Been wanting to replay that lately. Saw it at my local game store but didn't pick it up. Might have to go grab it before someone else takes it! I think it was around $7-9? For xbox 360
I try to look at the bright side we wouldn't have games that look as good as they do nowadays if we didn't have games that look bad back then, still old games are pretty fun sometimes
Pretty amazing to see remasters that get it right. You can tell how great a game is when you barely have to update the graphics from like 20 years ago.
@@apexfalllegendarium349 I really liked the Darksiders series. I kind of hoped that it would arch into something massive but so far nothings come of it.
Next video could be a comparison of graphics at launch vs at the end of the generation for a handful of consoles AND/OR Best graphics on each console/generation bc I’d love to see what was considered the pinnacle of the PS2/GameCube era or the PS1/N64 era. I didn’t care about graphics at that time so I don’t necessarily remember
Oh man my buddy and I would spend hours in Lego star wars just running around the sandboxy character select hub and just causing a battle royal among the whole cast of characters. So fun. Hours of enjoyment without even having to start the game basically lol
I remember thinking that when I saw the first Halo. I just knew Master Chief was as good as it gets 😅 I'm excited to see how primitive today's graphics look in 20 years!
@@LordZevv I think we are already at a point where in some cases games can be difficult to tell from reality (Unrecorded, RIDE4, Titanic or the Train Station in UE5 or just heavily modded games), so the next big leap has to be in physics and destruction etc. because that is the main factor which lets you tell apart reality and games. Also artstyle is so important like in RDR2 to actually make it pleasing to look at (Photorealistic isnt always good looking as reality can actually look pretty bad if its like grey and foggy winter time 🤣). But when it comes to pure Visuals of a single frame we are already at 90-95% imo. But also see my comment age very poorly in about 10-15 years time 😅
I dig how, unlike other video game review channels, you guys put actual gameplay beyond what's needed. The long pieces of footage you've included after fully reviewing these has led me to buy _so many_ games!
I have loved every Ratchet & Clank game from the beginning, and for me one of the things that has improved with every game, to near perfection with Rift Apart is….Clank. He started out just grey, and now he is his beautiful shiny chrome self! 👍😄👍 Can’t wait for the next game.
Kinda surprised you didn’t do ff7 vs ff7 remake. They are in entirely different worlds as far as graphics goes and the og ff7 was great for its time, especially the cut scenes
So, I’m 36 and my first adventures in gaming was the Atari 2600… Now a days with my PS5 and Xbox Series X… I can hardly imagine what games will be like in another 20 years…
I remember clearly me and a friend talking about the cut-scenes in FF7 and he said to me in a few years we will be playing games with graphics as good as these cut-scenes. And he wasn't wrong. Games infact now look way better.
@@JTdaGoat2871It definitely taught me the difference between studios that care and studios that don't. I can still look at MGS2 and think "dang that still holds up pretty well for being from early PS2"
@@xtr.7662 yeah, well made cel shaded games especially. Look at something like Hi-Fi Rush for example, that game is still gonna look amazing in like 25 years lol
I think story would be interesting because that's something that feels half assed in a lot of modern games. I think stories is something else that peaked in the 360 era.
Literally right now I was thinking what if GR made one of their graphics videos! Thanks guys! As soon as it popped on my notifications I couldn’t click it fast enough.
Resident evil 4 developers did an amazing job not just remastering game with graphics but they changed places improved gameplay and most important thing knife is now useful by stabbing them back i am happy that they didn't did cheap work like rockstar games
Oddly enough there's still work to be done with graphics today. Games still to this day don't simulate fabrics very well. If there's any animation added for fabrics it just loops the exact same shapes and movements over & over.
It's SO GOOD....I knew it'd be good, but I thought I get the idea already, and wasn't expecting it to be so much better than I expected. You're lucky, I wish I could play it again for the first time.
this man called jedi outcast 2's lightsaber combat awkward flailing??.....bruh the degree's of freedom offered by the by free lightsaber combat of that era still makes it the GOAT in my opinion...It meant that you had to actually move your camera in such a way to hit targets with the click + move direction combinations and force abilities...locked in animations look nice but free combat feels so much more immersive.
Also it was possible to own a copy of the previous games. Essentially all new games are a 5-10 year digital rental until the servers can't patch them anymore. You don't own games anymore in 2023-future
@@dmdeign7116take off the nostalgia glasses. A lot of buggy and unplayable bullshit that would never be patched also came out back then and you had to eat it because patches weren’t a thing.
