3:34 Thank you for explaining obedience properly. Everywhere else, I see that Beefalo obedience decreases by 1 percent every 10 seconds, so when it threw the saddle off earlier than expected, I had to be cautious and feed my beef 3 to 5 times everytime I got off, wasting early game twigs and bulbs for rot. Now I know to feed my beef twice a minute, knowing it loses 1 percent every 3 seconds. EDIT: 6:49 So that explains why there's a 10 second and 3 second difference! It had to be fed in order to take the 10 second bonus.
even if obedience falls below the 50% the beef will not buck you off until its buck timer is at 0 but it wont let you back on until the obedience is above 50% again.
@@jakethebeest2376 Yeah and it gets dangerous towards the end of the domestication process if you're feeding it light bulbs because they have almost zero hunger value and your starving beefalo can go from 100% to 40% obedience in about three minutes. Meboosta showed me this trick where you can right-click to attempt a remount, and the rearing animation gives you just enough time to shove bulbs into its mouth before it shakes the saddle.
@@JazzysGames omg I got a shoutout from Jazzy 😱 Real talk, the trick is solid -- one extra-nice perk is that spam right-clicking on the Beefalo (even after it refuses to let you mount) can actually CANCEL the saddle shake after the Beefalo begins the shake animation. And like Jazzy said, you can also use the Beefalo's rearing animation (when it refuses to let you on) to buy you roughly one second to grab the twigs/grass/lightbulbs/Beef food out of your inventory and then click the Beef to feed it -- action queue makes this fast-feeding much easier, but it can certainly be done without action queue as well.
Thank you very much, you've made dst enjoyable for me. I personally find rollbacking kinda lame, that's why I always start over when I die. Beefalos have solved all of my boring and frustrating early game problems: - Slow exploration - Lack of inventory space - Lack of skill to rush the ruins Today I successfully rushed the ruins for the first time and I think this winter will be the easiest ever :D
They really have to add something to make feeding the beefalo easier. I know you suggest not feeding them as much, but a refillable food trough would really fix a lot. Every few days, I would just have to put a few stick stacks from my farm into it, and the beefalo could tame itself.
Okay to summarize: 0:00-0:31 into 0:31-1:57 review of traditional method to tame beefalo which is keeping beefalo fed (300 hunger every day) 1:57-3:33 you can tame without worrying about hunger. Feed the beefalo anything (like light bulbs) to increase obedience by 10% per item. This process is only an extra two days compared to keeping beefalo hunger high. 3:33-4:08 when hunger=0 you lose about 150 points of obedience a day, which is 15 light bulbs. 4:08-4:30 Or you can use 11 twigs or 13 grass per day to maintain obedience. This is because it provides hunger which lowers the obedience decay rate 4:30-4:47 summary: don't worry about hunger, just keep obedience high and ride it as much as possible 4:45-6:48 3 situations to worry about hunger. (1) Initial days of world generation to start taming process (use beefalo Bell). (2) When you can't ride line during chopping trees. (3) When you're going to be in a dangerous situation, boss fight, entering the marsh, etc. 6:48-7:30 another review of obedience vs hunger mechanics 7:30- 9:27 riding from first day to taming 9:27-10:01 now you have a "functionally tamed" beefalo 10:01 fully tamed
Specific question about Salt Licks - please help I understand Salt Licks, in that they are supposed to prevent Domestication level from dropping while you aren’t riding / feeding the beefalo, however I’m trying to understand the specificities a bit more, and would love some help. - Does the beefalo use the salt lick while the player is multiple screens away? - Does the beefalo need to be penned with the salt lick to ensure it doesn’t walk too far away? Or can I just place the beefalo bell on the ground next to the Salt Lick? - Does the beefalo “use” the salt lick if it’s sleeping? - Do beefalo’s sleep if they’re left idle in the caves? Basically, I want to start taming a beefalo immediately on a new server, but since I’m playing Wanda, I need to go to the archives at some point and mine/hammer a lot, so I’m hoping to be able to leave the beefalo at the archives entrance by a salt lick while I clear the archives. Basically I don’t want to lose Domestication while I take care of this necessary task. Is this viable?
I've started to realize thanks to you and Jazzy that beefalos are the great equalizer for DST characters. Warly, Wendy, and Walter are known for being the premiere deadweight characters for the majority of boss fights, but being on a beefalo effectively negates their drawbacks while still letting them take advantage of their strengths.
I may have gotten something wrong but when I feed my beefalo to get it's obedience to quite high and ride it, it will buck me off AND almost immediately shake off the saddle too I'm into about 70% taming it and how he said at 9:53 It's also a rider beefalo
"It's day 24. I have already completed a successful ruins rush..." I uh... sometimes have magic by day 24... and are kind of barely getting by. Does that work? Jokes aside, a very concise and useful guide. Helpful stuff. ^-^
If you having issue getting a shadow manip consistently: Logs - Raid the Grotto for mushgnomes for guarantied living logs - Cut down dead trees to speed up the spawn of a tree guard (they count as cutting a full tree but go down in one hit.) Purple gem - if graves arnt helping, nor do you have a bishop on the surface, the stalagmites in the caves sometimes drop gems - if your feeling brave you could take a dip into the ruins and find a purple gem in there, then bail.
Hey nice video. Thanks for going in depth with the Beefalo taming mechanics. I might try taming my first beefalo. Completely overlooked them after other guides made taming sound too annoying.
another good tip if you want an ornery beefalo ( and if you're not playing wendy ) is to use your beefalo to clear killer bee hive fields. they wont take nearly as much damage as you would and wont take any weapon durabilty/helm durability! plus they get lots of ornery points. same for collecting cacti in the deserts!
Yeah when I get my beefalo my goal is not to tame it, its just a faster method of transport, i just feed it for the obedience and light bulbs does the job. Eventually i get my beefalo as rider by the second spring although the saddle shaking is a pain in the ass during the process i maybe waste around 3-4 saddles until he becomes rider.
Man the default beefalo (hardest to get with taming BY FAR) is so much better than an ornery beefalo, but make sure it has the war saddle. It will basically be an infinite tentacle spike that NEVER requires you to feed it for obedience before getting on, which is my problem with the ornery beefalo that really annoys me.
