His description of why he likes to replay crysis is excactly the reason some of my favorite games are my favorite to replay, like half life, halo, and all the resident evils
Crysis 2 is actually my favorite, I found the combat and gunplay the most satisfying out of the 3. Was smaller in scale sure, but sill offered more freedom than most other shooters at the time
I like the cover system in Crysis 2 and I like how Sprint uses energy since I feel it plays into my decision making for energy management. My only issue with sprint on PC is it’s not a toggle sprint you have to hold it down which is pretty annoying, but yeah I love C2. Killzone 2 is another example of an awesome game with a cover system that I loved that they dumped afterwards. Unrelated but man KZ2 is awesome, wish it had a native PC version.
Zerovector yea. Crysis 2 is still my favorite. It was the first crysis most of us played and it looked amazing at the time. It was this and bf3 that looked like the future in 2011. Crysis 3 had inferior story, soundtrack, and gameplay mechanics. The hacking was just awful. Crysis is an action shooter, not some kind of stealth rpg.
The so called "weakest" part in the series is the one I have the most playtime in. If anything I would consider Crysis 3 the weakest simply because of how damn short it is.
Crysis 2 was my first Crysis game as a console gamer, i played through all three of 'em eventually on the PS3, but part 2 is responsible for the best memories! Back then i never witnessed such gorgeous graphics for an fps on PS3, part one that i played after it and later 3 couldn't beat it, at least not on the PS3... Great it's available on Switch, almost wish i haven't played them yet!
I enjoyed Crysis 2 on X360 when it released, and I don't remember performance being so bad haha ... I love Crysis 2's unashamed "hollywood" aesthetic, it felt like a Michael Bay Transformers movie you can play. Curious about the PC remaster, but having a decent handheld version could be cool as well.
I'm the same. I think the 360 was my return to gaming after 5 years or so out. Maybe I just didn't have anything to compare to so had no issue with the performance at all. Really enjoyed this game!
@@philth7587 I first played the game on my friends PS3 then on my Xbox 360 and i never noticed the atrocious framerate. I then bought the game on PC and was immediately dissapointed as to how average looking of a game it was when compared to Crysis. I do however think they need to leave it be they weren't great games as it is so keeping re-releasing them is a joke especially when the performance still sucks. I can't get a steady 60FPS at 3440x1440P in Crysis remastered and my rig has an i7 10700k 32GB of DDR4 and an RTX 3090 it's ridiculous. I feel as though they've purposefully gimped performance so they can keep the (but can it run Crysis) bs going its getting old now. They should focus on a new game and a new graphics engine as it's far to taxing for how the games look.
@@LloydChristmas08 yeah Crysis doesn't have great ai due to the visuals pushing the letter so far. However the way the game is designed hides if pretty well
@@alexsilva28 just know that crysis is not like a call of duty or even halo campaign. Well, 2 and 3 are a little bit but 1 is very different and more of a game you gotta get yourself immersed into. Luckily once you do it's by far the most fun just because of all the player freedom it gives you, and fun ways you can interact with the world. The level of interaction is above almost any fps campaign. It's more akin to an immersive sim like prey almost than call of duty. I think some people go in wanting to be directed and that's just not what makes the game fun. It's hands down the best game in the series and one of the best fps ever, but you can easily miss out if you don't go into it ready to fully immerse yourself in the game. I have found it super addictive, even before I learned so many tricks and mechanics the game offers. But I've also seen more casual gamers not understand it, and miss out on a brilliant game. There are levels that are reminiscent of call of duty too. Especially the tank mission and later missions but the first few are just these giant open levels that you can attack anyway you like. That's why it's so replayable
Played a lot of multiplayer on 360. Paired up with some guys regularly after tagging enemies on the City Hall map which helped A LOT. Skyline will always be my favorite map.
It's a bloody shame that *Warhead* was lost in the remaster mix. It's arguably the tightest campaign in the series, with great level design and very entertaining combat set-ups. A lot of people are missing out.
@@HugoStiglitz88 Seriously. It's just a great, tight campaign. And better optimized than Crysis 1, with no drawbacks. A shame it wasn't treated to remaster/re-release for more people to experience it.
4:15 I played Crysis 2 on the 360 back when it came out and I (somehow) absolutely loved it. Seeing the footage of it running so poorly in the video is wild because I do not remember it playing like that at all. It's amazing how little performance can matter when you're a kid and have nothing else to compare it to.
When I played this on my PS3, honestly the FPS did not bother me seeing that the graphics were so amazing. The FPS were just about playable. Few years later I moved to PC, and well, it all changed.
@@arthurdurham exactly I feel the same. I used to play on console till around 2013 when I started playing on PCs (laptop's rather). PC gaming made me so much more sensitive to framerates that when I went back to console games after a while it made my eyes water. I was actually shocked how I never used to be bothered by the low framerate before lol
@@alolanstarboy Yup! I learned all about frame timing and how it's basically impossible to get perfectly on PC so I also started becoming a fps stickler. But now on console I can feel the slowdown. Esp when I tried using PS now, I honestly cannot stand how most PS3 games run that I used to love Though still a lot of games still run so much better at 30 on console than pc
Well, for me I still prefer consoles and there's a reason why consoles are still a thing. I still play all my adventures games on consoles because now a days they are the same even on PC but I rather play shooters on PC, that's where the be biggest difference comes in.
it was actually crysis 2 that inspired me to take the next step and start composing and whatnot. 10 years later I’ve worked on various films and had music of mine in a tv show. It really has a special place in my heart
Crysis 2 had/has some of the best looking textures in gaming. The stuff they did with POM and tessellation on the rough ground and brick textures looked awesome.
iirc there was a patch that enabled tessellation that came with a massive performance hit. It was discovered that every level had a tessellated ocean mesh underneath it regardless of there being the sea in the level.
@@theusual5uspect That was an NVIDIA move, a the time AMD Cards weren't good at tesselation and NVIDIA saw the opening, this is an NVIDIA Sponsor title after all.
@@J.R.2.8 The DX11 patch (which brought about tessellation along with several other enhancements) was only released for the PC. Given how badly Crysis 2 ran on 360/PS3 already, it was probably a smart move keeping those features PC-only (until this remaster which has those DX11 features enabled on 9th-gen consoles).
I remember buying a Samsung Laptop to take with me for College in 2011 While looking for this Laptop's User Manual Online, I found out that this laptop was getting so much hype because it could run Crysis 2. At the time I was a console gamer, I had a PS3, I did not know what 60FPS, Screen Resolution or Vsync meant. So out of curiosity I bought Crysis 2 in a CD just like Mr. Linneman. I installed it, I played it, and ever since then I fell in love with the series. I remember playing Crysis 2 "on the go" at the gaming center of the college I graduated from. Everyone was surprised how well Crysis 2 ran. The Laptop in fact delivered: the game ran at 50-60FPS at 720p with low-to-medium settings. This game re-initiated me into PC gaming at the time. Last game I got in a CD was Quake 3 Arena LOL The laptop btw was the Samsung Series 7 Chronos. It had 1gb of Vram with its GTX640M, 8GB of Ram with an i7 3615QM processor, and 900p Screen. Good times indeed.
I played Crysis 2 on the 360 back in the day and I thought it was the shit, seeing the framerate now blows my mind I don't remember it being like that at all!
You wonder how people felt who played and bought it on consoles? I got it on 360, and I loved it. I, honestly, don't recall any performance issues bothering me. Clearly, you've captured performance issues here, but I don't recall them affecting me remotely.
It's still "fine" as in it works. At the time I had money to burn for the PC and PS3 console versions and while I did have a PC that could play this game and did I did the game on PC my old laptop wasn't able to run the game better than PS3. Of course I don't have to worry about poor performance on my new PC which runs much better at 1080p with maxed out settings, but it still doesn't quite lock to 60FPS maxed out... go figure.
Crysis 2 is actually by far my favourite. From the level design, story to the amazing soundtrack and just the general look and feel of the game. PS: played on PC ofc
I actually did play it on the PS3 and I think I remember some of the performance issues. But as those were quite common back then, that wasn't an issue for me. Played through on highest difficulty. Even played Crysis 1 on PS3 and got that sweet platin. Last year, I enjoyed it on my PC an 4K120, an absolute blast. I cannot wait to get the trilogy in my hand ❤️
I've beaten Crysis 1, 2, & 3 on the PS3. For the standards of the platform, they played fine. It just payed to be stealthy as much as you could to avoid triggering a bunch of explosions. I think Crysis 3 ran a little better than 2, but it's been a bit.