I LOVED Red Dead Revolver as a child, I believe it was a good game, the 4 player split-screen deathmatch was also a ton of fun Gran Turismo 1 also looks way better than most titles released at the time
I think the greatest example of then and now graphical improvements is when you look at stuff like elite series, x-wing, tie fighter to squadrons, fall out, far cry and the sniper series. Massive graphical jumps between them. oh and elder scrolls
Wow a Coleco Vision reference! Burger Time! But seriously FromSoftware should collaborate with Bluepoint with all new Souls games. And hopefully they are now. Great list as always!
*_CORRECTION:_* Unreal Engine is developed by Epic, not EA. You might have been thinking of Unity, which also wasn't developed by EA but is now owned by them.
I remember being happy when PC games went from monochrome to 4 color CGA. Imagine how I feel today with the current graphics and the continuing development of Unreal Engine 5
That was just a few years ahead of my time...I'm still constantly blown away by how good games can look these days! My first gaming console was an Atari, I can't remember which model, but I remember when I finally got a NES for christmas and I couldn't believe how good it looked in comparison! I didn't get into PC gaming until after the SNES came out...
What's even more amazing is the fact that Valve didn't shut them down, but rather encouraged them and even allowed the devs to earn money with Black Mesa. There are quite a lot of other publishers that would just have sent a C&D and called it a day.
They days when I thought Mario 64 was mind blowing! I’ll never forget walking into a game store and seeing it on display the first time. It was like another Dimension of gaming.
Make no mistake, in 10 years we'll be looking back at today's examples of top-end games, and we will be saying.....damn that still looks good....graphics evolution has come to a screeching halt (in comparison to past progress). Maybe in 20 years it will really kick off though.
Nah, I think in ten years it'll be difficult to tell whether or not a game is a game or real. That new pfs cop shooter that looks like it's on a go pro is the prime example and just a stepping stone
I remember seeing vice city for the first time, after months of hearing you could swim and all that, it was so beautiful. I dont think anything will ever match seeing that back then
For the next part add assassin's creed and farcry. Talking about game graphics they are some of the prominent names out there so it would cool to see them in the next part considering AC mirage is right around the corner. Great video btw👍
Oh and the original metroid prime was known for having a ton of polys on screen. They were able to do it with the placements of the doors. Digital foundry should in a debug mode how the stage behind the door was loaded in as you got closer. Check it out
You're going to have to do this comparison again next year or 2025 when Unreal Engine 5.2 + is the standard engine everyone will either be using or ramping up to in quality. I'm floored by what can be done with less drag on your machine. Being a graphic designer who's just now jumping back into design after 15 years. UE5 is what hooked me into doing so.
I would love a jak and daxter: precursor legacy remake. I'm replaying it for the 3rd or 4th time now, and while it was way more fun when I didnt know what smooth controls felt like, It still is one of my favorites. The characters all feel unique, the side quests feel rewarding and fun, and all the environments and enemies all feel fresh after you clear a level/stage/area. It was the first game that could be called open world that I had, and seeing that with new graphics and better controls would be incredible. Unfortunately, I doubt it'll get the ratchet and clank, spyro, or crash treatment.
Wish we could be doing one of these videos with Fallout New Vegas. That game deserves a remake with new and improved graphics and animations. Especially more than a lot of the remakes that have come out.
PC version is alot more stable now for Jedi Survivor! I finished it last night with no more freezes or crashes after a few the first day after the second patch. I can explore without any issue now
I played the original grand turismo on PlayStation, this video was quite a trip. Also had an OG PS controller without the sticks so that was a crazy throwback
Fallen order and Surviver may have way better graphics, but Jedi outcast 2 is probably THE best lightsaber focused game ever. I wish I had a gaming pc just so I could play it again. It didn't transfer well to console. But the lightsaber fights weren't awkward. You could really switch up your style on the go, pull off amazing moves to out class opponents. Truly an amazing game.
True, but you discover it only when you play long enough. Average 'gamer' will complete singleplayer (most of the time doesnt know about lightsaber styles) and sees how awkward the duels play out and has mixed feelings. When you start diving in, master quick medium swings, diagonal swings, red swing reaching attack with jump, get proficient with special moves and finally join in multiplayer to understand you know nothing, this is when the fun begins. Not saying jedi survivor has some depth in how to fight, but outcast/academy is more manual, you really control the saber how you want with different swings and player/camera movement, also thanks to quake engine duels are very dynamic, if you can strafe.
I remember playing NBA and FIFA games on the PS2 and thinking this is as good as it gets. Fast forward to now and the games look like a television broadcast even more so!
Hope to see a future video where the visual effects aren't that far from their predecessor. Like of course Elden Ring is going to look vastly different from a game made in the mid-90s.
