morathi's full skill tree is what i feel should be the baseline in terms of design for all legendary lords. i think having actual choices is rather fun, makes abilites feel more meaningfull.
Aye, that's why I tend to play with mods that add in more skills/skillpoints. And due to personal playstyle I much prefer Moriathi, because of the chaos spread. Debuff public order, even against "allies", which you can exploit to take over provinces.
Morathi: Has a big skill tree. Settra: I am GREAT KING, THE IMPERISHABLE, KHEMRIKHARA, THE GREAT KING OF NEHEKHARA, KING OF KINGS, OPENER OF THE WAY, WIELDER OF THE DIVINE FLAME, PUNISHER OF NOMADS, THE GREAT UNIFIER, COMMANDER OF THE GOLDEN LEGION, SACRED OF APPEARANCE, BRINGER OF LIGHT, FATHER OF HAWKS, BUILDER OF CITIES, PROTECTOR OF THE TWO WORLDS, KEEPER OF THE HOURS, CHOSEN OF PTRA, HIGH STEWARD OF THE HORIZON, SAILOR OF THE GREAT VITAE, SENTINEL OF THE TWO REALMS, THE UNDISPUTED, BEGETTER OF THE BEGAT, SCOURGE OF THE FAITHLESS, CARRION-FEEDER, FIRST OF THE CHARNEL VALLEY, RIDER OF THE SACRED CHARIOT, VANQUISHER OF VERMIN, CHAMPION OF THE DEATH ARENA, MIGHTY LION OF THE INFINITE DESERT, EMPEROR OF THE SHIFTING SANDS, HE WHO HOLDS THE SCEPTRE, GREAT HAWK OF THE HEAVENS, ARCH-SULTAN OF ATALAN, WAKER OF THE HIEROTITAN, MONARCH OF THE SKY, MAJESTIC EMPEROR OF THE SHIFTING SANDS, CHAMPION OF THE DESERT GODS, BREAKER OF THE OGRE CLANS, BUILDER OF THE GREAT PYRAMID, TERROR OF THE LIVING, MASTER OF THE NEVER-ENDING HORIZON, MASTER OF THE NECROPOLISES, TAKER OF SOULS, TYRANT TO THE FOOLISH, BEARER OF PTRA'S HOLY BLADE, SCION OF USIRIAN, SCION OF NEHEK, THE GREAT, CHASER OF NIGHTMARES, KEEPER OF THE ROYAL HERAT, FOUNDER OF THE MORTUARY CULT, BANISHER OF THE GRAND HIEROPHANT, HIGH LORD ADMIRAL OF THE DEATHFLEETS, GUARDIAN OF THE CHARNAL PASS, TAMER OF THE LICHE KING, UNLIVING JACKAL LORD, DISMISSER OF THE WARRIOR QUEEN, CHARIOTEER OF THE GODS, HE WHO DOES NOT SERVE, SLAYER OFF REDDITTRAS, SCARAB PURGER, FAVOURED OF USIRIAN, PLAYER OF THE GREAT GAME, LIBERATOR OF LIFE, LORD SAND, WRANGLER OF SCORPIONS, EMPEROR OF THE DUNES, ETERNAL SOVEREIGN OF KHEMRI'S LEGIONS, SENESCHAL OF THE GREAT SANDY DESERT, CURSERER OF THE LIVING, REGENT OF THE EASTERN MOUNTAINS, WARDEN OF THE ETERNAL NECROPOLIS, HERALD OF ALL HERALDS, CALLER OF THE BITTER WIND, GOD-TAMER, MASTER OF THE MORTIS RIVER, GUARDIAN OF THE DEAD, GREAT KEEPER OF THE OBELISKS, DEACON OF THE ASH RIVER, BELATED OF WAKERS, GENERAL OF THE MIGHTY FRAME, SUMMONER OF SANDSTORMS, MASTER OF ALL NECROTECTS, PRINCE OF DUST, TYRANT OF ARABY, PURGER OF THE GREENSKIN BREATHERS, KILLER OF THE FALSE GOD'S CHAMPIONS, TYRANT OF THE GOLD DUNES, GOLDEN BONE LORD, AVENGER OF THE DEAD, CARRION MASTER, ETERNAL WARDEN OF NEHEK'S LANDS, BREAKER OF DJAF'S BONDS. AND MY SKILLS ARE MORE NUMEROUS THAN MY TALENTS!
Hiping for high elf lord comparison,love your content, althogh i preffer a bit less cheese,to si more units worling, but your comentaries and gameplay, are rhe best in the comunnity :) nive work
@@EgenSayak where did you get that theory? It fucks up all of the elven lore in two sentences. How can Morathi be a succubus in a world they don't even exist? How can Helebron be Malekith's mother when he's centuries older?
@@trunghieuthan1863 Well I suppose you could consider demonettes "succubi" (they're daemons of pleasure), however all sources I know say that Morathi is/was Asur as well, a rather perverted and corrupted example but still just an elf. The corruption mechanic in game comes from Morathi possibly being a being a worshiper of Slaanesh the chaos god of pleasure (among other things).
@@EgenSayak The only reason Morathi spreads corruption is that she's been a Slaaneshi worsgipper for a lomg time. Malekith's dad Aenerion saved her from Slaaneshi cultists but the truth was she was the leader of said Cult.
Early game army buffs are better than endgame, because of snowballing effect. If you can afford to capture 1 additional province in early game(coz of buffs), it is more valuable than smashing anyone in endgame with buffed doomstack
Well. You wont win the campaign, if you dont reach your critical mass when you can spam doomstacks every turn. They wont be as unstopable as those with juicy lategame supa-dupa-mega-%-buffs, but they are still doomstacks. Thats just survieval until you can produce them.
I don’t know about most but I’m a slow starter. I make sure any settlement I take gets to around level 3 minimum with a decent garrison. I’ve learned that the hard way. You go full ham on everyone and end up losing a lot more than you thought.
Playing as Malekith, getting an early confed with Malus is awesome, netting you an ark and a capable lord with no loyalty issues. Malus is weird, great to confed, horrible to play as. ^^
His faction ability is kind of underrated given that you can essentially maintain +10 PO and +100 growth per turn factionwide once you get your slave income rolling. Only downside is the -10 MA (mostly irrelevent for shade armies) and the fact that you need to press a button every turn. Plus if you abandon the dragon isles, the landmark at Hag Graef is great for maintaining a sitting army for the early game.
Yeah, buff mammoths or buff trolls? Such a tough call. (I actually do build a troll army after confederating Throgg; it's weaker but still a decent army with his bonuses, and it's fun to have one army that's different.)
@@doktarr Yep I often do these things. For example I always go Sisters of Avelorn stack with the High Elves but I actually go Shadow Warrior stack with Alith Anar. Or go Kroxigor stack with Nakai -which is surprisingly good, due to the low entities per unit they level up stupidly fast, and a full stack of fully trained Sacred Kroxigors is an autoresove machine, it can kill practically any doomstack with minimal losses and easily recover most casualties if they just eat the captives.
I would argue that since the higher difficulty levels impact the early game more than the late game, that Maliketh's early game unit and local province traits give him the advantage.
I think Malekith local bonuses really shine not only at the start helping develop his core province/provinces, but also when he is the main conquering army - negating public order penalty imposed due to conquest and speeding up conversion towards your faction favoured corruption , also allowing to instantly start building (cheap and fast) required buildings in newly conquered cities.
