I remember in Shadow of Mordor having an orc nemesis that returned from death 5 or 6 times and would seemingly always pop back up when I least expected him. It kinda became like an inside joke for me. Having that kind of dynamic, unique relationship with a foe in a game was so powerfully enamoring that I still remember it to this day, despite not playing for years. The Nemesis system is such a fascinating mechanic and could be the recipe to something incredible, and seeing it vanish from the industry is a shame.
i´´ve played it like 5 times alredy. And i strongly recommend you replaying it in the highest difficulty. Not because of sckill but to force you to relly into your army more than ever and IMO only in these terms does the nemesis system feels rewarding, in medium what most likely would happens I you personally carrying all the mission without your works taking risks
It's a really cool experience if you play in a high difficulty. The nemesis system works incredibly well if you die fairly regularly. This allows you to devep the orcs and create a sort of rivalry with them as they rise through the ranks and gain traits that make them even harder to kill.
Right. He’s over exaggerating how unbalanced the game was, buying the orc packs actually worsened your experience cus you cut out the most interesting part of the game - engaging with the nemesis system.
@@LIMSAkaRiorulz Disagree, you'd have to rework the whole system. It isn't just the monetization. It's that it suffers from an identity crisis. It strives to be one thing while actively doing another and at no point do they ever actually intersect I'd like to expand on this in an edit. Cyberpunk 2077 also suffers from an identity issue, but there are moments where both the immersive RPG it was marketed as and the ARPG that it actually is intersect and creates a really cool, unique experience. I feel like the Shadow of Mordor games are carried now after so many years because of the nemesis system
God, so many wrong things here - The newletter still works as of 2024 and you can send a disposable email and it works - You can easily spend all of your currency but also it's easy to get lots of by doing Celembrimbor missions, Online Stuff like Conquests, Vendettas and Pit Fights. Those last 3 give you tons of upgrades for your orcs that you would have otherwise spent with currency - You don't have to upgrade your orcs to legendary unless they're very good in the first place or you want one as a bodyguard that follows you around in different regions through Garrison. - Orcs *initially* spawn according to the region's level regardless of your level. Orcs only jump massively in level when they kill you. - Orcs being shamed is not really that big of a deal, because you can level up them up again to your level, they don't lose their strengths usually. There's tons of orcs who are lower in level but have better builds. But yeah they should have been made increasing levels upgrades more easy to do as it's pretty clunky in the UI. - You don't have to level up your orcs in your weaker fortresses. You only do that if you're doing Online Conquests which if you do, you would not have problems in upgrading them. There's literally 0 point in upgrading defenses unless you're doing Shadow Wars which is pretty short, swimming in cash and have done everything. And if you really want to speed level up, command your lower level orcs against much higher level orcs and kill them (or make them retreat), you'll see a massive increase in level
@@finesseandstyle Slight correction, orcs only jump massively in level on Gravewalker and Brutal difficulty, in the base game difficulties they only go up a few levels. Also orcs in all areas start to level according to Talion's character level after reaching endgame. But yes, it's very clear from what Luke says in this video that he did not play SoW on release and has no idea how the game was balanced back then, this is just another boring "game was bad because loot boxes were bad but now it's good" video that totally misses the mark.
To add to this, if you get a set of Marauder equipment, it increases the chances of enemies dropping Mirian on death. I got my full set the other day and decided to not specifically grind for Mirian, but just play normally and see what the passive gain was. After an hour or two of standard play I had effectively passively generated just shy of 30000 Mirian. No extra effort, just playing the game while wearing certain equipment. For me, the most frustrating part of the game is those damn marksman interrupting me while trying to drain for health in combat >:( lol
@@TheMasterMind144 Yes, and it still baffles and infuriates me that those who only looked at the surfice or only got info from shallow videos think that you NEEDED to buy lootboxes to finish the game. It really wasn't that bad as they let you to believe, and you only had to do basic pokemon knowledge to achive the and of Shadow wars. Back then on gravewalker dif I decimated most endgame captains with ONE common orc which had decent specs. Also the gold currency was so laughably easy to farm by the time you reach endgame you had a lot of pulls from that aswell.
You claimed the game was balanced around the loot boxes. I played it on release and never used a single loot box aside from a couple that it gives for free and I had no issue at all. So I agree that loot boxes suck but I never touched them and thought the game was great.
Judging by the way Luke talks about it he likely never played the game at launch, he just repeats the misinfo that floated around about the game in 2017.
bro me too.Altough the 10 stages of shadow wars were kinda rough. Only realized it after they changed it to 3 for the people who didnt have as much freetime as we did lol
I have almost 200 hours on Shadow of War and it is one of my favorite games of all time. The microtransactions were a huge problem, of course, but when you really dive deep in the mechanics of the game you can feel the love Monolith put into it. The nemisis system, massive battles of orcs, RPG mechanics, a great protagonist, an over-the-top story that is nowhere near being canon with the books, and a world full of fun maps to explore just felt like a good time. I'll never forget what I felt after seeing the reveal for this six years ago as a kid and flying through the roof.
The Microtransactions were never a problem. They were so pointless that it made no sense to ever buy a single one. The biggest selling point of this game was the Nemesis system. Everyone loved it so much and they patented it.. So why does everyone claim they tried to pay money to get random orcs with random traits that would just die in their first fight? If you went out and actually played the game. You would find cool orcs. Orcs that could stay with you for ALL your sieges.
@@Paradox-es3bl I think the original "P2W" drama originated not just from the loot boxes (which were completely unnecessary and avoidable anyway) but from the fact that orcs obtained from the loot boxes could be used in the PvP esque mode where you can siege other players strongholds and garrison your own stronghold using orcs from your playthrough. So in short it was massively overblown since it was honestly easier to just brand your own orcs rather than obtain them from loot boxes, although in saying that the very fact that lootboxes were included at all justified at least some backlash.
At the end of the game you are just kind of handed an overpowered necromancy set as a bit of a "well done you beat the game" and that armor set completely changes how you play the game. Overall the game is amazing with so much to do like turning every orc in an enemy citadel into a spy and then waltzing on in there to no resistance
If I remember correctly with the same reward comes an massive upgrade to the starter weapons, wich was very neat, because his "dagger" was the broken sword of his fallen son, which he used solely in shadow of mordor. At the beginning I thought it was a bit sad, that this Weapon which symbolized the bond between Father and Son got useless so quick. But after it was Upgraded I was more than happy.
This game is a masterpiece. The lootboxes were totally unnecessary and you never had to actually use them, so theyre not nearly as egregious as your saying. Let's hope they bring this franchise back!
@@devalt1 IKR there are so many playthroughs on UA-cam of people breezing through the endgame of SoW back when it still had loot boxes, without purchasing anything, and here we have Luke stating that purchasing loot boxes was "mandatory" to beating the game. I think Luke is a decent reviewer but he misses the mark entirely with this video and just goes along with the "SoW bad!" bandwagon from 2017 instead of actually doing research. Honestly it's very disappointing.
@@TheMasterMind144I'm convinced people who review games don't play games. Like he should really put a couple hours into a game before reviewing (assuming he hardly played from the gameplay and how he describes it)
I still think the nemesis system is one of the most fun world building things they did. I still remember when I played the first game before this one, and there was a dude who just kept coming back and killing me, and so when I started this game that same orc ambushed me and started messing with me in this game, that was so cool. Creating your own little story lines is the funnest part of this game
@@austinrader8135Yeah, I'm a new player to shadow of war, only something like 15-20h into the game, and I already know that pit fights are kinda the worst way to level up your orcs. They gain less levels, and you need to train the hell out of them if you want them to have a chance (and at my stage of the game, this is quite the investment). And they can die even to characters 10 levels under them just cause they are stupid, which means back to square one. Sending them to kill other captains is far better as you can make sure they don't die like hopeless morons
That was my favorite exploit besides the infinite lootbox trick in the early days, and the 'recruited by remote' exploit that was recently found! My method for powerleveling Uruks was to find an enemy captain with an easily exploited Terrified weakness, and keep ordering my dudes to kill him. As soon as the mission started, I'd scare him into retreating, which meant my guy won the mission and gained the levels, but the target lived for me to do it again. If the target was enough levels above the guy you sent to fight him, your dude could gain up to 20 levels in a single mission! This also had the useful side effects of getting Talion lots of XP, and gaining a bunch of loyalty with your troops since you were assisting them in missions all the time. Edit: Oh, and the powerleveled one would nearly always gain the Enraged By Cowards trait, which is really good.
