"We may never know why there's a ring at the bottom of the well in Whiterun" Devs: "Yeah, if we remove the ring, everything breaks, and we couldn't figure out why, so we just left it there"
I don't know why he didn't think of this, but the ring is totally a reference to a ring in oblivion that's part of an annoying quest where you have to pick it up from the bottom of a well. The problem is the ring has an enchantment that when equipped it becomes very heavy so you can't swim back up so you can drown.
Gold crypt cat I hope you're wrong about "next gen console". Hope it's still gonna be available on Switch. I can't afford to buy a new console every year!!!!
Isn't the ring in the well kind of a nod to Oblivion, where I think in one of the Mages' Guild quest you find a novice drowned in a well with a magic ring?
My favourite is the out of bounds shit you see involving Rorikstead which honestly makes the damn town even creepier than it already is. Hell the one part having a damn book of the daedra being out of bounds honestly just proves theres Daedra trickery going on
One of the theories i heard for that town is basically the reason they have such luck in terms of farming is due to them sacrificing their wemen to some deadra. Its probably why that father is such a dick to his daughters and why one of them has visions. Sadly just a theory but that town is still creepy non the less and i take great joy in slaying their father and saving those kids. (You can adopt them when he's dead)
@@HorrorOfTheNocturnal if I had to pick a daedra that could be having a part, the only two I could think of are Clavicus and Sheogorrath but the latter feels too easy a choice
When I find out how much is unfinished in Skyrim it makes me wonder if that’s the reason for the game crashing. All that unfinished stuff just sitting in the files and whatnot
There's a lot of evidence (and actual comments from devs) throughout the years, that they had to cut out ALOT of planned content. Mage's Guild is so short because they couldn't do what they wanted. And that holds true for A LOT of things in the game.
I've never actually had Skyrim crash. Fallout's crashed a few times (never played 76, but it looks pretty good from what I've seen) in 3, Vegas and 4, but never Skyrim. It lags a bit at times, but never crashes for me. In fact, Skyrim's the only Bethesda game I've played that hasn't crashed. And I very, very rarely encounter bugs, even without the unofficial patch.
@@Alino- they should have added back in some of that content with DLC and the constant re-releases of the game... it sold well enough, they don't really have an excuse.
Fun Fact: if you type "Help Vorpal" you'll see the ID for a test sword, it's a ebony blade with a ridiculous amount of damage that kills anyone. The Mind of Madness was supposed to be a full on reference to Lewis Carroll's work, Alice in the Wonderland
Wasn't miraak chillin' in Apocrypha for a dozen years or something? maybe he threw the books out and somehow they ended up all over the world of elder scrolls.
Bet the ring belonged to Carlotta and the father of her daughter, it's very close to her stall so makes sense for her to throw it in there. Bethesda definitely left it all on purpose lol
You know, Skuldafin having it's own workspace makes a little bit of sense because dragons are the children of Akitosh, who controls time, and you need to ride a dragon to get there, so maybe it literally exists within it's own timespace.
I was in the dragon born dlc. And i heard some guy yell ",Hey you,, over there" And he just made grunting sounds. He was stuck in a mountain next to me. But i couldent pinpoint him.
I actually found a way out of the map on Skyrim Xbox 360 . It was over a gated pathway in the south of the map and I found the white gold tower, I was mind blown.
That area around Skuldafn (and really most of these areas) is terrifying to me. Just lots of ocean as far as the eye can see, the promise of dragons and the forbidden depths.
honestly, some of those shots outside skuldafn are gorgeous, almost dreamlike. Think about it: An eternal, shallow and quiet sea, half-sunken villages and buildings, giant clouds in the horizon, blue skies, the sun setting, dunno I just find it interesting and inspiring even if it's just random stuff outside the playable map, thanks for this video! definitely going around there next time i play
He called skyrim a thicc game in part 50 of his ten tiny details series. He actually showed my comment in that video (along with 2 other people) where I demanded him to call it a thicc game, probably my most enthusiastic comment ever, lmao.
If you go to one of those dragons out of bounds, looking at the map will show you are at a location on the main map where a dragon normally is. For example, walk out there until the map shows you are at The Throat of the World, and you will see Paarthurnax way up in the air, along with the dragon that takes you to Sovngarde flying above him. (He is up there because that is where the mountain is supposed to be)
@@jafarankle yes, that's the downside. I've played it in skyrim LE. But i think it's understandable because a very large mod stuffed in outdated skyrim game engine. Maybe that's not a problem in SE?. I dont know what you mean by creepy, but yes there's a few scenes that a bit out of place for me. But still, they created a pretty detailed cyrodill game world.
@@TheMetastasia the ruin where he lives is still called Dagoth ur in morrowind. Dunmer people tend to name places after important people that live there, as Vivec city.
Almost 10 years on and still discovering details. They really outdid themselves with the level of detail in this game. Good luck topping Skyrim in ES6! Funny thing is, I'm sure they will.
I don't know if anyone else would be as interested as i am but i think it'd be awesome to see you do a short Oblivion series like these too, i'm not even sure if there is enough hidden or looked over content in that game to make a series but if there is i'd love to see it.