I think it would go; Ikit-Claw (the buffs to weapon-teams, Doomwheel mount, and general combat ability) Skrolk Snikch then its a tie between Tretch and Queek as neither really offer that much of a difference as Lords given they both buff Stormvermin
Love these videos! Would like a little side note on faction abilities. An example being how you rated the Broken Axe faction mechanic in the last video or how the Blessed Dread gives +50% income from slave market. Sticky notes as visual where a great addition btw :)
Dark Elves are so much fun to play. Though their rank 7+ recruiting from black arcs is a little busted :D Also I wish Malus Darkblade would have other bonuses than to cold ones, considering how useless they are. I'd guessed that he could have some shades bonuses since Hag Graef seems to be connected to them through lore.
On The other hand he is in the jungle, where those cold ones live. Makes sense either way to me, but shades would have been better. But actually all his bonusses and downsides fit him really well imo. He is a Lord, that either makes things unnecessary challenging for the Player or to give him extra fun playing in a unconvential and new way (the starting position, the units, the faction mechanic etc.). I like him, but yeah he is maybe a bit too weak.
Pretty sure the recruit rank black ark building is bugged to give double the amount its supposed to. If they ever patch it though, you'll still be able to reach rank 7 with tech (+2), lord skills from the admiral, normal lord, or temp lord with blue skills (+2), and the black ark building (+3).
Could you please do Empire next? I am looking forward to you disappointing Karl Franz fans by stating that from a rational point of view he really isn't the best Empire Lord. (Look at my profile pic to see the best Empire Lord)
We already kinda know. Its definitely gonna be Gelt at the top, Volkmar at the bottom and Karl being either 2nd or 3rd. Probably 2nd, I don't think Wulfhart is better than him even though his campaign is pretty fun
1.Settra Great King, the Imperishable, Khemrikhara, The Great King of Nehekhara, King of Kings, Opener of the Way, Wielder of the Divine Flame, Punisher of Nomads, The Great Unifier, Commander of the Golden Legion, Sacred of Appearance, Bringer of Light, Father of Hawks, Builder of Cities, Protector of the Two Worlds, Keeper of the Hours, Chosen of Ptra, High Steward of the Horizon, Sailor of the Great Vitae, Sentinel of the Two Realms, The Undisputed, Begetter of the Begat, Scourge of the Faithless, Carrion-feeder, First of the Charnel Valley, Rider of the Sacred Chariot, Vanquisher of Vermin, Champion of the Death Arena, Mighty Lion of the Infinite Desert, Emperor of the Shifting Sands, He Who Holds The Sceptre, Great Hawk Of The Heavens, Arch-Sultan of Atalan, Waker of the Hierotitan, Monarch of the Sky, Majestic Emperor of the Shifting Sands, Champion of the Desert Gods, Breaker of the Ogre Clans, Builder of the Great Pyramid, Terror of the Living, Master of the Never-Ending Horizon, Master of the Necropolises, Taker of Souls, Tyrant to the Foolish, Bearer of Ptra's Holy Blade, Scion of Usirian, Scion of Nehek, The Great, Chaser of Nightmares, Keeper of the Royal Herat, Founder of the Mortuary Cult, Banisher of the Grand Hierophant, High Lord Admiral of the Deathfleets, Guardian of the Charnal Pass, Tamer of the Liche King, Unliving Jackal Lord, Dismisser of the Warrior Queen, Charioteer of the Gods, He Who Does Not Serve, Slayer off Reddittras, Scarab Purger, Favoured of Usirian, Player of the Great Game, Liberator of Life, Lord Sand, Wrangler of Scorpions, Emperor of the Dunes, Eternal Sovereign of Khemri's Legions, Seneschal of the Great Sandy Desert, Curserer of the Living, Regent of the Eastern Mountains, Warden of the Eternal Necropolis, Herald of all Heralds, Caller of the Bitter Wind, God-Tamer, Master of the Mortis River, Guardian of the Dead, Great Keeper of the Obelisks, Deacon of the Ash River, Belated of Wakers, General of the Mighty Frame, Summoner of Sandstorms, Master of all Necrotects, Prince of Dust, Tyrant of Araby, Purger of the Greenskin Breathers, Killer of the False God's Champions, Tyrant of the Gold Dunes, Golden Bone Lord, Avenger of the Dead, Carrion Master, Eternal Warden of Nehek's Lands, Breaker of Djaf's Bonds... and many, many more... 2.Khalida 3.Arkhan 4.Khatep
About Malus - I found that if you pump upkeep reduction in the blue line you can get Cold Ones down to 60 upkeep. Which I find hilarious for a heavy cav unit.
Its a real shame. On TT Spite gets his own attacks, and it makes him worthwhile. These extra attacks should have been "folded" into Darkblade, at least with a stat boost. This goes for ALL mounts. I don't think CA gets that, because Cold One knights and Dread Knights should be fierce and terrifying, but your right, they are "meh"..... Cavalry units and mounts need a serious re-work.
Bonus attacks/damage for cold one knights would really offset their lack of speed and lower stats. It'd make them an interesting pick, sort of a gamble where you could do a lot of damage if RNG is in your favor but somewhat of a plodding glass-cannon unit.
@@Vherstinae I just feel all mounts for all factions should be handled a little differently. Monstrous mounts should be a bit more intimidation across the board with some exceptions (War Mammoth for example does NOT need an upgrade LOL)...On TT, both rider and mount count as attackers, the game should find a way to reflect this. Cold one knights should especially be a bit harder to kill then they are now. They are heavily armored cav on the table (I think they have 1 plus save, at least they did back when I played a LOOOONG time ago) LOL which means without modifiers, you werent hurting them unless you got real lucky with your rolls. Here in TW, they are squishy, and not at all representative of thier TT counterparts. The only dread that dread knights instill, is the annoyance of having to take a moment to mop them up.....And thats a shame.
You know what would be cool? If Spite kept fighting as his own hero unit when Malus turned into Tzarkan, who is then on foot. That way you get an extra tank for free, which would really provide some versatility.
@@mcmarkmarkson7115 Cold one knights. On TT they are durable due to thier heavy armor and mounted armor bonus, on TW they melt like butter. I have seen them fold and run at the hands of weak infantry before, and that shouldnt be the case. There are other examples as well. I just dont think mounted units are well represented, aside from a few exceptions (They have demi-gryphon knights about right for example), Cold one knights should be a core facet of dark elf armies, NOT an early game "maybe" and a late game "Hell no" lol.
I think this might be the best series on this channel so far. While I watch other ones mostly for entertainment (but they're very informative anyway), this one can potentially help me the most. I've been playing Warhammer for only 3-4 months and haven't tried most factions yet. I'm going to play with all the races eventually (well, excluding chaos and beastmen) and it would be cool to see more ofsuch comparisons.
great job legend thanks for the video. I'd love to see lizardmen next. Can't wait for tomb kings as well, but I think they are a little more obvious in their rankings. Could be a surprise tho after thorough evaluation. We'll see I suppose.
I'm surprised you chose to do the dark elves next with you expecting them to get another Legendary lord eventually. I'm also surprised this video came out so soon after the greenskin one. Glad to see it!
@@Crucial_End They are very unlikely to get a new LL considering there's only one DLC left for WHII and we got Malus in the DLC before The Warden & The Paunch.
@@Crucial_End He says he actually doesn't know. He says he knows there will be 6 Legendary lords of each main race in Warhammer 2. High Elves, Lizardmen, Dark Elves and Skaven. There are 5 of Dark Elves and Skaven so he expects 1 more for each of them and 2 more of some other races.
Time to start a DE campaign! Also, I know you mentioned in the other video that you don't want to include faction bonuses in the reviews, but a quick ranking of faction traits independently at the end of the video (or in another) would be interesting too.
