Why The Until Dawn Remake Is Inferior To The Original

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  • Опубліковано 26 січ 2025

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  • @eva1585
    @eva1585 2 місяці тому +2554

    About the camera angles, I wanted to add that the fixed camera heavily added to the feeling of the characters being watched/stalked. A lot of them are set up as if we're the creature/"psycho killer" peeking at them from behind corners or trees and I love when horror media does that.

    • @TindraSan
      @TindraSan 2 місяці тому +111

      yeah omg wasn't there one shot where a spider crawls across the screen?

    • @Jiggleslinky
      @Jiggleslinky Місяць тому +124

      Not to mention they help guide the player to the intended path, generally if you walk against the camera you’ll be rewarded with additional clues or totems.

    • @AndréCarvalho-b4k
      @AndréCarvalho-b4k Місяць тому +20

      Not a big of fan of Until Dawn so take it for what it is: fixed camera angles absolutely work in creating an eerie atmosphere. You can see that in most classic horror games. However, the big issue here is that fixed camera angles only work with a tank control scheme which is something that, to my knowledge, the original does not have. And thus, it suffers because fixed camera angles just do not work with a regular control scheme, which makes you accidentally move your character in the wrong direction once the camera changes.
      The over the shoulder fixes that gameplay issue. However it loses on atmosphere. The remake should have simply added a clean, polished tank control scheme and that was it. Hell, even the original should have gotten a tank control scheme update.

    • @chrisk9613
      @chrisk9613 29 днів тому +4

      @@AndréCarvalho-b4k Same reason the SH2 and RE2 remakes, while technically very polished, lose some of their appeal to me: the loss of fixed or at least pre-planned camera angles.

    • @AndréCarvalho-b4k
      @AndréCarvalho-b4k 28 днів тому +4

      @@chrisk9613 With R2 remake I don't mind it much, since they somehow made it work by adapting the entirety of the game around that. You can't really say the same regarding Until Dawn Remake since it remains mostly unchanged, rather than a completely overhauled experience. My issues with R2R mostly stem from stripping away content and being a much more streamlined, cinematic experience than a game. Can't say anything about SH2 remake though, other than Maria's voice acting which is... weird.

  • @donnybuoy
    @donnybuoy Місяць тому +1246

    If it isn’t broke, DON’T fix it. I’m so tired of remakes viewing every original choice as a mistake and feeling the need to “fix” them. The score, the color palette, the dynamic camera angles, the overall sound design-these were all INTENTIONAL decisions that were integral to the overall experience. Altering them alters the very identity of the game. And why? Why did we need to change the Wendigo’s screech? Why did we need to completely overhaul the iconic score? Why did we need to get rid of “O’ Death” in the title sequence, when it’s practically become the Until Dawn theme song? I was down for a little upgrade of this game, even if it wasn’t necessary, but my god, they should’ve left well enough alone.

    • @SchulzEricT
      @SchulzEricT Місяць тому +28

      This is how I feel about Mass Effect Legendary Edition.
      I'm happy that so many new people were introduced to Mass Effect, one of the greatest RPGs (games) of all-time... but it's so clear that the team that made the remake didn't make the original, and thus didn't understand so many creative decisions. And they just ran roughshod over all those decisions, clumsily going "oh, this is cooler" and breaking things.

    • @lpfan4491
      @lpfan4491 Місяць тому +44

      A good number of remasters and remakes just don't get it. The only time something should be removed is if it really does not work and you fail to find a good replacement. Otherwise, just leave it alone. Instead of using this very basic logic, they cannot leave any stone left unturned for some reason, changing stuff for the sake of "justifying the price tag".

    • @justmundane
      @justmundane Місяць тому +32

      bro I promise you I said this exact thing in the Until Dawn subreddit when the remake released and I got downvoted, called dramatic, and blinded by nostalgia because OBVIOUSLY the new shiny remake is better lol than the old outdated original (which isn't even 10 YEARS OLD!)

    • @humanbean4037
      @humanbean4037 Місяць тому +8

      EXACTLY. Like DUDE just change the graphics MAYBE

    • @ayana_0150
      @ayana_0150 Місяць тому +7

      @@donnybuoy I also think it’s super telling when some of the more popular games are either ones that are even older than the original Until Dawn, or games that are intentionally designed to have a more retro look. It’s not the graphics, lighting, and textures alone that make makes a game memorable. It’s the experience. Until Dawn had it right the first time around. It was memorable for so many reasons and the remake took away elements that made it a classic in the first place.

  • @blueshellhater1845
    @blueshellhater1845 2 місяці тому +1909

    Changing the wendigo screams is a crime. They were ear-deafening and it just added to the tension to have your eardrums destroyed.

    • @that_dude_over_there
      @that_dude_over_there 2 місяці тому +110

      Dude, when I heard the new scream, I was flabbergasted. How does something you fumble so hard.

    • @jimvjoon3547
      @jimvjoon3547 2 місяці тому +77

      I actually had to lower the volume of this video because the original screams were stressing me out so if that's not enough proof...

    • @lpfan4491
      @lpfan4491 Місяць тому +20

      I guess that would be the reason to remove them, to make it safer on everyone's ears. And it is a conceptually baffling choice, it is like replacing the jumpscare sounds in Fnaf with someone saying "boo!"

    • @blueshellhater1845
      @blueshellhater1845 Місяць тому +21

      @ But that still doesn’t explain the removal of the high pitch. If they were really concerned with people eardrums they (imo logically) would have either implemented an option to reduce scare factors (totally bs in a horror game) or just decreased the volume. I think they had the ambition to revamp the entire game when it wasn’t necessary

    • @VikTimmy
      @VikTimmy Місяць тому +16

      The answer is $. It was cheaper to change it than to get the music license to reuse the original in a “new” game

  • @martianmilktvofficial
    @martianmilktvofficial 2 місяці тому +919

    The contrast in music is insane! The music in the original for that final sequence was so nail bitingly tense, and then in the remake it’s pretty much silent

    • @Theottselmaster
      @Theottselmaster 19 днів тому +9

      The Resident Evil remake problem. Music became soulless nothingness.

  • @finleymorris04
    @finleymorris04 2 місяці тому +845

    “We want the remake to have a unique identity, so we’re gonna make everything objectively worse”

    • @vinesauceobscurities
      @vinesauceobscurities Місяць тому +51

      "We want to modernize the game, by making it indistinguishable from mediocre modern games."

    • @lpfan4491
      @lpfan4491 Місяць тому +6

      @@vinesauceobscurities Well, technically true I guess.

    • @genadiyrool
      @genadiyrool 29 днів тому +2

      they did those changes just for the sake of changes to justify selling it again. i just wish it had an original mode for us pc users

  • @nicholasarmstrong8349
    @nicholasarmstrong8349 2 місяці тому +736

    Nothing speaks to Until Dawn being lightning in a bottle more than the remake failing the capture the magic of the original

  • @strisselstudios3932
    @strisselstudios3932 2 місяці тому +711

    I was genuinely upset that the song "O Death" was stripped from the intro credits. I also feel like any of the native american details/undertones were completely ruined or removed.

    • @tomboyraider1015
      @tomboyraider1015 Місяць тому +43

      Ifs absolutely criminal.

    • @seeinred
      @seeinred Місяць тому +36

      That change, right there, is such a clear and undeniable clue that these people had no idea what they are doing, and what made original great.