Sheogorath's "mind of a madman" door is reminiscent of the Oblivion DLC for the quest line to basically become the newest iteration of Sheogorath. In it, one has to go through a non euclidean set of different areas collecting items and questing. Very Escher painting like.
Three of these are ones I already knew from Shesez's Skyrim Boundary Break video, but learning other secrets - and getting more insight from the secrets that I already knew; I had no idea that the landmarks were for little easter eggs in the world map - from one of my all-time favorite games is always fun! 😊
Librarian Conspiracy - love it! Besides of this, I remember back to 1990ies playing Daggerfall. There was this invisible wall on the end of the (huge) world, and if you followed some books descriptions from various libraries, you might come to a place, where apparently a dragon was sighted. The Dragon of Daggerfall became an "urban" legend, people seemed to see some big structures far away from the invisible wall. They even found Dragon textures in the game files. But here - in Skyrim - you finally can access the inaccessible and find the dragon. This is probably a huge wink to all the Daggerfall players. Great.
Fun fact: Vvardenfell, (something my phone knew how to spell, despite our never having heard it before, either from me or UA-cam or literally anywhere else) can been much easilier from Skuldafn than anywhere else in Skyrim.
The house on the table might be a reference to St. Elsewhere's weird snowglobe ending - some kind of inside joke about it all happening in dream memories.
I remember that mod called Fat Skyrim that adds more content outside of the normal playable area. I was always too lazy to actually do it but I was so tempted to make mods like that they extended the map. I remember a guy added towns outside of Skyrim borders. I remember one of them had a Dragon that let you send yourself to Sovngarde if you so chose
#3 Was the original scrapped idea for Sheogorath's quest line. Someone else covered it in another video but supposedly, a giant Sheo was supposed to be watching over you while you wander around in that 'house' like an endless maze or something to that effect trying to figure out what is going on while he taunts you in his usual fashion
@@SuckDauce No they royaly fucked up, they didnt try at all and just didnt care First the creation club Then 76 and the cream dele cream, they tryed to pass 76 off as a battle royal to make it seem worth while Quite simpily they dun goofed and now other companys are gonna pull the rug out from under them with games that are acctualy games and not just a few assets on a map
@@SuckDauce their "recent" greed shows otherwise. Notice the only thing they ever evolve is the monetization while the games themselves degenerate in design? And all of those sweet little lies Todd seems to love. 😉👌
@Miss Misery Yeah but a single easter egg wont replace the £50 people payed for a full game and got a bunch of bugged assets that modders fixed years prior, For instance I recently payed £25 for an early accesess game that if I told people was acctualy a finished game theyed probobly belive me
In the early days of Skyrim, I was jumping around that well and clipped through somehow and found that ring, I thought I was going crazy and nobody believed me. Thank you for proving that I'm not crazy!
In the Elder Scrolls Oblivion in the Mages Guild quest and I want to say it wasn't Leyiwen?... there was a ring of Burden I think it is that was over 100 points you had to boost a bunch of either feather spells or enchantments to go down and get the ring and it not burden you and drowned you. It's possible that this ring in the well isn't Ode to the old Oblivion Quest.
I like to imagine that the random things you can find in the out of bounds areas were left there with the intention to be found by players with the means and know how to find them. A little insight into how the Developers worked their magic if you will
Words mispronounced by Nate: Eyrie Edoras (thanks to Steve the Radroach for this one) That's about it for now, I only half paid attention while doing some grind work elsewhere lol Ninja edit: some spelling, so touché to the Karma gods.
Stephen Brown, I'll be the petty one for ya lol. Edoras was pronounced correctly in major blockbuster movies that have been out for years. Tolkien had appendices full of pronunciation. Man could even just read any wiki and get pronunciations right. It just feels like half-effort for the sake of views and irks fans of any of these series at the same time when he keeps getting them wrong in so many of his videos. Love the info Nate brings out but it's like nails on a chalkboard sometimes
Skyrims oceans don't scare me but Grand Theft Auto 5 ocean does! Try going out in a boat as far as you can and you'll hit a bad storm that sinks your boat. The waves get huge. It really is a terrifying death.
I wonder if the house on the table was supposed to represent the Emperors childhood? (If it had been used) Maybe he had a toy house the he fantasized running away to or something? I'm probably just looking too much into it.
Can you do a video on glitches that take you to “unreachable” areas like you did for this one with console commands. A video for people who don’t use console commands
When you go to Sovngarde if you go to the left of the bridge that leads to the hall of valor and run along the cliffside for a bit and jump down into the water below, you can run around the infinitely seeming map of sovngarde, but make sure you go out there with Aardvark the ghost horse from the soul carin
The part with the endless sea, I managed to get out of the map in Oblivion a few times and it has a similar scenario, it was barren and snowing and went on forever.
Once I was walking in one of these “unreachable” places, and I came across a random island, I was walking around on it and suddenly I was attacked by 10 wolves, 4 Sabre cats, and 3 mammoths!