I played shadow of Mordor and didn’t realize there was a sequel until way after they took out all the micro transactions. And looking at the game without ever feeling a micro transaction system, it felt great. Played for like 100 hours
The game after the microtransactions was literally exactly the same as before the microtransactions. The microtransactions did nothing. You could buy boxes that had a random orc in them. That's it. You could just go out into the world and take over an orc, or you could buy an orc. So you've played the game, right? Well imagine instead of taking over the orcs in the world, you could just buy an orc. Just a normal ass random orc just like any other orc you'd find in the world and take over. That's literally all the microtransactions did. They were completely unnecessary. I had literally thousands of microtransaction boxes that I got for free through my gameplay by the time they shut down the in game store, because the boxes didn't contain anything that made them valuable enough to waste my time opening them. UA-camrs just lied about this game, because they got a bunch of clicks by trashing it. It's a travesty.
I only discovered this game about 6-months ago and I really dig it. The gameplay loop is quite satisfying; so satisfying I never thought about buying something.
It was always awesome. Did I have to google how to grind efficiently ? Yes ! But it's not so difficult to figure out if one really immerses oneself into the game.
I think calling it an unfair predatory grind at the end is a bit harsh seeing as the "grinding" is essentially the gameplay that has existed throughout the game. Killing Orcs, recruiting Orcs and experiencing the Nemesis system. Take the Orcs through the pits a couple of times and they'll catch up in levels. If they get themselves killed you can just recruit the victor. Getting the currency in the end game isn't so bad then as you'll be wearing exclusively legendary gear so any other gear you can destroy for currency and use that to fortify your base. It's not worth wasting on upgrading to Legendary as it does not make that much of a difference. Level and general class/abilities are far more important and other than level this is all random chance. On a side note. As for Cyberpunk, nothing heartbreaking about that. They redeemed themselves and then some. Cyberpunk isn't perfect but it's still a masterpiece as far as I'm concerned.
I would literally sell my soul for another game of this series, such an amazing game. Not even LOTR fans myself, watched cuts of the movies but this is something else man... Amazing crafted game imo, from the gameplay to the cinematics. Don't even care about the boxes tbh, has replay value with the Nemesis system, etc etc. What more you want? lmao
Shadow of War is one of the better games from a major studio in a long time, I have replayed it 3 times I think and it's all the nemesis system that carries it, people still crying about the lootboxes they removed what a month after launch or something like that?
If I remember correctly you didn't have to even buy the lootboxes and you would enjoy the game the same lmao. It would give you better orcs but that is bypassing the game and making it easier which in the end you are making the game without the earning aspect which is bad. Edit. Oh and one thing people should be more mad about the battle passes. Why? Because it uses fear of missing out and you cant earn items in games just by playing. They are not even respecting our time
@@Grandmaster-Kush you really dont get it do you? Removing the lootboxes after does not excuse their inclusion in the first place. That is short sighted thinking and is exactly the reason why game companies get away with their egregious practices.
I loved this game. I actually did ignore the loot boxes and just played around the systems. I loved how some orcs would just be immune to certain types of attacks or would Rage + Regen if you tried something that is usually OP like releasing a caragor. I also died a ton to randos trying to make certain styles of kills or I'd get crippled by a wild twist like getting hunted by an adversary, or getting betrayed at a fucked up time. It was great. They need another game with this Nemesis system. Probably not another Shadow game, but either a new or at least different IP.
The orcs ability to adapt was super fun to play around as well. If you spammed a move too much, the game essentially takes it away from you and forces you to approach the fight differently. Granted, there were some times that this system felt oppressive - in a raid I once had the war chief (who was already immune to many of my abilities) adapt to one basically all my sources of damage. I spent 15 minutes fighting this dude to no avail. Luckily I had a savior who finished the overlord just as he was about to kill me, but if I hadn’t it would mean restarting the raid and losing a bunch of time because I couldn’t physically damage the boss. In any case, this game was GOATed
The fact that WB has never really used the Nemesis system since War really highlights the problems WB has been having since War launched. Nemesis would fit so many of WB's IP perfectly and they've never done anything with it. They also trademarked the system, meaning other developers couldn't use it either, so we haven't seen it anywhere. Sad to see something that was set to expand gaming just sitting on a shelf untouched all these years later.
If people hadn’t hated on a great game then they WOULD HAVE used it in later games that were meant to come after the first one, but that never ended up happening, people only have themselves to blame for that
@zachall101 Shadow of War? It had the great gameplay from Mordor, but the game was a grindfest. I've tried multiple times, but I've never gotten all the way through it (which is rare for me). I always get bored after a while because I'm doing the same thing over and over and over again and the game drags on and on. I had no problem beating Mordor.
I was sad when the lootboxes got removed, since you could farm the boxes with ingame currency for a bunch of orcs. I just upgraded my orcs through ingame missions for endgame one at a time. Didnt need any lootbox orcs and i played on nemesis, finished at around 150hours played but did a lot of stuff. I lost my way to far some of the rarer gear goddamnit, fricken noobs. It was 100% optional system and i also loved how the endgame was long so i had a proper long project.
Honestly I didn't even notice the microtransactions that much. You don't actually need them at all, it can get a bit grindy, but the different enemies who are almost never the same were good enough for me. I think a 9/10 game for sure.
I love this game and the fact they added extra free content like Nazgul Masks really showed that the developers cared I played since day one never had a problem loved every second I truly hope we get another game in the series would recommend gets 10/10 for fun!
Ironically enough I just did my first ever full 100% playthrough of this game. What a great game it is at its core. It's truly a shame that monetization killed the hype for it because it's fundamentally representative of how this genre should be developed and improved upon. I loved Shadow of War and felt like it was well worth my time.
I never felt like the game was balanced around it. Played through the entire game and never once opened a loot box or dropped any money on it other than the starting price
just a tip for anyone, dont kill or dominate every orc you see because that basically ends their story. Yes if you kill them they have a chance to come back and if you dominate they can betray you but you get more story from an orc the more interactions you have with them.
Here is the thing with shadow of war in comparsion to alot of other loot box trash, the game is solid and was clearly design around not having loot boxes in the game, you can tell it was wb's decision to force loot boxes in, so the second loot boxes were removed nothing really changed, Shadow of war at base is pheonimal and if it launched without loot boxes it would been praised as one of the greats of the generation.
Spot on. The entire loot box argument falls flat when you realize one simple fact: this game has difficulty settings. Is something too hard or taking too long? Just lower the difficulty. No other game that wants to persuade you to buy loot boxes has difficulty settings. The game was likely already finished when WB came up with the shop, you can tell by how the whole game is designed.
Really???? I honestly loved it, i play it still like every year i at least play it once and usually a new play through. The loot boxes were actually really easy to get and i feel like of all the garbage games that put loot boxes in them this wasn’t one. The loot boxes actually helped and to me incentivize me to actually play the raids and defensive battles more and i already loved them and was sad when they left. (Edit) never spent money was a kid didn’t have money nor cared to spend money i got on my birthday on games unless it was DLC. Which i did and love the dlc mostly.
I also absolutely loved the story to (never knew of lord of the rings so if its as good as this and from what i hear it is i might watch it but I’ve been too busy)
Imagine if you were allowed to recruit higher level orcs but they had a higher chance of rebelling. That would be a neat mechanic where you want the powerful orcs but you also want them to be loyal and do you push your luck and hope to out level them before they turn on you.
I luckily never played it until about 3-4 years ago after they had ended the micro transactions and I thought it only Improved from the first one. A perfect sequel
I have to be honest, I played this game to DEATH. From the beginning till the time lootboxes were completely removed. I have never noticed much about the lootboxes or about the aggressive lootloop. It was an absolute blast for me. This reminded me that I will have to play this game again someday. Great game all around for me even back in the day!
Thats because most people who complained about the lootboxes didnt even play the game... Luke Included... As soon as they heard loot boxes, they never even gave the game a chance.
