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thanks alot sensei😊
Ohhh 🤣 thanks a lot Bro !!
Looking forward to the VDB with foam/white water version...
Merg actors does decimate meshes if it exceeds the hard-coded 32bit limits. (So nanite nanite meshes).
@@coltonwiley359 if it’s Nanite meshes, it will export the Nanite fallback mesh ! Need to turn off Nanite for export if you want the high poly mesh
@@ProjProd yes I know. But merg actors will decimate the meshes in engine.
thanks alot sensei😊
Ohhh 🤣 thanks a lot Bro !!
Looking forward to the VDB with foam/white water version...
Merg actors does decimate meshes if it exceeds the hard-coded 32bit limits. (So nanite nanite meshes).
@@coltonwiley359 if it’s Nanite meshes, it will export the Nanite fallback mesh ! Need to turn off Nanite for export if you want the high poly mesh
@@ProjProd yes I know. But merg actors will decimate the meshes in engine.