Hmm. Most people would consider the ornery beefalo to be the best one. In my opinion, if you're using beefalo to compensate for damage, then you shouldn't go half and half between stats. It's all attack or all speed. For the new Wigfrid insight tree, I would go full speed, so that you constantly get buffs for the players on your team, easy transportation earlier than other characters, and no rev up for battle songs--allowing an easy ruins rush when you have the heartrending ballad. Sure, perks might not be 100% meta, but the game is about comfort and fun, and I'd say beefalo taming as Wigfrid is exactly that for me. It's just so.. nice.
@@AeyakS Actually the default beefalo is just objectively better than the ornery beefalo, as the slightly less damage FAR more than makes up for having to guess if your beefalo is still going to let you get onto it after you just dismounted it for example. The ornery beefalo is SUPER unreliable as it is the only kind of beefalo which still requires "obedience feeding" as I like to call it, meaning it won't let you ride it unless it's been fed. Default beefalo do not have this ridiculous restriction, and do not much less damage, so they're far more reliable and less likely to die due to needing to be fed first when you have no time for that.
No, thats actually a little misleading, 5 twigs would make it go full obedience if at 50%. The easiest way seems to be dismount feed 1 twig mount, next dismount feed 1 or 2 twigs, mount again. And from time to time feed it the new recipe steamed twigs for 100 hunger to keep the taming rolling.
This is quite an interesting guide for one way of taming a beefalo, and I'm actually surprised that you could actually domesticate a beefalo without ACTUALLY feeding them. That's actually both cruel and impressive in a way, not gonna lie (imagine your own child being permanently malnourished and growing into your personal bodyguard XD). But I'm a quite worried that this tutorial would paint a different but similar misconception with the old "tutorial" of taming a beefalo - being that taming a beefalo is a hard and tedious job and you had to do a lot of mental gymnastics just to have a chance to own a tool. As much as I would like this video, this guide is more focused towards a group of people who prioritizes efficiency among everything else rather than your average run-of-the-mill player, and is not the end-all-be-all guide on beefalo taming. To be honest, taming a beefalo shouldn't even be confusing in the first place, its unnecessary to think of how many domestication, hunger nor obedience the beefalo has at all. As a regular player who wanted to tame a beefalo you should only know a couple of simple things. At the beginning when you are preparing to tame your beefalo, just feed him for almost one stack of twig until the beefalo becomes full (and farts), then just keep riding your beefalo and do whatever you want to do while making sure to have at least half a stack of twig with you at all times because contrary to how people believe, a beefalo does not feel like some kind of constantly leaking boomer truck, and it will take a while until a beefalo would start to beg for food again and when they do, they would only require around 20 twigs which shouldn't even be a lot. Just rinse and repeat this while using your beefalo as your battle buddy, travel companion, fast vehicle, and cute dance partner, and in 20 days you'll get... an easily obtainable Default Beefalo. You want an Ornery Beefalo? then fight a lot of enemies with your beefalo preferrably spider. You want a rider Beefalo? don't fight while on a beefalo and use them solely to travel around (you want to fight? drop down from your beefalo and get your hambat up). And yes, really. that is about it with beefalo taming. In simpler terms: If Beefalo starts to beg for food, feed them 20 (or less) twigs and they'll be full. if you neglect feeding them for a long while, just feed them 30 (or more) twigs. No mental gymnastics required. And finally, unless you are a character with strong fighting potential such as Wx, Wigfrid, Wolfgang and to an extent, Wanda, and used beefalo as strictly a travelling tool, having a beefalo should be treated as having a partner for life, something who will be an extension of yourself instead of a simple one-use tool that you would discard in a heartbeat.
All of this is still very confusing honestly, especially when you're on console and have no ability to see stats. It's all guesswork and I think that's what drives people away. Most people struggle to feed themselves and stay alive, let alone trying to do this on top of that and remember everything. I'm pretty far along, but I'm always so busy doing so many things and going back and forth I don't know that I could tame one without setting aside a LOT of time just to babysit it. After it's 'fully tamed' does it not have the ability to revert to what it once was? Do you have to keep it rode and fed every day for eternity or does it need nothing once it's tamed? Do salt licks have no purpose now that the bell exists? I'm about day 600 in my world and I just use bells to separate beefs to make a giant herd for hounds and bosses and I use them to take some away from the herd to slaughter without agroing the whole herd. I do have an automated spider farm at least and I just got a pig farm up and running (we found a fuck ton of pig butts early and had a Wigfrid so we didn't value a pig farm early on). ~28 Bunnies stationed by queen bee, a few spider nests in the back. I don't even have to worry about spider queens because they absolutely destroy them. Even if you don't get the meat, you'll likely have tons of rot, spider hats, spider glands and silk with the occasional bunny tails to build even more huts.
Don't worry and play just with your style. Everbody have different style to enjoy this game. I am still a newbie and tried things one by one like for the first year i tried to figure out the monster bosses and the biome. The second year i tried farm land, pigs farm and buffalo taming. It's look so slowbut i enjoyed it. And you're right, klei should make a special tame buffalo dish like twigs+berry+hay or etch to shorting out time consuming to collect its food or give it one by one.
are you on playstation? Having a brush helps a ton as well as the new dish added in the QOL update that is made with any combination of twigs and berries that is specifically made for beefalo
this is very helpful but if you want a sanity helper (sry i don’t know whats that one’s name) then you have to feed it with dragon pie, steamed twigs ect…
The domestication decreases at the same rate even after being tamed however the beefalo will not become untamed until both domestication and hunger reaches zero. this decrease can be prevented by riding/feeding your beefalo (as you would do to tame it) or leave your beefalo near a salt lick (which lasts 15 days if nothing else is using the salt lick) to prevent the domestication decreasing entirely.
This is very useful and exactly what I was looking for! But something I can't find anywhere is how the traits work There must be some way the game determines the beefs trait but there's nothing on it from what I see I understand the idea behind what you do but not the requirements or anything
There is. You will see your beefalo having the face of the trait they will become. Pudgy is if you keep him over half full for a long time, rider if you just ride him a lot and the last one if he deals or receives a lot of damage.