I loved "Shadow of Mordor." I bought " Shadow of War" in 2023 and I loved it. I don't think it ever asked me to buy anything. I got the version that came with the DLC, Eltariel, Baranor.
The microtransactions/lootboxes were removed long before you purchased the game. They rebalanced it when the boxes were removed and overall its pretty great. I didnt get around to playing the DLC though, i dont recall why.
My biggest issue with War was that the Nemesis system from Mordor was mostly just repeated over and over. They did add a little bit, but really it’s 90% the same and then do it again and again like 5 times.
For me the loot box system wasn’t even that big of an issue cause for me I can roam around the area finding recruits and not to mention with the shadow wars you could just recruit them so I never fully understood the problem. Sure it might’ve been a grind but I felt it was fair and I never spent a single penny on the game cause it was so fun to find enemies rather than buy them.
The problem was that the entire customization of the orcs was locked behind the loot boxes. The loot boxes had stuff like giving your orcs a posse, or flaming weapon, or even traits like “can’t be grappled”, stuff like that. The orc system could have been so much deeper if they put ways to customize your orcs into the actual game, rather than just into the loot boxes.
This game is so incredibly fun I still come back to it for the gameplay alone. Even though they went and changed the lore I still enjoy this game as pretty good fan fiction
That game is absolutely superb. I never played it when it was monetized, hence that never factored in my playthroughs. The game becomes so hard overtime, it's insane. When you're trying to do the challenges to upgrade legendary gear, that's when the skills & dedication really kick-in. Building armies of top notch Orcs is also very interesting & the fact that you can loose top lieutenants, maybe get them back. The strategy, luck makes that part very fun. Definitely a gem.
I absolutely loved this game. It’s beautiful looking, plays really smoothly, has interesting mechanics and challenging enemies. It’s easily one of the best games I’ve ever played.
I think they should make a new character.Not something already written.I think it would have been cool in a medieval times game.Maybe you play a a knight or something and the warchiefs are nobels.There bodyguards are knights.The captains would also be knights.The commanders or overlords of the places are kings
This is actually *one of the best games* now, everybody should play it and let the 'devs' know that WE SUPPORT THE NEMESIS SYSTEM so they can make a new sequel. And rest assured there won't be any microtransactions since they learnt their lesson ^^
The pit fights for upgrading orcs is the way to go because you can go in their and send the weakest orc you have and then get free info on another orc to recruit if yours fails to win and level up. Best way to quickly level your army
I 100%ed this game during quarantine and can def see someone finding it too bloated but I actually wanted as much end game as possible, the combat and nemesis system on harder difficulties was fantastic
Hey, I'm one of the few Speedrunners for this game. First I wanted to say you touch on a lot of the problems that still exist with this game and I really enjoyed the video. Couple of quick things I hope I can help clear up: The game is balanced around that 3% XP gain and using certain gems in your gear to increase XP gain, since your still at level 38 and (I assume based on the way you talked) you've have finished the Shadow Wars (EG:true ending) your level is really low, for example the current True Ending WR is the same level as you when they finish the game avoiding as much of the content as possible. The WB play XP signup it still works but you need to just enter any email into the actual game under the 'WB Play' game, it doesn't even need to be the one your steam/xbox/PlayStation account is assigned to. The loot boxes are still sort of in the-game, while you can no longer buy them, they are used as rewards for the online content (not the good ones sold for real money, just the cheaper ones), the garrison is also other hangover from the system which ruins the flow (IMO) of most of the game. The Nemesis system is returning the developers are making a Wonder Woman game and have stated it will be in it, however we don't know how cut down or changed the system will be for that game. There is multiple online components to this game which provide some variety, however its filled with 'hacked' orcs at the top end making it nearly unplayable. Thanks again loved the video please don't take any of the points above as negative, just trying to help clarify a few things.
It’s a shame we may never get another game in this series but I love Mordor and War even though War was controversial at release it’s one of my favorite games to go back to regularly to this day because of how good the nemesis system is
Started playing it again a few weeks ago while waiting for Baldurs Gate. I ended up assigning a legendary orc with legendary bodyguards at every outpost and I just had a blast playing online conquests. Sucks that a great developer like Monolith is stuck under WB's greedy thumb
I've just started playing this game after Shadow of Mordor and its top 10 game for me personally. Love the Nemesis and the developed orc classes. Talion the strongest mf in Middle Earth after Sauron 😅
I didnt even know shadow of war had loot box’s I just started swinging at Uruk hai and didn’t stop to look lol. Being dumb in the right ways isn’t always a bad thing I guess
I was just thinking about going back to this game. The first one I beat on PC and PS4 and even platinumed on PS4. I loved it so much my sons name is Talion. But the microtransactions kept me from going deep into this game. You are my favorite gaming UA-camr and I believe you just reinforced my desire to return to it 😁 thanks bro.
My experience replaying this recently was largely... I loved the core, but it quickly felt like a tredmil of sameyness. I think the fact that on the hardest difficulties, even just nemisis, major orcs become just tedious healthpools with swarms around them
If the orcs have to much health for you, you might try either an easier difficulty, or ironically, a harder difficulty. That harder difficulty being "brutal." Nemesis and Gravewalker difficulty both effectively increase the orcs health and damage while reducing yours. But brutal difficulty decreases health for both you and the orcs while also making you and the orcs do more damage. So both you and the orcs end up being highly lethal to each other. The orc captains do still have more health than an average orc, but it doesn't take as long to melt through, especially if you're using their weaknesses against them.
i never bought shit and my whole army is legendarys , only have abt 40 in game hours . I think alot of the points in this video were greatly overstated .
Ive spent over 100 hours in this game and never even thought about the lootboxes, all the gear and orcs you could need can be gotten by the time you have 15 hours into the game, the rest of the time is just refinement to your abilities or captains
To be honest i played Shadows of mordor and shadows of war and 100% both of them on steam since they were good af, and keep in mind i havent seen any of the LotR movies so i probably missed out on hints to the fans but still the game was fenomenal, i last played this in 2022 so i didnt get to interact with the market or loot boxes, i would 110% recommend these 2 games in a heartbeat today, go play them
Weird, i absolutely loved Shadow of War and don't remember ever paying attention to or even hearing about loot boxes for this game... I didn't find it grindy either. This is news to me!
I kinda miss the old system because of how hard it made the game. The late stage where your forts are constantly under attack was actually really challenging and I would often lose orcs and sometimes my forts entirely. With the new more balanced system the sieges are much easier.
I'd bet good money the whole epilogue was originally an outline for a 3rd game that WB axed in favor of live service loot boxes, which they ironically had to remove due to the intense and justified backlash
I replay Shadow of War at least once a year. It's always fun, but end game is too boring for me. I play until the end and then quit until I miss it and restart it.
I played so much of this game at launch. As others have posted you end up having some fantastic encounters with nemesis Orcs. As for the monetization it was present while I played but I just ignored it. It didn’t really ruin my experience other than get tempted once just to see what you got.
13:29 Trust me, that game having such a predatory store blew up back in the day when it launched. There are just not many videos SHOWING the store... but there was definitely enough talk going on. Which is why I never touched it to this day. The first one was much better. 14:50 It didn't get "bullied out of existence" at least for Shadow of War, they kept it running a couple years and then shut it down when it wasn't worth running the servers for it anymore.
I have to call cap. I played this game day one and never heard a thing about the loot boxes. Never even knew they were in the game. And the game was always great
IBefore watching the video, I was there playing Shadows of War day 1 and then once loot boxes were taken out I've done a few more play throughs of the game and to me it never needed loot boxes and wish they were never introduced. I love the game as it took Shadows of Mordor and just took everything and expanded so much. The game is so enjoyable to play.
24:00 That's the one downside to all of this, I really want the nemesis system to be in more games but WB being the scum they are patented it, so we probably won't get another game with such a system again.
I love Shadow of War. Got around 270 hrs in and haven't 100%. I get tucked in to messing with the orcs and next thing I know hrs have flown by. I got the game after the loot boxes so I don't know what it was like before.
