Blender 3.5 Hair Nodes Is to Powerfull ( Grooming a full character)

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  • Опубліковано 27 вер 2024
  • This weekend I found some time to try the new blender hair nodes, and it's awesome. There are some tips in this video that I'm sure will help a lot of people trying to do more complex stuff.
    If you do something fun with this tutorial let me know on instagram: @artoflucasrodrigo
    Here are the files so you can break it by your self, the setup is a bit buggy because of the way the character is set up, I didn't have time to mess to much with it.
    leroytoss.gumr...
    #blender #3d #hair #fur #grooming #character #animation #geonodes #hairnodes #nodes #procedual

КОМЕНТАРІ • 11

  • @CalendarMe
    @CalendarMe Рік тому +1

    Hi, I've been trying to find out how you get the hair curves to follow a rig along with the mesh like you've done here. I've looked through both the files you provided (thank you!) and I can't seem to figure it out. My hair groom just stays static when I move the rig. Is there something obvious I'm missing? Thanks in advance!

    • @spaceorcastudio
      @spaceorcastudio  Рік тому +1

      it's the surface deform geo node on the end of the stack (either modifier or node on the graph), but there is a weird interaction between it and a mesh with shapekey (like the dog) that I didn't get it very well.
      Take a look at the hair gen (hair interpolate node, see if the surface rest position is checked ) in your model, and them add a surface deform.

    • @CalendarMe
      @CalendarMe Рік тому +1

      @@spaceorcastudio Oh my gosh, thank you soooo much! I spent two days trying to find the answer to this! You're a lifesaver!

    • @spaceorcastudio
      @spaceorcastudio  Рік тому +1

      @@CalendarMe that is a actually a good topic for a video, but I'm studying more grooming before doing some more content for blender :)

  • @Mlbbmadara_
    @Mlbbmadara_ 5 місяців тому +1

    Please make more grooming animal videos

    • @spaceorcastudio
      @spaceorcastudio  5 місяців тому

      haha, thanks, for sure, but not in the near future, but it will happen!

  • @spaceorcastudio
    @spaceorcastudio  Рік тому

    Just a reminder, I had trouble grooming him because he has some correct shapekeys, If you are grooming a character from scratch always do it IN THE REST POSE, no shapekeys applied nothing. You can deform it later and will have a way smoother experience :)

  • @PolyRoadChannel
    @PolyRoadChannel Рік тому +1

    Podrias subir el modelo en OBJ/FBX ?

    • @spaceorcastudio
      @spaceorcastudio  Рік тому

      Lo subí a gumroad, pero le falta la plataforma, no tuve tiempo de diseccionar la plataforma

    • @PolyRoadChannel
      @PolyRoadChannel Рік тому +1

      @@spaceorcastudio thanyou so much

    • @spaceorcastudio
      @spaceorcastudio  Рік тому

      @@PolyRoadChannel have a nice day, if you have any questions leave on a comment I would love to help, I'm getting info to contribute with the blender dev reporting the state of the groom tool :)