    • @lindsay3698
      @lindsay3698 24 дні тому +2

      I think they had a lot of complaints about it.. idk why it's a good song for the game

    • @noahbarlow1646
      @noahbarlow1646 24 дні тому

      ​@@lindsay3698The game got criticism for continuing the long long tradition of bastardizing native American culture, especially for horror. The problem is instead of trying to address this by involving the cultures they're appropriating and editing the story to reflect real folklore and practices. They tried distancing themselves from actual native Americans while still appropriating the same shit

    • @sewer_rat133
      @sewer_rat133 18 днів тому +1

      It upset me too! That song was one of the most memorable parts of the original release.

  • @Ponderpine
    @Ponderpine 2 місяці тому +521

    I thought this was just supposed to be a visual remake and a PC port. I don't know why they changed the soundtrack and everything else so much. Even the visual changes seem a bit off. The amount of detail muddles the visual storytelling, and makes it harder to see the characters expressions. Like the scene in the cabin at the end, I know it's supposed to be dark, but I cannot make out his face.

    • @moonlitxangel5771
      @moonlitxangel5771 Місяць тому +3

      Likely to justify a higher price tag. That's my guess anyway

    • @ashleyl3699
      @ashleyl3699 29 днів тому +6

      i often think they change so many things simply to justify the price tag. "get it again at full price to experience the new soundtrack, new camera angles, new totem minigames!"

  • @reneehoenicke4765
    @reneehoenicke4765 2 місяці тому +359

    I can excuse a LOT for the remake, truly I can, but the thing that makes me the most angry is the change to Sam's character. Having her sit on the couch alone and not actively look for Hannah to prevent the prank DRASTICALLY changes her personality. The game calling her "brave" is now ironic instead of genuine. She succumbs to peer pressure and lets them do that to her BEST FRIEND and warns her only after she's been humiliated. OG Sam tried to stop it, actively went looking around the lodge for Hannah and wanted to keep her from participating.
    Knowing Hayden came back for the new end scene, I would have tried getting Hannah's actress back and actually have Sam try to talk Hannah out of it, ending with Hannah not believing her and going anyway. It would add to both characters, make Hannah less innocent and Sam more so. Instead, they change Sam from a good friend who got there too late to a participant by inaction.
    Getting the twins' actress back would also be beneficial to get more transformation scenes as Hannah (like an addition to the Events of the Past you get if you collect all the hunger totems) and more footage for Beth. I wanted to get to know Beth more, hear her opinions on people, learn about her personality. I was so sad to find that we couldn't explore her bedroom in the remake as it is the PERFECT new location to add with more collectibles.
    I appreciate a lot of the new visuals and I'm glad more people can play it on different platforms, but I still think the original is better.

    • @Lucy-uu7bb
      @Lucy-uu7bb 2 місяці тому +28

      They wouldn't have even needed the original twins actors, I'm sure most people would care more about getting new scenes with Hannah and Beth then wether they have the same voice

    • @turtleanton6539
      @turtleanton6539 Місяць тому

      Wtffff

    • @turtleanton6539
      @turtleanton6539 Місяць тому +1

      ​@Lucy-uu7bbindeed😅

    • @w0zwald
      @w0zwald 29 днів тому +22

      I also hated that they changed the note to make the prank seem more innocent...

    • @havendidit
      @havendidit 20 днів тому +3

      Sam is my favourite character, that's crazy to me that they would change that! It's just one single moment, I guess, but it says so much about who Sam is and how much she cared. I don't know if I would have loved her as much as I did without that moment making such a strong impression...

  • @garyking1986
    @garyking1986 2 місяці тому +327

    Damnnn that change in music is insane.
    As someone who was never really a fan of Until Dawn, I never really appreciated the music since it belonged to a game I didn't really like.
    After having seen your comparison, I now understand how pivotal the music was at heightening the intensity of the action/horror scenes. It was bold, and the remake tries going for a subtle, almost dubstep sound which takes all of the impact out of the individual moments.

    • @oxxylix504
      @oxxylix504 Місяць тому +4

      Well, as it is on pc, let's hope the modders will do their best job at implementing the best parts of the original into the renake

    • @SquadPoopy
      @SquadPoopy Місяць тому +4

      It seems to me that for the remake they wanted to tone down the music, because in the original as we can hear in the comparisons, it's very in your face and bold, which was the point. The new music seems to be going for a much more subtle atmosphere which just doesn't work that well with the game.

  • @mecha5409
    @mecha5409 Місяць тому +49

    Every time a popular horror game series removes its fixed camera angles an angel loses its wings

  • @Dennogra
    @Dennogra 2 місяці тому +384

    You've actually put my issues with the remake into words, instead of my previous icky feelings about it. The death of O'Death was honestly the biggest thing to me. Absolutely insane decision made there :'D

    • @magnusamann6806
      @magnusamann6806 Місяць тому +4

      At least there is a mod for the intro. The rest of the music might yet receive a mod but so far I can only find ones for specific scenes (probably would be relatively complex to "fix" the music for all gameplay scenes).
      I'm kinda dissapointed though that the remake failed to just bring the brilliant experience of the game to pc without butchering essential elements of it...

  • @jan5912
    @jan5912 2 місяці тому +234

    im so glad you brought up the music during the police interviews. the original's score is way more fitting for the scenes, why does the score in the remake sound like we're still being chased by a wendigo or something

  • @naturalfitness-1
    @naturalfitness-1 2 місяці тому +1625

    Not even until dawn can surpass until dawn 😂 the original is great! I just disliked the cheap unnecessary jump scares

    • @couchtable
      @couchtable 2 місяці тому +143

      I’m not typically a fan of jump scares but in this case I feel it made sense because the point is that it’s supposed to feel like a cheesy horror movie and those are chock full of em

    • @notdeadyet3680
      @notdeadyet3680 2 місяці тому +37

      I wouldn’t say their unnecessary but make the experience better cause it’s a slasher movie

    • @naturalfitness-1
      @naturalfitness-1 2 місяці тому +9

      @notdeadyet3680 by unnecessary i meant they had too many when I felt that the atmosphere and tone was good enough that it wasn't needed. But that's just my opinion, and it didn't make me like the game any less

    • @johnramos8703
      @johnramos8703 2 місяці тому +7

      The original is rife with those its not a remake problem you’re just mis-remembering the original, my biggest dissapointement is them not removing the cheapest numpsacre in the first place

    • @finleymorris04
      @finleymorris04 2 місяці тому +29

      Notice that they stop all those jumpscares past the first few chapters. Once the game gets serious, the goofy cheap jumpscares end completely.

  • @No-Ink
    @No-Ink 2 місяці тому +350

    Speaking of Let’s Plays of this game. My favorite was SuperBestFriend’s of this game. It was their first time playing the game but with Pat’s excellent control on the game, Matt’s experience with horror movies and both of their quick thinking; they saved everyone and got the best ending on the first try.
    It’s a fantastic play through with great banter between the two.

    • @graphicsgod
      @graphicsgod 2 місяці тому +35

      Agreed! That was my first experience with this game and didn't pick it up till years later.
      Miss SBFP.. pouring one out for my homies.

    • @octogonSmuggler
      @octogonSmuggler Місяць тому +19

      My favorite was John Wolf's playthrough. He was called Harshly Critical at the time though. I've just always loved how he reacts to things in games. He gets so sassy as well at times.

    • @amberhernandez
      @amberhernandez Місяць тому +26

      On the other hand, CallMeKevin had easily the funniest worst-case scenario playthrough!

    • @noahthompson5010
      @noahthompson5010 22 дні тому +2

      I love a play through from a UA-camr named Teo. He solo saved everyone, had great reactions, and studied the totems. Even though the chat got mad at him for that.