I loved Shadow of Mordor and Shadow of War. The nemesis system is the exact type of procedural content that normally consumes my life when I encounter it. But I felt that the nemesis system lost some of what made it good in Shadow of Mordor. In SoM you had a very small roster of captains to interact with, which meant you got to know them better. With SoW there were so many maps each with their own list of captains plus the captains related to the fortress that it felt like it was almost impossible to "get to know them." I knew more captains in SoM than in SoW. I think the stories were a little better in SoW, but there was so much static from so many captains that I lost track of stories all the time. "Wait, why are you mad at me? Have I killed you before" was a fun moment for me when it happened in SoM. However, there were so many captains in SoW that it became the standard for how stories played out for me. Which sapped it of some of it's value. Like a fantasy novel with so many plots going on that none of them stand out or are relevant.
People get upset because the games get balanced around needing to spend $xxx amount of dollars to have a "fun" experience. That's why people dont like them. If you're the type of player who enjoys repetitive grind activities then cool, it wont affect you much. It's still a very valid complaint about a very obvious tactic.
27:11 monetization might have been part of it at first, but i think they wanted people to utilize the shaming feature, with the added unpredictability and depth that adds to the nemesis system
I usually dont finish games. I get bored and lose interest after a while. Shadow of war I did finish and I loved the loot boxes. Never bought a single one, never had a use for buying one. I got plenty of boxes just from playing. Why people got their panties up in a bunch, I never understood. If people want to pay to finish a game fast, by all means. I enjoyed it, so I played it.
Every one that complained about the boxes were full of it . From the START you never had to buy a box. You earned them very easily . People just wanted to complain
@@JJJBunney001Literally every one of the 20 end game Shadow War missions had at least one legendary orcs in it. Legendary orcs weren't rare, nor required to beat the game.
Really interesting to hear how the game was recieved when it first came out as well as the state it was in. I played it way after it came out and it ended up being one of my favourite games I ever played.
When I played Shadow of War for the first time in 17 I didn't have Playstation plus on my PS4 account. I had no idea the Game was full of Loot Boxes and Monetization. I just played the game as I played Shadow of Mordor and Loved Every second.
In terms of why it can feel hard to connect for you as a big fan of the first game could be the same as what it was for me. This game strips a lot of abilities from the original game and puts them into either-or type choice nodes instead of having both of the abilities which ends up making those abilities feel significantly worse and weaker which takes me out of the story premise of your character supposedly being more powerful in this game but in gameplay having lost power
I’ve tried to finish Shadow of War several times now, and there’s just something about it that wears me down before I can even get halfway through it. Which is really a shame because there’s definitely some cool stuff in it that appropriately expands on the first game. And I love the first one.
I started this past weekend and you're exactly right, it's relentless and wears you down. Clear camp- look away, it's fully repopulated Die- every named orcs gets stronger and you respawn across the map, where you'll get ganged by 7 named Orcs along the way back. Wondering why this Castle is still full of Orcs after you've been clearing it for 2 hours -read online the game hasn't started yet and you've been breaking your hands for nothing. Rush story to get to main game -still takes 4 hours running to markers and ignoring everything else. Get to Act 2 and start building army - all your Orcs vanish every time "time advances" making clearing the map completely pointless (only want Captain and War chiefs). This game needs to be played differently from every other open world game it's crazy.
There was no loot box fiasco, this youtuber and everybody else commenting saying that the "loot boxes" were such a huge problem even though plenty of people have had this game since day 1 including myself and it was never an issue..... never, you could play and beat the entire game and not get a "loot box"
I love this game. I did not mind the level nonsense so much, because I did not try to dominate orcs all that much until I hit my level cap. I prefer to kill them, loot them, and wait for them to resurrect and return stronger. The combinations get really really crazy, with how they put themselves back together with bits and pieces, depending on how you killed them. Head covered in metal, armed nailed to the body and so on.
I remember in Shadow of Mordor having an orc nemesis that returned from death 5 or 6 times and would seemingly always pop back up when I least expected him. It kinda became like an inside joke for me. Having that kind of dynamic, unique relationship with a foe in a game was so powerfully enamoring that I still remember it to this day, despite not playing for years. The Nemesis system is such a fascinating mechanic and could be the recipe to something incredible, and seeing it vanish from the industry is a shame.
I had one come back for almost every single mission in my story from third mission coullusium mission I can’t spell
The nemesis system with ai assistance would be quite interesting.
Didn't they patent it? And sued some other game that tried the same??
@@detach103ff4 They did patent it, but I'm unaware if any other developer has tried to replicate the system.
I believe an upcoming Wonder Woman game by Monolith is supposedly going to be using it
The most heartbreaking thing about Shadow of Mordor is the fact that the Nemesis system was trademarked and stored in a safe to die.
From what I've heard,the wonder woman game thats coming is going to use it. My problem is i probably wont play wonder woman lol.
@@frenchtoast2319 Wonder woman of all things to get the nemesis system wtf? Could have just did Red Hood and made bank.
@@NinjapowerMS yeah i agree. It doesn't excite me at all.
@@NinjapowerMSprolly all your potential nemesis candidates are straight white man
It was a 10 year trademark right means its up this year
Wish we got another one in this series instead of Gollum
I wonder where they'd take the story, pretty definitive ending.
@@MohseenLala They pretty much covered all loose ends with the dlcs as well so it'll have to be a completely new plot setup along with characters.
Unfortunately most publishers won't justify investing into a game this expansive unless you can prove ROI and monetization
gollum wasn't made by these people nor is it in the same in game universe
I wish we get another gollum, it's game of the year material...
Just picked it up for $2.50
Honestly, what a steal. Im loving the game. Definitely worth it imo
Same here I got it on summer sale
Same lmao I got both games, SOW with all dlc too, for 3$, CD key resellers are a blessing
wtf? I loved shadow of mordor and found out about this game and went to buy it and it was hella pricy for such a old game...
Got it for $5, now I feel cheated
i´´ve played it like 5 times alredy. And i strongly recommend you replaying it in the highest difficulty. Not because of sckill but to force you to relly into your army more than ever and IMO only in these terms does the nemesis system feels rewarding, in medium what most likely would happens I you personally carrying all the mission without your works taking risks
It's a really cool experience if you play in a high difficulty. The nemesis system works incredibly well if you die fairly regularly. This allows you to devep the orcs and create a sort of rivalry with them as they rise through the ranks and gain traits that make them even harder to kill.
I actually thought the core mechanics were so good that I never even thought about buying anything
Right. He’s over exaggerating how unbalanced the game was, buying the orc packs actually worsened your experience cus you cut out the most interesting part of the game - engaging with the nemesis system.
Agreed.
It's so engaging the developers want you to skip it entirely.
@@Sagan_Blandard20XX not the developers, the publisher... WB
Corrected, and I appreciate it. You're right. I mean, probably.
Still. Not interested in anything from Monolith anymore. Weird how that works.
The combat in this game and the first one is so satisfying. Only gets better as you progress through the game
for me i prefer talions look in mordor and some of his combat animations are not in war
Biggest issue is that the counter prompt is kinda glichy. Not always working when it needs to. Same goes for the entire game
I love when the sword glows blue and you push 🔺️+ 🔵 for one hit kills
It definetly had moments with combat but besides those moments the game is shallow and as deep as an water puddle on the road
@@kowaikokoro I'll still play 100 times then the gollum game bullshit
This game aged very well. Absolutely love it
Yeah it's really good. The orc captains carry this game
Great game
This game deserves the Skyrim reboot. Imagine a reboot with no loot systems. It would sell like hot cakes
@@LIMSAkaRiorulz Disagree, you'd have to rework the whole system. It isn't just the monetization. It's that it suffers from an identity crisis. It strives to be one thing while actively doing another and at no point do they ever actually intersect
I'd like to expand on this in an edit. Cyberpunk 2077 also suffers from an identity issue, but there are moments where both the immersive RPG it was marketed as and the ARPG that it actually is intersect and creates a really cool, unique experience. I feel like the Shadow of Mordor games are carried now after so many years because of the nemesis system
Even the normal orcs in interactions out of cutscenes give them own opinions about anything like weapons,Talion,routine,ect.
