The biggest lie in video games

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  • Опубліковано 21 гру 2024

КОМЕНТАРІ • 2,6 тис.

  • @AIAdev
    @AIAdev  10 місяців тому +523

    Sign up for Codecks here:
    www.codecks.io/aia
    If you decide to get a paid plan, you'll get 30% off your first 3 months.

    • @codeman99-dev
      @codeman99-dev 10 місяців тому +4

      Codecks actually seems like a fun tool! Props on the ad placement, that was smooth.
      I hate JIRA. I don't want to use anything even remotely like that for my personal projects!

    • @doggod5050
      @doggod5050 10 місяців тому +3

      is the game coming to vr

    • @JolanXBL
      @JolanXBL 10 місяців тому

      If "It's free to sign up and use, no cc required" then why is there 30% off? Sounds pretty sketchy

    • @Capedkarnage
      @Capedkarnage 10 місяців тому +2

      @@JolanXBL its for what ever the subscription thing is, made a account for completely free & will never be going back to Trello.

    • @scarletevans4474
      @scarletevans4474 10 місяців тому

      What... 5 Euro? 9 Euro? Free plan that is actually usable?
      I genuinely thought that it will be like x10-x20 times that price!
      Even someone like me could try it for a single person project!!

  • @vlarx265
    @vlarx265 8 місяців тому +6042

    Of course there's no water in videogames. Water harms electronics, no way they would put it in your computer

  • @MaxMakesGames
    @MaxMakesGames 10 місяців тому +7008

    The biggest lie in video games are those mobile game ads where the game is not like the ad at all 😭
    Nice video bro

    • @AIAdev
      @AIAdev  10 місяців тому +732

      Oh. Kinda true.

    • @rissaarei5336
      @rissaarei5336 10 місяців тому +229

      Well, there is a game called: Yeah! You Want "Those Games", Right? So Here You Go! Now, Let's See You Clear Them!

    • @The_Command_Centre
      @The_Command_Centre 10 місяців тому +159

      I’ve seen an ad which tells you to stop believing fake ads and it’s literally a fake ad.

    • @supergamerconnor4355
      @supergamerconnor4355 10 місяців тому +66

      @@The_Command_Centre One of many, and people have made fake ads telling you to stop believing THOSE fake ads about the fake ads

    • @yeppiidev
      @yeppiidev 10 місяців тому +74

      @@AIAdev the biggest lie was actually the cross button on those ads. they take you to the play store no matter where you click them lol

  • @m4rt_
    @m4rt_ 10 місяців тому +2677

    Video games are filled with tricks to make things easier to render. Even though they are technically lies, I personally wouldn't call them lies since they are just ways of displaying something without having to do expensive computations.

    • @Laezar1
      @Laezar1 10 місяців тому +223

      Abstractions more than lies

    • @Verchiel_
      @Verchiel_ 10 місяців тому +156

      Ray tracing is probably the most grand example of a technology that's great and has some great use cases
      but is ultimately not worth the performance impact to use it in most games.
      Sure the water puddles look marginally more realistic, but that's not worth the 50% performance cut for most people. Ones that can afford it.

    • @betterstayout0
      @betterstayout0 10 місяців тому +70

      Yeh. I find the video too click-baity

    • @mnomadvfx
      @mnomadvfx 10 місяців тому +42

      @@Laezar1
      Not even abstractions in this case.
      More like dramatic over simplifications where only the surface is actually sorta physics simulated and the rest is literally just the game mechanics coded to make you and the other models inside it move as if you are in low gravity environment with some turbulence.
      Simulating only the surface makes computation drastically easier - and most of the time it's just a precoded animation rather than actual simulation anyway, with normal map animation for ripples when you disturb the surface.

    • @mnomadvfx
      @mnomadvfx 10 місяців тому +13

      @@Verchiel_
      Most in game water puddles these days are just a normal mapped texture on a flat surface that gives the illusion of depth.
      That being said, most modern water rendering in even raster graphics uses depth simulation to progressively cloud it the further away from the 'surface' it gets - which is similar to depth fog but limited to a specific volume in the game map.

  • @pcbenutzer6651
    @pcbenutzer6651 2 місяці тому +360

    1:16 bro that’s like saying Games lie about air because they don’t simulate the gas 💀

  • @alaslipknot
    @alaslipknot 8 місяців тому +850

    literally *NOTHING* in a game is real, not just water, water is usually over-analyzed like this because it looks cool and for a long time it was always a "novelty" to have it done correctly.
    But the tricks that we do in waters are no difference than fog, smoke, grass and even collision detection. almost nothing in a game is "real" if we follow your fluid simulation logic.

    • @calmiken
      @calmiken 5 місяців тому +12

      yeah

    • @RetrovexAmbient
      @RetrovexAmbient 5 місяців тому +30

      Yeah its a silly statement to call it real

    • @Alianger
      @Alianger 4 місяці тому +29

      The money I spent on all those skins was real though...

    • @fawwazbintasneem7189
      @fawwazbintasneem7189 4 місяці тому +37

      Also, it doesn't make any sense to make the game more real (i.e use physics simulations) if you can make it appear realistic without it. When memory and clock cycles are at a premium, you don't want to waste it on essentially useless 'real' physics simulations.