    • @ciaralee2529
      @ciaralee2529 19 днів тому

      My fav was the scary game squad. Either by the end of ep 1 or beginning of ep 2 , they had jokingly figured out the entire game. They also only get 1 person killed (matt).

  • @nevetsrules01
    @nevetsrules01 2 місяці тому +444

    You're absolutely correct on all points. Personally the horrendous lighting and removal of the fixed camera angles in the remake are what disappointed me the most. In their quest to make the game "more realistic", they stripped away the game's cinematic qualities and visual identity. The original had a clear and distinctive visual identity that was consistent throughout the game that clearly was paying homage to horror cinema. The remake strips all this away, resulting in a game that looks wildly inconsistent, from half the scenes being too dark to even see and appreciate what's going on, to the others varying so wildly that it's hard to belive they're all from the same game.
    For example, the money shots of Handigo at the end if the game were just abysmal in the remake compared to the original - they removed all of the stylistic lighting from the scene in favor of realism, so you can barely even see what's going on half of the time, and even when you can the scenes still look far less detailed and impressive compared to the original. It doesn't matter how much they improve the graphical fidelity of the models and environments if they can't even be seen half the time.
    While modders should be able to fully restore the soundtrack and sound effects of the original game, fixing the lighting and restoring the fixed camera angles will likely prove far more difficult, assuming it's even possible at all. Guess we'll just have to wait and see. At least we'll always have the original 😅

    • @ayana_0150
      @ayana_0150 2 місяці тому +16

      Oh yeah, good to know I wasn’t the only one who felt let down with the lighting in the game. I thought it was just nostalgia influencing how much I preferred how the original looked compared to the remake.

    • @heikkiheinonen6745
      @heikkiheinonen6745 2 місяці тому +13

      I just don't understand why they need to remove these things. Instead of removing and replaceing just add them as an optional new features. That's how you make a good remake.
      Lets say it slowly: "Do not. Remove. Add. New"

    • @seen636
      @seen636 2 місяці тому +4

      @@heikkiheinonen6745eh I think it looks better that aggressive ass blue filter always drove me crazy and in terms of things with the remake literally nothing changed. it made it look better exactly how they said it would. Die hard fans of this game love it and you’ll see the majority playing this over the OH any day. If you hate it so much delete and go back to the original no need to bitch and moan bc the OG never left

    • @heikkiheinonen6745
      @heikkiheinonen6745 2 місяці тому +12

      @seen636 Why would you be against the idea that the remake had options that you could change filters or camera angles? That would just be more options for all players.

    • @codname125
      @codname125 2 місяці тому +3

      You really need to play it in HDR. I played the last wendigo scene yesterday and it looked absolutely phenomenal on a hdr1000 monitor. It easily surpasses the sequence in the original

  • @syfyky
    @syfyky Місяць тому +31

    Wow..
    I thought to myself, "The remake soundtrack can't be THAT bad/different, right?" Yeah, I stand corrected. Holy hell, that downgrade is actually insane.

  • @itschris2628
    @itschris2628 2 місяці тому +181

    35:30 the butterfly affect for shooting Ashley is that she isn’t waiting for Chris. If you don’t shoot her she’s really concerned for you and waits right by the door. Whereas if you shoot her she waits with the others and can’t get to the door in time. Tbh they should have just made it that nobody is there. Also I don’t even get why the door is locked

    • @alicepbg2042
      @alicepbg2042 2 місяці тому +26

      there are wendigos outside. why would it not be locked?

    • @itschris2628
      @itschris2628 2 місяці тому +34

      @ because it’s a glass door… the wendigo was literally able to snap a metal rope so it should be able to burst straight through that with ease. Plus I don’t think they know how to twist a handle

    • @alicepbg2042
      @alicepbg2042 2 місяці тому +39

      @@itschris2628 still. rather have a slightly better defense than an unlocked door. they should have been barricading honestly, but locking the door is a very natural response to "danger outside"

    • @itschris2628
      @itschris2628 2 місяці тому +7

      @@alicepbg2042 respectfully idk why you are so up tight about my suggestion of leaving the door unlocked. I’m just stating that when you think about it, it doesn’t make much sense. How did they plan the get back in anyway? Was nobody going to wait at the door? If so then they left knowing they just locked themselves out and have absolutely no way in. So either the door shouldn’t have been locked or else everyone should have waited for them by the door. Either way the way it happened doesn’t make much sense

    • @alicepbg2042
      @alicepbg2042 2 місяці тому +29

      @@itschris2628 it makes a lot of sense for people scared of what is outside to lock their doors.
      don't know how that is somehow hard to understand.

  • @dyroth
    @dyroth 2 місяці тому +94

    Getting rid of jason graves ost is such a crime, he is a legendary composer

  • @hylianxbox6586
    @hylianxbox6586 2 місяці тому +250

    Mike is the only character in this game I went from hating to loving. Dude became a badass

    • @masterassassin791
      @masterassassin791  2 місяці тому +104

      Fr he went from the typical douche of the group to like a mix of Nathan Drake and Leon Kennedy by the end🤣

    • @nikkili8944
      @nikkili8944 2 місяці тому +34

      Yup, he has the best character arc (redemption arc respectively).

    • @Nothing-of2pm
      @Nothing-of2pm 16 днів тому +1

      Mike was in his element here, he blended right in and handled every encounter with complete toughness. He wasn't a great person, but damn if he wasn't a badass.

  • @plague166
    @plague166 2 місяці тому +118

    Fixed camera angles in games are mostly about presentation rather than gameplay. That doesn’t mean it has NO impact on gameplay, but still. It’s why my mind is boggled that they would take a game with little to no gameplay at all and remove the main way it was presented

  • @shaelynmartin1996
    @shaelynmartin1996 Місяць тому +57

    I recently watched someone play the Remake and all the comments were trashing the new soundtrack. As someone who never played Until Dawn (Only watched videos when it first came out, going back whenever I feel a horror itch like going back to watch a familiar horror movie when you're in the mood), I was confused. Like, I was also missing O'Death, but the comments were talking about the rest of the music in the game and not just O'Death. It sounded fine to me. But hearing it back to back as you showed... My geez, that was definitely a downgrade. It's hard to appreciate just how much the music is neutered unless you really hear it back to back (For those of us that aren't as familiar with the original's music). I figured I wasn't as creeped out when watching the remake because I was already familiar with the story. Nope. Definitely the music.
    As for the changes to the Wendigo screeches, it sounded like they removed the "echo-y" sound from the original to make it maybe more like an animal screech? Correct me if I'm wrong, but didn't the characters originally confuse the wendigos for animals at first? That's the only reason I can see for them messing with the perfect monster sound.
    With Ashley, just... Hate that change. Her being that level of petty made her more interesting as a character. I love to hate Ashley and I'm an Emily apologist.
    As for the Josh ending, that's really just the best thing out of this. Josh really didn't deserve the endings he got in the original. Even if you hate Josh, his actions really just come back around to: "It was just a prank, Han!" His prank was meant to mirror the prank against Hannah. Something that was "stupid fun" mixed with a little bit of "petty revenge" against a perceived slight. The prank against Hannah unintentionally led to the deaths of Hannah and Beth, just as Josh's prank unintentionally can lead to the deaths of all his friends (Assuming Hannah wendigo wouldn't have tried picking them off one by one anyway). In Josh's mind, no one would actually get hurt, they'd just be scared. Sure, he doesn't have the mental capacity to understand that he is putting them through massive trauma, but he's viewing it like a horror movie. And horror movies are fun, ya know? Chris is his bro, so Chris would obviously love to star in his own horror movie. Pair him up with Ashley because Chris has a crush on Ashley. Make Sam the damsel in distress "final girl" because she's hot and Josh maybe has a thing for her. We don't get to see what his plans were for Emily/Matt and Mike/Jessica because everything goes wrong on their ends for reasons unrelated to Josh. Emily and Matt were SUPPOSED to come back to the lodge, but they never did, so Josh never had a chance to kidnap them. And I can see Jessica and Mike's "punishment" for the prank boiling down to being exiled to the ratty old cabin without heating other than the fireplace and not being allowed to star in Josh's super awesome gonna make 'em all famous horror movie.
    I might be a Josh apologist too.