God, so many wrong things here
- The newletter still works as of 2024 and you can send a disposable email and it works
- You can easily spend all of your currency but also it's easy to get lots of by doing Celembrimbor missions, Online Stuff like Conquests, Vendettas and Pit Fights. Those last 3 give you tons of upgrades for your orcs that you would have otherwise spent with currency
- You don't have to upgrade your orcs to legendary unless they're very good in the first place or you want one as a bodyguard that follows you around in different regions through Garrison.
- Orcs *initially* spawn according to the region's level regardless of your level. Orcs only jump massively in level when they kill you.
- Orcs being shamed is not really that big of a deal, because you can level up them up again to your level, they don't lose their strengths usually. There's tons of orcs who are lower in level but have better builds. But yeah they should have been made increasing levels upgrades more easy to do as it's pretty clunky in the UI.
- You don't have to level up your orcs in your weaker fortresses. You only do that if you're doing Online Conquests which if you do, you would not have problems in upgrading them. There's literally 0 point in upgrading defenses unless you're doing Shadow Wars which is pretty short, swimming in cash and have done everything. And if you really want to speed level up, command your lower level orcs against much higher level orcs and kill them (or make them retreat), you'll see a massive increase in level
@@finesseandstyle Slight correction, orcs only jump massively in level on Gravewalker and Brutal difficulty, in the base game difficulties they only go up a few levels. Also orcs in all areas start to level according to Talion's character level after reaching endgame.
But yes, it's very clear from what Luke says in this video that he did not play SoW on release and has no idea how the game was balanced back then, this is just another boring "game was bad because loot boxes were bad but now it's good" video that totally misses the mark.
To add to this, if you get a set of Marauder equipment, it increases the chances of enemies dropping Mirian on death. I got my full set the other day and decided to not specifically grind for Mirian, but just play normally and see what the passive gain was. After an hour or two of standard play I had effectively passively generated just shy of 30000 Mirian. No extra effort, just playing the game while wearing certain equipment. For me, the most frustrating part of the game is those damn marksman interrupting me while trying to drain for health in combat >:( lol
yeah this video is so fucking confused lmao
@@TheMasterMind144 Yes, and it still baffles and infuriates me that those who only looked at the surfice or only got info from shallow videos think that you NEEDED to buy lootboxes to finish the game. It really wasn't that bad as they let you to believe, and you only had to do basic pokemon knowledge to achive the and of Shadow wars. Back then on gravewalker dif I decimated most endgame captains with ONE common orc which had decent specs. Also the gold currency was so laughably easy to farm by the time you reach endgame you had a lot of pulls from that aswell.
You claimed the game was balanced around the loot boxes. I played it on release and never used a single loot box aside from a couple that it gives for free and I had no issue at all. So I agree that loot boxes suck but I never touched them and thought the game was great.
I'm so sick of these lame youtubers lying for views.
Judging by the way Luke talks about it he likely never played the game at launch, he just repeats the misinfo that floated around about the game in 2017.
For a game with difficulty settings, it sounds like it's a skill issue for him, which is pretty embarrassing.
Bullshit. Late game was bloated af. Everyone knows it, even WB knew it, what do you think all post sunset patches did?
Played it Day 1 and I loved it. Never spent a dime and completed the entire game with the post game battles with only the orcs I got in the game.
Right? I remember the loot boxes just being ignored and loving everything else about it
bro me too.Altough the 10 stages of shadow wars were kinda rough. Only realized it after they changed it to 3 for the people who didnt have as much freetime as we did lol
True but the true ending was worth the grind
@@matthewrobertson5342 yeah true one of the only videogames that got tears out of me
Eh, I couldn't get into it since they didn't rebalance it after getting rid of the microtransactions
I have almost 200 hours on Shadow of War and it is one of my favorite games of all time. The microtransactions were a huge problem, of course, but when you really dive deep in the mechanics of the game you can feel the love Monolith put into it. The nemisis system, massive battles of orcs, RPG mechanics, a great protagonist, an over-the-top story that is nowhere near being canon with the books, and a world full of fun maps to explore just felt like a good time. I'll never forget what I felt after seeing the reveal for this six years ago as a kid and flying through the roof.
The Microtransactions were never a problem. They were so pointless that it made no sense to ever buy a single one.
The biggest selling point of this game was the Nemesis system. Everyone loved it so much and they patented it.. So why does everyone claim they tried to pay money to get random orcs with random traits that would just die in their first fight?
If you went out and actually played the game. You would find cool orcs. Orcs that could stay with you for ALL your sieges.
Were they a huge problem? I feel it was incredibly overblown.
@@Paradox-es3bl so true
@@cynical8464 SO TRUE!
@@Paradox-es3bl I think the original "P2W" drama originated not just from the loot boxes (which were completely unnecessary and avoidable anyway) but from the fact that orcs obtained from the loot boxes could be used in the PvP esque mode where you can siege other players strongholds and garrison your own stronghold using orcs from your playthrough. So in short it was massively overblown since it was honestly easier to just brand your own orcs rather than obtain them from loot boxes, although in saying that the very fact that lootboxes were included at all justified at least some backlash.
At the end of the game you are just kind of handed an overpowered necromancy set as a bit of a "well done you beat the game" and that armor set completely changes how you play the game.
Overall the game is amazing with so much to do like turning every orc in an enemy citadel into a spy and then waltzing on in there to no resistance
I love the necromancy set, basically a sith lord now lol and the mask is sweet
If I remember correctly with the same reward comes an massive upgrade to the starter weapons, wich was very neat, because his "dagger" was the broken sword of his fallen son, which he used solely in shadow of mordor. At the beginning I thought it was a bit sad, that this Weapon which symbolized the bond between Father and Son got useless so quick. But after it was Upgraded I was more than happy.
@@comicfan3133I’m happy to hear this, I also feel dirty using anything other than acharn.
Do you get to wear his wife’s cape?
@@riplix20yep
And the best part is that the Necromancer's set is almost all of Talion's old gear. The only changes are the Ring Rune and your Bow/Hammer.
This game is a masterpiece. The lootboxes were totally unnecessary and you never had to actually use them, so theyre not nearly as egregious as your saying.
Let's hope they bring this franchise back!
@@devalt1 IKR there are so many playthroughs on UA-cam of people breezing through the endgame of SoW back when it still had loot boxes, without purchasing anything, and here we have Luke stating that purchasing loot boxes was "mandatory" to beating the game. I think Luke is a decent reviewer but he misses the mark entirely with this video and just goes along with the "SoW bad!" bandwagon from 2017 instead of actually doing research. Honestly it's very disappointing.
@@TheMasterMind144I'm convinced people who review games don't play games.
Like he should really put a couple hours into a game before reviewing (assuming he hardly played from the gameplay and how he describes it)
Monetization should NOT be in a full priced game period.
@@ratedRblazin420 nobody is saying monetization should be in full priced games. Just in this case, it did not affect the experience.
@@Deadman_4679 he did? he as 30-40 hours in the game if your paying attention.
I still think the nemesis system is one of the most fun world building things they did. I still remember when I played the first game before this one, and there was a dude who just kept coming back and killing me, and so when I started this game that same orc ambushed me and started messing with me in this game, that was so cool. Creating your own little story lines is the funnest part of this game
Upgrading an orcs level can be done by telling them to kill another captain, and if they succeed they will get like 7-10 levels.
They can't level past you.
@@TacticusPrime I know, he was complaining that his orcs levels could only be raised by pit fights, I was just letting him know.
@@austinrader8135Yeah, I'm a new player to shadow of war, only something like 15-20h into the game, and I already know that pit fights are kinda the worst way to level up your orcs. They gain less levels, and you need to train the hell out of them if you want them to have a chance (and at my stage of the game, this is quite the investment). And they can die even to characters 10 levels under them just cause they are stupid, which means back to square one. Sending them to kill other captains is far better as you can make sure they don't die like hopeless morons
@@docomega7862orc fights are more for like . Hm let me pit all my guys together and see which one survives . He’s worth being in my army
That was my favorite exploit besides the infinite lootbox trick in the early days, and the 'recruited by remote' exploit that was recently found! My method for powerleveling Uruks was to find an enemy captain with an easily exploited Terrified weakness, and keep ordering my dudes to kill him. As soon as the mission started, I'd scare him into retreating, which meant my guy won the mission and gained the levels, but the target lived for me to do it again. If the target was enough levels above the guy you sent to fight him, your dude could gain up to 20 levels in a single mission!