I'd love to see a Tomb Kings or Vampire Coast evaluation next! I've always been a huge fan of Khatep and Luthor Harkon and I'm curious to see where they'd fall on their rankings.
I'm curious: for factions that have a loyalty mechanic, wouldn't legendary lords always have some amount of faction value simply because you never have to worry about loyalty from them? Or is it too inconsequential to justify a point there?
I've never really had a problem with disloyal lords, and I play Skaven and Vampire Coast a lot... It seems to me that as long as you keep your Lords active and fighting (which you should anyway or else they're just a massive waste of money) they stay loyal.
Tge lords basically never rebel unless you always go for options that reduce their loyalty on purpose and even if you do just stick an assassin with stalker in the army and it's fine. Other wise it's not a problem.
Loyalty isn't really all that much of an issue from my experience, unless you keep losing battles (and somehow don't lose the army entirely) a lords loyalty is pretty much set to constantly track upward with very little effort.
I had a loyalry problem exactly once, the first time I played a faction with the mechanic, bc I did not know disbanding units to replace them with better ones would lower loyalty.
Legend will you do Skaven next? Cmon we all know you love that faction. If I had to guess it would go 1. Skryre 2. Eshin 3. Pestilence 4. Mors 5. Rictus
That moment when you remember that Tretch Craventail is in the game somehow. Also, i'd switch Snikitch and Queek. Snikitch is really frail for what he is supposed to do, while Queek can take a certain beating, debuff enemy lords and get out easily if the situation gets hairy. He also buffs Stormvermin considerably, making their Sword and Shield varieties even competetive against most enemy melee troops. He also doesn't have the arbitrary restrictions Snikitch forces on Clan Eshin. Plus it's also cool that Clan Mors in unique among Skavendom for being loyal beyond mere intimidation and lip-service. And i like red. Red is a nice colour.
@@Donnerbalken28 Def not, with the amount of firepower skaven has mass stormvermin is not needed, you only need some units to distract. Snikitch is an assassin, use you're cloak get in fast and kill enemy lords and heros, you're not supposed to fight their army, + he kills them really fast duo to the animations he sometimes get 3 hits in 1. And lastly I don't know if legend will put this in as it is more of a faction mechanic, but then again he did put forbidden workshop for clan skryre. Snikitch can insta kill any faction, per 100 turns but againsts elves and dwarves this is insane, so he will prob with that alone take the nr.1 spot.
I need to show you my doom stack with Lokhir Fellheart. It’s mainly a ton of corsairs with hand xbows, but they have 100+ armor and almost 100 range. Since they fire while moving, they basically can cheese most encounters and with the armor piercing buffs, they can take out most things relatively easily, so long as they have space to run. Also if they are in melee, since LL traits gives corsairs fear it’s not too bad, and by taking certain traits you can push their melee and missile damage to 70+ which is really respectable for a hybrid unit.
Could you do one on lizardmen? I love them. In my opinion they are the best race in the game out of the 3 I've used, dark elves, high elves, and lizardmen. The insane amount of leadership and tankiness with amazing spell casting is insane.
I was a lizardmen fan until I got the Tomb Kings DLC and laugh at the stegadon get shredded by a necrosphinx and Ushabti great bows snipe the enemy lord within the first 45 seconds of the battle, Also Stalkers that can sneak behind the enemy line and kill a lord or artillery (even monsters) in just a few shots before the enemy can even react.
I feel like its somewhat pointless given that none of the Lizardmen LLs have access to life magic like Life Slanns. So really it would almost be a video comparing who has the better faction effects (if any at all) since its almost always better to have a life slann in command of a dino army.
Malus actually gives a +10 melee attack to all units in his army at full possession (Or after you confederated him) so there is that going for him in terms of army buffs
@Gal Gréine Heal is too expensive compared to Lore of Life, every Slann has got this vortex, net isn't that useful when most of Lizardmen roster is meele, this ability wind is too random, this fire buff is actually powerful in range factions, like Empire or HE, single target spell is too expensive to it's damage. Comet is good for his army, because you play a lot of Temple Guard with Mazda, so you need some infantry remover
@Gal Gréine Earth Blood is AoE, so if you heal one target you're right. But if you heal 4 targets, wind of Ghyran wins Edit: Apotheosis also gives fear, but this advantage is useless in higher diffculties
Really enjoying these comparisons Legend. Can we expect a Lokhir Fellheart campaign soon? Planning my first Skaven campaign soon so Skaven comparison next please! Keep up the good work!
Just a quick note, obvously from after this video was produced: Grimgor does actually have a factionwide bonus now. +1 Rank/Cap to Black Orc Big Bosses and ability to recruit them in all provinces. It's not much, it doesn't move him in the power rankings, but it's not the nothing he used to get.
thanks for that legend,i really think Malus need some love from CA...he's really underpowered. lookin forward the empire guide,cause i already know your opinion on the dawi from your streams! xD
Good content. I mean, I played one elf once; but that's just because I don't like them in general. I can't wait for you to combine all undead factions into one video and score list. Tomb kings, vampire coast, and vampire counts competing with each other. I mean, you did say you were comparing races and all undead are kinda sorta one race.
i think Legend missed that Morathi Favorite Assets skill is LOCAL ARMIES and not just her army. Meaning that she gives phat attack and defense buffs to every player army that contains Shades (and other 3 units) in local Province. Honestly that is a pretty big plus for Morathi and would probably push her to 10/10.
@Joshua Pawlak HE are pretty obvious, though. Legend plays them regularly so I doubt testing will change his ranking: Allarielle > Tyrion > Alith Anar > Teclis = Eltharion > Imrik. Something like this
@@dmitriyk.2890 I'm pretty confident he'll get the 10/10 bc he does give -50% upkeep to weapons teams which isn't exactly outclassed by any other generic skaven lord for army bonuses. It really depends on how consistent and objective he wants to be with his rankings tho.
I was just about to start a dark elf campaign, knowing nothing about the faction and literary thought of choosing malus darkblade. Glad I decided to check this out beforehand lol👍
Besides being the 2nd best waifu behind Isabella 😂, I think you forgot to mention a couple more faction "bonuses" she is known for: 1). -50% hero action cost (she has one of the best defeat traits in the game, esp for HEs, and 2). She provides Chaos corruption, which can result in nearby settlements rebelling and razing it. Free settlements without going to war! Plus, like you said, she buffs the best DE units in the roster and has a robust skill tree every LL should follow. 9.5 and 1st place for her from me 😎
@@dennoplit It's only a problem for other races. I find it particularly useful when Malekith won't confed when you both are grabbing Ulthuan and he has one of your provincial settlements. Corruption sets in, rebels emerge, and blow it up. Take it with a newly hired lord or nearby army. Also makes trekking across the Norscan lands much easier.
Does she still get chaos corruption when confederated? I thought it's a faction-only feature. We are giving out the scores while ignoring the faction features, keep in mind.
Morathi is one of the most fun campaigns in the game. surrounded by enemies, challenged on all sides and with one of the strongest legendary lords spell casters in the game. One of my first legendary campaigns and there were so many fights I'd end near 1000 kills with morathi because we HAD to win a battle.