    • @flooku987
      @flooku987 2 місяці тому +2

      ​@@AliangerFiat is faith mannconomics so neither

  • @DualWielded
    @DualWielded 10 місяців тому +9403

    In 1987 I told myself I'd stop playing video games until I could fish on a flying broomstick above fake water

    • @HedgeByte
      @HedgeByte 10 місяців тому +963

      I remember you saying that

    • @iamlosingmysanityrapidly
      @iamlosingmysanityrapidly 10 місяців тому +306

      @@HedgeByte me too

    • @creepser1140
      @creepser1140 10 місяців тому +201

      @@HedgeByte i don't so you're obviously lying

    • @theai_1
      @theai_1 10 місяців тому +228

      @@creepser1140Nah, I seem to remember it perfectly fine

    • @nize2beme
      @nize2beme 10 місяців тому +127

      this reply section is the incarnation of the mandela effect

  • @bynde8638
    @bynde8638 10 місяців тому +492

    Coming up: "How games lie to you about air", followed by "Games lie to you about rocks" and "Games lie to you about humans". Can't wait.

    • @ThatEggGuyYT
      @ThatEggGuyYT 5 місяців тому +3

      Lol😂

    • @amn9082
      @amn9082 4 місяці тому +5

      "Why half life 2 is so scary," "why older games gives you that feeling..", "why american subburbs are so scary.."

  • @BobbeDev
    @BobbeDev 10 місяців тому +1458

    now you gotta add a huge horrifying fish creature that eats you if you wander too far out and traumatizes the player for life

    • @AiNotions1
      @AiNotions1 10 місяців тому +32

      i love this idea

    • @thesongofthelinnet
      @thesongofthelinnet 10 місяців тому +79

      @@AiNotions1 it was in spore too

    • @Chaos_Senpai
      @Chaos_Senpai 10 місяців тому +11

      Or add a Kelpie that eats you as a nod to the developer @AIA

    • @trashtrash2169
      @trashtrash2169 10 місяців тому +2

      Wasn't this is Elder Scrolls Legends Redgaurd?

    • @trashtrash2169
      @trashtrash2169 10 місяців тому +2

      in.

  • @kocbilo
    @kocbilo 8 місяців тому +105

    The only truth in video games is that lightbulbs in games use real electricity

    • @rikybj0276
      @rikybj0276 2 місяці тому +4

      omg fr

    • @priyadarsihalder9242
      @priyadarsihalder9242 Місяць тому

      U mean the fans don't?

    • @kocbilo
      @kocbilo Місяць тому +7

      @@priyadarsihalder9242 Fans don't cool you in real world when they work in the game but lightbulbs will illuminate you in real life while using real electricity ;)

    • @priyadarsihalder9242
      @priyadarsihalder9242 Місяць тому

      @@kocbilo Damn true.

    • @Blox117
      @Blox117 13 днів тому

      they dont use any more electricity than anything else in game

  • @suspicioussand
    @suspicioussand 7 місяців тому +126

    The entire art of video game development is pretty much making things look convincingly not what they actually are

    • @Elmithian
      @Elmithian Місяць тому +1

      Just like any type of fictious material, books, movies etc etc, even basic make-belief games of children is built around the suspension of disbelief.

  • @segevstormlord3713
    @segevstormlord3713 10 місяців тому +2807

    To be fair, games are also lying to you about air.

    • @reidflemingworldstoughestm1394
      @reidflemingworldstoughestm1394 8 місяців тому +268

      And land, and tanks, and goats, and trees, and ....

    • @RafaelMunizYT
      @RafaelMunizYT 6 місяців тому +151

      minecraft is the only game I can think of that actually has air

    • @pandahz79
      @pandahz79 6 місяців тому +24

      @@RafaelMunizYTIT DOES?!

    • @RafaelMunizYT
      @RafaelMunizYT 6 місяців тому +160

      @@pandahz79 basically anywhere that doesn't have a block is filled with an air block

    • @AnnoyedBowlOfSpaghetti
      @AnnoyedBowlOfSpaghetti 6 місяців тому +97

      ​@@RafaelMunizYTevery other game just takes place in the vacuum of space... With gravity

  • @luminous2585
    @luminous2585 10 місяців тому +326

    Fishing on brooms... my guy, you have to create a situation where something so big bites that it drags your little witch friend along. I need to see high speed fishing boss battles. Make this the dark souls of witchy fishing games.

    • @HerzaPop
      @HerzaPop 10 місяців тому +7

      Terraria hardmode fishing boss(i forgot its name, it is similar to duke nukem). Maybe even its analog from calamity mod

    • @Gregorius421
      @Gregorius421 10 місяців тому +3

      That would be awesome

    • @Lunam_D._Roger
      @Lunam_D._Roger 10 місяців тому +8

      Little Witch Fishbetta

    • @theepicshifter1251
      @theepicshifter1251 8 місяців тому +3

      @@HerzaPop Duke Fishron

  • @silasstryder
    @silasstryder 10 місяців тому +278

    7:03 "under water areas also create the expectation that there's something to do" So Fallout 4 with it's cut content of an underwater vault where you fight a kraken at the end. There was at least one person who spent several hours swimming through every inch of Fallout 4's waters to see if there were any secrets and found nothing. It's a travesty we didn't even get under water content in a DLC

    • @FlamingElmo
      @FlamingElmo 10 місяців тому +5

      I thought that was Far Harbor (I haven't played it yet; I still haven't even gotten to finish the base game).