  • @billoverbeck44548
    @billoverbeck44548 2 місяці тому +335

    10:20 The music that plays when Mike chases after Jessica is when the original's music is clearly so much better.
    The original's sound design is just so crisp and perfect.

  • @paullossypaulplossy
    @paullossypaulplossy 2 місяці тому +49

    the music and sound effects change is so devastating it hurts we can’t have the new graphics AND the incredible sound design of the first game. really shows how sound is everything in horror

  • @thestitchwithsami
    @thestitchwithsami Місяць тому +29

    My guess on them not reusing "O Death" is because Supermassive has it licensed. They're still using it for all of the Dark Pictures, after all.

    • @turtleanton6539
      @turtleanton6539 Місяць тому

      Yeeh😮

    • @moonlitxangel5771
      @moonlitxangel5771 Місяць тому +8

      It makes me wonder if they rescored it too then because Jason Graves is still working with Supermassive (he does all the music for Dark Pictures Anthology as well) and maybe they wanted to separate it from Supermassive because of the issues between Sony and Supermassive.
      Or they did it because money.

  • @-rockmusiclover-
    @-rockmusiclover- 2 місяці тому +80

    My biggest problem was that they left in the pacing issues, for example, somehow Hannah made it a mile into the woods in the 30 seconds it took Beth to go after her. Or when Chris pranks Josh and Sam in the basement and Matt and Emily were apparently standing out on the porch 20 something minutes after they were supposed to leave to look for Emily's bag. That bugged me in the original and even more in the remake

  • @TheDisturbingPanda
    @TheDisturbingPanda 2 місяці тому +238

    The change to the camera has disappointed me ever since House Of Ashes. The developers kept getting criticized by newcomers about not liking the fixed camera angles, so now the devs are obsessed with "modernizing" every new game they release

    • @alexthegreat398
      @alexthegreat398 Місяць тому +5

      Not the same devs

    • @TheDisturbingPanda
      @TheDisturbingPanda Місяць тому +3

      @alexthegreat398 I'm sure they all think alike

    • @nyancart6246
      @nyancart6246 Місяць тому +11

      What irks me most is that they could just have a setting. I understand that it's a lot more work to have two camera modes like that compared to just the shoulder mounted one, but it would fit so much better with the system they want to work with of an interactive movie.

    • @TheDisturbingPanda
      @TheDisturbingPanda Місяць тому

      @nyancart6246 indeed

  • @YodaOnABender
    @YodaOnABender Місяць тому +11

    “We updated the models, textures and graphics. And then we decreased the lighting so you could hardly see them”

  • @audrayliar7480
    @audrayliar7480 Місяць тому +16

    The way I understood the whole Ashley Chris situation is that if he doesn't shoot her, she feels even more inclined to protect him and save him (as she says in the shooting scene, he saved her before, let her save him now etc) so she feels the need to wait upstairs, closer to the doors, therefore hearing him and getting to him in time to let him in. If he shoots her, she might feel more like they're even, waiting farther away from the windows for her own safety as she doesn't feel as inclined to risk herself more for Chris's sake, therefore not hearing him in time and taking too long to get to the door
    I like this much better than the original, but it's very subtle and mostly my interpretation I guess, I agree that it does not get very clear, especially not in a first play through

  • @FemboyKaiSaku
    @FemboyKaiSaku 2 місяці тому +38

    the soundtrack in the remake almost feels like it takes me out of the moment. In the original its like i didnt even notice the music was there despite all the intensity it made me feel, because it just fit in so perfectly. But the remake made me acknowledge the music in a way

  • @hartleyscoat
    @hartleyscoat 2 місяці тому +306

    The remake, on one hand, also allowed people (like me) to get access to the games files on PC and find unused dialogue and conversations between characters and unused deaths and graphics. Without this remake, that all would have been lost media. But nice review either way!

    • @notdeadyet3680
      @notdeadyet3680 2 місяці тому +44

      Wish they kept the Chris,Sam and Jessica conversation, it would have gave Jessica some new content while also making the group of friends feel like friends, though they’re probably all just acquaintances in canon,I think some friendly interactions would help sell the fact their at least friendly with one another

    • @wifflewaffle5006
      @wifflewaffle5006 2 місяці тому +36

      Yeah it’s a bit sad that Jessica doesn’t really get any time with characters besides fighting with Emily, flirting or fighting with Mike depending what you choose, and then if she survives the few minutes she has at the end where she relies on Matt to keep her alive
      Like- those are literally her only interactions I think 😂

    • @Leviachan-
      @Leviachan- Місяць тому +5

      @@wifflewaffle5006 I was really sad she got 0 screen time because valley girl types like that are always my favorite! Especially when the development kicks in

    • @tayzers69
      @tayzers69 Місяць тому +5

      girl stuff that didnt make it into the game is not lost media, by that logic every thing ever made that never saw a public release is lost media

  • @Lifetime10154
    @Lifetime10154 2 місяці тому +54

    There was absolutely ZERO reason for them to change the soundtrack. Absolutely dumb decision. And now it feels like another generic horror movie stock soundtrack that you would hear in the average modern horror movie.

  • @graciegrace69
    @graciegrace69 Місяць тому +17

    I HATE how they went with the basic over the shoulder third-person pov. the camera angles in the og gave it such a unique and creepy tone compared to this

  • @sorryboutdat2307
    @sorryboutdat2307 2 місяці тому +31

    Why can’t remakes of MASTERPIECES just be a RE-make, give it the stunning graphics and give it simple changes to the story and that’s it. The remake LOOKS way better, but the hue maks it WAY less creepy.

    • @moonlitxangel5771
      @moonlitxangel5771 Місяць тому +3

      I'd hate if they were like the RE-makes. At least the more modern ones of 2, 3, and 4. The original REmake was great and added a lot to the story and game without taking away much if anything, but 2/3/4 take out some of the things that made those games cool and unique for a more generic action horror game experience. Like how how each A/B felt like a bit of a different way to tell the story in the original where in the REmake 2 Leon A/b is practically the same thing with the A and B scenarios feeling more like they're there to pad the run time. Or 3 getting rid of the decision points and fun little differences that made replaying more fun.
      For many people who adore the originals of 2, 3, and 4 I guarantee they feel similarly about the newer REmakes that people do about Until Dawn's remake.

