10 Unrealistic Things We LOVE IN VIDEO GAMES

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  • Опубліковано 3 січ 2025

КОМЕНТАРІ • 1 тис.

  • @DefinitelyNotBender
    @DefinitelyNotBender Рік тому +647

    I also really appreciate the unseen janitors in every game that go around cleaning up the dead bodies you left behind. They are the real unsung heroes of the video game multiverse.

    • @ralphharrison6622
      @ralphharrison6622 Рік тому +12

      seriously, big appreciation for that!

    • @hazzar7784
      @hazzar7784 Рік тому +18

      Unsung heroes in real life too 😏

    • @Gruntman1234
      @Gruntman1234 Рік тому +21

      They're not completely unseen and unsung. There's a video game about them after all.

    • @HarbingerOfRespite
      @HarbingerOfRespite Рік тому +16

      I'd like to shake the hand of the npc who goes around behind you, refilling the chests and replacing the loot you took so there's something for you to loot the next time you come through.

    • @joshmartin2744
      @joshmartin2744 Рік тому +2

      @@Gruntman1234 And man, is it satisfying to play!

  • @kevinmundy3099
    @kevinmundy3099 Рік тому +243

    I've always thought the enemy's in stealth games actually do have a strong survival instinct that leads them to think "I know I heard something but the last 20 people to investigate a noise disappeared or were found dead so I'm going to pretend I heard nothing and continue my patrol"

    • @Culdcepter
      @Culdcepter Рік тому +18

      Yup, must have been the wind, nothing to see here.

    • @timothyoswald8618
      @timothyoswald8618 Рік тому +16

      Balancing stealth AI must be a GD nightmare, too smart and the game becomes horrible, too stupid and the game has zero tension.

    • @cykeok3525
      @cykeok3525 Рік тому +11

      And if it's a place where no one has attacked in the last month (or EVER), a guard standing a 12-hour post is going to be bored out of his mind.
      It's not like a human being can maintain 100% razor-sharp alertness for hours on end.

    • @vladyvhv9579
      @vladyvhv9579 Рік тому +3

      @@timothyoswald8618 I can live with 0 tension. Nightmare stealth though is just evil.

    • @AmoGus-s7z
      @AmoGus-s7z Рік тому +3

      Grunts in halo literally say that

  • @CommanderCodyChipless
    @CommanderCodyChipless Рік тому +244

    Also want to say that the best form of fast travel I've seen in any game is Kingdom Come Deliverance. When you fast travel, you see your character on the map moving in the world to the selected destination, but along the way there is the possibility you will get stopped, bringing you back into the game. This could be robbers on the road, a group of mercenaries out to get you, a citizen who is in need of help, a trader. Fast travel was so fun to the point where I actually wanted to do that more than just walking around.
    Edit: A lot of people are adding that other games do this as well. But it's starting to get more broader and broader. Keep in mind that KCD does this in a VERY specific way. In RDR2 or GTA4 while you can travel in real time and run into a robbed stagecoach or something of that nature, it's still wildly different than KCD. The mechanic in KCD is more of a choose-your-own-adventure pokemon-esque travel system. When you choose a destination, you will see your character start traveling on the map. Then you character will stop, and a prompt up top will say something like: "You run into a dead body in the middle of the road. You see no one around. Do you choose to investigate?" Then you can always choose yes, but if you want to skip, there is a success percentage. And let's say you fail trying to avoid that scenario, the scene will change into "You've been ambushed, the dead body was there to lure you in". And there are a dozen or so different scenarios like this. It's VERY different than most games.

    • @jackginter5106
      @jackginter5106 Рік тому +12

      They do the same thing in the dragon age games

    • @CommanderCodyChipless
      @CommanderCodyChipless Рік тому +9

      @@jackginter5106 really? That's pretty cool. Not my type of RPGs but I like to see that fast travel system in more games. Especially games that somewhat force you to use fast travel often due to a huge world or something.

    • @JustKyl92
      @JustKyl92 Рік тому

      Weird west did this too

    • @sunderland69
      @sunderland69 Рік тому +11

      Guys, it's called random encounters, and I remember it was being implemented in first Fallout in 1998😅 Not even sure that's the first case.