    • @TheSilverShadow17
      @TheSilverShadow17 10 місяців тому +5

      Was that person Oxhorn by chance? I remember him doing that in one of his secrets of Fallout 4 videos

    • @zacharyrollick6169
      @zacharyrollick6169 10 місяців тому +9

      I found a sunken ship with a single lootable container in the deepest part of the ocean. It was surprising because I had expected nothing.

    • @PanicLedisko
      @PanicLedisko 9 місяців тому +2

      @@FlamingElmo haha don't feel bad, I first played fallout 4 RIGHT after it had come out and got to meeting the institute and going down most of that questline. Then I got distracted by my fiance's oblivion game on xbox and never finished fallout 4. I've come back to it here and there but with mods. I feel kinda confused on when to start FH or NW, am I supposed to beat the whole main questline then play FH and NW? It feel like they notify you of them at kinda weird spots, where automatron you can accidentally just come upon it while wandering around the map.. haha

    • @FlamingElmo
      @FlamingElmo 9 місяців тому

      @@PanicLedisko Yeah

  • @Dynasty954
    @Dynasty954 7 місяців тому +82

    I'm a game dev and I thought it was common knowledge that water isn't real. It's often shaders, if it was real then no one not even on a Nasa computer could play games.

  • @gaben.3496
    @gaben.3496 8 місяців тому +11

    How dare they not put real water in games??? They need to start putting lakes and oceans in computers fr

  • @eboatwright_
    @eboatwright_ 10 місяців тому +317

    The biggest lie in video games when you get a mobile ad with a fake X that opens the app store 💀

    • @weregoat529
      @weregoat529 10 місяців тому +23

      That should be a capital offence.

    • @eboatwright_
      @eboatwright_ 10 місяців тому +5

      @@weregoat529 For real 😂

    • @MollyHJohns
      @MollyHJohns 9 місяців тому +14

      I had to uninstall this game that employs ads that has too small hitbox for their X button. My finger moved 0.01cm off the centre of the X and the popup brings me directly out of the game every single time.

    • @eboatwright_
      @eboatwright_ 9 місяців тому +7

      @@MollyHJohns Yep, mobile games are so annoying; they definitely did that intentionally to get more views on their store page 🙄

    • @dizzlegrizzle1919
      @dizzlegrizzle1919 5 місяців тому

      lol I hate those monsters

  • @Danger_N00dle
    @Danger_N00dle 10 місяців тому +148

    Something I would like to see in a game is the wavelength of light being scattered as you get deeper
    Meaning colors fades away slowly starting from red up to blue

    • @Novel_Poe
      @Novel_Poe 10 місяців тому +6

      That would actually be neat to see, I don't think it'd be too hard to implement

    • @thespinningcube
      @thespinningcube 10 місяців тому +11

      Yeah… Looks like right now the water in their game is absorbing some red light, but it’s absorbing absolutely zero green or blue light, which makes the water an unnatural cyan that never gets darker. I think all it would take is making a tiny bit of the green and blue channels get absorbed over distance.

    • @freestalkerdotfr6391
      @freestalkerdotfr6391 10 місяців тому +3

      I think you can make a gradient zone where the lower you are the more the ambiant light is blue

    • @Arkylie
      @Arkylie 9 місяців тому +6

      You ever see some of the behind-the-scenes with Finding Nemo? That's actually the sort of thing they did -- farther-away objects/creatures were more blue, and the fading order was red, then green, then blue. Fascinating stuff.

    • @makandalp
      @makandalp 6 місяців тому

      Gta 5 has this..

  • @HedgeByte
    @HedgeByte 10 місяців тому +283

    Imagine not having water caustics

  • @galacticgull2249
    @galacticgull2249 7 місяців тому +17

    6:17 The main character, Arthur, actually can swim in RDR2. You don’t play as John, who can’t swim, until the epilogue.

    • @LemonGarlic133
      @LemonGarlic133 6 місяців тому

      In the clip he shows it’s John in the water

  • @necrochasm7499
    @necrochasm7499 6 місяців тому +5

    Came for the water, stayed for the funny witch game development logs.

  • @feldamar2
    @feldamar2 10 місяців тому +82

    A reminder once again. The final bit that makes something GOOD versus ok...is always sound.
    Sound carries SO much more than people realize. It makes or breaks many many many things.

    • @TheSilverShadow17
      @TheSilverShadow17 10 місяців тому +3

      ​​@@dbptwgEspecially acoustic and analog sounds that are completely natural beyond our control. You can't just go up to a thunderstorm or hurricane and find a volume switch and turn down the noise, that doesn't work like that lol.