I remember once, back when I was playing Skyrim on the original PS3 release, that I accidentally fell down the well in Whiterun after jumping on it while overencumbered. I found that ring down there and was like, "Huh, that's neat." It always reminded me of a bit in the second Cinderella movie where a ring gets dropped down a well and the mice have to go down in the bucket to retrieve it. idk, lol.
For the part about Skuldafn, on SSE XBox One (I play on XB1 and haven't tested on others but I think I it might be the same) you don't need to use console commands. Bethesda made the area easily accessible to anyone who was curious enough to jump/climb the mountain ranges. There are multiple areas along the invisible wall where there are breaks in the boundaries. I can't recall exactly where but I've done it multiple times in multiple different sections of the carrier's edges in my vanilla Skyrim playthroughs.
It's been a while since I played, but I remember on the 360 version, you can reach the White Gold Tower without any cheats. Go all the way to the easy. Along the southern area of the eastern border, there will be an area of hills between some mountains. Keep going east. There will be no trees or tall grass, just ground texture. Soon, you'll be off the map and find no more ground to walk on, just ocean way below. If you walk off, you'll be fine. If you try to go back, you'll teleport back to the top of the hill. In any case, boom. You're out of the map. Now you can swim anywhere, including the tower.
When you start DAwnguard and head east from windhelm you will find a castle outside the map on hte eastern mountainside there, ...... this might have been the original DAwnguard keep
@@wolfiemcfox7080 Most likely a typo that happens with Shift + the first letter capitalization. I am a victim of that as well, but i have gotten better at proofreading my text
I dont think we have established anything. I'm still unaware to how massive this game actually is. Everytime I think I find its limits, this guy Nate comes along and proves me wrong. This game is never ending!!!!!
The reason the gate mind of a madman was closed off was because it would had created hiccups with the platform software. Making them having to cut it out. The plan was to have the alter with the small house on it, accessible upon your trek through Skyrim. And it being just a doll house. However by trying to tie in the level it would make load and rendering glitches due to the house location having to load all of Skyrim within it.
The quest with the daedric prince of insanity is probably a nod to alice in wonderland? The giant table? The seemingly endless (rabbit)hole? Not mentioning that he's presented in the same way the mad hatter is sitting on his table having tea and such
If you ever revisit this topic I was able to find (ps4 special edition) a huge off-map area in Sovngarde. To get there you have to survive going into the water right near the Hall of Valor. Not much out there other than weird, glitchy fake buildings and endless water.
That skill book on the cliff top near Angi's Shack isn't OoB. I just confirmed that by going up there on the PS4 version of Skyrim, no mods, unpatched, no internet connection. It's possible to get there with cliff hopping and the Whirlwind Sprint shout. There is a patch of mountain flowers next to the crates and if you head a little ways south into a small crevasse, there are some snowberry bushes tucked away up next to the cliff wall.
@@STFwrinkle That's an arrogant statement. YOU may know it's "noclip," but I do not. Why just say what it is? Perhaps because you "assume" I have the PC version? I use the PS4.
@@thomasdarby6084 Oh so you're a console peasant. That explains it. Why would you care which commands he used when you cant even use them in the first place? Also, he said its noclip in the video a couple of times.
@@STFwrinkle Console Peasant? Another arrogant comment. I haven't played games on a PC since the original Doom. I use my consoles for games, my PC for business, writing, and number-crunching for chemical research. I'm sure there would be more options on a PC, but with hundreds of mods available for Skyrim I really don't need them. I do, however, feel that the video author should state specifically that his special actions were for PC only, and not a mod created by the console community. BTW, notice also that he SAID "Console" commands!!
@@thomasdarby6084 a console is litteraly the name of the dashboard that pops up when you press ~ on default. This just proves my point even further - you have no knowledge of PC gaming, making you a console peasant.
The Crate and Book could be an forgotten Part for the Camp. Thats an easy Way to build an Area, by preparing Items into an Set, then moving the Set at the Position, you want them. Much more easy then creating the Sets in a half build Camp. On the Clif is much more Space to build. The place is still reachable, if you use the Levitation Spell (as long theres no Alphawall.
I think the scattered books are mainly for explorers. I'm definitely one of them and I found a ton of stuff just wandering. That's why I love Elder Scrolls.
Aye big homie, that ring is a reference to a quest in tes 4 oblivion. In the mages guild, you receive a quest to find out what happened to somebody and return some property. Person died in the well just outside the building. On their person you find a ring that instantly makes you over encumbered, which in oblivion, didn't just slow you, but made it entirely impossible to move
High Rock is there too in the west, if you have Skyrim borders disabled you can find the cave entrance that leads to High Rock just by following the road.
There’s a cobblestone path close to Falkreath that just leads to no where. It stops but the landscape keeps going and if you continue in that direction the textures won’t load anymore and eventually you can’t shout. You can still fast travel. It just keeps going.