This also had the useful side effects of getting Talion lots of XP, and gaining a bunch of loyalty with your troops since you were assisting them in missions all the time. Edit: Oh, and the powerleveled one would nearly always gain the Enraged By Cowards trait, which is really good.
I played shadow of Mordor and didn’t realize there was a sequel until way after they took out all the micro transactions. And looking at the game without ever feeling a micro transaction system, it felt great. Played for like 100 hours
It is a very good game.
The game after the microtransactions was literally exactly the same as before the microtransactions. The microtransactions did nothing. You could buy boxes that had a random orc in them. That's it. You could just go out into the world and take over an orc, or you could buy an orc. So you've played the game, right? Well imagine instead of taking over the orcs in the world, you could just buy an orc. Just a normal ass random orc just like any other orc you'd find in the world and take over.
That's literally all the microtransactions did. They were completely unnecessary. I had literally thousands of microtransaction boxes that I got for free through my gameplay by the time they shut down the in game store, because the boxes didn't contain anything that made them valuable enough to waste my time opening them.
UA-camrs just lied about this game, because they got a bunch of clicks by trashing it.
It's a travesty.
@@imnotmikei didnt know this game had microtransactions, the core gameplay and leveling normally is great, its one of the best games i played.
I only discovered this game about 6-months ago and I really dig it. The gameplay loop is quite satisfying; so satisfying I never thought about buying something.
It was always awesome. Did I have to google how to grind efficiently ? Yes ! But it's not so difficult to figure out if one really immerses oneself into the game.
And the personalities of the orcs is even better
You can’t buy anything anymore
What do you mean? They took out the market place completely?
Dude, the micro transactions have been reomove from the game since a long ago
I'm in love with this game, I just can never get enough. Every time I play the time flies completely. Wish they would make like this again.
They are working on a wonder woman game that will feature a more advanced nemesis system
I think calling it an unfair predatory grind at the end is a bit harsh seeing as the "grinding" is essentially the gameplay that has existed throughout the game. Killing Orcs, recruiting Orcs and experiencing the Nemesis system. Take the Orcs through the pits a couple of times and they'll catch up in levels. If they get themselves killed you can just recruit the victor. Getting the currency in the end game isn't so bad then as you'll be wearing exclusively legendary gear so any other gear you can destroy for currency and use that to fortify your base. It's not worth wasting on upgrading to Legendary as it does not make that much of a difference. Level and general class/abilities are far more important and other than level this is all random chance.
On a side note. As for Cyberpunk, nothing heartbreaking about that. They redeemed themselves and then some. Cyberpunk isn't perfect but it's still a masterpiece as far as I'm concerned.
I would literally sell my soul for another game of this series, such an amazing game.
Not even LOTR fans myself, watched cuts of the movies but this is something else man...
Amazing crafted game imo, from the gameplay to the cinematics.
Don't even care about the boxes tbh, has replay value with the Nemesis system, etc etc.
What more you want? lmao
you should watch the movies they are amazing
Shadow of War is one of the better games from a major studio in a long time, I have replayed it 3 times I think and it's all the nemesis system that carries it, people still crying about the lootboxes they removed what a month after launch or something like that?
If I remember correctly you didn't have to even buy the lootboxes and you would enjoy the game the same lmao. It would give you better orcs but that is bypassing the game and making it easier which in the end you are making the game without the earning aspect which is bad.
Edit. Oh and one thing people should be more mad about the battle passes. Why? Because it uses fear of missing out and you cant earn items in games just by playing. They are not even respecting our time
@@Grandmaster-Kush you really dont get it do you? Removing the lootboxes after does not excuse their inclusion in the first place. That is short sighted thinking and is exactly the reason why game companies get away with their egregious practices.
@@LiveforHM would you rather them keep them in the game? Why are you getting pissy about a feature that is not in the game anymore
I loved this game. I actually did ignore the loot boxes and just played around the systems. I loved how some orcs would just be immune to certain types of attacks or would Rage + Regen if you tried something that is usually OP like releasing a caragor. I also died a ton to randos trying to make certain styles of kills or I'd get crippled by a wild twist like getting hunted by an adversary, or getting betrayed at a fucked up time. It was great. They need another game with this Nemesis system. Probably not another Shadow game, but either a new or at least different IP.
Warner bros has the nemesis system patented, but I’m pretty sure they’re going to make a Wonder Woman game or something similar with the system
@@realamericanman them boys are throwing away completed films (the Wiley Coyote one). I wouldnt hold my breath.
The orcs ability to adapt was super fun to play around as well. If you spammed a move too much, the game essentially takes it away from you and forces you to approach the fight differently.
Granted, there were some times that this system felt oppressive - in a raid I once had the war chief (who was already immune to many of my abilities) adapt to one basically all my sources of damage. I spent 15 minutes fighting this dude to no avail. Luckily I had a savior who finished the overlord just as he was about to kill me, but if I hadn’t it would mean restarting the raid and losing a bunch of time because I couldn’t physically damage the boss.
In any case, this game was GOATed
The fact that WB has never really used the Nemesis system since War really highlights the problems WB has been having since War launched. Nemesis would fit so many of WB's IP perfectly and they've never done anything with it. They also trademarked the system, meaning other developers couldn't use it either, so we haven't seen it anywhere. Sad to see something that was set to expand gaming just sitting on a shelf untouched all these years later.
Honestly hate it. The nemesis system would be beautiful in alot of newer games coming out(Starfield)
i still think that trademark totally bullshit to this day, like what kind of logic about law can allow this.
It’s such bs they can patent concepts in games at all. It stifles innovation and progress. I bet we’d have a lot of options if not for that.
If people hadn’t hated on a great game then they WOULD HAVE used it in later games that were meant to come after the first one, but that never ended up happening, people only have themselves to blame for that
@zachall101 Shadow of War? It had the great gameplay from Mordor, but the game was a grindfest. I've tried multiple times, but I've never gotten all the way through it (which is rare for me). I always get bored after a while because I'm doing the same thing over and over and over again and the game drags on and on. I had no problem beating Mordor.
I was sad when the lootboxes got removed, since you could farm the boxes with ingame currency for a bunch of orcs.
I just upgraded my orcs through ingame missions for endgame one at a time. Didnt need any lootbox orcs and i played on nemesis, finished at around 150hours played but did a lot of stuff.
I lost my way to far some of the rarer gear goddamnit, fricken noobs.
It was 100% optional system and i also loved how the endgame was long so i had a proper long project.
Honestly I didn't even notice the microtransactions that much. You don't actually need them at all, it can get a bit grindy, but the different enemies who are almost never the same were good enough for me. I think a 9/10 game for sure.
I love this game and the fact they added extra free content like Nazgul Masks really showed that the developers cared I played since day one never had a problem loved every second I truly hope we get another game in the series would recommend gets 10/10 for fun!
Ironically enough I just did my first ever full 100% playthrough of this game. What a great game it is at its core. It's truly a shame that monetization killed the hype for it because it's fundamentally representative of how this genre should be developed and improved upon. I loved Shadow of War and felt like it was well worth my time.
you mean 100% with achivments or without?
damn this 11 months old?
sorry for this i guess, but im still curius
I didn't know about the state of this game at launch... I discovered it in 2020 and loved it. I still go in and defend a fortress a few times a month.
Honestly, when I played, I did not find that the end game grind was that bad, and I had no idea loot boxes were in the game until I saw a video
I never felt like the game was balanced around it. Played through the entire game and never once opened a loot box
or dropped any money on it other than the starting price
just a tip for anyone, dont kill or dominate every orc you see because that basically ends their story. Yes if you kill them they have a chance to come back and if you dominate they can betray you but you get more story from an orc the more interactions you have with them.
What's other choice? I find every orc text kinda boring after 10h
Also you can't recruit higher lvl then your character
Yea so what should you do just run away?? Or what?
@@justwatchinfunnyvids shame shame! Shame!!!!
