That mocktroid bridge for the quickcharge shinespark in Maridia might be one of the greatest feats ever pulled off in Super Metroid TAS history. Pure Genius.
Excellent TAS! I especially liked 19:16, I think it's a good demonstration of how much foresight and planning goes into it. JUST enough energy to avoid using the reserve tank, which would have taken more time... going to get enough energy for a safer buffer would have taken more time as well. So this was very carefully calculated.
Bravo! That was truly impressive. After Norfair there was no question the job would be done, but that was an amazing display! Also, I learned today that the wave beam doesn't play around.
I love this TAS, it's probably my favorite run of Super Metroid, mainly because it's a showy feat while not utilizing game-breaking glitches like the X-Ray wall climbing.
omg I felt so thrilled watching him go to norfair without the heat suit. I remember as a kid when I played this game many times, I didnt even know what TAS or speed runs were, but I also tried getting into norfair without the suit and doing it. and ridley dies just in time to get the energy tank and refill! sick.. brings back memories. TAS is great for exploring the possibilities of what is possible in those classic games.
For some reason I cannot understand, this video tends to hang / crash at around the 25 min mark. Does anyone else have this issue? I suspect a chrome issue but, it's really odd.
this is most entertaining, and who would have thought that Super Metroid could also be considered a tactical game?! Norfair was nerve wrecking to watch- your health bar becomes like a 40 sec timer! Miridia was my favorite with all of the slow motion grappling hook stunts... excellent work!!
Super Metroid is my favorite game of all time and i'm willing to bet nothing's going to take that spot. This has to be one of the best TAS that i've ever seen. I applaud your effort in making this happen! Also, I may have picked up a few tips and tricks from this. :D
The healing thing? I'm not sure what it's called. You can recover energy by using up power bombs if you're below a certain amount of your total health. It's in one of the clips that plays if you leave the title screen on.
This is moreless, the Best TAS run i have ever seen. Mainly because you kill ridley before the other bosses. Kraid was so lol... Awesome job man. Seriously legit
The in game time is pauses in door transitions, elevators, when you pick up an item, any lag that happens in the game, the story in the beginning, credits in the end etc. That's why the time of this TAS is so much longer than the in game time displayed in the end. Which is the case with almost all in game timers in games.
I had no idea it only took less than 40 seconds to escape Zebes. Very, very impressive all throughout. Thank you for making my day while simultaneously rendering my skills inadequate. :D
Amazing run, but I still wish you saved the animals :p. Great job :), I've been playing this game for years and I didn't know about some of the stuff you pulled off. Well done
It was the charge attack that did the most damage, as you aren't normally supposed to have the Plasma Beam at that point. The missile was used to do the final damage needed to kill it.
It's a technique in the game called a Crystal Flash. It's done by using a power bomb, hold down, the fire button, L and R at the same time. You also have to have an extra 10 missiles, supers and powerbombs, with less then 50 energy left. Kraid was killed so fast because of the Plasma beam, which you normally shouldn't have at this point.
Well, sort of. As mentioned, when you make the input for your run, it is stored in a seperate movie file. And when you load the rom and play this movie, the input you made will be added to the game.
A Tool Assisted Speedrun is a run recorded with an emulator with various tools to make a perfect speedrun of the game. These tools include Frame Advance, which will let you record the input for every frame in the run (Usually 60 frames/second). The other main one is Save States in order to fix errors that are made in the process. In the end you have an emulator file with pure input that you add to the game. If this input would be used on console, the same result would be given.
A moved called Crystal Flash was used. To do it you need to have 50 or less energy (Empty reserve tanks), and at least 10 missiles, 10 super missiles and 11 power bombs. Use a Power Bomb then hold: Down, L, R and the weapon button.
@ray30k It's Samus' Energy Recharge. You gotta have 10 Missles, 10 Super Missiles, 11 Power Bombs and under 50 energy. When you set a Power Bomb, hold: Down+X+L+ R. She should do the recovery animation.