@@lloyd2226 i know that but the specific details Does the game calculate damage taken, time riden to then detetermine the trait or what How much riding or fighting is enough? Is there some sort of system?
I watched this again I remember how I learn to become comforable with ruin rushes by exclusively doing that at the start of the world kinda simlar with finding lunar(still improving on lunar snice I always play like I have the intenition to make a base somewhere random....but normally a forest) maybe I should start doing a habit to start taming beefalo snice I'm about to need one in my main learning world.(acting as a normal situation of how to handle things in a solo world, like bosses without allies or followers in most cases.... basically I'm playing as a slightly better wilson. how I'm webber acting like wilson. beard hair is barely even noticeable. but nice)
Those watching this nowadays, Wigfrid's skills make it pretty useful to have a beefalo, however rather than any combat you should use it for utility, therefore you should tame a rider, the 3rd beefalo taming skill is as far as you need to go unless you want to make those saddles for other players, and even then it's 6 azure feather cost is pretty annoying to get, the main utility is movement and having songs active out of combat and entering a battle with your songs already active, not tanking or fighting, that's wigfrid's job
What are the requirements of keeping a fully tamed beefalo? Does the tame go down at some point? 1 twig per day? Can it change type if you over feed it for example? Is salt lick needed at that point?
I learned how easy domestication truly is, the thing that turns me away from domestication the most though is how the beefalo follows you and gets right up in your face constantly after domestication is finished, really annoying personally.
So I domesticated a beefalo, and during both the taming process and afterwords, I've only been able to ride him twice, no matter if I keep him well fed (which I do, but not overfed). I'm on PS4 so I don't have the beefalo stats mod. Is this a bug? Anything I could be doing wrong?
Looks great. Will try it. Doesn't it get too op though? I guess it's cool and worth a try, but I think using this all the time would break the game experience a little. Right?
Yes. You can use a tamed beefalo in almost every boss fight. It's basically a dark sword with infinite uses, insanely high speed for exploring/kiting and a meatshield with 1000 hp that will tank for you. So you should probably not use beefalo on your first boss runs as it can get boring very fast, or you can "nerf" yourself by playing some characters youre not comfortable with, like (i dont know who you main but) wes, wormwood, walter etc. (Walter with an ornery beefalo is actually pretty overpowered and still fun, as you can both hit like a dark sword and use your slingshot, jazzy has a boss run with walter with very early beefalo taming, you should check that out)
Once fully tamed, their tendency will lock and they will gain the stats attributed to that tendency. Look at the wiki for the exact numbers. You will also be able to ride for much longer before being buckled off
It's really really annoying while using my beefaloo fighting bosses around the map in public servers. Cuz I have no idea how much damage he was taking and when should I feed him heals. Taming a beef requires so long time and I can't afford it to die. I prepared 80 blue mushroom by day 10 and this beefaloo helped me finish ruin rush in 5 days. I can't risk much so every time I get off, I feed him 20 blue mush for healing. Still have no idea what to measure
what was the name of the mod you use to look at your beefao's stats? also would suggest bees or mini-tentacles from the giant tentacles in the caves to quickly make your beef lean towards ornery?
@@Noxen74 i usually do that as well, after about 50% domestication, i usually just find a slurtle and hold F for about a minute then get pummeled for a bit by mini tentacles, if near a blue mush biome, even better.
great video thanks! I've run into a situation where my beefalo wont let me mount even though I've increased obedience to 100. It seems like I lost the bonded beefalo bell, I'm not sure if that disallows riding? I tried making a new one but it wont let me bond with the new one because the beefalo says its already bonded with someone. Is this a glitch? I tried stopping and starting the server.
What most likely happened is that you put your beefalo bell into a chest or chester. So check all of those. Your beefalo will always be near your bell, so it should be in the same area as your beefalo. If you can't find it, you can also blow a beefalo horn near your beef. The horn has a chance to break the bond. Doing this will allow you to bind your beef to a new bell.
Yes. Cheap items like foliage, lightbulbs and petals of both types are recommended. If you play wendy and are swimming in butterfly wings, also a good choice.
You don't need 11 twigs a day. You just feed it grass or twigs when it bucks you off, that's it. I usually end up feeding it like 3 of either a day not 11. I think the fact that light bulbs rot so fast and force you to make a trip back to the caves makes them extremely bad. When I rush the ruins with my beef on day 6 or so and I'm low on twigs/grass I just feed it lichen. Also I don't think you mentioned this but you can cancel its animation of bucking off its saddle by spam clicking any feed action. With this method I've never needed more than 1 saddle. My best record for taming a beef is in 21 days thanks it to it never losing taming because twigs give it some hunger. You also didn't mention that if you give it twigs your beef can be idle a certain amount of seconds per twig (15?). This way people don't feel forced to ride nonstop and the beef will still gain domestication. I like the guide but I think it can be more indepth and provide strategies to make it more relaxing than what is shown (nonstop riding).
Thanks for the well thought response. The math really doesn't add up for the 3 twigs/grass per day claim. If you fed it 3 twigs and 3 grass, that's +60% obedience, but -130% over the course of the day. Maybe your playing on a server where food values for twigs/grass have been changed? Maybe you can record yourself playing for a day to show this because this is just so far off from what I've experienced and the math just doesn't add up. Feeding your beefalo lichen and tips like constantly making your beefalo roar in order to stop it shaking off the saddle were going to be covered in future videos. I wanted to keep the focus of this video on the mindset that you don't have to worry about hunger, it's really obedience that you have to worry about. To your point about feeding your beefalo twigs to let it idle, meaning you don't have to ride it, I actually did talk about that. Go to the 5:30 mark, it's one of three situations in which you want to take into account your beefalo's hunger.
@@lardee1373 I see, I must be mistaken then as I'm mostly going of my terrible memory. I haven't tamed a beef since I rushed killing deerclops and bee queen at the same time as seen in one of my own videos. I tend to feed it to be idle as I build my base often so it was probably due to it having a 100 obedience most of the time? I could of sworn I usually only have to feed 3-5 twigs it when it bucks me off but not 11. Anyways I'm glad you're making future videos on beefalo! Its a very underestimated strategy.