I once had one of my captains die once and then he came back, but he was still on my side. Made me very happy lol
Here is the thing with shadow of war in comparsion to alot of other loot box trash, the game is solid and was clearly design around not having loot boxes in the game, you can tell it was wb's decision to force loot boxes in, so the second loot boxes were removed nothing really changed, Shadow of war at base is pheonimal and if it launched without loot boxes it would been praised as one of the greats of the generation.
Spot on. The entire loot box argument falls flat when you realize one simple fact: this game has difficulty settings. Is something too hard or taking too long? Just lower the difficulty. No other game that wants to persuade you to buy loot boxes has difficulty settings.
The game was likely already finished when WB came up with the shop, you can tell by how the whole game is designed.
One of the best games to just go back into and have fun. It’s always slightly different and unique.
Really???? I honestly loved it, i play it still like every year i at least play it once and usually a new play through. The loot boxes were actually really easy to get and i feel like of all the garbage games that put loot boxes in them this wasn’t one. The loot boxes actually helped and to me incentivize me to actually play the raids and defensive battles more and i already loved them and was sad when they left. (Edit) never spent money was a kid didn’t have money nor cared to spend money i got on my birthday on games unless it was DLC. Which i did and love the dlc mostly.
I also absolutely loved the story to (never knew of lord of the rings so if its as good as this and from what i hear it is i might watch it but I’ve been too busy)
Imagine if you were allowed to recruit higher level orcs but they had a higher chance of rebelling. That would be a neat mechanic where you want the powerful orcs but you also want them to be loyal and do you push your luck and hope to out level them before they turn on you.
I luckily never played it until about 3-4 years ago after they had ended the micro transactions and I thought it only
Improved from the first one. A perfect sequel
“Shame him so you can grind against him in the future.” -words to live by.
LMAOOOO
I have to be honest, I played this game to DEATH. From the beginning till the time lootboxes were completely removed. I have never noticed much about the lootboxes or about the aggressive lootloop. It was an absolute blast for me. This reminded me that I will have to play this game again someday. Great game all around for me even back in the day!
Thats because most people who complained about the lootboxes didnt even play the game... Luke Included... As soon as they heard loot boxes, they never even gave the game a chance.
its 0.79p on cd keys right now lol defo worth it
I loved "Shadow of Mordor." I bought " Shadow of War" in 2023 and I loved it. I don't think it ever asked me to buy anything. I got the version that came with the DLC, Eltariel, Baranor.
The microtransactions/lootboxes were removed long before you purchased the game. They rebalanced it when the boxes were removed and overall its pretty great. I didnt get around to playing the DLC though, i dont recall why.
My biggest issue with War was that the Nemesis system from Mordor was mostly just repeated over and over. They did add a little bit, but really it’s 90% the same and then do it again and again like 5 times.
Shadow of War was never terrible
For me the loot box system wasn’t even that big of an issue cause for me I can roam around the area finding recruits and not to mention with the shadow wars you could just recruit them so I never fully understood the problem. Sure it might’ve been a grind but I felt it was fair and I never spent a single penny on the game cause it was so fun to find enemies rather than buy them.
The problem was that the entire customization of the orcs was locked behind the loot boxes. The loot boxes had stuff like giving your orcs a posse, or flaming weapon, or even traits like “can’t be grappled”, stuff like that. The orc system could have been so much deeper if they put ways to customize your orcs into the actual game, rather than just into the loot boxes.
You get those on online modes
Glad you don’t make decisions. The game is better without them. Though would’ve been even better if it never had them.
This game is so incredibly fun I still come back to it for the gameplay alone. Even though they went and changed the lore I still enjoy this game as pretty good fan fiction
That game is absolutely superb. I never played it when it was monetized, hence that never factored in my playthroughs. The game becomes so hard overtime, it's insane. When you're trying to do the challenges to upgrade legendary gear, that's when the skills & dedication really kick-in. Building armies of top notch Orcs is also very interesting & the fact that you can loose top lieutenants, maybe get them back. The strategy, luck makes that part very fun. Definitely a gem.
The Nemesis System is the sole reason I revisit this game once a year for a handful of hours. Such a sweet mechanic that I wish was in more games.
I absolutely loved this game.
It’s beautiful looking, plays really smoothly, has interesting mechanics and challenging enemies.
It’s easily one of the best games I’ve ever played.
i remember playing this game without buying any loot boxes and having a great time
This game is incredible. Was the first game I played start to finish on my Steam Deck. And well worth it. Would love a sequel to this.
I think they should make a new character.Not something already written.I think it would have been cool in a medieval times game.Maybe you play a a knight or something and the warchiefs are nobels.There bodyguards are knights.The captains would also be knights.The commanders or overlords of the places are kings
This is actually *one of the best games* now, everybody should play it and let the 'devs' know that WE SUPPORT THE NEMESIS SYSTEM so they can make a new sequel. And rest assured there won't be any microtransactions since they learnt their lesson ^^
The pit fights for upgrading orcs is the way to go because you can go in their and send the weakest orc you have and then get free info on another orc to recruit if yours fails to win and level up. Best way to quickly level your army
I 100%ed this game during quarantine and can def see someone finding it too bloated but I actually wanted as much end game as possible, the combat and nemesis system on harder difficulties was fantastic
Best game system ever
Too bad it will never be used again.
@@maineman5757😭
@@maineman5757 Wonder Women game.
This was my favorite game the year it came out. I still go back and play it from time to time because the nemesis system is so badass
Hey, I'm one of the few Speedrunners for this game.
First I wanted to say you touch on a lot of the problems that still exist with this game and I really enjoyed the video.
Couple of quick things I hope I can help clear up:
The game is balanced around that 3% XP gain and using certain gems in your gear to increase XP gain, since your still at level 38 and (I assume based on the way you talked) you've have finished the Shadow Wars (EG:true ending) your level is really low, for example the current True Ending WR is the same level as you when they finish the game avoiding as much of the content as possible.
The WB play XP signup it still works but you need to just enter any email into the actual game under the 'WB Play' game, it doesn't even need to be the one your steam/xbox/PlayStation account is assigned to.
The loot boxes are still sort of in the-game, while you can no longer buy them, they are used as rewards for the online content (not the good ones sold for real money, just the cheaper ones), the garrison is also other hangover from the system which ruins the flow (IMO) of most of the game.
The Nemesis system is returning the developers are making a Wonder Woman game and have stated it will be in it, however we don't know how cut down or changed the system will be for that game.
There is multiple online components to this game which provide some variety, however its filled with 'hacked' orcs at the top end making it nearly unplayable.
Thanks again loved the video please don't take any of the points above as negative, just trying to help clarify a few things.
It’s a shame we may never get another game in this series but I love Mordor and War even though War was controversial at release it’s one of my favorite games to go back to regularly to this day because of how good the nemesis system is
Started playing it again a few weeks ago while waiting for Baldurs Gate. I ended up assigning a legendary orc with legendary bodyguards at every outpost and I just had a blast playing online conquests. Sucks that a great developer like Monolith is stuck under WB's greedy thumb
I've just started playing this game after Shadow of Mordor and its top 10 game for me personally. Love the Nemesis and the developed orc classes. Talion the strongest mf in Middle Earth after Sauron 😅
I played it a few years after it came out and absolutely loved it.
I didnt even know shadow of war had loot box’s I just started swinging at Uruk hai and didn’t stop to look lol. Being dumb in the right ways isn’t always a bad thing I guess
100% the trophies on PS4, had a blast and didn’t pay an extra cent.
I was just thinking about going back to this game. The first one I beat on PC and PS4 and even platinumed on PS4. I loved it so much my sons name is Talion. But the microtransactions kept me from going deep into this game. You are my favorite gaming UA-camr and I believe you just reinforced my desire to return to it 😁 thanks bro.
My experience replaying this recently was largely... I loved the core, but it quickly felt like a tredmil of sameyness. I think the fact that on the hardest difficulties, even just nemisis, major orcs become just tedious healthpools with swarms around them
Yea it's a solid game but I just got bored before I ever finished it
If the orcs have to much health for you, you might try either an easier difficulty, or ironically, a harder difficulty. That harder difficulty being "brutal."
