Assassin's Creed 3 Switch: Last-Gen Port or Full Remaster? - PS4/Wii U Graphics Comparison!
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- Опубліковано 12 вер 2024
- Delayed as it is we're glad to have Assassin's Creed 3 on Switch in hand - as perhaps the most ambitious handheld port for the series to date. It's a distinct upgrade over Wii U in resolution at least - rising from a native 720p to 1080p, while Switch is docked. And yet many other issues surround this release that make it hard to fully recommend. Tom explains why.
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Xbox one AC3 remastered 1600x900p
Nintendo switch 1920x1080p
Liberation HD Xbox one 1080p
Switch 900p
What the hell happened to Ubisoft?
this is very strange indeed...
@@anasbakhit4303 exactly, because Liberation is More exigent game than AC3
Switch master race
im not sure either. maybe switch's strong side is better for one, while xbox one's strong side is better for the other. Maybe its just bad ports. who knows...
@@garageghost6038 bad ports probably, because Xbox one is More powerfull than switch and switch Is More powerfull than Wii u and looks bad on switch and Xbox one's version runs very bad
Definitely last-gen port. It's a shame they are selling this as "Remastered".
no. materials and lighting are definitely improved, the game looks much better now imo. as for the switch version, the switch is as powerful as a flagship phone nowadays anyway
@@booegk I'm talking about the switch version.
@@KalElRedK ok fair point then.
temps tho
booegk4234 lol no is not. Fucking fortnite is 60fps on iPhone and 22fps on the shitch
There's something off with the whole presentation. Looks washed out, flat and barren. Would've loved to have seen some comparisons to the 360 or the old PC versions.
The game was originally released at the tail end of the last gen's love for the "realistic" color brown. It appearing washed out and barren was less noticeable back then, as that's how most open world games looked.
@@RariettyC I feel nowadays it's the exact opposite. Most games are rainbow roads with brutal crontasts and too heavy/ many light effects.
Wish more games would have the Colour grading you often see in ps1/2 games, where it was neither too extreme at either site (of course that still depends heavily on the game).
Switch is better compared with consoles that were released in 2005.
Assassin Creed 3 sells... but who’s buying?
Ryudjn idk what games you’re playing. “rAiNbOw RoAds” dumbass...
The bright eyes scared me like
wtf
Szkotu Szkocki haha especially the kid
That kid need's a priest!
That kid might be a reptilian
And Haytham went from a white man to a black man lmaooo
steve Johnson ROFL!
8:16 "straight out of something from John Cleese's Ministry of Silly Walks"
This should be a theme for future videos. I can almost see Tom's roast hand🔥🔥🔥
I wasn't a fan of the lighting changes on the PS4/XB1 remasters, so the reversion to the last gen lighting model is a plus in my book. Shame that the performance isn't always where you want it to be though. Still, I can see myself picking this version up to play both games on the go.
The audio quality was the real dealbreaker for me. I was expecting it to basically be the last gen version and was gonna get it for Liberation but that compression is way too rough.
Quality didn't bother me, it's the audio glitches that are bothersome.
Completely on the same page. I'm by no means an audiofile, but that audio was just offensive. Audio is a huge part of any game for me. I like turning it way up and just enjoying a games sounds and music.
The low bitrate reminds me of so many videos on UA-cam from back in the day.
@Walther Penne What older games soundtracks do you enjoy? I think games have had great music since the NES/Master System days and never stopped, just now there's fewer games that have amazing soundtracks but still quite a few that hit it out of the park.
God of War 4's soundtrack is probably one of my favorites in recent memory, Uncharted and The Last of Us have great music, then there's stuff like Mario Odyssey and Breath of the Wild (wish it had more classic tracks but it's still has very good quality music), Witcher 3, Super Smash Bros Ultimate, Persona 5, Bloodborne and Dark Souls 3, Octopath Traveler, Soulcalibur 6, and the list goes on and on. I still love the classics like Chrono Trigger and any Final Fantasy game but games are nowhere near done with having great music.
Yeah first thing I noticed was the audio...
Damn that sounds like ass
The new lighting makes character models look ghostly pale
ZiGiTy Zogity Also for some reason their eyes will look really creepy.
A Ubisoft game that's unpolished? What a surprise...
Behold the Holy Trinity!
- Unoptimized game itself
- Ubisoft game
- Switch game
Mario Kingdom battle is polished
@@maskedmagician5620 That game was fun.
@@cunnyman Starlink was pretty polished in my opinion. Too bad nobody played it.
@@maskedmagician5620 that's not made by Ubisoft though
Would’ve been cool to compare the Switch version of Liberation to the Vita version. Still great video!