    • @voidsoulless6522
      @voidsoulless6522 Рік тому +7

      And don't forget that the so-called "fast travel" is actually SLOWER in the in-game time. Why? Because during this "fast travel" the game assumes you are going
      - only on the roads
      - only on foot
      whereas if you actually travel yourself, you can ride a horse and stray from the beaten path, making the same distance in less than half in-game time (and only like 30% longer in real time).

  • @avatarian9511
    @avatarian9511 Рік тому +170

    The fact Falcon and Jake can put a new video everyday of the week consistently for months is very unrealistic, and totally satisfying and makes everyday better. Keep it up you guys (and bird).

    • @saheel3586
      @saheel3586 Рік тому +9

      Yes and the team behind the scenes too😉

    • @m4y0w4
      @m4y0w4 Рік тому

      @@saheel3586 exactly. It's so easy to forget about the people whose voices we don't hear. We love you all, Gameranx team!

    • @TheFreshSoundsFlorida
      @TheFreshSoundsFlorida Рік тому

      ​@@saheel3586that's why Jake says "we at gameranx", it's actually acknowledging the team that works on the channel we don't see 😊

    • @BCardician
      @BCardician Рік тому +1

      It's been going on for years, not months :)

    • @elmehdizine7022
      @elmehdizine7022 Рік тому +2

      If you think they are only 2, then you are really naive

  • @ARIXANDRE
    @ARIXANDRE Рік тому +509

    Falcon's laughing narration just makes my day. 😂

    • @onlyjoinedtotroll
      @onlyjoinedtotroll Рік тому +14

      Really? It's cringe to me when unfunny people try to make jokes, just give me content.

    • @Simidubs
      @Simidubs Рік тому +48

      ​@@onlyjoinedtotrollGeez
      Negative much

    • @DeepSubmerge
      @DeepSubmerge Рік тому +26

      @@Simidubseh his name checks out

    • @madmax551
      @madmax551 Рік тому +5

      Have you ever fell in love with a man you've never seen as a straight man👁🫦👁❤

    • @adwaitha4346
      @adwaitha4346 Рік тому +6

      ​@@madmax551nope

  • @Chaos_Vice
    @Chaos_Vice Рік тому +14

    I love that in Dying Light, most of the "safehouses" are actually safe-ish and make sense for the most part. They tried so hard to make them realistic for night time that they forgot they included running and climbing zombies that weren't affected by UV light in the game

  • @brettbeyer73
    @brettbeyer73 Рік тому +41

    Having a "Look what you missed out on" option in fast-travel would be awesome. Whenever the character fast-travels, their companion should say "Hey, that trip was EPIC! We saw so many interesting things! Why didn't you pick up that big old chest of treasure, anyway?"

    • @ScooterBond1970
      @ScooterBond1970 Рік тому +5

      I should think that's the trade off you make between fast travel and exploring.

    • @vladyvhv9579
      @vladyvhv9579 Рік тому +6

      You say that now... But after hearing it for the 1000th time, you'd want to strangle the person who came up with the idea with their own intestines.

    • @Dargonhuman
      @Dargonhuman Рік тому

      @@vladyvhv9579 No, that's too easy, strangle them with the intestines of their first born child.

    • @DarkNinja27
      @DarkNinja27 Рік тому +1

      I feel like this would have people going over the same area 100 times because of 1 stupid hidden chest 😂

  • @Rylands-Rhodecus
    @Rylands-Rhodecus Рік тому +36

    Love these videos. Also Falcon's Snake voice is freaking epic!

  • @withoutthejuice7193
    @withoutthejuice7193 Рік тому +45

    Shout out to Gameranx for keeping us entertained every day

  • @OVRxNxOUT
    @OVRxNxOUT Рік тому +78

    Fun fact: Item boxes are actually connected by vacuum tubes, just like going to the drive-thru bank teller.
    Well…it’s how I’ve always justified item box “magic” to myself.

    • @theshizl4400
      @theshizl4400 Рік тому +5

      Yo, _that's_ what I always thought! Back when I first played RE2 '98 I would actively sprint _all the way back_ to the Item Box I stored my gear in, only to later discover they were connected _(after I found myself locked off from the precinct)_
      It also explains why each box is bottomless!