Nate: "You cant climb some of these mountains"
Skyrim Horses: *Looking at Nate with disapproval*
Skyrim Horses: Hold my feed bag. (FIFY) 😉
Screw horses, jump backwards
On my firstplay through I didn’t see the path and I spen like 1 or 2 hours climbing the side of the throat of the world
@@jeff-hd9og i spent 1-2 hours climbing mountain tryna get to bleak falls barrow my first playthrough lmao
@@Fuckblmfuckpalestine lol
"We may never know why there's a ring at the bottom of the well in Whiterun"
Devs: "Yeah, if we remove the ring, everything breaks, and we couldn't figure out why, so we just left it there"
I don't know why he didn't think of this, but the ring is totally a reference to a ring in oblivion that's part of an annoying quest where you have to pick it up from the bottom of a well. The problem is the ring has an enchantment that when equipped it becomes very heavy so you can't swim back up so you can drown.
Bridget Ann Elise Miner that’s the first thing that came to my mind as well
@@bridgetanneliseminer3234 oh I hated that quest
I don't remember how I ended up finishing that quest, but I absolutely remember doing it. And I remember it being frustrating as hell
One reason to be a argonian
No mountain is "unscalable" when you have a Skyrim horse!
Lie (but almost true
or just turn around and jump.
The Dragonborn I had triggered that glitch before and it’s deadly but I’m sure you know that already.
ᛗᛟᛏᚺᛖᚱᚠᚢᚲᚴᛁᚾᚷ ᚾᚨᛏᚢᚱᛖᛋ ᛚᚨᚾᛞ ᚱᛟᚡᛖᚱ
@@jacksonharris8265 what you say nigga
Dude you're gonna go crazy when elder scrolls 6 comes out
Nmtrush IF it comes out. This channel's the only place I ever see an Elder Scrolls 6 mentioned. Hope you guys are right.
Eric Owen they will almost definitely release it, itll be on the next gen console tho
Gold crypt cat I hope you're wrong about "next gen console". Hope it's still gonna be available on Switch. I can't afford to buy a new console every year!!!!
@@ericowen5305 pc
@@ericowen5305 Get a decent pc, so you can emulate switch and other games.
Isn't the ring in the well kind of a nod to Oblivion, where I think in one of the Mages' Guild quest you find a novice drowned in a well with a magic ring?
That's exactly what I thought.
Yes
Ring of burden I think in Chadynhal (I know, my spelling is atrocious). That was my first thought too. The Rohan idea was a good one though.
It's actually a nod to the Ring of Burden quest, as well as to Rohan and the movie "The Ring".
I remember the first time I did that quest as an argonian... Cake walk unintentionally
Imagine making your rounds as a guard then you just see a random guy teleport into the floor saying he’s looking for a ring
"I used to be an adventurer like you"
"What? Oh, its just the dragonborn again..."
" By the gods Dovahkin, what are you doing?"
"THE RING....THE RING....IT MUST HAVE A PURPOSE!!!!"
My favourite is the out of bounds shit you see involving Rorikstead which honestly makes the damn town even creepier than it already is. Hell the one part having a damn book of the daedra being out of bounds honestly just proves theres Daedra trickery going on
One of the theories i heard for that town is basically the reason they have such luck in terms of farming is due to them sacrificing their wemen to some deadra. Its probably why that father is such a dick to his daughters and why one of them has visions. Sadly just a theory but that town is still creepy non the less and i take great joy in slaying their father and saving those kids. (You can adopt them when he's dead)
@@HorrorOfTheNocturnal if I had to pick a daedra that could be having a part, the only two I could think of are Clavicus and Sheogorrath but the latter feels too easy a choice
@@mindyauron9137 hircine could have animals shit on the crops
@@jacksonharris8265 There are some wolves and stray Mamonths around
@@HorrorOfTheNocturnal I too watch Camelworks.
When I find out how much is unfinished in Skyrim it makes me wonder if that’s the reason for the game crashing. All that unfinished stuff just sitting in the files and whatnot
There's a lot of evidence (and actual comments from devs) throughout the years, that they had to cut out ALOT of planned content. Mage's Guild is so short because they couldn't do what they wanted. And that holds true for A LOT of things in the game.
I've never actually had Skyrim crash. Fallout's crashed a few times (never played 76, but it looks pretty good from what I've seen) in 3, Vegas and 4, but never Skyrim. It lags a bit at times, but never crashes for me. In fact, Skyrim's the only Bethesda game I've played that hasn't crashed. And I very, very rarely encounter bugs, even without the unofficial patch.
@@Alino- I wish they didn't rush development just to meet that 11.11.11 release date, should've been 12.12.12
@@Alino- they should have added back in some of that content with DLC and the constant re-releases of the game... it sold well enough, they don't really have an excuse.
What is a game crash? :-\
Fun Fact: if you type "Help Vorpal" you'll see the ID for a test sword, it's a ebony blade with a ridiculous amount of damage that kills anyone.
The Mind of Madness was supposed to be a full on reference to Lewis Carroll's work, Alice in the Wonderland
THE FUCKING VORPAL SWORD?!
Thats the best magic item in D&D canon IMO i wish it made it in!
Vorpal sword? That would make it much easier to kill a dragon. Or Jabberwocky
At what point is Nate going to start imaging these tiny details due to the insanity this series has driven him to?
I think it's already begun....
What time is it now?
I like this comment.