The sad thing is that it would actually be a lot more impressive (and sad for the PS3) if it were a straight port with better resolution and better performance. That argument would not work in the clowns' favor.
I played a lot of Crysis 2 on my 360 and I never really noticed the chugging. Strange, but I was just used to the experience, I guess. I really loved the game during it's heyday and sunk a ton of hours into the multiplayer. In the end I felt the linear approach of both sequels was to the detriment of Crytek's open-world design of the original.
I had crysis 2 on ps3. It was horrible to go all out firing - I found the game was amazing when I used extreme stealth. It was wonderful - almost felt like an extension to the world of mgs4
The Switch port definitely hews closer to the OG PC release. It features those characteristic road surfaces with slight cracks in them that were replaced in the other versions. I would argue that Crysis 2 is the most well rounded Crysis. It's hard to definitely say which is "best" because the 4 games strive for different things. But C2 is the most complete and well paced entry. It doesn't have the highs that the some of the other entries have, but it is consistently good from start to finish.
I played Crysis 2 on PS3, and I actually remember enjoying it more than I did with Crysis 3 on PC.The latter's memory is likely tainted by rampant hackers in its multiplayer, but at the time, the performance on console didn't seem as problematic and standout like it might today.
The number of games I played at 20 FPS as a kid without even noticing or caring or understanding what was happening was mind boggling. All the crysis games are on that list as well as more than a few 3DS games.
@@josiahkhani3667 Battlefield 3 is apparently known for struggling on console, yet I don't remember noticing any of it. It's just what was standard at the time
@@Soulindex I don't recall it being particularly bad on PS3 but I distinctly remember DICE claiming the input lag on the PS3 was caused by the TV's when in fact it was apparently caused by their anti-aliasing solution. The input latency in the launch build was horrific. Game became much more playable after the anti-aliasing patch was released in my opinion.
@@mrratchet I think I was too young to know when specific patches were happening, I was only 13 at the time lol. I just remember launch era and post-"omg, there's letters inside the objective symbols now!"-patch era. I remember being surprised by how much worse footage on UA-cam from Xbox 360s looked compared to my PS3 experience, but that was about it. That being said, I don't ever recall the input latency being an issue, especially in comparison to CryEngine games. Compared to Crysis, I guess any game felt like it had low latency.
I played Crysis 2 for the PS3 after playing 1 on PC. I don't recall noticing the frame drops at all. Granted, my computer at the time was also very underpowered so I didn't really have any real thing to compare it to.
I also played these games on PCs back in the day and my experience was markedly improved on consoles from performance to graphics. I think my old laptop hit 720p though so there was that.
Crysis 2 is actually my favorite, I found the combat and gunplay the most satisfying out of the 3. Was it smaller in scale? Sure, but sill offered more freedom than most other shooters at the time.
Straight from the mouth of a Crysis 2 Developer: " _a low power mobile device with older hardware at this point in time, but still doing a lot better than what we previously had access to in the console space._ " Then WHY don't we have Crysis Warhead or FarCry 3?!
Because they're actually lying... *to a certain extent.* They could've done everything they did here and made the PS3/X360 versions run much better if they focused on performance, but put their efforts into making the game run with way better visuals instead sacrificing a solid lock on 30hz. These remastered versions on Switch actually look worse than they did on PS3/Xbox 360, but it runs at a higher resolution due to DRS and mobile chips better fillrates and the Switch versions have better textures almost universally due to having more system/video RAM. Geometry is worse in the Switch version. So performance is improved and resolution is improved but it is possible that maybe just maybe if the PS3/Xbox 360 versions had the same visual cutbacks they would run as well at a native 720p (pixel fillrate was terrible on those consoles GPUs *compared to mobile GPUs by the time Switch launched,* even so perhaps higher resolutions than 720p _might_ have been feasible if the PS3/Xbox 360 versions looked as rough as the Switch port does now).
@@VariantAEC _They could've done everything they did here and made the PS3/X360 versions run much better if they focused on performance, but put their efforts into making the game run with way better visuals instead sacrificing a solid lock on 30hz._ Need I remind you that we are not talking about the (UN)locked version of Tegra? The APU at the heart of the Oled Switch/ Switch V2/ Switch Lite relies on battery, it's a down-cloked version because of that. Putting that in simpler terms, there isn't anything such as "focusing on performance" for the Switch, because if you do that, you're literally sacrificing battery life, and that is what diferentiates the Switch to the X360 or ps3, as those consoles' CPU's were always performing at 100% because they were always plugged in to the wall let. Stop pretending battery isn't a thing to be concerned about when developing for the Switch or that performance rules it all, understand it's a HYBRID console, therefore, and as much as I hate to say this, it's not only about performance, but rather about BALANCING Performance and battery life. _These remastered versions on Switch actually look worse than they did on PS3/Xbox 360, but it runs at a higher resolution due to DRS and mobile chips better fillrates and the Switch versions have better textures almost universally due to having more system/video RAM._ No, they don't! Haven't you watched the video? Name it dynamic resolution or whatever you want, but the fact is the Switch actually outputs more stable frames and less noise, while still maintaining 30FPS when there's a lot going on (weather, shadows, bullet particles, physx, colision detection, transform & lighting, to name just a few) - getting all that to work AND MAKE THE X360/PS3 VERSIONS LOOK WORSE in the process is a real achievement! So it's not just about how it looks, but how it looks AND RUNS. _(...) maybe if the PS3/Xbox 360 versions had the same visual cutbacks they would run as well at a native 720p (...)_ But that's the tech that was available to the Crytek team at the time! If you want to blame someone, point your finger at Sony or Microsoft for their faulty SDKs or faulty hardware, for it was unable to run Crysis the proper way. Still, it doesn't change the fact the Switch can run it better than those consoles did back in the day; And here's the icing on the cake, after the ps3's lifecycle Sony knew that bothering PC game developers to port their games over to the ps3 was extra work because it'd require to convert an X86/X64 CISC build of the game to ARM/RISC so they ditched it and ever since the ps4, their "console" has been nothing but a glorified middle-range PC that can run sony's exclusive games, whereas the Switch has remained on the RISC team, outsold the ps3 and can run games better... with a RISC-based mobile console. Anyway, back to my point, if it can run Crysis that well, it should be more than capable of delivering Far Cry 3 at 30, maybe even Watch Dogs 1.
To answer your question, most of us playing Crysis 2 and Far Cry 3 on console had never experienced any different. Going back and playing them now is horrendous, but, at the time, it was all I ever knew. These new consoles have opened my eyes to how important framerate is to the gameplay experience, so it's difficult for me to tolerate less than 60 fps these days.
I had a PC and PS3 and had the game for both platforms putting me in that rare exception category. The PS3 ran the game better than my PC which cost more than $300 more and was 3 years newer. So even though I could and did try to run the game both maxed out just to see what it could look like (of course completely unplayable, but visuals were improved). I also looked at the game running at playable FPS performance (which was basically the same performance or worse than PS3 anyway with lower settings). At the time in 2009 when I purchased the laptop mobile HW was still struggling to run such games but not all mobile HW the laptop I wanted was out of stock so I got a much less powerful version that was about $300 less expensive and while it did what I needed it really couldn't run games for ••••. Later on games like NFS:MW regardless of settings wouldn't run right at all. I don't think NFS:MW (2011) was more taxing than Crysis 2, but that's how my old laptop saw it. Oddly it's the inverse regarding performance now. On my new PC (also a laptop) NFS:MW (2011) runs nearly constantly locked at 60FPS maxed out while Crysis 2 (and 3) run maxed out at 1080p, but never really locking to 60hz. Go figure.
when you realize Tegra X1 which had 2x core clock speed and 7x more transistors compared to PS3 RSX but yet have smaller dimension which small enough to be put on handheld console, all of that happened in the span in just 10 years what could be possibly happen 10 years from now
I do wonder, why are people saying Crysis Remastered Trilogy is a bad deal? At least relative to Crysis 1 Remastered's 30$ Price, an extra 20$ for Crysis 2 getting a very similar treatment to Crysis 1 and a touched up/still notably improved version of Crysis 3 sounds like a pretty good deal overall. Or are the people saying it's a bad deal are still talking about it as if Crysis 1 Remastered was still in the state it was at launch.