    • @dutchmorales3052
      @dutchmorales3052 Рік тому +2

      Resident Evil you can make it where the boxes aren’t connected

    • @henrikmygren
      @henrikmygren Рік тому +1

      Think RE zero tried to make the inventory managment more realistic in that you could drop items on the ground and later pick them up.
      But If i remember correctly store boxes did not exist at all.
      But one had to think hard were to drop certain item if one progressed the game to far and you dropped a key item unlocking certain locks/ways you could be screwed as you could not return to certain areas.

    • @OVRxNxOUT
      @OVRxNxOUT Рік тому +1

      @@henrikmygren / @theshizl4400 yea, I’m sure that’s why games such as the RE series almost *have to* connect the inventory storages by default as it would be frustrating for players to progress thru the game only to learn later of it being brutally linear & soft lock themselves.

    • @ScooterBond1970
      @ScooterBond1970 Рік тому

      Tesseract

  • @Chaos_Vice
    @Chaos_Vice Рік тому +43

    Falcon's narration just improves my day and I can't explain why

  • @jscott4reel
    @jscott4reel Рік тому +46

    Great list! I’d add how characters in most open world games are able to climb with limitless strength. BOTW was the first I played that factored in stamina

    • @gameranxTV
      @gameranxTV  Рік тому +13

      👍🏼

    • @SpaceRa
      @SpaceRa Рік тому +7

      and factored in the ability to eat energizing rice balls while clinging to the side of a cliff in order to continue climbing up that cliff

    • @louiemarks8501
      @louiemarks8501 Рік тому +4

      Yeah, climbing ability is often silly as hell. At the very least, shadow of the colossus would be more realistic than most games I've played like the infamous series where there's not so much as two words of explanation as to why Cole or Delsin can scale a building with very little effort or hang by their fingertips forever.

  • @ledgicyt2929
    @ledgicyt2929 Рік тому +139

    My favorite will always be the Saint Row insurance fraud mini game, just throwing yourself into traffic getting ragged dolled around us quite funny.

    • @BlackMoonHowls
      @BlackMoonHowls Рік тому +4

      Especially when you hold forward and travel to the next spot and fly around on ONE combo not in the adrenaline mode. I know the fourth SR game has that while in SR three you have to be in adrenaline mode to fly around for a time. For indefinite time in SR 4, Or something like that memory is shotty but you get what I am talking about, maybe.

    • @ledgicyt2929
      @ledgicyt2929 Рік тому +2

      @@BlackMoonHowls I do lol, it was hell

    • @creatureTHEcritter
      @creatureTHEcritter Рік тому

      Turn on moon gravity and evil cars or whatever that cheat is then try it ol. You can literally fly when you have those cheats on while doing insurance fraud.

    • @MaoriNative_NZ
      @MaoriNative_NZ Рік тому +2

      Lol😂😂 i use to do the low gravity cheat while doing the pratfall mode, i would go flying and complete all 6 levels in 1 go😂

    • @ledgicyt2929
      @ledgicyt2929 Рік тому

      @@MaoriNative_NZ Cheats made the game so much fun, tried a casual run but with every pedestrian targeting you

  • @Saulbreadman
    @Saulbreadman Рік тому +17

    "these guards are half blind, 75% deaf, and 100% dumb" Falcon never change my lord that had me laughing uncontrollably

  • @Fonzzz002
    @Fonzzz002 Рік тому +28

    The most unrealistic thing I've ever seen in any videogame is that, in Persona 5, Joker can call all of his friends at any random day and all of them are instantly able to meet up with him. If I want to meet up with 1 person, it takes at least a couple of days in advance. If I want to meet up with a group, it takes a couple of weeks (at least) before most friends would be able to come. If I want to meet up with literally all my fiends at once? Impossible.

    • @Tydorstus
      @Tydorstus Рік тому +1

      Or surrive the wrath of all the females if you decide to cheat on them. Especially haru and her axe.

    • @rodrigocampos1302
      @rodrigocampos1302 9 місяців тому

      To be fair, all of them are teenagers (lots of free time and way less responsabilities), and all of them knows they have deadlines to steal those hearts

  • @ghost14224
    @ghost14224 Рік тому +27

    It's always a good day when falcon uploads.