90s-00s gaming had such a vast range of creativity. I love the amount of risk they took on odd concepts in This Y2K era- the Dreamcast/PS2/360. It should show us that (GRAPHICS Are Not) the most important thing.. If you can create satisfying movement, with good art style that allowed the player to differentiate"what's important & what's not" really adds to the game's playability. Then add gameplay mechanics, physics effects, responsive parts of a environment, a environment that makes you want to explore it, engage it, etc. That stuff is so much more important. Not just "who can make the largest game world, with the most polygons, reflection's,etc." I think Art style, design, vibe, aesthetic is much more important. You don't need top notch graphics to greatly appreciate and enjoy playing that game. That's why we are seeing such a resurgence of players who have gone back to playing older games because they realize the aspects of gaming that they care about and are unhappy with in most modern games. So hopefully gaming will enter a new era. That mixes in aspects of the older era's. With our modern capabilities that will hopefully help make it easier to create a satisfying game. As well as a vast range of game's Instead of everything trying to be Triple AAA or free to play online battle Royale games.. a lot of us miss the options for local multiplayer, split screen, lan parties, or offline modes against bots or other diverse offline CPU game modes.
Awesome video Mr Falcon. There's obviously some great games these days, but one thing that these amazing graphics can't compare to is, games back in the day up to a certain point in the the mid to late 2000s took more risks! There was wild and varied games. It couldn't be more safe and soulless in the majority of games now. Sure, there's a few indy games here and there, the very odd mid budget original, but yeah for the most part it's not great.
games took rsks because the industry was young. they know wat works now so there's no need. with those risks came a lot more failures. good games r more consistent now the only prob is performance often. I'm glad there's less risks means less ass
You should have done Shadows of the Colossus original vs remake. That's a pretty beautiful change in graphics. Should have been an honorable mention at the very least. Otherwise, great video. Lol
9. Survivor vs. Outcast: True, the graphics are night and day. However, you could dismember enemies in Outcast, the code was for decapitation and bisections. Lastly, the combat in Outcast wasn't mindless flailing, any saber-wielding opponent or special ranged enemy was a significant threat which forced the player to plan ahead. Though not too different than how you'd fight in any Souls-like game, these every enemy fought just as dynamically as the player, there wasn't a pattern to their attacks that you had to memorize. As much as I love Fallen Order/Survivor, combat goes to Outcast/Academy, but only slightly. I feel that Suvivor is still muted, afraid, and/or too rushed to really give us that dynamic and free combat.
I haven't played Survivor yet, but I played Fallen Order and as far as I'm concerned, Jedi Outcast was a much better game. But then I'm old and played the original Dark Forces the year it came out! However, there seems to be a flaw amongst a lot of younger gamers who think graphics are the sole determinant of what makes a good game. Morrowind has terrible graphics but is a better game than Skyrim (I actually like Skyrim, but like many others, I consider Morrowind to still be the best Elder Scrolls to date).
Yeah, the graphics look better, but the modern titles still can't get something so simple as 'Force Jump' correct. They do a damn 'double-jump'. Hot garbage. Jedi Knight II had 'Force Jump'. Disney Star Wars doesn't know Star Wars.
@@King-IbnDragon Yeah, after experiencing force jumps from JK series, jedi flip is a bit disappointing :-) And it might be an aging fan talking, but Mysteries of the Sith was the best for me :-) The ending especially.
It's funny that the same thing will be said at some point in future, laughing at present day us, for thinking our RTX4090 Path Traced Ultra Graphics look good...hard to imagine but inevitable.
(0:51) Back in the day I was convinced that the D-pad was the superior input, and that adding the sticks would just confuse things. I didn't get a dualshock controller until the PS2.
There's something to be said for the difference in dev budgets between then and now. I wish we had those devs now doing what they were doing then with today's tech and budget
Another thing about Jedi Knight lightsabers is that the trails on the wall, you can write stuff with it just passing it on the wall and use your mouse. In Jedi Fallen Order and Survivor you only get wall marks when you attack the wall. Also you hurt enemies in Jedi Knight just by letting them touch the lightsaber without pressing attack. And it's kinda disappointing Cal never get to do the jumping overhead attack from Jedi Knight because that would be the best thing to use against shield troopers. Another thing that bugs me in Jedi Survivor is how sometimes when Cal cuts horizontally the enemy is cut vertically and vice versa. Most likely that the dismemberment is tied to animation but it played the wrong animation?
The most annoying aesthetic to me is the transparent lightsaber blades. They look insubstantial and I feel like I'm slashing at someone with zippo lighter.