    • @voidaspects9173
      @voidaspects9173 10 днів тому

      See, I do actually like a lot of the remakes coming out nowadays because I feel like, when done well, they can exist as a new way to tell the original story and such, while still being their own experience that let's the original exist for itself. I think it's kinda cool to have new approaches to the gameplay, or to get new artists on to mix up certain original designs and whatnot. It's more risky, and it can lead to things that don't always hit the mark, but like... if the people behind it are genuinely trying to make something with a clear vision, I think those kinda remakes can justify their existences more than an identitical replication. I think stuff like the Dead Space remake is a great example of this. Having played it, I thoroughly enjoyed it, but also my urge to go back and play the original hasn't diminished in any way. So my opinion of the RE remakes are a bit here and there, but ultimately I'm glad they exist as they do.
      But stuff like the until dawn remake doesn't feel like they had any grand ambition for it. It's in this bizarre middle ground where it's simultaneously changed drastically, and also a shot for shot remake. So instead of being a new experience, it just sorta feels like... things changed arbitrarily? Even things that worked well before? So it just feels a lot more like it's unambiguously worse by comparison?

  • @NotUlpoadingAnything
    @NotUlpoadingAnything Місяць тому +20

    15:50 O' Death was so good that another rendition became the intro song for all the Dark Pictures games. Why would they bother changing such an iconic song?

  • @cranberryrosebud
    @cranberryrosebud Місяць тому +8

    I haven't played Until Dawn for two reasons: 1. Despite loving horror games, I'm often too scared to play them myself, and 2. I never had a PS4.
    With all that said, from my first watch of Markiplier's playthrough, I fell in love with this game. The aesthetic, the vibe, the atmosphere, the characters, all of it. It struck me from the very beginning, and every time I hear O'Death I'm put right back into the feeling I had when I was first exposed to the game.
    I think I was too young to truly grasp the emotion of the narrative back then, but every other aspect affected me very strongly, and I only have good feelings thinking of it now.
    I've neither played the remake, nor seen anyone else play it, but as soon as this video pointed out the changes to the soundtrack and camera angles (I picked up on the lack of the blue tint myself, and proceeded to have an internal rant that matched your section on it almost word-for-word), I kept feeling like every clip from the remake felt all wrong - I know I'm very biased, and could never really separate the original from my emotional attachment to it, but that doesn't take away from how well I feel you've expressed all the points in this video. It's really nice to come across others who feel attached to this game like I do (:

  • @notyourbro4936
    @notyourbro4936 2 місяці тому +65

    been waiting for a video that goes into this level of detail on remake's issues! hard agree - and on top of the points you already made re: the over-the-shoulder camera, i'd add that the og fixed camera heightened the feeling of the characters being watched. which they literally ARE - by josh, by hannah, by flamethrower guy. that sense of 'someone is watching you right now, but you don't know it' was communicated so strongly through those camera angles, and it's totally lost now.

  • @IdioticMichael
    @IdioticMichael 2 місяці тому +44

    instead of rescoring they shouldve gave jessica and matt there scenes. Also jessicas actress confirmed coming back to work on the remake. She came back for a few lines apparently

  • @fadlanal-amsi9839
    @fadlanal-amsi9839 2 місяці тому +19

    im just glad they add a new ending where josh actually live

  • @TheMarauderOfficial
    @TheMarauderOfficial 2 місяці тому +55

    the over the shoulder camera is so awful jesus

  • @jessicamessicaa
    @jessicamessicaa 2 місяці тому +31

    i think what supermassive has forgotten is that until dawn was in development for so long while all their new games are rushed with so much left on the cutting room floor

    • @bamban_garcia5562
      @bamban_garcia5562 2 місяці тому +9

      Mate the remake was handled by some of the founders of Supermassive Games with their new Ballistic Moon studio
      Also Until Dawn started development back in 2008 as a PlayStation 3 move project which evolved over time until its actual release

  • @Coleees
    @Coleees 2 місяці тому +32

    Yo different kinds of vids, we love to see it. I’m glad you’re expanding your channel and able to breathe and express your interests

  • @TheFloodFourm
    @TheFloodFourm 2 місяці тому +27

    I never played the original and was psyched for the remake until I found out the original camera angles wouldn’t even be an option. Literally Art Appreciation 101 how many things can be conveyed through a camera angle and this is a cinematic game that’s purposely light on gameplay. Halloween is over now and any motivation to play it as a new ps5 game is null but hopefully I get the motivation to play the original some day

  • @lorettabes4553
    @lorettabes4553 2 місяці тому +32

    I have been waiting for a video about this.
    I do like the remake, but the OG feels different and I like the vibe more. The lighting, the uncanny animations, the fixed camera angles is what made UD for me.
    I personally am not a fan of the way characters get redesigned or 'updated' for remakes, like how faces were edited - I had the same issue with LiS though. And the skin texture. Lastly: I was watching people play the game, the blacks were so dark that I couldn't see anything in the sanitorium sections. (On a big bright screen)

  • @-bluejay211
    @-bluejay211 2 місяці тому +57

    Very well made. I agree with all of your points. I had a great time with the remake but it lacks the aura and identity that the original has
    I pray that we get an update (paid or not) that allows us on console to restore the original score and sounds. Would be a dream come true ⏳

    • @masterassassin791
      @masterassassin791  2 місяці тому +6

      Thank you! And Exactly, I hope I didn't come across as too harsh because I did still enjoy playing the remake and enjoyed the story additions. But it definitely felt underwhelming in terms of the atmosphere when compared to the original version. Plus O'Death is just a classic, that new opening just don't hit the same 😭

  • @sweargaming666
    @sweargaming666 2 місяці тому +14

    After literal years of being only casually interested, this video has now made me much more intent on playing the OG version.

  • @sgfredbear8114
    @sgfredbear8114 2 місяці тому +13

    The only thing I don't like about until dawn, is that the final act isn't as flexible. It only depend on two characters (Sam and Mike), and those two characters also can only die at the end, with one of them (Mike) even depend on Sam to survive. If there's something to fix about Until Dawn is probably that, and maybe give Jess more scene to play, and then leave everything else alone.
    From what I've known so far, the only best game remake that I know, is RE1 and bloober's Silent Hill 2. They didn't only just made the game more pleasing to modern player, but also doing an addition and changes that make the game better than the original, or at the least good enough.

  • @morrisonscott1139
    @morrisonscott1139 Місяць тому +14

    If they are to go through with Until Dawn 2, they should add a mechanic at the very beginning where there's a list of all the endings/outcomes from the first, you pick one you want and the second game begins from there.

    • @moonlitxangel5771
      @moonlitxangel5771 Місяць тому +2

      That wouldn't be as nice as you think it would. Cuz if they were to do that due to the sheer number of different endings they'd really have to make it mean nothing. Have it be something that comes up maybe in the beginning in a brief, passing statement and then nothing else said about it ever. Otherwise it would be far too much work, especially if they go with a branching narrative for the possible sequel.

    • @morrisonscott1139
      @morrisonscott1139 Місяць тому

      @@moonlitxangel5771 Then they should use new and different characters for this possible sequel.

  • @florsch6781
    @florsch6781 2 місяці тому +17

    Well, when it comes to the soundtrack in particular, I remember when buying Xenoblade Chronicles: Definitive Edition for my switch, the soundtrack was entirely remastered as well, but I didn't like some tracks as much as the original, but thankfully they made it possible for you to choose between the original sound and the remastered one for every single track.
    In my experience, it's alswasys best to give players a choice.
    Btw. I think I'd actually also prefer the fixed camera in Until Dawn, simply because, like you said, the gameplay is so diffrent from Resident Evil for example, so I think this works absolutely great here.

  • @chidzhustle3570
    @chidzhustle3570 Місяць тому +9

    It baffles me when companies or artists don’t understand what made their art/product good. Supermassive consistently drop L’s and I’m not sure if until Dawn was just a stroke of luck after all. Their future works, even a literal Until Dawn rework, seem like poor reimaginings without any of the understanding.