  • @grandpagucci8282
    @grandpagucci8282 Рік тому +18

    I love being able to buy a home can’t do that in real life sadly

    • @FranWest.
      @FranWest. Рік тому +2

      and buying 50 expensive sports cars...lol

  • @paradsecar
    @paradsecar Рік тому +23

    I love the mechanic that allows you to just walk over consumables like ammo and health to pick them up. No need to even crouch or bend over, nope…those items just magically teleport from the ground to your pocket or, even better, get consumed the moment you get close. Bonus points for when this happens in a player-controlled vehicle, like the runner in Borderlands.

    • @amyhoard1222
      @amyhoard1222 Рік тому +1

      Or the games like Days Gone, that there are several things, in an area, you can pick up, but you only need to actually grab 1 and everything else is also picked up.

    • @Nicholasmcmath-cr1xl
      @Nicholasmcmath-cr1xl Рік тому

      Agree

    • @Gary_M
      @Gary_M Рік тому

      Nah, that sucks.

  • @Patrick462
    @Patrick462 Рік тому +31

    Great to hear gameranx slapping out a video after getting super "relaxed". More of this please.

  • @docvee59
    @docvee59 Рік тому +7

    Huge respect to the editor's who always manage to find new bird gifs/reacts to use in Falcon's videos 😂

  • @timothyoswald8618
    @timothyoswald8618 Рік тому +7

    I adore going into a dungeon that hasn't been touched in 3000 years... only to find freshly lit torches and candles. I miss Oblivion... that game wasn't afraid of the dark.

    • @zenkim6709
      @zenkim6709 Рік тому

      TES3: Morrowind was *slightly* less nonsensical -- a lot of the "dungeons" were caves being used as smugglers' hideouts, thieves' dens or headquarters for outlaw gangs, plus there were the Kwama egg mines & old Dwemer ruins, all of which are supposed to be actively occupied & maintained by whomever at the time you discover & enter them.

  • @LanceUppercut
    @LanceUppercut Рік тому +6

    When playing the Uncharted games, I came up with a head cannon for why you can be dying, but then step away and recover fully in a second or 2: You're not actually getting hit by the bullets, it's just a countdown to inevitably getting shot (& killed) by being in the line of fire so long (a risk meter if you will), then when you hide, there's zero risk and so the warning goes away.

    • @richardvenables619
      @richardvenables619 Рік тому +3

      That's exactly what it is. I've seen interviews with the creator of the games where she explains it as Drake's luck running out. Every time you see the screen start to fade out, that's another bullet that just missed you

    • @LanceUppercut
      @LanceUppercut Рік тому +1

      @@richardvenables619 That's awesome!

  • @lyndonmarquis414
    @lyndonmarquis414 Рік тому +4

    Far Cry 2 made sense of fast travel by making you go to bus stations. The total lack of predators was weird though.

  • @nbyv
    @nbyv Рік тому +5

    16:00 why else would you think it is called ARSEnal?

  • @MDRHokage
    @MDRHokage Рік тому +8

    Falcon, you're right, I'm not usually solving puzzles to get around in day to day life.
    But I'm also not exploring ancient ruins, vampire castles, government bunkers, or any of that fun stuff.

  • @bigghomie24
    @bigghomie24 Рік тому +1

    I always loved finding fresh produce in caves that haven't been explored for thousands of years in Skyrim lol

  • @Zenergy758
    @Zenergy758 Рік тому +5

    Falcon chuckling and having the time of his life is so heartwarming.

  • @nickrobinson9629
    @nickrobinson9629 Рік тому +3

    Expanding on entry 4 with boss fights. We love how they use phases with steadily increasing difficulty so that we can learn the rhythm of how to solve the battle. But in real life a boss would just launch their most difficult battle techniques on us right from the start.

  • @Looseskru
    @Looseskru Рік тому +5

    Falcon’s assessment of just how ridiculous some of the comments can be was genuinely the best part of this one for me 🤣👌🏾

  • @LoneCourier2281
    @LoneCourier2281 Рік тому +2

    I remember how people complained that Kingdom Come: Deliverance’s inventory system wasn’t very realistic because the game was all about trying to be realistic as possible.
    But like c’mon, the game would have been even more frustrating than it already is (still a great game though).
    I did like how they managed fast travel too, it wasn’t instantaneous and you could end up getting ambushed, stopped by a falling tree, come across the traveler, etc. and you have a the possibility of avoiding it but if you fail the check, you get kicked out of the fast traveling.