Lightsaber in jedi survivor (and fallen order) feels like a light glowstick kids swing for fun, doesnt feel real, heavy, there's no emphasis on how deadly and dangerous it really is. Also reviewer said jedi survivor has 'cinematic' lightsaber fights, one of the criticism back in the day was jedi outcast (especially jedi academy) mimics movies too much and has these cinematic animations that look cool, but not very practical, and it's no longer technical like the previous jedi knight games (dark forces), ironic.. It seems that games just try to follow how movies portray saber duels and fighting style in general. It started with very careful and calculated samurai strikes from Original trilogy to sequels cinematic fights that make no sense, but look cool.
Dead Island 1's environments do indeed still look fantastic 12 years later.
Been wanting to replay that lately. Saw it at my local game store but didn't pick it up. Might have to go grab it before someone else takes it! I think it was around $7-9? For xbox 360
I never played it, but in this video I honestly couldn't tell which was which at first. Looks like its held up amazingly for 2 gens ago
Nice comparison! Funny to see how many combination games you have bought through the years... :-)
I yy6
It was a terrible game tho
..
Ah, the days when I thought nothing could look more realistic than Golden Eye. 😂
I try to look at the bright side we wouldn't have games that look as good as they do nowadays if we didn't have games that look bad back then, still old games are pretty fun sometimes
When perfect dark graphics was peak of all for me.
Who thought that as a kid? Everyone I knew including myself knew the future would hold realistic looking games and not octagon shaped heads.
Jank heaven.
What a big noob lol
You guys been on a rolll lately with ideas. We love the longer vids too!
"Guys"? Plural?
@@stefantherainbowphoenix They are more than Falcon, they have a staff at the Gameranx Home Office/Lair!
😂 i wish i was simple.
@@stefantherainbowphoenix Jake baldino and falcon
@@lutherdespain7908 falcon is AI voice you know right?
Pretty amazing to see remasters that get it right. You can tell how great a game is when you barely have to update the graphics from like 20 years ago.
darksiders remastered is sick looking i tell you one of the best remastereds
@@apexfalllegendarium349 I really liked the Darksiders series. I kind of hoped that it would arch into something massive but so far nothings come of it.
Cough cough gta trilligy remaster I remember an invisible bridge in the San Andreas remake it was HORRIBLE
Goes to show the lack of improvement in gameplay though
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I remember being blown away by Final Fantasy X.
Next video could be a comparison of graphics at launch vs at the end of the generation for a handful of consoles
AND/OR
Best graphics on each console/generation bc I’d love to see what was considered the pinnacle of the PS2/GameCube era or the PS1/N64 era. I didn’t care about graphics at that time so I don’t necessarily remember
Oh man my buddy and I would spend hours in Lego star wars just running around the sandboxy character select hub and just causing a battle royal among the whole cast of characters. So fun. Hours of enjoyment without even having to start the game basically lol
Of all the old games that tried to simulate reality. Grand Turismo has aged incredibly well.
Yup for a game that came in 1997 it was breathtaking..
@@irvancrocs1753 I was born in 98, shit is CRAZY 😂💯🙏
I remember watching my older brother play ocarina of time on the N64 and thinking it couldn't possibly get any better!
I remember thinking that when I saw the first Halo. I just knew Master Chief was as good as it gets 😅 I'm excited to see how primitive today's graphics look in 20 years!
I remember thinking nothing could surpassed “THE GRAPHICS” of Final fantasy 12😂
@@LordZevv I think we are already at a point where in some cases games can be difficult to tell from reality (Unrecorded, RIDE4, Titanic or the Train Station in UE5 or just heavily modded games), so the next big leap has to be in physics and destruction etc. because that is the main factor which lets you tell apart reality and games.
Also artstyle is so important like in RDR2 to actually make it pleasing to look at (Photorealistic isnt always good looking as reality can actually look pretty bad if its like grey and foggy winter time 🤣). But when it comes to pure Visuals of a single frame we are already at 90-95% imo.
But also see my comment age very poorly in about 10-15 years time 😅
I can’t see how better it can get
I dig how, unlike other video game review channels, you guys put actual gameplay beyond what's needed. The long pieces of footage you've included after fully reviewing these has led me to buy _so many_ games!
I have loved every Ratchet & Clank game from the beginning, and for me one of the things that has improved with every game, to near perfection with Rift Apart is….Clank. He started out just grey, and now he is his beautiful shiny chrome self! 👍😄👍
Can’t wait for the next game.
Kinda surprised you didn’t do ff7 vs ff7 remake. They are in entirely different worlds as far as graphics goes and the og ff7 was great for its time, especially the cut scenes
You should have put Mafia 1 and the Remake in this list .
Agreed, the remake look so good, yet the original was also crazy detailed
So, I’m 36 and my first adventures in gaming was the Atari 2600… Now a days with my PS5 and Xbox Series X… I can hardly imagine what games will be like in another 20 years…
Gameranx I truly love these longer videos and I appreciate the work you all put into them. Thank you! Great work, legends!
i really wish they'd do a remake of the pod racing game for Star Wars. it was pretty fun
Thinking about what falcon looks like keeps me up at night
💩 = 🦅
You can add TheDooo and the LockPickingLawyer to the list
They never look like what you picture in your head, at least not in my experience.