I dusted off my old OLED Vita last month and started playing around with the homebrew mods. Liberation now runs at higher framerate and a native native 544p (relative to a vanilla 384p) when the Vita is overclocked. It looks great relative to the muddy slideshow it once was upon release (with the only caveat being a 1/4 off battery time).
@@MrJoemolin o3o You can also OverClock the Switch to improve resolution and framerate, in fact the last firmware update made it super easy to do for hackers as it's now a main feature. =b if you're going to compare games, you compare how the game runs without system mods.
@@MrJoemolin
So the only way to have fun with this game on the Vita is to overclock it, losing tons of battery life and risking frying my console, tnx for telling
There is zero chance of ‘frying’ your console. It merely boosts it up to a clockspeed that Sony opened up to devs later on in the Vita’s lifecycle (akin to what Nintendo did on the Switch).
And why are you getting defensive over a dead platform such as the Vita, this is a PSA not a sadsack argument.
I admire Ubisoft's dedication to never let console owners play Assassin's Creed series at 60fps no matter how many time they remaster/port the games (well, except for the Chronicle series which are 2D side scroll). Such privilege is reserved for PC only for over a decade now.
They give consoles the privilege of "cinematic" gameplay.
It wasn't always smooth sailing on the PC side either tho. Just look at Unity. Assassin's Creed optimization suck no matter where you go.
@@hollowgrapej1561 who would want to play unity at 60fps anyways, the cloth physics become shit after 30
Next gen consoles: let me introduce myself
I mean what you expect? Especially on a console that is weak as shit like switch. The console was outdated the moment it came out. Holy shit my 1 years old phone from a switch release was more powerful
I probably would have picked this game up on the switch, but the audio quality is just too low for me
LMAO
Hahaahaha
Chris I own it and the audio is nowhere near as bad as they are making it out to be
@@optionseven9699 you must not be using headphones then
I actually like the old lighting more
Sensei Shibe any screenshots?
@@lemonke4180 Exactly. It looks really great now on PC.
Switch version looks really dull in a lot of the scenes like this 4:23 although here 4:45 for example PS4 lighting looks way too bright so it seems to be a mixed bag.
Yeah, it makes Desmond’s father have way more Gray hair
Really??? Look at 10:41, this is what you're going to be looking at most of the game.
I was sold on the switch version despite the issues until I heard the audio. I can't believe they'd be okay with that quality.
I have the switch version and the audio isn’t bad at all. You’re nitpicking 😂 take it from someone who owns it... it’s literally fine.
@@optionseven9699 Sigh your one of those people that ignores the evidence even when its put right in front of them aren't you? no it's not fine at all its horribly compressed , you'd need to be literally deaf to NOT notice it.
@@James-xs9mn Yeah it's just like the Dark Souls Remastered port, it's pretty much fine aside from the audio which is disappointing. I know it's mostly done to save space so devs can save money on a smaller cart for physical releases, but they could release a free audio patch dlc so the people who don't mind the extra space can have good quality audio, I mean most 360 games had good audio and had to fit on a 4-9gb dvd, so I don't see why Switch games get shafted by certain ports. I never really liked AC3 that much anyways, I'd much rather have the Ezio trilogy or AC 4: Black Flag to play on the go.
@@James-xs9mn we're in the majority of people who are willing to sacrifice audio for fps and graphics
I was really looking forward to this port and wanted to pick it up as a fan of the series but when I was watching pre-release coverage I kept getting distracted by how terrible the audio sounds. Honestly it's very distracting and greatly impacts the enjoyment of the game. Probably not gonna pick it up unless it gets patched
Idk, I think the updating lighting looks great on PS$, but it makes the characters look a lot worse. I feel the original lighting was better suiting for the character models
"straight out of something from John Cleese's Ministry of Silly Walks"...... lol.
That was an unusually accurate description. I guess that's why the comparison came to mind.
I find it rather hilarious that Skyrim - SKYRIM - is one of the most technically solid and accomplished ports of remastered PS360 games to Switch. Given Bethesda's history, you would think Skyrim would be the rough one, the low point. But instead it's one of the strongest examples of this kind of thing.
Aside from Wolfenstein Youngblood not being on a cart in the physical version, Bethesda's support has been surprisingly strong on the Switch, porting current gen games and them not looking too bad either
@@LiteralCringe oh I am aware. But I was referring more to Bethesda Game Studios, the devs behind Elder Scrolls and Fallout specifically, not Bethesda Softworks as a whole. Obviously Doom, Wolf2, WolfYB, and Doom Eternal are/look like excellent conversions with real effort. But those are built on the much more technically sound and advanced idTech foundation.