  • @thedevil6397
    @thedevil6397 Рік тому +4

    Going to safety makes me so much happy

  • @XamposGR
    @XamposGR Рік тому +1

    @15:00 The one with the inventory, Mythbusters proved it possible if i remember correctly. :) But only for military people because they have their training. For us everyday people, yeah i have to aggree, it is kinda unrealistic to carry a mountain of items on our bags. XD

  • @TrippyMayne_
    @TrippyMayne_ Рік тому +5

    🥰 sending love from South Africa. Thank you for your great work Gameranx team.

  • @fluffyfeetbmf
    @fluffyfeetbmf Рік тому +2

    Getting a skill that allows for no fall damage is my absolute favorite. Thanks for another great video.

  • @natea4828
    @natea4828 Рік тому +5

    The only game we're finding upgrades actually makes more sense to me is The Last of Us because they are books that show you how to do whatever you're learning that is new

  • @primalfeline
    @primalfeline Рік тому +2

    “Video games are meant to blow our minds with incredibly realistic graphics.” I don’t get how you could possibly think that. Graphical fidelity is never the priority, but style and art direction are.

    • @kenshinhimura6280
      @kenshinhimura6280 Рік тому

      As much as i love this channel, i absolutely agree with you in this. And even it it lacks of good art, it still could be saved by a good gameplay.
      You know, games... gameplay.

  • @n8doggy733
    @n8doggy733 Рік тому +2

    moving like a ninja while wearing a tanks worth of armour 😂😂😂

    • @DavidCowie2022
      @DavidCowie2022 Рік тому +1

      I once saw a demonstration of combat in armour. The two men could move really quickly, and they also made about as much noise as you would expect for two men covered in metal plates, even when just walking around.

  • @aarontippery4176
    @aarontippery4176 Рік тому +1

    Falcon: “at number eight is clueless guards”
    Me: “He’s gonna show Skyrim”
    Falcon: Proceeds to show Skyrim

  • @honaleri
    @honaleri Рік тому +23

    I prefer stylization over realism.
    I see Unreal Engine aiming to make realistic ass grass and I'm like...I can go outside and touch grass myself.
    I came to the video game to see the unseeable, live the unlivable and have my belief suspended by the most amazing impossible worlds you can imagine. Give me them purple trees and floating islands.
    Yet...people still aiming to hard...to make like...identical to reality grass. Brother....stop.

    • @DavidCowie2022
      @DavidCowie2022 Рік тому +5

      Realistic ass-grass? Oh, wait, realistic-ass grass.

    • @niall21
      @niall21 Рік тому +1

      @@DavidCowie2022 exactly how I read that 😂😂

    • @TurdF3rguson
      @TurdF3rguson Рік тому +2

      I don't think the two concepts are mutually exclusive. Stylized elements can even stand out even more against a realistic backdrop. The realism also helps with the suspension of disbelief and that feeling like you've been transported into that world. But I agree overall that it's not the most important thing.

  • @motazmafrouches436
    @motazmafrouches436 Рік тому +2

    New cool Video again 🎮🏆

  • @Shervin86
    @Shervin86 Рік тому +8

    Gameranx videos always come out at night time for me, so there's nothing better than kicking back at the end of my day seeing Falcon and having a laugh!
    🍻

  • @DexLuther
    @DexLuther Рік тому +1

    The reset button for puzzles makes perfect sense for the same reason there's usually a way to reset the keypad on alarm systems and ATMs.
    "Well, damn. I fat-fingered putting the code in. Guess I'm not getting groceries tonight, and I'll need to wait to get my card back or get a new one."

  • @natea4828
    @natea4828 Рік тому +5

    Stealth these days might be more like a video game, what with everybody looking at their cell phones even when they're walking around lol

  • @saikosan9684
    @saikosan9684 Рік тому +2

    Taking benadryl and hopping on a plane is the real world equivalent of fast travel.

