1:45-1:59 The reason you didn't die when exploding was because of two things called a client and a server. How a client works: Basically what one independent player sees or is able to do only on their screen, depending on their ping or how (local) scripts work in the game, the way they see it might differ from others or may have more of a delay when things like events or just about anything is fired unless it is a local script. (Local scripts are a way of modifying a SINGLE player's game without having to go through the delay that you'd have to deal with using server scripts. Therefore it is nearly instant) How a server works: It can make every player in the game (or the server's game in general) do different specific things which can only be done by using scripts (and also I think module scripts, but I could really care less about those since all they do is keep a table of variables that every script context can use in the game, but I've never looked into them too much and I'd rely alot more on stuff like the "_G" class.) this can be things like killing a player (which wouldn't work using hacks because they are almost ALWAYS local and if a player dies on one player's client doesn't mean they die on the rest of them.) How this can affect the game: Using the example of what you've shown that you were trying to do there, due to the instance still being completely client sided it couldn't effect the server or even the client itself for that matter. This is probably because health related stuff in roblox is (mostly) server sided and can't be modified using natural elements IF they are client sided like explosions. (Sorry for the extreme yapping session, I just thought I'd put that out there for people to be more educated on how that sort of stuff would work and to support others with trial and error.)
how to break roblox for a few seconds: insert a script in serverscript storage and put this in the script "while true do Instance.new("Explosion").Parent = game.Workspace end"
0:49 Average error by newbies
*Also dont forget to comment things that will make next video better, and also making me need to call the firemen lol*
1:45-1:59
The reason you didn't die when exploding was because of two things called a client and a server.
How a client works: Basically what one independent player sees or is able to do only on their screen, depending on their ping or how (local) scripts work in the game, the way they see it might differ from others or may have more of a delay when things like events or just about anything is fired unless it is a local script. (Local scripts are a way of modifying a SINGLE player's game without having to go through the delay that you'd have to deal with using server scripts. Therefore it is nearly instant)
How a server works: It can make every player in the game (or the server's game in general) do different specific things which can only be done by using scripts (and also I think module scripts, but I could really care less about those since all they do is keep a table of variables that every script context can use in the game, but I've never looked into them too much and I'd rely alot more on stuff like the "_G" class.) this can be things like killing a player (which wouldn't work using hacks because they are almost ALWAYS local and if a player dies on one player's client doesn't mean they die on the rest of them.)
How this can affect the game: Using the example of what you've shown that you were trying to do there, due to the instance still being completely client sided it couldn't effect the server or even the client itself for that matter. This is probably because health related stuff in roblox is (mostly) server sided and can't be modified using natural elements IF they are client sided like explosions.
(Sorry for the extreme yapping session, I just thought I'd put that out there for people to be more educated on how that sort of stuff would work and to support others with trial and error.)
Oh, ok, I thought it was because my character wasn't loaded. :)
this video made me sign up for penguinmod 10/10
:)
wow
@rgjava-roblox-nn7eo you mean it? vid rlly bad
@ctrlsoffmc no i mean its impresive that a scratcher learned roblox studio for me it look me 6 mounths.
@ctrlsoffmc bugs can sometimes be funny. ua-cam.com/video/SsRNT6ljztk/v-deo.html
@rgjava-roblox-nn7eo lol
how to break roblox for a few seconds:
insert a script in serverscript storage and put this in the script "while true do Instance.new("Explosion").Parent = game.Workspace end"
Did you mean server script service :)
@ctrlsoffmc oh yea i did srry