@@Nuvendil Doom Eternal is coming to Switch? Well thank God... That means it should look and play good on PS4 like DOOM 2016, have fun with the shody Switch Version of that 😂
@@MrRhysReviews I may or may not buy the Switch version. Not sure. I enjoyed Doom on Switch as it was a fun game to play through in portable. Yes, it was smoother and prettier on my PS4 but I enjoyed having something like that on the go.
But then Wolf 2 is a far better experience docked and in portable was a bit too fuzzy at times. And since I own a PS4 and a more than capable enough PC, I wasn't as pleased with the Switch Wolf 2 since my main desire was to play it portably. So I'll be watching Doom Eternal to see how it comes out. If it is a game far superior in dock vs portable, I may skip it since I have other options for playing on the tv/monitor.
@@Nuvendil Yeah since I own both there is litteraly NO reason for me to buy a Switch copy over a PS4 copy (portable or not, I'd rather spend my money on the better experience, also Switch versions are like $10 more for a worse experience so yeah pass) I'd say if people can get used to the lower FPS of DOOM 2016 on Switch then yeah no problem but considering I just recently played through it again and of course RAGE 2 which just launched and runs in 30 FPS (Base PS4) it definitely worsens the experience to a point of being unplayable to me (also with PS5 no doubt next year the Switch is just screwed now, I see it becoming like the Wii U but slightly better and not as neglected by third partys... Though Switch only players are in for a rude awakening in the near future)
7:55 Lorne Balfe would get a heart attack hearing his beautiful theme at such a low quality D:
I’m suprised at how well it runs! Been addicted to it. The audio isn’t nearly as bad as they make it out to be in the video.
I'm amazed at how Ubisoft managed to screw up the Switch version this badly.
and I prefer the last-gen style graphic due to how they screwed up the character shaders in the Remasters
The latest patch fixed the shaders, not to mention the switch version doesn't have HDR.
I think Black flag is a better fit to play on the go
Also the better game
I'd rather have the ezio remaster trilogy that the ps4 and xbox one got.
I hate the fact that game developers now have to rely on insipid patches in order to alleviate their unpolished messes. Minor glitches, okay, I understand. Computers aren't perfect, and no game is infallible. But depth of field issues, low resolution textures and NPCs without any bones? I think game developers need to at least take 6 months after finishing a game to make sure most glitches like these don't happen.
Agreed.
11:26 realy Ub? Unity 2.0? Uncapped framerate in a open world game is so much fun, just ask GTA 4
Really good stuff DF. I played the WiiU version and had a ton of fun, the Switch version looks a step up plus have Portable Play on top aswell as Liberation too boot but Update Patches wouldn't go a miss just too make the game look n run better overall.
I think that keeping the game at 900p could have helped bring over some of the Remaster's visual features. I don't see the point of 1080p (when most people don't even ask for it) at the cost of playable framerates.
Companies who don't really know and care about their product mindset = higher resolution /fidelity > stable framerate and overall experience.
4 years and this disease only grow larger
Why is Desmond’s dads hair white on ps4 but brown on switch
PersonalShoe on switch he has dog shit smeared on his hair to make him look younger and not an old man
I just can't understand people who think the old lightning was better - it certainly looks better in some cutscenes because Ubi didn't bother to actually adjust it once they changed it but during gameplay there really isn't any comparison - the new lightning looks vibrant and colorful, more akin to Black Flag, and in the old one everything is gray and washed out
The new lighting sucks. It made the characters look more rubbery. It ruined the art style of the original.
"[Framerate] drops are hidden all the more by playing on a smaller screen." -Thomas Morgan of Digital Foundry - 2019
Well there you have it folks you can't see poor frame rate if the screen is small enough!
it's barely a better framerate too, you only get like 1-2 more frames
That's actually true. Much harder to detect drops on a small screen. There's no doubt about that
@@HugoStiglitz88 I confirm that.
Because I have tested some games on my laptop and desktop. the same lock at 60 fps but on the big screen always feels not as smooth as the small screen.
Basically, it sounds like a lazy port. It's a shame to see the potential of the Switch being wasted.
Right after the Resi games too. Not looking good for Switch ports
@@whodatninja439
Call me cynical but after the last 12 years of Nintendo consoles if it's not "made" for the console it probably won't be very good.
And that goes for all of the portable games as well.
Potential....hahaha.
@@hugechromepeach7916
I know right?!, I mean it had the potential to turn out worse I guess.😁😆
@@JohnDoe-wq5eu idk man. The ports I've played so far have been great on the switch
Honestly the 7th gen versions look better then the yellow lighting and vampire people on 8th gen.
Wtf you talking about? It looks LESS yellow on ps4 and xbone. Only the switch looks yellowish because it matches the last gen versions you idiot
This was an odd one for me. Normally, I'd go for the Xbox One X version. It was included in the season pass for AC Odyssey and ran in 4k with HDR.