These are some good titles of PS3/XBOX360 era that could hit the Nintendo Switch and it would be great: GTA IV, GTAV, Red Dead Redemption, Batman Arkham City, Call of Duty Series, ( 2,3,4,5), Far Cry series, Burnout Revenge, Battlefield 3 and 4, DmC Devil May Cry, Devil may Cry 4, Devil may Cry 5, PURE, Dead Rising series, Vanquish,Castlevania:Lords of Shadow 1-2, Titanfall, Alan Wake, Brutal Legend, Enslaved Odyssey to the west, SSX 2012, Rage 1, Ace Combat series, Bully, Condemned 1-2, The Darkness 1,2, NBA Street Homoecourt, Flatout, Lost Planet extreme condition, Transformers series, Prototype 1-2, Soul Calibur, Shadows of the damned, Brothers in Arms:Hell’s Highway, Need for speed rivals, F.E.A.R. 1-2-3, WWE All Stars, X-Men Origins: Wolverine, Medal of Honor,Syndicate, Dante’s Inferno, Bionic Commando (2009), Homefront 1-2, Viking battle for Agard, Kane&Lynch 1-2, Mercenaries 1-2, The lord of the Rings, Captain America Super Soldier, Dark Void, Some Spider Man, Fist of the North Star: Ken’s Rage 2, MUD Motocross World cup championship, Knights Contract, Terminator Salvation, Aliens Colonial Marines, Thor God of Thunder, Army of two, Shadow Complex, The Bureau XCOM Declassified.
I played it on PS3 and I have very very fond memories of it. I remember the performance occasionally tanking, but I didn't really know about it or care at the time. That's how most PS3/360 games worked for me, I'd adapt to it quickly and then enjoy it without issue. In fact, Crysis 2 is also my favourite. I like the linearity with some wider spaces, it made sense in the urban jungle. The music is fantastic and vastly underappreciated too. And I'm a sucker for Richard Morgan so the story was right up my alley. I absolutely appreciate solid performance, but it just didn't (and still doesn't) tend to affect my enjoyment of a game as much if the rest if it keeps me interested.
Crysis 1 was on PC for me, struggling with a Radeon 9800 Pro 128Mb before I bought a laptop with a 8600GT in it. Crysis 2 was played on both 360 and PS3 and while I loved the game at the time, it definitely soured my taste for it. So much so that when Crysis 3 came out, I skipped it ....and the first time I played Crysis 3 was around the time I started my UA-cam channel and played it on a R9 280X and it blew me away several years after release. Since then, revisiting the whole series on PC (and Crysis on my switch Lite too) has been great and im thoroughly looking forward to the remasters on PC and also the handheld versions on the SwitchLite.
the switch is so weak lmfao, its so weak in fact that it is constantly compared to PS3/360 Generation lmfao. its being compared to consoles from 2 generations before it.
@@Hello-ig1px no? It's being compared to them due to the original game being on those consoles. This also runs on a small 5.5 inch, 1cm thin light weight hanheld for less then 200 dollars. And besides that what does this have to do with Metroid Prime 4 and the Cry Engine? lol
'We've got Crisis 2 Remastered running on the Switch, and to discuss that it was only natural that I bring on Alex "I don't play console games" Battaglia.' Yeah, that makes all the sense in the world.
@@YuoTube-vy4ej Which is why Alex forgot to mention Switch's lower quality shadows, poorer particle effects and lessened geometry complexity? Sounds about right PC gamers only care about FPS and resolution.
To answer your question, Alex: I played Crysis 2 on Xbox 360 back then and LOVED the game. It has a special place in my heart graphics wise but almost moreso the atmosphere of the game, certainly helped by Hans Zimmer. I have come to be a great defender of linear level design and I think Crysis 2 is just perfect in that respect, being just open enough to remind one of Halo. All that being said: I can’t believe what I’m seeing here. 15fps in action sequences? I don’t remember that at all, to a point where I considered if my 360 had some form of hardware upgrade (but obviously it didn’t). And I would even describe myself as a very sensible person when it comes to graphics and performance. I remember being incredibly disappointed with how Crysis 3 ran when I got it, having such fond memories of 2. Well anyway, hindsight is 2020 and I will buy a PS5 to play Crysis 2 again like I remember plying it. Great video!
No mention if it's a port of the console or PC version. No mention about tessellation, since this was only added in a later patch for the PC version. Seems important enough to mention..
Interesting... see crysis 2 was actually my favorite of the franchise... I thought it was the longest game of the trilogy with the highest production value and effort put forth. and an actual good story to go along with it. the story of the others were forgettable but the ending of this game always stuck in my mind... to each their own I guess though. Still liked 1 and 3 but to me 2 was best...
I agree. Its great to see a version of Crysis with a ton of money and talent thrown at it from the Richard Morgan story to the Hanz zimmer main theme. Crysis 3 SP felt like they juat ran out of time/money after the third level and it overall felt rushed.
I played this on 360. Although I hated the blurriness, my simple console brain was amazed by the rest of it and played it for months. But I had to play it slowly and repeat each encounter over and over to learn how to make my character move in a way that was somewhat efficient, directing myself and my choreography like a movie director but some scenes were so awful that I just had to force my way through to get to the encounters I loved. The aliens were almost impossible to defeat in a smooth and “badass” way so I hated how they moved and thought that those encounters almost all sssuuuuuuuuucked and I found myself repeating the human encounters probably hundreds of times. Can’t WAIT for the Series X version.
Digital foundry, please look at Battlefield 3. It's a ten-year-old game and yet it's looking phenomenal to this day, which is really surprising since it concentrated on realism in its art design. As Alex said, it came at a time when AAA games could have the pc as a lead development platform. Now only DICE and 4A Games are going in the direction. Now that its most famous maps are being remastered, please look at its tech for comparison. Nice video by the way.
7:19 the players shadow is clearly visible despite the player being "invisible". Probably not that hard to turn off the player model shadow when stealth mode is active.
Damn looking back on things is crazy. I remember being super impressed playing Crysis 2 on my 360 now looking back I wonder how I could ever thought that. My standards for gaming were quite low before I got a PC
Killzone 2/3 may have a better art direction that allows it age remarkably well, but in terms in actual detail this game blows killzone out of the water.
Can't wait to replay through Crysis 2 & 3 on my Playstation 5. I had both of them for Playstation 3 If you ask me what I though of these 2 games for my Playstation 3 I personally didn't care about the low FPS. At that point in time it simply was not a big deal for me, now tho it IS a big deal! I'm hoping these remastered versions will shine on my Playstation 5. I'm sure they will! They were a lot of fun to play through and I'm excited to once again step into the nano-suit as Prophet. It'll be a blast!!!
Lool switch doesnt belong to this generation at all hahaha it is comparable to a ps3 most of the time with some exceptions that can rival the ps4 really you count them by one hand hahaha
6:53 If you setup the Switch at 1080p & use both the mclassic & 4kgamepro together, you will get a much better visual look to the game big time. I'm playing it rn & looks amazing. I wonder how it will look when Switch 2 comes out using the same setup to see if anything will increase a little more, but I'll have to see when that time comes.
I will get if for SX and switch...just because im curious how good it performs and looks on the switch and how it feels to play on the go or in bed, frankly.... 😀 I never expect the switch to be over the top, but it's still a impressive and great little machine that brings a lot of joy and fun. Just think about panikbutton, what they pulled off so far is amazing.
I bought Crysis 2 to Ps3. Didnt know what to expect but the game looked awesome. When I played it for the first time it was the most awesome game ever. Love the online-mode and its so insane good. I hope the servers works better now.
Call me crazy, but I actually prefer all my crysis games on Switch now. It gives me a xbox360 vibe, and thats where I fell in love with them the first place.
I said it before, I'll say it again. Still waiting for a patch to fix the grain glitch on the xbox 360 version of crysis 2. Does anybody remember that?
@@andreabeccarisi1126 thanks for trying! I do remember how shitty crysis 2 was on PS3. The framerate at times was a slideshow. I think that snuffed out a good portion of the fun I had with the game.
I played it on PS3 and never noticed how bad it ran. Those were the days when I only played on console. Looking back I don't know how it didn't bother me. I was so used to slowdowns that I thought it was normal I guess. Now I'm spoiled because anything under 60 makes me cry so to speak.
Found a trick for analyse portable switch resolution. If you use the switch in portable mode, and then you connect to the dock, the resolution for a few frame remain the same as portable. Thats a few frame before the selection of the new controller and few frame After. I noticed this playing xenoblade 2 because there is a massive difference. Maybe you can capture the frames with a device and its easier finding resolution this way?
Is there a restriction to capture in portable mode? If not, then your suggestion wouldn't make a difference since the capture remains unaffected and they can digitally zoom in later anyways. The display during capture doesn't matter at all.
