@itromacoder3088 do me a favor and code your own edition of factorio. If the devs who spent countless hours creating, admitting their creation wasn't perfect and fixing their creation in countless ways are idiots, you must be able to make it in a few days.
The feature I like about Satisfactory is alternative recepies. Discovering them alters ratios and makes game much better. In Factorio I like an any-scale blueprints that allow to build large base modules very fast. I am not interested in making things beautiful
Both games are really good for different reasons. Satisfactory being a 3D environment allows to design some really aesthetically pleasing factories with nice clean corridors to make troubleshooting problems a breeze. There's some exploration and combat but it's much more about just building a cool factory and meeting your company quota which feels like an intuitive goal. Factorio despite having a 2D environment is focused on the actual logistics and maintaining your expansions as you try to work towards the end goal of building a rocket to escape. The bugs definitely make you change your strategy and have to always take in account the local fauna and having a plan to defend your settlements from attack. Also both of them have trains which I think is enough said. Trains are fun and incredible to have for moving massive amounts of cargo over long distances quickly
Despite having a similar premise, the two games are very different to me. Exploration: Satisfactory Automation: Factorio Art Style: Tie Immersion: Satisfactory Difficulty: Factorio
the worst I think on Satisfactory, unlimited resources. You dont need to try to be eficient. You can build a base a lá Game lets it out no problem. Try to play like that in factorio.
In factorio I feel like a mastermind with a horde of construction robots at my disposal to build massive structures I had joy designing and stamping down :) In satisfactory I feel like the construction robot. And I'm all alone.
For me, Satisfactory requires a huge time investment every time I play, it's become much easier to open Factorio and fuck around with stuff for a bit unless I am in a mood for a gaming marathon.
I tried both of this mods, smart is a good one but area action in my opinion need many improvements. It is too complicated compared to factorio blue prints
I definitely like both. Looking past the fact that satisfactory is in early access and has it’s bugs it’s not an apples to apples comparison. Satisfactory definitely has a bigger emphasis on building and aesthetics where factorio has more tower defense and does the automation part a little better.
I just realized that this video was two years ago, before blueprints. To be fair, before 1.0 they were really limited by their size - but now, you can REALLY build quickly with them and placing down hundreds of fuel generators is so easy.
Factorio by far. I like the aspect of base building AND defense against enemies. I never play on peacefull mode. And bobs angels. Satisfactory is so simple... lol
late to the comments here, but after reading some of them it sounds like a lot of people like factorio because it is easier. easier to build since its top down so you dont have to do everything in first person. having drones to build your factory for you is indeed easier so you can spend more time planning factories. For me its Satisfactory, sure its a lot harder or should i say time consuming but being able to design not just the production side but also the aesthetics of a factory and then being able to walk thru it and admire my work is unmatched by both factorio and dsp.
And then there's also the orignal factory building game that inspired games like factorio: modded mincraft with mods like IC2, buildcraft, thermal expansion, and hundreds more in modpacks like all the diffrent Feed the Beast packs
You made me nostalgic, Minecraft with IC2 and Buildcraft was great. I really miss those times :( And for the current version of minecraft there are no such mods anymore
@@Mooncakexolotl well you can still play using ATL launcher and instal modpacks. I am playing today bevo tech modpack with lots of tech mods. Like magneticraft, ic2, thermal expansion, ender io.
I enjoy the spelunking/exploration in Satisfactory more, there's caves, alternate biomes, and just generally cool stuff to find and explore within the world. I like that you can get alternate recipes via exploration, too. The enemy variety is high and there's a lot of skill to the combat, you can dodge and weave etc. But the automation in Factorio is just miles better. Trains are available earlier, are easier to manage (especially when you have hundreds of them) because of the intuitive and well-made schedule system (and you will need them because you have limited resources), and throwing the biters into the mix also makes you defend these outposts more. I like that there's the circuit and logistic bot networks too. Automation wise, Satisfactory seems to be more about throughput than anything else - as long as I have enough miners, feeding into enough smelters/etc, I'm basically all set. Then I can just truck/train the ingots where I want them, and it's just easy. Despite the blueprints in satisfactory being much smaller because they are limited to a relatively small size, I still find myself being able to make contraptions that very easily convert, say, a mk2 belt of iron ore and coal into a belt of steel without much need to worry about ratios or throughputs. While it's possible to smack down a similar blueprint in Factorio, because your resources are inherently limited by what you can mine, you're always having to prioritise. Here, it's setup and forget. There's also no automated crafting of final products, it's only intermediates, and since you can chuck everything into "alternate dimension" boxes, there's really no need to really manage your production of actual repeatable/necessary components and products, and store them. Instead, you just make the intermediates and slap down whatever you need to build and it builds instantly. I think Satisfactory is far, far simpler, and in some ways that's good, but in many ways it's also quite a lot worse. It's much better for making pretty factories, and the aesthetic customisation absolutely blows Factorio out of the water, it's the actual automation gameplay where it's weak.