@@lardee1373 I can see 6 twigs being enough in certain situations. Like if you did something like fed 20 stone fruit the day before in the evening. If you are already high domestication like 15 days into it, you won't get bucked off until half the day. There is when you feed your 6 twigs. Ride until night, never get off. also prepare to lose ur saddle lmao. The math is a bit weird. I will agree. But i've certainly experienced days where i didn't feel it necessary to feed anymore than 5-6.
I don’t know if you even still play this game but for future watchers who are wondering the same: it’s a mod. I’m not sure which one but just look for “mods that let me see mob stats don’t starve together” and you’ll probably come across it
thank you sir for tips i have this game and its been so long never play it but this pandemic its time to play this game for fun thanks for the tips again pls more tips and tricks for this game
Uhh, yeah, they’re a legit time waste, usually. There are tricks, but what do you use it for? Moving heavy items across the map? Walking would be a more efficient use of your food and time usually, which seems silly. What do you use them for that’s worth this level of maintained?
Mine beefalo reached 100 obedience, yet there was no noise or change in appearance. I'm a tad bit confused. edit: its spring and its in heat, if that matters. 2nd edit: logged in and out and it changed. Not sure, perhaps the heat was stopping it.
Once fully tamed (100% domestication), the beefalo will stay fully tamed as long as its domestication stays above 0. If your beefalo isn't being ridden and its hunger is at 0, it will lose domestication at around 1% per day (i think). So not riding or feeding your beefalo for about 100 days will result in it eventually becoming untamed. Riding your beefalo or feeding it will restore domestication at about 4.5% per day. Also, leaving it by a salt lick will stop it from losing domestication.
When it comes to boss fights. Using my beefaloo can easily kite the deerclops. But for dragon fly, I'm really annoyed by constant measuring the hp for my beef. Since there is no armor for beefaloo, I'm not sure how to estimate and my beef just dies. Is there any mod like showme works in public servers?
Once your beefalo's HP goes below 200, the bottom of the screen will turn red. Your character also makes a comment, but you can't rely on this since it's possible for actions/events to interrupt the dialogue.
how to tame the beefalo without the mods showing me the hunger can you make a new video or gimme some quick tips how i can do it without knowing it because im playing on console no mods available
Still sound very annoying and like a chore, especially when I need to cut some trees, building farms, building base, cooking and if you don't ride/baby sit beefalo you lose all the progress
yes, you just have to get off at some point. Pretty easy since most bosses either have a cooldown period (e.g. ancient guardian) or are slow enough for you to be able to run away and come back (e.g. phase 1 klaus)
I actually prefer rider beef. I can handle the combat stuff by myself. beef is a perfect companion to gather resources quickly for base. espacially things are getting out of hand
Other guides: feed the beefalo an entire buffet per day
This guide: starve it
reverse of the dont starve
@@gronkii do starve
@@yxorPnwoknU ues
Don't starve by keeping the food for yourself
Starve alone
So happy to see a good beefalo taming guide. The wiki does not do it justice
wiki is fine. just does not account for the beefalo bell. it's a bit outdated.
I always thought the beefalo had its mouth open to ask for food after bucking you off but envisioning it laughing at you is much funnier
3:34 Thank you for explaining obedience properly. Everywhere else, I see that Beefalo obedience decreases by 1 percent every 10 seconds, so when it threw the saddle off earlier than expected, I had to be cautious and feed my beef 3 to 5 times everytime I got off, wasting early game twigs and bulbs for rot. Now I know to feed my beef twice a minute, knowing it loses 1 percent every 3 seconds.
EDIT: 6:49 So that explains why there's a 10 second and 3 second difference! It had to be fed in order to take the 10 second bonus.
even if obedience falls below the 50% the beef will not buck you off until its buck timer is at 0 but it wont let you back on until the obedience is above 50% again.
@@jakethebeest2376 Yeah and it gets dangerous towards the end of the domestication process if you're feeding it light bulbs because they have almost zero hunger value and your starving beefalo can go from 100% to 40% obedience in about three minutes. Meboosta showed me this trick where you can right-click to attempt a remount, and the rearing animation gives you just enough time to shove bulbs into its mouth before it shakes the saddle.
@@JazzysGames omg I got a shoutout from Jazzy 😱
Real talk, the trick is solid -- one extra-nice perk is that spam right-clicking on the Beefalo (even after it refuses to let you mount) can actually CANCEL the saddle shake after the Beefalo begins the shake animation.
And like Jazzy said, you can also use the Beefalo's rearing animation (when it refuses to let you on) to buy you roughly one second to grab the twigs/grass/lightbulbs/Beef food out of your inventory and then click the Beef to feed it -- action queue makes this fast-feeding much easier, but it can certainly be done without action queue as well.
Thank you very much, you've made dst enjoyable for me. I personally find rollbacking kinda lame, that's why I always start over when I die. Beefalos have solved all of my boring and frustrating early game problems:
- Slow exploration
- Lack of inventory space
- Lack of skill to rush the ruins
Today I successfully rushed the ruins for the first time and I think this winter will be the easiest ever :D
But what does beefalo have to do with low inventory space?
@@Dorumin You can use piggyback. You can faster go back to the base and restock.
Nice piggyback finally serves for something!
After watching this video, I set out on a public server and tamed my first ever Beefalo by winter!!! Thank you so much
They really have to add something to make feeding the beefalo easier. I know you suggest not feeding them as much, but a refillable food trough would really fix a lot. Every few days, I would just have to put a few stick stacks from my farm into it, and the beefalo could tame itself.
just take advantage of the long taming time and just explore caves a lot while taming a befaloo
Or maybe a hunger scale to measure how much they have
Good news! Steamed twigs: 4 sticks in a crockpot for 100 beefalo hunger
Okay to summarize:
0:00-0:31 into
0:31-1:57 review of traditional method to tame beefalo which is keeping beefalo fed (300 hunger every day)
1:57-3:33 you can tame without worrying about hunger. Feed the beefalo anything (like light bulbs) to increase obedience by 10% per item. This process is only an extra two days compared to keeping beefalo hunger high.
3:33-4:08 when hunger=0 you lose about 150 points of obedience a day, which is 15 light bulbs.