@@SimonVaIe i Heard they had trouble detecting portable resolution back than, but It was 2017, so i don't really know. I think the problem is connect the capture device to the switch, i Hope they see this comment
Just found this games series in a suitcase I had stored at a friends place the other week and installed Crysis 2 with the texture pack, parallax mapping pack and direct x upgrade and can now finally play it on ultra at 140+ frames on my laptop. But I also live out of a van and off of solar most of the time, so I suppose I'll now be repurchasing this series on my switch seeing it uses an amp an hour to run and my laptop uses 22+amp and hour to run. Glad to see the performance to be promising. Still trying to get through The Outer Worlds on Switch and holy the shit the resolution feels like it is constantly sitting at 400 or lower. And dont get me started on the fps.. The Witcher 3 hasn't been to hard to get through as the performance works surprisingly well for the type of gameplay, but the resolution scaling still ruins it at times.
Much prefer the original lighting. Similar to the Crysis 1 remaster, this new lighting gives everything a flat, cartoonish look, similar to how Halo Infinite looked in its initial reveal.
I cant stand last light, docked at least never tried portable... the first open zone it is so blurry... im talking docked... got it for 1€ already tried it two times and the blurry graphics always makes me delete it loool
Just hypothetically speaking, I wonder how a PS3/360 build would run if i came out today, with the Switch optimisations and SVOGI. Would it be just as tragic as the build we still have of the disk for PS3/360?
It would not be possible because the PS3 and Xbox 360 are a lot weaker than the Switch. They both have less than 512mb of ram usable for games and the technology is ancient and not compatible with todays modern engines and effects.
@@ZackSNetwork Wrong. Switch isn't more powerful and the games bare that out even this and DF previous tech preview of Crysis 3 show as much. Shadows, particle effects and overall geometry are pared back on Switch even compared to PS3 its visible in the very brief comparisons they showed here (though not as in your face as in the Crysis 3 video).
What if though PS3 and Xbox 360 used dynamic resolutions like the Switch? Would the framerate have been better?...I mean the resolution was always the same no matter what happened in the game and this was definitely very heavy for these consoles. Technology is always going forward, and even if the Switch is a portable machine, it still is more powerful than PS3 and Xbox 360, we know that from the beginning. PS3 and Xbox 360 were two amazing consoles, so many great games there...so many memories.
The Switch also pares back geometry and shadow detail (CryEngine uses geometry to make shadows) and particles look to be rendered in a lower resolution here too. I do think if PS3/Xbox 360 took advantage of DRS and Switch's lower visual quality settings those old consoles would run these games significantly better than they did.
@@nattila7713 Didn't even notice because my tv only could display up to 720p and I wasn't PC gaming then. I'm sure if I ran those versions on my 4k tv now it wouldn't even feel playable, but then I had no context and was in awe of how it looks. And playing the PC version now I still think it looks like a PS4 game. A lot of games of that gen even running at 1080p or more at 60fps on my PC still look dated just more polished, but this aged amazingly
@@arthurdurham crysis2 (pc) I am not sure. crysis3 (pc) can be compared to prevgen titles, sure. not to the best ps4 looking games (uncharted4 or tlou) but to a better-than-average one, probably.
It is an achievement for a handheld, the time gap between this and the original PC/console version is impressively small. But yes, the Switch's tech was dated when it released so it really needs proper upgrade.
To be honest back in the day I played these on PS3, in a time before I wanted Digital Foundry and I was unaware of frame rates etc. I enjoyed it then. Where as today playing at 60fps and above regularly, when I try 30fps I just can't, it is rotten.
It has similarities to Killzone in terms of how AI is handled, but Killzone is super linear and goes for a "hunker down behind cover" approach to FPS design (going for that really gritty war movie feel) wheras Crysis encourages you to keep moving, flank, and get the drop of enemies.
Crysis on a cartridge...what a time to be alive.
for me its not cartdrige since GBA and N64 blow inside
@@HairoxxFR fair point. What would you call it then?
@@HairoxxFR Ummm it is a cartridge bro
Technically it's a chip inside of a small plastic case but I digress
@@CyborgSodaCollects is a card a cartridge has transitors and chips that help the game.
His description of why he likes to replay crysis is excactly the reason some of my favorite games are my favorite to replay, like half life, halo, and all the resident evils
Even RE6!? 😮
Crysis 2 is actually my favorite, I found the combat and gunplay the most satisfying out of the 3. Was smaller in scale sure, but sill offered more freedom than most other shooters at the time
SAME
I like the cover system in Crysis 2 and I like how Sprint uses energy since I feel it plays into my decision making for energy management. My only issue with sprint on PC is it’s not a toggle sprint you have to hold it down which is pretty annoying, but yeah I love C2.
Killzone 2 is another example of an awesome game with a cover system that I loved that they dumped afterwards. Unrelated but man KZ2 is awesome, wish it had a native PC version.
Same here, plus it was the first one I played.
Zerovector yea. Crysis 2 is still my favorite. It was the first crysis most of us played and it looked amazing at the time. It was this and bf3 that looked like the future in 2011. Crysis 3 had inferior story, soundtrack, and gameplay mechanics. The hacking was just awful. Crysis is an action shooter, not some kind of stealth rpg.
@@alanlee67 most of you?
What?
The so called "weakest" part in the series is the one I have the most playtime in. If anything I would consider Crysis 3 the weakest simply because of how damn short it is.
I never really enjoyed Crysis 3, but I really like Crysis 2 the most.
Same
Crysis 2 was my first Crysis game as a console gamer, i played through all three of 'em eventually on the PS3, but part 2 is responsible for the best memories! Back then i never witnessed such gorgeous graphics for an fps on PS3, part one that i played after it and later 3 couldn't beat it, at least not on the PS3... Great it's available on Switch, almost wish i haven't played them yet!
I totally agree! I enjoyed 2 so much I purchased it on ps3, Xbox and PC and replayed multiple times. I’ve only finished Crysis 3 once.
exactly, 3 is by far the weakest
I enjoyed Crysis 2 on X360 when it released, and I don't remember performance being so bad haha ... I love Crysis 2's unashamed "hollywood" aesthetic, it felt like a Michael Bay Transformers movie you can play. Curious about the PC remaster, but having a decent handheld version could be cool as well.
I'm the same. I think the 360 was my return to gaming after 5 years or so out. Maybe I just didn't have anything to compare to so had no issue with the performance at all. Really enjoyed this game!
I was a kid when I played 360 games so playing at 30 FPS or at bad performance never bothered me haha. Don’t think I ever noticed
@@philth7587 I first played the game on my friends PS3 then on my Xbox 360 and i never noticed the atrocious framerate. I then bought the game on PC and was immediately dissapointed as to how average looking of a game it was when compared to Crysis. I do however think they need to leave it be they weren't great games as it is so keeping re-releasing them is a joke especially when the performance still sucks. I can't get a steady 60FPS at 3440x1440P in Crysis remastered and my rig has an i7 10700k 32GB of DDR4 and an RTX 3090 it's ridiculous. I feel as though they've purposefully gimped performance so they can keep the (but can it run Crysis) bs going its getting old now. They should focus on a new game and a new graphics engine as it's far to taxing for how the games look.
Same! I actually never noticed probably cause i didnt care about FPS in high school. I did notice GTA 4 tho, that was really bad.
The cell processor didn't do the ps3 much good except for hinder its progress
The comparison to Halo is 100% spot on. Crysis and Halo are my favorite shooters for the dynamic AI and moments that feel like you created
I've been on the fence about trying out Crysis but after hearing this I'm more than curious to get it
Doesn’t Crysis 2 not have that good of AI? I could have sworn the enemies didn’t react right in a lot of situations.
@@LloydChristmas08 yeah Crysis doesn't have great ai due to the visuals pushing the letter so far. However the way the game is designed hides if pretty well
@@alexsilva28 just know that crysis is not like a call of duty or even halo campaign. Well, 2 and 3 are a little bit but 1 is very different and more of a game you gotta get yourself immersed into. Luckily once you do it's by far the most fun just because of all the player freedom it gives you, and fun ways you can interact with the world.
The level of interaction is above almost any fps campaign. It's more akin to an immersive sim like prey almost than call of duty.
I think some people go in wanting to be directed and that's just not what makes the game fun.
It's hands down the best game in the series and one of the best fps ever, but you can easily miss out if you don't go into it ready to fully immerse yourself in the game.
I have found it super addictive, even before I learned so many tricks and mechanics the game offers. But I've also seen more casual gamers not understand it, and miss out on a brilliant game.