Bot games have something in them. Factorio is more advanced in the strategy of factory building while satisactory gives more freedom, exploration and overall beauty of the third dimension. I love to play factorio when I have like the organiser, wanna overcome problems mood. But in my chaos mode brain time I love to play satifacory and just waste so many belts by circling them around everywhere and enjoy the pure chaos. Although I have a normal factory too, but it's more a fancy one than functional
Satisfactory drones each bring a lot of stuff, not like 3 things max, and they also do big speed. You can fly on them as well. I think they are better.
While Factorio is a masterpiece, Satisfactory (using 3D) is a lot more immersive. The environments are a lot more varied and beautiful compared to Factorio. You can make really nice looking mega factories, and driving the vehicles are a lot more fun, as is the combat. All in all I like both games, I play satisfactory when I want to just relax and build stuff. I play Factorio when I'm itching to *L E T T H E W O R L D B U R N*
Both games are great. But you can always tell which game is more loved by it's modding community. And there are *very* few games that can compete with Factorio's modding community.
You should try both and choose the most interesting for you. For me it's Satisfactory for many reasons. I don't want to mess with bugs, I want to explore the world and build the beautiful bases. And a little piece of fun. Factorio is not about it, I finished it once and don't wanna to come back again. There is only two things I like in Factorio - blueprints and automation. Satisfactory has the blueprints too, but you should use it wisely and they have a limited space. And the automation is objectively better in Factorio.
Well, Satisfactory is basically an automation game, made by people who don't like automation games, for people who don't like automation games. It's more like Minecraft: for wannabe-architects, not for engineers. I hate Satisfactory and I'd say the tag "automation" or "factory game" at satisfactory is an insult for other games with that tag.
I won't call you wrong, opinions differ. I'd say Mindustry is a 50/50 Factorio / tower defense mix. Mindustry never tried to challenge the "A" titles; it (at least classic, a.k.a. v3.5) came straight out of a gamejam in late 2016 IIRC. There are some major compatibility issues (e.g. the EXE format is so niche that XP _doesn't even recognize_ it as an EXE), but for a game that's still free of charge, it's doing well (if you can get it to run). But then, Factorio doesn't state its requirements either, and FAC is almost a full-price title. In FAC's defense, the price depends on the local market, so it's a single digit $ value in some countries. IMO, SF is the weakest story-wise. Sure, you build stuff, and some lackluster enemies attack you. But they never attack your factory, nor are they connected to the story. The technical aspect of enemy design is close to flawless, but story and motivation are severely lacking in the end. Sure, it's the only title of the three where you can build in 3D (both graphics- and mechanics-wise), but even that has little motivation. Of all three, it's the one that makes you feel the worst for turning a beautiful landscape into a polluted hellhole. And replay value is the highest at FAC, wit its wide range of new-game settings, not to mention mods. Bottom line: While MIN has the simplest graphics, by which many players may be put off, SF is the closest to "great looks, but hardly any depth" of the three.
The thing i really don't understand about factorio and satisfactory is that people really try to compare and defend their favorite factory game seriously. In most cases even never trying out both games. I just maked fun of this. We don't have to divide them and find diffrences! Therie is only one thing that is importat that someone enjoys it :D What we need is more factory games to play!
@@achtsekundenfurz7876 the satisfactory story is unreleased and waiting on 1.0. At current we have almost no idea what the story is going to be about or based on. Its hard to properly compare games that are released and complete with a half finished Early Access game like Satisfactory - even if it does have a ton of game play polish and really doesn't feel like a half finished mess we normally get from Early Access
@@TheFinagle I agree in most points -- but even if I look at _current_ SF and FAC _0.17_ , FAC comes out ahead. The enemies in SF feel as artificial as the robotic enemies in _single-digit_ FAC. But that's my opinion, graphics are only "nice to have" for me. One of my all-time faves is _Open TTD_ of all things, which is a complex game with graphics on par with SimCity 2000 (a DOS game, and one with rather average graphics).