  • @kolcheks
    @kolcheks 2 місяці тому +21

    thank you for mentioning them changing the og wendigo speech, that seriously pissed me off💔 WHY WOULD THEY DO THAT

  • @The_JLav
    @The_JLav 2 місяці тому +11

    Watching this felt like a cruel joke.
    I feel like the facial expressions in the ending confessionals are worse.

  • @splatman7300
    @splatman7300 Місяць тому +5

    I just don't understand why they felt that a game happening on a cold mountain at night needed so much warm lighting

  • @SharpVCN
    @SharpVCN 10 днів тому +2

    When the Dark Pictures Anthology was first annouced, I was so excited to potentially get another experience like Until Dawn. After all four of those games and The Quarry disappointed me, I thought that the development team at Supermassive just got lost trying to one-up Until Dawn, but I still hoped that one day they would wisen back up and make another Until Dawn level game. But after this remake, I know now there will never be another game at the level of Until Dawn, at least not from Supermassive. They clearly don't know why Until Dawn works so well, and seeing them worsen the sound and visuals in a way that seems almost intentionally bad just proves that. This game, like Dark Pictures and The Quarry, completely lacks tone and style to an immersion breaking degree, and since this is the sixth game in a row by Supermassive that does that, I dont think they'll be changing anytime soon.

  • @Rebehxa
    @Rebehxa 2 місяці тому +18

    Regarding the sound design and soundtrack, I think you make excellent points. An important factor about the horror genre is that it's an (and apologies if this isn't the correct word for it, I've only ever heard it from Norwegian) is that it's text external, meaning that it's defined by getting a specific reaction from the audience, which in this case would be having them be scared. This, of course, makes horror such a diverse genre with a lot of sub-genres. The sound design is so important for this, because it tells you _how_ to feel about what you're seeing. In movies such as _Us_ or _Midsommar_ , there is stuff happening during daylight, and in a non-horror movie, one wouldn't bat an eye at any of the locations or what was happening. But with an eerie soundtrack, the audience starts feeling uneasy even though there's nothing visual on screen that should make you feel uneasy. In the examples you showed, the removal of the tense music truly does ruin a lot of the feeling one is supposed to have in those moments

  • @angelofmusic1992
    @angelofmusic1992 2 дні тому +1

    Removing O Death is such a crime, what the heck? I've watched the opening to the remake and the song just isn't as good, plus the lyrics don't fit as well. Seeing the characters coming back together a year after the twins' disappearance with the lyrics "Won't you spare me over 'til another year?" gave me chills my first time listening. And the rest of the song sounds like it was specifically written for this game, it fits that well.

  • @Hepheat75
    @Hepheat75 2 місяці тому +62

    Why did they even bother remaking it in the first place?

    • @Icon1306
      @Icon1306 2 місяці тому +17

      Because Dark Pictures was going downhill and they needed to prove it's not the franchise, but the studio

    • @horrorstories5687
      @horrorstories5687 2 місяці тому +21

      @@Icon1306 the remake is not made by the same developers

    • @celestialstar6450
      @celestialstar6450 2 місяці тому +7

      Because a film is in the works, iirc

    • @_SquishyShark_
      @_SquishyShark_ 2 місяці тому +16

      Money

    • @watchmehope6560
      @watchmehope6560 2 місяці тому

      Money!

  • @maskingtables
    @maskingtables 2 місяці тому +83

    FIXED. CAMERA. ANGLES. ARE. BETTER. FOR. HORROR. GAMES.
    Ffs how is that so difficult to understand.

  • @noot-noot-pingu-noot-noot
    @noot-noot-pingu-noot-noot 2 місяці тому +6

    for the soundtrack change they probably lost the licencing rights for the original soundtrack which is why they have the new one, it's a real shame though because it really does ruin the suspense of most of the scenes
    i do like the addition of the hunger totems though, the original didn't really make it too clear that hannah was turned into the wendigo (especially if you missed the diary and josh got killed) so I'm glad that they added it along with the extended intro because it really helps get connected to the group and especially the twins

  • @TheDisturbingPanda
    @TheDisturbingPanda 2 місяці тому +28

    I'm glad the dark pictures games are still composed by Jason Graves. Those games aren't amazing, but the music has always stayed consistently great in them. I was a way bigger fan of Man Of Medan than most people just because of how greatly it builded tension and suspense with it's music. To anyone who is disappointed with the Until Dawn remake, and doesn't remember Man Of Medan enough, I strongly suggest relooking at the scene when the kidnappers first show up, invading the boat. That scene was brilliant. Little Hope has an equally amazing soundtrack

    • @kolcheks
      @kolcheks 2 місяці тому +3

      right, the music in all of them is so so good. i constantly catch myself listening to “weapons of mass destruction” from hoa, it’s so good and makes me feel like i’m in the shoot out😭

    • @TheDisturbingPanda
      @TheDisturbingPanda 2 місяці тому +3

      @kolcheks yeahh. I also love the music that played in Little Hope when you enter the bar to meet Vince for the first time

  • @gunfrost8778
    @gunfrost8778 Місяць тому +11

    the remake happened too soon, ff7 and the older re's make sense to me because of being on older consoles that people can't get easily with "outdated" controls and emulators can only go so far depending on how they were ported (they did not need to make ff7 3 games tho remake felt hella dragged out at times) until dawn's graphics age so well which is really hard for games that try to look realistic and I'm sorry but why am I gonna drop $75 on the shinier version when I can find the original at gamestop for $18.
    if it was just made to get hype for until dawn 2 then they should of just done until dawn 2, they could of still had josh be alive and make it a mystery on how he lived for players (like if he was found before he fully turned or something idk)

  • @Milkyway115
    @Milkyway115 2 місяці тому +10

    11:48 no way they butchered the final scene

  • @felisasininus1784
    @felisasininus1784 2 місяці тому +31

    I seem to remember being able to jog on PS4.
    The forced walking in the remake is fuggin infuriating.

  • @gr33nriver77
    @gr33nriver77 Місяць тому +4

    Ballistic Moon/Sony 100% remade this because of, in the eyes of the pulblic Until Dawn will always be Supermassives. For a Playstation exclusive, no one really says it's a sony product but rather a game made by Supermassive only funded by Sony (which is objectively true)
    Sony/Ballistic Moon: Removed all of Supermassive's music, removed tons of different interactions, redid mostly of all the dialogue, and completely shifted the entire aesthetic of the game into their *own*.
    With the nail in the coffin being them removing ALL of Supermassive's credit from the original game (which is something every remake is being called out for now recently)
    They wanted it to be a "Sony" game not a "Supermassive" game anymore, and they failed extremely hard

  • @kira_god
    @kira_god Місяць тому +3

    11:44 this just feels like someone googled "scary intense music royalty free" and went with the first link

  • @rawmaw
    @rawmaw Місяць тому +7

    17:07 my jaw DROPPED! Sounds like he broke every bone is his hand

  • @XXOgoSSipgirlXOXx
    @XXOgoSSipgirlXOXx Місяць тому +9

    Emily and Jessica’s models got such a downgrade. Neither Meagan Martin nor Nichole Sakura look anything like their models.