There are levels that are reminiscent of call of duty too. Especially the tank mission and later missions but the first few are just these giant open levels that you can attack anyway you like.
That's why it's so replayable
Is multiplayer on this?
Crysis 2 multiplayer really was an underrated gem.
Played a lot of multiplayer on 360. Paired up with some guys regularly after tagging enemies on the City Hall map which helped A LOT. Skyline will always be my favorite map.
Sadly not.
Yeah, Crysis 2's multiplayer was really underrated.
I also really liked BioShock 2’s multiplayer for completely different reasons.
Loved Crysis 2 multiplayer. 3 just didn't hit the same.
It's a bloody shame that *Warhead* was lost in the remaster mix. It's arguably the tightest campaign in the series, with great level design and very entertaining combat set-ups. A lot of people are missing out.
I'm also really disappointed about this. Warhead is my second favorite Crysis game, first one being the original Crysis.
Warhead was my favourite in the series.
they lost the source code thats why its not here
Bro warhead is amazing. It's like an extension of crysis 1 which is clearly rhe best in the series
@@HugoStiglitz88 Seriously.
It's just a great, tight campaign. And better optimized than Crysis 1, with no drawbacks.
A shame it wasn't treated to remaster/re-release for more people to experience it.
4:15 I played Crysis 2 on the 360 back when it came out and I (somehow) absolutely loved it. Seeing the footage of it running so poorly in the video is wild because I do not remember it playing like that at all. It's amazing how little performance can matter when you're a kid and have nothing else to compare it to.
Well...i just played it on my old 360 and it didn't do anything shown on here.
@@willthorson4543 See a neurologist
Hahahahaha lmao 😂
Exactly! I don't remember the frame rate being so bad... I could almost swear it played mostly at 30 and only dropped occasionally 🤔
Just goes to show you how much they were able to push those 2005-06 tech consoles near the end of their life cycles.
When I played this on my PS3, honestly the FPS did not bother me seeing that the graphics were so amazing. The FPS were just about playable.
Few years later I moved to PC, and well, it all changed.
Haha same. I can't even play some last gen games on my ps5 bc they're not patched to run at better frame rates. PC gaming ruined my standards
@@arthurdurham exactly I feel the same. I used to play on console till around 2013 when I started playing on PCs (laptop's rather). PC gaming made me so much more sensitive to framerates that when I went back to console games after a while it made my eyes water.
I was actually shocked how I never used to be bothered by the low framerate before lol
@@alolanstarboy Yup! I learned all about frame timing and how it's basically impossible to get perfectly on PC so I also started becoming a fps stickler. But now on console I can feel the slowdown. Esp when I tried using PS now, I honestly cannot stand how most PS3 games run that I used to love
Though still a lot of games still run so much better at 30 on console than pc
Same, except I had the Xbox 360. :D
Well, for me I still prefer consoles and there's a reason why consoles are still a thing. I still play all my adventures games on consoles because now a days they are the same even on PC but I rather play shooters on PC, that's where the be biggest difference comes in.
Probably Crysis 2 has best theme song ever.
Such a great theme indeed. Love the one from the Uncharted trilogy as well.
I agree. It also has a decent story for a scifi shooter.
it was actually crysis 2 that inspired me to take the next step and start composing and whatnot. 10 years later I’ve worked on various films and had music of mine in a tv show. It really has a special place in my heart
@@WH250398 it really does that Zimmer track fookin slaps
Its from Hans Zimmer so....🥰🥰🥰🥰
Crysis 2 had/has some of the best looking textures in gaming. The stuff they did with POM and tessellation on the rough ground and brick textures looked awesome.
iirc there was a patch that enabled tessellation that came with a massive performance hit. It was discovered that every level had a tessellated ocean mesh underneath it regardless of there being the sea in the level.
Also ridiculously tesselated cement blocks peppered all across the roads iirc.
@@theusual5uspect That was an NVIDIA move, a the time AMD Cards weren't good at tesselation and NVIDIA saw the opening, this is an NVIDIA Sponsor title after all.
@@theusual5uspect what consoles/generation did that issue occur?
@@J.R.2.8 The DX11 patch (which brought about tessellation along with several other enhancements) was only released for the PC. Given how badly Crysis 2 ran on 360/PS3 already, it was probably a smart move keeping those features PC-only (until this remaster which has those DX11 features enabled on 9th-gen consoles).
I remember buying a Samsung Laptop to take with me for College in 2011
While looking for this Laptop's User Manual Online, I found out that this laptop was getting so much hype because it could run Crysis 2.
At the time I was a console gamer, I had a PS3, I did not know what 60FPS, Screen Resolution or Vsync meant.
So out of curiosity I bought Crysis 2 in a CD just like Mr. Linneman.
I installed it, I played it, and ever since then I fell in love with the series.
I remember playing Crysis 2 "on the go" at the gaming center of the college I graduated from.
Everyone was surprised how well Crysis 2 ran. The Laptop in fact delivered: the game ran at 50-60FPS at 720p with low-to-medium settings. This game re-initiated me into PC gaming at the time. Last game I got in a CD was Quake 3 Arena LOL
The laptop btw was the Samsung Series 7 Chronos. It had 1gb of Vram with its GTX640M, 8GB of Ram with an i7 3615QM processor, and 900p Screen. Good times indeed.
Looking at Crysis 2 performance on PS4/X360, Cyberpunk's performance doesn't seem that bad lol
You mean PS3?
“It was a different time!”
Look at the skrim 1fps drops on PS3. That was hilarious. Obviously it's fixed now, but those were some interesting times.
Yeah that kind of performance was pretty common in open world games during the 7th generation.
@@Jdogg4089 oh my lord Skyrim was bad on PS3 lol
Ah yes, our old friend Svogi. He comes through town once in a while.
Try playing it on PS3 in stereoscopic 3D for MAXIMUM performance.
I actually did this back in the day on a Samsung 6000 series LED 3DTV and I loved it 😂
Can't wait for some 'bespoke' PC optimized settings for Crysis Remastered Trilogy.
I played Crysis 2 on the 360 back in the day and I thought it was the shit, seeing the framerate now blows my mind I don't remember it being like that at all!
You wonder how people felt who played and bought it on consoles?
I got it on 360, and I loved it. I, honestly, don't recall any performance issues bothering me. Clearly, you've captured performance issues here, but I don't recall them affecting me remotely.
same here
Credit to the devs this port looks beautiful, very well made, great for us gamers.
Played Crysis 2 on the PS3 and honestly don't remember it ever being like this, crazy looking back at what we used to be fine with!
It's still "fine" as in it works.
At the time I had money to burn for the PC and PS3 console versions and while I did have a PC that could play this game and did I did the game on PC my old laptop wasn't able to run the game better than PS3. Of course I don't have to worry about poor performance on my new PC which runs much better at 1080p with maxed out settings, but it still doesn't quite lock to 60FPS maxed out... go figure.
Crysis 2 is actually by far my favourite. From the level design, story to the amazing soundtrack and just the general look and feel of the game. PS: played on PC ofc
I can’t believe how good it looks and runs
I actually did play it on the PS3 and I think I remember some of the performance issues. But as those were quite common back then, that wasn't an issue for me. Played through on highest difficulty. Even played Crysis 1 on PS3 and got that sweet platin.
Last year, I enjoyed it on my PC an 4K120, an absolute blast. I cannot wait to get the trilogy in my hand ❤️
I've beaten Crysis 1, 2, & 3 on the PS3. For the standards of the platform, they played fine. It just payed to be stealthy as much as you could to avoid triggering a bunch of explosions. I think Crysis 3 ran a little better than 2, but it's been a bit.
DF: Improved lighting, shadows, resolución, image quality, framerate, etc...
Clowns: jUsT a PoRt 0f PS3
True but it's nothing compared to the,
Blackfire mod.
Agreed, typical Nintendo trying to run when they can't even walk. They should stick to Mario Kart.
The sad thing is that it would actually be a lot more impressive (and sad for the PS3) if it were a straight port with better resolution and better performance. That argument would not work in the clowns' favor.
@@ag3ntorange164
Your brain has a defect, might wanna check that out.
@@robmorris4056 The Blackfire mod is awful, though. It completely destroys the game's image quality and lighting.
It's interesting to note that the Switch Crysis games are the only games on Switch (AFAIK) that have parallax occlusion mapping.
I played a lot of Crysis 2 on my 360 and I never really noticed the chugging. Strange, but I was just used to the experience, I guess. I really loved the game during it's heyday and sunk a ton of hours into the multiplayer. In the end I felt the linear approach of both sequels was to the detriment of Crytek's open-world design of the original.