  • @Harsehaj1
    @Harsehaj1 Рік тому +3

    By this logic, HUD should also be on the list😅

  • @wojciechpedzich4773
    @wojciechpedzich4773 Рік тому +1

    Add one more: lenien ttime constraints. A character is dying and needs you to procure some itemst so they can get better? Takes you 100+ in-game days because you got distracted by other stuff? They are still there, patiently waiting in pain.

  • @efficiencygaming3494
    @efficiencygaming3494 Рік тому +3

    Okay, that "item box full of wingnuts" part got a good laugh out of me 😂
    I guess this sort of fits into #2, but shooters that allow you to carry unrealistic amounts of ammo are always a lot of fun. Also, games that give you infinite pistol ammo like Serious Sam 4 and Medal of Honor Airborne.

    • @JamesDeanShadow_Blitz
      @JamesDeanShadow_Blitz Рік тому

      Doom Eternal with infinite ammo and the autoshotty is funny... Gatling shotgun!

  • @Yoxiv
    @Yoxiv Рік тому +1

    Funnily enough, some of the Metal Gear solid games do have extreme difficulties where being spotted instantly causes a game over, thus making it a lot more realistic since even if you're not dead right away, there's no logical way the character is going to just get away after having been spotted in the enemy missile silo. In regards to the item boxes and safe rooms in Resident Evil, the original game wasn't always going to let you access items in any box, and would have instead forced you to memorize which box you had which items in. In the RE1 remake, this is even used for one of the difficulty modes, though it is surprising that it's not more common in the games that include the item box.

  • @BSparksGaming
    @BSparksGaming Рік тому +14

    FF16 did do a great job with fast travel. A game that didn’t was Forbidden West-a campfire around EVERY corner.

    • @Stepbackandsee01
      @Stepbackandsee01 Рік тому

      i dont wanna walk for 2 minutes BabyRage

    • @tyleroutland435
      @tyleroutland435 Рік тому +1

      Okay but if you didn't save at a certain campfire then you can't fast travel if one is near

  • @INikeAir
    @INikeAir Рік тому +2

    Souls gameplay shown on #7, #6, and #5
    Item boxes are such advanced technology that there’s only a few of them ever made and have a pocket dimension share feature

  • @Mike-jr5hq
    @Mike-jr5hq Рік тому +5

    Mythbusters did have an episode on Doom 3 and the amount of weapons Doom Guy would be carrying if it were real. Jamie and Adam made full size models of the weapons too.

    • @Dargonhuman
      @Dargonhuman Рік тому

      Oh God, that one was hilarious! I especially loved the part where they had to run the gauntlet with all of the weapons (and ammo containers, too, don't forget!) and utterly failed.
      Didn't they also get an actual strongman or athlete or Marine to try it out and they could barely manage?

    • @Mike-jr5hq
      @Mike-jr5hq Рік тому +1

      @@Dargonhuman They did, he was an MMA Fighter.

  • @TrophyTriumpHntr
    @TrophyTriumpHntr Рік тому +1

    Hi Gameranx!

  • @mt_baldwin
    @mt_baldwin Рік тому +3

    As far as fast travel the game that had the best mix of realism and convenience I've played was Morrowwind.

  • @milo_mouse
    @milo_mouse Рік тому +1

    To the MGS guard's defense, there's two outcomes of a cardboard box floating across your camp:
    A) It's the wind.
    B) It's Solid Snake
    And I'm sure as Hell not gonna take any chances 😂

    • @milo_mouse
      @milo_mouse Рік тому +1

      Also bonus point!
      The guards not being alerted to the shiny sphere that is Agent 47's head popping over a fence is definitely a plus.

  • @zebeegchungus
    @zebeegchungus Рік тому +5

    Gaming is epic

  • @jimfindley1004
    @jimfindley1004 Рік тому +2

    the part of stealth sections i hate and i am sure a lot of people agree with me on is the idea that one guards sees you the entire building suddenly knows your there. games like metal gear solid 2&3 do this right by making the guards have to radio in backup before everyone else is alerted

  • @Optimistic_Cookie
    @Optimistic_Cookie Рік тому +4

    Was Falcon drinking while making this video? If yes, I’m all for it!
    This was top work Falcon man!