🦠
that skuldafn one applies to Sovngarde as well, even the dragon attacks
The random books give me Hermaeus Mora vibes. Who knows? They could've randomly dropped out of Apocrypha for all we know.
I love this theory
Wasn't miraak chillin' in Apocrypha for a dozen years or something? maybe he threw the books out and somehow they ended up all over the world of elder scrolls.
Bet the ring belonged to Carlotta and the father of her daughter, it's very close to her stall so makes sense for her to throw it in there.
Bethesda definitely left it all on purpose lol
WHAT!
Could be from what's her face's jewelry stand as well.
I'm against blacks
@@tigercat418 r/iamveryrandom
i wonder if using Telekinisis you can grab it
I love that I’m technically in High Rock when I’m exploring the Forgotten Vale.
Skyrim: You cannot go that way.
Dragonborn: FUS RO NOCLIP!
use the plate glitch to get through walls.
@Defender of UA-cam it was a joke. I know it's from Oblivion. No need to be a jerk.
@@bazookallamaproductions5280 yeah I use the plate glitch to get the 'do not delete' chests.
@@jamesthegaminghero Halt, you have committed crimes against Skyrim and her people! What say you in your defense?!
Stardust Comet
*Turns into vampire lord*
Can you repeat the question?
You know, Skuldafin having it's own workspace makes a little bit of sense because dragons are the children of Akitosh, who controls time, and you need to ride a dragon to get there, so maybe it literally exists within it's own timespace.
The Ring is probably a reference to the one thrown in the well in the Elder Scrolls Oblivion in one of the starter Mage Guild quests
Are you taking about that ring that heights 100?
@@inaciobarbosa9396 yessir
Oblivion is awesome
I got 300 hours on oblivion
The Ring of Burden !
legend has it that if you no clip far enough out of the mind of pelagias (probably misspelled) you see an imperial man in full imperial heavy armour
Prob leftovers from the shrink and enlarge puzzle
I was in the dragon born dlc. And i heard some guy yell ",Hey you,, over there" And he just made grunting sounds. He was stuck in a mountain next to me. But i couldent pinpoint him.
"... a golden ring!"
*Shows silver ring.*
Lol
Big brain
it is a gold ring he just has a re-texture (you can see the proof at about 2:32)
This is probably a joke but it’s actually a Golden ring
the object is called "gold ring"
That's still some next level world building going on. As a console player, I'd definitely never accidentally stumble over these gems!
I actually found a way out of the map on Skyrim Xbox 360 . It was over a gated pathway in the south of the map and I found the white gold tower, I was mind blown.
Platter + whirlwind sprints
That area around Skuldafn (and really most of these areas) is terrifying to me. Just lots of ocean as far as the eye can see, the promise of dragons and the forbidden depths.
honestly, some of those shots outside skuldafn are gorgeous, almost dreamlike. Think about it: An eternal, shallow and quiet sea, half-sunken villages and buildings, giant clouds in the horizon, blue skies, the sun setting, dunno I just find it interesting and inspiring even if it's just random stuff outside the playable map, thanks for this video! definitely going around there next time i play
"Skyrim is a big thicc boi"
DO IT NATE. YOUR FANS NEED IT!!!
He called skyrim a thicc game in part 50 of his ten tiny details series. He actually showed my comment in that video (along with 2 other people) where I demanded him to call it a thicc game, probably my most enthusiastic comment ever, lmao.
@@emlynselene1096 you are a hero my friend. Youve done this community a great service
@@markzarobsky6019 Iirc, my comment was the least liked one he showed. But I appreciate the compliment.
No, you fucking dumbass we don't.
100 million subscribers without videos next step: “Skyrim: He Chonk”
If you go to one of those dragons out of bounds, looking at the map will show you are at a location on the main map where a dragon normally is. For example, walk out there until the map shows you are at The Throat of the World, and you will see Paarthurnax way up in the air, along with the dragon that takes you to Sovngarde flying above him. (He is up there because that is where the mountain is supposed to be)
The whitegold tower reminds me of the upcoming beyond skyrim mod. Oh boy I missed the imperial city, ayleid ruins and all that shenanigans
When "Beyond Skyrim" mods is out, we can see the detail of the imperial city and morrowind from skyrim, and can actually can go there.
When Nate said it was "row-res but to scale" I immediately expected to hear that some modder had improved the resolution... a lot.
@@jafarankle Try "Rigmor of Cyrodill" while you wait for Beyond Skyrim, They managed created cyrodill and roscrea.
@@jafarankle yes, that's the downside. I've played it in skyrim LE. But i think it's understandable because a very large mod stuffed in outdated skyrim game engine. Maybe that's not a problem in SE?. I dont know what you mean by creepy, but yes there's a few scenes that a bit out of place for me. But still, they created a pretty detailed cyrodill game world.
I still want to visit black marsh. I wanna hang out with my fellow argonians dammit!
"Maybe that's not a problem in SE?" This mod is a problem even in vanilla game :)
"Mount Vardenfel"
Its Red Mountain.
Also called Dagoth Ur in the Pre TES3 games because Dagoth Ur was basically trapped inside. I even had a map that still called the place Dagoth Ur.
