I liked that opening team chat. It was straight to the point, showed the damaged state of the team in the wake of being doused with grey morality, and the Lawyer guy held up as being the glue.
Not very heroic of them, letting the NPCs die while bantering like that. At least have rebound try to teleport one to safety or show the villain actively blocking them from intervening. Guess it’s a matter of animation budgets, kind of.
Keeping the hero closest to wildstar (he always shoots the closes target once) with some immunity up worked really well for me to get that point checked off. Like using the shard from Facet or Rebound with Fade. With that said, this mission was all kinds of nasty & sweaty 😂. Well played.
I like the crazy-villian.vibes Wildstar gives and it seems to me like they made this mission trying to make them shine the most. I feel like they did a pretty good job at that. Thanks for this last stretch of the journey, Odd!!! It'll be awesome to watch the final mission when it gets out! 😁
There are three ways that come to mind Facet’s Shield Shard and having that person be closest to Wildstar when it’s his turn, Hyde’s decoy, and the other is Rebound’s Sanction which prevents a target attacking. I guess Facet’s upgraded Shard Lockdown ultimate but harder to reliably have ready every round. Of course you still need to disarm Wildstar’s ultimate each round too
@@cadefranklin2838 yea that’s basically what I tried but not easy to pull off with the other enemies and Wildstar teleporting to a random spot when you finish each health bar.
I just focused fire on Wildstar. will keeping that facet's wall separating me and the big guys with the help of Mercurial. Mindfire helped alot in this fight.
Toughest mission. I focused on taking down the giants before going after Wildstar - never could avoid taking damage from Wildstar. Yes all the super villains including the Enhanced get two attack actions as well as a move action. Delay/Stuns don't stack. That is what you kept on forgetting.
I liked that opening team chat. It was straight to the point, showed the damaged state of the team in the wake of being doused with grey morality, and the Lawyer guy held up as being the glue.
The heroes didn't stop Wildstar murdering all the scientists, instead they continued talking like nothing was happening...
Not very heroic of them, letting the NPCs die while bantering like that.
At least have rebound try to teleport one to safety or show the villain actively blocking them from intervening.
Guess it’s a matter of animation budgets, kind of.
"heroes"
seems like mindfire would have helped the most here with all those big health bars vulnerable would get a lot of value
Keeping the hero closest to wildstar (he always shoots the closes target once) with some immunity up worked really well for me to get that point checked off. Like using the shard from Facet or Rebound with Fade. With that said, this mission was all kinds of nasty & sweaty 😂. Well played.
I like the crazy-villian.vibes Wildstar gives and it seems to me like they made this mission trying to make them shine the most. I feel like they did a pretty good job at that. Thanks for this last stretch of the journey, Odd!!! It'll be awesome to watch the final mission when it gets out! 😁
Great series Odd. Looking forward to the finale
Thank you.
Woot! Woot! 🎉 yayy for this series
I think this was the hardest mission for me. I have no idea how to get no damage from Wildstar when you have all those huge guys to deal with as well.
There are three ways that come to mind Facet’s Shield Shard and having that person be closest to Wildstar when it’s his turn, Hyde’s decoy, and the other is Rebound’s Sanction which prevents a target attacking. I guess Facet’s upgraded Shard Lockdown ultimate but harder to reliably have ready every round.
Of course you still need to disarm Wildstar’s ultimate each round too
@@cadefranklin2838 yea that’s basically what I tried but not easy to pull off with the other enemies and Wildstar teleporting to a random spot when you finish each health bar.
I just focused fire on Wildstar. will keeping that facet's wall separating me and the big guys with the help of Mercurial. Mindfire helped alot in this fight.
Great episode, Odd.
I'm not getting used to the style of the "cutscenes" and the voice actors 😞
Toughest mission. I focused on taking down the giants before going after Wildstar - never could avoid taking damage from Wildstar.
Yes all the super villains including the Enhanced get two attack actions as well as a move action. Delay/Stuns don't stack. That is what you kept on forgetting.