    • @B.B.B.BOO.
      @B.B.B.BOO. Місяць тому +2

      omg i thought i was the only😭 emilys hair looks horrible, she looks like lord farquaad. and for some reason all of the blonde characters have this weirdly yellow toned hair now

    • @mitskisupremacy2254
      @mitskisupremacy2254 13 днів тому

      em's model is based of the actress of Cheyenne from superstore omg?!?!!?!?!! i never made this connection but in hindsight their voice is obviously identical

    • @B.B.B.BOO.
      @B.B.B.BOO. 13 днів тому

      @@mitskisupremacy2254 yes! i love superstore

  • @Razumen
    @Razumen 22 дні тому +1

    This isn't even a remake, it's just a remaster, with worse elements substituted in instead of the originals for no reason. The industry really needs to stop calling things what they're not.
    But, thanks to this video, you just saved me from spending $$$ on another bad product, thanks!

  • @itschris2628
    @itschris2628 2 місяці тому +11

    Wow! That’s so much worse. I’m so glad I only bought the old version. 50€ extra for a worse experience is insane!

  • @MonkeyboyST1
    @MonkeyboyST1 2 дні тому +1

    I genuinely didn’t mind the idea of a remake, as I always love to see improved visuals in video games. But the whole idea of changing the soundtrack to a much inferior version is so stupid.

  • @Josheasyboy
    @Josheasyboy 2 місяці тому +7

    The one scene I wish had the most improvements was the scene when Sam and Mike open the door to where Josh is at the end and the water rushes through with the heads of their friends and the flamethrower guy. The scene never changed depending on whose bodies were actually present in the scene. If you had everyone still alive then Sam and Mike would react the same way seeing the random guy they met less than an hour ago then they would seeing their friends of years decapitated and hanging from the ceiling.. If I remember correctly the remake took away Sam's initial reaction where she would move her head and eyes to look at ''all'' the heads floating out the door despite on my first playthrough having only the flamethrower guy. Its the one scene in the original they really took me out of the action and kind of spoiled the ending. It felt like it was canonical to have all the heads float out. Just a weird thing but still bugs me to this day 😂

  • @yamiyugipokemon99
    @yamiyugipokemon99 12 днів тому +1

    TBH in my opinion, the thing I *hated* about the Until Dawn Remake was the lighting. I HATED seeing the daylight on the mountain--I felt like it ruined the ambience for me ;_;

  • @ludicolo378
    @ludicolo378 2 місяці тому +9

    The music/sound change is probably the worst part of the remake for me. The original was soooo much more unsettling, creepy and flowed perfectly in every part. Just goes to show you can’t improve what’s already great!

  • @jesustyronechrist2330
    @jesustyronechrist2330 2 місяці тому +15

    My theory is that Sony wanted to capitalize on the RE remake style (over the shoulder) and GoW reboots (over the shoulder) and they gave this remake project to a bunch of rookies and interns that are now working at the studio. That or the devs had like 5 months to make this.
    There's a crippling lack of narrative understanding and media literacy in the creative fields right now. It seems nobody understand why certain choices are made for an art piece. It's treated either like utter mystery, or the understanding is surface level. It's about iconography. Like, there are many Star Wars fans who think you can't have Star Wars without lightsabers.
    This leads to the devs of the remake: I think they are talented devs, but they absolutely did not understand any of the artistic choices made. They instead wanted to do "their take", but their take is a shallow misinterpretation. It's like they're trying to do things for the sake of it, rather than having some sort of a vision or a vibe.

    • @bamban_garcia5562
      @bamban_garcia5562 2 місяці тому +1

      The "rookies and interns" devs are literally the same people that founded Supermassive Games as well as created Until Dawn...

    • @gr33nriver77
      @gr33nriver77 Місяць тому +3

      ​@@bamban_garcia5562That isn't correct. Of all the developers at Ballistic Moon only 3 IN THE ENTIRE COMPANY where previously Supermassive employees.
      Sony tried to hardsell the new company by claiming it's the original people that made Until Dawn

    • @bamban_garcia5562
      @bamban_garcia5562 Місяць тому

      @@gr33nriver77 Those three are literally the cofounders of Supermassive Games, as well as the former production and business, creative, technology directors
      No idea why you downplay their importance, within the last studio they helped to build or their roles in the newer onr

    • @gr33nriver77
      @gr33nriver77 Місяць тому

      @@bamban_garcia5562 Business? Sure. Those are people who literally have nothing to do with the success of the original Until Dawn
      Creative Directors/Technology Directors/Founders? No. They all still worked at Supermassive post Until Dawn and are even in in the credits of The Dark Picture Anthology.
      The Main writer and director of Until Dawn worked on Man of Medan and The Devil in Me

    • @gr33nriver77
      @gr33nriver77 Місяць тому +1

      @@bamban_garcia5562 The ones in Ballistic Moon did virtually nothing when it comes to the development of Until Dawn.
      Regardless it doesn't matter since it's only 3 EMPLOYEES. That isn't a studio that "made" Until Dawn in any capacity

  • @AsheMaTashe
    @AsheMaTashe Місяць тому +3

    One thing I noticed about the remake is yes, the graphics are higher quality, BUT there are scenes where the characters mouths just...... don't move....at all
    Like one of Josh's big scenes his mouth is open, but his lips sure aren't moving
    I know the removal of the blue hue makes me the maddest 😭 like all color theory thrown out the window just for "realism"

  • @gadgettop23
    @gadgettop23 2 місяці тому +5

    My family member recently watched a lets play of Until Dawn remake and while they liked it, they were not really scared by the experience. I think with the original they also would hold a similar opinion about its jump scares, but like you pointed out, the tension in those scenes work much better and create a really unnerving atmosphere. It was still fun to hear about their opinion, but I wish they experienced the original instead because I think they would be more impacted by it.

  • @reizak8966
    @reizak8966 Місяць тому +3

    I didn't even notice they changed the sounds and music, I just knew it felt off. I blamed the color grading and warmer lighting, but hearing the music side-by-side I know it's that.

  • @paer76
    @paer76 Місяць тому +2

    As explained by The hidden object Guru in one of his latest videos on the topic the inclusion of the bag is a screw up. This back is actually luggage stolen by Josh off screen during the scene where Jessica and Emily are arguing. It sparks the beginning josh's series of pranks and allows him to get Emily and Matt off the house to set up other pranks.

  • @Anhko67
    @Anhko67 Місяць тому +1

    Thanks for this amazing video, I agree with everything you said... I was shocked when the remake came out that they changed the OST so much, and the camera angles (the OG was so much more atmospheric). One change that annoyed me a lot was the "don't move" sections, they're still the same gameplay-wise but much less tense in the remake (minimalist UI, much less menacing sound). I hope that the OG will be released on PC one day (maybe as a remaster), but I am afraid that it will stay on PS4/5.

  • @mirandatilley2486
    @mirandatilley2486 2 місяці тому +7

    Another problem with the opening credits/song is that they put it after the first session with Dr. Hill, instead of after Hannah and Beth fall. Having "O Death" play while the players are processing what just happened does so much to set the tone and build hype for the rest of the game. Going from the fall to "you can't change what happened last year" kills the momentum.

  • @birgersandman2662
    @birgersandman2662 Місяць тому +3

    I must say, I really don't like the visuals of the new scenes or the character models in general. For the models, the remaster feel to me like all the characters now end up in the uncanny valley whereas the original had a distinct "game style" that made them fit in with the environment. And because of the model revamps, I just feel like the characters are.... wrong. They look weird when they speak and the new scenes don't feel like they're acted - but rather that they're just animated.

  • @andrewbowler7650
    @andrewbowler7650 Місяць тому +4

    Almost everything in the story additions segment that you complimented was bad. The prank scene was like something out of Bollywood, and the fate of Josh was vital to the game's significance; the moment to save Josh through choices and actions occurred before the game began.