@@TheMetastasia the ruin where he lives is still called Dagoth ur in morrowind. Dunmer people tend to name places after important people that live there, as Vivec city.
8:52 there is also an npc in riften with dialogue that tells you to climb up and you can actually see the white gold tower as well
Almost 10 years on and still discovering details. They really outdid themselves with the level of detail in this game. Good luck topping Skyrim in ES6!
Funny thing is, I'm sure they will.
I don't know if anyone else would be as interested as i am but i think it'd be awesome to see you do a short Oblivion series like these too, i'm not even sure if there is enough hidden or looked over content in that game to make a series but if there is i'd love to see it.
That last one is not inaccessable, there's even a path that barely requires jumping to get up there
"You can't climb these mountains"
Skyrim horses: Am I a joke to you?
Nate "Skyrim may have a massive map"
Daggerfall "Hold my Elder Scroll"
Yeah a map the size of Great Britain may be a little overkill for an open world persistent game..Would be epic though
Good ol’ Daggerfall 1/5 the size of the continent of Europe.
*laughs in Arena*
that made me giggle.
Andrew Ince I hope the next game is big as the first one
Nate in every Skyrim video: SKYIRM IS A BIG BOI
M’aiq is always in search of callipers but they all disapeared
Sheogorath's "mind of a madman" door is reminiscent of the Oblivion DLC for the quest line to basically become the newest iteration of Sheogorath. In it, one has to go through a non euclidean set of different areas collecting items and questing. Very Escher painting like.
Number 1 might be a reference to Oblivions mage guild quest ( a mage was using an encumbrance ring to kill new recruits)
2:40 I believe that ring is alluding to the oblivion quest where you have to retrieve the ring of burden from a corpse in a well
y'all remember that one creepypasta with the skyrim out of the map mansion?
Ya but it's obviously a fake story
No can you post it here lol
Yo max what do you fuckin think creepy/copypastas are
Three of these are ones I already knew from Shesez's Skyrim Boundary Break video, but learning other secrets - and getting more insight from the secrets that I already knew; I had no idea that the landmarks were for little easter eggs in the world map - from one of my all-time favorite games is always fun! 😊
Librarian Conspiracy - love it!
Besides of this, I remember back to 1990ies playing Daggerfall. There was this invisible wall on the end of the (huge) world, and if you followed some books descriptions from various libraries, you might come to a place, where apparently a dragon was sighted. The Dragon of Daggerfall became an "urban" legend, people seemed to see some big structures far away from the invisible wall. They even found Dragon textures in the game files. But here - in Skyrim - you finally can access the inaccessible and find the dragon. This is probably a huge wink to all the Daggerfall players. Great.
Year 73
And here I am still trying to recreate Nates ENB and Lighting Combo even after watching his Mods video
Fun fact: Vvardenfell, (something my phone knew how to spell, despite our never having heard it before, either from me or UA-cam or literally anywhere else) can been much easilier from Skuldafn than anywhere else in Skyrim.
Indeed, its because Skuldafn actually rests on the Velothi Mountains, which separates Skyrim from Morrowind
first thing that came to my mind was the ring of burden for the first thing on the list
Can i give u a ring then u burden me??
The house on the table might be a reference to St. Elsewhere's weird snowglobe ending - some kind of inside joke about it all happening in dream memories.
I remember that mod called Fat Skyrim that adds more content outside of the normal playable area. I was always too lazy to actually do it but I was so tempted to make mods like that they extended the map. I remember a guy added towns outside of Skyrim borders. I remember one of them had a Dragon that let you send yourself to Sovngarde if you so chose
I always get sad-ish when Nate says "and on that note we're gonna wrap up" or any of his concluding words. I LOVE these vids to much
I always get sad-ish when he says “using console commands”
Gay
@@twice1962 less gay xD #consoleissues
@@misdafireinfexus5828 what are you? 12?
@@donenglish7572 yikes. Apparently
#3 Was the original scrapped idea for Sheogorath's quest line. Someone else covered it in another video but supposedly, a giant Sheo was supposed to be watching over you while you wander around in that 'house' like an endless maze or something to that effect trying to figure out what is going on while he taunts you in his usual fashion
Back when Bethesda cared they did this.
Now they have a hard time simply implementing fun gameplay.
Kopitio Bozynski they really dont they just tried an online game and failed
@@SuckDauce No they royaly fucked up, they didnt try at all and just didnt care
First the creation club
Then 76 and the cream dele cream, they tryed to pass 76 off as a battle royal to make it seem worth while
Quite simpily they dun goofed and now other companys are gonna pull the rug out from under them with games that are acctualy games and not just a few assets on a map
@@SuckDauce it was just laziness
And they just scammed people on a lot of things
Nuka Dark, *The infamous bag* etc
@@SuckDauce their "recent" greed shows otherwise. Notice the only thing they ever evolve is the monetization while the games themselves degenerate in design?
And all of those sweet little lies Todd seems to love. 😉👌
@Miss Misery Yeah but a single easter egg wont replace the £50 people payed for a full game and got a bunch of bugged assets that modders fixed years prior,
For instance I recently payed £25 for an early accesess game that if I told people was acctualy a finished game theyed probobly belive me
No one:
Nate: "as you guys know..skyrim is a pretty BIG game.."