Okay, I'm amazed at the planning - but that metroid trick at 31:25 made me say out loud, "No fucking way...you couldn't...YOU CAN!" Seriously amazing trick.
Wait hold on Super Jump is initiated when you hit the jump button. If you run until you start glowing hold down and you will retain the power. Then whatever direction you're holding when you hit the jump button you will take off in that direction.
in menu enable Charge Beam and another single Beam only One! like for example Charge beam and Plasma disable the other beams go out of the menu then you select "Power Bombs" as Weapon Charge the beam after few seconds of charging it will decrease 1 Power Bomb and you get that kinda effect works with other beams as well: Charge beam + wave, charge + spazer, charge + ice after you did that technique you can go back to the menu and enable any combination of Beams and the technique will change
This is probably my favorite SM TAS, mainly because it still completes many of the main game objectives due to the "reverse boss order" constraints. Any% TASes are fine, but this one is more entertaining.
Well, they weren't really playing the game the way you think... Considering it is a Tool Assisted Speedrun. Go to the site in the description to find out what this is.
Although I believe this is a TAS, there are some major issues I have, one is that I don't recall being able to charge a shinespark from a standstill. The other is that the glass tube leading to Maridia breaks too fast. While this is certainly exceptional, as my doubt grows I become less enamored with his "skills".
There is more to TAS then just that. There's a lot of work that's put into completing one. This project had 161,190 re-record count (how many times he loaded a state.) The pure patience of watching it and such slow speeds Understanding the workings of the SNES and Super Metroid itself. Figuring out what would result the highest amount of frames saved, and what to sacrifice to save time later. I can't comment for the creators but runs like this can take months using years of knowledge.
Between the music for Mother Brains' theme, her howls, and the sorrow of that little guy dying, I had nightmares for weeks after beating the game as a 12 year old.
Sideways jump? Idk.... The other is "crystal flash". It's used by having at least 10 missiles, 10 super missiles, 11 power bombs, less than 50 health and no reserves. Ball morph, hold down, L, R and hit the fire button.
@NE OC si me doy cuenta que es un TAS, pero para hacer eso hay que tener habilidad, no cualquiera puede aprovechar los errores en los juegos de la manera correcta.
iirc, you need 10 missiles, 10 super missiles, 10 power bombs, less than 100 hp, lay a bomb, press and hold down (or maybe up or something). no tricks involved, its a standard game mechanic, only rarely used
Not entirely - if the game relies on uninitialized memory, then depending on what the start-up contents of RAM are, console verification may fail. Also, if the TAS was recorded on an inaccurate emulator and uses glitches either caused by inaccurate timing or whose behavior is influenced by cycle timing, then the TAS will also fail to verify. (Sadly, accurate emulators like bsnes don't have movie recording features.) But, other than that, you can jam the inputs into a console and it'll work.
It is called the Crystal Flash. A secret move that restores your health depending on your missile super missile and Power Bomb ammunition, as long as you have 10 of the above your able to do it and restore your health and reserve tanks.
Well, you could definitely get down there and it's possible to get back to the space colony, both require a certain trick to do so (X-Ray Visor to get down to where Mother Brain is, Time/Space Beam (a function of the Var Beam) on a certain door to get back to space colony). But getting back up after tearing Mother Brain a new one would be a real trick. Still, I'm sure it's possible, just not sure how.
TsunamiSilverDragon the best part of such a run would be: in the beginning, mother brain kills the giant metroid. in the end, we see ridley carrying a container with a small metroid in it away... this would be the end of the story, suggesting the metroids aren't extinct after all. imagine Nintendo packed in a secret ending to anyone who pulled this off!!!!!
Well, it's called Metroid. I'm willing to bet, no matter what, the Metroids are ALWAYS going to be around for some reason or another. From what I know about them, they can survive in space and are asexual so if there's even just one around and it some how ends up becoming a Queen, then it's easily possible that one in some distant planet on the far side of the universe at least is recreating the Metroid race start to thrive again. Anything is possible, literally.