I remember clearly me and a friend talking about the cut-scenes in FF7 and he said to me in a few years we will be playing games with graphics as good as these cut-scenes. And he wasn't wrong. Games infact now look way better.
I like how King's Field looks like a modern day, stylized indie game 😂
would totally mistake it for a "demake" PS1-esque horror game
I played so much Jedi Outcast and Jedi Academy that Kyle Katarn will always be one of my favorite Star Wars characters.
Yeah, he would probably be the goat if it wasn't for Sheev and Tenebrae.
It's crazy to see how far videogames have come.
What i find crazy is when an older game still looks good today. Some games clearly age bad, but others oddly hold up.
@@Mad_Possumyeah some are incredible how well they hold up. Then you play certain ones and it’s like wow I can’t even play this it’s so bad lol.
@@JTdaGoat2871It definitely taught me the difference between studios that care and studios that don't.
I can still look at MGS2 and think "dang that still holds up pretty well for being from early PS2"
@@Mad_Possum nintendo games are notorious for that windwaker for example
@@xtr.7662 yeah, well made cel shaded games especially. Look at something like Hi-Fi Rush for example, that game is still gonna look amazing in like 25 years lol
Speaking of video game graphics,unrecorded is probably the best graphics ive seen,cant wait for release
So good they were accused of faking only for the dev to prove them wrong.
Yeah I'm staying skeptical until I see for myself.
Would love to see more videos like this, but comparing other aspects like gameplay, controls, story etc
I think story would be interesting because that's something that feels half assed in a lot of modern games. I think stories is something else that peaked in the 360 era.
@@bodhi6769that's a new
Never heard anyone say that.
Literally right now I was thinking what if GR made one of their graphics videos! Thanks guys! As soon as it popped on my notifications I couldn’t click it fast enough.
"1997 may as well be ancient history" damn, now I feel old, thanks falcon 🙂😂
What am I then?
Prehistoric?
00:32 “1997 may as well be ancient history now right?”
Me, born in 1996: 🥹🥹🥲🥲
Resident evil 4 developers did an amazing job not just remastering game with graphics but they changed places improved gameplay and most important thing knife is now useful by stabbing them back i am happy that they didn't did cheap work like rockstar games
What is this thing with niko bellic
Oddly enough there's still work to be done with graphics today. Games still to this day don't simulate fabrics very well. If there's any animation added for fabrics it just loops the exact same shapes and movements over & over.
Have yet to get RE4R but from what I've seen it looks amazing. Capcoms engine is holding up really well
It sucks
It's SO GOOD....I knew it'd be good, but I thought I get the idea already, and wasn't expecting it to be so much better than I expected. You're lucky, I wish I could play it again for the first time.
Remind me not to use the acronym for this game. It looks like "rear" 😂
RE4R
@@seymourlove4788 lol
@@seymourlove4788 🤣
this man called jedi outcast 2's lightsaber combat awkward flailing??.....bruh the degree's of freedom offered by the by free lightsaber combat of that era still makes it the GOAT in my opinion...It meant that you had to actually move your camera in such a way to hit targets with the click + move direction combinations and force abilities...locked in animations look nice but free combat feels so much more immersive.
I love the realistic graphics now but if a game isn't fun and engaging then all the looks in the world isn't going to help.
Also it was possible to own a copy of the previous games. Essentially all new games are a 5-10 year digital rental until the servers can't patch them anymore. You don't own games anymore in 2023-future
I'll take gameplay over graphics any day! These older games actually worked at launch too, what a concept
@@dmdeign7116take off the nostalgia glasses. A lot of buggy and unplayable bullshit that would never be patched also came out back then and you had to eat it because patches weren’t a thing.
@@wowbobwow-j9n I'll keep my nostalgia glasses on, and you can keep your rose-tinted ones on. Agree to disagree
@@dmdeign7116there was a lot of crap in the past
And you glasses analogy dosent make sense
I still have a soft spot in my heart for the OG graphics for FFVII
And rebirth honored that nostalgia with fort condor.
I loved the first King's Field when it came out. It was a very cool game for it's time.
Gotta love gameranx! ❤
Way better a channel then that what do you call it crap channel
Can we shout out how well GT1 held up though. It doesnt look good now but it looks hella clean compared woth what I would expect.