    • @Gregorius421
      @Gregorius421 10 місяців тому +5

      My enjoyment of a game or video primarily depends on the music and sound. That's what creates the atmosphere for me and the atmosphere gets me hooked.

    • @innerarts4091
      @innerarts4091 9 місяців тому +1

      This absolutely true, like imagine interstellar without it's iconic soundtrack.... I can see the movie in my mind just listening to the score...

    • @TheSilverShadow17
      @TheSilverShadow17 9 місяців тому

      @@innerarts4091 Interstellar without the iconic soundtrack would be equivalent of watching a silent film, which can be annoying after awhile because the soundtrack is what helps define a movie besides the actors, scripts, etc

  • @leetNightshade
    @leetNightshade 10 місяців тому +385

    "The biggest lie." You realize many parts of a video games are cheats and lies? It's all shortcuts and magic tricks.

    • @brodriguez11000
      @brodriguez11000 8 місяців тому +12

      From persistence of vision all the way to numbers in a certain way creating structures. Really video games and movies are all about "let's pretend".

    • @MellowWater
      @MellowWater 6 місяців тому +7

      Given that he is making a game ofcourse he realises it

    • @MorganEdgy
      @MorganEdgy 6 місяців тому +5

      You realize it's just a catchy title, right? You don't need to get offended by that

    • @visibletoallusersonyoutube5928
      @visibletoallusersonyoutube5928 6 місяців тому +3

      I'm sure there's catchy titles that are more honest to the craft

    • @mrj1897
      @mrj1897 5 місяців тому

      @j.b.5422 that’s still a lie. You present one thing and the truth is that it’s not real

  • @pitri_hub
    @pitri_hub 10 місяців тому +1057

    "Video games lie to you. This is not water"
    The ground is also often just a mesh with no volume, and some behavior that prevents you from falling through. The water is just as real as that.
    If Minecraft tells me that block is water, it's water. As long as it's implemented in a way that looks consistent with the rest of the world, there's no reason to label it a lie.
    Every game has the freedom to choose how realistic it's going to be. Expectations like "Water is only water if it looks and behaves identical to real-life" are really not fair.
    It's nice to see an effort of explaining certain mechanics under the hood of game engines, but labeling them "lies" really does not sit well with me.

    • @TheSilverShadow17
      @TheSilverShadow17 10 місяців тому +59

      Then again video games are never going to be 100% realistic in any regard whatsoever. That's not what they're designed and built for. I mean sure there are people who play devil's advocate for opting for more realism in games, but I personally don't see the point in that when we're talking about an entertainment sector that has worldwide influence.

    • @e.9628
      @e.9628 10 місяців тому +17

      yes. i havent done much developing myself but i used normal maps and animations to make waves (2d game) so its nice to explain how water can be made in games but saying its lie implies everything else is also a lie

    • @Quantris
      @Quantris 10 місяців тому +38

      agreed. saying this is a lie makes OP sound like a baby who thinks video games are supposed to be showing you a video feed of something that is physically happening somewhere...it's all 1's and 0's in a graphics buffer

    • @TheSilverShadow17
      @TheSilverShadow17 10 місяців тому +7

      @@Quantris That summarizes every video game in a nutshell right there. Video games are a highly complex algorithm of 1s and 0s but such that you can interact with them as the player. I can think of it like this: amongst the gaming community there are users who merely play games for the sheer fun of it whether it be from modding, testing new features, etc. Then on the other side of the spectrum you have the toxic try hards who no life the hell out of a game and do anything in their power to gain the upper hand on everyone.

    • @TheSilverShadow17
      @TheSilverShadow17 10 місяців тому

      @@Anvilshock Bro repeated the same comment multiple times. Don't be spamming here.

  • @faneboom15
    @faneboom15 6 місяців тому +11

    5:16 trello is free and easier to use/understand.

  • @redlike6110
    @redlike6110 6 місяців тому +8

    7:22 there are briefcases with cash and weapons in the water if you know where and when to look for them

  • @KaitlynBurnellMath
    @KaitlynBurnellMath 10 місяців тому +78

    Everything in videogame graphics is "lies" by this standard. Those people? They're hollow inside. They're balloons. Buildings? Also frequently hollow and empty inside. Air resistance? Wind? That definitely isn't being simulated.
    A human using a hand to pick up a coffee mug, and take a sip? Chances are all of that is pre-animated and none of it is left to physics, and if you want them to do something different with that mug, like pick it up with three fingers instead of two, shake it, dump it out, juggle with it, hang it from one finger, probably all animated. None of it is physics between the fingers and the mug.
    If I take my hand and grab my arm, you can visibly see my skin stretch, freckles moving towards where my arm is grabbed. My flesh also bulges a bit as it's pushed away from the grab spot. Unlike water I can't think of any games that even TRY to do any of that graphically. Maybe, maybe, if you're playing a very polished game the hand will exactly touch the arm without passing through.
    Honestly, game water seems pretty good by comparison. There's games where they let you interact with water in lots of ways and it all looks pretty reasonable. But can you name a game where they let you do anything you want with human hands and it looks good? Nearly every game is like "oh god, oh fuck, oh no, we're not doing that! Here's a list of animations you can have the hands play. NOTHING else!"