I always wanted a story in which it became discovered during the game that Zebes wasn't a planet but a living breathing thing, and the Metroids were like its immune system. Even after being destroyed in Super Metroid, Zebes appears again in another place in the universe because Metroids were brought back by the spate pirates from an earlier time (using time travel) to restore the injured Zebes to normal. So Samus must venture into the past and destroy the space pirates there... remember that Kraid and Ridley are essentially dinosaurs, so it would make sense that they were from the past, experiments by the space pirates on dinosaurs or something.
actually, due to the level design and code of the game, that would be impossible, since the game places you at ceres first, and mother brain is impossible to reach without defeating the four big bosses. so 'reverse boss order' only refers to the big bosses. minibosses and final bosses are excluded
That mocktroid bridge for the quickcharge shinespark in Maridia might be one of the greatest feats ever pulled off in Super Metroid TAS history.
Pure Genius.
for real. eight years later its still gold
A Victorian child would literally vaporize if you prononced those words in front of him
That crossing of the lava pit to lower Norfair with the power suit only is so ridiculous x)
This is beautiful, props man.
The swiftness of the Phantoon kill absolutely blew my mind.
the shinespark at 31:32 using the frozen mocktroids was the most brilliant thing I've seen.
This is actually what Samus did on that mission, people who play this game are just doing it backwards :D
You jerk LOL
Actually it can't be - because the animals weren't saved.
But of course, Samus pumped her arm 30 times up and down every second so she didn't kill the torizo
we all forget that samus is yet another Bird magic super weapon
46:20 - "Hold still you jerk, I'm trying to give you my energy"
I love how you use the "pushback" from being damaged to launch you through sections!
knockback
I just love how TASers make vertical shafts entertaining.
Bonus Samuses on your ship included.
Excellent TAS! I especially liked 19:16, I think it's a good demonstration of how much foresight and planning goes into it. JUST enough energy to avoid using the reserve tank, which would have taken more time... going to get enough energy for a safer buffer would have taken more time as well. So this was very carefully calculated.
The use of freezing the failed metroid clones to form a make-shift platform to enable a shinespark was genius, it really was.
Bravo! That was truly impressive. After Norfair there was no question the job would be done, but that was an amazing display! Also, I learned today that the wave beam doesn't play around.
Haha wow, I've never seen Kraid cheesed like that before! Nice!
Really interesting TAS overall. Great job, thanks for uploading it!
killed Kraid like a Goomba
I really wish he glitched into Tourian early, beat Mother Brain, then did the reset glitch. Then he could do a TRUE REVERSE BOSS ORDER.
You can't defeat rest of the bosses if you do MB first, so it wouldn't be "true RBO" and that goes to Any% glitched category anyways.
+Manny Explanation for that?
@Troy Davis lol yea
That explanation is more delayed than cyberpunk 2077 and star citizen combined.
that is the game from my childhood and it is incredible to watch it today, amazing professional TAS ! wow!
LOL every time the energy gets down to single digits. This is insane.
I love this TAS, it's probably my favorite run of Super Metroid, mainly because it's a showy feat while not utilizing game-breaking glitches like the X-Ray wall climbing.
47:13 "Three minutes? What, am I supposed to rewrite Hamlet before I leave?"
Getting full halfie with no gravity suit was SICK.
Too bad you couldn't get the reverse.
"full halfie" god I want to vomit
@@DiggitySlice why? that's what the trick is called.
Wow, that was...wow.
Remember that part when you did that thing and it was cool? That's my favorite part.
omg I felt so thrilled watching him go to norfair without the heat suit. I remember as a kid when I played this game many times, I didnt even know what TAS or speed runs were, but I also tried getting into norfair without the suit and doing it. and ridley dies just in time to get the energy tank and refill! sick.. brings back memories. TAS is great for exploring the possibilities of what is possible in those classic games.
never learned how to do the "zero suit regen" trick
Great run. Love watching the Ridley process on reverse speedies.