On the other hand, I've been saying for over two years that AC 3 should come to the Switch. I chose the Switch version to support more AAA ports on the system, and I said I'd buy it if they made it. I'm a man of my word, so I got the Switch version.
As much as I'd like to be amazing at the sharpness of 4k, I still find myself amazed that a game this epic looks so good on a handheld.
yes switch runs doom and wolfenstein and few more new gen games and yes its bit more powerful than last gen. but when i see this titles on switch, it makes me question.
"am i that desperate to play on the go? is it worth loosing SO MUCH graphical fedelity so i can play on the go?"
@@hunterjayfilm yeah and the issues in this case arent because of the Switch. It isnt optimized well and they couldv done a better job.
Tbh I'm surprised it's 1080p. Shame about the missing shadows and insane amount of missing npcs
Walther Penne it has shadows
Well, that's a shame. I loved AC3 on WiiU. I'd have bought and played it again on Switch.
Did anyone notice the Wii U texture on the rocks looked better than the Switch version lol
Yeah and the shadows too but everything else looks better on the switch ubisoft is so fucking weird and dumb
Yep ubisoft suck they didn't put much effort in the switch port like look at sniper elite 2 on switch it looks much better than the wii u version lol ubisoft are lazy fucks
The Wii U and Switch are very similar in spec.
# ubisoft lazy? AC origins on Xbox one X is polished and runs butter smooth. Don’t blame the dev, blame the super weak specs of switch which are even under clocked lol
Nintendo Switch : Our ports will make you miss the original
Unless you can't get the original =b I personally always get 3rd party on PC, so i don't care about switch ports. With that said, I also understand that not everyone who has a switch also has a PS4 or Gaming PC. If the Switch version is the only version you can get, you're not going feel the need to go back to the better versions.
@@scarffoxandfriends9401 I don't know what you said, but thank you
@@floatinggoose9197 i edited the comment. It should be more clear to what I was trying to say.
@@scarffoxandfriends9401 I knew what you meant pretty much. I stole that line, was just trolling you a bit. Love ya buddies
@@scarffoxandfriends9401 well some people wanna play portably.
Nintendo NEEDS to release the rumored Switch Pro. 'cause one of the big reasons why these games that gets ported to the Switch are scaled back so much in terms of effects and performance, is that Nvidia Tegra X1 GPU and including the CPU at the current clock speeds, just ain't cutting it.
rockstar should release GTA V on switch and San Andreas, the Xbox 360/ ps3/ xbox one/ mobile version would do
@@Radek494 San Andreas might be possible on the Switch given the current specs, but a graphically intense game such as GTA V currently on the Switch, R* will pretty much have to make it look like Minecraft to get it to run well. That's why I'm saying that Nintendo DESPRATELY NEEDS to, if it exists, (which rumor has it that it does) release the Switch Pro.
If the game can't run properly on original Switch, it's better to not even put it on there than alienate everyone else making "Switch Pro" exclusives.
People’s skin ends up looking more realistic on the Switch
well, that atones for paying $40 for a mediocre 6 year old game XD
Nintentards are pathetic. haha!
Seb E Who hurt you?
It's like saying the upside to having a tapeworm is you lose a lot of weight.
It's true but the end result is still bad.
Get ready for "Looks better on Switch" comments...
I'm still playing it though in the switch.
they're already here, I mean they ignored the bugs the muffed sound effects the weird looking hair and bright eyes the low framerate the lack of dynamic lighting, but point out the the skins looks better on the switch which makes it the better looking version 😂
You guys need to strike out on your own and get away from EG. You're the only reason I even ever glance at that website these days
Should have ported the Ezio collection. Ubisoft blows.
The best thing about the remaster was the revamped wilderness. Judging by the looks of it they couldn't add the new models to the Switch version because it's more demanding due to the geometry. That's not very nice.
Well that and the fact that the much smaller cart/card size had no room for it.
Am I saying if a 32 or 64 gb version was both available and cheap this would be "more HD" maybe,it's hard to tell exactly how many of these issues are simply because the switch can't completely handle it and how many cutbacks had to be made just to make it work. hopefully they do a follow-up in a month or a few weeks or something after a few patches.
It's very possible at least improve if not completely remove most of the problems. Probably.
I gotta be honest, I have the ps4 version and I pretty much hate the new lighting. I'd much prefer the old version with updated textures and geometry running at 4k. Not interested in buying it again for the Switch though. The only reason I have it for the PS4 is because it came with Odyssey when I bought it on sale.
UK sales?
Oh man the audio... it was awful to hear.
The altair costume is exactly the same as it was in the original game.