I'd like to see the high elves next. Also super happy to see my boi Malekith at the top of this list. I was surprised to see Lokhir above Hellebron as well.
i actually like that you're focusing stictly in the lords as units and not in the faction. Since i tend to go for conderations as my main objective (when possible) it really helps me out to not mix their strenghts as LL and their strenghts as faction. Also this way you keep it tied down in what the lord offers. If you start bringing up the faction bonuses you might also include starting position, intial challange , etc and at that point it becomes a ranking of faction and not LL. About the magic thing that some people complain, i would agree that just giving 10 is not usefull IF this series was about ranking all lord between each other but since it ranks the lords inside their own factions i think its okey. Just to set a random example (dont focus in the details i dont know if what im saying is right ) Warzzag is excelent for a greenskin caster giving him a deserved 10 out of 10 but is that good compared to another caster like Teclis? maybe not but how is that relevant to a ranking about Greenskins lords? Greenskins cant have Teclis, fuck they cant have more than 3 lores of magic, so how is it relevant to the greenskins if X or Y are better casters? so i think that giving caster 10 or 9 as combat prowess is a good idea for the purpose of this series, if people really want to know who is the best caster is then you do a different video focusing on that. Now while i agree in principle, there was a good comment about really good is the lord as a spellcaster when you consider the adition of heroes to his army. does it have unique spells? does it have some skill related to his ability to cast? does it have the best lore that faction can offer? This are question i belive are relevant to their battle prowess. Going back to the greenskins, Warzzag would still deserve his 10 because 1) he has the best lore the greenskins can have 2) he has early acces to the best spells of that lore 3) he has abilities that affect the cost and CD of one of his best spells But for example, would Settra deserve that 10 just because he is an spellcater? i mean if one doesnt use or see much value on his spells then that automic 10 would become more questionable if the rest of his skills dont compensate for it. also i vote for skaven, yes-yes. Sadly i know that my boy Queek is gonna be number 5 because CA has done him dirty compared to the other skaven lords (and even LL in general) edit: fuck i forgot that Trencht also exists so MAYBE Queek isnt the bottom of the barrel after all.
Quick correction for Malus - you said he has 2 health bars. Thanks to the heal from the Warpsword, he actually has 3.5 as his replenishment pool resets when you transform into Tzarkhan. This makes him one of the tankiest lords in the game, as he gets passive ward save, good healing and multiple health bars.
You should do a "Best unit for each faction" video. A lot of TotalWar UA-camrs have done them, but they all focus on multiplayer, it would be interesting to see a purely campaign perspective.
Between Malekith and Morathi I would put Malekith first, because in campaign he plays with untainted mechanic, rather than chaos corruption as Morathi. Only because plying with untainted is way easier. Nice vid
4:50 and this is why i play on normal difficulty. I can beat the game on legendary with not that much difficulty but because you need to play in such a specific way to beat the game I find it boring
I've never really played Dark Elves before to be honest, but now i'm interested in giving it a try; thanks for the rating! Might as well play momma and turn Ulthuan into a chaos waste for her little boy.
Nive ámd informmative comparison i love I am already suscribed,always watch your videos, but cant do it on-line . But keep going ;) Waiting for the high elves lord comparison (all know about allariel hehe) :)
I was just starting my campaign with Malekith recently and just confederated hellebron, thinking she was boring but not sure. What a lucky timing for this video.
I usually stick a few diciplined mages in her army with fire or shadow magic (melee buffs and debuffs) send her over to Norsca with sisters of slaughter and shades and roll over the melee focused factions there. Decent time. She gets the insane trait usually so her melee attack starts going crazy
She isn't a great LL imo and tbh I would rather have a dark sorceress lord on a dragon in command of any army than her bc of the arcane conduit and power of darkness (roughly 3-10x better than AC depending on winds reserve) which I can couple with a fire or shadow (preferred lore) mage hero for extremely good winds recharge rate.
"You are given the seat as one of the top legendary lords, but we will not grant you the rank of 10/10"
-Mace Windu to Malekith"I hate snow" Skywalker
"Don't underestimate my power!" - Malekith before being shredded by sisters of avelorn arrow spam
You were my brother Malekith! You were supposed to bring balance to the campaign, not break it with slave eco!
@@KeijoAmbersson I HATE YOU!
Great reference. X)
morathi's full skill tree is what i feel should be the baseline in terms of design for all legendary lords. i think having actual choices is rather fun, makes abilites feel more meaningfull.
True. and it gives more replayability to the lords, u cany try difrent build each time you play her.
yes but i also think they should take some inspiration from grimhammer and have powerful skills also have downsides even if only minor
Aye, that's why I tend to play with mods that add in more skills/skillpoints. And due to personal playstyle I much prefer Moriathi, because of the chaos spread. Debuff public order, even against "allies", which you can exploit to take over provinces.
Agree completely, one of the few things I like about SFO is the widened skill trees so certain LLs don't feel so.... empty.
I agree. being able to run the same LL completely different from the last time you ran that LL is a great thing.
Legend making the tough call of saying that Malekith is top and Morathi is bottom
Underappreciated comment right here
Massive oof.
I can't imagine Morathi as being a bottom, she screams dom to me
Morathi: Has a big skill tree.
Settra: I am GREAT KING, THE IMPERISHABLE, KHEMRIKHARA, THE GREAT KING OF NEHEKHARA, KING OF KINGS, OPENER OF THE WAY, WIELDER OF THE DIVINE FLAME, PUNISHER OF NOMADS, THE GREAT UNIFIER, COMMANDER OF THE GOLDEN LEGION, SACRED OF APPEARANCE, BRINGER OF LIGHT, FATHER OF HAWKS, BUILDER OF CITIES, PROTECTOR OF THE TWO WORLDS, KEEPER OF THE HOURS, CHOSEN OF PTRA, HIGH STEWARD OF THE HORIZON, SAILOR OF THE GREAT VITAE, SENTINEL OF THE TWO REALMS, THE UNDISPUTED, BEGETTER OF THE BEGAT, SCOURGE OF THE FAITHLESS, CARRION-FEEDER, FIRST OF THE CHARNEL VALLEY, RIDER OF THE SACRED CHARIOT, VANQUISHER OF VERMIN, CHAMPION OF THE DEATH ARENA, MIGHTY LION OF THE INFINITE DESERT, EMPEROR OF THE SHIFTING SANDS, HE WHO HOLDS THE SCEPTRE, GREAT HAWK OF THE HEAVENS, ARCH-SULTAN OF ATALAN, WAKER OF THE HIEROTITAN, MONARCH OF THE SKY, MAJESTIC EMPEROR OF THE SHIFTING SANDS, CHAMPION OF THE DESERT GODS, BREAKER OF THE OGRE CLANS, BUILDER OF THE GREAT PYRAMID, TERROR OF THE LIVING, MASTER OF THE NEVER-ENDING HORIZON, MASTER OF THE NECROPOLISES, TAKER OF SOULS, TYRANT TO THE FOOLISH, BEARER OF PTRA'S HOLY BLADE, SCION OF USIRIAN, SCION OF NEHEK, THE GREAT, CHASER OF NIGHTMARES, KEEPER OF THE ROYAL HERAT, FOUNDER OF THE MORTUARY CULT, BANISHER OF THE GRAND HIEROPHANT, HIGH LORD ADMIRAL OF THE DEATHFLEETS, GUARDIAN OF THE CHARNAL PASS, TAMER OF THE LICHE KING, UNLIVING JACKAL LORD, DISMISSER OF THE WARRIOR QUEEN, CHARIOTEER OF THE GODS, HE WHO DOES NOT SERVE, SLAYER OFF REDDITTRAS, SCARAB PURGER, FAVOURED OF USIRIAN, PLAYER OF THE GREAT GAME, LIBERATOR OF LIFE, LORD SAND, WRANGLER OF SCORPIONS, EMPEROR OF THE DUNES, ETERNAL SOVEREIGN OF KHEMRI'S LEGIONS, SENESCHAL OF THE GREAT SANDY DESERT, CURSERER OF THE LIVING, REGENT OF THE EASTERN MOUNTAINS, WARDEN OF THE ETERNAL NECROPOLIS, HERALD OF ALL HERALDS, CALLER OF THE BITTER WIND, GOD-TAMER, MASTER OF THE MORTIS RIVER, GUARDIAN OF THE DEAD, GREAT KEEPER OF THE OBELISKS, DEACON OF THE ASH RIVER, BELATED OF WAKERS, GENERAL OF THE MIGHTY FRAME, SUMMONER OF SANDSTORMS, MASTER OF ALL NECROTECTS, PRINCE OF DUST, TYRANT OF ARABY, PURGER OF THE GREENSKIN BREATHERS, KILLER OF THE FALSE GOD'S CHAMPIONS, TYRANT OF THE GOLD DUNES, GOLDEN BONE LORD, AVENGER OF THE DEAD, CARRION MASTER, ETERNAL WARDEN OF NEHEK'S LANDS, BREAKER OF DJAF'S BONDS. AND MY SKILLS ARE MORE NUMEROUS THAN MY TALENTS!