I've seen a lot of Metroid runs, but this may be the coolest thing anyone has ever done with Super Metroid.
31:30 best short charge ever
Willian Perone That was super swag
For some reason I cannot understand, this video tends to hang / crash at around the 25 min mark. Does anyone else have this issue? I suspect a chrome issue but, it's really odd.
it crashes at 25:25 for me
Mr. Data playing super metroid.
Wow, amazing TAS. I cannot believe Super Metroid TASes continue to impress even now in 2012.
this is most entertaining, and who would have thought that Super Metroid could also be considered a tactical game?! Norfair was nerve wrecking to watch- your health bar becomes like a 40 sec timer! Miridia was my favorite with all of the slow motion grappling hook stunts... excellent work!!
Super Metroid is my favorite game of all time and i'm willing to bet nothing's going to take that spot. This has to be one of the best TAS that i've ever seen. I applaud your effort in making this happen! Also, I may have picked up a few tips and tricks from this. :D
It's because of the special charged wave beam attacks. I usually use it in combination with pounding Ridley with as many (super)missiles as possible.
The healing thing? I'm not sure what it's called. You can recover energy by using up power bombs if you're below a certain amount of your total health. It's in one of the clips that plays if you leave the title screen on.
This is moreless, the Best TAS run i have ever seen. Mainly because you kill ridley before the other bosses. Kraid was so lol...
Awesome job man. Seriously legit
This is absolutely incredible.
best speedrun i've ever seen so far!
that 1 hp at 19:21 was epic
Or 18:43 where he's about to die so he jumps into acid
The best and sickest TAS ever!
Very nice!
This game is absolutely perfect.
This is an awesome TAS run, I love when they are entertaining like this
Lol I feel sorry for the bosses.
It's like "thanks for coming out guys."
"ah, my old nemesis; Samus Ar-"
_"CHICKEN STRIIIIIIIIIIIPS"_
Very impressive. And it looks surprisingly good in 1080p.
Nice trick at 30:12. I never noticed how strong was the actual wave+p bomb combo!!
As a Super Metroid Fan, I really love watching this. You sir, are a boss!
The in game time is pauses in door transitions, elevators, when you pick up an item, any lag that happens in the game, the story in the beginning, credits in the end etc.
That's why the time of this TAS is so much longer than the in game time displayed in the end. Which is the case with almost all in game timers in games.
Although you didn't save the animals, which everyone knows you alwsys save the animals, this playthru was very bad ass. Good work!
I had no idea it only took less than 40 seconds to escape Zebes. Very, very impressive all throughout. Thank you for making my day while simultaneously rendering my skills inadequate. :D
There cant be any other like u. YOU ARE LEGEND
Maridia is awesome. Especially using the 3 Moctroids as a bridge to short charge a shinespark.
Amazing run, but I still wish you saved the animals :p.
Great job :), I've been playing this game for years and I didn't know about some of the stuff you pulled off. Well done
That eye when you get the morph ball always creeped me out so much :V
Imagine watching these runs/speedruns first person?
LOLing all the way through the Maridia part. Especially the running start off the 3 mochtroids.
I believe you have the best explanation for TAS justification.
It was the charge attack that did the most damage, as you aren't normally supposed to have the Plasma Beam at that point.
The missile was used to do the final damage needed to kill it.
It's a technique in the game called a Crystal Flash. It's done by using a power bomb, hold down, the fire button, L and R at the same time. You also have to have an extra 10 missiles, supers and powerbombs, with less then 50 energy left.
Kraid was killed so fast because of the Plasma beam, which you normally shouldn't have at this point.
Well, sort of. As mentioned, when you make the input for your run, it is stored in a seperate movie file. And when you load the rom and play this movie, the input you made will be added to the game.
@ 7:20 I always tried to get out of there without fighting the boss but never could, it makes me happy knowing it's possible.