I had crysis 2 on ps3. It was horrible to go all out firing - I found the game was amazing when I used extreme stealth.
It was wonderful - almost felt like an extension to the world of mgs4
The Switch port definitely hews closer to the OG PC release. It features those characteristic road surfaces with slight cracks in them that were replaced in the other versions. I would argue that Crysis 2 is the most well rounded Crysis. It's hard to definitely say which is "best" because the 4 games strive for different things. But C2 is the most complete and well paced entry. It doesn't have the highs that the some of the other entries have, but it is consistently good from start to finish.
I played Crysis 2 on PS3, and I actually remember enjoying it more than I did with Crysis 3 on PC.The latter's memory is likely tainted by rampant hackers in its multiplayer, but at the time, the performance on console didn't seem as problematic and standout like it might today.
The number of games I played at 20 FPS as a kid without even noticing or caring or understanding what was happening was mind boggling. All the crysis games are on that list as well as more than a few 3DS games.
@@josiahkhani3667 Battlefield 3 is apparently known for struggling on console, yet I don't remember noticing any of it. It's just what was standard at the time
@@Soulindex I don't recall it being particularly bad on PS3 but I distinctly remember DICE claiming the input lag on the PS3 was caused by the TV's when in fact it was apparently caused by their anti-aliasing solution. The input latency in the launch build was horrific. Game became much more playable after the anti-aliasing patch was released in my opinion.
@@mrratchet I think I was too young to know when specific patches were happening, I was only 13 at the time lol. I just remember launch era and post-"omg, there's letters inside the objective symbols now!"-patch era. I remember being surprised by how much worse footage on UA-cam from Xbox 360s looked compared to my PS3 experience, but that was about it. That being said, I don't ever recall the input latency being an issue, especially in comparison to CryEngine games. Compared to Crysis, I guess any game felt like it had low latency.
I played Crysis 2 for the PS3 after playing 1 on PC. I don't recall noticing the frame drops at all.
Granted, my computer at the time was also very underpowered so I didn't really have any real thing to compare it to.
I also played these games on PCs back in the day and my experience was markedly improved on consoles from performance to graphics. I think my old laptop hit 720p though so there was that.
@@VariantAEC Yeah, if the game _opened_ on my PC at the time then I considered that "playable."
@@BenoHourglass
I do that today... only because the disc based versions are totally locked out on recent revisions of Win10. Thanks MS!
Crysis 2 is actually my favorite, I found the combat and gunplay the most satisfying out of the 3. Was it smaller in scale? Sure, but sill offered more freedom than most other shooters at the time.
Straight from the mouth of a Crysis 2 Developer: " _a low power mobile device with older hardware at this point in time, but still doing a lot better than what we previously had access to in the console space._ "
Then WHY don't we have Crysis Warhead or FarCry 3?!
Far Cry hasn't been made by Crytek since the first one. Idk what you're on about
@@IllegalMarzipan imagine if ubishit remastered FC3, if they would, they will just add contracts and saturation and here u go, 69€ FC3 remastered
@@IllegalMarzipan Guy probably meant Crysis 3
Because they're actually lying... *to a certain extent.*
They could've done everything they did here and made the PS3/X360 versions run much better if they focused on performance, but put their efforts into making the game run with way better visuals instead sacrificing a solid lock on 30hz.
These remastered versions on Switch actually look worse than they did on PS3/Xbox 360, but it runs at a higher resolution due to DRS and mobile chips better fillrates and the Switch versions have better textures almost universally due to having more system/video RAM.
Geometry is worse in the Switch version. So performance is improved and resolution is improved but it is possible that maybe just maybe if the PS3/Xbox 360 versions had the same visual cutbacks they would run as well at a native 720p (pixel fillrate was terrible on those consoles GPUs *compared to mobile GPUs by the time Switch launched,* even so perhaps higher resolutions than 720p _might_ have been feasible if the PS3/Xbox 360 versions looked as rough as the Switch port does now).
@@VariantAEC _They could've done everything they did here and made the PS3/X360 versions run much better if they focused on performance, but put their efforts into making the game run with way better visuals instead sacrificing a solid lock on 30hz._
Need I remind you that we are not talking about the (UN)locked version of Tegra? The APU at the heart of the Oled Switch/ Switch V2/ Switch Lite relies on battery, it's a down-cloked version because of that. Putting that in simpler terms, there isn't anything such as "focusing on performance" for the Switch, because if you do that, you're literally sacrificing battery life, and that is what diferentiates the Switch to the X360 or ps3, as those consoles' CPU's were always performing at 100% because they were always plugged in to the wall let. Stop pretending battery isn't a thing to be concerned about when developing for the Switch or that performance rules it all, understand it's a HYBRID console, therefore, and as much as I hate to say this, it's not only about performance, but rather about BALANCING Performance and battery life.
_These remastered versions on Switch actually look worse than they did on PS3/Xbox 360, but it runs at a higher resolution due to DRS and mobile chips better fillrates and the Switch versions have better textures almost universally due to having more system/video RAM._
No, they don't! Haven't you watched the video? Name it dynamic resolution or whatever you want, but the fact is the Switch actually outputs more stable frames and less noise, while still maintaining 30FPS when there's a lot going on (weather, shadows, bullet particles, physx, colision detection, transform & lighting, to name just a few) - getting all that to work AND MAKE THE X360/PS3 VERSIONS LOOK WORSE in the process is a real achievement! So it's not just about how it looks, but how it looks AND RUNS.
_(...) maybe if the PS3/Xbox 360 versions had the same visual cutbacks they would run as well at a native 720p (...)_
But that's the tech that was available to the Crytek team at the time! If you want to blame someone, point your finger at Sony or Microsoft for their faulty SDKs or faulty hardware, for it was unable to run Crysis the proper way. Still, it doesn't change the fact the Switch can run it better than those consoles did back in the day; And here's the icing on the cake, after the ps3's lifecycle Sony knew that bothering PC game developers to port their games over to the ps3 was extra work because it'd require to convert an X86/X64 CISC build of the game to ARM/RISC so they ditched it and ever since the ps4, their "console" has been nothing but a glorified middle-range PC that can run sony's exclusive games, whereas the Switch has remained on the RISC team, outsold the ps3 and can run games better... with a RISC-based mobile console. Anyway, back to my point, if it can run Crysis that well, it should be more than capable of delivering Far Cry 3 at 30, maybe even Watch Dogs 1.
To answer your question, most of us playing Crysis 2 and Far Cry 3 on console had never experienced any different. Going back and playing them now is horrendous, but, at the time, it was all I ever knew. These new consoles have opened my eyes to how important framerate is to the gameplay experience, so it's difficult for me to tolerate less than 60 fps these days.
I had a PC and PS3 and had the game for both platforms putting me in that rare exception category.
The PS3 ran the game better than my PC which cost more than $300 more and was 3 years newer.
So even though I could and did try to run the game both maxed out just to see what it could look like (of course completely unplayable, but visuals were improved). I also looked at the game running at playable FPS performance (which was basically the same performance or worse than PS3 anyway with lower settings). At the time in 2009 when I purchased the laptop mobile HW was still struggling to run such games but not all mobile HW the laptop I wanted was out of stock so I got a much less powerful version that was about $300 less expensive and while it did what I needed it really couldn't run games for ••••.
Later on games like NFS:MW regardless of settings wouldn't run right at all. I don't think NFS:MW (2011) was more taxing than Crysis 2, but that's how my old laptop saw it. Oddly it's the inverse regarding performance now. On my new PC (also a laptop) NFS:MW (2011) runs nearly constantly locked at 60FPS maxed out while Crysis 2 (and 3) run maxed out at 1080p, but never really locking to 60hz. Go figure.
when you realize Tegra X1 which had 2x core clock speed and 7x more transistors compared to PS3 RSX but yet have smaller dimension which small enough to be put on handheld console, all of that happened in the span in just 10 years
what could be possibly happen 10 years from now
I do wonder, why are people saying Crysis Remastered Trilogy is a bad deal?
At least relative to Crysis 1 Remastered's 30$ Price, an extra 20$ for Crysis 2 getting a very similar treatment to Crysis 1 and a touched up/still notably improved version of Crysis 3 sounds like a pretty good deal overall.
Or are the people saying it's a bad deal are still talking about it as if Crysis 1 Remastered was still in the state it was at launch.
Definitely the latter. Other times, it's because they need a reason to nitpick and attack another remaster.