Did you take the whole 41 minutes after the video released to make this comment? Jesus.
20/10 in naming ability
Settra the Overtitled does not serve!
Curserer isn't a word, 0/10
@@johnmcmanus2447 hahaha nice one!
Lol that alarielle yeet
Hellebron casually throwing Alarielle around as if she was a toy :)
She's flying through the air going, 'AHHHHHHHHHHHHHH!!' It's so funny!
still, with cute flowers and all. stay classy alarielle
The best part of it was her flowery trail left in the air showing the full arc of the yeet. 10/10
Hiping for high elf lord comparison,love your content, althogh i preffer a bit less cheese,to si more units worling, but your comentaries and gameplay, are rhe best in the comunnity :) nive work
17:56 "He's actually sharing the #1 spot with Morathi"
Not the only thing he's sharing with her 👀
Bruh
Morathi is Malekiths mother.
@@BleakJesterHead Yes. And?
@@BleakJesterHead 👁️👄👁️
@@MAGAMER1300 🤣😭
"Malagor might not get a 10/10."
Famous last words.
Aged like fine milk.
Yeah, to be fair to Legend I don't think a lord has ever made a sharper 180 after an update
@@Avoncarstien Agreed. He tripled in power, at least.
Came looking for this comment after I heard him say that.
mom and son getting number 1 is quite fitting for dark elves
If I'm not mistaken, he's the son of Helebron, not Morathi. She's a succubus (which explains her corruption), Malekith was Asur.
@@EgenSayak where did you get that theory? It fucks up all of the elven lore in two sentences. How can Morathi be a succubus in a world they don't even exist? How can Helebron be Malekith's mother when he's centuries older?
@@trunghieuthan1863 Well I suppose you could consider demonettes "succubi" (they're daemons of pleasure), however all sources I know say that Morathi is/was Asur as well, a rather perverted and corrupted example but still just an elf. The corruption mechanic in game comes from Morathi possibly being a being a worshiper of Slaanesh the chaos god of pleasure (among other things).
@@EgenSayak Dude no.
Hellbrons dad who was Allandran was one of Malekith's favorite friends.
@@EgenSayak The only reason Morathi spreads corruption is that she's been a Slaaneshi worsgipper for a lomg time.
Malekith's dad Aenerion saved her from Slaaneshi cultists but the truth was she was the leader of said Cult.
Early game army buffs are better than endgame, because of snowballing effect. If you can afford to capture 1 additional province in early game(coz of buffs), it is more valuable than smashing anyone in endgame with buffed doomstack
Well. You wont win the campaign, if you dont reach your critical mass when you can spam doomstacks every turn. They wont be as unstopable as those with juicy lategame supa-dupa-mega-%-buffs, but they are still doomstacks. Thats just survieval until you can produce them.
God, my Ængelish is shit
I don’t know about most but I’m a slow starter. I make sure any settlement I take gets to around level 3 minimum with a decent garrison. I’ve learned that the hard way. You go full ham on everyone and end up losing a lot more than you thought.
I feel like this was more true in older total war games. A strong mid-to-late-game doomstack can carry a faction more than an extra province or two.
I agree the game is at the beginning not the end
LMAO, that part where Crone Hellebron was ramming Allarielle with the Shrine of Kaine xD
More of these! Really informative and great.
Playing as Malekith, getting an early confed with Malus is awesome, netting you an ark and a capable lord with no loyalty issues. Malus is weird, great to confed, horrible to play as. ^^
His faction ability is kind of underrated given that you can essentially maintain +10 PO and +100 growth per turn factionwide once you get your slave income rolling. Only downside is the -10 MA (mostly irrelevent for shade armies) and the fact that you need to press a button every turn. Plus if you abandon the dragon isles, the landmark at Hag Graef is great for maintaining a sitting army for the early game.
I was literally just watching the Greenskins one, and wondering when the next one was coming. Perfect timing :)
Not Dawi lords thoigh, so that's definitely going in the book. Manling better not disappoint me in the next video.
@@fizzbrew He has wronged us
Do Norsca next. Might be the most difficult ranking you'll have to do.
Bro no its gonna take days to make
Yeah, buff mammoths or buff trolls? Such a tough call.
(I actually do build a troll army after confederating Throgg; it's weaker but still a decent army with his bonuses, and it's fun to have one army that's different.)
@@doktarr Yep I often do these things. For example I always go Sisters of Avelorn stack with the High Elves but I actually go Shadow Warrior stack with Alith Anar. Or go Kroxigor stack with Nakai -which is surprisingly good, due to the low entities per unit they level up stupidly fast, and a full stack of fully trained Sacred Kroxigors is an autoresove machine, it can kill practically any doomstack with minimal losses and easily recover most casualties if they just eat the captives.
Hes pretty vocal about how much he loves mammoths and hates trolls and throgg
@@lordchaos7770 lol that's the joke
I would argue that since the higher difficulty levels impact the early game more than the late game, that Maliketh's early game unit and local province traits give him the advantage.
Lizardmen next
Yes please, THIS, would be naas
+1 !!
Life Slann: 10/10, everyone else: sux
Slaan Priest (Life), then Tehanuin, then Mazdamundi/Kroq Gar, Gor Rok/Tik Taq'to and the worst Nakai.
Yassssssss
Came here for the rankings, stayed for the Alarielle yeet fest
Also, the cheeky edit on Mallus falling on his face
I think Malekith local bonuses really shine not only at the start helping develop his core province/provinces, but also when he is the main conquering army - negating public order penalty imposed due to conquest and speeding up conversion towards your faction favoured corruption , also allowing to instantly start building (cheap and fast) required buildings in newly conquered cities.
Do one for skaven
1. Ikit claw
2. others
Ikit claw has the biggest brain of all rats, yes-yes
@@windhelm7375 if only master splinter wouldn't delete him from the game...
@@SAMPLEHRKQR On a doomwheel you can just run away forever though
I think it would go;
Ikit-Claw (the buffs to weapon-teams, Doomwheel mount, and general combat ability)
Skrolk
Snikch
then its a tie between Tretch and Queek as neither really offer that much of a difference as Lords given they both buff Stormvermin
@Hk Dk You are forgetting that is a Clan Eshin feature. If you confederate Snikch you won't have the ability to do that.
Love these videos!
Would like a little side note on faction abilities. An example being how you rated the Broken Axe faction mechanic in the last video or how the Blessed Dread gives +50% income from slave market.