    • @Ihelpertricks
      @Ihelpertricks 5 місяців тому

      Jesus you guys are so insufferable. It's a clickable title and idea. It's not that serious

    • @destinationtropical2120
      @destinationtropical2120 5 місяців тому +6

      ​@@Ihelpertricks *manipulative and dishonest title

  • @videogamegooners
    @videogamegooners 9 місяців тому +2608

    It’s not water it’s pixels silly

  • @JasonMitchellofcompsci
    @JasonMitchellofcompsci 10 місяців тому +99

    I think what sounded off about the splash wasn't the timing of the player vs the camera hitting the water. It was that the camera ends up in the water where sound is different, but there is no transition in the sound of the player's splash.

    • @ReviewsAndHowTos
      @ReviewsAndHowTos 9 місяців тому +4

      Spla-gurgle, gurgle, gurgle vs SPLAAASH

  • @Burger14
    @Burger14 Місяць тому

    This guy's such a good editor. I'm hooked from just the first 20 seconds!

  • @Aries_Army
    @Aries_Army 6 місяців тому +8

    What game is that at 0:54? The one with the submarine looking thing. I’ve never seen it before despite knowing what all the other games he showed before where

  • @basedhaese5913
    @basedhaese5913 10 місяців тому +74

    5:02 „it‘s completely free and you even get 30% off with my link in the description“ 😂

    • @Wendy_O._Koopa
      @Wendy_O._Koopa 10 місяців тому +12

      *Goofy:* "Hmmm... summin' wrong here."

    • @alanywalany6460
      @alanywalany6460 9 місяців тому +10

      "if you decide to sign up for a paid tier"
      *if*

  • @doomspud6302
    @doomspud6302 10 місяців тому +47

    The plural of vertex is not vertexes, its vertices.
    The craziest water lie I can think of is in the Build engine that games like Duke Nukem 3D, Shadow Warrior, and Blood used. That engine still wasn't fully 3D, but actually 2D info projected into a 3D simulation using digital witchcraft. So the way water worked was, unsurprisingly, super weird.
    One of the limitations of those old pseudo 3D engines was that you couldn't have a room above another room. Each sector could only have a single floor and ceiling height value. But these games had areas with what seemed like rooms over rooms. The way the did that was by placing the rooms next to each other in separate sectors, instead of above one another, and sneakily teleporting you between them. usually, climbing a staircase or riding an elevator would actually teleport the player, instead of simply connecting the areas like they seemed to. This allowed for more complicated level design than previous games like Doom were capable of, and even some real physics defying stuff too.
    And the way water worked was similar. When you were on the surface of a pool of water, you were actually simply standing on the floor of the sector. But it had special properties that made your character sit lower on it and bob up and down slightly to make it feel like you were chest deep in water. And to let you go underwater, when you hit crouch, you would actually teleport to the ceiling of a different sector that was the underwater area. This sector had more special properties like adding a blue filter to the screen, muffled the sound effects, and putting the player in a special flying mode that simulated swimming. And if you touched the ceiling again, it would teleport you back to the surface sector again.
    It sounds crazy, but especially in 1996, it was totally convincing.

    • @pathologicusmaximus
      @pathologicusmaximus 10 місяців тому

      Build engine 💕

    • @DarkKatzy013
      @DarkKatzy013 8 місяців тому

      Wow. That's cool.

    • @mechadeka
      @mechadeka 2 місяці тому

      Vertexes is _widely_ considered a valid plural form of vertex and appears in many dictionaries. I bet it was in your spell checker, too.

    • @iapetusmccool
      @iapetusmccool Місяць тому

      Was about to mention the same thing. Also, iirc the ceiling of the underwater room would be given a water-like ripple effect and colour, to enhance the illusion.
      As an aside, you could make some really neat alien skies by using the water surface tiles (or lava, or slime) as sky textures.

  • @BeastOfSoda
    @BeastOfSoda 10 місяців тому +49

    This guy: underwater levels are stressful.
    OG Sonic: I'm here to give you PTSD.

  • @crisjosephdionisio2932
    @crisjosephdionisio2932 Місяць тому +21

    Why there's water on the nether 0:36

    • @crisjosephdionisio2932
      @crisjosephdionisio2932 Місяць тому +5

      I know it from a Minecraft video they use a old version of Minecraft that has a bug let u place water on nether

    • @Streemcraft123YT
      @Streemcraft123YT Місяць тому +2

      @@crisjosephdionisio2932I js thought it was the nether in the overworld 😂

    • @Solace_In_Sorrow
      @Solace_In_Sorrow Місяць тому +2

      looked a bit like the immersive portals mod

    • @terrypayet2740
      @terrypayet2740 Місяць тому

      ​@@Solace_In_Sorrow I think it is

    • @Lazardeve2
      @Lazardeve2 Місяць тому

      Its blue glass. Yall are onto nothing. 😭😭😭

  • @glutenkillz
    @glutenkillz 6 місяців тому +1

    another thing about sound is making it sound muffled when you’re underwater, like how you don’t completely hear the splash you make when you jump into water

  • @princesa__jujuba
    @princesa__jujuba 10 місяців тому +40

    Put a transparent soft blue layer effect in your game while underwater or just reduce the red color chanel by deep. In real life, the red color cannot get deep in the water. That is why blue is the main color underwater.

