Building a Street Powerline System in Unreal Engine

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  • Опубліковано 9 лют 2025

КОМЕНТАРІ • 6

  • @korystanley567
    @korystanley567 17 днів тому +1

  • @Amor2point0
    @Amor2point0 17 днів тому +1

    Take my money

  • @bruceoberleitner3031
    @bruceoberleitner3031 17 днів тому +1

    Awesome

  • @nikashsn24
    @nikashsn24 17 днів тому +1

    this is insane, cool.

  • @chelotarantinoofficial
    @chelotarantinoofficial 10 днів тому

    do the cables have any type of wind movement/Wind Material, also the cables look square, is it because you guys are using low Poly count. can the be fix????....i say that because i do cinematics and that would not work if i can fix that....thank you so much....

    • @neostarstudios497
      @neostarstudios497  10 днів тому +1

      Hello! Unfortunately, the cables don’t have wind effects, that's a cool idea for a future update though. But the square cable geometry can easily be fixed. To add more geometry to the cable, open the blueprint, go to the addCables function and select the "Add Cable Component" node, on the details panel there should be a "Num Sides" attribute, it's set to 4 by default, but if you increase that, the cable will look rounder.