These are some good titles of PS3/XBOX360 era that could hit the Nintendo Switch and it would be great: GTA IV, GTAV, Red Dead Redemption, Batman Arkham City, Call of Duty Series, ( 2,3,4,5), Far Cry series, Burnout Revenge, Battlefield 3 and 4, DmC Devil May Cry, Devil may Cry 4, Devil may Cry 5, PURE, Dead Rising series, Vanquish,Castlevania:Lords of Shadow 1-2, Titanfall, Alan Wake, Brutal Legend, Enslaved Odyssey to the west, SSX 2012, Rage 1, Ace Combat series, Bully, Condemned 1-2, The Darkness 1,2, NBA Street Homoecourt, Flatout, Lost Planet extreme condition, Transformers series, Prototype 1-2, Soul Calibur, Shadows of the damned, Brothers in Arms:Hell’s Highway, Need for speed rivals, F.E.A.R. 1-2-3, WWE All Stars, X-Men Origins: Wolverine, Medal of Honor,Syndicate, Dante’s Inferno, Bionic Commando (2009), Homefront 1-2, Viking battle for Agard, Kane&Lynch 1-2, Mercenaries 1-2, The lord of the Rings, Captain America Super Soldier, Dark Void, Some Spider Man, Fist of the North Star: Ken’s Rage 2, MUD Motocross World cup championship, Knights Contract, Terminator Salvation, Aliens Colonial Marines, Thor God of Thunder, Army of two, Shadow Complex, The Bureau XCOM Declassified.
I loved crysis 2 on my ps3. Epic as a mofo the gfx everything. Still hoping on a next crysis game as well sheesh
This is genuinely a great port.
I played it on PS3 and I have very very fond memories of it.
I remember the performance occasionally tanking, but I didn't really know about it or care at the time. That's how most PS3/360 games worked for me, I'd adapt to it quickly and then enjoy it without issue.
In fact, Crysis 2 is also my favourite. I like the linearity with some wider spaces, it made sense in the urban jungle. The music is fantastic and vastly underappreciated too. And I'm a sucker for Richard Morgan so the story was right up my alley. I absolutely appreciate solid performance, but it just didn't (and still doesn't) tend to affect my enjoyment of a game as much if the rest if it keeps me interested.
Crysis 1 was on PC for me, struggling with a Radeon 9800 Pro 128Mb before I bought a laptop with a 8600GT in it.
Crysis 2 was played on both 360 and PS3 and while I loved the game at the time, it definitely soured my taste for it.
So much so that when Crysis 3 came out, I skipped it ....and the first time I played Crysis 3 was around the time I started my UA-cam channel and played it on a R9 280X and it blew me away several years after release.
Since then, revisiting the whole series on PC (and Crysis on my switch Lite too) has been great and im thoroughly looking forward to the remasters on PC and also the handheld versions on the SwitchLite.
Cry Engine works so well on Switch. I kinda hope they use it for Metroid Prime 4
the switch is so weak lmfao, its so weak in fact that it is constantly compared to PS3/360 Generation lmfao.
its being compared to consoles from 2 generations before it.
@@Hello-ig1px no? It's being compared to them due to the original game being on those consoles. This also runs on a small 5.5 inch, 1cm thin light weight hanheld for less then 200 dollars. And besides that what does this have to do with Metroid Prime 4 and the Cry Engine? lol
@@Hello-ig1px hmm… a handheld from 2017 is being compared favorably to the PS3 and Xbox 360? That sounds pretty powerful to me.
@@helmi5045 Hey, dones answer to these clowns, enjoy your Switch!
You missing the point here. switch is handheld not full fledge console. Comparing with ps3/x360 is viable. it shows how strong mobile chips have come
This game was my favorite out of the entire trilogy, gonna go give it a play.
'We've got Crisis 2 Remastered running on the Switch, and to discuss that it was only natural that I bring on Alex "I don't play console games" Battaglia.' Yeah, that makes all the sense in the world.
He gave a ton of praise? Alex is always great to have.
@@YuoTube-vy4ej
Which is why Alex forgot to mention Switch's lower quality shadows, poorer particle effects and lessened geometry complexity?
Sounds about right PC gamers only care about FPS and resolution.
@@VariantAEC This is a preview video based on footage recorded on-site, not a deep dive with footage recorded by themselves.
@@jacobsoper4708
Who recorded the video?
Digital Foundry.
Hm that's an auto-debunk.
Can't wait to play on my Nintendo switch lite 😍😍
To answer your question, Alex: I played Crysis 2 on Xbox 360 back then and LOVED the game. It has a special place in my heart graphics wise but almost moreso the atmosphere of the game, certainly helped by Hans Zimmer. I have come to be a great defender of linear level design and I think Crysis 2 is just perfect in that respect, being just open enough to remind one of Halo.
All that being said: I can’t believe what I’m seeing here. 15fps in action sequences? I don’t remember that at all, to a point where I considered if my 360 had some form of hardware upgrade (but obviously it didn’t). And I would even describe myself as a very sensible person when it comes to graphics and performance. I remember being incredibly disappointed with how Crysis 3 ran when I got it, having such fond memories of 2. Well anyway, hindsight is 2020 and I will buy a PS5 to play Crysis 2 again like I remember plying it. Great video!
No mention if it's a port of the console or PC version. No mention about tessellation, since this was only added in a later patch for the PC version.
Seems important enough to mention..
Interesting... see crysis 2 was actually my favorite of the franchise... I thought it was the longest game of the trilogy with the highest production value and effort put forth. and an actual good story to go along with it. the story of the others were forgettable but the ending of this game always stuck in my mind... to each their own I guess though. Still liked 1 and 3 but to me 2 was best...
I agree.
Its great to see a version of Crysis with a ton of money and talent thrown at it from the Richard Morgan story to the Hanz zimmer main theme.
Crysis 3 SP felt like they juat ran out of time/money after the third level and it overall felt rushed.
I played this on 360. Although I hated the blurriness, my simple console brain was amazed by the rest of it and played it for months.
But I had to play it slowly and repeat each encounter over and over to learn how to make my character move in a way that was somewhat efficient, directing myself and my choreography like a movie director but some scenes were so awful that I just had to force my way through to get to the encounters I loved.
The aliens were almost impossible to defeat in a smooth and “badass” way so I hated how they moved and thought that those encounters almost all sssuuuuuuuuucked and I found myself repeating the human encounters probably hundreds of times.
Can’t WAIT for the Series X version.
0:20 "Hold Y to grab" *smack*
Crazy to think that devs only had 512mb overall memory ram to work with when it came to ps3/ x360
Nice to see somebody remember Warhead.
I 'member Crysis: Warhead.
Now thats what I call "high level journalist gameplay"
Digital foundry, please look at Battlefield 3. It's a ten-year-old game and yet it's looking phenomenal to this day, which is really surprising since it concentrated on realism in its art design. As Alex said, it came at a time when AAA games could have the pc as a lead development platform. Now only DICE and 4A Games are going in the direction. Now that its most famous maps are being remastered, please look at its tech for comparison. Nice video by the way.
Correction the Pc version used tess and parallax and the tess was the walls and most objects and the para was the ground and bullet holes
only after dx11 patch
7:19 the players shadow is clearly visible despite the player being "invisible".
Probably not that hard to turn off the player model shadow when stealth mode is active.
That's how the original game worked.
Yep their even was a perk in MP to remove it.
Damn looking back on things is crazy. I remember being super impressed playing Crysis 2 on my 360 now looking back I wonder how I could ever thought that. My standards for gaming were quite low before I got a PC
I think Killzone 2 looked better on PS3 than this.
That was norm back them killzone crysis cod or battlefield
Killzone 2/3 may have a better art direction that allows it age remarkably well, but in terms in actual detail this game blows killzone out of the water.
Can't wait to replay through Crysis 2 & 3 on my Playstation 5. I had both of them for Playstation 3
If you ask me what I though of these 2 games for my Playstation 3 I personally didn't care about the low FPS. At that point in time it simply was not a big deal for me, now tho it IS a big deal!
I'm hoping these remastered versions will shine on my Playstation 5. I'm sure they will! They were a lot of fun to play through and I'm excited to once again step into the nano-suit as Prophet. It'll be a blast!!!
How is this fair comparing switch with a console 2 generations behind. Compare to ps5 and xsx
Lool switch doesnt belong to this generation at all hahaha it is comparable to a ps3 most of the time with some exceptions that can rival the ps4 really you count them by one hand hahaha
6:53 If you setup the Switch at 1080p & use both the mclassic & 4kgamepro together, you will get a much better visual look to the game big time. I'm playing it rn & looks amazing.