Factorio in my opinion is better, because I feel like the biters give you more of a reason to build. Satisfactory feels more like a chore. In factorio i feel like in actually taking over a planet with hostile Natives
Depends on what you take into account. Each of these games has aspects that are more challenging. Besides, it also depends on what is challenging for you. And in my opinion it is good because you can choose which one you enjoy more :D We need more good factory games!
Both games are good. Factorio is just better because creators spend much more time in this game. I hope someday satisfactory will also be as good as Factorio. Oh yes... Mindustry... Well. Nice try.
Satisfactory for me. Or Riftbreaker if I want to kill things while building a factory. Not sure why, but Factorio never gripped me. Was on my wishlist for ages, and then dropped off once I played Satisfactory.
@@Mooncakexolotl A lot less logistics than Factorio, but I think it helps when you also need to worry about base building and exploration. Also interesting story and ending(s).
Yea, the sphere view was pretty bad especially when multiple layers exist but they have added ways to hide spheres. That said, DSP is so beautiful and the feeling you get watching your creation rise with the sun is something that doesn't exist in any game. I'd definitely give it a chance, just know its going to take over a day of gameplay to finish
@@Alabar3000 I agree. I have over 1000 hours in Satisfactory, only about 150 hours in Factorio but really starting to get into it now. I also have over 500 hours in DSP, it's simply amazing. The looks, the buildings, the ratios, the endless possibilities, colonizing 64 planets and have interstellar travel, it's just too much and too good to sum up!
@@Spkch Sadly there is no enemies, so you can expand with no concern at all.. I think they are making an patch with an IA opponent, but I dont know how that will be.
For sure Factorio. Nothing beats factorio. They fixed 100000000000000 bugs in the game, and i have not encounter 1, only the enemies bugs.
Haha, this bugs you can fix yourself with tools of mass freedom
and its flexible, that you could add a lot of mods
And then mindustry player comes in.
@itromacoder3088
do me a favor and code your own edition of factorio. If the devs who spent countless hours creating, admitting their creation wasn't perfect and fixing their creation in countless ways are idiots, you must be able to make it in a few days.
@Mixrhani246 too casual
The feature I like about Satisfactory is alternative recepies. Discovering them alters ratios and makes game much better.
In Factorio I like an any-scale blueprints that allow to build large base modules very fast.
I am not interested in making things beautiful
What's Important Is that you can be a spaghetti chef In both of them, Factorio for 2D spaghetti and Satisfactory for 3D spaghetti
You know what is important, my man 🍝💚
"Who doesnt like their spaghetti airborne 🥰🥰" - Josh LGIO
0:51 "I miss my spider friend"
Oh, there are plenty of spider friends in Satisfatory.
Or cats, i definitely prefer cats :D
imagine if you had the quantity of biters, but the power of spiders
@@Mooncakexolotl i find the cats scarier
I imagine the amount of freedom you brought to those oil fields would bring a tear to the eyes of US presidents.
🛢
Both games are really good for different reasons.
Satisfactory being a 3D environment allows to design some really aesthetically pleasing factories with nice clean corridors to make troubleshooting problems a breeze. There's some exploration and combat but it's much more about just building a cool factory and meeting your company quota which feels like an intuitive goal.
Factorio despite having a 2D environment is focused on the actual logistics and maintaining your expansions as you try to work towards the end goal of building a rocket to escape. The bugs definitely make you change your strategy and have to always take in account the local fauna and having a plan to defend your settlements from attack.
Also both of them have trains which I think is enough said. Trains are fun and incredible to have for moving massive amounts of cargo over long distances quickly
I dont totally agree on this, i think satisfactory is just plain horrible when you try to create roads for trains, cars etc. its just bad
Despite having a similar premise, the two games are very different to me.
Exploration: Satisfactory
Automation: Factorio
Art Style: Tie
Immersion: Satisfactory
Difficulty: Factorio
Right version:
Exploration: Space Exploration
Automation: Space Exploration
Art Style: Tie
Immersion: Space Exploration
Difficulty: Space Exploration
@@Di_Gra after some more time with Satisfactory, I agree. Factorio + mods just clicks better for me
Exploration? Once and done… no replayability there.
@@Di_Gra nah man, space exploration ties in PRE-ALPHA. imagine the art on release.
the worst I think on Satisfactory, unlimited resources. You dont need to try to be eficient. You can build a base a lá Game lets it out no problem. Try to play like that in factorio.