What you see is not what gt1 looked like on PlayStation. Textures were wobbling and resolution was lower. Guess they emulated it in pc for the footage
Oh… just came across the part in the video where falcon does mention what I said. It is emulated 😅
I LOVED Red Dead Revolver as a child, I believe it was a good game, the 4 player split-screen deathmatch was also a ton of fun
Gran Turismo 1 also looks way better than most titles released at the time
I think the greatest example of then and now graphical improvements is when you look at stuff like elite series, x-wing, tie fighter to squadrons, fall out, far cry and the sniper series. Massive graphical jumps between them. oh and elder scrolls
Wow a Coleco Vision reference! Burger Time! But seriously FromSoftware should collaborate with Bluepoint with all new Souls games. And hopefully they are now. Great list as always!
*_CORRECTION:_* Unreal Engine is developed by Epic, not EA. You might have been thinking of Unity, which also wasn't developed by EA but is now owned by them.
Pretty sure Unity isn't owned by EA. They're partners or whatever.
He was referring to the game being developed by EA, not the engine. He was stating the engine and the game developer for the two different games.
If you want a real correction, I do believe he said Atari 2060 instead of 2600
i was really confused when he said that unreal was developed by EA
@@LaviathnGames Or how he botched the pronunciation of Polyphony Digital.
I really love these comparisons please do more Falcon
This reminds me so much how good the Gamecube was. The amount of games from that console that are still graphically sound is actually insane
Yeah, The Twin Snakes graphics were awesome!
Damn you guys are dropping some really good content! Thanks again
Love it when we can slow down and just think about the visual experience of games
Ratchet and Clank is the perfect example of "If it ain't broke, don't fix it." I'm still enjoy these games 20 years later.
I remember being happy when PC games went from monochrome to 4 color CGA. Imagine how I feel today with the current graphics and the continuing development of Unreal Engine 5
Visual leaps were impactful back then
That was just a few years ahead of my time...I'm still constantly blown away by how good games can look these days! My first gaming console was an Atari, I can't remember which model, but I remember when I finally got a NES for christmas and I couldn't believe how good it looked in comparison! I didn't get into PC gaming until after the SNES came out...
Great list! I kept thinking about early Hitman games and how rough some of the early ones were.
Jedi Knight 2 was AMAZING, a classic everyone should try
Great video, very entertaining thanks!
The graphic difference of Half-Life and Black Mesa is almost unreal, and the fact that Black Mesa was made by fans is amazing
What's even more amazing is the fact that Valve didn't shut them down, but rather encouraged them and even allowed the devs to earn money with Black Mesa. There are quite a lot of other publishers that would just have sent a C&D and called it a day.
Damn, Falcon! You did it yet again! Another epic video!
They days when I thought Mario 64 was mind blowing! I’ll never forget walking into a game store and seeing it on display the first time. It was like another Dimension of gaming.
Please put a FLASH warning for 3:09 - 3:12. Very intense flashing light from the star wars game shown..
Make no mistake, in 10 years we'll be looking back at today's examples of top-end games, and we will be saying.....damn that still looks good....graphics evolution has come to a screeching halt (in comparison to past progress). Maybe in 20 years it will really kick off though.
Nah, I think in ten years it'll be difficult to tell whether or not a game is a game or real. That new pfs cop shooter that looks like it's on a go pro is the prime example and just a stepping stone
We will need virtual worlds to get these kinds of comparisons again.
Love the content! Still waiting on the Socom video 👋🏻😬
I remember seeing vice city for the first time, after months of hearing you could swim and all that, it was so beautiful. I dont think anything will ever match seeing that back then
Swimming? in Vice City?
For the next part add assassin's creed and farcry. Talking about game graphics they are some of the prominent names out there so it would cool to see them in the next part considering AC mirage is right around the corner. Great video btw👍
Oh and the original metroid prime was known for having a ton of polys on screen. They were able to do it with the placements of the doors. Digital foundry should in a debug mode how the stage behind the door was loaded in as you got closer. Check it out
Another quality gaming video from gameranx!
Final Fantasy would’ve been a good subject as well.
"Polly-Phoney" made me nearly spit out my coffee, lol. Not sure if that was intentional, but nice roast.
You're going to have to do this comparison again next year or 2025 when Unreal Engine 5.2 + is the standard engine everyone will either be using or ramping up to in quality. I'm floored by what can be done with less drag on your machine. Being a graphic designer who's just now jumping back into design after 15 years. UE5 is what hooked me into doing so.
Bethesda be like: this is Creation Engine
dude your making me think about before and after photos of me then (90's) and now .... ok so im off for a cry and a coffee lol
I would love a jak and daxter: precursor legacy remake. I'm replaying it for the 3rd or 4th time now, and while it was way more fun when I didnt know what smooth controls felt like, It still is one of my favorites. The characters all feel unique, the side quests feel rewarding and fun, and all the environments and enemies all feel fresh after you clear a level/stage/area. It was the first game that could be called open world that I had, and seeing that with new graphics and better controls would be incredible. Unfortunately, I doubt it'll get the ratchet and clank, spyro, or crash treatment.
