Recreating Dune Environment in Blender

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КОМЕНТАРІ • 47

  • @GlebAlexandrov
    @GlebAlexandrov 11 місяців тому +19

    Hamza, that's such an awesome format, love it!

    • @hamzameo
      @hamzameo  11 місяців тому +2

      The man himself! Thank you so much. I have a collection of these in my shorts section and more to come! 💯

  • @ModernAtomX
    @ModernAtomX 11 місяців тому +3

    I like that the one guy just ran off the edge.

  • @ingeneric
    @ingeneric 11 місяців тому +2

    Wow! Exciting to see how the pretty affordable computational tools can be used to recreate such complex and realistic designs and effects. When being used the right way, of course :) Thanks for making this tutorial, hope to see more in the future.

  • @sally_vfx
    @sally_vfx 11 місяців тому +1

    as always, perfect introduction, body and conclution. Great work Hamza🤌

  • @thefridge007
    @thefridge007 11 місяців тому +3

    Amazing breakdown! Loved this scene as well as the final color correction to correctly emulate the final look. Keep it up! ❤

  • @aiemansaeed
    @aiemansaeed 11 місяців тому

    Much awaited and equally impressive! 😊

  • @NirajKumar-hx5xw
    @NirajKumar-hx5xw 11 місяців тому

    Great work I also create my small environment because of you Thanks a lot

  • @NirajKumar-hx5xw
    @NirajKumar-hx5xw 11 місяців тому

    Great work I also create my small environment because of you Thanku

  • @saedhmerakeb7089
    @saedhmerakeb7089 11 місяців тому

    I love it, I love the concept, I wonder how it would look in some kind of a terrarium, like mini worlds, à la westworld.

  • @marduron8737
    @marduron8737 11 місяців тому

    just saw this on tiktok, amazing!!!

  • @Gametime05577
    @Gametime05577 11 місяців тому +1

    Awesome

  • @makom3dtutoriales817
    @makom3dtutoriales817 Місяць тому

    Good job

  • @antoineharvey-boudreault5565
    @antoineharvey-boudreault5565 10 місяців тому

    used the rust skins xD so perfect

  • @gabrielegagliardi3956
    @gabrielegagliardi3956 11 місяців тому

    Super cool, subscribed pal

  • @ayeshanasir2004
    @ayeshanasir2004 11 місяців тому

    👍informative stuff

  • @anwarpalliyalil2193
    @anwarpalliyalil2193 11 місяців тому

    very detailed tutorial. Thanks ❤‍🔥❤‍🔥👍👍. it could more realistic by if the sand is more reactive to the foots of the brothers. now its feel like rock.

    • @hamzameo
      @hamzameo  11 місяців тому

      Great idea. At this distance however it would have given minimal returns in the quality so I didnt go ahead with mini details! Good observation nevertheless! 👍🏼

  • @naseermeo5075
    @naseermeo5075 11 місяців тому

    Wonderful 😘
    Keep it up

  • @灰小白-b7d
    @灰小白-b7d 2 місяці тому

    good

  • @ar.chiragjalota8434
    @ar.chiragjalota8434 11 місяців тому

    wow creative

  • @yamsmma5055
    @yamsmma5055 10 місяців тому +1

    Can you make a tutorial on how to make a desert scene with dunes and wind blowing

    • @drtrueno
      @drtrueno 4 місяці тому

      Let's hope I get a notification if you ever get an answer

  • @cncpts66
    @cncpts66 11 місяців тому

    @hamzameo Hi, if you could do a detailed breakdown of this animation process that would be great, the texturing process was awesome!

    • @hamzameo
      @hamzameo  11 місяців тому

      Thank you! I do have detailed videos of my process titled ‘Make a Blender Short with Me’. That might be worth checking out!

    • @cncpts66
      @cncpts66 11 місяців тому

      @hamzameo How about the link to the video pls? that you're referring to because you have many videos with that title and I do not see any of them where you're working on the animation of the sand worm pls.

  • @nineko22
    @nineko22 11 місяців тому

    Really loved this break down. Just re watched Dune recently and your animation def hits. I noticed the texture on the worm is moving, or tiling past, as the worm moves. Was wondering if this was intended or if you possibly had not been on Object output of the texture coord node in materials? I have had this happen to me before.

    • @hamzameo
      @hamzameo  11 місяців тому +1

      Thanks and Good observation! Its the latter 😅. Eventually when it rendered I thought Id keep it, as it feel like dust is moving past very quickly (at least to me).

    • @nineko22
      @nineko22 11 місяців тому +1

      @@hamzameo nice. I have become a material nerd of late so it caught my eye. I almost thought it was specular reflection but looked a little closer. Much love

  • @Vertexvoyager
    @Vertexvoyager 10 місяців тому

    do you know how to make embergen fire look realistic in blender cycles?

    • @hamzameo
      @hamzameo  10 місяців тому +1

      There is Polyfjord tutorial called ‘Creating a Fireball in Blender’. I believe that should cover what you’re looking for.

    • @Vertexvoyager
      @Vertexvoyager 10 місяців тому

      thank you so much and absolutely fantastic tutorials thanks for sharing @@hamzameo

  • @Didrik84
    @Didrik84 11 місяців тому

    how did you get the worm skin brush?

    • @hamzameo
      @hamzameo  11 місяців тому

      Aha! Points for good question.
      Its a height map made from the worm texture reference. I’ll be showing the process in the making of sandworm video. Stay tuned for that!

  • @KaTraderPh
    @KaTraderPh 11 місяців тому

    i like it But how to put smoke in to the worm

    • @hamzameo
      @hamzameo  11 місяців тому +1

      By just a position keyframe following the worm on the vdb ;)

  • @h4rt360
    @h4rt360 11 місяців тому

    That injured man animation is a bit repetitive

  • @mehck2
    @mehck2 11 місяців тому

    Quadremesher is dope but it's just overpriced.

  • @LifeLess1999
    @LifeLess1999 7 місяців тому

    ................................................................................................................................

  • @flamixin
    @flamixin 11 місяців тому +2

    If you decide to go this far why don’t you just use the right tool to get the best results without fiddling around?

    • @cncpts66
      @cncpts66 11 місяців тому

      what would be the right tool?

    • @satyamanu2211
      @satyamanu2211 10 місяців тому

      Yea which would be the right tools?

    • @ActionDreamEffects
      @ActionDreamEffects 10 місяців тому

      what do you mean by this?

    • @picsartchannel9516
      @picsartchannel9516 10 місяців тому

      Houdini (dramatic music playing)

    • @flamixin
      @flamixin 10 місяців тому

      @@picsartchannel9516 or maybe Maya or even Cd4 would be a good choice…

  • @Ilhamalfaroby
    @Ilhamalfaroby 2 місяці тому

    goblock