-Nate 2019
-me 2019
Man I love your content even though most UA-camrs would stop by now you still play and give us new content and for that I thank you
Maybe Nazeem’s poor wife finally decided she was done with him and tossed her wedding ring into the well
“Uploaded: 2 seconds ago” thanks UA-cam!
In the early days of Skyrim, I was jumping around that well and clipped through somehow and found that ring, I thought I was going crazy and nobody believed me. Thank you for proving that I'm not crazy!
In the Elder Scrolls Oblivion in the Mages Guild quest and I want to say it wasn't Leyiwen?... there was a ring of Burden I think it is that was over 100 points you had to boost a bunch of either feather spells or enchantments to go down and get the ring and it not burden you and drowned you. It's possible that this ring in the well isn't Ode to the old Oblivion Quest.
*You cannot go that way*
Nate: "Watch me"
2:07 maybe its a reference to the mages guild quest in oblivion where you went into a well to retrieve a ring of burden
I like to imagine that the random things you can find in the out of bounds areas were left there with the intention to be found by players with the means and know how to find them.
A little insight into how the Developers worked their magic if you will
Words mispronounced by Nate:
Eyrie
Edoras (thanks to Steve the Radroach for this one)
That's about it for now, I only half paid attention while doing some grind work elsewhere lol
Ninja edit: some spelling, so touché to the Karma gods.
Xathal I’m glad someone else has noticed the frequent mispronunciations. I know it’s petty but it irks me so much.
Edoras was mispronounced as well
Stephen Brown, I'll be the petty one for ya lol.
Edoras was pronounced correctly in major blockbuster movies that have been out for years. Tolkien had appendices full of pronunciation. Man could even just read any wiki and get pronunciations right. It just feels like half-effort for the sake of views and irks fans of any of these series at the same time when he keeps getting them wrong in so many of his videos. Love the info Nate brings out but it's like nails on a chalkboard sometimes
Ghoulberry
@@Mr.Classic91 Jerry
This is a great video Nate 👍
You have made the jarl of Whiterun very happy!
Endless oceans terrify me.
Thanks for telling me not to explore.
Same I'm so scared to go in water on video games
Why?
I had this fear when i was young, cause of jak 3 spargus kraken
@@caitlinspry6278 lmao, same i always scared when i saw endless ocean
Skyrims oceans don't scare me but Grand Theft Auto 5 ocean does! Try going out in a boat as far as you can and you'll hit a bad storm that sinks your boat. The waves get huge. It really is a terrifying death.
I wonder if the house on the table was supposed to represent the Emperors childhood? (If it had been used)
Maybe he had a toy house the he fantasized running away to or something? I'm probably just looking too much into it.
Can you do a video on glitches that take you to “unreachable” areas like you did for this one with console commands. A video for people who don’t use console commands
I clicked as soon asit popped up not even reading the title
When you go to Sovngarde if you go to the left of the bridge that leads to the hall of valor and run along the cliffside for a bit and jump down into the water below, you can run around the infinitely seeming map of sovngarde, but make sure you go out there with Aardvark the ghost horse from the soul carin
Nate - "unscalable mountain range."
Me - "There's no such thing."
The part with the endless sea, I managed to get out of the map in Oblivion a few times and it has a similar scenario, it was barren and snowing and went on forever.
Once I was walking in one of these “unreachable” places, and I came across a random island, I was walking around on it and suddenly I was attacked by 10 wolves, 4 Sabre cats, and 3 mammoths!
"Hey Nate, it's guys here-wait.."
I remember once, back when I was playing Skyrim on the original PS3 release, that I accidentally fell down the well in Whiterun after jumping on it while overencumbered. I found that ring down there and was like, "Huh, that's neat." It always reminded me of a bit in the second Cinderella movie where a ring gets dropped down a well and the mice have to go down in the bucket to retrieve it. idk, lol.
The crate and the sneak skill book might be a reference to metal gear solid.
For the part about Skuldafn, on SSE XBox One (I play on XB1 and haven't tested on others but I think I it might be the same) you don't need to use console commands. Bethesda made the area easily accessible to anyone who was curious enough to jump/climb the mountain ranges. There are multiple areas along the invisible wall where there are breaks in the boundaries. I can't recall exactly where but I've done it multiple times in multiple different sections of the carrier's edges in my vanilla Skyrim playthroughs.
"CHEESE"
-Sheogorath
It's been a while since I played, but I remember on the 360 version, you can reach the White Gold Tower without any cheats. Go all the way to the easy. Along the southern area of the eastern border, there will be an area of hills between some mountains. Keep going east. There will be no trees or tall grass, just ground texture. Soon, you'll be off the map and find no more ground to walk on, just ocean way below. If you walk off, you'll be fine. If you try to go back, you'll teleport back to the top of the hill. In any case, boom. You're out of the map. Now you can swim anywhere, including the tower.