4:08-4:30 Or you can use 11 twigs or 13 grass per day to maintain obedience. This is because it provides hunger which lowers the obedience decay rate
4:30-4:47 summary: don't worry about hunger, just keep obedience high and ride it as much as possible
4:45-6:48 3 situations to worry about hunger. (1) Initial days of world generation to start taming process (use beefalo Bell). (2) When you can't ride line during chopping trees. (3) When you're going to be in a dangerous situation, boss fight, entering the marsh, etc.
6:48-7:30 another review of obedience vs hunger mechanics
7:30- 9:27 riding from first day to taming
9:27-10:01 now you have a "functionally tamed" beefalo
10:01 fully tamed
I have already tamed a beefalo twice but I was doing it very blindly, now after watching I feel like I know what I’m doing, Ty!
Specific question about Salt Licks - please help
I understand Salt Licks, in that they are supposed to prevent Domestication level from dropping while you aren’t riding / feeding the beefalo, however I’m trying to understand the specificities a bit more, and would love some help.
- Does the beefalo use the salt lick while the player is multiple screens away?
- Does the beefalo need to be penned with the salt lick to ensure it doesn’t walk too far away? Or can I just place the beefalo bell on the ground next to the Salt Lick?
- Does the beefalo “use” the salt lick if it’s sleeping?
- Do beefalo’s sleep if they’re left idle in the caves?
Basically, I want to start taming a beefalo immediately on a new server, but since I’m playing Wanda, I need to go to the archives at some point and mine/hammer a lot, so I’m hoping to be able to leave the beefalo at the archives entrance by a salt lick while I clear the archives.
Basically I don’t want to lose Domestication while I take care of this necessary task. Is this viable?
Well fuck. Don't leave us hanging like this. We need answers.
@@jakestuart5858 lol
I've started to realize thanks to you and Jazzy that beefalos are the great equalizer for DST characters. Warly, Wendy, and Walter are known for being the premiere deadweight characters for the majority of boss fights, but being on a beefalo effectively negates their drawbacks while still letting them take advantage of their strengths.
Imagine saying wendy is bad
maxwell
Ye Maxwell
you did not just say wendy is bad at bossing.
I'm beginning to think no one in this chain knows how to read.
I may have gotten something wrong but when I feed my beefalo to get it's obedience to quite high and ride it, it will buck me off AND almost immediately shake off the saddle too
I'm into about 70% taming it and how he said at 9:53
It's also a rider beefalo
Its obidience was too low.
"It's day 24. I have already completed a successful ruins rush..." I uh... sometimes have magic by day 24... and are kind of barely getting by. Does that work?
Jokes aside, a very concise and useful guide. Helpful stuff. ^-^
If you having issue getting a shadow manip consistently:
Logs
- Raid the Grotto for mushgnomes for guarantied living logs
- Cut down dead trees to speed up the spawn of a tree guard (they count as cutting a full tree but go down in one hit.)
Purple gem
- if graves arnt helping, nor do you have a bishop on the surface, the stalagmites in the caves sometimes drop gems
- if your feeling brave you could take a dip into the ruins and find a purple gem in there, then bail.
It took me at least 100+ days to fully explore ruins. I take my time.
@@michaelcoleman2173 I live in the deciduous forest so every autumn I bring bearger out to spawn some poison birchnuts and farm logs ¯\_(ツ)_/¯
A revised version of this guide would be great with the new beef food crafts and YotB tweaks for steel wool for early brushes/war saddles
The saddest thing in this whole game is when you try to ride your beefalo and it smacks you instead :(
Love how he says he was using the best character in the game
Hey nice video. Thanks for going in depth with the Beefalo taming mechanics.
I might try taming my first beefalo. Completely overlooked them after other guides made taming sound too annoying.
another good tip if you want an ornery beefalo ( and if you're not playing wendy ) is to use your beefalo to clear killer bee hive fields. they wont take nearly as much damage as you would and wont take any weapon durabilty/helm durability! plus they get lots of ornery points. same for collecting cacti in the deserts!
I was literally looking for this yesterday
Ohhhhhhh! Light bulb’s are useful. This is good info and I didn’t know you could take your beef in the cave.
Yeah when I get my beefalo my goal is not to tame it, its just a faster method of transport, i just feed it for the obedience and light bulbs does the job. Eventually i get my beefalo as rider by the second spring although the saddle shaking is a pain in the ass during the process i maybe waste around 3-4 saddles until he becomes rider.
So mean that he says pudgy is what not to do 😢 I love pudgy beefs. They have the cutest face, and the sanity aura is nice :)
How do i pet Beefalo? This is important information.
i think its /pet
@@krastthedarkmage2010 thank you kind sir
The quality of your videos is really increasing since you started including your voice
More people needs to farm the Glossomer Saddle, the speed increase will eventually out weigh the 3 days on butterfly farming.
I use a construction amulet, its really good for recipes with a large amount of resources (cutting 68 butterfly wings to 34 is a big deal)
@@Von-Nix dang I didn't even think of that lol
Man the default beefalo (hardest to get with taming BY FAR) is so much better than an ornery beefalo, but make sure it has the war saddle. It will basically be an infinite tentacle spike that NEVER requires you to feed it for obedience before getting on, which is my problem with the ornery beefalo that really annoys me.
Hmm. Most people would consider the ornery beefalo to be the best one. In my opinion, if you're using beefalo to compensate for damage, then you shouldn't go half and half between stats. It's all attack or all speed.
For the new Wigfrid insight tree, I would go full speed, so that you constantly get buffs for the players on your team, easy transportation earlier than other characters, and no rev up for battle songs--allowing an easy ruins rush when you have the heartrending ballad. Sure, perks might not be 100% meta, but the game is about comfort and fun, and I'd say beefalo taming as Wigfrid is exactly that for me. It's just so.. nice.
@@AeyakS Actually the default beefalo is just objectively better than the ornery beefalo, as the slightly less damage FAR more than makes up for having to guess if your beefalo is still going to let you get onto it after you just dismounted it for example.
The ornery beefalo is SUPER unreliable as it is the only kind of beefalo which still requires "obedience feeding" as I like to call it, meaning it won't let you ride it unless it's been fed.