Another stellar video from the best in the business 👑💯🧨🇮🇪
Wish we could be doing one of these videos with Fallout New Vegas. That game deserves a remake with new and improved graphics and animations. Especially more than a lot of the remakes that have come out.
Falcon you’re sounding better bro loving the enthusiasm 🖤
PC version is alot more stable now for Jedi Survivor! I finished it last night with no more freezes or crashes after a few the first day after the second patch. I can explore without any issue now
For most of us who grew up in the 80s and 90s we can truly say video games have come a long way
The video game market is rapidly evolving and changing. Kind of like your voice Falcon.
I played the original grand turismo on PlayStation, this video was quite a trip. Also had an OG PS controller without the sticks so that was a crazy throwback
Fallen order and Surviver may have way better graphics, but Jedi outcast 2 is probably THE best lightsaber focused game ever. I wish I had a gaming pc just so I could play it again. It didn't transfer well to console. But the lightsaber fights weren't awkward. You could really switch up your style on the go, pull off amazing moves to out class opponents. Truly an amazing game.
True, but you discover it only when you play long enough. Average 'gamer' will complete singleplayer (most of the time doesnt know about lightsaber styles) and sees how awkward the duels play out and has mixed feelings. When you start diving in, master quick medium swings, diagonal swings, red swing reaching attack with jump, get proficient with special moves and finally join in multiplayer to understand you know nothing, this is when the fun begins. Not saying jedi survivor has some depth in how to fight, but outcast/academy is more manual, you really control the saber how you want with different swings and player/camera movement, also thanks to quake engine duels are very dynamic, if you can strafe.
I remember playing NBA and FIFA games on the PS2 and thinking this is as good as it gets. Fast forward to now and the games look like a television broadcast even more so!
The Jedi Knight games, Academy especially - still the best light saber combat.
Good to hear ya again, Falcon!!
Jedi Outcast and Jedi Academy should be remastered
Maybe they will but most likely not before the KOTOR remake is released.
Just a quick suggestion for an entry if you do a second one of these videos in the future, Spider-Man 2 and Insomniac's 2 Spider-Man games.
Hope to see a future video where the visual effects aren't that far from their predecessor. Like of course Elden Ring is going to look vastly different from a game made in the mid-90s.
the music in metroid prime is also sooo goood at setting the mood and tone of the area you are in and are just fun to listen to.
Great video Gameranx! Keep em coming!
Let me just say thank you for starting the video with a Red Dead Revolver clip!! This game is just great and very underrated
90s-00s gaming had such a vast range of creativity. I love the amount of risk they took on odd concepts in This Y2K era- the Dreamcast/PS2/360. It should show us that (GRAPHICS Are Not) the most important thing.. If you can create satisfying movement, with good art style that allowed the player to differentiate"what's important & what's not" really adds to the game's playability. Then add gameplay mechanics, physics effects, responsive parts of a environment, a environment that makes you want to explore it, engage it, etc. That stuff is so much more important. Not just "who can make the largest game world, with the most polygons, reflection's,etc." I think Art style, design, vibe, aesthetic is much more important. You don't need top notch graphics to greatly appreciate and enjoy playing that game. That's why we are seeing such a resurgence of players who have gone back to playing older games because they realize the aspects of gaming that they care about and are unhappy with in most modern games. So hopefully gaming will enter a new era. That mixes in aspects of the older era's. With our modern capabilities that will hopefully help make it easier to create a satisfying game. As well as a vast range of game's Instead of everything trying to be Triple AAA or free to play online battle Royale games.. a lot of us miss the options for local multiplayer, split screen, lan parties, or offline modes against bots or other diverse offline CPU game modes.
King's Field and Armored Core were my first two FromSoftware games on PSX and they have always been my absolute favorites
Awesome video Mr Falcon. There's obviously some great games these days, but one thing that these amazing graphics can't compare to is, games back in the day up to a certain point in the the mid to late 2000s took more risks! There was wild and varied games. It couldn't be more safe and soulless in the majority of games now. Sure, there's a few indy games here and there, the very odd mid budget original, but yeah for the most part it's not great.
games took rsks because the industry was young. they know wat works now so there's no need. with those risks came a lot more failures. good games r more consistent now the only prob is performance often. I'm glad there's less risks means less ass
Risk is not always good
Kojima is a great example of taking risks
You should have done Shadows of the Colossus original vs remake. That's a pretty beautiful change in graphics. Should have been an honorable mention at the very least. Otherwise, great video. Lol
Jedi Outcast got released in 2002, Academy was in 2003.