    • @BatteredWing
      @BatteredWing 10 місяців тому +4

      Ah is that why red fish don't usually look red in deep water? Learn something new all the time

    • @emerybrown6145
      @emerybrown6145 8 місяців тому

      that might mess with the weird underwater and abovewater split effect

  • @OneBigProof
    @OneBigProof 10 місяців тому +21

    BREAKING NEWS: Ground in games is also a lie!

    • @abqu1449
      @abqu1449 8 місяців тому +9

      Groundbreaking.

  • @davidroddini1512
    @davidroddini1512 10 місяців тому +46

    1:49 “You can be fully immersed in an experience” That sounds like water to me. 🤔

    • @Anabanana-ASMR
      @Anabanana-ASMR 13 днів тому

      Do you know from which game it comes from?

  • @AtomicNature-l1j
    @AtomicNature-l1j Місяць тому +1

    Next video: *Do you know that the character in Video games are not real person?*

  • @vlc-cosplayer
    @vlc-cosplayer 8 місяців тому +3

    5:40 - instead of taking damage from the water, you could have an enemy spawn after the player has been in the water for a few seconds. That's what Ratchet and Clank 1 and Jak and Daxter did when water was supposed to be a boundary. 👀

  • @hmmmooops
    @hmmmooops 10 місяців тому +18

    Good, my computer isn't waterproof

  • @hoodiek
    @hoodiek 10 місяців тому +15

    Suggestion: Make a bubble spell so that players can fly the broom under the water, so if you need to make more areas to explore, make them underwater and I know it would make the breathing potion useless but make the spell temporary so when it runs out the person can't re-apply the spell until on land?

  • @michaelbarrington2806
    @michaelbarrington2806 10 місяців тому +11

    One game I remember that tried to heavily feature realistic water physics was Hydrophobia. They had a game engine specifically for simulating the fluid dynamics.

    • @NexusKin
      @NexusKin 8 місяців тому

      Oh yeah, I remember that Oboeshoesgames video on it. It was basically Uncharted and Gears Of Water, but with water.

  • @Fliim
    @Fliim 5 місяців тому

    I literally only clicked on this video because I knew you couldn’t talk about video game water without mentioning wave runner! Such good childhood memories on that game.
    Not a dev, just a simpleton game enjoyer

  • @pitnay
    @pitnay 8 місяців тому +9

    5:31 *PINEABBLE ON PIZZA SPOTTED*
    I'm honestly very impressed to see it show up on this video lmao

  • @tristanwegner
    @tristanwegner 10 місяців тому +21

    10:25. I wish the comparison without caustics would not also remove the turbid/fog effect.

  • @Bakerman2801
    @Bakerman2801 10 місяців тому +75

    I love the game dev community on UA-cam. By far some of the most underrated channels

  • @MilesFox92
    @MilesFox92 10 місяців тому +9

    7:17 there ARE underwater money cases though

  • @jay_mp4
    @jay_mp4 Місяць тому +1

    This is how some games like Subnautica can sometimes glitch and let you walk on the ocean's floor as if it was land

  • @BobandtheG
    @BobandtheG 6 місяців тому +14

    Song that plays at 0:30?

  • @Ammiad
    @Ammiad 10 місяців тому +54

    Water you talking about?

    • @Pixiuchu
      @Pixiuchu 10 місяців тому +6

      Good comment. This passes all my criterias for a good comment. Thank you.

    • @tom58358
      @tom58358 10 місяців тому +5

      "wadur"

    • @lav-kitty
      @lav-kitty 9 місяців тому

      boo

  • @christopherstaples6758
    @christopherstaples6758 10 місяців тому +9

    @13:00 , so are you making the camera a in game drone ? that someone else in controlling / supervising you with or something ?

  • @jorrdan.
    @jorrdan. 10 місяців тому +16

    The codecks sponsor is actually perfect timing for me bc I just finished my last project and I was getting ready to start up a new task tracker for my next one

  • @jakewolf4381
    @jakewolf4381 Місяць тому +5

    No hate to the creator, but this is one of those videos where I just feel like its so... pointless.
    Idk how to else to describe it, and some people may be interested in the topic, but i was just left thinking... "So?"

  • @StevenRayMorris
    @StevenRayMorris Місяць тому

    Great video despite the clickbait framing device. Your game looks fun!

  • @tbk2010
    @tbk2010 10 місяців тому +6

    As someone new to the channel: Was I just tricked in to watching an (informative) 15 minute ad for "My Game"? I feels like it, (not a band thing), except without a name it's kinda wasted marketing potential.

  • @izzyviridian1485
    @izzyviridian1485 10 місяців тому +4

    I wanted so badly to watch this but hearing you switch between saying "water" and "wudder / wutter" was breaking my brain.