Bananaman123210 that’s the disappointing thing sadly :(
Yea I'm gonna pass on this. The massive downgrade in audio is what killed it for me. Shame, I was actually really excited for this on Switch.
@Walther Penne Graphics related stuff wouldn't really bother me
I agree with almost everything said here. I still like the original look over the remastered look, and the novelty og AC3 on the go is enough for me to love this version! It should be noted that i have only played this one on Wii U before this, and even there I loved the game. Original PC release is the way to go for perfection imo, but the switch version is the most enjoyable for me. :)
Thanks for covering this, looks like it needs a patch to fix some minor issues but overall seems like a good port, particularly in handheld mode.
Same case as Dark Souls Remastered on Switch - port of last gen version
Yeah, not surprising as the Switch is technically closer to the last-gen hardware than the PS4/XB1 performance-wise.
Yea, switch is powerful than last gen console. But, you have to understand switch hardware doesn't use the same power supply to run the hardware.. It's a mobile device with 🔋..
Lmao which is why mobile gaming will always be irrelevant
@@le4-677 but its handheld gaming.
Mobile gaming is a term more used for phones or tablets that also need to run things in the back besides gaming.
Not all hardware needs the same amount of power to be efficient. As gaming laptops are the perfect example. This isn’t a power issue it’s a developer issue. Seriously the game doesn’t even perform well on an Xbox one X
@@Jason-ut3ou I think they did good. because switch hardware is weaker than nowaday phone but mobile phone didnt have any AAA games. But for me the reason why they didnt make an AAA game on mobile because of "APK". Mobile games are very easy to cracked.
Ubisoft did swoop in with a big patch on consoles and pc to fix faces and other graphical issues about a week ago. I don’t know if they anything for switch though, but hey they might
I would literally be shocked and amazed if they did.
Ubisoft can't be trusted though, they're just as likely to just leave this as is forever.
It looks like it has a few disappointing issues, but with a patch or two I think it should hopefully play better.
I'm actually glad you guys hard code ads into the editing. Good to see you guys getting extra funding.
It's always a challenge trying to decide if getting the Switch version of a game is the best idea. If it's on multiple systems, it's pretty much a guarantee that the Switch version is going to be inferior. And yet it's still just as expensive, if not more expensive. And even then, you might end up having to download part of the game because it doesn't all fit on the card, which means worrying about running out of data storage space on your system. Yeah, it's annoying having to install games onto the hard drive on a PS4, but you can always reinstall the game from the disc again later. If extra game code for a Switch game is no longer available online at some point in the future, you're just out of luck. Though to be fair, many modern games are basically broken at launch anyway, so if you can't download the necessary patches for them, you're pretty much screwed either way. This is the nature of gaming in the modern era. But I digress.
Literally the only reason a person should ever get the Switch version of a game is if they either have great difficulty finding opportunities to sit in front of the TV and play, or if you spend a lot of time waiting at various places away from home where a laptop would not be a viable option. Even if a laptop is technically viable in a given situation, they still tend to be less convenient. You need a fairly wide, flat surface to set the laptop on, wake your laptop up, launch your game, and get out your controller, possibly needing to connect it. With the Switch, you take the Switch out, wake it up, and start playing. No flat surface required. As for the former situation, some people just don't get to have a TV to themselves very often or they simply need to be able to move from room to room, which is not something most consoles excel at.
For me personally, if a new game comes out on the Switch and some other system and the prices are the same, I usually try to figure out how well the Switch version runs. I find graphical downgrades acceptable, but if the framerate takes a hit or there is some other noticeable trade-off, I'll usually go with the beefier console version. I made an exception for Trials Rising just because it feels like such a portable friendly game. The lower framerate does bother me at times though. For other games, like Mega Man 11, getting the Switch version was a no brainer, since it wasn't exactly a graphics intensive title. Why not get the version I can play anywhere? This also applies to other games that aren't going to push the hardware. But then price usually becomes an issue because you can often find insane discounts on those kinds of games on PC, but not on Switch. I did get the Capcom Beat-em-up Bundle cheaper on Switch than on PC though, so it can happen. I just find myself wishing that I could somehow link my Steam account with my Switch so that any games that I own on Steam could be played on my Switch for free. I'd say that's just a pipe dream, but Valve did team up with Sony at one point. I don't remember how it worked, but Steam was on PS3 in some fashion and it allowed owners of Portal 2 on Steam to play the PS3 version without buying an extra copy. Side thought: how cool would it be if players were given the option of purchasing a digital version of a game they already own for a different system for a small fee? I'd be down with that. I think it's something that publishers ought to consider. They will definitely make more money getting me to pay full price for two copies of the same game on different platforms, but the likelihood that I'm going to buy a game twice, just to have it on another platform, is slim. So they could at least make a few extra bucks on people who can't decide if they prefer portability or graphics.