In factorio I feel like a mastermind with a horde of construction robots at my disposal to build massive structures I had joy designing and stamping down :)
In satisfactory I feel like the construction robot. And I'm all alone.
For me, Satisfactory requires a huge time investment every time I play, it's become much easier to open Factorio and fuck around with stuff for a bit unless I am in a mood for a gaming marathon.
Factorio is just 100 times better. The idea, playing this game in 3D is good, but the game itself it just not enough. Nothing can beat factorio.
The thing that is missing in satisfactory is blueprint
Smart Mod and Area Action mod. This makes building so much better. Wouldnt play without anymore.
Yeah... I hope they will add them soon
I tried both of this mods, smart is a good one but area action in my opinion need many improvements. It is too complicated compared to factorio blue prints
Not anymore
@@LOL-gn5oh Satisfactory blueprints are… puny.
when Mooncake decides to _game it out_ ... :-)
I will mooncake out many games :D
Nothing beats factorios logistical and logic freedom, Nothing beats the truly unhinged spaghetti you can create in satisfactory
I definitely like both. Looking past the fact that satisfactory is in early access and has it’s bugs it’s not an apples to apples comparison. Satisfactory definitely has a bigger emphasis on building and aesthetics where factorio has more tower defense and does the automation part a little better.
I just realized that this video was two years ago, before blueprints. To be fair, before 1.0 they were really limited by their size - but now, you can REALLY build quickly with them and placing down hundreds of fuel generators is so easy.
factorio number one forever ❤️
Factory must grow!
Both games are great, but Factorio has the formula down perfectly, and it’s also better optimized than Satisfactory
Isnt Satisfactoryily still in an Early-Access titlesz?
Factorio by far. I like the aspect of base building AND defense against enemies. I never play on peacefull mode. And bobs angels. Satisfactory is so simple... lol
late to the comments here, but after reading some of them it sounds like a lot of people like factorio because it is easier. easier to build since its top down so you dont have to do everything in first person. having drones to build your factory for you is indeed easier so you can spend more time planning factories. For me its Satisfactory, sure its a lot harder or should i say time consuming but being able to design not just the production side but also the aesthetics of a factory and then being able to walk thru it and admire my work is unmatched by both factorio and dsp.
Satisfactory, but the bringing freedom to the oil fields part has me dying.
Typical peaceful colonization 🛢
@@Mooncakexolotl You earned a sub for that laugh! lol. =]
A mooncake for You 🥮
Is funny cause it's true, well not funny when you are the "liberated" one.
And then there's also the orignal factory building game that inspired games like factorio: modded mincraft with mods like IC2, buildcraft, thermal expansion, and hundreds more in modpacks like all the diffrent Feed the Beast packs
You made me nostalgic, Minecraft with IC2 and Buildcraft was great. I really miss those times :( And for the current version of minecraft there are no such mods anymore
@@Mooncakexolotl well you can still play using ATL launcher and instal modpacks. I am playing today bevo tech modpack with lots of tech mods. Like magneticraft, ic2, thermal expansion, ender io.
Create arcane is insane
There was actually a flash game called Factory Idle that was basically factorio but in browser, I remember playing on kongregate
Satisfactory. I even hate the enemies in satisfactory, but to deal with them because they destroy my factory would drive me nuts
Factorio for sure... and DSP. Satisfactory have nice graphics, but thats all for me, everything else is better in Factorio.
I enjoy the spelunking/exploration in Satisfactory more, there's caves, alternate biomes, and just generally cool stuff to find and explore within the world. I like that you can get alternate recipes via exploration, too. The enemy variety is high and there's a lot of skill to the combat, you can dodge and weave etc. But the automation in Factorio is just miles better. Trains are available earlier, are easier to manage (especially when you have hundreds of them) because of the intuitive and well-made schedule system (and you will need them because you have limited resources), and throwing the biters into the mix also makes you defend these outposts more. I like that there's the circuit and logistic bot networks too. Automation wise, Satisfactory seems to be more about throughput than anything else - as long as I have enough miners, feeding into enough smelters/etc, I'm basically all set. Then I can just truck/train the ingots where I want them, and it's just easy. Despite the blueprints in satisfactory being much smaller because they are limited to a relatively small size, I still find myself being able to make contraptions that very easily convert, say, a mk2 belt of iron ore and coal into a belt of steel without much need to worry about ratios or throughputs. While it's possible to smack down a similar blueprint in Factorio, because your resources are inherently limited by what you can mine, you're always having to prioritise. Here, it's setup and forget. There's also no automated crafting of final products, it's only intermediates, and since you can chuck everything into "alternate dimension" boxes, there's really no need to really manage your production of actual repeatable/necessary components and products, and store them. Instead, you just make the intermediates and slap down whatever you need to build and it builds instantly. I think Satisfactory is far, far simpler, and in some ways that's good, but in many ways it's also quite a lot worse. It's much better for making pretty factories, and the aesthetic customisation absolutely blows Factorio out of the water, it's the actual automation gameplay where it's weak.