Sticky notes as visual where a great addition btw :)
Dark Elves are so much fun to play. Though their rank 7+ recruiting from black arcs is a little busted :D
Also I wish Malus Darkblade would have other bonuses than to cold ones, considering how useless they are. I'd guessed that he could have some shades bonuses since Hag Graef seems to be connected to them through lore.
On The other hand he is in the jungle, where those cold ones live. Makes sense either way to me, but shades would have been better. But actually all his bonusses and downsides fit him really well imo. He is a Lord, that either makes things unnecessary challenging for the Player or to give him extra fun playing in a unconvential and new way (the starting position, the units, the faction mechanic etc.). I like him, but yeah he is maybe a bit too weak.
Pretty sure the recruit rank black ark building is bugged to give double the amount its supposed to. If they ever patch it though, you'll still be able to reach rank 7 with tech (+2), lord skills from the admiral, normal lord, or temp lord with blue skills (+2), and the black ark building (+3).
Instead of changing malus buff cold ones and other cav / melee inf on legendary
Could you please do Empire next?
I am looking forward to you disappointing Karl Franz fans by stating that from a rational point of view he really isn't the best Empire Lord.
(Look at my profile pic to see the best Empire Lord)
We already kinda know. Its definitely gonna be Gelt at the top, Volkmar at the bottom and Karl being either 2nd or 3rd. Probably 2nd, I don't think Wulfhart is better than him even though his campaign is pretty fun
Bottom 5 due to corrupted save
Shut your mouth
Broke Gold Order Scion: GeLT iS A BetTeR LL tHAn FrAnZ
Woke Empire veteran player: Yes, I know (proceeds to play his 47th Reikland campaign)
@@business3867 knowing Franz he probably agrees he isn't the best. He's a cool guy like that.
I love the format, this is great content that keeps me coming back to your channel. Keep up the amazing work!
Pretty solid video, I would suggest Tomb Kings for the next one.
1.Settra Great King, the Imperishable, Khemrikhara, The Great King of Nehekhara, King of Kings, Opener of the Way, Wielder of the Divine Flame, Punisher of Nomads, The Great Unifier, Commander of the Golden Legion, Sacred of Appearance, Bringer of Light, Father of Hawks, Builder of Cities, Protector of the Two Worlds, Keeper of the Hours, Chosen of Ptra, High Steward of the Horizon, Sailor of the Great Vitae, Sentinel of the Two Realms, The Undisputed, Begetter of the Begat, Scourge of the Faithless, Carrion-feeder, First of the Charnel Valley, Rider of the Sacred Chariot, Vanquisher of Vermin, Champion of the Death Arena, Mighty Lion of the Infinite Desert, Emperor of the Shifting Sands, He Who Holds The Sceptre, Great Hawk Of The Heavens, Arch-Sultan of Atalan, Waker of the Hierotitan, Monarch of the Sky, Majestic Emperor of the Shifting Sands, Champion of the Desert Gods, Breaker of the Ogre Clans, Builder of the Great Pyramid, Terror of the Living, Master of the Never-Ending Horizon, Master of the Necropolises, Taker of Souls, Tyrant to the Foolish, Bearer of Ptra's Holy Blade, Scion of Usirian, Scion of Nehek, The Great, Chaser of Nightmares, Keeper of the Royal Herat, Founder of the Mortuary Cult, Banisher of the Grand Hierophant, High Lord Admiral of the Deathfleets, Guardian of the Charnal Pass, Tamer of the Liche King, Unliving Jackal Lord, Dismisser of the Warrior Queen, Charioteer of the Gods, He Who Does Not Serve, Slayer off Reddittras, Scarab Purger, Favoured of Usirian, Player of the Great Game, Liberator of Life, Lord Sand, Wrangler of Scorpions, Emperor of the Dunes, Eternal Sovereign of Khemri's Legions, Seneschal of the Great Sandy Desert, Curserer of the Living, Regent of the Eastern Mountains, Warden of the Eternal Necropolis, Herald of all Heralds, Caller of the Bitter Wind, God-Tamer, Master of the Mortis River, Guardian of the Dead, Great Keeper of the Obelisks, Deacon of the Ash River, Belated of Wakers, General of the Mighty Frame, Summoner of Sandstorms, Master of all Necrotects, Prince of Dust, Tyrant of Araby, Purger of the Greenskin Breathers, Killer of the False God's Champions, Tyrant of the Gold Dunes, Golden Bone Lord, Avenger of the Dead, Carrion Master, Eternal Warden of Nehek's Lands, Breaker of Djaf's Bonds... and many, many more...
2.Khalida
3.Arkhan
4.Khatep
@@quannguyenminh6203 Thank you, you just made my day.
About Malus - I found that if you pump upkeep reduction in the blue line you can get Cold Ones down to 60 upkeep. Which I find hilarious for a heavy cav unit.
Its a real shame. On TT Spite gets his own attacks, and it makes him worthwhile. These extra attacks should have been "folded" into Darkblade, at least with a stat boost. This goes for ALL mounts. I don't think CA gets that, because Cold One knights and Dread Knights should be fierce and terrifying, but your right, they are "meh"..... Cavalry units and mounts need a serious re-work.
Bonus attacks/damage for cold one knights would really offset their lack of speed and lower stats. It'd make them an interesting pick, sort of a gamble where you could do a lot of damage if RNG is in your favor but somewhat of a plodding glass-cannon unit.
@@Vherstinae I just feel all mounts for all factions should be handled a little differently. Monstrous mounts should be a bit more intimidation across the board with some exceptions (War Mammoth for example does NOT need an upgrade LOL)...On TT, both rider and mount count as attackers, the game should find a way to reflect this. Cold one knights should especially be a bit harder to kill then they are now. They are heavily armored cav on the table (I think they have 1 plus save, at least they did back when I played a LOOOONG time ago) LOL which means without modifiers, you werent hurting them unless you got real lucky with your rolls. Here in TW, they are squishy, and not at all representative of thier TT counterparts. The only dread that dread knights instill, is the annoyance of having to take a moment to mop them up.....And thats a shame.
You know what would be cool? If Spite kept fighting as his own hero unit when Malus turned into Tzarkan, who is then on foot. That way you get an extra tank for free, which would really provide some versatility.
@@mcmarkmarkson7115 Yeah your right on that point I guess....But they shouldnt be as squishy as they are, either.
@@mcmarkmarkson7115 Cold one knights. On TT they are durable due to thier heavy armor and mounted armor bonus, on TW they melt like butter. I have seen them fold and run at the hands of weak infantry before, and that shouldnt be the case. There are other examples as well. I just dont think mounted units are well represented, aside from a few exceptions (They have demi-gryphon knights about right for example), Cold one knights should be a core facet of dark elf armies, NOT an early game "maybe" and a late game "Hell no" lol.
I love these Legendary Lords overviews, it gives ideas for new campaigns.
I really enjoyed that 'Don't forget to sub' afterthought. Thanks for the good review.
i hope these videos do well they are amazing
I think this might be the best series on this channel so far. While I watch other ones mostly for entertainment (but they're very informative anyway), this one can potentially help me the most. I've been playing Warhammer for only 3-4 months and haven't tried most factions yet. I'm going to play with all the races eventually (well, excluding chaos and beastmen) and it would be cool to see more ofsuch comparisons.
great job legend thanks for the video. I'd love to see lizardmen next. Can't wait for tomb kings as well, but I think they are a little more obvious in their rankings. Could be a surprise tho after thorough evaluation. We'll see I suppose.
Really like these type of breakdown videos. Would love to see one for skaven.
These are so useful. Ran a successful Greenskin campaign with Wurrzag recently because of the last vid.
Love ya Legend, Thanks for the information!