  • @YoutubeAccount-zt2bb
    @YoutubeAccount-zt2bb Місяць тому +2

    Hey, I created the o'death restored mod! Thanks for featuring here :). Replacing that song was criminal haha

  • @JohnnyNuelo
    @JohnnyNuelo 2 місяці тому +17

    This feels like when Atlus made the emulator port for Persona 3 available on game pass and steam and everyone collectively hated it for being lazily pieced together with the sound quality actively being worse than the original game. Except when that happened everyone excused it, hoping a full remake was on the way. And it delivered on all fronts. Wish that this remake would have done the same

    • @justmundane
      @justmundane Місяць тому +2

      Honestly P3R has a lot of the same issues that the Until Dawn remake has and I wouldn't say it delivered on all fronts. It simplified the gameplay style from the original to make it easy and like P5, lighting in certain scenes was bad which changed the tone of important scenes (especially in the dorm) toned down a lot of artistic choices and sensitized/censored them like the shadow makoto scene or even making important scenes that were animated in FES 3d in P3R which lessened the impact. I would actually be content with all these issues if P3F was available on modern platforms so everyone is able to experience it, but it isn't and Reload is clearly trying to replace it, so it just makes it more problematic.

  • @Romapolitan
    @Romapolitan 2 місяці тому +5

    To me the remake felt a bit like the rerelease of the OG Star Wars triology, where they edited new things in. It's completely enjoyable on it's own but it's very clear it was made after the original and somehow feels specifically because they tried to improve it. Another example is the Ghost in the Shell 2.0 release. It just isn't the same and the original feels like it was made within it's own limits in mind, therefore coming up with creative solutions making it look the best, while the remake is not.

  • @viarra
    @viarra 28 днів тому +2

    Can't wait to have a collection of mods that bring back the old soundtrack and fixed camera angle.
    Then I will think about buy the remake when it will be on sale.

  • @aldybandojo
    @aldybandojo 7 днів тому +2

    they're at it again with improving the graphics and losing the art direction all together. I'm not surprised anymore.

  • @deerlyqueery
    @deerlyqueery 19 днів тому +1

    I knew the vibe would be off when I saw the screenshot comparison of the character pause screen. The cold deadly blues of an empty forest vs warm comforting yellows like you're sitting by a fire.
    I think the only game that's come close to Until Dawn for me was House of Ashes. The characters were great and made you want to keep them alive (Salim Supremacy), the story was actually a wild ride even if it got ridiculous, I find the crazy twists just add to the game's life, and the ending. The ENDING. Great experience after the previous Trashfires of Little Hope and that ship one. 😂
    (God Little Hope could have been so good, that ending ruined everything 😭)
    Edit: Where is all the SOUND DESIGN it's so quiet and boring what the fuck I'm barely into this video 💀

  • @saihiko9967
    @saihiko9967 Місяць тому +3

    The original had the sonic boom effect of the house exploding which was a far cooler sound effect than the remake

  • @Novaj23
    @Novaj23 2 місяці тому +10

    Yo master I would love to see a video ranking the main assassin robes.

    • @joakimberg7897
      @joakimberg7897 2 місяці тому +1

      I don´t think he will make any more assassin´s creed videos for a while, atleast when writing this.

    • @balraj8288
      @balraj8288 2 місяці тому +1

      He did a collab with another person on ac outfits ranking I think

    • @Novaj23
      @Novaj23 2 місяці тому

      @@balraj8288 no that was the hidden one

  • @thelostandromedan81
    @thelostandromedan81 Місяць тому +6

    Jesus that punch sound had me giggling

  • @nicodoe6181
    @nicodoe6181 23 дні тому +1

    i played this demake for a grand total of about 20 minutes before giving up (not including the near-hour i spent closing and reopening the game due to the complete lack of qa or testing and the game constantly putting itself on 25% of the lowest graphics setting. because that makes sense). the prologue was horrendous, the music was terrible, and the dont move sections? good lord. i had to turn off my controller vibration bc the intense vibration caused it to auto-fail, meaning i would miss out on a hugely important element of the atmosphere. the camera control was so stupid too, ive seen people complain that the fixed camera was claustrophobic and reduced player agency... as if those are bad things in a horror game. every single change i encountered was just objectively terrible. and being inundated with people recommending the demake? painful. i am so so so heartbroken that this demake has been and will be so many peoples first experience with this amazing game

  • @bless_M
    @bless_M 2 місяці тому +4

    hello, i agree with your comment on the new soundtrack being poorer, but i believe there may have been some licensing issues with reclaiming some songs from a game that’s almost 10 years old

  • @Mintylight
    @Mintylight Місяць тому +2

    I assume they lost the rights to the music somehow and it had to be replaced, but I haven't researched it.
    Interesting analysis overall, thank you. I wanted to play it when it came to PC, but I'm holding out to see if it goes on sale or if they patch some issues before I do so.

  • @Comicbroe405
    @Comicbroe405 2 місяці тому +50

    I feel like calling it a remake just didn't make sense.

    • @andrecunha4701
      @andrecunha4701 2 місяці тому +3

      Could have been a "director's cut" would be a nice pun too

    • @Comicbroe405
      @Comicbroe405 2 місяці тому +1

      @andrecunha4701 True

    • @ripewatermelonlol
      @ripewatermelonlol 2 місяці тому +2

      the thing is they didnt call it a remake, the media did. I feel like this feels more like a deluxe remaster more than anything. I still enjoy it however, mostly cuz i was able to get it on pc now and pirated it for free, so i really cant complain, but ill finally legitimately purchase it when it goes on sale to get all achievements and platinum it again like i did with teh og on ps4. Personally i was happy, but It does suck a bit for those that paid full price.

    • @Comicbroe405
      @Comicbroe405 2 місяці тому +6

      @@ripewatermelonlol I like most of ur points but I'm pretty sure it says "remake" on the poster.

    • @ripewatermelonlol
      @ripewatermelonlol 2 місяці тому

      @@Comicbroe405 i checked and i don’t believe they say it even once, at least on the steam versuon

  • @lalitendudas9401
    @lalitendudas9401 2 місяці тому +4

    Very interesting video. Watching it rn and the production quality feels so high, really entertaining. This might not cater to your audience but to me this comparison in particular is very interesting. All the best, but please keep making new stuff on games that peaks your interest

  • @butterlord5469
    @butterlord5469 22 години тому

    Fantastic video essay, the 40 minutes flew by. I think there's slight nitpicks here which is fine the only one that stood out to me was the chris death due to ashley. I think it makes sense why she wouldn't be at the door because he chose to shoot her, instead of having that really tight bond waiting for the man who saved her to come back safely, its not her top priority if you chose to shoot her. That's the only issue I had. Other than that amazing video I watched Spiff play this game and the last time I played the original was back in 2018 when it became free on PS+, so I really didn't realize the changes they had made and I have to agree with you completely. When showcasing score differences I was shocked to realize just how different they were, I assumed it was because of streamer mode, 'O death' wasn't there as well as the music feeling lackluster and when you showcased the contrast between the two it felt almost edited or faked like something was missing. I think you hit everything on the head with this essay, amazing work.

  • @icantchooseanic2729
    @icantchooseanic2729 Місяць тому +2

    Also the remake straight up removes the intro music if you turn streamer mode on, instead of replacing it.

  • @Bossu
    @Bossu Місяць тому +2

    It's a remake with a full price tag.
    Everyone is justified to expect ONLY better things.

  • @reeze8009
    @reeze8009 Місяць тому +1

    The soundtrack change is actually such a bummer. I loved the music played at the final Lodge scene, especially when Mike was piecing together the plan.