I made, I would feel that way because I know I can do better, the creations in my channel were hard too and I'm trying my best to keep videos as finished products so I feel you lol (I have dozens of unlisted videos 💀)
@@aidenallen1167 that's exactly how I felt I don't have many unlisted but yeah the wukong video was experimental and I know 100% I could make it better and will
I need this
i followed this exactly, but when i do the attack, my mesh in T pose is visible for like a second or 2 and my character is automatically targeting the enemy, and during the teleportation the camera stays still while the character teleports and once the animation is finished the character teleports back. please help T.T
@rishik-w8k at 4:42 delete the delay that's what's causing the t pose - it terms of teleport you prob don't have root motion enabled in the anims
@@Clydiie ahh that makes sense, thankss!
Bro can i ask what’s your PC configuration? Pleaseeeeee😊
AMD Ryzen 9 7900X 12-Core Processor
32.0 GB
4070Ti
hey could you do a tutorial on how to make this ui please?
you know what yeah I will look into maybe not for the next video but it would be good even for myself to learn how its done
@@Clydiie thank you i will wait! :)
When do you think you will make this Video?
@patch-b4r can't give a timeline I'm sorry
fade material 0,0,0 not shown in material