Watching Tz’arkan and Tyrion fight each other, is like watching two drunk people with sticks fighting.
Really like these sorts of vids, helps me decide my next campaign
I hope you keep doing this for more races.
Keep on pumping these out!
I'm surprised you chose to do the dark elves next with you expecting them to get another Legendary lord eventually. I'm also surprised this video came out so soon after the greenskin one. Glad to see it!
Just curious if you could tell me which lord he expects them to add since I cant think of any that are left to include but I am no expert by far🙂
@@Crucial_End They are very unlikely to get a new LL considering there's only one DLC left for WHII and we got Malus in the DLC before The Warden & The Paunch.
@@Crucial_End He says he actually doesn't know. He says he knows there will be 6 Legendary lords of each main race in Warhammer 2. High Elves, Lizardmen, Dark Elves and Skaven. There are 5 of Dark Elves and Skaven so he expects 1 more for each of them and 2 more of some other races.
@@Crucial_End Rakarth but he's just more badass beastmaster.
22:36 never noticed that move before that was sick
I love these. Please make these for the rest of the races!!
Skaven would be interesting
1. Ikit Claw
2.Deathmaster Snikch
3. the rest
@yunxuan yuan not every aspect, he's pretty tanky, but yeh he sucks
Man these power comparison vids are good
Legend do you think you could do short videos on how to properly level up Morathi, Life Slanns, Lord Kroak, teclis and other lords with huge trees?
You can get everything with lord Kroak
@@arbaal240 Nice
That was a class analysis. Looking forward to more!
For anyone watching this in 2021, Malagor is now super strong. He wasn't at the time when this video was made.
great well thought out and explained breakdown for your choices so well done i would like to see the high elves next
Time to start a DE campaign!
Also, I know you mentioned in the other video that you don't want to include faction bonuses in the reviews, but a quick ranking of faction traits independently at the end of the video (or in another) would be interesting too.
I'd love to see a Tomb Kings or Vampire Coast evaluation next! I've always been a huge fan of Khatep and Luthor Harkon and I'm curious to see where they'd fall on their rankings.
Great video Legend! Great editing Mrs. Legend!
Great video! More of these please. I'd like to see lizardmen next
I would love to see Skaven, Dawi or Tomb Kings
I'm curious: for factions that have a loyalty mechanic, wouldn't legendary lords always have some amount of faction value simply because you never have to worry about loyalty from them? Or is it too inconsequential to justify a point there?
I've never really had a problem with disloyal lords, and I play Skaven and Vampire Coast a lot... It seems to me that as long as you keep your Lords active and fighting (which you should anyway or else they're just a massive waste of money) they stay loyal.
Tge lords basically never rebel unless you always go for options that reduce their loyalty on purpose and even if you do just stick an assassin with stalker in the army and it's fine. Other wise it's not a problem.
Loyalty isn't really all that much of an issue from my experience, unless you keep losing battles (and somehow don't lose the army entirely) a lords loyalty is pretty much set to constantly track upward with very little effort.
Ah makes sense.
I had a loyalry problem exactly once, the first time I played a faction with the mechanic, bc I did not know disbanding units to replace them with better ones would lower loyalty.
Legend will you do Skaven next? Cmon we all know you love that faction. If I had to guess it would go
1. Skryre
2. Eshin
3. Pestilence
4. Mors
5. Rictus
That moment when you remember that Tretch Craventail is in the game somehow.
Also, i'd switch Snikitch and Queek. Snikitch is really frail for what he is supposed to do, while Queek can take a certain beating, debuff enemy lords and get out easily if the situation gets hairy. He also buffs Stormvermin considerably, making their Sword and Shield varieties even competetive against most enemy melee troops. He also doesn't have the arbitrary restrictions Snikitch forces on Clan Eshin.
Plus it's also cool that Clan Mors in unique among Skavendom for being loyal beyond mere intimidation and lip-service. And i like red. Red is a nice colour.
@@Donnerbalken28 Def not, with the amount of firepower skaven has mass stormvermin is not needed, you only need some units to distract. Snikitch is an assassin, use you're cloak get in fast and kill enemy lords and heros, you're not supposed to fight their army, + he kills them really fast duo to the animations he sometimes get 3 hits in 1. And lastly I don't know if legend will put this in as it is more of a faction mechanic, but then again he did put forbidden workshop for clan skryre. Snikitch can insta kill any faction, per 100 turns but againsts elves and dwarves this is insane, so he will prob with that alone take the nr.1 spot.
good work and keep these videos up! i really enjoy them
Great ! Now ratings are cool to understand and final note to show is great to sum up
That was a really good breakdown Legend.
So which place have Rakarth?
I need to show you my doom stack with Lokhir Fellheart. It’s mainly a ton of corsairs with hand xbows, but they have 100+ armor and almost 100 range. Since they fire while moving, they basically can cheese most encounters and with the armor piercing buffs, they can take out most things relatively easily, so long as they have space to run. Also if they are in melee, since LL traits gives corsairs fear it’s not too bad, and by taking certain traits you can push their melee and missile damage to 70+ which is really respectable for a hybrid unit.
Could you do one on lizardmen? I love them. In my opinion they are the best race in the game out of the 3 I've used, dark elves, high elves, and lizardmen. The insane amount of leadership and tankiness with amazing spell casting is insane.
I was a lizardmen fan until I got the Tomb Kings DLC and laugh at the stegadon get shredded by a necrosphinx and Ushabti great bows snipe the enemy lord within the first 45 seconds of the battle, Also Stalkers that can sneak behind the enemy line and kill a lord or artillery (even monsters) in just a few shots before the enemy can even react.
I feel like its somewhat pointless given that none of the Lizardmen LLs have access to life magic like Life Slanns. So really it would almost be a video comparing who has the better faction effects (if any at all) since its almost always better to have a life slann in command of a dino army.
Malus actually gives a +10 melee attack to all units in his army at full possession (Or after you confederated him) so there is that going for him in terms of army buffs
I'm loving these comparison videos. I'm looking forward to the vampire, lizardmen and high elf ones. Dwarf as well, but that would be a short one.
As a new player this comparison series is invaluable! Thank you
Lizardmen would be cool to see, even though we all know Life Slann is the best LL lol
Life Slann of The Second Generation*
They buffed mazdamundi so also benefits from being a second generation life slann
@@gabrielmelnik6796 Although that Mazdamundi still have trash spells and one useless ability
@Gal Gréine Heal is too expensive compared to Lore of Life, every Slann has got this vortex, net isn't that useful when most of Lizardmen roster is meele, this ability wind is too random, this fire buff is actually powerful in range factions, like Empire or HE, single target spell is too expensive to it's damage. Comet is good for his army, because you play a lot of Temple Guard with Mazda, so you need some infantry remover
@Gal Gréine Earth Blood is AoE, so if you heal one target you're right. But if you heal 4 targets, wind of Ghyran wins
Edit: Apotheosis also gives fear, but this advantage is useless in higher diffculties
Really enjoying these comparisons Legend. Can we expect a Lokhir Fellheart campaign soon? Planning my first Skaven campaign soon so Skaven comparison next please! Keep up the good work!
It sucks that Malus is not great in almost every category except battle. I really like him overall.
Really enjoy the content, keep up the good work
Just a quick note, obvously from after this video was produced: Grimgor does actually have a factionwide bonus now. +1 Rank/Cap to Black Orc Big Bosses and ability to recruit them in all provinces. It's not much, it doesn't move him in the power rankings, but it's not the nothing he used to get.
thanks for that legend,i really think Malus need some love from CA...he's really underpowered. lookin forward the empire guide,cause i already know your opinion on the dawi from your streams! xD
I love these power comparisons videos babe
Good content. I mean, I played one elf once; but that's just because I don't like them in general. I can't wait for you to combine all undead factions into one video and score list. Tomb kings, vampire coast, and vampire counts competing with each other. I mean, you did say you were comparing races and all undead are kinda sorta one race.