  • @wantedHAH
    @wantedHAH Рік тому +1

    That "I'm here " was great 😂

  • @JayC-gj1kk
    @JayC-gj1kk Рік тому +4

    Realistic things in video games are mostly the worst part of the games lol

  • @mkm7251
    @mkm7251 Рік тому

    “Well, that’s it for Rover”
    That delivery was perfect.😂

  • @lifewithkuri
    @lifewithkuri Рік тому +1

    Akin to the clueless guards, it cracks me up when an enemy can't find you, then says something like, "I must be hearing things." Dude, I just killed your friend, his body lying next to you, and you think you're just hearing things? 😂

  • @davidecolimoro5996
    @davidecolimoro5996 Рік тому +1

    My two cents: Fast travel is a must. Devs have to put it on unless is a gameplay feature for an hardcore game, but personally i played most of open world games without it. I don't find it boring and gives me the opportunity to explore in a more immersive way the environment around me (i want to enjoy it). I also recommend to avoid it as much as possible if the world is full of content with things like RDR or The Elder Scrolls and similar. You could loose a lot of content and in the same time, transform an open world in just a quest rush.

  • @5FmUke
    @5FmUke Рік тому +1

    Games are unrealistic, but I love them.

  • @Optimusprime809
    @Optimusprime809 Рік тому

    Whenever I see a Gameranx upload, I grab my wooden spoon and metal pan, bang the pan with the spoon repeatedly and yell "I'M HERE I'M HERE!"

  • @bkmoe3674
    @bkmoe3674 Рік тому

    lmao 3:39 "well, i guess i can't go in there," with the sideways bend😆😆😆

  • @calcubs8585
    @calcubs8585 Рік тому

    That snake impression was pretty good, I wish I could do that lol

  • @AlexSanchezber
    @AlexSanchezber Рік тому

    The thing I love the most about gaming is being able to watch this channel!

  • @youngmoneyd1131
    @youngmoneyd1131 9 місяців тому

    I was gonna say god tier endurance lol. The ability to sprint forever is underrated

  • @michal4365
    @michal4365 Рік тому +1

    One game I have never dfast travelled at, was Witcher 3 and DLCs. It was just so scenical I was either on foot or with Roach 95% of time

  • @dannyv5925
    @dannyv5925 Рік тому +1

    Falcon saying "demons aren't real"
    Me an intellectual:
    *loads shotgun with malicious intent*

  • @clivematthews95
    @clivematthews95 Рік тому

    👌🏾
    One of Gameranx’s greatest topics

  • @omega_sauce
    @omega_sauce Рік тому

    This may be the best video I've ever seen on this channel

  • @munkeytrumpets2554
    @munkeytrumpets2554 Рік тому

    My favorite videos are when Falcon gets worked up and starts to ramble on or off topic lol

  • @DrMateen36
    @DrMateen36 Рік тому +2

    Hey falcon!

  • @UZAIR326
    @UZAIR326 Рік тому +1

    i love games and i love gameranx

  • @grimhustla
    @grimhustla Рік тому

    2:58 holy crap, there’s those wing nuts! 😂😂😂😂😂😂

  • @carltonwhyte8047
    @carltonwhyte8047 Рік тому

    Falcon is hilarious! "I'm Mr X and I love my hat" 😂😂

  • @Nathanhendrickson
    @Nathanhendrickson Рік тому

    Falcon's commentary is absolutely the best

  • @musiclover01ization
    @musiclover01ization Рік тому

    I really liked this video. Video games have things that aren't realistic but that's what makes them fun and interesting.

  • @LivinLaVidaLowlife
    @LivinLaVidaLowlife Рік тому

    I watch these videos specifically for the way Falcon describes things. I friggin find you hilarious 😂 keep it up my guy! 💯

  • @sediepremps
    @sediepremps Рік тому

    "Contesting the inertia of an incoming truck" golden😂😂😂

  • @nbyv
    @nbyv Рік тому +2

    If you use a puzzle to lock away something you'd actually want it to reset. Because if someone else breaks the puzzle, you wouldnt be able get in there again either.

    • @Dargonhuman
      @Dargonhuman Рік тому

      That makes sense, but _how_ would that even work in real life?