A Tool Assisted Speedrun is a run recorded with an emulator with various tools to make a perfect speedrun of the game.
These tools include Frame Advance, which will let you record the input for every frame in the run (Usually 60 frames/second).
The other main one is Save States in order to fix errors that are made in the process.
In the end you have an emulator file with pure input that you add to the game. If this input would be used on console, the same result would be given.
30:08 HOW THE FUCK
samus just learned to swim
Imagine the look on the developers' faces if they got to see this TAS run in 1995.
I love it in these speedruns when there is a scripted scene where the player has to wait and they just screw around.
31:29 - most awesome thing I've seen in a TAS
A moved called Crystal Flash was used. To do it you need to have 50 or less energy (Empty reserve tanks), and at least 10 missiles, 10 super missiles and 11 power bombs.
Use a Power Bomb then hold: Down, L, R and the weapon button.
@ray30k It's Samus' Energy Recharge. You gotta have 10 Missles, 10 Super Missiles, 11 Power Bombs and under 50 energy. When you set a Power Bomb, hold: Down+X+L+ R. She should do the recovery animation.
Using the speed booster shockwave to kill one of the creatures at 24:15. Brilliant. Good run loved it!
That dinosaur shaped room with the lights and energy tank was in lower norfair?
Man, I have this game memorized but that surprised me for some reason.
Okay, I'm amazed at the planning - but that metroid trick at 31:25 made me say out loud, "No fucking way...you couldn't...YOU CAN!" Seriously amazing trick.
Wait hold on Super Jump is initiated when you hit the jump button. If you run until you start glowing hold down and you will retain the power. Then whatever direction you're holding when you hit the jump button you will take off in that direction.
in menu
enable
Charge Beam
and another single Beam
only One!
like for example Charge beam and Plasma
disable the other beams
go out of the menu
then you select "Power Bombs" as Weapon
Charge the beam
after few seconds of charging it will decrease 1 Power Bomb and you get that kinda effect
works with other beams as well: Charge beam + wave, charge + spazer, charge + ice
after you did that technique you can go back to the menu and enable any combination of Beams and the technique will change
wow, really putting the game to it's limits. I also like the high-res
This is probably my favorite SM TAS, mainly because it still completes many of the main game objectives due to the "reverse boss order" constraints. Any% TASes are fine, but this one is more entertaining.
Phantoon's expression after being defeated says all about this vid.
39:11 kraid: why do i hear the sa-x theme?
30 sec later:
Kraid: oh
31:31 that was so cool using them as a platform to start your shinespark
Well, they weren't really playing the game the way you think... Considering it is a Tool Assisted Speedrun. Go to the site in the description to find out what this is.
Although I believe this is a TAS, there are some major issues I have, one is that I don't recall being able to charge a shinespark from a standstill. The other is that the glass tube leading to Maridia breaks too fast. While this is certainly exceptional, as my doubt grows I become less enamored with his "skills".
MONSTER!!! You didn't save the animals :(
SSJvegito501 It's a speedrun, of course he didn't... Letting friends die for a record, that's so cruel. :'(
LeeLuna ikr
I always thought that they are bad guys xD
RedAsh Wolf The game theorists are the furthest from the truth.
Gibson Schrauben did he delete the comment?
17:00 she wasn't running any time before that?!
I had to rewatch the first energy tank 4 times to figure out how that happened.
ROFL! I couldn't even think about pulling something like this off, excellent video!
17:14 those moments when you run so fast you dont even need to move your legs xD
And you couldn't even save the baby Metroid with all that hacking!
There is more to TAS then just that. There's a lot of work that's put into completing one.
This project had 161,190 re-record count (how many times he loaded a state.)
The pure patience of watching it and such slow speeds
Understanding the workings of the SNES and Super Metroid itself.
Figuring out what would result the highest amount of frames saved, and what to sacrifice to save time later.
I can't comment for the creators but runs like this can take months using years of knowledge.