High Elves, Lizardmen or Skaven to be sure. Not sure which one I'd like to see first :>
Good video. Next one Skaven. And thank you for all the good content.
Good update to your rating system
i think Legend missed that Morathi Favorite Assets skill is LOCAL ARMIES and not just her army.
Meaning that she gives phat attack and defense buffs to every player army that contains Shades (and other 3 units) in local Province.
Honestly that is a pretty big plus for Morathi and would probably push her to 10/10.
Great video thanks Legend!
Try High Elves next
@Joshua Pawlak HE are pretty obvious, though. Legend plays them regularly so I doubt testing will change his ranking: Allarielle > Tyrion > Alith Anar > Teclis = Eltharion > Imrik. Something like this
I wonder if he'll change his rating for Tyrion like he did for Malekith since his army bonuses don't really apply for sisters.
@@andrewtobias4545 I think Tyrion is still good, but he may chnage eveluation for Ikit as he does not buff any units Legend recommmends for late game.
@@dmitriyk.2890 I'm pretty confident he'll get the 10/10 bc he does give -50% upkeep to weapons teams which isn't exactly outclassed by any other generic skaven lord for army bonuses. It really depends on how consistent and objective he wants to be with his rankings tho.
@@andrewtobias4545 looks like I missed this point.
I was just about to start a dark elf campaign, knowing nothing about the faction and literary thought of choosing malus darkblade. Glad I decided to check this out beforehand lol👍
Besides being the 2nd best waifu behind Isabella 😂, I think you forgot to mention a couple more faction "bonuses" she is known for: 1). -50% hero action cost (she has one of the best defeat traits in the game, esp for HEs, and 2). She provides Chaos corruption, which can result in nearby settlements rebelling and razing it. Free settlements without going to war! Plus, like you said, she buffs the best DE units in the roster and has a robust skill tree every LL should follow. 9.5 and 1st place for her from me 😎
Corruption could be a problem for too tho with the public order malus for the lack of corruption
@@dennoplit It's only a problem for other races. I find it particularly useful when Malekith won't confed when you both are grabbing Ulthuan and he has one of your provincial settlements. Corruption sets in, rebels emerge, and blow it up. Take it with a newly hired lord or nearby army. Also makes trekking across the Norscan lands much easier.
Does she still get chaos corruption when confederated? I thought it's a faction-only feature. We are giving out the scores while ignoring the faction features, keep in mind.
Oh, nice. Another one of those. Always appreciated. Maybe Dawi next?
Morathi is one of the most fun campaigns in the game. surrounded by enemies, challenged on all sides and with one of the strongest legendary lords spell casters in the game. One of my first legendary campaigns and there were so many fights I'd end near 1000 kills with morathi because we HAD to win a battle.
I'd like to see the high elves next. Also super happy to see my boi Malekith at the top of this list. I was surprised to see Lokhir above Hellebron as well.
i actually like that you're focusing stictly in the lords as units and not in the faction. Since i tend to go for conderations as my main objective (when possible) it really helps me out to not mix their strenghts as LL and their strenghts as faction.
Also this way you keep it tied down in what the lord offers. If you start bringing up the faction bonuses you might also include starting position, intial challange , etc and at that point it becomes a ranking of faction and not LL.
About the magic thing that some people complain, i would agree that just giving 10 is not usefull IF this series was about ranking all lord between each other but since it ranks the lords inside their own factions i think its okey.
Just to set a random example (dont focus in the details i dont know if what im saying is right ) Warzzag is excelent for a greenskin caster giving him a deserved 10 out of 10 but is that good compared to another caster like Teclis? maybe not but how is that relevant to a ranking about Greenskins lords? Greenskins cant have Teclis, fuck they cant have more than 3 lores of magic, so how is it relevant to the greenskins if X or Y are better casters?
so i think that giving caster 10 or 9 as combat prowess is a good idea for the purpose of this series, if people really want to know who is the best caster is then you do a different video focusing on that.
Now while i agree in principle, there was a good comment about really good is the lord as a spellcaster when you consider the adition of heroes to his army. does it have unique spells? does it have some skill related to his ability to cast? does it have the best lore that faction can offer? This are question i belive are relevant to their battle prowess.
Going back to the greenskins, Warzzag would still deserve his 10 because 1) he has the best lore the greenskins can have 2) he has early acces to the best spells of that lore 3) he has abilities that affect the cost and CD of one of his best spells
But for example, would Settra deserve that 10 just because he is an spellcater? i mean if one doesnt use or see much value on his spells then that automic 10 would become more questionable if the rest of his skills dont compensate for it.
also i vote for skaven, yes-yes. Sadly i know that my boy Queek is gonna be number 5 because CA has done him dirty compared to the other skaven lords (and even LL in general)
edit: fuck i forgot that Trencht also exists so MAYBE Queek isnt the bottom of the barrel after all.
'Almost every spellcaster is 10/10 because magic is just that valuable. There are only few exceptions, like maybe Malagor.'
That didn't age well xD
Quick correction for Malus - you said he has 2 health bars. Thanks to the heal from the Warpsword, he actually has 3.5 as his replenishment pool resets when you transform into Tzarkhan. This makes him one of the tankiest lords in the game, as he gets passive ward save, good healing and multiple health bars.
The summary post-its are nice :)
I'd like to see the Tomb Kings next.
Would love Lizardmen, Skaven or Empire next. Great video Legend!
good stuff. interesting series. maybe a top list about heroes one day?
Definitely love this video format
You should do a "Best unit for each faction" video. A lot of TotalWar UA-camrs have done them, but they all focus on multiplayer, it would be interesting to see a purely campaign perspective.
Hey being able to settle mountains is *something* as a faction bonus. Lots of mountains in both areas you can choose to stick with
I'd like to see the Skaven next personally.
Between Malekith and Morathi I would put Malekith first, because in campaign he plays with untainted mechanic, rather than chaos corruption as Morathi. Only because plying with untainted is way easier.
Nice vid
Then again; Those half price heroes make Master spam even more powerful.
Ah. Please make more vídeo like this. They are amazing
4:50 and this is why i play on normal difficulty. I can beat the game on legendary with not that much difficulty but because you need to play in such a specific way to beat the game I find it boring
I've never really played Dark Elves before to be honest, but now i'm interested in giving it a try; thanks for the rating! Might as well play momma and turn Ulthuan into a chaos waste for her little boy.
Nive ámd informmative comparison i love
I am already suscribed,always watch your videos, but cant do it on-line .
But keep going ;)
Waiting for the high elves lord comparison (all know about allariel hehe) :)
I was just starting my campaign with Malekith recently and just confederated hellebron, thinking she was boring but not sure. What a lucky timing for this video.
I usually stick a few diciplined mages in her army with fire or shadow magic (melee buffs and debuffs) send her over to Norsca with sisters of slaughter and shades and roll over the melee focused factions there. Decent time. She gets the insane trait usually so her melee attack starts going crazy
She isn't a great LL imo and tbh I would rather have a dark sorceress lord on a dragon in command of any army than her bc of the arcane conduit and power of darkness (roughly 3-10x better than AC depending on winds reserve) which I can couple with a fire or shadow (preferred lore) mage hero for extremely good winds recharge rate.
"Essentially, they are both the same, but in different ways."-command power vs battle power