Spreading freedom is the main goal of these game. Now you can spread it to other worlds in factorio
You are currently complying with *UA-cam Algorithm*, congratulations!
Thank You, a mooncake for you 🥮
@@Mooncakexolotl uwu
Bot games have something in them. Factorio is more advanced in the strategy of factory building while satisactory gives more freedom, exploration and overall beauty of the third dimension. I love to play factorio when I have like the organiser, wanna overcome problems mood. But in my chaos mode brain time I love to play satifacory and just waste so many belts by circling them around everywhere and enjoy the pure chaos. Although I have a normal factory too, but it's more a fancy one than functional
Well said, both of these games are unique in their own way :D
Satisfactory drones each bring a lot of stuff, not like 3 things max, and they also do big speed. You can fly on them as well. I think they are better.
I have never rode a drone for more than a short distance. Be curious how people manage it.
While Factorio is a masterpiece, Satisfactory (using 3D) is a lot more immersive. The environments are a lot more varied and beautiful compared to Factorio. You can make really nice looking mega factories, and driving the vehicles are a lot more fun, as is the combat. All in all I like both games, I play satisfactory when I want to just relax and build stuff. I play Factorio when I'm itching to *L E T T H E W O R L D B U R N*
satisfactory is like a 3D factorio but you have to build everything yourself, I like Factorio more
Do you play Factorio vanilla or modded?
Most people go to satisfactory only because of the graphics. I would like alot a factorio unreal engine 5 fue5
Which is better: Factorio or Satisfactory? Trick question! The answer is clearly Dyson Sphere Program. ;)
lol no way, I got dsp and refunded in less that 1 hour
Both games are great. But you can always tell which game is more loved by it's modding community. And there are *very* few games that can compete with Factorio's modding community.
Factorio for trains, Satisfactory for Spaghetti. I play both, I enjoy Both
Good approach
You should try both and choose the most interesting for you. For me it's Satisfactory for many reasons. I don't want to mess with bugs, I want to explore the world and build the beautiful bases. And a little piece of fun. Factorio is not about it, I finished it once and don't wanna to come back again. There is only two things I like in Factorio - blueprints and automation. Satisfactory has the blueprints too, but you should use it wisely and they have a limited space. And the automation is objectively better in Factorio.
Well, Satisfactory is basically an automation game, made by people who don't like automation games, for people who don't like automation games.
It's more like Minecraft: for wannabe-architects, not for engineers. I hate Satisfactory and I'd say the tag "automation" or "factory game" at satisfactory is an insult for other games with that tag.
I would say both equal once satisfactory update 8 official drops
How are we feeling 2 years later everyone?
More non Americans got the joke than Americans
MORE OIL
Had a good laugh, thanks
Glad you enjoyed it :D
me: Mom, I want Factorio
Mom: We have Factorio at home
Factorio at home:
This describes Mindustry perfectly
I won't call you wrong, opinions differ. I'd say Mindustry is a 50/50 Factorio / tower defense mix. Mindustry never tried to challenge the "A" titles; it (at least classic, a.k.a. v3.5) came straight out of a gamejam in late 2016 IIRC. There are some major compatibility issues (e.g. the EXE format is so niche that XP _doesn't even recognize_ it as an EXE), but for a game that's still free of charge, it's doing well (if you can get it to run).
But then, Factorio doesn't state its requirements either, and FAC is almost a full-price title. In FAC's defense, the price depends on the local market, so it's a single digit $ value in some countries.
IMO, SF is the weakest story-wise. Sure, you build stuff, and some lackluster enemies attack you. But they never attack your factory, nor are they connected to the story. The technical aspect of enemy design is close to flawless, but story and motivation are severely lacking in the end. Sure, it's the only title of the three where you can build in 3D (both graphics- and mechanics-wise), but even that has little motivation. Of all three, it's the one that makes you feel the worst for turning a beautiful landscape into a polluted hellhole. And replay value is the highest at FAC, wit its wide range of new-game settings, not to mention mods.