Then again, I almost never play the Switch away from home. But I love knowing that I could if I wanted to. And I also simply enjoy being able to play the system in any room of my house. Super Mario Maker 2 might be the perfect game for that sort of "play anywhere" style.
As for whether someone should buy a Switch in the first place, it's going to come down to how much you want that portability and how much you like the exclusives. I bought the Switch just to play Breath of the Wild and Super Mario Odyssey. No regrets.
The Wii-U version looks better than the Switch.
Clamshell686 no it doesn’t
Nice comparison. Waited for this!
Do you think Ubisoft will fix it with a patch? :/ I was really excited for this switch edition
I'm glad you were honest, unlike other reviewers who praise it just for being on the switch
was gonna stick with my Wii U version and this does nothing to change my mind about it
May i ask why? From what they said, the switch has better image quality than the Wii U version.
As always, great video!
So the Switch version is basically a port of the original version, which essentially makes it better than the awful remaster. Lucky Switch owners.
watched the video again....
nope, they even said you should avoid the switch ports at the moment.
Nope its a port of the wii u version but with missing lightning effects
Should've just dropped docked res to 720p in favor of framerate 🤦
I have a feeling it might have been an issue with the old console code made for the PowerPC CPUs in the last-gen consoles not playing nice with the Switch, so it wasn't a matter of resolution holding back performance. If a CPU/engine bottleneck is going to keep you at a given framerate regardless of resolution, mine as well crank it up.
@@yellowblanka6058 That's going to worsen the framerate problems, and demote this game to a slideshow framerate
@@Robert-nl3fd - if they really cranked up the resolution, sure, but we're talking HD and below, if the GPU waiting on the CPU is the issue, then lowering the resolution isn't going to help much.
@@yellowblanka6058 Lowering the res is what they should've done... especially if it's below HD standards. 900p is more laughable than 720p. The physics engine is probably 'in the way' as well. Saints Row uses Having physics..a seriously complex system. It's just absurd to put it on mobile device and expect a respectable framerate with a respectable resolution this gen. Switch fans are SERIOUSLY expecting the impossible if you want Xbox OneX graphics in a handheld. Not gonna happen this gen 😂
@@yellowblanka6058 If the GPU is waiting on the CPU ,then it's a worser situation than with SR3. But lowering res would save some discernable processing power and thusly allow the Switch to process that console worthy physics engine
Switch has much better graphical and memory capabilities than last gen yet performance and visuals don't see an improvement? Baffling how even Liberations isn't a great port. But again it's Ubisoft, half assed ports are their norm.
There's literally no game that looks significantly better on the switch than the PS3 so your point is moot.
@@raiden_pb FIFA 19 is a great example of how the devs used the extra power of the Switch to deliver very noticeable upgrades over last gen - it's a custom version after all. Pretty sure there's several comparisons, have a look at them.
@Ioannis Stf PS3 was released when, 2006? And TLOU came out in 2013. 7 years for them to get used to the PS3 hardware. Give Switch (which is just 2 years old at this point) the same time period, you'll see similar results. Same for any hardware.
@Ioannis Stf good, let the fanboyism flow through u. feeling good now? anyway u forgot horizon zero dawn and uncharted 4 too. what kind of fanboy forget those 2 EXcLusIvEs.
@Ioannis Stf Mario kart 8 deluxe and Fast RMX run at 1080p 60fps and look better than TLOUs. Also, Doom and Wolfenstein 2 are far beyond of what a PS3 can handle, and yes, even with the downgrades, they look much better than TLOUs.
I am really enjoying playing this in portable mode but I would love to see some good patches come along. The sound is truly awful at times and the crackling during loading makes it seem so unpolished.
The audio isn’t even bad... might be your switch!
OpTiOn SeVeN It’s extremely compressed and the crackling audio is really annoying. It happens with headphones as well, not just through the Switch speakers. They even mention problems with audio it in this very video as one of the most disappointing issues. Still a great game though!
David Artrip hmmm idk man I play with headphones and on the go all the time and I don’t get any crackling or anything noticeable! The audio may be a tad compressed if you’re really looking for it but at least on my Switch I don’t get anything noticeable at all.
OpTiOn SeVeN Well good for you then. Awesome having an AC game on Switch.
David Artrip agreed I’m suprised on how well it runs I honestly expected it to be in the 20fps range non stop but it’s MOSTLY 30
It was cool to have a comparison with the Xbox 360 original version too...
GPD WIN 2 runs AC3 just fine, same as so many other games, which is a great alternative portable gaming solution. I haven't touch my Switch for half year already unless I'm playing Zelda lol
Ouch, more like "demastered".