Nemesis and Gravewalker difficulty both effectively increase the orcs health and damage while reducing yours. But brutal difficulty decreases health for both you and the orcs while also making you and the orcs do more damage. So both you and the orcs end up being highly lethal to each other. The orc captains do still have more health than an average orc, but it doesn't take as long to melt through, especially if you're using their weaknesses against them.
i never bought shit and my whole army is legendarys , only have abt 40 in game hours . I think alot of the points in this video were greatly overstated .
Ive spent over 100 hours in this game and never even thought about the lootboxes, all the gear and orcs you could need can be gotten by the time you have 15 hours into the game, the rest of the time is just refinement to your abilities or captains
I have over 1000 hours in this game and still love playing it till this day. Also Gravewalker mode is the best!
To be honest i played Shadows of mordor and shadows of war and 100% both of them on steam since they were good af, and keep in mind i havent seen any of the LotR movies so i probably missed out on hints to the fans but still the game was fenomenal, i last played this in 2022 so i didnt get to interact with the market or loot boxes, i would 110% recommend these 2 games in a heartbeat today, go play them
I really love the Shadow games, some of favorites that I always find myself going back to every few years
I was unaware of all the microtransactions, and bought this game after all of the patches. I sank well over six hundred hours into it.
Played it when it came out, never once felt the need to spend more money.
Weird, i absolutely loved Shadow of War and don't remember ever paying attention to or even hearing about loot boxes for this game... I didn't find it grindy either. This is news to me!
I kinda miss the old system because of how hard it made the game. The late stage where your forts are constantly under attack was actually really challenging and I would often lose orcs and sometimes my forts entirely. With the new more balanced system the sieges are much easier.
I played it last year . One of my favorites . I had alot of fun.
But
The main story was so rushed in the end part if you know you know..
I'd bet good money the whole epilogue was originally an outline for a 3rd game that WB axed in favor of live service loot boxes, which they ironically had to remove due to the intense and justified backlash
@@umphreak9999 that actually makes sense
I replay Shadow of War at least once a year. It's always fun, but end game is too boring for me. I play until the end and then quit until I miss it and restart it.
I play brutal as well.
@@necromancer6405I’m doing a gravewalker replay right now and it’s a breath of fresh air
I played so much of this game at launch. As others have posted you end up having some fantastic encounters with nemesis Orcs.
As for the monetization it was present while I played but I just ignored it. It didn’t really ruin my experience other than get tempted once just to see what you got.
13:29 Trust me, that game having such a predatory store blew up back in the day when it launched. There are just not many videos SHOWING the store... but there was definitely enough talk going on. Which is why I never touched it to this day. The first one was much better.
14:50 It didn't get "bullied out of existence" at least for Shadow of War, they kept it running a couple years and then shut it down when it wasn't worth running the servers for it anymore.
I have to call cap. I played this game day one and never heard a thing about the loot boxes. Never even knew they were in the game. And the game was always great
Sorry but I think Unity was the pinnacle of what the AC genre had and still has to offer. A true gem.
IBefore watching the video, I was there playing Shadows of War day 1 and then once loot boxes were taken out I've done a few more play throughs of the game and to me it never needed loot boxes and wish they were never introduced. I love the game as it took Shadows of Mordor and just took everything and expanded so much. The game is so enjoyable to play.
24:00 That's the one downside to all of this, I really want the nemesis system to be in more games but WB being the scum they are patented it, so we probably won't get another game with such a system again.
I love Shadow of War. Got around 270 hrs in and haven't 100%. I get tucked in to messing with the orcs and next thing I know hrs have flown by. I got the game after the loot boxes so I don't know what it was like before.
This is one of my favorite games of all time, and one of the only RPG style games I enjoy
I beat the game twice and isn't know there was loot box's-
I loved Shadow of Mordor and Shadow of War. The nemesis system is the exact type of procedural content that normally consumes my life when I encounter it. But I felt that the nemesis system lost some of what made it good in Shadow of Mordor. In SoM you had a very small roster of captains to interact with, which meant you got to know them better. With SoW there were so many maps each with their own list of captains plus the captains related to the fortress that it felt like it was almost impossible to "get to know them." I knew more captains in SoM than in SoW. I think the stories were a little better in SoW, but there was so much static from so many captains that I lost track of stories all the time. "Wait, why are you mad at me? Have I killed you before" was a fun moment for me when it happened in SoM. However, there were so many captains in SoW that it became the standard for how stories played out for me. Which sapped it of some of it's value.
Like a fantasy novel with so many plots going on that none of them stand out or are relevant.
Never understood people being upset with the loot boxes. I never spent a penny on those loot boxes. It was so easy to earn what you needed in game.
People get upset because the games get balanced around needing to spend $xxx amount of dollars to have a "fun" experience. That's why people dont like them. If you're the type of player who enjoys repetitive grind activities then cool, it wont affect you much. It's still a very valid complaint about a very obvious tactic.
27:11 monetization might have been part of it at first, but i think they wanted people to utilize the shaming feature, with the added unpredictability and depth that adds to the nemesis system
I’ve loved these games so much since they came out, it’s literally the first games I’ve ever wanted to 100% especially shadow of war
I love this game so much, I wish they would make a 3rd
I usually dont finish games. I get bored and lose interest after a while. Shadow of war I did finish and I loved the loot boxes. Never bought a single one, never had a use for buying one. I got plenty of boxes just from playing. Why people got their panties up in a bunch, I never understood. If people want to pay to finish a game fast, by all means. I enjoyed it, so I played it.
Every one that complained about the boxes were full of it . From the START you never had to buy a box. You earned them very easily . People just wanted to complain
Not at launch, they patched it later but legendary captains and overlords were extremely hard to get without lootboxes
@@JJJBunney001Literally every one of the 20 end game Shadow War missions had at least one legendary orcs in it. Legendary orcs weren't rare, nor required to beat the game.
I had no clue that this game had any micotransactions on release and I enjoyed it so much.
Really interesting to hear how the game was recieved when it first came out as well as the state it was in. I played it way after it came out and it ended up being one of my favourite games I ever played.
this game was never terrible
I'm playing this game again now. Just for the combat.
When I played Shadow of War for the first time in 17 I didn't have Playstation plus on my PS4 account. I had no idea the Game was full of Loot Boxes and Monetization. I just played the game as I played Shadow of Mordor and Loved Every second.
In terms of why it can feel hard to connect for you as a big fan of the first game could be the same as what it was for me. This game strips a lot of abilities from the original game and puts them into either-or type choice nodes instead of having both of the abilities which ends up making those abilities feel significantly worse and weaker which takes me out of the story premise of your character supposedly being more powerful in this game but in gameplay having lost power
Yeah, you're definitely weaker in this than Shadow of Mordor
I’ve tried to finish Shadow of War several times now, and there’s just something about it that wears me down before I can even get halfway through it. Which is really a shame because there’s definitely some cool stuff in it that appropriately expands on the first game. And I love the first one.
I started this past weekend and you're exactly right, it's relentless and wears you down.
Clear camp- look away, it's fully repopulated
Die- every named orcs gets stronger and you respawn across the map, where you'll get ganged by 7 named Orcs along the way back.
Wondering why this Castle is still full of Orcs after you've been clearing it for 2 hours -read online the game hasn't started yet and you've been breaking your hands for nothing.
Rush story to get to main game -still takes 4 hours running to markers and ignoring everything else.
Get to Act 2 and start building army - all your Orcs vanish every time "time advances" making clearing the map completely pointless (only want Captain and War chiefs).
This game needs to be played differently from every other open world game it's crazy.
The game was never bad to begin with even with the transactions yall be weird man
I also had the pleasure of playing it after the loot box fiasco and it was great, you can also get the real ending without a massive grind now lol
There was no loot box fiasco, this youtuber and everybody else commenting saying that the "loot boxes" were such a huge problem even though plenty of people have had this game since day 1 including myself and it was never an issue..... never, you could play and beat the entire game and not get a "loot box"
I love this game. I did not mind the level nonsense so much, because I did not try to dominate orcs all that much until I hit my level cap. I prefer to kill them, loot them, and wait for them to resurrect and return stronger. The combinations get really really crazy, with how they put themselves back together with bits and pieces, depending on how you killed them. Head covered in metal, armed nailed to the body and so on.
battlefront 2 has a pve mode that levels your cards and characters extremely quickly to get on par with current players