    • @AIAdev
      @AIAdev  10 місяців тому

      Don't worry. I hate myself too.

    • @izzyviridian1485
      @izzyviridian1485 10 місяців тому +2

      @@AIAdev I DONT HATE YOU AND YOU SHOULDNT EITHER!!! :(
      But the way you pronounce water different every time was just too much . . . it's me not you! My brain is already broken so hearing you do that just makes my brain spinny in a bad way.

  • @intensevideogame
    @intensevideogame 10 місяців тому +5

    I wish you talked more about the waterline effect, its something I've been trying to add to my games for forever now. If anyone has any resources on how to make it, please share them.

  • @ClifffSVK
    @ClifffSVK 5 місяців тому +4

    "Water in video games isn't real"
    "Here's a 15 minute video about it"

  • @geovannis7340
    @geovannis7340 6 місяців тому +21

    Bro saying "whut-er" the whole video killed me 💀

    • @natan0075
      @natan0075 5 місяців тому +2

      I was looking for the comment lmaoo
      The emphasis got me focused on that the whole vid

  • @ReyGis
    @ReyGis 10 місяців тому +6

    I love how you did work on water, the result is really good. My question is why spend that time on underwater but not on post process and rendering on the surface? I mean the colors are flat, it's maybe cause you didn't work on it yet because you want to build more the world before rendering it? I don't know, don't want to be rude. But the world is really more beautiful down there then upthere :s sorry if it's hard to hear, it's only my opinion, it is your game, just giving my opinion. (Bad english sorry i'm french)

  • @CronchyKobra
    @CronchyKobra 10 місяців тому +469

    we makin it to atlantis with this one 🔥🔥🔥🔥

  • @Smallllllllllllllwolf
    @Smallllllllllllllwolf 3 місяці тому +12

    No, it is water. Because the game says it's water

  • @peterhuh
    @peterhuh 18 днів тому

    Instructions unclear. Water now drips from my computer.

  • @kevinborreman3564
    @kevinborreman3564 4 місяці тому +1

    Watching this video just makes me more realise that Crysis 2007 was ahead of its time

  • @theoakty9242
    @theoakty9242 5 місяців тому +85

    What is the point of this video exactly.

    • @ItsEvrett
      @ItsEvrett 4 місяці тому +19

      Water

    • @rafaelcruzs2
      @rafaelcruzs2 4 місяці тому +3

      @@ItsEvrettwettest point

    • @Zombiefruit
      @Zombiefruit 4 місяці тому +21

      Yeah, I have no idea what he's trying to get across. Of course the water isn't real, it's water in a game? How could it be real? The premise of the video doesn't make any sense. Everything in video games is an abstraction to varying degrees of accuracy, that's how it works...

    • @westcoast7429
      @westcoast7429 3 місяці тому +1

      views

    • @HelloVR773
      @HelloVR773 3 місяці тому +6

      I think he is trying to make a video about him making his game, or why he was gone so long idk

  • @eremation
    @eremation 21 день тому +4

    2:11 heh dive

  • @Waffles7
    @Waffles7 10 місяців тому +20

    Hi AiA I started watching you last year and you channel has grown a lot since then. I’m exited to see you grow even more

  • @ParkerPeggy-k6u
    @ParkerPeggy-k6u 4 місяці тому

    Facing his greatest fear, he ate his first marshmallow.

  • @VTown1989
    @VTown1989 6 місяців тому +1

    Early versions of Skyrim didn't have the water splitview effect, so you could actually see what was under the water surface and all it's emptiness if you simply remained right at the surface layer where the camera splits... They eventually patched it, and I remember being impressed at how convincing the new effect looked. Because I got to see how it was BEFORE the effect, it made me appreciate how it looked AFTER.

  • @rovertn7521
    @rovertn7521 7 місяців тому +3

    0:08
    A Butter and cheese sandwich? Really? Why not just make it a grilled cheese at that point? Very Interesting video btw, I have always been a bit curious about how water graphics were computed and rendered.

  • @BloxyRBX
    @BloxyRBX 10 місяців тому +8

    crazy how the video never mentioned mario sunshine

  • @hypershock4270
    @hypershock4270 2 місяці тому +3

    Wheres the clip at 0:53 from?

    • @Thebuird
      @Thebuird 2 місяці тому

      I was wondering the same thing. Maybe GTA 5?

    • @PulseZeroV
      @PulseZeroV Місяць тому

      @@Thebuirdrust I believe

    • @Imsdalia
      @Imsdalia Місяць тому

      Under the Waves by Quantic Dream :)

    • @Golfcart_Kid
      @Golfcart_Kid Місяць тому

      Rust would be i first person but there might be other games named Rust

  • @brandoncharleswilson
    @brandoncharleswilson 7 місяців тому +2

    I feel like this video was just a huge plug for your own game......

  • @AhMakeGames
    @AhMakeGames 8 місяців тому +2

    Underwater-broom-torpedo-fishing... Okay hear me out. What if you allow the player to "fly" their brooms underwater, maybe at lesser speed and mobility but it will give you a fairly unique underwater traversal mechanic.
    And if you have that... the next step is putting a harpoon on the end of the broom and chasing down those fish with it yourself. Pretty unique way to maybe spear some bigger/legendary fishies.
    Feel free to ignore my rambling.