Keeping the "remastered" part seems like a really poor decision.
They should have just called it the "switch edition".
And people wonder why people go and get false expectations, geez.
Assassin's Creed III is my favorite AC game despite many not liking the game. I own the game on the XB360, PS3 and Wii U but I'm willing to give it another play on the Switch. I am curious how long Ubisoft had taken to create the Switch version?
Why do you keep playing the inferior versions, lmao. Go PC or X1X/PS4 Pro.
These eyes looks like straight from cartoon when character hides in dark place xd
I'll wait for a "remastered" price.
I lost my shit at the dog at 10:53
The faces are terrible in the remastered version and look better on switch.
As I play in portable mode only I think the ports audio definitely needs work, but playing this game on the go is amazing, never thought I’d experience a game like this on a portable!! If you play portable only I definitely recommend it, just my opinion though.
Despite the resolution, WiiU looks better.
To PS4: a remaster
To Switch: a port
Nintendo - Am I a joke to you ubisoft?
doesnt 'remaster' imply it was mastered? pretty sure its still in alpha xD
Ubisoft: make better hardware and we won’t laugh
Switch is a joke to every developer making graphically impressive titles.
@@VariantAEC hollow knight
@@megazenn22
Oh yea how could I forget the extra extremely impressive graphical powerhouse that is Hollow Knight LOL! ;)
It's impressive for a Tegra X1, but at the same time it brings up the fact that Nintendo could have put theTegra X2 chip, but they were just stingy. personally I love my switch but it's not a graphic Powerhouse.. so I just use for Indies most of the time
They couldn't have used the x2 chip and get it in time for launch
What bother me the most about the switch is the fact its heavily underclocked even in docked mode
Tegra X2 was in development when Switch was also in development.
I know what you say "they could just waited" not only that would delay everything: the OS, the games and more but what if Nvidia needed more time with X2 what then?
Thats why consoles are developed with stuff you have right now, not with stuff that are there just in theory
Eh, the X2 isn't really a massive leap in performance over the X1. They're both pretty anemic when compared to desktop hardware. In terms of power efficiency it would probably help a lot though.
@@shuntarofurukawa5577 The Tegra X2 was a mobile integrated graphics solution by NVIDIA, launched in January 2016.....Nintendo Switch/Introduced
March 3, 2017
Assassin’s Creed 3 Remastered Update 1.03 Release Notes
Adjusted lighting in cutscenes to improve how character faces, skin and hair look throughout the game.
[PC] Improved support for ultra-wide resolutions
[PC] Addressed a black screen issue when using fullscreen mode
[PC] Addressed a problem with button mapping configurations when connecting an Xbox One controller through Bluetooth
9.4Gb in size, does anyone know what's with this patch? Any big differences?
I generally don't like Anti-aliasing, I'd rather have rough, shapd edges rather than blurry or smoother ones.
That depends on the monitor and how it deals with jaggie lines, i now use a 144hz 24' 1080p monitor that looks way better without any kind of AA even at 1080p , image looks clean and soft without it, but my old 60hz ips monitor actually looks good with some AA at 1080p. I think thats related to overdriver settings and pixel time response, i may be wrong tho, but thats my experience
@@igorrafael7429 Ok
Just like the last remaster video, we still don't know how it looks in the snow because we haven't gotten far enough in to even be Connor.
I will buy this, if it gets patched. Wouldnt mind a performance mode.
MaxEagleson so has it been patched? 1 month later
What's wrong with people comparing switch to PS4? it's a mobile device, after all, actually outputting graphics similar to PS3 is still a miracle. look at your console size and your switch then complain why your switch can't output as much power as PS4 which draws 400w of electric power with PC case size.
Well. When I play liberation with overclocked CPU and GPU in portable mode, there is no fps cap. And it's averages in 40-50 fps or something like that. And ac3 runs at stable 30 fps. So yeah. I think Nintendo should allow some overclock. At least when switch is charging
Did you overclock your Switch or something?
@@pengu6335 yeah. You can overclock hacked switch. And it saves a lot of games with bad fps
@@eugenebrednev7704 Wow...
But the life of your switch going to be reduced guy even on dock .
4:04 how can you say this lighting is improved?
Much as i love the switch. It would be cool if their next big system is more performance focused instead of portable (or both? somehow?)
Yeah, I recently got a Switch (mainly for Exclusives, have Smash and SMO), and I love first-party Nintendo games, but I would be lying if I said I wasn't more than a little disappointed that they decided to go for a "hybrid" mobile system. I wish Nintendo would blow us away with the next "Nintendo 64" caliber home system, maybe something powerful enough to enable really immersive VR experiences etc. Release a new model of the Switch as their mobile system while creating a really powerful system for core/hardcore gamers. In reality though, this is highly unlikely to happen, the Switch was their attempt to combine their historically successful handheld and their recently flagging console markets, so given that the hardware has sold so well, I don't see them going back to separate markets once the 3DS finally fizzles out.