Default beefalo do not have this ridiculous restriction, and do not much less damage, so they're far more reliable and less likely to die due to needing to be fed first when you have no time for that.
In summary, feeds beefalo and fill it's hunger to max when you're not riding or utilizing it aka doing other chores.
No, thats actually a little misleading, 5 twigs would make it go full obedience if at 50%. The easiest way seems to be dismount feed 1 twig mount, next dismount feed 1 or 2 twigs, mount again. And from time to time feed it the new recipe steamed twigs for 100 hunger to keep the taming rolling.
This is actually a pretty good early game investment
damn wes is soooo powerful after his 5th death
maybe we should nerf him
Does anyone know that mouseover mod he’s using? To see all the stats of the food, tallness of trees and beefalo stats?
Its called insight mod enjoy your mod its not cilent tho
This is quite an interesting guide for one way of taming a beefalo, and I'm actually surprised that you could actually domesticate a beefalo without ACTUALLY feeding them. That's actually both cruel and impressive in a way, not gonna lie (imagine your own child being permanently malnourished and growing into your personal bodyguard XD).
But I'm a quite worried that this tutorial would paint a different but similar misconception with the old "tutorial" of taming a beefalo - being that taming a beefalo is a hard and tedious job and you had to do a lot of mental gymnastics just to have a chance to own a tool.
As much as I would like this video, this guide is more focused towards a group of people who prioritizes efficiency among everything else rather than your average run-of-the-mill player, and is not the end-all-be-all guide on beefalo taming.
To be honest, taming a beefalo shouldn't even be confusing in the first place, its unnecessary to think of how many domestication, hunger nor obedience the beefalo has at all. As a regular player who wanted to tame a beefalo you should only know a couple of simple things.
At the beginning when you are preparing to tame your beefalo, just feed him for almost one stack of twig until the beefalo becomes full (and farts), then just keep riding your beefalo and do whatever you want to do while making sure to have at least half a stack of twig with you at all times because contrary to how people believe, a beefalo does not feel like some kind of constantly leaking boomer truck, and it will take a while until a beefalo would start to beg for food again and when they do, they would only require around 20 twigs which shouldn't even be a lot.
Just rinse and repeat this while using your beefalo as your battle buddy, travel companion, fast vehicle, and cute dance partner, and in 20 days you'll get... an easily obtainable Default Beefalo.
You want an Ornery Beefalo? then fight a lot of enemies with your beefalo preferrably spider. You want a rider Beefalo? don't fight while on a beefalo and use them solely to travel around (you want to fight? drop down from your beefalo and get your hambat up). And yes, really. that is about it with beefalo taming.
In simpler terms: If Beefalo starts to beg for food, feed them 20 (or less) twigs and they'll be full. if you neglect feeding them for a long while, just feed them 30 (or more) twigs. No mental gymnastics required.
And finally, unless you are a character with strong fighting potential such as Wx, Wigfrid, Wolfgang and to an extent, Wanda, and used beefalo as strictly a travelling tool, having a beefalo should be treated as having a partner for life, something who will be an extension of yourself instead of a simple one-use tool that you would discard in a heartbeat.
Thank you! I have successfully replicated this method, at the end of the 28th day a finished to tame an ornery beefalo, its amazingly op.
All of this is still very confusing honestly, especially when you're on console and have no ability to see stats. It's all guesswork and I think that's what drives people away. Most people struggle to feed themselves and stay alive, let alone trying to do this on top of that and remember everything. I'm pretty far along, but I'm always so busy doing so many things and going back and forth I don't know that I could tame one without setting aside a LOT of time just to babysit it.
After it's 'fully tamed' does it not have the ability to revert to what it once was? Do you have to keep it rode and fed every day for eternity or does it need nothing once it's tamed? Do salt licks have no purpose now that the bell exists?
I'm about day 600 in my world and I just use bells to separate beefs to make a giant herd for hounds and bosses and I use them to take some away from the herd to slaughter without agroing the whole herd.
I do have an automated spider farm at least and I just got a pig farm up and running (we found a fuck ton of pig butts early and had a Wigfrid so we didn't value a pig farm early on). ~28 Bunnies stationed by queen bee, a few spider nests in the back. I don't even have to worry about spider queens because they absolutely destroy them. Even if you don't get the meat, you'll likely have tons of rot, spider hats, spider glands and silk with the occasional bunny tails to build even more huts.
Don't worry and play just with your style. Everbody have different style to enjoy this game. I am still a newbie and tried things one by one like for the first year i tried to figure out the monster bosses and the biome. The second year i tried farm land, pigs farm and buffalo taming. It's look so slowbut i enjoyed it. And you're right, klei should make a special tame buffalo dish like twigs+berry+hay or etch to shorting out time consuming to collect its food or give it one by one.
are you on playstation? Having a brush helps a ton as well as the new dish added in the QOL update that is made with any combination of twigs and berries that is specifically made for beefalo
i sure wish this worked for default tendency, still great video
You deserve more subscribers!
Here a comment for the YT algorithm ;D
It'd be really nice if feeding and riding stacked
you should update this with the new steamed twigs recipe
you can literally tame two beefalos at once
NEW LARDEE VIDEO
I know this is a 3y old video. But can someone please explain how csn he ride it in day 7? You dont need to tame him for riding? Why tame then.
Whatever he litteraly said it 10sec after i typed comment. Im ape sorry thanks.
You can take beefalo into the caves in Don't Starve Together? I thought you can't do that
this is very helpful but if you want a sanity helper (sry i don’t know whats that one’s name) then you have to feed it with dragon pie, steamed twigs ect…
This definitely helped! I’m a beginner and I finally learned how to tame them :)
8:50 "require a part of your brain" yeah... I don't have one of those. :/
what mod do you use to see the beefalo stats
Same question here
thanks for explaining better then me
Amazing video, this is the only way I tame beefalos
Great tutorial, only thing that was missing was tendencies, what type of beefalos can be tamed and how
intresting video
whitch mod do you use to see your beef's stats ?
Great video. Quick question, does the "Tameness" ever decrease once the Beefalo is fully tamed? If so how fast does it decrease daily? Cheers.