  • @nulldev1
    @nulldev1 10 місяців тому +17

    The person on 4:44 is very cool

    • @DualWielded
      @DualWielded 10 місяців тому +4

      So is the lil fella at 9:20

  • @Littleclone
    @Littleclone 10 місяців тому +34

    Hello to the people who see this video in the future
    Edit: it's a great Video

    • @SadiqAuwaluSani-ds7lb
      @SadiqAuwaluSani-ds7lb 10 місяців тому +2

      Hi I'm from the future I'm a time traveller from 9999

    • @Littleclone
      @Littleclone 10 місяців тому +3

      @@SadiqAuwaluSani-ds7lb exist the earth in the year 9999?

    • @SadiqAuwaluSani-ds7lb
      @SadiqAuwaluSani-ds7lb 10 місяців тому +3

      @@Littleclone actually yes the end of the world is in 100 yrs

    • @Littleclone
      @Littleclone 10 місяців тому +2

      @@SadiqAuwaluSani-ds7lb oh I see, good to know, one question, exist EA in 9999?

    • @Negreb25
      @Negreb25 10 місяців тому +2

      Spoilers 👀

  • @GhostCreativeStudio
    @GhostCreativeStudio 10 місяців тому +7

    The analysis you did is very good, all video games are created on lies xD the more efficient the way of lying is, the better the game will run.

  • @spatrk6634
    @spatrk6634 3 місяці тому

    next video, "there is no air in video games" "that cloud is not really there"

  • @Blackyankii
    @Blackyankii 6 місяців тому

    "This is my butter and cheese sandwich from lunch" is wild.

  • @ClassicCat
    @ClassicCat Місяць тому +4

    I didn’t watch the video because I don’t want to ruin my perspective of water in video games for the rest of my life.

  • @recklessglitch
    @recklessglitch 8 місяців тому +4

    Well, at least fire is real in video games, and and those people we kill are real, right, and and that supernova that collapsed into a wormhole ejaculating cyclops unicorn in Final Fantasy 8.5*10³ is real, right?...
    So why is it the biggest lie in Video Games? Star citizen is the biggest lie. Or maybe the cake ... oh, no wait, there was a cake. Ok, maybe calling the npc's AI, which they never were. But water? Pffff. It's as much a lie as brickwall textured Polygons with single sided rendering...

  • @FactsWithActs
    @FactsWithActs 4 місяці тому +3

    The hell is a wadder

  • @moe45673
    @moe45673 7 місяців тому

    This video was excellent. I was glued the whole time. Thank you for making it.
    FWIW, i put this in my "watch later" a while back and then I was playing cities skylines 2 and went into camera mode. When I went beneath the water surface, it was like I clipped through the ground or a building. Instantly, I'm all "the cake is a lie!" and then I remembered this vid. But that thing really nailed your point home.
    Well, that and the thing about water particles. Nope!

  • @papafhill9126
    @papafhill9126 8 місяців тому +2

    Oh man, the nostalgia that just hit at 2:27 was so real. My family loved that game.

  • @cg6176
    @cg6176 10 місяців тому +10

    You're telling me the pixels in a video game isn't real water??? Wooooow! Shocker!

  • @S8uLError
    @S8uLError 10 місяців тому +4

    I am also going to learn game dev and animation after my exams and want to make games just like u

  • @MAXYMUS1213
    @MAXYMUS1213 6 місяців тому +4

    So game devs are magicians

  • @Traitor-4
    @Traitor-4 Місяць тому +2

    You know what bigger lie in video games
    They aren't human either

  • @x_ktos_x
    @x_ktos_x 4 місяці тому +1

    In Red Dead Redemption 2 the main character is Arthur Morgan and he can swim

  • @real_Schrooten
    @real_Schrooten 8 місяців тому +3

    Step 1: Pour Water onto Motherboard.

  • @alexdacat7052
    @alexdacat7052 10 місяців тому +4

    i cant wait to see how crazy particle simulations get when we eventually have commercial quantum computers

  • @merren2306
    @merren2306 10 місяців тому +7

    2:58 vertices, not vertexes

  • @MarcoTedaldi
    @MarcoTedaldi 8 місяців тому

    So fun that you took wave race as an example. It's been my favourite on N64! It blew me away back then!

  • @rickiousproductions
    @rickiousproductions 7 місяців тому

    Love Codecks! Picked it up when your boi Brandon touted it 👍

  • @tenderschicken
    @tenderschicken 9 місяців тому +5

    im just here bc i like his voice, I learned nothing :)

  • @borbitol
    @borbitol 7 місяців тому +5

    implying water irl is real

  • @angulinhiduje6093
    @angulinhiduje6093 3 місяці тому +2

    imagine researching a topic for month and not knowing how to pronounce it ...

  • @flavorlessdenial8271
    @flavorlessdenial8271 4 місяці тому

    I've never seen your content before, but so far I love how much you overthink stuff, and your witch game looks cool