Yep I remember seeing attack of the clones in theaters and then coming home and playing it to get my light Saber fix lol
Another BANGER by the big bird.
(That elden ring one was a reach, but we know what you about Falcon)
Resident Evil 4 is a masterpiece
I don’t get it
@@seymourlove4788 get what?
My guy Falcon doesn’t miss a beat 😂💪🏿
9. Survivor vs. Outcast:
True, the graphics are night and day. However, you could dismember enemies in Outcast, the code was for decapitation and bisections. Lastly, the combat in Outcast wasn't mindless flailing, any saber-wielding opponent or special ranged enemy was a significant threat which forced the player to plan ahead. Though not too different than how you'd fight in any Souls-like game, these every enemy fought just as dynamically as the player, there wasn't a pattern to their attacks that you had to memorize. As much as I love Fallen Order/Survivor, combat goes to Outcast/Academy, but only slightly. I feel that Suvivor is still muted, afraid, and/or too rushed to really give us that dynamic and free combat.
I haven't played Survivor yet, but I played Fallen Order and as far as I'm concerned, Jedi Outcast was a much better game. But then I'm old and played the original Dark Forces the year it came out! However, there seems to be a flaw amongst a lot of younger gamers who think graphics are the sole determinant of what makes a good game. Morrowind has terrible graphics but is a better game than Skyrim (I actually like Skyrim, but like many others, I consider Morrowind to still be the best Elder Scrolls to date).
I’ve always loved the combat in Jedi Knight games
@@SilverGeFer Outcast/Academy are S-tier. Fallen Order, B+. Survivor, A+.
Yeah, the graphics look better, but the modern titles still can't get something so simple as 'Force Jump' correct. They do a damn 'double-jump'. Hot garbage. Jedi Knight II had 'Force Jump'. Disney Star Wars doesn't know Star Wars.
@@King-IbnDragon Yeah, after experiencing force jumps from JK series, jedi flip is a bit disappointing :-)
And it might be an aging fan talking, but Mysteries of the Sith was the best for me :-) The ending especially.
13:50 I'm glad you'll put the remake and original versions at the bottom of the video cause. I would not be able to tell a different
Kids today will never understand how some of these games looked realistic to us back in the day.
Edit- meant to say "these" and not "this"
It's funny that the same thing will be said at some point in future, laughing at present day us, for thinking our RTX4090 Path Traced Ultra Graphics look good...hard to imagine but inevitable.
(0:51) Back in the day I was convinced that the D-pad was the superior input, and that adding the sticks would just confuse things. I didn't get a dualshock controller until the PS2.
Graphics have aged better than I have 😂
I know it might sound cliche but the Call of Duty games deserve the comparison.. I mean, what a roller-coaster ride...
The title needs some work
Loving these early morning uploads
There's something to be said for the difference in dev budgets between then and now. I wish we had those devs now doing what they were doing then with today's tech and budget
Seems like graphics get better as time goes on. Anyone else notice that?
Another thing about Jedi Knight lightsabers is that the trails on the wall, you can write stuff with it just passing it on the wall and use your mouse. In Jedi Fallen Order and Survivor you only get wall marks when you attack the wall. Also you hurt enemies in Jedi Knight just by letting them touch the lightsaber without pressing attack. And it's kinda disappointing Cal never get to do the jumping overhead attack from Jedi Knight because that would be the best thing to use against shield troopers. Another thing that bugs me in Jedi Survivor is how sometimes when Cal cuts horizontally the enemy is cut vertically and vice versa. Most likely that the dismemberment is tied to animation but it played the wrong animation?
The most annoying aesthetic to me is the transparent lightsaber blades. They look insubstantial and I feel like I'm slashing at someone with zippo lighter.
Lightsaber in jedi survivor (and fallen order) feels like a light glowstick kids swing for fun, doesnt feel real, heavy, there's no emphasis on how deadly and dangerous it really is. Also reviewer said jedi survivor has 'cinematic' lightsaber fights, one of the criticism back in the day was jedi outcast (especially jedi academy) mimics movies too much and has these cinematic animations that look cool, but not very practical, and it's no longer technical like the previous jedi knight games (dark forces), ironic.. It seems that games just try to follow how movies portray saber duels and fighting style in general. It started with very careful and calculated samurai strikes from Original trilogy to sequels cinematic fights that make no sense, but look cool.
@@StrataVision i feel less alone on this planet after reading Your comment :) Greetings from planet of poland (it's behind outer edge)
@@WielkieOdpowiedzi dzięki, trzymaj się 👍
At 15:19 I thought for a moment those were aggressive turkeys.