The domestication decreases at the same rate even after being tamed however the beefalo will not become untamed until both domestication and hunger reaches zero. this decrease can be prevented by riding/feeding your beefalo (as you would do to tame it) or leave your beefalo near a salt lick (which lasts 15 days if nothing else is using the salt lick) to prevent the domestication decreasing entirely.
This is very useful and exactly what I was looking for!
But something I can't find anywhere is how the traits work
There must be some way the game determines the beefs trait but there's nothing on it from what I see
I understand the idea behind what you do but not the requirements or anything
There is. You will see your beefalo having the face of the trait they will become. Pudgy is if you keep him over half full for a long time, rider if you just ride him a lot and the last one if he deals or receives a lot of damage.
@@lloyd2226 i know that but the specific details
Does the game calculate damage taken, time riden to then detetermine the trait or what
How much riding or fighting is enough? Is there some sort of system?
@@qwp1884 i know you get points and to get a trait that trait must have more points than the sum of the other 2 traits
I watched this again I remember how I learn to become comforable with ruin rushes by exclusively doing that at the start of the world kinda simlar with finding lunar(still improving on lunar snice I always play like I have the intenition to make a base somewhere random....but normally a forest)
maybe I should start doing a habit to start taming beefalo snice I'm about to need one in my main learning world.(acting as a normal situation of how to handle things in a solo world, like bosses without allies or followers in most cases.... basically I'm playing as a slightly better wilson. how I'm webber acting like wilson. beard hair is barely even noticeable. but nice)
Those watching this nowadays, Wigfrid's skills make it pretty useful to have a beefalo, however rather than any combat you should use it for utility, therefore you should tame a rider, the 3rd beefalo taming skill is as far as you need to go unless you want to make those saddles for other players, and even then it's 6 azure feather cost is pretty annoying to get, the main utility is movement and having songs active out of combat and entering a battle with your songs already active, not tanking or fighting, that's wigfrid's job
What are the requirements of keeping a fully tamed beefalo?
Does the tame go down at some point?
1 twig per day? Can it change type if you over feed it for example?
Is salt lick needed at that point?
what's the name of the mod that shows stats of the beefalo ?
I learned how easy domestication truly is, the thing that turns me away from domestication the most though is how the beefalo follows you and gets right up in your face constantly after domestication is finished, really annoying personally.
LOVE HIM
So I domesticated a beefalo, and during both the taming process and afterwords, I've only been able to ride him twice, no matter if I keep him well fed (which I do, but not overfed). I'm on PS4 so I don't have the beefalo stats mod. Is this a bug? Anything I could be doing wrong?
Can each beefalo bell be bound to a different beefalo? It’d be cool to have a combat beefalo and an emotional support beefalo.
Looks great. Will try it. Doesn't it get too op though? I guess it's cool and worth a try, but I think using this all the time would break the game experience a little. Right?
Yes. You can use a tamed beefalo in almost every boss fight. It's basically a dark sword with infinite uses, insanely high speed for exploring/kiting and a meatshield with 1000 hp that will tank for you.
So you should probably not use beefalo on your first boss runs as it can get boring very fast, or you can "nerf" yourself by playing some characters youre not comfortable with, like (i dont know who you main but) wes, wormwood, walter etc.
(Walter with an ornery beefalo is actually pretty overpowered and still fun, as you can both hit like a dark sword and use your slingshot, jazzy has a boss run with walter with very early beefalo taming, you should check that out)
Default Beefalo is the best version.
So what does a fully tamed Beefalo do though? Does it never throw you off anymore?
Once fully tamed, their tendency will lock and they will gain the stats attributed to that tendency. Look at the wiki for the exact numbers. You will also be able to ride for much longer before being buckled off
It's really really annoying while using my beefaloo fighting bosses around the map in public servers. Cuz I have no idea how much damage he was taking and when should I feed him heals. Taming a beef requires so long time and I can't afford it to die. I prepared 80 blue mushroom by day 10 and this beefaloo helped me finish ruin rush in 5 days. I can't risk much so every time I get off, I feed him 20 blue mush for healing. Still have no idea what to measure
How do you guys see the status of the beefalo like give, hunger and etc.?
It's probably a mod
What mod do you use to show the hunger/obedience etc
looking for the same thing
thanks for the guide and i just give my befalo steamed twigs acording to wiki it fill 100 hunger is that right?
what was the name of the mod you use to look at your beefao's stats?
also would suggest bees or mini-tentacles from the giant tentacles in the caves to quickly make your beef lean towards ornery?
the mod is "Show me"
You can also pick cactus and spikey bushes while on a beefalo. Easy ornery points and you can feed the things you just picked to the beefalo
@@Noxen74 i usually do that as well, after about 50% domestication, i usually just find a slurtle and hold F for about a minute then get pummeled for a bit by mini tentacles, if near a blue mush biome, even better.
@@TGCidolfus0830How do u get beefalos in caves
great video thanks!
I've run into a situation where my beefalo wont let me mount even though I've increased obedience to 100. It seems like I lost the bonded beefalo bell, I'm not sure if that disallows riding? I tried making a new one but it wont let me bond with the new one because the beefalo says its already bonded with someone. Is this a glitch? I tried stopping and starting the server.
What most likely happened is that you put your beefalo bell into a chest or chester. So check all of those. Your beefalo will always be near your bell, so it should be in the same area as your beefalo.
If you can't find it, you can also blow a beefalo horn near your beef. The horn has a chance to break the bond. Doing this will allow you to bind your beef to a new bell.
Best beef taming video ever!
Solution to beefalo taming: Starvation
Is thier an updated version of this beefalo
is this guide still relavent
Nice tutorial xD.
I got something to ask. How do you get your beefalo to the cave? (at 3:46)
Beefalos bonded by the bell will follow you to caves. Just carry the bell in your inventory
@@Noxen74 Thanks! :D
So is the TL;DW only feed to keep obidience above 50%?
Yes. Cheap items like foliage, lightbulbs and petals of both types are recommended.
If you play wendy and are swimming in butterfly wings, also a good choice.