I wonder how it will look when Switch 2 comes out using the same setup to see if anything will increase a little more, but I'll have to see when that time comes.
Oh boy i remember playing that awesome blackout inner city mission part on the 360 in effin 3D on my new Samsung 6 series at the time. Good old times.
I will get if for SX and switch...just because im curious how good it performs and looks on the switch and how it feels to play on the go or in bed, frankly.... 😀 I never expect the switch to be over the top, but it's still a impressive and great little machine that brings a lot of joy and fun. Just think about panikbutton, what they pulled off so far is amazing.
I bought Crysis 2 to Ps3. Didnt know what to expect but the game looked awesome. When I played it for the first time it was the most awesome game ever. Love the online-mode and its so insane good. I hope the servers works better now.
Crysis 2 is amazing. I remember I bought the game for only 5€. And I still have the game for PS3. Still my favorite SciFi videogame.
Call me crazy, but I actually prefer all my crysis games on Switch now. It gives me a xbox360 vibe, and thats where I fell in love with them the first place.
9:50 "the Switch 2 version"
DF has a Switch 2 prototype confirmed!🛂
No
The developers actually had Crysis 2 running fairlu decently on the Wii U, but EA pulled the plug. Cool to see it's finally on the Switch
I said it before, I'll say it again.
Still waiting for a patch to fix the grain glitch on the xbox 360 version of crysis 2. Does anybody remember that?
What was the grain glitch?
@@CyborgSodaCollects I tried to leave a link but they deleted it, I guess you'll have to look it up on the web buddy
@@andreabeccarisi1126 thanks for trying! I do remember how shitty crysis 2 was on PS3. The framerate at times was a slideshow. I think that snuffed out a good portion of the fun I had with the game.
I played it on PS3 and never noticed how bad it ran. Those were the days when I only played on console. Looking back I don't know how it didn't bother me. I was so used to slowdowns that I thought it was normal I guess. Now I'm spoiled because anything under 60 makes me cry so to speak.
Found a trick for analyse portable switch resolution. If you use the switch in portable mode, and then you connect to the dock, the resolution for a few frame remain the same as portable. Thats a few frame before the selection of the new controller and few frame After. I noticed this playing xenoblade 2 because there is a massive difference. Maybe you can capture the frames with a device and its easier finding resolution this way?
Is there a restriction to capture in portable mode? If not, then your suggestion wouldn't make a difference since the capture remains unaffected and they can digitally zoom in later anyways. The display during capture doesn't matter at all.
@@SimonVaIe i Heard they had trouble detecting portable resolution back than, but It was 2017, so i don't really know. I think the problem is connect the capture device to the switch, i Hope they see this comment
Just found this games series in a suitcase I had stored at a friends place the other week and installed Crysis 2 with the texture pack, parallax mapping pack and direct x upgrade and can now finally play it on ultra at 140+ frames on my laptop.
But I also live out of a van and off of solar most of the time, so I suppose I'll now be repurchasing this series on my switch seeing it uses an amp an hour to run and my laptop uses 22+amp and hour to run.
Glad to see the performance to be promising. Still trying to get through The Outer Worlds on Switch and holy the shit the resolution feels like it is constantly sitting at 400 or lower. And dont get me started on the fps..
The Witcher 3 hasn't been to hard to get through as the performance works surprisingly well for the type of gameplay, but the resolution scaling still ruins it at times.
Crysis 2 didn't actually have parallax until the DX11 patch
Played 360 version - enjoyed it. Played on pc a year later & loved it.
My favorite game in the trilogy, it’s so underrated and got way to much hate by fans of the original.
Much prefer the original lighting. Similar to the Crysis 1 remaster, this new lighting gives everything a flat, cartoonish look, similar to how Halo Infinite looked in its initial reveal.
Looks really bright on Switch and the shadows are much worse in this and Crysis 3 on Switch too.
Finally solid performance fps game on switch besides metro 2033 and metro last light.
Yeah. I'm excited. Still need to pass metro series on switch. The performance is fantastic.
@@jaguar4120 yeah metro was done extremely well on switch.
I cant stand last light, docked at least never tried portable... the first open zone it is so blurry... im talking docked... got it for 1€ already tried it two times and the blurry graphics always makes me delete it loool
0:32 LOL
That's how Cevat Yerli pronounces "Crysis"
Just hypothetically speaking, I wonder how a PS3/360 build would run if i came out today, with the Switch optimisations and SVOGI. Would it be just as tragic as the build we still have of the disk for PS3/360?
It would not be possible because the PS3 and Xbox 360 are a lot weaker than the Switch. They both have less than 512mb of ram usable for games and the technology is ancient and not compatible with todays modern engines and effects.
@@ZackSNetwork
Wrong. Switch isn't more powerful and the games bare that out even this and DF previous tech preview of Crysis 3 show as much.
Shadows, particle effects and overall geometry are pared back on Switch even compared to PS3 its visible in the very brief comparisons they showed here (though not as in your face as in the Crysis 3 video).
Hey Digital foundry, wheres the medium and psychonauts 2 comparison 🤔
What if though PS3 and Xbox 360 used dynamic resolutions like the Switch? Would the framerate have been better?...I mean the resolution was always the same no matter what happened in the game and this was definitely very heavy for these consoles.
Technology is always going forward, and even if the Switch is a portable machine, it still is more powerful than PS3 and Xbox 360, we know that from the beginning.
PS3 and Xbox 360 were two amazing consoles, so many great games there...so many memories.
The Switch also pares back geometry and shadow detail (CryEngine uses geometry to make shadows) and particles look to be rendered in a lower resolution here too.
I do think if PS3/Xbox 360 took advantage of DRS and Switch's lower visual quality settings those old consoles would run these games significantly better than they did.
How come I'm watching this as 1080p on my tablet? Legit question
This game looked like a PS4/Xbone game years before those systems released. I never even noticed the low fps on my 360.
due to sub720p and sub30fps .... nope. never.
@@nattila7713 Didn't even notice because my tv only could display up to 720p and I wasn't PC gaming then. I'm sure if I ran those versions on my 4k tv now it wouldn't even feel playable, but then I had no context and was in awe of how it looks.
And playing the PC version now I still think it looks like a PS4 game. A lot of games of that gen even running at 1080p or more at 60fps on my PC still look dated just more polished, but this aged amazingly
@@arthurdurham crysis2 (pc) I am not sure. crysis3 (pc) can be compared to prevgen titles, sure. not to the best ps4 looking games (uncharted4 or tlou) but to a better-than-average one, probably.
Crysis 2 on Switch... "Looks better than a console from 2 generations ago" 👍
Please, Nintendo, put out a Switch 2 🤷♂️
Looks better than any PS5 game
@@mikeuk66 yeah
It is an achievement for a handheld, the time gap between this and the original PC/console version is impressively small. But yes, the Switch's tech was dated when it released so it really needs proper upgrade.
I remember days when benchmark to evaluate performance of graphic card was this question. 'Can it run crisis?'
There is ton of comments here about Psychonauts 2
I like that "uhum" at 7:11 and 8:05
Crazy that in like 2011/12 I had my first gaming PC with a GTX680 4gb in there and Crysis 2 was beyond life changing......and now it's on a handheld 🤣
I really enjoyed Crysis 2 Multiplayer; my PC back then running it at roughly 30fps, 1360x768. Was still a lot of fun.
0:53 Seeing this on switch is pretty cool right?
Both in creepy demonic harmony: *UUUUHHM*
the breakup and reconstruction when aiming down sights is rough.
Yeah but leave it to DF to ignore that still exists on the Switch version.
To be honest back in the day I played these on PS3, in a time before I wanted Digital Foundry and I was unaware of frame rates etc. I enjoyed it then. Where as today playing at 60fps and above regularly, when I try 30fps I just can't, it is rotten.
it looks pretty much like I remember it on my GT220 back in the day
Crysis 2 is my favourite of the series... I love the gameplay and the soundtrack is stunning!
Don't care how good a port is given the hardware, not paying more than $20usd for a 3+ year old game.
🍼
Good to see such high graphics AAA games making it to Nintendo Switch
Loved Crysis 2 on 360 and can’t wait to relive it on Switch!
I always felt the urge to compare it with Killzone rather than Halo.
It has similarities to Killzone in terms of how AI is handled, but Killzone is super linear and goes for a "hunker down behind cover" approach to FPS design (going for that really gritty war movie feel) wheras Crysis encourages you to keep moving, flank, and get the drop of enemies.