3:51 this looks like the imperial dukes castle in Ebonheart Morrowind
When you start DAwnguard and head east from windhelm you will find a castle outside the map on hte eastern mountainside there, ...... this might have been the original DAwnguard keep
Why are you capitalizing the A in Dawnguard?
@@wolfiemcfox7080 Most likely a typo that happens with Shift + the first letter capitalization. I am a victim of that as well, but i have gotten better at proofreading my text
And sadly this is not true. The Fort Dawnguard we visit is the very original one
I fell back into this game hard thanks to you. Thanks for keeping the magic alive
"Nothing makes any sense at all. The end. Thanks for watching." 🤣🤣🤣
10:00 makes me think... maybe Karliah?
the way this guy trails on after every sentence is driving me crazy
Roopfert ive been scrolling until i found someone else who hated this
Whiterun ring is likely a cut side quest as likely is a jilted lover drops the ring after a betrayal.
I dont think we have established anything. I'm still unaware to how massive this game actually is. Everytime I think I find its limits, this guy Nate comes along and proves me wrong. This game is never ending!!!!!
"Ghandi has joined the chat"
proceeds to nuke skyrim
There is a hidden bird model with glitchy texture in the walls of a cave. Check with the creation kit !
The reason the gate mind of a madman was closed off was because it would had created hiccups with the platform software. Making them having to cut it out. The plan was to have the alter with the small house on it, accessible upon your trek through Skyrim. And it being just a doll house. However by trying to tie in the level it would make load and rendering glitches due to the house location having to load all of Skyrim within it.
The quest with the daedric prince of insanity is probably a nod to alice in wonderland? The giant table? The seemingly endless (rabbit)hole? Not mentioning that he's presented in the same way the mad hatter is sitting on his table having tea and such
That's a really good observation. I didn't even think of that😂
Where my goddamn mammoth tusk is happens to also be an out-of-map secret.
Ahh.. Ysolda? Is it? What brings you to the market.
Some oaf started talking to me, and so I struck a deal. But I still haven't gotten my end of the bargain.
If you ever revisit this topic I was able to find (ps4 special edition) a huge off-map area in Sovngarde. To get there you have to survive going into the water right near the Hall of Valor. Not much out there other than weird, glitchy fake buildings and endless water.
That skill book on the cliff top near Angi's Shack isn't OoB. I just confirmed that by going up there on the PS4 version of Skyrim, no mods, unpatched, no internet connection.
It's possible to get there with cliff hopping and the Whirlwind Sprint shout.
There is a patch of mountain flowers next to the crates and if you head a little ways south into a small crevasse, there are some snowberry bushes tucked away up next to the cliff wall.
Heck yeah Nate! Would love to see more of this series! Keep up the great content!
"Thanks to an incredible suite of console commands," he says, without telling us what those commands are. Boo, hiss.
it doesnt take a genius to realise its noclip.
@@STFwrinkle That's an arrogant statement. YOU may know it's "noclip," but I do not. Why just say what it is? Perhaps because you "assume" I have the PC version? I use the PS4.
@@thomasdarby6084 Oh so you're a console peasant. That explains it. Why would you care which commands he used when you cant even use them in the first place? Also, he said its noclip in the video a couple of times.
@@STFwrinkle Console Peasant? Another arrogant comment. I haven't played games on a PC since the original Doom. I use my consoles for games, my PC for business, writing, and number-crunching for chemical research. I'm sure there would be more options on a PC, but with hundreds of mods available for Skyrim I really don't need them. I do, however, feel that the video author should state specifically that his special actions were for PC only, and not a mod created by the console community. BTW, notice also that he SAID "Console" commands!!
@@thomasdarby6084 a console is litteraly the name of the dashboard that pops up when you press ~ on default. This just proves my point even further - you have no knowledge of PC gaming, making you a console peasant.
The Crate and Book could be an forgotten Part for the Camp.
Thats an easy Way to build an Area, by preparing Items into an Set, then moving the Set at the Position, you want them.
Much more easy then creating the Sets in a half build Camp.
On the Clif is much more Space to build.
The place is still reachable, if you use the Levitation Spell (as long theres no Alphawall.
I think the scattered books are mainly for explorers. I'm definitely one of them and I found a ton of stuff just wandering. That's why I love Elder Scrolls.
Aye big homie, that ring is a reference to a quest in tes 4 oblivion. In the mages guild, you receive a quest to find out what happened to somebody and return some property. Person died in the well just outside the building. On their person you find a ring that instantly makes you over encumbered, which in oblivion, didn't just slow you, but made it entirely impossible to move
Schooled often
School dolphin
School affinia
Skull dolphin...
Captions are great 👍
High Rock is there too in the west, if you have Skyrim borders disabled you can find the cave entrance that leads to High Rock just by following the road.
There’s a cobblestone path close to Falkreath that just leads to no where. It stops but the landscape keeps going and if you continue in that direction the textures won’t load anymore and eventually you can’t shout. You can still fast travel. It just keeps going.
I’m... kind of early?
Skuldalfn Sea: “Did you do it?”
Mod authors: “Yes.”
Skuldalfn Sea: “What did it cost?”
Mod authors: “So much fuckin dev time.”