You don't need 11 twigs a day. You just feed it grass or twigs when it bucks you off, that's it. I usually end up feeding it like 3 of either a day not 11. I think the fact that light bulbs rot so fast and force you to make a trip back to the caves makes them extremely bad. When I rush the ruins with my beef on day 6 or so and I'm low on twigs/grass I just feed it lichen. Also I don't think you mentioned this but you can cancel its animation of bucking off its saddle by spam clicking any feed action. With this method I've never needed more than 1 saddle. My best record for taming a beef is in 21 days thanks it to it never losing taming because twigs give it some hunger. You also didn't mention that if you give it twigs your beef can be idle a certain amount of seconds per twig (15?). This way people don't feel forced to ride nonstop and the beef will still gain domestication. I like the guide but I think it can be more indepth and provide strategies to make it more relaxing than what is shown (nonstop riding).
Thanks for the well thought response. The math really doesn't add up for the 3 twigs/grass per day claim. If you fed it 3 twigs and 3 grass, that's +60% obedience, but -130% over the course of the day. Maybe your playing on a server where food values for twigs/grass have been changed? Maybe you can record yourself playing for a day to show this because this is just so far off from what I've experienced and the math just doesn't add up.
Feeding your beefalo lichen and tips like constantly making your beefalo roar in order to stop it shaking off the saddle were going to be covered in future videos. I wanted to keep the focus of this video on the mindset that you don't have to worry about hunger, it's really obedience that you have to worry about.
To your point about feeding your beefalo twigs to let it idle, meaning you don't have to ride it, I actually did talk about that. Go to the 5:30 mark, it's one of three situations in which you want to take into account your beefalo's hunger.
@@lardee1373 I see, I must be mistaken then as I'm mostly going of my terrible memory. I haven't tamed a beef since I rushed killing deerclops and bee queen at the same time as seen in one of my own videos. I tend to feed it to be idle as I build my base often so it was probably due to it having a 100 obedience most of the time? I could of sworn I usually only have to feed 3-5 twigs it when it bucks me off but not 11.
Anyways I'm glad you're making future videos on beefalo! Its a very underestimated strategy.
@@lardee1373 I can see 6 twigs being enough in certain situations. Like if you did something like fed 20 stone fruit the day before in the evening. If you are already high domestication like 15 days into it, you won't get bucked off until half the day. There is when you feed your 6 twigs. Ride until night, never get off. also prepare to lose ur saddle lmao.
The math is a bit weird. I will agree. But i've certainly experienced days where i didn't feel it necessary to feed anymore than 5-6.
What is the name of the mod you used that shows obedience hunger etc?
How can you see the stats of the beefalo?
I don’t know if you even still play this game but for future watchers who are wondering the same: it’s a mod. I’m not sure which one but just look for “mods that let me see mob stats don’t starve together” and you’ll probably come across it
very nice video my man!
Whats the name of the mod displaying the stats when hovering over the beef?
whats the name of the mod that you use for the beefalo stats
thank you sir for tips i have this game and its been so long never play it but this pandemic its time to play this game for fun thanks for the tips again pls more tips and tricks for this game
this video made me subscribe i love you
okay right now what mod are you using to show the beefalo stats, in workshop been looking for that but none is working
What add on is that? The one that shows the beefalo stats.
Uhh, yeah, they’re a legit time waste, usually. There are tricks, but what do you use it for? Moving heavy items across the map? Walking would be a more efficient use of your food and time usually, which seems silly. What do you use them for that’s worth this level of maintained?
The speed alone is worth it, but yes is super dangerouns and time consuming i avoid mine being touch at all costs and i prefer the rider one.
Lol as I was watching this video to help tame my beef it just finnished
Fenomenal video! Will be a gteat help in my taming adventures
Mine beefalo reached 100 obedience, yet there was no noise or change in appearance. I'm a tad bit confused.
edit: its spring and its in heat, if that matters.
2nd edit: logged in and out and it changed. Not sure, perhaps the heat was stopping it.
How did you get the beefalo in the caves? I tired to but all it wants to do is examine the sinkhole when i click it
just have the bell in your inventory after dismounting
people say they don't have enough food to tame a beefalo then refuse to learn how to farm like bruh
Was following this guide, and Spring happened. Now it's half tamed with a butt infection and I'm having a really hard time. Pls send help.
What mod u use to see that information
whats the mod that shows the beefalos hunger
Second, and when going to make best character pt 2?
Quick question: when the beefalo is fully tamed, can it be untamed by accident, or are you good to never feed it again and stuff?
Once fully tamed (100% domestication), the beefalo will stay fully tamed as long as its domestication stays above 0. If your beefalo isn't being ridden and its hunger is at 0, it will lose domestication at around 1% per day (i think). So not riding or feeding your beefalo for about 100 days will result in it eventually becoming untamed. Riding your beefalo or feeding it will restore domestication at about 4.5% per day. Also, leaving it by a salt lick will stop it from losing domestication.
@@kauihill8519 very good to know, thanks!
@@kauihill8519 Thanks man, I was wondering the same thing too
Hey, does this still work? I made a server and tried this technique but it only lets me ride it three seconds?
Why does my beefalo get 3 hunger from 1 twig?
When it comes to boss fights. Using my beefaloo can easily kite the deerclops. But for dragon fly, I'm really annoyed by constant measuring the hp for my beef. Since there is no armor for beefaloo, I'm not sure how to estimate and my beef just dies. Is there any mod like showme works in public servers?
Once your beefalo's HP goes below 200, the bottom of the screen will turn red. Your character also makes a comment, but you can't rely on this since it's possible for actions/events to interrupt the dialogue.
how to tame the beefalo without the mods showing me the hunger can you make a new video or gimme some quick tips how i can do it without knowing it because im playing on console no mods available
Still sound very annoying and like a chore, especially when I need to cut some trees, building farms, building base, cooking and if you don't ride/baby sit beefalo you lose all the progress
@9:33 "or fight any enemy except for bosses without having to getting off" but can you still fight the bosses?
yes, you just have to get off at some point. Pretty easy since most bosses either have a cooldown period (e.g. ancient guardian) or are slow enough for you to be able to run away and come back (e.g. phase 1 klaus)
I actually prefer rider beef. I can handle the combat stuff by myself. beef is a perfect companion to gather resources quickly for base. espacially things are getting out of hand