Bottom line: While MIN has the simplest graphics, by which many players may be put off, SF is the closest to "great looks, but hardly any depth" of the three.
The thing i really don't understand about factorio and satisfactory is that people really try to compare and defend their favorite factory game seriously. In most cases even never trying out both games. I just maked fun of this. We don't have to divide them and find diffrences! Therie is only one thing that is importat that someone enjoys it :D What we need is more factory games to play!
@@achtsekundenfurz7876 the satisfactory story is unreleased and waiting on 1.0. At current we have almost no idea what the story is going to be about or based on. Its hard to properly compare games that are released and complete with a half finished Early Access game like Satisfactory - even if it does have a ton of game play polish and really doesn't feel like a half finished mess we normally get from Early Access
@@TheFinagle I agree in most points -- but even if I look at _current_ SF and FAC _0.17_ , FAC comes out ahead. The enemies in SF feel as artificial as the robotic enemies in _single-digit_ FAC.
But that's my opinion, graphics are only "nice to have" for me. One of my all-time faves is _Open TTD_ of all things, which is a complex game with graphics on par with SimCity 2000 (a DOS game, and one with rather average graphics).
factorio best
Factory must grow!
Factorio in my opinion is better, because I feel like the biters give you more of a reason to build. Satisfactory feels more like a chore. In factorio i feel like in actually taking over a planet with hostile Natives
Factorio is way more challenging, and therefore is a way better game imo.
Thats a really bald statement imo
Depends on what you take into account. Each of these games has aspects that are more challenging. Besides, it also depends on what is challenging for you. And in my opinion it is good because you can choose which one you enjoy more :D We need more good factory games!
@Joshamme Gibbs Yup it is, but everyone can have a different opinion :D
idk the logistics in satisfactory break my head even more than the ones in factorio. in factorio the menus break my head
@@smarty265 splitting resources into an efficient ratio sure is a pain in satisfactory, especially in the late game.
I can’t even be mad. We do be lovin some oil.🦅🇺🇸
Satisfactory needs more intense democracy and freedom stuff.
dyson sphere might be the best of both worlds.
Both games are good. Factorio is just better because creators spend much more time in this game. I hope someday satisfactory will also be as good as Factorio.
Oh yes... Mindustry... Well. Nice try.
WHAT IS THIS FURNACE STACKING
None of this changed really. The game is still as frustrating to play due to lack of QoL.
Factrios control scheme is so unintuitive i cant really get into it, I keep trying
Moon dont compare games, just trash the game,...
Hi Frog guy! Do not worry, I will thrash/destroy many games :D But I need time for this which I don't currently have to much :(
Satisfactory for me. Or Riftbreaker if I want to kill things while building a factory. Not sure why, but Factorio never gripped me. Was on my wishlist for ages, and then dropped off once I played Satisfactory.
I never heard about Riftbreaker looks pretty interesting
@@Mooncakexolotl A lot less logistics than Factorio, but I think it helps when you also need to worry about base building and exploration. Also interesting story and ending(s).
@@Coldheart322 I will give it a try in free time
Play neither of them and go straight to dyson sphere program (or play all three:P)
I tried dyson sphere but I couldn't play it for more than two hours. The sphere view was unnatural and really annoying for me :/
Yea, the sphere view was pretty bad especially when multiple layers exist but they have added ways to hide spheres.
That said, DSP is so beautiful and the feeling you get watching your creation rise with the sun is something that doesn't exist in any game.
I'd definitely give it a chance, just know its going to take over a day of gameplay to finish
I must try it then! :D
@@Alabar3000 I agree. I have over 1000 hours in Satisfactory, only about 150 hours in Factorio but really starting to get into it now. I also have over 500 hours in DSP, it's simply amazing. The looks, the buildings, the ratios, the endless possibilities, colonizing 64 planets and have interstellar travel, it's just too much and too good to sum up!
@@Spkch Sadly there is no enemies, so you can expand with no concern at all.. I think they are making an patch with an IA opponent, but I dont know how that will be.
captain of industry is better ;)
I have to check out this game
lol translation f*cks up the title
Satisfactory.... ~sigh~.... that game is work.... it takes forever to travel and build anything.... and nothing aligns properly.....yuck!
Satisfactory reminds me of Subnautica