Between the music for Mother Brains' theme, her howls, and the sorrow of that little guy dying, I had nightmares for weeks after beating the game as a 12 year old.
Sideways jump? Idk.... The other is "crystal flash". It's used by having at least 10 missiles, 10 super missiles, 11 power bombs, less than 50 health and no reserves. Ball morph, hold down, L, R and hit the fire button.
Wow... Mind = Blown.
Totally agreed...
RIGHT in the childhood. Spectacular TAS.
i wonder how many times they had to run the bot so it dropped the exact amount of healths needed to get to the crocomire energy tank with 1 health :P
@NE OC si me doy cuenta que es un TAS, pero para hacer eso hay que tener habilidad, no cualquiera puede aprovechar los errores en los juegos de la manera correcta.
iirc, you need 10 missiles, 10 super missiles, 10 power bombs, less than 100 hp, lay a bomb, press and hold down (or maybe up or something). no tricks involved, its a standard game mechanic, only rarely used
That's what really impresses me about TAS videos. How in the world did they think of the crazy stuff they do?
Not entirely - if the game relies on uninitialized memory, then depending on what the start-up contents of RAM are, console verification may fail.
Also, if the TAS was recorded on an inaccurate emulator and uses glitches either caused by inaccurate timing or whose behavior is influenced by cycle timing, then the TAS will also fail to verify. (Sadly, accurate emulators like bsnes don't have movie recording features.)
But, other than that, you can jam the inputs into a console and it'll work.
It is called the Crystal Flash. A secret move that restores your health depending on your missile super missile and Power Bomb ammunition, as long as you have 10 of the above your able to do it and restore your health and reserve tanks.
that was the sickest full-halfie i have ever seen.
45:34 shocked look lol
excellent video, I loved the whole thing
shouldn't reverse boss order mean that you fight mother brain first and ridley of the space colony last lol
Well, you could definitely get down there and it's possible to get back to the space colony, both require a certain trick to do so (X-Ray Visor to get down to where Mother Brain is, Time/Space Beam (a function of the Var Beam) on a certain door to get back to space colony). But getting back up after tearing Mother Brain a new one would be a real trick. Still, I'm sure it's possible, just not sure how.
TsunamiSilverDragon the best part of such a run would be: in the beginning, mother brain kills the giant metroid. in the end, we see ridley carrying a container with a small metroid in it away... this would be the end of the story, suggesting the metroids aren't extinct after all. imagine Nintendo packed in a secret ending to anyone who pulled this off!!!!!
Well, it's called Metroid. I'm willing to bet, no matter what, the Metroids are ALWAYS going to be around for some reason or another. From what I know about them, they can survive in space and are asexual so if there's even just one around and it some how ends up becoming a Queen, then it's easily possible that one in some distant planet on the far side of the universe at least is recreating the Metroid race start to thrive again. Anything is possible, literally.
I always wanted a story in which it became discovered during the game that Zebes wasn't a planet but a living breathing thing, and the Metroids were like its immune system. Even after being destroyed in Super Metroid, Zebes appears again in another place in the universe because Metroids were brought back by the spate pirates from an earlier time (using time travel) to restore the injured Zebes to normal. So Samus must venture into the past and destroy the space pirates there... remember that Kraid and Ridley are essentially dinosaurs, so it would make sense that they were from the past, experiments by the space pirates on dinosaurs or something.
actually, due to the level design and code of the game, that would be impossible, since the game places you at ceres first, and mother brain is impossible to reach without defeating the four big bosses. so 'reverse boss order' only refers to the big bosses. minibosses and final bosses are excluded
@onpon4 Well, the video is better quality that way. And by quality, we don't mean details, we mean compression artifacts are much less apparent.
You don't die in that area if you have the "varia" suit or w/e, you're "supposed" to get it before you go into the area.
the gameplay examples (by waiting at the start screen for a few minutes) actually show an example of that
@TheKeatonWarrior She was running, but didn't have the speed booster until then.