It's best if you play Liberation on Vita because it was built from the ground up.
Why didn't they remaster black flag? That's the one everyone likes.
Black Flag is already an HD game on current gen hardware.
@@AmaraChanTV lol I've honestly forgotten about that.
@@mermaidman961 they have to make it. 2020 releast Rough and BF + fredom cry in same package.
Great but how does ACIII run on PS4/XB1 in handheld mode?
A 0 fps jajajjajaj
Fabricio Vega oof, that’s rough..
8:16 I just thought it was common for colonials to river dance down the stairs?
Yikes when you're running through the town everything just pops in. They should've spent more time on it.
4:15 remastered hair color
We need a more powerful nintendo switch.
Maybe AC4 will have a better port.
That game's busy work bite sized side quests are perfect for the switch methinks.
ac4 black flag very good pirate game but story is not good like ac3 and no horse no real assasianion missions no creed. they have to relase ac1 and 2 those was best. they can easly comibe with ac1 and revolation and ac2 with brotherhood with one pack. but ac1 and ac 2 deserve true remaster like shadow of collosus did.
Still better than last generation consoles
That's an awfully low bar at this point.
But for people who own switches I get it they need a W.
Well, no. It isn't. Except for maybe the PS3.
The Wii U even ran this game better although it was a port that suffered from other graphical issues. The fact of the matter is Ubisoft dropped the ball.
Ubisoft should've released AC3 and AC Liberation on Switch as two seperate releases bundled in one price. The two-in-one cartridge strategy clearly forced their hands to pare back some stuff that needn't even be pared back. i.e: Sound Compression. Not to mention Ubisoft was clearly trying to save budget by cramming two games in that 16GB cartridge.
I'd sooner take a blurry smooth 600p 30fps Assassin's Creed with a few extra visual fx rather than this 1080p mess.
That is, if Ubisoft decreased the resolution, it would put the visuals of the remastereds versions of the other consoles, in addition to 30 fps, but Ubisoft chose resolution instead of image quality and framerate
There seems to be a CPU bottleneck, i guess thats why they didnt compromise the resolution.
@@ivand5699 If they decreased the resolution to 900p or even 720p, that would not stress the CPU much, and it could improve a lot
@@lucaspereirahmj What i mean is that maybe the bad frame rate has nothing to do with the GPU side, probably the GPU could output even a higher resolution. Maybe the CPU bottleneck is solely the cause of the low fps.
@@ivand5699 I do not think so, Switch can run Skyrim, a game much larger than AC3, using many of the Special Edition assets at 30 stable fps, the problem is who made the port
@@lucaspereirahmj Sorry but back in the day i played skyrim in a low end notebook and i got aroud 25 fps at medium-low 720p and with AC3 i got 5 fps at low.
The problem with improving the light and shadows on what was originally an xbox 360 era title is that the faces which looked fine when evenly lit with basic lighting, now look like horrifying clay monstrosities. See 4:02 and 4:12 the left is ungodly, at 4:21 desmond on the left side doesn't look like some abomination this time but he does look like clay, 4:35 his face on the left wouldn't look so out of place in morrowind but assassin's creed isn't a fantasy title it doesn't need elves lmao. 4:54 the detail in his face is gone and his skin is ghostly white. To be clear I'm not a superfan of any one system in particular and I recognize that the PS4 version is the much more technically impressive version, but I'd rather play the original on steam or the alleged ""remaster"" on switch, than the actually remastered remaster.
Fix the bugs and its a good port.
You can't expect Switch versions of games to look and play perfectly compared to the PS4 version. For what the Switch offers, it's impressive. I'm sure they'll patch the Switch version to improve things here and there.
Now if they can only do a PS4 remaster of the original Assassin's Creed then we'll have all of the main games on the PS4.
The real question is is it worth owning a physical copy of this considering when everything's said and done it'll probably have what 20-25 gb of both a mandatory day one download and patches?! I'd say save your money wait for a sale and go digital.
The switch is this gen PS Vita
It looks better on Switch. The "new lighting" in this remaster looks horrendous; one of the ugliest "remasters" I've seen.
Hey you're the guy from Tumblr.
I guess it's a matter of opinion
@Ioannis Stf Eh, I have it on the One X cause I couldn't wait for the Switch version and the lighting ruins the cutscenes. Even in game everything looks washed out. The game is TECHNICALLY better on PS4/Pro and One X, but AESTHETICALLY it looks bad.
@@pikiberumen haha, yes!