  • @EdyKelDev
    @EdyKelDev Рік тому

    You are having way to much fun with this category.😄

  • @DanPyjamas
    @DanPyjamas Рік тому +1

    What about monsters, beasts etc dropping coins and weapons that they had no business dropping?

  • @thatboybear
    @thatboybear Рік тому

    I legit think of #6 every time I play Borderlands. Like, why are bandits, literal BANDITS leaving guns, ammo, and massive amounts of cash just laying around. “He just shot Tom! … with the gun and 100 rounds of ammo we put in that chest right next to Tom. Hmm, maybe that wasn’t the greatest idea.”

  • @AmoGus-s7z
    @AmoGus-s7z Рік тому +1

    19:08 “Regular old hot lady” Wait, those exist?

  • @FromTheWombTotheGrave
    @FromTheWombTotheGrave Рік тому

    I love resurrecting dead followers in Skyrim, basically used their dead form as companion

  • @jacksonvillani4807
    @jacksonvillani4807 Рік тому +2

    Another unrealistic thing in games, specifically shooters, is when you reload a 30 round mag with only 1 bullet missing and it only removes 1 bullet from your reserves. Your character absolutely just tossed 29 bullets on the ground but powers that be say otherwise

    • @Sisren86
      @Sisren86 Рік тому

      I think the only game I've ever played that took this in to account was John Wick Hex.

  • @JBRider
    @JBRider Рік тому

    Thanks you for giving me something to watch while i eat my meal gameranx

  • @MapMonkeyTube
    @MapMonkeyTube Рік тому

    The plot twist for Doom Guy is his weapon inventory can be done.
    Run two hosts through a warehouse while picking up his gear and they will be a collapsed, exhausted, pile of straps and loose weapons at the end of the course. A recently deployed Marine will run the same course in half the time, have every weapon properly strapped down on his person, and ask what's next.
    Mythbusters's test is further supported when remembering that soldiers who are expected to patrol with 70-90lbs (198kg) of gear, armor, weapons, ammo, and 100 rounds for the squad's 50 are not genetically enhanced, don't have powered armor, and operate in earth's gravity well. For reference, Mars' gravity is 37.8% of what earth's non-enhanced troops deal with. Adam and Jamie's inexperience with actively carrying the weapons indicates there is a knowledge component that the untrained are lacking.

  • @thebestbeast2000
    @thebestbeast2000 Рік тому

    Love that they let falcon just start ad libing impressions

  • @HallowedKeeper_
    @HallowedKeeper_ Рік тому

    We need more games where some unrealistic things (Such as the mid point in boss fights) actually has a logical reasoning, so like say you die in a boss fight, you come back and the boss reacts and says "So you're back to finish the job?" And if you died more and more, the boss seems more and more mean or confused depending on their personality

  • @Gdub33
    @Gdub33 2 місяці тому

    Wow your michael jordan impression is spot on! I literally thought the GOAT was making a guest apperance as narrator there for a second! 🥈

  • @KansaiCool
    @KansaiCool Рік тому

    Well dang. Thats a...solid Snake impression.

  • @Curt_Randall
    @Curt_Randall Рік тому +1

    now do a top 10 unrealistic things we HATE in video games. such as, enemies that can take numerous bullets to their bare head before dying. or even enemies that take a bullet anywhere on their body and not even flinch.

    • @DavidCowie2022
      @DavidCowie2022 Рік тому

      Critical encumbrance. You can carry 200 weight and run around, but if you pick up one more then you can't move.

  • @cherishedjackal
    @cherishedjackal Рік тому +2

    The cosmetic slots are what made me really like Hogwarts Legacy, cause those outfit choices sure are.. something

  • @Biggestfella92923
    @Biggestfella92923 Рік тому

    Drunk Falcon giving me Screw Attack Countdown vibes. Stuttering Craig and Handsome Tom are legends ahahaha

  • @Dakuu75
    @Dakuu75 Рік тому

    Falcon was having a good time with this one. I'm glad, makes it more enjoyable. Good vibes~

  • @thomb6829
    @thomb6829 Рік тому +1

    >goes in stealth
    > my knees crack

  • @DJScopeSOFM
    @DJScopeSOFM Рік тому

    The healing hands dilemma is literally the plot of the Green Mile.